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- diego@adhoc:~/Desktop/LuxBot$ sudo lux-ai-2021 --seed=556459304 main.js main.js
- -=-=-=-=-=-=-=-=-=-=-=-| [INFO] match_rA3ZBm3bG4Hh |-=-=-=-=-=-=-=-=-=-=-=-
- [INFO] (match_rA3ZBm3bG4Hh) - Design: lux_ai_2021 | Initializing match - ID: rA3ZBm3bG4Hh, Name: match_rA3ZBm3bG4Hh
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 3; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 3; cmd: m u_1 w
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 7; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 7; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 11; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 11; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 15; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 15; cmd: m u_1 w
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 19; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 19; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 23; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 23; cmd: m u_1 w
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 27; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 27; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 3; turn 31; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 3; turn 31; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 2; turn 32; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 2; turn 32; cmd: m u_1 w
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 33; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 33; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 42; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 42; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 46; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 46; cmd: m u_1 w
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 50; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 50; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 54; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 54; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 58; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 58; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 62; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 62; cmd: m u_1 w
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 66; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 66; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 70; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 70; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 82; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 82; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 86; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 86; cmd: m u_1 w
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 90; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 90; cmd: m u_1 w
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 94; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 94; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 97; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 97; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 99; cmd: m u_0 w
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 99; cmd: m u_1 s
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 101; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 101; cmd: m u_1 n
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 104; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 104; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 106; cmd: m u_0 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 108; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 108; cmd: m u_1 s
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 110; cmd: m u_1 n
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 3; turn 111; cmd: m u_0 c
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 2; turn 112; cmd: m u_0 c
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 113; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 3; turn 113; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 2; turn 114; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 115; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 122; cmd: m u_0 w
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 122; cmd: m u_1 s
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 124; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 124; cmd: m u_1 n
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 127; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 127; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 129; cmd: m u_0 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 131; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 131; cmd: m u_1 s
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 133; cmd: m u_1 n
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 134; cmd: m u_0 c
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 136; cmd: m u_0 w
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 136; cmd: m u_1 c
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 138; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 138; cmd: m u_1 w
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 140; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 141; cmd: m u_0 c
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 143; cmd: m u_0 w
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 143; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 145; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 145; cmd: m u_1 e
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 147; cmd: m u_1 w
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 148; cmd: m u_0 c
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 150; cmd: m u_0 w
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 150; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 3; turn 152; cmd: m u_0 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 2; turn 153; cmd: m u_0 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 154; cmd: m u_0 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 162; cmd: m u_0 w
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 162; cmd: m u_1 e
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 164; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 164; cmd: m u_1 w
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 167; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 167; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 169; cmd: m u_0 w
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 169; cmd: m u_1 e
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 171; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 171; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 174; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 174; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Unit u_0 collided when trying to move to (15, 9)
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Unit u_0 collided when trying to move to (15, 9)
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Unit u_1 collided when trying to move to (15, 9)
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Unit u_1 collided when trying to move to (15, 9)
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 177; cmd: m u_0 w
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 177; cmd: m u_1 e
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 179; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 179; cmd: m u_1 s
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 182; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 182; cmd: m u_1 c
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 185; cmd: m u_1 e
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 186; cmd: m u_0 w
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 187; cmd: m u_1 s
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 188; cmd: m u_0 s
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 190; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 3; turn 191; cmd: m u_0 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 2; turn 192; cmd: m u_0 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 193; cmd: m u_0 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 202; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 202; cmd: m u_1 e
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 204; cmd: m u_0 s
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 204; cmd: m u_1 s
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 207; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 207; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 209; cmd: m u_0 e
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 210; cmd: m u_1 e
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 211; cmd: m u_0 s
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 212; cmd: m u_1 s
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 214; cmd: m u_0 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 215; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 216; cmd: m u_0 e
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 217; cmd: m u_1 e
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 218; cmd: m u_0 s
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 219; cmd: m u_1 e
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 221; cmd: m u_0 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 222; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 223; cmd: m u_0 e
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 224; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 225; cmd: m u_0 s
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 226; cmd: m u_1 e
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 228; cmd: m u_0 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 229; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 230; cmd: m u_0 e
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 3; turn 231; cmd: m u_1 s
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 3; turn 232; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 2; turn 232; cmd: m u_1 s
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 2; turn 233; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 233; cmd: m u_1 s
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 234; cmd: m u_0 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 3; turn 235; cmd: m u_1 c
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 2; turn 236; cmd: m u_1 c
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 237; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 242; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 242; cmd: m u_1 w
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 244; cmd: m u_0 s
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 244; cmd: m u_1 e
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 247; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 247; cmd: m u_1 c
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 249; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 249; cmd: m u_1 w
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 251; cmd: m u_0 s
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 251; cmd: m u_1 e
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 254; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 254; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 256; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 256; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 258; cmd: m u_0 s
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 258; cmd: m u_1 e
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 261; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 261; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 263; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 263; cmd: m u_1 w
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 265; cmd: m u_0 s
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 265; cmd: m u_1 e
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 268; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 268; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 270; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 270; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 3; turn 272; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 3; turn 272; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 2; turn 273; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 2; turn 273; cmd: m u_1 c
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 274; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 274; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 282; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 282; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 284; cmd: m u_0 s
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 284; cmd: m u_1 e
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 287; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 287; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 289; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 289; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 291; cmd: m u_0 s
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 291; cmd: m u_1 e
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 294; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 294; cmd: m u_1 c
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 296; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 296; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 298; cmd: m u_0 s
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 298; cmd: m u_1 e
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 301; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 301; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 303; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 303; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 305; cmd: m u_0 s
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 305; cmd: m u_1 e
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 308; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 308; cmd: m u_1 c
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 310; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 310; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 3; turn 312; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 3; turn 312; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 2; turn 313; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 2; turn 313; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 314; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 314; cmd: m u_1 c
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 322; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 322; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 324; cmd: m u_0 s
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 324; cmd: m u_1 e
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 327; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 327; cmd: m u_1 c
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 329; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 329; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 331; cmd: m u_0 s
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 331; cmd: m u_1 e
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 334; cmd: m u_0 c
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 334; cmd: m u_1 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 336; cmd: m u_0 e
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 336; cmd: m u_1 n
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 338; cmd: m u_0 s
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 338; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 340; cmd: m u_1 w
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 341; cmd: m u_0 c
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 342; cmd: m u_1 e
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 343; cmd: m u_0 e
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 0, main.js | Agent 0 tried to move unit u_0 with cooldown: 1; turn 345; cmd: m u_0 s
- [WARN] (match_rA3ZBm3bG4Hh) - ID: 1, main.js | Agent 1 tried to move unit u_1 with cooldown: 1; turn 345; cmd: m u_1 s
- [Agent 1 Log] Count of all units on this side: 1
- [Agent 0 Log] Count of all units on this side: 1
- [Agent 0 Log] Cannot enlarge memory arrays to size 16781312 bytes (OOM). Either (1) compile with -s INITIAL_MEMORY=X with X higher than the current value 16777216, (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0
- [Agent 0 Log] exception thrown: RuntimeError: abort(Cannot enlarge memory arrays to size 16781312 bytes (OOM). Either (1) compile with -s INITIAL_MEMORY=X with X higher than the current value 16777216, (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ) at Error
- [Agent 0 Log] at jsStackTrace (/home/diego/Desktop/LuxBot/main.js:1807:19)
- [Agent 0 Log] at stackTrace (/home/diego/Desktop/LuxBot/main.js:1824:16)
- [Agent 0 Log] at abort (/home/diego/Desktop/LuxBot/main.js:1543:44)
- [Agent 0 Log] at abortOnCannotGrowMemory (/home/diego/Desktop/LuxBot/main.js:1931:7)
- [Agent 0 Log] at _emscripten_resize_heap (/home/diego/Desktop/LuxBot/main.js:1936:7)
- [Agent 0 Log] at <anonymous>:wasm-function[3226]:0x60e6e
- [Agent 0 Log] at malloc (<anonymous>:wasm-function[3220]:0x5edc8)
- [Agent 0 Log] at <anonymous>:wasm-function[3002]:0x5acdc
- [Agent 0 Log] at <anonymous>:wasm-function[102]:0x6b50
- [Agent 0 Log] at <anonymous>:wasm-function[57]:0x41ba,RuntimeError: abort(Cannot enlarge memory arrays to size 16781312 bytes (OOM). Either (1) compile with -s INITIAL_MEMORY=X with X higher than the current value 16777216, (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ) at Error
- [Agent 0 Log] at jsStackTrace (/home/diego/Desktop/LuxBot/main.js:1807:19)
- [Agent 0 Log] at stackTrace (/home/diego/Desktop/LuxBot/main.js:1824:16)
- [Agent 0 Log] at abort (/home/diego/Desktop/LuxBot/main.js:1543:44)
- [Agent 0 Log] at abortOnCannotGrowMemory (/home/diego/Desktop/LuxBot/main.js:1931:7)
- [Agent 0 Log] at _emscripten_resize_heap (/home/diego/Desktop/LuxBot/main.js:1936:7)
- [Agent 0 Log] at <anonymous>:wasm-function[3226]:0x60e6e
- [Agent 0 Log] at malloc (<anonymous>:wasm-function[3220]:0x5edc8)
- [Agent 0 Log] at <anonymous>:wasm-function[3002]:0x5acdc
- [Agent 0 Log] at <anonymous>:wasm-function[102]:0x6b50
- [Agent 0 Log] at <anonymous>:wasm-function[57]:0x41ba
- [Agent 0 Log] at abort (/home/diego/Desktop/LuxBot/main.js:1549:11)
- [Agent 0 Log] at abortOnCannotGrowMemory (/home/diego/Desktop/LuxBot/main.js:1931:7)
- [Agent 0 Log] at _emscripten_resize_heap (/home/diego/Desktop/LuxBot/main.js:1936:7)
- [Agent 0 Log] at <anonymous>:wasm-function[3226]:0x60e6e
- [Agent 0 Log] at malloc (<anonymous>:wasm-function[3220]:0x5edc8)
- [Agent 0 Log] at <anonymous>:wasm-function[3002]:0x5acdc
- [Agent 0 Log] at <anonymous>:wasm-function[102]:0x6b50
- [Agent 0 Log] at <anonymous>:wasm-function[57]:0x41ba
- [Agent 0 Log] at <anonymous>:wasm-function[53]:0x346a
- [Agent 0 Log] at main (<anonymous>:wasm-function[1785]:0x40b48)
- [Agent 0 Log] RuntimeError: abort(Cannot enlarge memory arrays to size 16781312 bytes (OOM). Either (1) compile with -s INITIAL_MEMORY=X with X higher than the current value 16777216, (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ) at Error
- [Agent 0 Log] at jsStackTrace (/home/diego/Desktop/LuxBot/main.js:1807:19)
- [Agent 0 Log] at stackTrace (/home/diego/Desktop/LuxBot/main.js:1824:16)
- [Agent 0 Log] at abort (/home/diego/Desktop/LuxBot/main.js:1543:44)
- [Agent 0 Log] at abortOnCannotGrowMemory (/home/diego/Desktop/LuxBot/main.js:1931:7)
- [Agent 0 Log] at _emscripten_resize_heap (/home/diego/Desktop/LuxBot/main.js:1936:7)
- [Agent 0 Log] at <anonymous>:wasm-function[3226]:0x60e6e
- [Agent 0 Log] at malloc (<anonymous>:wasm-function[3220]:0x5edc8)
- [Agent 0 Log] at <anonymous>:wasm-function[3002]:0x5acdc
- [Agent 0 Log] at <anonymous>:wasm-function[102]:0x6b50
- [Agent 0 Log] at <anonymous>:wasm-function[57]:0x41ba
- [Agent 0 Log] /home/diego/Desktop/LuxBot/main.js:193
- [Agent 0 Log] throw ex;
- [Agent 0 Log] ^
- [Agent 0 Log] RuntimeError: abort(RuntimeError: abort(Cannot enlarge memory arrays to size 16781312 bytes (OOM). Either (1) compile with -s INITIAL_MEMORY=X with X higher than the current value 16777216, (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ) at Error
- [Agent 0 Log] at jsStackTrace (/home/diego/Desktop/LuxBot/main.js:1807:19)
- [Agent 0 Log] at stackTrace (/home/diego/Desktop/LuxBot/main.js:1824:16)
- [Agent 0 Log] at abort (/home/diego/Desktop/LuxBot/main.js:1543:44)
- [Agent 0 Log] at abortOnCannotGrowMemory (/home/diego/Desktop/LuxBot/main.js:1931:7)
- [Agent 0 Log] at _emscripten_resize_heap (/home/diego/Desktop/LuxBot/main.js:1936:7)
- [Agent 0 Log] at <anonymous>:wasm-function[3226]:0x60e6e
- [Agent 0 Log] at malloc (<anonymous>:wasm-function[3220]:0x5edc8)
- [Agent 0 Log] at <anonymous>:wasm-function[3002]:0x5acdc
- [Agent 0 Log] at <anonymous>:wasm-function[102]:0x6b50
- [Agent 0 Log] at <anonymous>:wasm-function[57]:0x41ba) at Error
- [Agent 0 Log] at jsStackTrace (/home/diego/Desktop/LuxBot/main.js:1807:19)
- [Agent 0 Log] at stackTrace (/home/diego/Desktop/LuxBot/main.js:1824:16)
- [Agent 0 Log] at process.abort (/home/diego/Desktop/LuxBot/main.js:1543:44)
- [Agent 0 Log] at process.emit (events.js:375:28)
- [Agent 0 Log] at processPromiseRejections (internal/process/promises.js:245:33)
- [Agent 0 Log] at processTicksAndRejections (internal/process/task_queues.js:96:32)
- [Agent 0 Log] at process.abort (/home/diego/Desktop/LuxBot/main.js:1549:11)
- [Agent 0 Log] at process.emit (events.js:375:28)
- [Agent 0 Log] at processPromiseRejections (internal/process/promises.js:245:33)
- [Agent 0 Log] at processTicksAndRejections (internal/process/task_queues.js:96:32)
- [Agent 1 Log] Cannot enlarge memory arrays to size 16781312 bytes (OOM). Either (1) compile with -s INITIAL_MEMORY=X with X higher than the current value 16777216, (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0
- [Agent 1 Log] exception thrown: RuntimeError: abort(Cannot enlarge memory arrays to size 16781312 bytes (OOM). Either (1) compile with -s INITIAL_MEMORY=X with X higher than the current value 16777216, (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ) at Error
- [Agent 1 Log] at jsStackTrace (/home/diego/Desktop/LuxBot/main.js:1807:19)
- [Agent 1 Log] at stackTrace (/home/diego/Desktop/LuxBot/main.js:1824:16)
- [Agent 1 Log] at abort (/home/diego/Desktop/LuxBot/main.js:1543:44)
- [Agent 1 Log] at abortOnCannotGrowMemory (/home/diego/Desktop/LuxBot/main.js:1931:7)
- [Agent 1 Log] at _emscripten_resize_heap (/home/diego/Desktop/LuxBot/main.js:1936:7)
- [Agent 1 Log] at <anonymous>:wasm-function[3226]:0x60e6e
- [Agent 1 Log] at malloc (<anonymous>:wasm-function[3220]:0x5edc8)
- [Agent 1 Log] at <anonymous>:wasm-function[3002]:0x5acdc
- [Agent 1 Log] at <anonymous>:wasm-function[102]:0x6b50
- [Agent 1 Log] at <anonymous>:wasm-function[57]:0x41ba,RuntimeError: abort(Cannot enlarge memory arrays to size 16781312 bytes (OOM). Either (1) compile with -s INITIAL_MEMORY=X with X higher than the current value 16777216, (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ) at Error
- [Agent 1 Log] at jsStackTrace (/home/diego/Desktop/LuxBot/main.js:1807:19)
- [Agent 1 Log] at stackTrace (/home/diego/Desktop/LuxBot/main.js:1824:16)
- [Agent 1 Log] at abort (/home/diego/Desktop/LuxBot/main.js:1543:44)
- [Agent 1 Log] at abortOnCannotGrowMemory (/home/diego/Desktop/LuxBot/main.js:1931:7)
- [Agent 1 Log] at _emscripten_resize_heap (/home/diego/Desktop/LuxBot/main.js:1936:7)
- [Agent 1 Log] at <anonymous>:wasm-function[3226]:0x60e6e
- [Agent 1 Log] at malloc (<anonymous>:wasm-function[3220]:0x5edc8)
- [Agent 1 Log] at <anonymous>:wasm-function[3002]:0x5acdc
- [Agent 1 Log] at <anonymous>:wasm-function[102]:0x6b50
- [Agent 1 Log] at <anonymous>:wasm-function[57]:0x41ba
- [Agent 1 Log] at abort (/home/diego/Desktop/LuxBot/main.js:1549:11)
- [Agent 1 Log] at abortOnCannotGrowMemory (/home/diego/Desktop/LuxBot/main.js:1931:7)
- [Agent 1 Log] at _emscripten_resize_heap (/home/diego/Desktop/LuxBot/main.js:1936:7)
- [Agent 1 Log] at <anonymous>:wasm-function[3226]:0x60e6e
- [Agent 1 Log] at malloc (<anonymous>:wasm-function[3220]:0x5edc8)
- [Agent 1 Log] at <anonymous>:wasm-function[3002]:0x5acdc
- [Agent 1 Log] at <anonymous>:wasm-function[102]:0x6b50
- [Agent 1 Log] at <anonymous>:wasm-function[57]:0x41ba
- [Agent 1 Log] at <anonymous>:wasm-function[53]:0x346a
- [Agent 1 Log] at main (<anonymous>:wasm-function[1785]:0x40b48)
- [Agent 1 Log] RuntimeError: abort(Cannot enlarge memory arrays to size 16781312 bytes (OOM). Either (1) compile with -s INITIAL_MEMORY=X with X higher than the current value 16777216, (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ) at Error
- [Agent 1 Log] at jsStackTrace (/home/diego/Desktop/LuxBot/main.js:1807:19)
- [Agent 1 Log] at stackTrace (/home/diego/Desktop/LuxBot/main.js:1824:16)
- [Agent 1 Log] at abort (/home/diego/Desktop/LuxBot/main.js:1543:44)
- [Agent 1 Log] at abortOnCannotGrowMemory (/home/diego/Desktop/LuxBot/main.js:1931:7)
- [Agent 1 Log] at _emscripten_resize_heap (/home/diego/Desktop/LuxBot/main.js:1936:7)
- [Agent 1 Log] at <anonymous>:wasm-function[3226]:0x60e6e
- [Agent 1 Log] at malloc (<anonymous>:wasm-function[3220]:0x5edc8)
- [Agent 1 Log] at <anonymous>:wasm-function[3002]:0x5acdc
- [Agent 1 Log] at <anonymous>:wasm-function[102]:0x6b50
- [Agent 1 Log] at <anonymous>:wasm-function[57]:0x41ba
- [Agent 1 Log] /home/diego/Desktop/LuxBot/main.js:193
- [Agent 1 Log] throw ex;
- [Agent 1 Log] ^
- [Agent 1 Log] RuntimeError: abort(RuntimeError: abort(Cannot enlarge memory arrays to size 16781312 bytes (OOM). Either (1) compile with -s INITIAL_MEMORY=X with X higher than the current value 16777216, (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ) at Error
- [Agent 1 Log] at jsStackTrace (/home/diego/Desktop/LuxBot/main.js:1807:19)
- [Agent 1 Log] at stackTrace (/home/diego/Desktop/LuxBot/main.js:1824:16)
- [Agent 1 Log] at abort (/home/diego/Desktop/LuxBot/main.js:1543:44)
- [Agent 1 Log] at abortOnCannotGrowMemory (/home/diego/Desktop/LuxBot/main.js:1931:7)
- [Agent 1 Log] at _emscripten_resize_heap (/home/diego/Desktop/LuxBot/main.js:1936:7)
- [Agent 1 Log] at <anonymous>:wasm-function[3226]:0x60e6e
- [Agent 1 Log] at malloc (<anonymous>:wasm-function[3220]:0x5edc8)
- [Agent 1 Log] at <anonymous>:wasm-function[3002]:0x5acdc
- [Agent 1 Log] at <anonymous>:wasm-function[102]:0x6b50
- [Agent 1 Log] at <anonymous>:wasm-function[57]:0x41ba) at Error
- [Agent 1 Log] at jsStackTrace (/home/diego/Desktop/LuxBot/main.js:1807:19)
- [Agent 1 Log] at stackTrace (/home/diego/Desktop/LuxBot/main.js:1824:16)
- [Agent 1 Log] at process.abort (/home/diego/Desktop/LuxBot/main.js:1543:44)
- [Agent 1 Log] at process.emit (events.js:375:28)
- [Agent 1 Log] at processPromiseRejections (internal/process/promises.js:245:33)
- [Agent 1 Log] at processTicksAndRejections (internal/process/task_queues.js:96:32)
- [Agent 1 Log] at process.abort (/home/diego/Desktop/LuxBot/main.js:1549:11)
- [Agent 1 Log] at process.emit (events.js:375:28)
- [Agent 1 Log] at processPromiseRejections (internal/process/promises.js:245:33)
- [Agent 1 Log] at processTicksAndRejections (internal/process/task_queues.js:96:32)
- {
- ranks: [
- { rank: 1, agentID: 0, name: 'main.js' },
- { rank: 2, agentID: 1, name: 'main.js' }
- ],
- replayFile: 'replays/1625424670386_rA3ZBm3bG4Hh.json',
- seed: 556459304
- }
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