Thallassa

Mods I use

Aug 7th, 2017
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  1. I. Patches, utilities, and other essential files
  2.  
  3. A. Files required in order for other files to work
  4. 1. DienesTools - Required for Grimy's Utilities. Not sure what else
  5. 2.File Access Interface for Skyrim Script FISS - allows mods that use it to save MCM (and other) settings.
  6. 3. Fuz Ro Bork and/or Fuz Ro Dah - The plugin plays blank sound files for unvoiced dialogue. Bork is supposed to tie into your Microoft Text To Speech to provide robot voices, but I never got TTS working so I can't say it. Now off nexus not sure why.
  7. 4. HDT Physics Extensions - This is a framework to add physics to... anything, really. Mostly used for hair, clothes, boobs, and schlongs. HDT PE *or* HDT SMP (the new version that everyone says is better but no one understands because documentation is in korean). You can use both at the same time as long as both aren't trying to affect the same object (boobs), and there will not be collission between them. I'm using HDT PE because the mods I'm interested in (pony tails!) are HDT PE. There's a really interesting race mod on Nexus, Alexander Race, that is entirely SMP. Think Witcher 3 level of physics coolness.
  8. 5. Papyrus Util - modders are supposed to package this. Some noobie modder didn't so I gotta have it. I think?
  9. 6. KMX Utility Plugin - Don't remember why I have this. It's required for something.
  10. 7. HDT High Heels - required for some armors.
  11. 8. Grimy Plugin - Required for Grimy's mods.
  12. 9. SkyUI - needs no introduction. If you are a heathen who prefers the default menu, SkyUI-away.
  13. 10. SkyUILib- Supposed to be packaged when it's needed. Again, I think some noobie modder didn't. *shrug*
  14. 11. Realistic Ragdolls and Force - I guess this fixes ragdolls and force, but I only use it because it's required for XPMSE. *shrug*
  15. 12. UIExtensions - Requirement for other mods. You don't need the seperate version if you use EFF.
  16. 13. Fores New Idles in Skyrim - FNIS - Needed for any mod that adds new animations, also needed for XPMSE.
  17. 14. XPMSE skeleton - a redone skeleton that allows more animation options, bounce, and a number of bugfixes.
  18.  
  19.  
  20. B. Fixes for vanilla or very common modded bugs.
  21.  
  22. 1. USLEEP.
  23. 2. Enchantment Reload Fix - prevents enchantment charges from changing between reloads. Not in USLEEP because requires SKSE.
  24. 3. Safety Load - probably not needed. There is a small subset of people who have perfect SKSE.inis and don't run out of memory but still crash or get ILS. These people should run Safety Load. All other people should not as it can cause other bugs.
  25. 4. Stable uGridsToLoad - Essential stability mod, even if you don't (and you shouldn't) touch ugrids.
  26. 5. Better Jumping - Also known as Double Jump. allows jumping while sprinting.
  27. 6. HDT Height Sitting Fix - prevents floating when you are sitting down and tall, or sinking into the chair when short.
  28. 7. HDT beast tail - there are two, one done by b00marrows and the other as part of the hdt dragon tails series (both on loverslab). The first is pretty stiff and the second distractingly float. At some point I'll learn JFF and edit the xml...? Either way it fixes the stupid "khajiit tail keeps moving on death" problem.
  29. 9. Main Menu - Lets you sort through your save games from the main menu by character name and other identifiers. Can be pretty slow if you have 800 save games.
  30. 10. Better dialogue Controls - Makes use of the enter key in dialogues more consistent and improves the bounds for mouse clicking.
  31. 11. Better MessageBox Controls - Makes use of the enter key in messageboxes possible and improves the bounds for mouse clicking.
  32. 12. Skyrim Ice Shader Fix, Skyrim Particle Patch, and Skyrim Subsurface Scattering Patch - sometimes packaged alongside ENBs, good even without it. Fixes a number of issues with various settings in various vanilla meshes. Some of the fixes are not very good but the others are essential. Should be overwritten by SMIM.
  33. 13. Static Mesh Improvement Mod - includes a huge number of fixes for bad vanilla meshes. Even if you are concerned about performance you should use the lite version.
  34. 14. 360 walk run plus - I consider this a fix because it fixes cloak clipping with its new cloak animation.
  35. 15. A Quality World Map with Roads - maps without roads are useless.
  36. 16. No Dragon LODs - Makes it so dragons are fully rendered as far as they are loaded. Which is good, because, like, lod textures on a moving object is kind of weird.
  37. 17. Hearthfire Display Case Fix - Lets you plop the weapons into the display case properly instead of dropping them in like a pleb.
  38. 18. Follower Trap Safety - Wouldn't be needed if the AI weren't complete shit
  39. 19. Traps Make Noise - More Dangerous Traps - be sure to grab the follower trap safety compatability patch
  40. 20. Wiseman's Trap Fixes - be sure to install the correct compatability options.
  41. 21. Bookshelves Updated SKSE script - Improves placement of books on bookshelves.
  42. 22. Brawl Bugs Patch - Prevents brawling bugs.
  43. 23. Size Does Matter (RV markers) - makes it so NPCs don't change size (scale up and down) when using various idle markers.
  44. 24. Same Walk and Run Speeds - Make so NPCs move at the same speed as you instead of some awkward middle speed.
  45. 25. Realistic Humanoid Movement Speed - Changes movespeeds to be better. Now you no longer crawl when overweighted.
  46. 26. No Killmove Blur - From Steam Workshop, the blur is annoying and makes taking good screenshots of epicness hard.
  47. 27. Wiseman's Flora Fixes - Prevents a bug where harvestables do not respawn correctly. Why pick this over Flora Respawn fix? It seems to work in a slightly better way, and it's the one that works correctly with CACO.
  48. 28. NPC Smarter Water AI - Because why shouldn't NPCs be able to cross water...
  49. 29. High Res Female Lips for SKSE - prevents the weird pixelated lips when using high res facetints in skse.ini.
  50. 30. Dragonborn Black Book Fix
  51. 31. Multiple Floors Sandboxing
  52.  
  53. C. Utilities
  54. 1. MFG console - provides more info about anything you click on in the console. Essential.
  55. 2. Racemenu - The best chargen mod in existence. Also includes NiOverride which is required for many other mods, and a number of other bugfixes.
  56. 3. AddItemMenu - Lets you see and add to your inventory all items from any mod in your load order.
  57. 4. Jaxonz Series - I use diagnostics, Positioner, Real Names, and Crafting Helper. The first two are great. All the rest of her mods cause varying amounts of script lag. Real Names is fantastic, Crafting Helper is convenient, and I personlly don't like the remainder.
  58. 5. A Matter of Time - If you can tell time in the middle of a dungeon I'm impressed. However, my character should be able to judge the passage of time SOMEWHAT via physiological cues.
  59. 6. Memory Blocks Log - lets you ensure that skse memory blocks isn't the cause of crashing.
  60. 7. Sometimes Pick Up Books - Lets you choose whether to pick up books or read them.
  61. 8. SkyTweak - balance your own game!
  62. 9. Grimy Utilities - a number of useful stuff.
  63. 10. Skyrim Community Uncapper - Lets you customize leveling to your liking. Slow, fast, some skills faster than others, it's all configurable.
  64. 11. The Choice is Yours - Lets you choose whether to accept a quest or decline it. Keep your quest log clean!
  65. 12. Timing is Everything - Lets you delay or prevent a number of important quests.
  66. 13. Hearthfire Multiple Adoptions - requires new game to allow > 2 adoptions ;)
  67. 14. Extensible Follower Framework - Why pick this over UFO or AFT? UFO's pretty out of date and doesn't have as many features. AFT isn't under active support so isn't recieving new features. EFF has better fallbacks for bugs that occur in all of them, and in general is scripted in a better way.
  68. 15. A Closer Look - Simple Smooth Hotkey Zoom
  69. 16. Immersive HUD - Lets you hide HUD elements. I just wish there was more ability to pick and choose.
  70. 18. Immersive Horses - Improved horses with better control options
  71. 19. Thieves Guild Requirements - No Auto Quest Start Brynjolf - FUCK OFF BRYNJOLF
  72.  
  73.  
  74. D. Should have been that way all along
  75. 1. Actual Windows - gives an illusion of transparency to farmhouse windows.
  76. 2. D13 Get up stand up - A dragon just knocked you on your ass, you gonna get up like your alarm went off an hour early?
  77. 10. Dual Wield Parrying - should have been in the base game. Unfortunately doesn't work as quickly as something native to the engine.
  78. 3. Cutting Room Floor - Cut content restored by Arthmoor.
  79. 4. No Poison Dialogues - as it says.
  80. 5. Face to Face - Oblivion style conversations so you actually look people in the face when you talk. So far, have not encountered *any* problems with this one.
  81. 6. Skyrim - Enhanced Camera - Greatly improves 3rd person with a variety of options. So far has worked nearly perfectly (other first person mods I have tried don't).
  82. 7. No Blowing Fog During Rain - removes that annoying blowing fog mesh.
  83. 8. Sell Unusual Gems - Stones of Barenziah - Lets you sell those annoying things assuming you're not gonna collect all of them.
  84. 9. Training Dummies and Targets - lets you train off dummies and targets.
  85. 10. Armor and Clothing for Kids - lets kids wear all armor and clothing. Unfortunately gives the female kids boobs.
  86. 11. Children Fight Back - Lets children fight back.
  87. 12. My Home is Your Home - lets you bring followers to any home.
  88. 13. More Follower Voices Mod - remixes voices to allow more follower lines for voice types that don't normally follow.
  89. 14. Player Head Tracking - afaik this is the least buggy implementation. Seems to be ab it "sticky" for me as in the head stays in one direction too long. There's also a "3.3 patch" by a different person on a different page on the nexus. *shrug*
  90. 15. No Spinning Death Animation - as it says. Ragdoll on death.
  91.  
  92.  
  93. We are now up to 61 esps (some of which are mergeable, some not), and over 20 MCMs.
  94.  
  95. Before I begin, a word on stability.
  96.  
  97. This (VERY much WIP) modlist is, for lack of a better word, stable. That is, in all my testing, often running around at very high speeds for hours at a time, I did not crash. I did freeze up once (wasn't able to repeat). However, I've only actually *played* this modlist for about 10-20 hours. And while those 10 hours were crash-free, they certainly weren't bug-free, and many, maybe even most, bugs don't show up until dozens or more hours of play.
  98.  
  99. Let's discuss the kind of bugs that people often see with very heavy load orders... even when they've done everything right.
  100.  
  101. Let's say you've spent hundreds of hours (as I have) picking out mods, and perfectly crafting your load order. Everything is compatible, or if it isn't compatible, you made your own patch, tore mods apart until it worked, or begged for a patch from the mod author. Most people's modlists are not perfectly compatible. You have to be a god at TES5edit to get a modlist even a tenth this heavy perfectly compatible, and even that is often not enough. (Not to mention, mistakes get made!) Let's assume you've got everything *perfectly* optimized as far as memory usage - that is, SKSE memory patch is being used to its full potential, ENBoost is being used to its full potential, you don't have unnecessary shit running that's going to eat memory. Let's assume all your mods are stable, and no heavier than they need to be to get their various jobs done.
  102.  
  103. You're still going to have issues.
  104.  
  105. Sometimes you have minor bugs, often due to an oversight. Things like visual glitches from a wild edit in a mod you didn't catch, or your enb working fine for every weather but one. Sometimes these bugs get bigger, like all my trees floating 6 feet off the ground (due to an old patch from SFO for a texture mod that didn't work with the current version of SFO). Sometimes you'll have NPCs stuck in log piles or just plain stuck (because even if your navmeshes are perfectly patched, *and mine are not*, you still have to deal with shitty navmeshes and too much stuff in the world).
  106.  
  107. All that's minor. But you're still going to get crashes.
  108.  
  109. Maybe you're really excited about your new Yarl's (typo original) robe mesh that has HDT. But then you can't do the Wolf Queen quest without crashing. Ok, so you add another mod to fix that. There's a lot of little bugs like this that are totally emergent from having a heavy load order... and there are mods or work-arounds to fix most of them. But some of them are going to be very very difficult to figure out and fix.
  110.  
  111. But you're still going to get crashes. Not in 10 hours of playing, maybe not even in 50 hours on the same character, but hundreds of hours in... eventually, if you're unlucky, your save will simply not load, or you'll find some location you'll never be able to go to again, or something else.
  112.  
  113. Because Bethesda devs have *no idea* how much mods can add to the game. There is management of resources, of forms, of scripts baked into saves, of memory, that is baked into the game, that is *barely enough to handle vanilla*. And Todd Howard says 'Oh, it's ok, mods just add a few armors or maybe there's some followers or houses, that won't really stress the engine.' But that's not true. Because with a heavy modlist like this, you are doubling, tripling, sometimes even more, the number of *things* in the engine. And I don't even have any new lands mods squeezed in here! Those increase the chances of having issues by an order of magnitude *because* they're DLC-sized. If you play a short amount of time like I did, this isn't an issue because you just don't encounter that many things all in one save if the save is short.
  114.  
  115. But if you play a long time, you come up across many issues. Weird interactions. A missed script initializement or something else that happened 30 hours ago that you didn't notice, and now you crash on a particular quest or location.
  116.  
  117. And reaching the magic number of more forms than can be stored in a 16 bit integer in the save. The save will play fine. But it will never load again.
  118.  
  119.  
  120. This is Skyrim Magic. This is modding. It *will* crash. How many mods are you brave enough to stuff in there before it does?
  121.  
  122. Arthmoor says I'm greedy. Maybe I am. But the fact of the matter is you *can* play like this, and it will be stable and it will be great fun. You just have to be aware of the risks.
  123.  
  124. Some people are greedy of course. There are mods that really... just don't do much. So for every mod... Ask yourself what it's really doing for you. If it's Journal of the Dragonborn, are you actually going to write in it? Does your character even know how to write? If it's a mod that makes aroused people blush... how much does that really do for your sexytimes experience? Keep in mind... that arousal mod is running scripts continuously on every NPC. If all it did was add a blush texture to everyone's warpaints, it probably would be worth (although it wouldn't be a very good mod). But the cost of running it is very high and the benefit very low. So you need to evaluate that as part of your decision making for every mod in your load order.
  125.  
  126. I've done that evaluation. And maybe Arthmoor is right and I *am* greedy. But there are lots of mods I decided *not* to use even though I could, so you know. I have SOME standards!
  127.  
  128.  
  129. I. Bugfixes, Tweaks, Utilities, and other essential mods.
  130.  
  131. What's the difference between a bugfix and a tweak? A bugfix is something that is *absolutely* the way the Skyrim devs intended it, but just didn't make it into game for some reason, or something that improves stability.
  132.  
  133. A tweak is something that is the way it *should* have been in game, even if it's not that way. IMO all tweaks are essential, but some people may disagree.
  134.  
  135. Utilities add or alter new mechanics. Things like adding quest delay or player headtracking.
  136.  
  137.  
  138. A. Bugfixes
  139. 1. USLEEP
  140. 2. Enchantment Reload Fix
  141. 3. Fuz Ro Doh (I consider this a bugfix because it would have totally fixed a bug I had in vanilla. :-/ )
  142. 4. Better Dialogue Controls
  143. 5. Better Messagebox Controls
  144. 6. HDT Height Sitting Fix
  145. 7. Skyrim Ice Shader Fix
  146. 8. Skyrim Particle Patch for ENB
  147. 9. Skyrim Subsurface Scattering Patch for ENB
  148. 10. Hearthfire Display Case Fix
  149. 11. Brawl Bugs Patch
  150. 12. Dragonborn Black Book Fix
  151.  
  152. Safety Load and Stable uGridsToLoad: I don't use these but I wanted to put them in here so I could talk about them. First of all, increasing your uGridsToLoad is never going to be as stable as leaving it at the default. It is just impossible for it to be equally stable. And with DynDOLOD, or a nice TES5lodgen setup, the visual impact just isn't that big anymore. The most you'll get it out of it is being able to see people or fully rendered grass a bit further out (about 10-20% further out), and that's just more fps impact for a tiny gain.
  153.  
  154. So that said there isn't any reason to use UGridsToLoad. Some people said that it improves grid load even at default ugrids, which is why I had that in my load order to start with. However, there's been little to no evidence that that is actually the case in the years since its release.
  155.  
  156. And there is a very good reason not to use uGridsToLoad. Namely, the author made a mistake (which is easy to do in these mods that totally change some aspect of Skyrim memory handling...), which causes memory handling in your save to gradually become corrupt over time. It's not a 100% thing... it's a die roll, whether your game ends up looping through the bit of code that causes the issue. But when it happens, your save *will* die eventually.
  157.  
  158. So I can't recommend this mod anymore. There is one good reason to use it, and that is: If you have ugrids set higher than 5 in your current save, you can install stable uGridsToLoad, change the value in the ini down to 5, and then load your save. This is not possible without the mod. However, once you've saved your game at the lower uGrids, there is no more reason to use Stable uGridsToLoad.
  159.  
  160. Safety Load is a little bit more of an edge case. First of all, for 99.9% of people SKSE memory patch is enough, and you will never get infinite loading screens as long as SKSE memory patch is working (There are a LOT of people who don't have it working and don't realize it. But that's a seperate issue). There is that 0.1% (numbers totally made up throughout this post, btw) of people where SKSE memory patch is working just fine, you can test it and it's working beautifully, but they still get infinite loading screen which is fixed by Safety Load.
  161.  
  162. There is no reason to use Safety Load unless you are in that 0.1%. It changes memory management in the game to decrease the number of objects loaded on each loading screen. While this shouldn't cause game-breaking issues, it can cause stuttering or other issues. Plus, some people have linked some graphical artifacts in the UI to it. So just... don't use mods you don't need. You don't need this mod, don't use it.
  163.  
  164. B. Mods that are in my modlist *only* so that other mods can use them.You should go endorse these. If it weren't for these authors, a lot of the cool stuff you actually use wouldn't be possible.
  165.  
  166. 1. FileAccess Interface for Skyrim Script (FISS)
  167. 2. DienesTools
  168. 3. UIExtensions (not needed if you use EFF)
  169. 4. NetImmerse Override (not needed if you use Racemenu)
  170. 5. KMX Utility Plugi
  171. 6. HDT Physics Extension
  172. 7. HDT High Heels
  173. 8. Grimy Plugin
  174. 9. PapyrusUtil
  175. 10. Realistic Ragdolls and Force
  176. 11. Fores New Idles in Skyrim - FNIS
  177.  
  178. C. HUD
  179. 1.SkyUI (duh)
  180. 2. A matter of time. (Preset saved in backup folder).
  181. 3. Immersive HUD - grab Grimy's Preset patch from the Skytweak page for this and SkyUI to save presets.
  182. 4. Minimal HUD - full
  183. 5. Immersive Undiscovered Locations - Minimal HUD version.
  184.  
  185. D. Tweaks
  186. 1. OneTweak
  187. 2. MainMenu
  188. 3. Eli's Main Menu Replacer (or replacer of your choice)
  189. 4. Either Chesko's Lore-Based Loading Screens or Sheogorath's screens, up to you. Maybe both! But that might be silly.
  190. 5. Face to Face Conversation
  191. 6. Player Headtracking (I also have the 3.3 patch from a seperate page on nexus, it looks good to me).
  192. 7. Skyrim - Enhanced Camera
  193. 8. Better Jumping
  194. 9. 360 Walk Run Plus
  195. 10. No Spinning Death Animation
  196. 11. Size Does Matter - NPCs do not rescale shrink or resize - less camera restrictions, RV markers
  197. 12. Realistic Humanoid Movement Speed
  198. 13. Same Walk Run Speeds (note, I may have tweaked these a bit)
  199. 14. D13 Faster get up stand up animation vanilla friendly
  200. 15. No Dragon LODs
  201. 16. No Killmove Blur (This is from workshop, to install with MO just launch the skyrim launcher through MO after subscribing and it'll download it straight to your overwrite folder.
  202. 17. Follower Trap Safety
  203. 18. Traps Make Noise - More Dangerous Traps
  204. 19. Wiseman's Trap Fixes
  205. 20. Wiseman's Flora Fixes (should be installed after SMIM if you have it).
  206. 21. Children Fight Back
  207. 22. More Follower Voices Mod
  208. 23. Armor and Clothing for Kids (note that this just resizes armor to fit kids, so female kiddos will have boobplate).
  209. 24. Vendor Sale Delay - GONE
  210. 25. Unlimited Bookshelves (There's several mods that do this same thing, with the improvements by Nazenn this is once again the forerunner for bookshelf tweaks).
  211. 26. Thieves Guild Requirements - Not Auto Quest Start Brynjolf
  212. 27. The Choice is Yours
  213. 28. Sell Unusual Gems - Stones of Barenziah
  214. 29. Multiple Floors Sandboxing
  215. 30. Hearthfires Multiple Adoptions (with custom home support for kids and spouse)
  216. 31. A Quality World Map with Roads
  217.  
  218. Phew. Did I miss any?
  219.  
  220. E. Utilities
  221. 1. AddItemMenu
  222. 2. Extensible Follower Framework
  223. 3. A Closer Look
  224. 4. MFG Console
  225. 5. My Home is Your Home
  226. 6. Grimy Utilities
  227. 7. Racemenu
  228. 8. SkyTweak
  229. 9. Sometimes Pick Up Books
  230. 10. Jaxonz Diagnostics
  231. 11. Jaxonz Positioner
  232. 12. Jaxonz Crafting Helper
  233. 13. Real Names (updated jaxonz real names by nellshini)
  234. 14. Memory Blocks Log - only needed for testing
  235. 15. Skyrim -Community- Uncapper.
  236. 16. Dual Wield Parrying
  237. 17. XPMSE
  238. 18. Training Dummies and Targets
  239. 19. Timing is Everything
  240. 20. Violens
  241.  
  242. Here's another note. To be one of the above mods, I have to consider the mod *essential*. And for a mod to be essential, it must be completely stable. Some of these tweaks and utilities *do* have an impact... a lot of them run start up scripts at beginng of game, some of them run scripts throughout the game. But as far as I am aware they are all stable and they all have reasonable impacts for what they do... namely... the impacts are microscopic.
  243.  
  244. II. Graphics.
  245.  
  246. A. Textures
  247.  
  248. 2. Stunning statues of Skyrim - Mix and match your favorites
  249. 3. Hvergelmir's Shield Retexture
  250. 3. aMidianborn
  251.  
  252. b. Book of Silence - Needs optimization badly. Good quality armors, creatures, and weapons.
  253. c. Caves and Mines - high quality mines
  254. d. Farmhouse - high quality farmhouse
  255. e. Imperial Forts - Parallax imperial forts
  256. f. Solstheim - parallax dragonborn
  257. g. Whiterun - parallax whiterun. More all inclusive than pfuscher.
  258.  
  259. 4. Ruins Clutter Improved - I dunno, it improves stuff.
  260. 5. Arri's Snow Elf Ruins Retexture - t'ain't enough of these.
  261. 6. Azura Retexture - 4k statue of azura
  262. 7. BAD NEWS BEARS - bear.
  263. 8. Barenziah's Glory - gems are truly outrageous. Truly, truly, truly outrageous.
  264. 9. Benitoite's Jazbay Grapes Retexture :D
  265. 10. Better Goats -
  266. 11. Bloodstone chalice Reborn
  267. 12. Business Ledger HD Retexture
  268. 13. Deathbells HD
  269. 14. Designs of the Nords - better banners
  270. 15. Dragon Glyphs HD
  271. It kinda gets fuzzy here...
  272. 16. Dramatic Clouds?
  273. 17. LITTLE THINGS - I pick 512, 256 would be fine.
  274. 18. Falmer Clutter Texture Mod -....
  275. 19. Falmer by Kajuan -
  276. 20. Fhaarkas Softer Animal Fur
  277. 21. Gemling Queen Dragon Claws
  278. 22. Giant by Kajuan
  279. 23. Gemling Queen Jewelry
  280. 24. Glorious Daedric Retexture
  281. 25. Glorious Stalhrim Retexture
  282. 26. Hagraven by Kajuan
  283. 27. HD Linens
  284. 28. HD Ore and Ingots
  285. 29. HD Sacks
  286. 30. HD Stone Quarry and Clay deposit for Hearthfire
  287. 31. High Quality Food and Ingredients
  288. 32. High Quality Grindstone
  289. 33. Holy Wards - a retexture
  290. 34. Horncandles
  291. 35. Hybrid's HD Plants and Herbs Retexture
  292. 36. Dragon Priest by Kajuan
  293. 37. LeanWolf's Better-Shaped Weapons
  294. 38. Icy Chillrend with Transparency
  295. 39. EotW Mage Robes of Skyrim
  296. 40. LInd's Robe Replacers. All of them.
  297. 41. Elaborate Textiles
  298. 42. Highland Cow retex
  299. 43. OH GOD BEES
  300. 44. Real Glaciers V2
  301. 45. Realistic HD Baskets
  302. 46. Realistic HD Blacksmith
  303. 47. Realistic HD Ingots
  304. 48. Realistic HD Misc
  305. 49. Realistic HD Mushrooms
  306. 50. Realistic HD Pickaxe
  307. 51. Realistic HD Woodcutter's Axe
  308. 52. Skyrim Shaders 2015
  309. 53. SkySight - HD Hi-Res Pillow
  310. 54. Realistic Instruments - Flute Lute and Drum HQ
  311. 55. White Phial Replacer
  312. 56. Realistic Smoke and Embers
  313. 57. Refracting Stalhrim with optional transparency
  314. 58. Ren's HD Flame Atronach by Rengel
  315. 59. Ren's HD Shrines by Rengel
  316. 60. Retexture for Soup
  317. 61. Retexture for the Scroll - picked the varied option for maximum vram usage.
  318. 62. Revamped Alchemy Lab HD - it's got transparent little glass bubbly things! and smoke! green smoke!
  319. 63. RUGNAROK
  320. 64. Rune Magic HD
  321. 64. Rustic Clutter Collection
  322. 65. Rustic Cooking Station
  323. 66. Rustic Dragon Corpse
  324. 67. rustic East Empire Company Signage
  325. 67. Rustic Monuments
  326. 68. Rustic Nordic Murals
  327. 69. Rustic Oven
  328. 70. Sabercats of Skyrim and the optional Saberpelts of skyrim
  329. 71. Semitransparent Stalhrim Deposits
  330. 72. Serious Mammoth Bone Retex HD
  331. 73. SkyGazer Moons
  332. 74. Stone Quarries Retextures
  333. 75. Superior Silverware - HD Textures
  334. 76. Sweet Mother - the Night Mother Improvement
  335. 77. The Divine Amulets Retexture
  336. 78. Skyrim Skill Interface Retexture
  337. 79. Transparent and Refracting Glass Armor and Weapon
  338. 80. Peltapalooza
  339. 81. True Textures - Bird Nests - Elianora notes a bad texture seam on the eggs. As long as you ignore that (Hah, too late, I told you!) it looks great.
  340. 82. True Wolves of Skyrim
  341. 83. Ultimate HD Fire Effects - imo only looks good with ENB
  342. 84. Visible Windows - nice windows
  343. 85. Wabbajack HD Texture Pack
  344. 86. Actual Windows - Farmhouses - gives farmhouse windows the illusion of transparency
  345. 87. Alternative Azura Crystals
  346. 88. Ethereal Cosmos
  347. 89. Trees HD Skyrim Variation WITH upgrade and fix for Trees HD by Pfuscher
  348. 90. Azura's Star Retexture
  349. 91. Bellyaches HD Dragon Replacer Pack
  350. 92. Better Gold
  351. 93. Better Mammoth Cheese
  352. 94. Books Notes Paper HD 2k
  353. 95. Cultist HD retexture - Champion of Mora
  354. 96. Death Hound HD
  355. 97. Detailing the Eldrich
  356. 98. Dragonborn Mages Robes Retexture Pack
  357. 99. Dwemer Automatons
  358. 100. Elven Weapon for Silence
  359. 101. Embers HD
  360. 102. Ethereal Auroras
  361. 103. Glass refracting wine bottles
  362. 104. Hana's DB window
  363. 105. Hana's Shrooms
  364. 106. HD Combat Training Targets
  365. 107. HD Foxes
  366. 108. Horizon of Dreams - Night Sky and Moon Textures
  367. 109. MAPS
  368. 110. Masque of Clavicus Vile UHD
  369. 111. Miraak HD Retexture - Champion of Mora
  370. 112. More Dramatic Alduin Retexture
  371. 113. More Dwemered Textures - the Markarth and Dwemer Ruins
  372. 114. Psiji Robes Retexture - Keeper of the Ogma HD
  373. 115. Psychosteve's DragonPriest Masks
  374. 116. Real Wood Textures - Farmhouses
  375. 117. Recolored Edwarr's Spelltomes
  376. 118. SkyFix - HD Blacksmit Signs
  377. 119. Skyfix - Unique Inn Signs HD
  378. 120. SkyGazer- HD 2k Constellations
  379. 121. Skyrim Effects Project
  380. 122. Skyrim Realistic Texture Overhaul Dragonborn.
  381. 123. Solitude Dragonhead HD
  382. 124. Troll Skull 4k HD
  383. 125. Troll by Kajuan
  384. 126. Ultra HD Ebony Blade
  385. 127. Ultra HD Hrothmund's Axe
  386. 128. Eyecandy Staff of Magnus
  387. 129. Vivid Landscapes - Woods
  388. 130. Alduins Wall Retexture - Concept Art
  389. 131. 2X clothing remix
  390. 132. Redefined Dungeons WIP -... just the ivy... renamed to farmhouse ivy...
  391. 133. Lepidoptera of Skyrim
  392. 134. Spellbreaker Mystic Reskin
  393. 135. Aeterna Circlets
  394. 136. High-Res Dartwing Texture
  395. 137. Real Gold Trophies
  396. 138. Rustic Clothing - WIP
  397. 139. Skall clothes HD revival
  398. 140. Texture for Safe with Lock
  399. 141. Trifle from Hiro the Gate Solityyud
  400. 142. Whiterun Trellis Redesigned and HQ
  401. 143. XRC HD Imperial Armory
  402. 144. Deathbell HD
  403. 145. Thistle 01
  404. 146. Telvanni Reborn
  405. 147. Temple Preist Robes HD Retexture
  406. 148. The Art of Dragonbone
  407. 149. Thicket Natural
  408. 150. Skyrim HD - TErrain Parallax Tribute
  409.  
  410. Baseline: Skyrim Realistic Overhaul - the most complete texture mod of all texture mods. 2k/1k mix, pretty well optimized, generally better than the HRDLC, easy to use.
  411.  
  412. Lighting and Weather
  413.  
  414. 1. ELFX with all optionals (especially the enhancer)
  415. 2. Weather and Ambience Overhaul with all requirements (including immersive sounds: compendium and true storms). I merged everything except COT, True Storms, and Minty's Lightning Mod.
  416. 3. ENB: I've tested both Vividian and Spectra fairly intensively, both looked good. Other ENBs will require more testing.
  417. 4. Wonders of Weather
  418. 5. No blowing fog during rain
  419. 6. Vivid Snow - Real Skyrim Snowflakes
  420. 7. Real Clouds - still undecided on this one. It's interesting, but the clouds are a little... funny.
  421. 8. DOWNPOUR
  422. 9. Ethereal Auroras
  423. 10. Horizon of Dreams - Night Sky and Moon Textures
  424. 11. Ethereal Clouds
  425. 12. Skygazer Moons
  426. 13. Skygazer Constellations
  427. 14. Downpour
  428. 15 - Here's where I put vivid clouds and fog, which is a WAO requirement, to overwrite the other cloud textures where it does.
  429. 16.
  430.  
  431.  
  432. I just ditched all of the above to try out Vivid Weathers. I'm now using ELFX with all optionals (especially the enhancer), Wonders of Weather, AOS, SoS, ISC, (yeah, you need a lot more patches now than with WAO, that's ok, they're mergeable), Ethereal Auroras, Skygazer Moons, and... that's it!
  433.  
  434. The Wilds
  435.  
  436. 1. Tamriel Reloaded HD - new rocks, new trees, new grass, etc. etc.
  437.  
  438. I made some heavy edits to TRHD. The first, and the one absolutely everyone should do whether they make further edits or not, is to optmize its textures using SMCO. This won't touch the parallax textures, so you needn't worry about that. What it will do is add mim-maps, fix compression levels, and just generally make TRHD more useable and a smaller size.
  439.  
  440. Secondly, I hid (or deleted) its whiterun meshes. While these meshes are necesary for TRHD's edits to whiterun, they frankly suck. A lot. And I ended up not using parallax for whiterun anyways so I didn't need parallax meshes.
  441.  
  442. The third edit is to make custom rock textures for four of its six rock texture sets. I'm not very good at making normal maps yet, but nulldusk made normal maps for me. He's pretty good at it. But I lost the granite one :( Those custom rock textures can be found in my dropbox folder. If you don't like which types of rocks I put where, it's easy enough to rename the textures to be something different.
  443.  
  444. The last thing I did is to delete all of its landscape edits and grass so that I could use SFO grass. This is only necessary if you want to use SFO or another grass mod that does not make its own landscape edits. If you use Verdant or Unbelievable Grass, their landscape edits will simply overwrite TRHD's (assuming they load after), so this edit isn't necessary. (And if you want to use TRHD's custom grass or soil textures, you absolutely do not want to do this!)
  445.  
  446. I have all of TRHD's textures that strictly overwrite vanilla, themselves overwritten. Nothing remains. If there's stray parallax or something, that isn't overwritten by one of my other parallax mods, I've hidden it.
  447.  
  448. So what remains?
  449.  
  450. - The texture sets for rocks in the esp, so I don't have to apply those by hand to a trillion different rocks.
  451.  
  452. - The new trees and other objects added throughout Skyrim. This is certainly a bit of a performance impact.
  453.  
  454. - The new meshes for several cities, with the custom textures. This adds some visual interest to Solitude and Riften in particular. However, I've mixed and matched textures for these meshes a bit too. (I'll make notes on where I've done that for the relevant cities).
  455.  
  456. - The new road textures. There are other mods that do this, but I was already using this one, so meh!
  457.  
  458. Basically this mod just adds a LOT more variety to Skyrim and makes a lot of places look more unique. It's actually a pretty great concept and it's clear the author has worked very, very hard on it. It's a shame the actual quality of the work is a bit mixed. That's true of a lot of big mods, but this one has more bad than usual. However, with a bit of mix and matching of textures the ideas the author had are preserved, you can have much better textures, and it's an excellent addition to a heavy load order like this one. If you have a much lighter order or don't want to think about it very much, you could be well-served by simply using TRHD as it stands (after running the optimizer of course).
  459.  
  460. 2. Skyrim HD - Terrain Parallax Tribute
  461. 3. Vivid Landscapes - All in One (non bsa to overwrite TRHD and SHD. Include: Classic grey mountains, SMIM patch, skyforge rock, moss rocks).
  462. 4. Vivid Landscapes - Woods
  463. 5. Realistic Water Two
  464. 6. watercolor for ENB and Realistic Water Two (I actually decided this was too bright and am playing without it at the moment).
  465. 7. Stream Fix
  466. 8. Transparent Wave spray retexture by Pfuscher
  467. 9. Ruffled Feather pack: Choices: Water Plants, Better Dynamic Snow, Decrease Those Plants, Moss Rocks, red mountain particle plume, just ice
  468. 10. Pure Waters - Waterfalls
  469. 11. Skyrim Flora Overhaul
  470. 12. Hybrids HD Plants and Herbs Retexture
  471. 13.
  472. 14. Deathbell HD
  473. 15. Thicket Natural
  474. 16. SFO Bent Pines for SFO v2.0
  475. 17. Unique Flowers and Plants (don't forget to grab the performance textures)
  476. 18. Unique Grasses and Groundcovers - Nature and Landscape Enhancement
  477. 19. Skyrim Bridges - IMPORTANT NOTE: This mod has a lot of navmesh issues and conflicts, either just plain bad navmeshes or ones that conflict with other mods like ETAC. Also, I can't get dyndolod to make proper lods for it, so it's got that going for it. So why is it here? Well, the bad navmeshes just cause pathing issues, not stability (they're not deleted, they're just a bit iffy), and... the bridges are awesome!
  478. 20. Dyndolod
  479. 21. Enhanced Landscapes
  480. 22. Skyrim HighPoly Fern Meshes
  481. 23. True Textures - Bird Nests
  482. 24. Trees HD Skyrim Variation
  483. 25. Upgrade and fix for Trees HD by Pfuscher
  484. 26. Transparent and Refracting Icicles and Frost Atronach
  485.  
  486.  
  487. The Dungeons
  488.  
  489. 1. aMidianborn Caves and Mines
  490. 2. HD Ore and Ingots
  491. 3. HD Stone Quarry and Clay Deposit for Hearthfire
  492. 4. Semitransparent Stahlrim deposits
  493. 5. Stone Quarries Retextured - hearthfire
  494. 6. HD Linens
  495. 7. Ruins Clutter improved
  496. 8. Arri's Snow Elf Ruins Retexture
  497. 9. Alternative Azura Crystals
  498. 10. Dragon Glyphs HD
  499. 11. Detailing the Eldrich - Higher-Res Apocrypha/temple of miraak/black books
  500. 12. Detailing the Eldrich - Higher Res Riekling Architecture
  501. 13. Dwemer Metal retexture
  502. 16. Gemling Queen Dragon Claws
  503. 17. Rustic Nordic Murals
  504. 18. Hana's DB Window
  505. 19. Alduin's Wall Retexture - Concept Art
  506. 20. Langley's Texture Workshop
  507. 21. aMidianborn Imperial Forts
  508. 22. Falmer Clutter Texture Mod
  509.  
  510. Civilization
  511. 1. aMidianborn Farmhouse
  512. 2. aMidianborn Whiterun
  513. 3. Designs of the Nords
  514. 4. Real Woods Textures - Farmhouses
  515. 5. Visible Windows
  516. 6. Actual Windows - Farmhouses 1.02
  517. 7. HD combat Training Targets
  518. 8. HQ College of Winterhold
  519. 10. ENB water of Horse Trough and Blacksmith Forge
  520. 11. Skyfix - HD Blacksmith Signs
  521. 12. Skyfix - Unique Inn Signs hD
  522. 13. Re-defiend Dungeons WIP ivy texture renamed to farmhouse ivy
  523. 14. Trifle form Hiro the Gate solityyud
  524. 15. Whiterun Terllis Redesigned and HQ
  525. 16. Like a Moss - Whiterun Moss Fix
  526. 17. Better Farmhouse Interiors
  527. 18.
  528. 19. Fences of skyrim - no more flickering fences.
  529.  
  530. Note: incompatible meshes.
  531.  
  532.  
  533. MO users: When I say hide a file, I mean double click on the mod or right click > information, filetree, go to the level specified and then right click > hide (or delete if you like to keep things clean).
  534. NMM users: When I say hide a file, I mean when you install the mod, don't install those assets from the mod, or delete them afterwards (but make sure you only delete the assets from the mod specified! If I say "delete farmhouse meshes from tamriel reloaded, please don't also delete the smim meshes you installed earlier!)
  535.  
  536. Farmhouse:
  537.  
  538. Install:
  539.  
  540. SMIM
  541. Vivid Landscapes - hide: farmhouse01_p.dds
  542. Vivid Landscapes - SMIM farmhouse stuff patch
  543. Actual Windows - Farmhouses
  544. Better Farmhouse Interiors
  545. Designs of the Nords
  546. Real Wood Textures - Farmhouses - hide: stonewall01.dds and stonewall01_n.dds
  547. Skyrim Project Parallax Revisited: Real Wood Textures - Farmhouses
  548. Peltapalooza (whichever you prefer)
  549. Fences of Skyrim - If you want bark textured fences, pick the main file. If you want parallax non-barky fences, pick the "version for vivid landscapes" file (other file is not needed), and hide wovenfence01.dds and wovenfence01_n.dds.
  550. Noble Skyrim - small towns and villages only (or the whole thing, doesn't matter). Find the "farmhouse" folder in that mod (BEFORE installation, nmm users) and rename it to "farmhouseint".
  551. Download Re-designed Dungeons WIP. Find the ivy texture in the zip file. Rename it to ivy01.dds and the normal map to ivy01_n.dds and place it in textures\architecture\farmhouse.
  552.  
  553.  
  554.  
  555. Solitude:
  556. fjalw;kej234 see solitude file
  557.  
  558. High Hrothgar: Dire HD
  559.  
  560. Markarth: granite markarth with custom TRHD granite texture
  561.  
  562. Riften: Noble Skyrim and TRHD
  563.  
  564. Windhelm: (╯°□°)╯︵ ┻━┻
  565.  
  566. ended up being osmodius > langley's > NSMwith visible windows and thd's groundmud
  567.  
  568. Winterhold: HQ college of winterhold
  569.  
  570. #Actors
  571. bellyache animal and creature pack
  572. amidianborn book of silence - creatures
  573. bad news bears
  574. better goats
  575. falmer by kajuan
  576. giant by kajuan
  577. highland cow retex
  578. grace darkling dogs and foxes
  579. hagraven by kajuan
  580. dragon priest by kajuan
  581. ren's HD flame atronach
  582. rustic dragon corpse
  583. sabrecats of skyrim
  584. true wolves of skyrim
  585. Immersive Horses
  586. fhaarkas softer animal fur
  587. death hound hd
  588. dwemer automatons
  589. better dwemer spider textures
  590. krittakitty's hd werewolves
  591. bellyaches hd dragon replacer pack
  592. more dramatic alduin retexture
  593. troll by kajuan
  594. rabbits of skyrim
  595. More Dramatic Alduin Retexture (if you don't like any of its options, a solid black alternative is the World Eater HD).
  596. Vampire Lord Retexture
  597.  
  598.  
  599. #Armor and Weapons
  600. UNP Female Armors
  601. Practical Female Armors
  602. Less Sexual Female Armor
  603. Gemling Queen Jewelry
  604. aMidianborn Book of Silence - Armors
  605. aMidianborn Book of Silence - Weapons
  606. aMidianborn Book of Silence - Unique Items
  607. aMidianborn content Addon
  608. Refracting Stalhrim with transparent weapons
  609. transparent and refracting glass armor and weapon with amidianborn patch (optional file)
  610. XRC HD Imperial Armory
  611. amidianborn book of silence - weapons
  612. Glorious Stalhrim
  613. Glorious Daedric
  614. LeanWolf's Better Shaped Weapons
  615. Icy Chillrend with Transparency
  616. The Divine Amulets Retexture
  617. Elegant Circlets 2k
  618. Elven Weapons for Silence
  619. Masque of Clavicus Vile UHD
  620. CL's Ebony Weapon Replacer
  621. Insanitys Ebony Sword Replacer
  622. Ebony Blade Replacer
  623. Ultra HD Hrothmund's Axe
  624. Spellbreaker Mystic Reskin (blue!) or spellbreaker oblivionized
  625. Eyecandy Staff of magnus
  626. Wabbajack HD Texture Pack
  627. Psychosteve's DragonPriest Masks
  628. Insanitys Kahvozein Fang
  629. Unique Uniques
  630. Elaborate Textiles with yarls' clothes optional file
  631. EotW Mage Robes of Skyrim (do not need hearthfire optional)
  632. Dragonborn Mages Robes Retexture Pack
  633. Skaal Clothes HD Revival
  634. Miraak HD Retexture - Champion of Mora
  635. Psiji Robes Retexture - Keeper for the Ogma HD
  636. Rustic Clothing - WIP
  637. Lind's Robes Retextures (all of them, there are a lot)
  638. Archmage of Winterhold HD Retexture
  639. The Art of Dragonbone
  640. Dragon Masks Retexture
  641. Dragobone Arrow and Quiver Replacer
  642. Rustic Forsworn
  643.  
  644.  
  645. #Everything Else
  646.  
  647. Barenziah's Glory
  648. Bloodstone Chalice Reborn
  649. Skysight Pillow
  650. HD Sacks
  651. High Quality Food and Ingredients
  652. Rustic Cooking Station
  653. Retexture for Soup
  654. Better Mammoth Cheese
  655. Realistic HD Food
  656. Realistic HD Beverages
  657. Spirits of Skyrim
  658. Glass Refracting wine Bottles
  659. Horn Candles
  660. Ren's HD Shrines
  661. Rugnarok
  662. Peltapalooza
  663. Revamped Alchemy Lab HD
  664. Entire Realistic HD Series
  665. Skyrim Shaders 2015 with all optional files
  666. Superior Silverware - HD
  667. Alternate Summoning Visuals
  668. Rune Magic HD
  669. Holy Wards - a retexture
  670. Embers HD
  671. Skyrim Effect Project
  672. Realistic Smoke and Embers
  673. Ultimate HD Fire Effects
  674. Retexture for the Scrolls
  675. Business Ledger HD Retexture
  676. Book Notes Paper HD 2k
  677. Book Covers Skryim
  678. Potions Replacer
  679. White PHial Replacer
  680. Improved Frosty Frost Salts
  681. Improved Glowing Glowdust
  682. Improved Fire Fire Salts
  683. Multilayer Parallax Soulgems
  684. Azura's Star texture
  685. Seirous Mammoth Bone Retex HD
  686. Sweet Mother - the Night Mother Improvement
  687. Skyrim Skills Interface Retexture
  688. Better Gold
  689. Cultist HD Retexture - Champion of MOra
  690. Hana's Shrooms
  691. MAPS
  692. Recolored Edwarr's Splltomes
  693. Stunning Statues of Skyrim
  694. Azura Retexture
  695. Real Gold Trophies
  696. Texture for Safe with Lock
  697. Enhanced Blood Texture
  698. LITTLE THINGS
  699. Rustic Elder Scrolls
  700. Northfire's Skidmarks
  701. Honey Pot
  702. Designs of the Nords - Markarth
  703. Edwarr's Enchanting Workbench
  704. Chicken Butthurt Minimizer
  705.  
  706.  
  707. #Player and NPCs
  708. Better Beast Races
  709. CoverKhajiits Male and Female
  710. JazzQ Coverkhajiits body Male and Female
  711. Skysight Males
  712. UUNP Bodyslide
  713. True Daughters of Skyrim
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