AlexTheGreatVA

AlexTheGreat's MBanette Traphouse OU

Jul 17th, 2017
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  1. Landorus-Therian @ Leftovers
  2. Ability: Intimidate
  3. EVs: 240 HP / 252 Def / 16 Spe
  4. Impish Nature
  5. - Protect
  6. - Stealth Rock
  7. - Toxic
  8. - Earthquake
  9.  
  10. Toxapex @ Eject Button
  11. Ability: Regenerator
  12. EVs: 252 HP / 4 Def / 252 SpD
  13. Sassy Nature
  14. IVs: 0 Atk
  15. - Recover
  16. - Toxic Spikes
  17. - Toxic
  18. - Scald
  19.  
  20. Clefable @ Leftovers
  21. Ability: Unaware
  22. EVs: 240 HP / 220 Def / 32 SpD / 16 Spe
  23. Bold Nature
  24. IVs: 0 Atk
  25. - Protect
  26. - Wish
  27. - Toxic
  28. - Moonblast
  29.  
  30. Dugtrio @ Groundium Z
  31. Ability: Arena Trap
  32. EVs: 244 Atk / 12 SpD / 252 Spe
  33. Jolly Nature
  34. - Protect
  35. - Substitute
  36. - Toxic
  37. - Earthquake
  38.  
  39. Magnezone @ Expert Belt
  40. Ability: Magnet Pull
  41. EVs: 4 Def / 252 SpA / 252 Spe
  42. Timid Nature
  43. IVs: 0 Atk
  44. - Magnet Rise
  45. - Thunderbolt
  46. - Flash Cannon
  47. - Hidden Power [Fire]
  48.  
  49. Banette-Mega @ Banettite
  50. Ability: Frisk
  51. EVs: 160 HP / 252 Atk / 96 Spe
  52. Adamant Nature
  53. - Destiny Bond
  54. - Will-O-Wisp
  55. - Shadow Sneak
  56. - Shadow Claw
  57.  
  58.  
  59. Play Style: Describe the major idea behind playing each mons
  60.  
  61. 1) Ebelt zone for trapping other steel mons with magnet rise to avoid lando and other mons with coverage.
  62. 2) Little speed on bannette to outspeed bulky scizor's BP and underspeed most other mons to destiny bond and drop a shadow claw on the switch.
  63. 3) Lando is defensive wall with protect and toxic to force your opponent to make risky predications
  64. 4) Tox is special wall to throw toxic spikes down and use eject button to bring in duggy
  65. 5) Duggy is used to kill major threats to the rest of the team and drop subs on MMawile and toxic on super bulky mons
  66. 6) Clefable prevents being swept
  67.  
  68.  
  69. Match ups! List of Good vs Bad match ups
  70.  
  71. Good match ups: Physical attackers that rely on setting up to do damage, grounded mons, bulky mons weak to ground, Fast teams that are frail, most dragon types, slow and grounded steel types, little to no status options or answers - examples include; Heatran, Magnezone, Gengar, Toxapex, Tyranitar, Mimikyu, Zygarde, Garchomp, Salamence, Skarmory, Bulky Scizor, ferrothorn, MMawile
  72.  
  73. Bad match ups: Fast special attackers (especially if they can setup), Flying steel types can be a major problem if magnezone goes down, Bulky leech seed mons, scarf psychic types (especially with terrain), Fast steel types that can setup or have priority, knock off (removes leftovers and eject button), misty terrain (prevents toxic), Sun weather teams - examples include; MVenusaur, Celesteela, Skarmory (If zone dies), Scarf latios, Scarf Tapu Lele, Tapu Fini, Bisharp, MMedicham, MCharizard Y, MSwampert, Greninja, Zapdos
  74.  
  75.  
  76. Possible changes:
  77.  
  78. 1) Adding a scarf mon - Nihilego with sludge wave, power gem, grass knot and psychic to kill QD volcarona, MSwampert and MVenusaur
  79. 2) Adding a scarf mon - Latios offers defog option, trick to cripple stall since there is no stall breaker and psychic for MVenusaur
  80. 3) Replacing zone with heatran to counter Zard - Y and maintain trapping component by using magma storm and taunt w/ leftty
  81. 4) Add a stall breaker over Banette or Zone
  82. 5) Use MLoponny over Banette to counter fast threats such as Koko and Greninja - inc. weakness to psychic types
  83. 6) Use light screen on Tox to help against Gren and Koko/Lele
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