Advertisement
Guest User

Untitled

a guest
Jul 17th, 2018
75
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.05 KB | None | 0 0
  1. new Text:GAME_TD[10];
  2.  
  3. GAME_TD[0] = TextDrawCreate(253.750000, 429.166687, "www.Real Gaming.com");
  4. TextDrawLetterSize(GAME_TD[0], 0.248749, 1.500833);
  5. TextDrawAlignment(GAME_TD[0], 1);
  6. TextDrawColor(GAME_TD[0], 762751999);
  7. TextDrawSetShadow(GAME_TD[0], 0);
  8. TextDrawSetOutline(GAME_TD[0], 1);
  9. TextDrawBackgroundColor(GAME_TD[0], 255);
  10. TextDrawFont(GAME_TD[0], 2);
  11. TextDrawSetProportional(GAME_TD[0], 1);
  12. TextDrawSetShadow(GAME_TD[0], 0);
  13.  
  14. GAME_TD[1] = TextDrawCreate(1.875000, 434.000030, "online: 1");
  15. TextDrawLetterSize(GAME_TD[1], 0.158749, 1.512499);
  16. TextDrawAlignment(GAME_TD[1], 1);
  17. TextDrawColor(GAME_TD[1], -1);
  18. TextDrawSetShadow(GAME_TD[1], 0);
  19. TextDrawSetOutline(GAME_TD[1], 1);
  20. TextDrawBackgroundColor(GAME_TD[1], 51);
  21. TextDrawFont(GAME_TD[1], 2);
  22. TextDrawSetProportional(GAME_TD[1], 1);
  23.  
  24. GAME_TD[2] = TextDrawCreate(594.125000, 432.666748, "rekord: 500");
  25. TextDrawLetterSize(GAME_TD[2], 0.158749, 1.512499);
  26. TextDrawAlignment(GAME_TD[2], 1);
  27. TextDrawColor(GAME_TD[2], -1);
  28. TextDrawSetShadow(GAME_TD[2], 0);
  29. TextDrawSetOutline(GAME_TD[2], 1);
  30. TextDrawBackgroundColor(GAME_TD[2], 51);
  31. TextDrawFont(GAME_TD[2], 2);
  32. TextDrawSetProportional(GAME_TD[2], 1);
  33.  
  34.  
  35. GAME_TD[3] = TextDrawCreate(261.875000, 419.250030, "27.08.2017");
  36. TextDrawLetterSize(GAME_TD[3], 0.148750, 1.203333);
  37. TextDrawAlignment(GAME_TD[3], 1);
  38. TextDrawColor(GAME_TD[3], -1);
  39. TextDrawSetShadow(GAME_TD[3], 0);
  40. TextDrawSetOutline(GAME_TD[3], -1);
  41. TextDrawBackgroundColor(GAME_TD[3], 255);
  42. TextDrawFont(GAME_TD[3], 2);
  43. TextDrawSetProportional(GAME_TD[3], 1);
  44. TextDrawSetShadow(GAME_TD[3], 0);
  45.  
  46. GAME_TD[4] = TextDrawCreate(340.625000, 419.833374, "18:53:39");
  47. TextDrawLetterSize(GAME_TD[4], 0.154375, 1.203333);
  48. TextDrawAlignment(GAME_TD[4], 1);
  49. TextDrawColor(GAME_TD[4], -1);
  50. TextDrawSetShadow(GAME_TD[4], 0);
  51. TextDrawSetOutline(GAME_TD[4], -1);
  52. TextDrawBackgroundColor(GAME_TD[4], 255);
  53. TextDrawFont(GAME_TD[4], 2);
  54. TextDrawSetProportional(GAME_TD[4], 1);
  55. TextDrawSetShadow(GAME_TD[4], 0);
  56.  
  57.  
  58. GAME_TD[5] = TextDrawCreate(498.750000, 0.999996, "R");
  59. TextDrawLetterSize(GAME_TD[5], 0.555000, 2.055000);
  60. TextDrawAlignment(GAME_TD[5], 1);
  61. TextDrawColor(GAME_TD[5], 762751999);
  62. TextDrawSetShadow(GAME_TD[5], 0);
  63. TextDrawSetOutline(GAME_TD[5], 1);
  64. TextDrawBackgroundColor(GAME_TD[5], 255);
  65. TextDrawFont(GAME_TD[5], 2);
  66. TextDrawSetProportional(GAME_TD[5], 1);
  67. TextDrawSetShadow(GAME_TD[5], 0);
  68.  
  69. GAME_TD[6] = TextDrawCreate(514.375000, 6.249999, "ealGaming");
  70. TextDrawLetterSize(GAME_TD[6], 0.465000, 1.331665);
  71. TextDrawAlignment(GAME_TD[6], 1);
  72. TextDrawColor(GAME_TD[6], -1);
  73. TextDrawSetShadow(GAME_TD[6], 0);
  74. TextDrawSetOutline(GAME_TD[6], 1);
  75. TextDrawBackgroundColor(GAME_TD[6], 255);
  76. TextDrawFont(GAME_TD[6], 2);
  77. TextDrawSetProportional(GAME_TD[6], 1);
  78. TextDrawSetShadow(GAME_TD[6], 0);
  79.  
  80. GAME_TD[7] = TextDrawCreate(556.250000, 0.999996, "");
  81. TextDrawLetterSize(GAME_TD[7], 0.555000, 2.055000);
  82. TextDrawAlignment(GAME_TD[7], 1);
  83. TextDrawColor(GAME_TD[7], 762751999);
  84. TextDrawSetShadow(GAME_TD[7], 0);
  85. TextDrawSetOutline(GAME_TD[7], 1);
  86. TextDrawBackgroundColor(GAME_TD[7], 255);
  87. TextDrawFont(GAME_TD[7], 2);
  88. TextDrawSetProportional(GAME_TD[7], 1);
  89. TextDrawSetShadow(GAME_TD[7], 0);
  90.  
  91. GAME_TD[8] = TextDrawCreate(571.875000, 6.249999, "");
  92. TextDrawLetterSize(GAME_TD[8], 0.465000, 1.331665);
  93. TextDrawAlignment(GAME_TD[8], 1);
  94. TextDrawColor(GAME_TD[8], -1);
  95. TextDrawSetShadow(GAME_TD[8], 0);
  96. TextDrawSetOutline(GAME_TD[8], 1);
  97. TextDrawBackgroundColor(GAME_TD[8], 255);
  98. TextDrawFont(GAME_TD[8], 2);
  99. TextDrawSetProportional(GAME_TD[8], 1);
  100. TextDrawSetShadow(GAME_TD[8], 0);
  101.  
  102. GAME_TD[9] = TextDrawCreate(613.125000, 17.916652, "v1");
  103. TextDrawLetterSize(GAME_TD[9], 0.218750, 1.314164);
  104. TextDrawAlignment(GAME_TD[9], 1);
  105. TextDrawColor(GAME_TD[9], 762751999);
  106. TextDrawSetShadow(GAME_TD[9], 0);
  107. TextDrawSetOutline(GAME_TD[9], -1);
  108. TextDrawBackgroundColor(GAME_TD[9], 255);
  109. TextDrawFont(GAME_TD[9], 2);
  110. TextDrawSetProportional(GAME_TD[9], 1);
  111. TextDrawSetShadow(GAME_TD[9], 0);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement