Advertisement
Guest User

log

a guest
Feb 26th, 2022
60
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 140.05 KB | None | 0 0
  1. Mono path[0] = '/home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = '/home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/etc'
  3. Preloaded 'libEOSSDK-Linux-Shipping.so'
  4. Preloaded 'libMagick.so'
  5. Preloaded 'libMouseLib.so'
  6. Preloaded 'libeac_server.so'
  7. Preloaded 'libeasyanticheat.so'
  8. Preloaded 'libgetrss.so'
  9. Preloaded 'libsteam_api.so'
  10. Preloaded 'steamclient.so'
  11. Display 0 '0': 1366x768 (primary device).
  12. Desktop is 1366 x 768 @ 60 Hz
  13. Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
  14. [Subsystems] Discovering subsystems at path /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  15. Forcing GfxDevice: OpenGL Core
  16. GfxDevice: creating device client; threaded=1
  17. Renderer: Mesa DRI Intel(R) HD Graphics 2500 (IVB GT1)
  18. Vendor: Intel Open Source Technology Center
  19. Version: 4.2 (Core Profile) Mesa 21.2.6
  20. GLES: 0
  21. GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_APPLE_object_purgeable GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instan
  22. ced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_
  23. objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_spirv_extensions GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_l
  24. od GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_demote_to_helper_invocation GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_de
  25. pth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_INTEL_performance_query GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robustness GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_compute_shader_derivati
  26. ves GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc
  27. OPENGL LOG: Creating OpenGL 4.2 graphics device ; Context level <OpenGL 4.2> ; Context handle 37206256
  28. Begin MonoManager ReloadAssembly
  29. - Completed reload, in 0.381 seconds
  30. Default vsync count 0
  31. requesting resize 1366 x 768
  32. Using native desktop resolution 1366 x 768
  33. requesting fullscreen 1366 x 768 at 0 Hz
  34. Desktop is 1366 x 768 @ 60 Hz
  35. UnloadTime: 1.511199 ms
  36. 2022-02-26T15:22:16 0.368 INF [Platform] Init
  37. 2022-02-26T15:22:16 0.466 INF [Platform] Using native platform: Steam
  38. 2022-02-26T15:22:16 0.472 INF [Platform] Using cross platform: EOS
  39. 2022-02-26T15:22:16 0.473 INF [Platform] Using server platform: Steam
  40. 2022-02-26T15:22:16 0.473 INF [Platform] Initializing Steam
  41. 2022-02-26T15:22:16 0.480 INF Starting PlayerInputManager...
  42. 2022-02-26T15:22:17 0.893 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  43. Setting breakpad minidump AppID = 251570
  44. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198410496795 [API loaded no]
  45. 2022-02-26T15:22:17 1.018 INF [Steamworks.NET] SteamAPI_Init() ok
  46. 2022-02-26T15:22:17 1.038 INF Not running in Big Picture Mode, no on-screen keyboard available
  47. 2022-02-26T15:22:17 1.038 INF [Platform] Initializing EOS
  48. 2022-02-26T15:22:17 1.139 INF [EOS] Initialize: Success
  49. 2022-02-26T15:22:17 1.504 INF Localization language: english
  50. 2022-02-26T15:22:17 1.577 INF Texture quality is set to 2
  51. 2022-02-26T15:22:17 1.578 INF Precaching...
  52. 2022-02-26T15:22:17 1.587 INF Precaching file: 7DaysToDie_Data/resources.assets
  53. 2022-02-26T15:22:17 1.644 INF [EAC] Initializing ...
  54. 2022-02-26T15:22:18 2.091 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  55. ERROR: ld.so: object '/home/tymskyy/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
  56. 2022-02-26T15:22:19 3.546 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  57. 2022-02-26T15:22:19 3.549 INF Precaching file: Data/Bundles/blocktextureatlases
  58. 2022-02-26T15:22:21 5.045 INF Precaching file: Data/Bundles/terraintextures
  59. 2022-02-26T15:22:23 6.735 INF Precaching done
  60. 2022-02-26T15:22:24 7.807 INF Loading main scene
  61. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  62. UnloadTime: 1.484923 ms
  63. 2022-02-26T15:22:24 7.924 INF [GSM] Singleton Initialized...
  64. 2022-02-26T15:22:24 7.941 INF Awake IsFocused: True
  65. 2022-02-26T15:22:24 7.941 INF Awake
  66. 2022-02-26T15:22:24 7.964 INF Version: Alpha 20.3 (b3) Compatibility Version: Alpha 20.3, Build: Linux 64 Bit
  67. 2022-02-26T15:22:24 7.964 INF System information:
  68. 2022-02-26T15:22:24 7.964 INF OS: Linux 5.4 Linux Mint 20.1 64bit
  69. 2022-02-26T15:22:24 7.983 INF CPU: Intel(R) Pentium(R) CPU 2020M @ 2.40GHz (cores: 2)
  70. 2022-02-26T15:22:24 7.984 INF RAM: 7821 MB
  71. 2022-02-26T15:22:24 7.984 INF GPU: Mesa DRI Intel(R) HD Graphics 2500 (IVB GT1) (512 MB)
  72. 2022-02-26T15:22:24 7.984 INF Graphics API: OpenGL 4.2 (Core Profile) Mesa 21.2.6 (shader level 5.0)
  73. 2022-02-26T15:22:24 7.984 INF Last played version: Alpha 20.3
  74. 2022-02-26T15:22:24 7.986 INF Local UTC offset: 1 hours
  75. 2022-02-26T15:22:24 7.991 INF Command line arguments: /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie.x86_64 -force-glcore -logfile /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/output_log__2022-02-26__15-22-12.txt
  76. 2022-02-26T15:22:24 8.055 INF Occlusion: Awake
  77. 2022-02-26T15:22:24 8.069 INF ApplyAllOptions streaming budget 460.8 MB
  78. 2022-02-26T15:22:24 8.070 INF ApplyAllOptions current screen 1366 x 768, 60hz, window 1366 x 768, mode FullScreenWindow
  79. 2022-02-26T15:22:24 8.071 INF Texture quality is set to 2
  80. 2022-02-26T15:22:24 8.072 INF ApplyTextureFilter 0, AF Disable
  81. 2022-02-26T15:22:24 8.074 INF ApplyTerrainOptions 1
  82. 2022-02-26T15:22:24 8.312 INF [MODS] No mods folder found
  83. 2022-02-26T15:22:24 8.331 INF Loading permissions file at '/home/tymskyy/.local/share/7DaysToDie/Saves/serveradmin.xml'
  84. 2022-02-26T15:22:24 8.418 INF Loading permissions file done.
  85. 2022-02-26T15:22:24 8.599 INF GameSense server not found (no props file), disabling
  86. 2022-02-26T15:22:24 8.600 INF Awake done in 658 ms
  87.  
  88. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 5756.
  89. Total: 20.910649 ms (FindLiveObjects: 0.303261 ms CreateObjectMapping: 0.277328 ms MarkObjects: 20.251382 ms DeleteObjects: 0.077947 ms)
  90.  
  91. 2022-02-26T15:22:25 8.984 INF Updated culture for display texts
  92. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
  93. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32.so
  94. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/Kernel32
  95. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
  96. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32.so
  97. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
  98. 2022-02-26T15:22:26 10.134 INF [XUi] Parsing all window groups completed in 1102 ms total.
  99. 2022-02-26T15:22:26 10.616 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
  100. 2022-02-26T15:22:28 12.392 INF [GSM] GameSparks Connected
  101. 2022-02-26T15:22:28 12.567 INF [XUi] Initialized all window groups completed in 1191 ms total.
  102. 2022-02-26T15:22:29 13.410 INF [GSM] Skipping me
  103. 2022-02-26T15:22:30 14.264 INF LoadTextureArraysForQuality quality -1 to 2, reload False
  104. 2022-02-26T15:22:31 14.807 INF Loaded (local): rwgmixer
  105. 2022-02-26T15:22:31 14.933 INF Loaded (local): archetypes
  106. 2022-02-26T15:22:31 14.982 INF Loaded (local): color_mappings
  107. 2022-02-26T15:22:31 15.049 INF Loaded (local): loadingscreen
  108. 2022-02-26T15:22:31 15.069 INF WorldStaticData.Init() needed 4.000s
  109. 2022-02-26T15:22:31 15.092 INF [Steamworks.NET] Login ok.
  110. 2022-02-26T15:22:31 15.094 INF [EOS] Login
  111. 2022-02-26T15:22:32 15.697 INF AchievementManager: Received stats and achievements from Steam
  112. 2022-02-26T15:22:32 16.514 INF [EOS] Login succeeded, PUID: 0002f497daa64c28b080daaedf2ae323
  113. 2022-02-26T15:25:24 187.745 INF NET: Starting server protocols
  114. 2022-02-26T15:25:24 187.781 INF NET: LiteNetLib server started
  115. 2022-02-26T15:25:24 187.784 INF Started thread SteamNetworkingServer
  116. 2022-02-26T15:25:24 187.784 INF [Steamworks.NET] NET: Server started
  117. 2022-02-26T15:25:24 187.787 INF StartGame
  118. 2022-02-26T15:25:24 187.788 INF NetPackageManager Init
  119. 2022-02-26T15:25:24 187.905 INF Persistent GamePrefs saved
  120. GamePref.AdminFileName = serveradmin.xml
  121. GamePref.AirDropFrequency = 72
  122. GamePref.AirDropMarker = True
  123. GamePref.AutopilotMode = 0
  124. GamePref.BedrollDeadZoneSize = 15
  125. GamePref.BedrollExpiryTime = 45
  126. GamePref.BlockDamageAI = 100
  127. GamePref.BlockDamageAIBM = 100
  128. GamePref.BlockDamagePlayer = 100
  129. GamePref.BloodMoonEnemyCount = 8
  130. GamePref.BloodMoonFrequency = 7
  131. GamePref.BloodMoonRange = 0
  132. GamePref.BloodMoonWarning = 8
  133. GamePref.BuildCreate = False
  134. GamePref.ConnectToServerIP = 127.0.0.1
  135. GamePref.ConnectToServerPort = 26900
  136. GamePref.ControlPanelEnabled = False
  137. GamePref.ControlPanelPort = 8080
  138. GamePref.CraftTimer =
  139. GamePref.CreateLevelDim = 8
  140. GamePref.CreateLevelName = My Level
  141. GamePref.CreativeMenuEnabled = False
  142. GamePref.DayCount = 3
  143. GamePref.DayLightLength = 18
  144. GamePref.DayNightLength = 60
  145. GamePref.DebugMenuEnabled = False
  146. GamePref.DebugMenuShowTasks = False
  147. GamePref.DebugStopEnemiesMoving = False
  148. GamePref.DropOnDeath = 1
  149. GamePref.DropOnQuit = 0
  150. GamePref.DynamicMeshDistance = 1000
  151. GamePref.DynamicMeshEnabled = True
  152. GamePref.DynamicMeshLandClaimBuffer = 3
  153. GamePref.DynamicMeshLandClaimOnly = True
  154. GamePref.DynamicMeshMaxItemCache = 3
  155. GamePref.DynamicMeshMaxRegionCache = 1
  156. GamePref.DynamicMeshUseImposters = False
  157. GamePref.DynamicSpawner =
  158. GamePref.EACEnabled = False
  159. GamePref.EnemyDifficulty = 0
  160. GamePref.EnemySpawnMode = True
  161. GamePref.FavoriteServersList =
  162. GamePref.FragLimit = 20
  163. GamePref.GameDifficulty = 1
  164. GamePref.GameGuidClient =
  165. GamePref.GameMode = GameModeSurvival
  166. GamePref.GameName = My Game
  167. GamePref.GameNameClient = My Game
  168. GamePref.GameVersion = Alpha 20.3
  169. GamePref.GameWorld = Navezgane
  170. GamePref.HideCommandExecutionLog = 0
  171. GamePref.JoiningOptions = True
  172. GamePref.LandClaimCount = 1
  173. GamePref.LandClaimDeadZone = 30
  174. GamePref.LandClaimDecayMode = 2
  175. GamePref.LandClaimExpiryTime = 7
  176. GamePref.LandClaimOfflineDelay = 0
  177. GamePref.LandClaimOfflineDurabilityModifier = 4
  178. GamePref.LandClaimOnlineDurabilityModifier = 4
  179. GamePref.LandClaimSize = 41
  180. GamePref.LastGameResetRevision = 13
  181. GamePref.LastLoadedPrefab =
  182. GamePref.LastLoadingTipRead = 4
  183. GamePref.LootAbundance = 100
  184. GamePref.LootRespawnDays = 7
  185. GamePref.LootTimer =
  186. GamePref.MatchLength = 10
  187. GamePref.MaxSpawnedAnimals = 50
  188. GamePref.MaxSpawnedZombies = 64
  189. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  190. GamePref.NoGraphicsMode = False
  191. GamePref.OptionsAllowController = True
  192. GamePref.OptionsAmbientVolumeLevel = 1
  193. GamePref.OptionsAudioOcclusion = False
  194. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  195. GamePref.OptionsControllerVibration = True
  196. GamePref.OptionsControlsResetRevision = 6
  197. GamePref.OptionsDisableChunkLODs = False
  198. GamePref.OptionsDynamicMusicDailyTime = 0.45
  199. GamePref.OptionsDynamicMusicEnabled = True
  200. GamePref.OptionsForegroundGlobalOpacity = 1
  201. GamePref.OptionsGfxAA = 1
  202. GamePref.OptionsGfxAASharpness = 0
  203. GamePref.OptionsGfxBloom = False
  204. GamePref.OptionsGfxBrightness = 0.5
  205. GamePref.OptionsGfxDOF = False
  206. GamePref.OptionsGfxDynamicMinFPS = 30
  207. GamePref.OptionsGfxDynamicMode = 0
  208. GamePref.OptionsGfxDynamicScale = 1
  209. GamePref.OptionsGfxFOV = 61
  210. GamePref.OptionsGfxGrassDistance = 1
  211. GamePref.OptionsGfxLODDistance = 0.25
  212. GamePref.OptionsGfxMotionBlur = 0
  213. GamePref.OptionsGfxObjQuality = 1
  214. GamePref.OptionsGfxOcclusion = True
  215. GamePref.OptionsGfxQualityPreset = 1
  216. GamePref.OptionsGfxReflectQuality = 0
  217. GamePref.OptionsGfxReflectShadows = False
  218. GamePref.OptionsGfxResetRevision = 3
  219. GamePref.OptionsGfxResolution = 0
  220. GamePref.OptionsGfxShadowDistance = 0
  221. GamePref.OptionsGfxSSAO = False
  222. GamePref.OptionsGfxSSReflections = 1
  223. GamePref.OptionsGfxStreamMipmaps = True
  224. GamePref.OptionsGfxSunShafts = False
  225. GamePref.OptionsGfxTerrainQuality = 1
  226. GamePref.OptionsGfxTexFilter = 0
  227. GamePref.OptionsGfxTexQuality = 2
  228. GamePref.OptionsGfxTreeDistance = 4
  229. GamePref.OptionsGfxUMATexQuality = 2
  230. GamePref.OptionsGfxViewDistance = 5
  231. GamePref.OptionsGfxVsync = 1
  232. GamePref.OptionsGfxWaterPtlLimiter = 0.2
  233. GamePref.OptionsGfxWaterQuality = 0
  234. GamePref.OptionsHudOpacity = 1
  235. GamePref.OptionsHudSize = 1
  236. GamePref.OptionsInterfaceSensitivity = 0.75
  237. GamePref.OptionsInvertMouse = False
  238. GamePref.OptionsJournalPopup = True
  239. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  240. GamePref.OptionsMicVolumeLevel = 0.75
  241. GamePref.OptionsMouseSensitivity = 0.5
  242. GamePref.OptionsMusicVolumeLevel = 0.6
  243. GamePref.OptionsOverallAudioVolumeLevel = 1
  244. GamePref.OptionsPlayChanceFrequency = 3
  245. GamePref.OptionsPlayChanceProbability = 0.983
  246. GamePref.OptionsPlayerModel = playerMale
  247. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  248. GamePref.OptionsPOICulling = 1
  249. GamePref.OptionsScreenBoundsValue = 1
  250. GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
  251. GamePref.OptionsShowCompass = True
  252. GamePref.OptionsShowCrosshair = True
  253. GamePref.OptionsStabSpawnBlocksOnGround = True
  254. GamePref.OptionsTempCelsius = False
  255. GamePref.OptionsUiFpsScaling = 1
  256. GamePref.OptionsVehicleMouseSensitivity = 0.5
  257. GamePref.OptionsVoiceChatEnabled = True
  258. GamePref.OptionsVoiceVolumeLevel = 0.75
  259. GamePref.OptionsWeaponAiming = False
  260. GamePref.OptionsZoomMouseSensitivity = 0.5
  261. GamePref.PartySharedKillRange = 100
  262. GamePref.PersistentPlayerProfiles = True
  263. GamePref.PlayerAutologin = False
  264. GamePref.PlayerKillingMode = 2
  265. GamePref.PlayerName = Tymskyy
  266. GamePref.PlayerSafeZoneHours = 7
  267. GamePref.PlayerSafeZoneLevel = 5
  268. GamePref.PlayerToken =
  269. GamePref.PlaytestBiome = 3
  270. GamePref.RebuildMap = False
  271. GamePref.SaveGameFolder = /home/tymskyy/.local/share/7DaysToDie/Saves
  272. GamePref.SelectionContextMode = 0
  273. GamePref.SelectionOperationMode = 0
  274. GamePref.ServerAdminSlots = 0
  275. GamePref.ServerAdminSlotsPermission = 0
  276. GamePref.ServerDescription =
  277. GamePref.ServerDisabledNetworkProtocols =
  278. GamePref.ServerIP =
  279. GamePref.ServerIsPublic = True
  280. GamePref.ServerLoginConfirmationText =
  281. GamePref.ServerMaxAllowedViewDistance = 12
  282. GamePref.ServerMaxPlayerCount = 8
  283. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  284. GamePref.ServerName = Default Server
  285. GamePref.ServerPort = 26900
  286. GamePref.ServerReservedSlots = 0
  287. GamePref.ServerReservedSlotsPermission = 100
  288. GamePref.ServerVisibility = 0
  289. GamePref.ServerWebsiteURL =
  290. GamePref.ShowFriendPlayerOnMap = True
  291. GamePref.TelnetEnabled = False
  292. GamePref.TelnetFailedLoginLimit = 10
  293. GamePref.TelnetFailedLoginsBlocktime = 10
  294. GamePref.TelnetPort = 25003
  295. GamePref.TerminalWindowEnabled = True
  296. GamePref.TwitchBloodMoonAllowed = True
  297. GamePref.TwitchServerPermission = 90
  298. GamePref.UNUSED_LastLoadedPrefabSize =
  299. GamePref.UNUSED_OptionsBloom =
  300. GamePref.UNUSED_OptionsDOF =
  301. GamePref.UNUSED_OptionsFieldOfViewNew =
  302. GamePref.UNUSED_OptionsGamma =
  303. GamePref.UNUSED_OptionsMotionBlur =
  304. GamePref.UNUSED_OptionsObjectBlur =
  305. GamePref.UNUSED_OptionsReflectionBounces =
  306. GamePref.UNUSED_OptionsReflectionCullList =
  307. GamePref.UNUSED_OptionsReflectionFarClip =
  308. GamePref.UNUSED_OptionsReflectionRefreshMode =
  309. GamePref.UNUSED_OptionsReflectionShadowDistance =
  310. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  311. GamePref.UNUSED_OptionsSSAO =
  312. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  313. GamePref.UNUSED_OptionsSunShafts =
  314. GamePref.UNUSED_PlayerId =
  315. GamePref.UserDataFolder = /home/tymskyy/.local/share/7DaysToDie
  316. GamePref.WorldGenSeed =
  317. GamePref.WorldGenSize = 8192
  318. GamePref.XPMultiplier = 100
  319. GamePref.ZombieBMMove = 3
  320. GamePref.ZombieFeralMove = 3
  321. GamePref.ZombieFeralSense = 0
  322. GamePref.ZombieMove = 0
  323. GamePref.ZombieMoveNight = 3
  324. GamePref.ZombiePlayers = True
  325. GameStat.AirDropFrequency = 0
  326. GameStat.AirDropMarker = False
  327. GameStat.AllowedViewDistance = 12
  328. GameStat.AnimalCount = 0
  329. GameStat.AutoParty = False
  330. GameStat.BedrollExpiryTime = 45
  331. GameStat.BlockDamagePlayer = 100
  332. GameStat.BloodMoonDay = 0
  333. GameStat.BloodMoonEnemyCount = 8
  334. GameStat.BloodMoonWarning = 8
  335. GameStat.ChunkStabilityEnabled = True
  336. GameStat.CraftTimer =
  337. GameStat.CurrentRoundIx = 0
  338. GameStat.DayLightLength = 18
  339. GameStat.DayLimitActive = False
  340. GameStat.DayLimitThisRound = 0
  341. GameStat.DropOnDeath = 1
  342. GameStat.DropOnQuit = 0
  343. GameStat.EnemyCount = 0
  344. GameStat.EnemyDifficulty = Normal
  345. GameStat.EnemySpawnMode = True
  346. GameStat.FragLimitActive = False
  347. GameStat.FragLimitThisRound = 0
  348. GameStat.GameDifficulty = 2
  349. GameStat.GameDifficultyBonus = 1
  350. GameStat.GameModeId = 0
  351. GameStat.GameState = 0
  352. GameStat.GlobalMessageToShow =
  353. GameStat.IsCreativeMenuEnabled = False
  354. GameStat.IsFlyingEnabled = False
  355. GameStat.IsPlayerCollisionEnabled = True
  356. GameStat.IsPlayerDamageEnabled = True
  357. GameStat.IsResetMapOnRestart = False
  358. GameStat.IsSaveSupplyCrates = True
  359. GameStat.IsSpawnEnemies = True
  360. GameStat.IsSpawnNearOtherPlayer = False
  361. GameStat.IsTeleportEnabled = False
  362. GameStat.IsVersionCheckDone = False
  363. GameStat.LandClaimCount = 1
  364. GameStat.LandClaimDeadZone = 30
  365. GameStat.LandClaimDecayMode = 0
  366. GameStat.LandClaimExpiryTime = 3
  367. GameStat.LandClaimOfflineDelay = 0
  368. GameStat.LandClaimOfflineDurabilityModifier = 32
  369. GameStat.LandClaimOnlineDurabilityModifier = 32
  370. GameStat.LandClaimSize = 41
  371. GameStat.LoadScene =
  372. GameStat.LootTimer =
  373. GameStat.OptionsPOICulling = 0
  374. GameStat.PartySharedKillRange = 100
  375. GameStat.PlayerKillingMode = KillStrangersOnly
  376. GameStat.ScoreDiedMultiplier = -5
  377. GameStat.ScorePlayerKillMultiplier = 1
  378. GameStat.ScoreZombieKillMultiplier = 1
  379. GameStat.ShowAllPlayersOnMap = False
  380. GameStat.ShowFriendPlayerOnMap = True
  381. GameStat.ShowSpawnWindow = False
  382. GameStat.ShowWindow =
  383. GameStat.TimeLimitActive = False
  384. GameStat.TimeLimitThisRound = 0
  385. GameStat.TimeOfDayIncPerSec = 20
  386. GameStat.TwitchBloodMoonAllowed = True
  387. GameStat.UNUSED_ShowZombieCounter =
  388. GameStat.XPMultiplier = 100
  389. GameStat.ZombieHordeMeter = False
  390. 2022-02-26T15:25:24 187.945 INF StartAsServer
  391. 2022-02-26T15:25:26 189.986 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
  392. 2022-02-26T15:25:26 189.986 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
  393. 2022-02-26T15:25:26 189.986 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
  394. 2022-02-26T15:25:26 190.025 INF Loaded (local): materials
  395. 2022-02-26T15:25:26 190.233 INF Loaded (local): physicsbodies
  396. 2022-02-26T15:25:26 190.408 INF Loaded (local): painting
  397. 2022-02-26T15:25:27 190.725 INF Loaded (local): shapes
  398. Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
  399. 2022-02-26T15:25:52 215.757 INF Block IDs with mapping
  400. 2022-02-26T15:25:52 215.771 INF Block IDs total 13640, terr 44, last 13848
  401. 2022-02-26T15:25:52 215.791 INF Loaded (local): blocks
  402.  
  403. Unloading 54217 unused Assets to reduce memory usage. Loaded Objects now: 90446.
  404. Total: 929.646201 ms (FindLiveObjects: 10.124843 ms CreateObjectMapping: 16.131938 ms MarkObjects: 792.521916 ms DeleteObjects: 110.866411 ms)
  405.  
  406. 2022-02-26T15:25:53 217.148 INF Loaded (local): progression
  407. 2022-02-26T15:25:53 217.651 INF Loaded (local): buffs
  408. 2022-02-26T15:25:54 217.835 INF Loaded (local): misc
  409. 2022-02-26T15:25:56 219.855 INF Loaded (local): items
  410. 2022-02-26T15:25:56 220.150 INF Item IDs with mapping
  411. 2022-02-26T15:25:56 220.151 INF ItemIDs from Mapping
  412. 2022-02-26T15:25:56 220.219 INF Loaded (local): item_modifiers
  413. 2022-02-26T15:25:56 220.455 INF Loaded (local): entityclasses
  414. 2022-02-26T15:25:56 220.609 INF Loaded (local): qualityinfo
  415. 2022-02-26T15:25:57 220.867 INF Loaded (local): sounds
  416. 2022-02-26T15:25:57 221.397 INF Loaded (local): recipes
  417. 2022-02-26T15:25:57 221.567 INF Loaded (local): blockplaceholders
  418. 2022-02-26T15:25:58 221.800 INF Loaded (local): loot
  419. 2022-02-26T15:25:58 222.034 INF Loaded (local): entitygroups
  420. 2022-02-26T15:25:58 222.214 INF Loaded (local): utilityai
  421. 2022-02-26T15:25:58 222.398 INF Loaded (local): vehicles
  422. 2022-02-26T15:25:58 222.566 INF Loaded (local): rwgmixer
  423. 2022-02-26T15:25:59 222.748 INF Loaded (local): weathersurvival
  424. 2022-02-26T15:25:59 222.942 INF Loaded (local): archetypes
  425. 2022-02-26T15:25:59 223.207 INF Loaded (local): quests
  426. 2022-02-26T15:25:59 223.407 INF Loaded (local): traders
  427. 2022-02-26T15:25:59 223.590 INF Loaded (local): npc
  428. 2022-02-26T15:26:00 223.776 INF Loaded (local): dialogs
  429. 2022-02-26T15:26:00 223.975 INF Loaded (local): ui_display
  430. 2022-02-26T15:26:00 224.146 INF Loaded (local): nav_objects
  431. 2022-02-26T15:26:00 224.341 INF Loaded (local): gamestages
  432. 2022-02-26T15:26:01 224.681 INF Loaded (local): gameevents
  433. 2022-02-26T15:26:01 224.909 INF Loaded (local): twitch
  434. 2022-02-26T15:26:01 225.072 INF Loaded (local): twitch_events
  435. 2022-02-26T15:26:01 225.298 INF Loaded (local): dmscontent
  436. 2022-02-26T15:26:01 225.440 INF Loaded (local): color_mappings
  437. 2022-02-26T15:26:01 225.607 INF Loaded (local): XUi_Common/styles
  438. 2022-02-26T15:26:02 225.774 INF Loaded (local): XUi_Common/controls
  439. 2022-02-26T15:26:02 225.958 INF Loaded (local): XUi/styles
  440. 2022-02-26T15:26:02 226.142 INF Loaded (local): XUi/controls
  441. 2022-02-26T15:26:02 226.360 INF Loaded (local): XUi/windows
  442. 2022-02-26T15:26:02 226.584 INF Loaded (local): XUi/xui
  443. 2022-02-26T15:26:03 227.142 INF Loaded (local): biomes
  444. 2022-02-26T15:26:03 227.639 INF Loaded (local): worldglobal
  445. 2022-02-26T15:26:04 228.044 INF Loaded (local): spawning
  446. 2022-02-26T15:26:04 228.211 INF [XUi] Parsing all window groups completed in 1397 ms total.
  447. 2022-02-26T15:26:04 228.568 INF Loaded (local): loadingscreen
  448. 2022-02-26T15:26:05 228.972 INF createWorld: Navezgane, My Game, GameModeSurvival
  449. 2022-02-26T15:26:05 228.972 WRN Occlusion: !supportsAsyncGPUReadback
  450. 2022-02-26T15:26:05 228.973 INF Occlusion: Disabled
  451. 2022-02-26T15:26:05 229.117 INF Started thread ChunkRegeneration
  452. 2022-02-26T15:26:05 229.118 INF Started thread ChunkCalc
  453. 2022-02-26T15:26:05 229.123 INF Started thread ChunkMeshBake
  454. 2022-02-26T15:26:05 229.283 INF World.Load: Navezgane
  455. 2022-02-26T15:26:05 229.298 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  456. 2022-02-26T15:26:07 231.309 INF ShapeControllers: 96
  457. 2022-02-26T15:26:09 233.036 INF [XUi] Initialized all window groups completed in 2472 ms total.
  458. 2022-02-26T15:26:15 239.083 INF Started thread GenerateChunks
  459. 2022-02-26T15:26:16 239.730 INF Calculating world hashes took 617 ms (world size 186 MiB)
  460. 2022-02-26T15:26:16 240.056 INF Loading dtm raw file took 961ms
  461. 2022-02-26T15:26:16 240.255 INF Biomes image size w= 3072, h = 3072
  462. 2022-02-26T15:26:16 240.466 INF Loading and creating biomes took 409ms
  463. 2022-02-26T15:26:18 242.309 INF Loading and creating shader control textures took 1842ms
  464. 2022-02-26T15:26:19 243.178 INF Loading and parsing of generator took 869ms
  465. 2022-02-26T15:26:19 243.199 INF Started thread SaveChunks /home/tymskyy/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region
  466. 2022-02-26T15:26:22 246.085 INF [DECO] read 77055/
  467. 2022-02-26T15:26:22 246.146 INF Dynamic Music Initialized on Server
  468. 2022-02-26T15:26:29 252.841 INF Dynamic Music Initialized on Client
  469. 2022-02-26T15:26:29 253.221 INF AstarManager Init
  470. 2022-02-26T15:26:29 253.559 INF WeatherManager: Init 8 weather packages
  471. 2022-02-26T15:26:35 258.850 INF WeatherManager: ApplySavedPackages
  472. 2022-02-26T15:26:35 258.857 INF createWorld() done
  473. 2022-02-26T15:26:35 258.862 INF Loading players.xml
  474. ERROR: Shader Hidden/PostProcessing/MultiScaleVO shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  475. ERROR: Shader Hidden/PostProcessing/Debug/Waveform shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  476. ERROR: Shader Hidden/PostProcessing/Debug/LightMeter shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  477. ERROR: Shader Hidden/PostProcessing/ScreenSpaceReflections shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  478. ERROR: Shader Hidden/PostProcessing/Debug/Histogram shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  479. ERROR: Shader Hidden/PostProcessing/Debug/Vectorscope shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  480. 2022-02-26T15:26:36 260.079 INF Created player with id=171
  481. 2022-02-26T15:26:36 260.344 INF Loaded player
  482. Kernel 'KEyeHistogramClear' not found
  483.  
  484. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  485. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  486. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  487. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  488. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  489. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  490. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  491.  
  492. 2022-02-26T15:26:38 261.678 INF VehicleManager /home/tymskyy/.local/share/7DaysToDie/Saves/Navezgane/My Game/vehicles.dat, loaded 0
  493. 2022-02-26T15:26:38 261.680 INF DroneManager /home/tymskyy/.local/share/7DaysToDie/Saves/Navezgane/My Game/drones.dat, loaded 0
  494. Kernel 'KEyeHistogramClear' not found
  495.  
  496. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  497. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  498. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  499. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  500. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  501. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  502. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  503.  
  504. Kernel 'KEyeHistogramClear' not found
  505.  
  506. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  507. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  508. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  509. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  510. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  511. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  512. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  513.  
  514. Kernel 'KEyeHistogramClear' not found
  515.  
  516. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  517. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  518. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  519. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  520. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  521. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  522. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  523.  
  524. Kernel 'KEyeHistogramClear' not found
  525.  
  526. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  527. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  528. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  529. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  530. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  531. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  532. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  533.  
  534. Kernel 'KEyeHistogramClear' not found
  535.  
  536. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  537. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  538. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  539. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  540. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  541. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  542. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  543.  
  544. 2022-02-26T15:26:38 262.596 INF [DECO] written 77055, in 33ms
  545. 2022-02-26T15:26:38 262.603 INF [DECO] write thread 5ms
  546. 2022-02-26T15:26:39 262.855 INF OpenSpawnWindow
  547. CAppInfoCacheReadFromDiskThread took 8 milliseconds to initialize
  548. 2022-02-26T15:26:39 263.117 INF Loading dymesh settings
  549. 2022-02-26T15:26:39 263.118 INF Dynamic Mesh Settings
  550. 2022-02-26T15:26:39 263.118 INF Use Imposter Values: False
  551. 2022-02-26T15:26:39 263.118 INF Only Player Areas: True
  552. 2022-02-26T15:26:39 263.118 INF Player Area Buffer: 3
  553. 2022-02-26T15:26:39 263.118 INF Max View Distance: 1000
  554. 2022-02-26T15:26:39 263.118 INF Regen all on new world: False
  555. 2022-02-26T15:26:39 263.118 INF Dymesh Enabled: True
  556. 2022-02-26T15:26:39 263.118 INF Dymesh Distance: 1000
  557. 2022-02-26T15:26:39 263.118 INF Dymesh LCB Only: True
  558. 2022-02-26T15:26:39 263.118 INF Dymesh LCB Buff: 3
  559. 2022-02-26T15:26:39 263.118 INF Dymesh Imposters: False
  560. 2022-02-26T15:26:39 263.118 INF Dymesh MaxRegion: 1
  561. 2022-02-26T15:26:39 263.118 INF Dymesh MaxItem: 3
  562. 2022-02-26T15:26:39 263.122 INF Prepping dynamic mesh. Resend Default: True
  563. 2022-02-26T15:26:39 263.122 INF Mesh location: /home/tymskyy/.local/share/7DaysToDie/Saves/Navezgane/My Game/DynamicMeshes/
  564. 2022-02-26T15:26:39 263.122 INF StartGame done
  565. Kernel 'KEyeHistogramClear' not found
  566.  
  567. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  568. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  569. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  570. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  571. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  572. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  573. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  574.  
  575. 2022-02-26T15:26:40 263.883 INF [Steamworks.NET] GameServer.Init successful
  576. Kernel 'KEyeHistogramClear' not found
  577.  
  578. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  579. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  580. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  581. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  582. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  583. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  584. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  585.  
  586. Kernel 'KEyeHistogramClear' not found
  587.  
  588. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  589. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  590. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  591. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  592. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  593. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  594. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  595.  
  596. Calling Animator.GotoState on Synchronize layer
  597.  
  598. Kernel 'KEyeHistogramClear' not found
  599.  
  600. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  601. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  602. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  603. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  604. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  605. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  606. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  607.  
  608. Kernel 'KEyeHistogramClear' not found
  609.  
  610. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  611. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  612. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  613. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  614. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  615. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  616. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  617.  
  618. 2022-02-26T15:26:40 264.344 INF Warming dynamic mesh
  619. 2022-02-26T15:26:40 264.344 INF Creating dynamic mesh manager
  620. 2022-02-26T15:26:40 264.350 INF Dynamic mesh manager awake
  621. 2022-02-26T15:26:40 264.351 INF Mesh location: /home/tymskyy/.local/share/7DaysToDie/Saves/Navezgane/My Game/DynamicMeshes/
  622. 2022-02-26T15:26:40 264.353 INF Loading Items: /home/tymskyy/.local/share/7DaysToDie/Saves/Navezgane/My Game/DynamicMeshes/
  623. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll
  624. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll.so
  625. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/advapi32.dll
  626. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32
  627. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.so
  628. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/advapi32
  629. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll
  630. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll.so
  631. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll
  632. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll
  633. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll.so
  634. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/advapi32.dll
  635. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32
  636. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.so
  637. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/advapi32
  638. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll
  639. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll.so
  640. Fallback handler could not load library /home/tymskyy/.steam/debian-installation/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libadvapi32.dll
  641. 2022-02-26T15:26:40 264.378 INF Loaded Items: 0
  642. 2022-02-26T15:26:40 264.380 WRN Loading all items took: 0.02759 seconds.
  643. 2022-02-26T15:26:40 264.386 INF Meshlist count is now 1
  644. 2022-02-26T15:26:40 264.386 INF Meshlist count is now 2
  645. 2022-02-26T15:26:40 264.390 INF Force load took 0 seconds
  646. 2022-02-26T15:26:40 264.393 INF Clearing queues.
  647. 2022-02-26T15:26:40 264.394 INF Cleared queues.
  648. 2022-02-26T15:26:40 264.398 INF Dymesh door replacement: imposterBlock
  649. 2022-02-26T15:26:40 264.399 INF Dynamic thread starting
  650. Kernel 'KEyeHistogramClear' not found
  651.  
  652. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  653. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  654. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  655. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  656. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  657. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  658. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  659.  
  660. 2022-02-26T15:26:41 265.048 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90156603966907401, public IP=3*.6*.*.21*
  661. 2022-02-26T15:26:41 265.118 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  662. Kernel 'KEyeHistogramClear' not found
  663.  
  664. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  665. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  666. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  667. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  668. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  669. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  670. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  671.  
  672. 2022-02-26T15:26:41 265.557 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240989836366, server SteamID=90156603966907401, server public IP=3*.6*.*.21*, server port=26900
  673. 2022-02-26T15:26:41 265.579 INF [Steamworks.NET] Lobby entered: 109775240989836366
  674. Kernel 'KEyeHistogramClear' not found
  675.  
  676. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  677. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  678. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  679. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  680. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  681. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  682. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  683.  
  684. Kernel 'KEyeHistogramClear' not found
  685.  
  686. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  687. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  688. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  689. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  690. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  691. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  692. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  693.  
  694. Kernel 'KEyeHistogramClear' not found
  695.  
  696. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  697. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  698. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  699. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  700. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  701. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  702. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  703.  
  704. Kernel 'KEyeHistogramClear' not found
  705.  
  706. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  707. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  708. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  709. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  710. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  711. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  712. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  713.  
  714. Kernel 'KEyeHistogramClear' not found
  715.  
  716. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  717. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  718. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  719. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  720. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  721. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  722. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  723.  
  724. Kernel 'KEyeHistogramClear' not found
  725.  
  726. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  727. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  728. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  729. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  730. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  731. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  732. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  733.  
  734. Kernel 'KEyeHistogramClear' not found
  735.  
  736. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  737. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  738. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  739. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  740. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  741. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  742. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  743.  
  744. Kernel 'KEyeHistogramClear' not found
  745.  
  746. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  747. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  748. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  749. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  750. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  751. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  752. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  753.  
  754. Kernel 'KEyeHistogramClear' not found
  755.  
  756. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  757. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  758. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  759. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  760. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  761. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  762. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  763.  
  764. Kernel 'KEyeHistogramClear' not found
  765.  
  766. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  767. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  768. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  769. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  770. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  771. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  772. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  773.  
  774. Kernel 'KEyeHistogramClear' not found
  775.  
  776. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  777. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  778. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  779. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  780. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  781. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  782. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  783.  
  784. Kernel 'KEyeHistogramClear' not found
  785.  
  786. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  787. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  788. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  789. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  790. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  791. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  792. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  793.  
  794. Kernel 'KEyeHistogramClear' not found
  795.  
  796. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  797. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  798. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  799. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  800. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  801. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  802. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  803.  
  804. Kernel 'KEyeHistogramClear' not found
  805.  
  806. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  807. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  808. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  809. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  810. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  811. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  812. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  813.  
  814. Kernel 'KEyeHistogramClear' not found
  815.  
  816. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  817. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  818. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  819. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  820. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  821. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  822. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  823.  
  824. Kernel 'KEyeHistogramClear' not found
  825.  
  826. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  827. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  828. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  829. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  830. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  831. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  832. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  833.  
  834. Kernel 'KEyeHistogramClear' not found
  835.  
  836. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  837. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  838. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  839. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  840. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  841. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  842. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  843.  
  844. Kernel 'KEyeHistogramClear' not found
  845.  
  846. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  847. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  848. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  849. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  850. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  851. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  852. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  853.  
  854. Kernel 'KEyeHistogramClear' not found
  855.  
  856. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  857. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  858. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  859. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  860. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  861. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  862. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  863.  
  864. Kernel 'KEyeHistogramClear' not found
  865.  
  866. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  867. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  868. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  869. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  870. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  871. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  872. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  873.  
  874. Kernel 'KEyeHistogramClear' not found
  875.  
  876. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  877. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  878. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  879. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  880. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  881. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  882. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  883.  
  884. Kernel 'KEyeHistogramClear' not found
  885.  
  886. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  887. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  888. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  889. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  890. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  891. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  892. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  893.  
  894. Kernel 'KEyeHistogramClear' not found
  895.  
  896. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  897. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  898. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  899. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  900. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  901. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  902. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  903.  
  904. Kernel 'KEyeHistogramClear' not found
  905.  
  906. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  907. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  908. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  909. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  910. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  911. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  912. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  913.  
  914. Kernel 'KEyeHistogramClear' not found
  915.  
  916. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  917. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  918. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  919. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  920. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  921. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  922. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  923.  
  924. Kernel 'KEyeHistogramClear' not found
  925.  
  926. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  927. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  928. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  929. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  930. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  931. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  932. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  933.  
  934. Kernel 'KEyeHistogramClear' not found
  935.  
  936. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  937. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  938. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  939. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  940. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  941. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  942. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  943.  
  944. Kernel 'KEyeHistogramClear' not found
  945.  
  946. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  947. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  948. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  949. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  950. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  951. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  952. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  953.  
  954. Kernel 'KEyeHistogramClear' not found
  955.  
  956. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  957. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  958. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  959. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  960. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  961. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  962. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  963.  
  964. Kernel 'KEyeHistogramClear' not found
  965.  
  966. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  967. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  968. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  969. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  970. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  971. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  972. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  973.  
  974. Kernel 'KEyeHistogramClear' not found
  975.  
  976. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  977. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  978. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  979. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  980. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  981. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  982. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  983.  
  984. Kernel 'KEyeHistogramClear' not found
  985.  
  986. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  987. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  988. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  989. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  990. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  991. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  992. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  993.  
  994. Kernel 'KEyeHistogramClear' not found
  995.  
  996. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  997. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  998. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  999. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1000. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1001. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1002. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1003.  
  1004. Kernel 'KEyeHistogramClear' not found
  1005.  
  1006. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1007. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1008. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1009. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1010. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1011. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1012. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1013.  
  1014. 2022-02-26T15:26:46 269.947 INF Respawn almost done
  1015. 2022-02-26T15:26:46 269.963 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1920, 56, 475): localplayer
  1016. Kernel 'KEyeHistogramClear' not found
  1017.  
  1018. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1019. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1020. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1021. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1022. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1023. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1024. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1025.  
  1026. 2022-02-26T15:26:46 270.265 INF 12114+1 Origin Reposition (0.0, 0.0, 0.0) to (-1920.0, 48.0, 464.0)
  1027. Kernel 'KEyeHistogramClear' not found
  1028.  
  1029. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1030. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1031. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1032. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1033. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1034. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1035. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1036.  
  1037. Kernel 'KEyeHistogramClear' not found
  1038.  
  1039. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1040. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1041. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1042. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1043. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1044. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1045. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1046.  
  1047. Kernel 'KEyeHistogramClear' not found
  1048.  
  1049. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1050. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1051. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1052. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1053. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1054. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1055. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1056.  
  1057. Kernel 'KEyeHistogramClear' not found
  1058.  
  1059. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1060. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1061. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1062. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1063. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1064. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1065. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1066.  
  1067. Kernel 'KEyeHistogramClear' not found
  1068.  
  1069. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1070. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1071. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1072. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1073. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1074. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1075. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1076.  
  1077. Kernel 'KEyeHistogramClear' not found
  1078.  
  1079. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1080. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1081. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1082. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1083. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1084. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1085. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1086.  
  1087. Kernel 'KEyeHistogramClear' not found
  1088.  
  1089. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1090. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1091. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1092. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1093. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1094. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1095. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1096.  
  1097. Kernel 'KEyeHistogramClear' not found
  1098.  
  1099. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1100. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1101. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1102. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1103. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1104. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1105. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1106.  
  1107. Kernel 'KEyeHistogramClear' not found
  1108.  
  1109. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1110. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1111. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1112. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1113. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1114. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1115. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1116.  
  1117. Kernel 'KEyeHistogramClear' not found
  1118.  
  1119. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1120. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1121. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1122. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1123. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1124. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1125. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1126.  
  1127. Kernel 'KEyeHistogramClear' not found
  1128.  
  1129. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1130. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1131. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1132. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1133. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1134. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1135. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1136.  
  1137. Kernel 'KEyeHistogramClear' not found
  1138.  
  1139. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1140. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1141. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1142. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1143. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1144. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1145. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1146.  
  1147. Kernel 'KEyeHistogramClear' not found
  1148.  
  1149. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1150. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1151. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1152. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1153. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1154. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1155. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1156.  
  1157. Kernel 'KEyeHistogramClear' not found
  1158.  
  1159. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1160. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1161. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1162. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1163. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1164. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1165. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1166.  
  1167. Kernel 'KEyeHistogramClear' not found
  1168.  
  1169. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1170. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1171. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1172. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1173. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1174. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1175. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1176.  
  1177. Kernel 'KEyeHistogramClear' not found
  1178.  
  1179. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1180. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1181. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1182. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1183. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1184. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1185. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1186.  
  1187. Kernel 'KEyeHistogramClear' not found
  1188.  
  1189. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1190. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1191. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1192. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1193. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1194. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1195. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1196.  
  1197. Kernel 'KEyeHistogramClear' not found
  1198.  
  1199. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1200. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1201. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1202. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1203. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1204. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1205. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1206.  
  1207. Kernel 'KEyeHistogramClear' not found
  1208.  
  1209. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1210. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1211. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1212. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1213. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1214. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1215. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1216.  
  1217. Kernel 'KEyeHistogramClear' not found
  1218.  
  1219. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1220. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1221. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1222. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1223. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1224. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1225. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1226.  
  1227. Kernel 'KEyeHistogramClear' not found
  1228.  
  1229. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1230. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1231. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1232. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1233. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1234. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1235. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1236.  
  1237. Kernel 'KEyeHistogramClear' not found
  1238.  
  1239. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1240. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1241. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1242. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1243. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1244. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1245. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1246.  
  1247. Kernel 'KEyeHistogramClear' not found
  1248.  
  1249. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1250. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1251. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1252. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1253. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1254. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1255. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1256.  
  1257. Kernel 'KEyeHistogramClear' not found
  1258.  
  1259. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1260. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1261. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1262. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1263. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1264. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1265. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1266.  
  1267. Kernel 'KEyeHistogramClear' not found
  1268.  
  1269. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1270. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1271. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1272. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1273. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1274. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1275. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1276.  
  1277. Kernel 'KEyeHistogramClear' not found
  1278.  
  1279. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1280. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1281. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1282. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1283. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1284. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1285. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1286.  
  1287. Kernel 'KEyeHistogramClear' not found
  1288.  
  1289. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1290. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1291. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1292. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1293. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1294. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1295. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1296.  
  1297. Kernel 'KEyeHistogramClear' not found
  1298.  
  1299. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1300. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1301. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1302. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1303. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1304. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1305. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1306.  
  1307. Kernel 'KEyeHistogramClear' not found
  1308.  
  1309. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1310. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1311. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1312. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1313. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1314. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1315. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1316.  
  1317. Kernel 'KEyeHistogramClear' not found
  1318.  
  1319. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1320. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1321. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1322. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1323. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1324. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1325. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1326.  
  1327. Kernel 'KEyeHistogramClear' not found
  1328.  
  1329. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1330. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1331. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1332. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1333. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1334. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1335. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1336.  
  1337. Kernel 'KEyeHistogramClear' not found
  1338.  
  1339. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1340. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1341. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1342. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1343. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1344. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1345. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1346.  
  1347. Kernel 'KEyeHistogramClear' not found
  1348.  
  1349. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1350. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1351. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1352. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1353. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1354. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1355. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1356.  
  1357. Kernel 'KEyeHistogramClear' not found
  1358.  
  1359. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1360. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1361. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1362. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1363. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1364. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1365. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1366.  
  1367. Kernel 'KEyeHistogramClear' not found
  1368.  
  1369. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1370. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1371. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1372. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1373. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1374. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1375. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1376.  
  1377. Kernel 'KEyeHistogramClear' not found
  1378.  
  1379. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1380. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1381. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1382. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1383. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1384. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1385. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1386.  
  1387. Kernel 'KEyeHistogramClear' not found
  1388.  
  1389. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1390. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1391. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1392. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1393. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1394. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1395. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1396.  
  1397. Kernel 'KEyeHistogramClear' not found
  1398.  
  1399. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1400. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1401. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1402. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1403. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1404. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1405. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1406.  
  1407. Kernel 'KEyeHistogramClear' not found
  1408.  
  1409. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1410. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1411. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1412. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1413. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1414. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1415. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1416.  
  1417. Kernel 'KEyeHistogramClear' not found
  1418.  
  1419. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1420. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1421. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1422. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1423. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1424. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1425. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1426.  
  1427. Kernel 'KEyeHistogramClear' not found
  1428.  
  1429. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1430. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1431. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1432. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1433. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1434. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1435. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1436.  
  1437. Kernel 'KEyeHistogramClear' not found
  1438.  
  1439. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1440. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1441. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1442. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1443. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1444. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1445. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1446.  
  1447. Kernel 'KEyeHistogramClear' not found
  1448.  
  1449. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1450. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1451. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1452. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1453. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1454. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1455. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1456.  
  1457. Kernel 'KEyeHistogramClear' not found
  1458.  
  1459. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1460. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1461. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1462. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1463. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1464. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1465. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1466.  
  1467. Kernel 'KEyeHistogramClear' not found
  1468.  
  1469. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1470. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1471. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1472. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1473. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1474. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1475. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1476.  
  1477. Kernel 'KEyeHistogramClear' not found
  1478.  
  1479. ArgumentException: Kernel 'KEyeHistogramClear' not found.
  1480. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string)
  1481. at UnityEngine.Rendering.PostProcessing.LogHistogram.Generate (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x00044] in <0f3937a107594780a0326ae556eac5eb>:0
  1482. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.RenderBuiltins (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context, System.Boolean isFinalPass, System.Int32 releaseTargetAfterUse, System.Int32 eye) [0x00103] in <0f3937a107594780a0326ae556eac5eb>:0
  1483. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.Render (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x002e4] in <0f3937a107594780a0326ae556eac5eb>:0
  1484. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x003f5] in <0f3937a107594780a0326ae556eac5eb>:0
  1485. at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00112] in <0f3937a107594780a0326ae556eac5eb>:0
  1486.  
  1487. 2022-02-26T15:26:51 275.131 INF Preparing quit
  1488. 2022-02-26T15:26:51 275.132 INF Disconnect
  1489. 2022-02-26T15:26:51 275.148 INF [NET] ServerShutdown
  1490. 2022-02-26T15:26:51 275.149 INF NET: Stopping server protocols
  1491. 2022-02-26T15:26:51 275.488 INF NET: LiteNetLib server stopped
  1492. 2022-02-26T15:26:51 275.495 INF Exited thread SteamNetworkingServer
  1493. 2022-02-26T15:26:51 275.498 INF [Steamworks.NET] NET: Server stopped
  1494. 2022-02-26T15:26:51 275.506 INF SaveAndCleanupWorld
  1495. 2022-02-26T15:26:52 275.805 INF Saving 33 of chunks took 60ms
  1496. 2022-02-26T15:26:52 275.812 INF [Steamworks.NET] Stopping server
  1497. 2022-02-26T15:26:52 275.834 INF [Steamworks.NET] Exiting Lobby
  1498. 2022-02-26T15:26:53 277.072 INF AstarManager Cleanup
  1499. 2022-02-26T15:26:53 277.242 INF Clearing queues.
  1500. 2022-02-26T15:26:53 277.242 INF Cleared queues.
  1501. 2022-02-26T15:26:54 278.086 INF Clearing queues.
  1502. 2022-02-26T15:26:54 278.086 INF Cleared queues.
  1503. 2022-02-26T15:26:54 278.090 INF Clear LOD Disabled Prefabs
  1504. 2022-02-26T15:26:54 278.102 INF World.Unload
  1505. 2022-02-26T15:26:54 278.104 INF Exited thread GenerateChunks
  1506. 2022-02-26T15:26:54 278.164 INF Exited thread SaveChunks /home/tymskyy/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region
  1507. 2022-02-26T15:26:54 278.235 INF World.Cleanup
  1508. 2022-02-26T15:26:54 278.236 INF Exited thread ChunkRegeneration
  1509. 2022-02-26T15:26:54 278.242 INF Exited thread ChunkCalc
  1510. 2022-02-26T15:26:54 278.242 INF Exited thread ChunkMeshBake
  1511. 2022-02-26T15:26:54 278.255 INF VehicleManager saving 0 (0 + 0)
  1512. 2022-02-26T15:26:54 278.257 INF VehicleManager saved 9 bytes
  1513. 2022-02-26T15:26:54 278.258 INF DroneManager saving 0 (0 + 0)
  1514. 2022-02-26T15:26:54 278.260 INF DroneManager saved 9 bytes
  1515. 2022-02-26T15:26:54 278.294 INF Persistent GamePrefs saved
  1516. 2022-02-26T15:26:54 278.529 INF Persistent GamePrefs saved
  1517. 2022-02-26T15:26:54 278.529 INF Cleanup
  1518. 2022-02-26T15:26:55 279.521 INF AchievementManager.Cleanup
  1519. Shutdown handler: initalize.
  1520. eac_server.so [x64] :: OnLoad()
  1521. 2022-02-26T15:26:56 280.174 INF Terminating threads
  1522. 2022-02-26T15:26:56 280.174 INF OnApplicationQuit
  1523. 2022-02-26T15:26:56 280.176 INF Terminating threads
  1524. 2022-02-26T15:26:56 280.176 INF OnApplicationQuit
  1525. 2022-02-26T15:26:56 280.178 INF [GSM] GameSparks Disconnected
  1526. 2022-02-26T15:26:56 280.425 INF Terminating threads
  1527. 2022-02-26T15:26:56 280.425 INF OnApplicationQuit
  1528. 2022-02-26T15:26:56 280.426 INF Terminating threads
  1529. 2022-02-26T15:26:56 280.426 INF OnApplicationQuit
  1530. Setting up 1 worker threads for Enlighten.
  1531. Thread -> id: 7f90008b5700 -> priority: 1
  1532. Shutdown handler: cleanup.
  1533. eac_server.so [x64] :: OnUnload()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement