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- Adept
- /-4A-\ /-6A-7A-8A
- 1-2-3- -5-
- \-4B-/ \-6B-7B-8B
- WS 500 750 1000 2500
- BS 250 500 750 1000
- S 500 750 1000 2500
- T 500 750 1000 2500
- Ag 250 500 750 1000
- Int 100 250 500 500
- Per 100 250 500 750
- WP 100 250 500 750
- Fel 250 500 750 1000
- Starting Skills:
- Speak Language (Low Gothic)
- Literacy
- Trade (Copyist) or Trade (Valet)
- Common Lore (Imperium)
- Scholastic Lore (Legend) or Common Lore (Tech)
- Starting Talents:
- Melee Weapon Training (Primitive) or Pistol Training (SP)
- Light Sleeper or Resistance (Cold)
- Sprint or Unremarkable
- Starting Gear:
- Stub Revolver and 6 Bullets or Staff
- Administratum Robes (Common Quality Clothing)
- Auto-Quill or Writing Kit
- Chrono or Hour Glass
- Data-Slate or Illuminated Tome
- Backpack
- Starting Wealth:
- 100+1d10 Thrones
- Monthly Income: Learned Class
- Adept Rank 1 (Archivist) CR 45
- Common Lore (Imperium) S 100
- Common Lore (Tech) S 100
- Drive (Ground Vehicle) S 100
- Drive (Hover Vehicle) S 100
- Light Sleeper T 100 Per 30
- Literacy S 100
- Pilot (Civilian Craft) S 100
- Pistol Training (Las) T 200
- Pistol Training (Primitive) T 200
- Pistol Training (SP) T 200
- Resistance (Cold) T 100
- Scholastic Lore (Legend) S 100
- Sound Constitution T 100
- Sprint T 100
- Swim S 200
- Thrown Weapon Training (Primitive) T 200
- Trade (Cook) S 100
- Trade (Copyist) S 100
- Trade (Valet) S 100
- Unremarkable T 100
- Adept Rank 2 (Scrivener) CR 45
- Awareness S 100
- Basic Weapon Training (Primiive) T 100
- Blather S 200
- Ciphers (Acolyte) S 100
- Common Lore (Administratum) S 100
- Common Lore (Imperium) +10 S 100 Common Lore (Imperium)
- Drive (Ground Vehicle) +10 S 100 Drive (Ground Vehicle)
- Drive (Hover Vehicle) +10 S 100 Drive (Hover Vehicle)
- Forbidden Lore (Cults) S 100
- Inquiry S 100
- Literacy +10 S 100 Literacy
- Peer (Academics) T 100 Fel 30
- Peer (Administratum) T 200 Fel 30
- Pilot (Civilian Craft) +10 S 100 Pilot (Civilian Craft)
- Scholastic Lore (Legend) +10 S 100 Scholastic Lore (Legend)
- Speak Language (High Gothic) S 100
- Trade (Artist) S 100
- Trade (Cartographer) S 100
- Adept Rank 3 (Scribe) CR 45
- Ambidextrous T 300 Ag 30
- Awareness +10 S 100 Awareness
- Basic Weapon Training Las T 100
- Basic Weapon Training SP T 100
- Blather +10 S 200 Blather
- Ciphers (Acolyte) +10 S 100 Ciphers (Acolyte)
- Common Lore (Administratum) +10 S 100 Common Lore (Administratum)
- Common Lore (Ecclesiarchy) S 100
- Common Lore (Imperium) +20 S 100 Common Lore (Imperium) +10
- Drive (Ground Vehicle) +20 S 100 Drive (Ground Vehicle) +10
- Drive (Hover Vehicle) +20 S 100 Drive (Hover Vehicle) +10
- Electro Graft Use T 200
- Flagellant T 100
- Forbidden Lore (Cults) +10 S 100 Forbidden Lore (Cults)
- Forbidden Lore (Heresy) S 100
- Literacy +20 S 100 Literacy +10
- Pilot (Civilian Craft) +20 S 100 Pilot (Civilian Craft) +10
- Resistance (Poisons) T 100
- Scholastic Lore (Bureaucracy) S 100
- Scholastic Lore (Legend) +20 S 100 Scholastic Lore (Legend) +10
- Scholastic Lore (Occult) S 100
- Secret Tongue (Acolyte) S 100
- Secret Tongue (Administratum) S 100
- Sound Constitution T 200
- Adept Rank 4A (Inditor) CR 45
- Arms Master T 200 BS 30, Basic Weapon Training (any two)
- Awareness +20 S 100 Awareness +10
- Barter S 200
- Blather +20 S 200 Blather +10
- Common Lore (Tech) +10 S 100 Common Lore (Tech)
- Common Lore (Machine Cult) S 100
- Evaluate S 100
- Forbidden Lore (Mutants) S 100
- Forbidden Lore (Inquisition) S 100
- Inquiry +10 S 100 Inquiry
- Logic +10 S 100 Logic
- Marksman T 300 BS 35
- Melee Weapon Training (Shock) T 200
- Navigation (Stellar) S 200
- Scholastic Lore (Chymistry) S 100
- Scholastic Lore (Numerology) S 100
- Scholastic Lore (Occult) +10 S 100 Scholastic Lore (Occult)
- Secret Tongue (Acolyte) +10 S 100 Secret Tongue (Acolyte)
- Secret Tongue (Administratum) +10 S 100 Secret Tongue (Administratum)
- Swift Attack T 100 WS 35
- Tech-Use S 100
- Total Recall T 100 Int 30
- Adept Rank 4B (Chirugeon) CR 45
- Awareness +20 S 100 Awareness +10
- Carouse S 200
- Carouse +10 S 200 Carouse
- Common Lore (Imperial Creed) S 100
- Charm S 300
- Decadence T 200 T 30
- Deceive S 100
- Forbidden Lore (Mutants) S 100
- Forbidden Lore (Inquisition) S 100
- Heightened Senses (Sight) T 100
- Heightened Senses (Smell) T 100
- Heightened Senses (Touch) T 100
- Inquiry +10 S 100 Inquiry
- Master Chirugeon T 100 Medicae +10
- Medicae S 100
- Medicae +10 S 100 Medicae
- Melee Weapon Training (Chain) T 200
- Peer (The Insane) T 100 Fel 30
- Secret Tongue (Acolyte) +10 S 100 Secret Tongue (Acolyte)
- Sleight of Hand S 300
- Talented (Blather) T 100 Blather
- Talented (Medicae) T 100 Medicae
- Adept Rank 5 (Scholar) CR 45
- Armour of Contempt T 100 WP 40
- Basic Weapon Training (Bolt) T 200
- Binary Chatter T 100
- Common Lore (Adeptus Arbites) S 100
- Common Lore (Administratum) +20 S 100 Common Lore (Administratum) +10
- Common Lore (Ecclesiarchy) +10 S 100 Common Lore (Ecclesiarchy)
- Common Lore (Tech) +20 S 100 Common Lore (Tech) +10
- Deceive S 100
- Die Hard T 200 WP 40
- Dodge S 100
- Drive (Walker) S 100
- Forbidden Lore (Heresy) +10 S 100 Forbidden Lore (Heresy)
- Forbidden Lore (Inquisition) +10 S 100 Forbidden Lore (Inquisition)
- Forbidden Lore (Mutants) +10 S 100 Forbidden Lore (Mutants)
- Forbidden Lore (The Black Library) S 300
- Navigation (Stellar) +10 S 200 Navigation (Steallar)
- Pistol Training (Bolt) T 200
- Scholastic Lore (Astromancy) S 100
- Scholastic Lore (Bureaucracy) +10 S 100 Scholastic Lore (Bureaucracy)
- Scholastic Lore (Heraldry) S 100
- Scholastic Lore (Imperial Creed) S 100
- Scrutiny S 100
- Sound Constitution T 200
- Step Aside T 200 Ag 40, Dodge
- Adept Rank 6A (Lexographer) CR 45
- Blind Fighting T 200 Per 30
- Ciphers (Acolyte) +20 S 100 Ciphers (Acolyte) +10
- Forbidden Lore (Cults) +20 S 100 Forbidden Lore (Cults) +10
- Forbidden Lore (Heresy) +20 S 100 Forbidden Lore (Heresy) +10
- Forbidden Lore (Inquisition) +20 S 100 Forbidden Lore (Inquisition) +10
- Forbidden Lore (Mutants) +20 S 100 Forbidden Lore (Mutants) +10
- Good Reputation (Administratum) T 200 Fel 50, Peer (Administratum)
- Lip Reading S 300
- Paranoia T 100
- Pistol Training (Flame) T 200
- Quick Draw T 200
- Resistance (Fear) T 100
- Secret Tongue (Acolyte) +20 S 100 Secret Tongue (Acolyte) +10
- Speak Language (High Gothic) +20 S 100 Speak Language (High Gothic) +10
- Adept Rank 6B (Comptroller) CR 45
- Blind Fighting T 200
- Chem Geld T 100
- Command S 100
- Common Lore (Machine Cult) S 100
- Common Lore (Machine Cult) +10 S 100 Common Lore (Machine Cult)
- Deadeye Shot T 200 BS 30
- Deceive S 100
- Disturbing Voice T 100
- Evaluate S 100
- Evaluate +10 S 100
- Inquiry +20 S 100
- Interrogiation S 200
- Jaded T 300 WP 30
- Resistance (Psychic Powers) T 100
- Scholastic Lore (Astromancy) +10 S 100 Scholastic Lore (Astromancy)
- Scholastic Lore (Bureaucracy) +20 S 100 Scholastic Lore (Bureaucracy)
- Scholastic Lore (Chymistry) S 100
- Scholastic Lore (Chymistry) +10 S 100 Scholastic Lore (Chymistry)
- Scholastic Lore (Cryptology) S 100
- Scholastic Lore (Heraldry) +10 S 100 Scholastic Lore (Heraldry)
- Scholastic Lore (Imperial Creed) +10 S 100 Scholastic Lore (Imperial Creed)
- Scholastic Lore (Judgement) S 100
- Scholastic Lore (Numerology) S 100
- Scholastic Lore (Numerology) +10 S 100 Scholastic Lore (Numerology)
- Scholastic Lore (Tactica Imperialis) S 100
- Search S 100
- Secret Tongue (Acolyte) +20 S 100 Secret Tongue (Acolyte) +10
- Secret Tognue (Administratum) +10 S 100 Secret Tognue (Administratum)
- Secret Tognue (Administratum) +20 S 100 Secret Tognue (Administratum) +10
- Tech-Use S 200
- Tech-Use +10 S 200 Tech-Use
- Adept Rank 7A (Loremaster) CR 45
- Exotic Weapon Training (Needle Pistol) T 300
- Lip Readping +10 S 200 Lip Reading
- Minor Psychic Power 3x T 200
- Peer (Astropaths) T 200 Fel 30
- Peer (Inquisition) T 300 Fel 30
- Pistol Training (Plasma) T 400
- Psyniscience T 300 Psy Rating 1
- Rapid Reload T 200
- Scholastic Lore (Occult) +10 S 100 Scholastic Lore (Occult)
- Sound Constitution T 200
- Unshakable Faith T 300
- Adept Rank 7B (Logister) CR 45
- Air of Authority T 100 Fel 30
- Command +10 S 200 Command
- Common Lore (Adeptus Arbites) +10 S 100 Common Lore (Adeptus Arbites)
- Common Lore (Ecclesiarchy) +20 S 100 Common Lore (Ecclesiarchy) +10
- Forbidden Lore (Archaeotech) S 300 Tech-Use +20
- Interrogation +10 S 200 Interrogation
- Logic +10 S 100 Logic
- Logic +20 S 100 Logic +10
- Nerves of Steel T 300
- Orthoproxy T 100
- Peer (Adeptus Mechanicus) T 300 Fel 30
- Peer (Ecclesiarchy) T 300 Fel 30
- Peer (Inquisition) T 200 Fel 30
- Peer (Government) T 100 Fel 30
- Pistol Training (Flame) T 100
- Resistance (Fear) T 100
- Scholastic Lore (Cryptology) +10 S 100 Scholastic Lore (Cryptology)
- Scholastic Lore (Imperial Creed) +20 S 100 Scholastic Lore (Imperial Creed) +10
- Scholastic Lore (Judgement) +10 S 100 Scholastic Lore (Judgement)
- Scholastic Lore (Tactica Imperialis) +10 S 100 Scholastic Lore (Tactica Imperialis)
- Search +10 S 100 Search
- Sound Constitution T 300
- Strong Minded T 100 WP 30, Resistance (Psychic Powers)
- Talented (Logic) T 100 Logic
- Tech-Use +20 S 200 Tech-Use +10
- Adept Rank 8A (Magister) CR 45
- Catfall T 100 Ag 30
- Exotic Weapon Training (Needle Rifle) T 200
- Interrogation S 200
- Minor Psychic Power 3x T 200
- Pistol Training (Melta) T 400
- Psy Rating 2 T 300 Psy Rating 1
- Psy Rating 3 T 500 Psy Rating 2
- Psyniscience +10 S 200 Psyniscience
- Sound Constitution T 200
- Tech-Use +10 S 200 Tech-Use
- Adept Rank 8B (Sage) CR 45
- Command +20 S 200 Command +10
- Common Lore (Adeputs Arbites) +20 S 100 Common Lore (Adeputs Arbites) +10
- Concealment S 300
- Exotic Weapon Training (Web Pistol) T 200
- Forbidden Lore (Archaeotech) +10 S 300 Forbidden Lore (Archaeotech)
- Forbidden Lore (Cults) +20 S 100 Forbidden Lore (Cults) +10
- Forbidden Lore (Heresy) +20 S 100 Forbidden Lore (Heresy) +10
- Forbidden Lore (Inquisition) +20 S 100 Forbidden Lore (Inquisition) +10
- Forbidden Lore (Mutants) +20 S 100 Forbidden Lore (Mutants) +10
- Forbidden Lore (The Black Library) +10 S 300 Forbidden Lore (The Black Library)
- Mental Fortress T 100 WP 50, Strong Minded
- Peer (Adeptus Arbites) T 300 Fel 30
- Peer (Nobility) T 100 Fel 30
- Quick Draw T 200
- Rapid Reload T 200
- Scholastic Lore (Tactica Imperialis) +20 S 100 Scholastic Lore (Tactica Imperialis) +10
- Sound Constitution T 300
- Talented (Command) T 200 Command
- Unnatural Intelligence 500
- Adepta Sororita
- /-4A-5A-6A-\
- 1-2-3---4B-5B-6B---7-8
- \-4C-5C-6C-/
- WS 250 500 750 1000
- BS 100 250 500 750
- S 250 500 750 1000
- T 250 500 750 1000
- Ag 250 500 750 1000
- Int 250 500 750 1000
- Per 100 250 500 750
- WP 100 250 500 750
- Fel 250 500 750 1000
- Starting Skills:
- Common Lore (Imperial Creed)
- Literacy
- Performer (Singer)
- Speak Language (Low Gothic)
- Trade (Copyist)
- Starting Talents:
- Basic Weapon Training (Primitive)
- Melee Weapon Training (Primitive)
- Pistol Training (Las)
- Pure Faith
- Starting Gear:
- Club or Flail or Staff
- Las Pistol and Charge Pack
- Carapace Chest Plate and Mesh Cowl or Feudal Plate
- Aquila Necklace
- Chaplet Ecclesisticus
- Vestments (Good Quality Clothing)
- 4 Candles
- Writing Kit
- Copy of the Rule of the Sororitas
- Ring of Suffrage (counts as charm)
- Starting Wealth:
- 70+2d10 Thrones
- Monthly Income: Suspine Class
- Adepta Sororita Rank 1 (Novice) IH43
- Awareness S 100
- Basic Weapon Training (Las) T 100
- Basic Weapon Training (SP) T 100
- Common Lore (Ecclesiarchy) S 100
- Dodge S 100
- Drive (Ground Vehicle) S 100
- Forbidden Lore (Warp) S 100
- Performer (Singer) +10 S 100 Performer (Singer)
- Pistol Training (Primitive) T 100
- Pistol Training (SP) T 100
- Sound Constitution x2 T 200
- Swim S 100
- Trade (Copyist) +10 S 100 Trade (Copyist)
- Adepta Sororita Rank 2 (Cantus) IH44
- Charm S 100
- Climb S 100
- Common Lore (Ecclesiarchy) +10 S 100 Common Lore (Ecclesiarchy)
- Common Lore (Imperial Creed) +10 S 100 Common Lore (Imperial Creed)
- Common Lore (Imperial Creed) +20 S 100 Common Lore (Imperial Creed) +10
- Common Lore (Imperium) S 100
- Flaggelant T 100
- Hatred (Mutants) T 200
- Hatred (Psykers) T 200
- Logic S 100
- Meditation T 100
- Performer (Singer) +20 S 100 Performer (Singer) +10
- Resistance (Fear) T 100
- Scholastic Lore (Imperial Creed) S 100
- Scrutiny S 100
- Speak Language (High Gothic) S 100
- Sound Constitution x2 T 200
- Survival S 200
- Swim +10 S 100 Swim
- Trade (Apothecary) S 100
- Trade (Copyist) +20 S 100 Trade (Copyist) +10
- Adepta Sororita Rank 3 (Constantina) IH44
- Armour of Contempt T 300 WP 40
- Awareness +10 S 100 Awareness
- Basic Weapon Training (Bolt) T 100
- Common Lore (Administratum) S 100
- Concealment S 100
- Deceive S 100
- Dodge +10 S 100 Dodge
- Inquiry S 200
- Literacy +10 S 100 Literacy
- Navigation (Surface) S 100
- Pistol Training (Bolt) T 100
- Resistance (Psychic Powers) T 200
- Scholastic Lore (Archaic) S 200
- Scholastic Lore (Heraldry) S 100
- Scholastic Lore (Legend) S 100
- Search S 100
- Sound Consitution T 200
- Speak Language (High Gothic) +10 S 100 Speak Language (High Gothic)
- Swim +20 S 100 Swim +10
- Unshakeable Faith T 200
- Adepta Sororita Rank 4A (Dialogus) IH45
- Awareness +20 S 100 Awareness +10
- Charm +10 S 100 Charm
- Ciphers (Acolyte) S 100
- Ciphers (War Cant) S 100
- Common Lore (Administratum) +10 S 100 Common Lore (Administratum)
- Common Lore (Ecclesiarchy) +20 S 100 Common Lore (Ecclesiarchy) +10
- Common Lore (Imperium) +10 S 100 Common Lore (Imperium)
- Deceive +10 S 100 Deceive
- Disturbing Voice T 200
- Evaluate S 100
- Inquiry +10 S 100 Inquiry
- Intimidate S 100
- Lip Reading S 100
- Logic +10 S 100 Logic
- Mimic T 200
- Peer (Ecclesiarchy) T 100 Fel 30
- Purge the Unclean T 100 Pure Faith
- Schoalistc Lore (Bureaucracy) S 100
- Scholastic Lore (Cryptology) S 200
- Scholastic Lore (Imperial Creed) +10 S 100 Scholastic Lore (Imperial Creed)
- Scholastic Lore (Occult) S 100
- Scholastic Lore (Philosophy) S 100
- Secret Tongue (Acolyte) S 100
- Secret Tongue (Ecclisarchy) S 100
- Sound Constitution T 200
- Speak Language (choose one) S 100
- Speak Language (High Gothic) +20 S 100 Speak Language (High Gothic) +10
- Adepta Sororita Rank 4B (Hospitaler) IH46
- Awareness +20 S 100 Awareness +10
- Charm +10 S 100 Charm
- Chem-Use S 100
- Common Lore (Imperiam Guard) S 100
- Die Hard T 100 WP 40
- Divine Ministration T 100 Pure Faith
- Medicae S 100
- Nerves of Steel T 200
- Peer (Military) T 100 Fel 30
- Resistance (Cold) T 100
- Resistance (Heat) T 100
- Sound Constitution T 100
- Trade (Apothecary) +10 S 100 Trade (Apothecary)
- Adepta Sororita Rank 4C (Militant) IH48
- Arms Master T 200 BS 30, Basic Weapon Training (Any Two)
- Awareness +20 S 100 Awareness +10
- Basic Weapon Training (Flame) T 100
- Basic Weapon Training (Melta) T 200
- Cleanse and Purify T 100 Basic Weapon Training (Flame)
- Climb +10 S 100 Climb
- Common Lore (War) S 100
- Double Team T 100
- Hatred (Heretics) T 200
- Heavy Weapon Training (Bolter) T 200
- Heavy Weapon Training (Flamer) T 200
- Heavy Weapon Training (Melta) T 200
- Intimidate S 100
- Nerves of Steel T 100
- Quick Draw T 100
- Rapid Reaction T 100 Ag 40
- Rapid Reload T 100
- Sound Constitution T 100
- Wrath of the Righteous T 100 Pure Faith
- Adepta Sororita Rank 5A (Famula) IH45
- Charm +20 S 100 Charm +10
- Common Lore (Imperium) +20 S 100 Common Lore (Imperium) +10
- Concealed Cavity T 200
- Deceive +20 S 100 Deceive +10
- Disguise S 100
- Forbidden Lore (Cults) S 200
- Forbidden Lore (Heresy) S 200
- Foresight T 200 Int 30
- Inquiry +20 S 100 Inquiry +10
- Lip Reading +10 S 100 Lip Reading
- Peer (Administratum) T 200 Fel 30
- Peer (Nobility) T 100 Fel 30
- Scholastic Lore (Archaic) +10 S 200 Scholastic Lore (Archaic)
- Schoalistc Lore (Bureaucracy) +10 S 100 Schoalistc Lore (Bureaucracy)
- Scholastic Lore (Cryptology) +10 S 200 Scholastic Lore (Cryptology)
- Scholastic Lore (Heraldry) +10 S 100 Scholastic Lore (Heraldry)
- Scholastic Lore (Legend) +10 S 100 Scholastic Lore (Legend)
- Scholastic Lore (Philosophy) +10 S 100 Scholastic Lore (Philosophy)
- Secret Tongue (Administratum) S 100
- Secret Tongue (Ecclesiarchy) +10 S 100 Secret Tongue (Ecclesiarchy)
- Sound Constitution T 200
- Adepta Sororita Rank 5B (Curia) IH47
- Autosanguine T 200
- Charm +20 S 100 Charm +10
- Chem-Use +10 S 100 Chem-Use
- Common Lore (War) S 100
- Deceive +10 S 100 Deceive
- Electro Graft Use T 200
- Heightened Senes (Sight) T 200
- Heightened Senes (Smell) T 100
- Heightened Senes (Touch) T 100
- Inquiry +10 S 100 Inquiry
- Interrogation S 200
- Medicae +10 S 100 Medicae
- Resistance (Poison) T 100
- Scholastic Lore (Chymistry) S 100
- Secret Tongue (Ecclesiarchy) S 200
- Sound Constitution T 100
- Talented (Medicae) T 200 Medicae
- Tech Use S 200
- Trade (Apothecary) +20 S 100 Trade (Apothecary) +10
- Adepta Sororita Rank 5C (Elohiem) IH48
- Acrobatics S 100
- Ambidextrous T 100 Ag 30
- Blind Figthing T 100 Per 30
- Climb +20 S 100 Climb +10
- Common Lore (War) +10 S 100 Common Lore (War)
- Common Lore (War) +20 S 100 Common Lore (War) +10
- Concealment +10 S 100 Concealment
- Crushing Blow T 200 S 40
- Dodge +20 S 100 Dodge+ 10
- Furious Assault T 200 WS 35
- Gunslinger T 200 BS 40, Two-Weapon Wielder (Ballistic)
- Intimidation +10 S 100 Intimidation
- Lightning Reflexes T 200
- Melee Weapon Training (Chain) T 100
- Pilot (Jump Pack) S 200
- Silent Move S 100
- Sound Constitution T 100
- Sound Constitution T 200
- Swift Attack T 200 WS 35
- Tracking S 200
- Two-Weapon Wielder (Ballistic) T 100 BS 35, Ag 35
- Two-Weapon Wielder (Melee) T 100 WS 35, Ag 35
- Adepta Sororita Rank 6A (Nunciate) IH46
- Ciphers (Acolyte) +10 S 100 Ciphers (Acolyte)
- Ciphers (Occult) S 100
- Command S 100
- Forbidden Lore (Inquisition) S 200
- Forbidden Lore (Xenos) S 200
- Intimidate +10 S 100 Intimidate
- Lip Reading +20 S 100 Lip Reading +10
- Logic +20 S 100 Logic +10
- Master Orator T 300 Fel 30
- Scholastic Lore (Archaic) +20 S 100 Scholastic Lore (Archaic) +10
- Schoalistc Lore (Bureaucracy) +20 S 100 Schoalistc Lore (Bureaucracy) +10
- Scholastic Lore (Cryptology) +20 S 100 Scholastic Lore (Cryptology) +10
- Scholastic Lore (Imperial Creed) +20 S 100 Scholastic Lore (Imperial Creed) +10
- Scholastic Lore (Legend) +20 S 100 Scholastic Lore (Legend) +10
- Scholastic Lore (Occult) +10 S 100 Scholastic Lore (Occult)
- Scholastic Lore (Philosophy) +20 S 100 Scholastic Lore (Philosophy) +10
- Secret Tongue (Acolyte) +10 S 100 Secret Tongue (Acolyte)
- Secret Tongue (Administratum) +10 S 100 Secret Tongue (Administratum)
- Secret Tongue (Ecclesiarchy) +20 S 100 Secret Tongue (Ecclesiarchy) +10
- Sound Constitution T 200
- Total Recall T 200 Int 30
- Adepta Sororita Rank 6B (Almoness) IH47
- Command S 100
- Deceive +20 S 100 Deceive +10
- Forbidden Lore (Cults) S 300
- Forbidden Lore (Inquisition) S 200
- Forbidden Lore (Heresy) S 300
- Forbidden Lore (Mutants) S 300
- Inquiry +20 S 100 Inquiry +10
- Interrogation +10 S 200 Interrogation
- Good Reputation (Imperial Guard) T 200 Peer (Military), Fel 30
- Good Reputation (Imperial Navy) T 200 Peer (Military), Fel 30
- Jaded T 100 WP 30
- Medicae +20 S 100 Medicae +10
- Peer (Ecchlesiarchy) T 100 Fel 30
- Peer (The Insane) T 100 Fel 30
- Prosanguine T 300 Autosanguine
- Scholastic Lore (Chymistry) +10 S 100 Scholastic Lore (Chymistry)
- Sound Constitution T 100
- Tech Use +10 S 200 Tech Use
- Adepta Sororita Rank 6C (Celestian) IH49
- Acrobatics +10 S 100 Acrobatics
- Command S 100
- Crack Shot T 200 BS 40
- Dual Shot T 200 Ag 40, Two-Weapon Wielder (Ballistic)
- Dual Strike T 200 Ag 40, Two-Weapon Wielder (Melee)
- Forbidden Lore (Cults) S 200
- Forbidden Lore (Heresy) S 200
- Forbidden Lore (Inquisition) S 200
- Hip Shooting T 100 WS 40, Ag 40
- Intimidation +20 S 100 Intimidation +10
- Iron Jaw T 100 T 40
- Jaded T 100 WP 30
- Lightning Attack T 300 Swift Attack
- Melee Weapon Training (Power) T 100
- Mighty Shot T 100 BS 40
- Peer (The Ecclesiarchy) T 100 Fel 30
- Pilot (Military Craft) S 200
- Pistol Training (Flame) T 100
- Pistol Training (Plasma) T 300
- Scholastic Lore (Tactica Imperialis) S 200
- Secret Tongue (Military) S 100
- Sound Constitution x2 T 200
- Adepta Sororita Rank 7 (Superior) IH49
- Air of Authority T 100 Fel 30
- Blessed Radiance T 100 Pure Faith, any other Act of Faith
- Command +10 S 100 Command
- Disarm T 100 Ag 30
- Forbidden Lore (Cults) +10 S 200 Forbidden Lore (Cults)
- Forbidden Lore (Daemonology) S 300
- Forbidden Lore (Heresy) +10 S 200 Forbidden Lore (Heresy)
- Forbidden Lore (Inquisition) +10 S 200 Forbidden Lore (Inquisition)
- Forbidden Lore (Ordo Haereticus) S 200
- Interrogation S 100
- Interrogation +10 S 100 Interrogation
- Iron Discipline T 100 WP 30, Command
- Good Reputation (Ecclisiarchy) T 300 Fel 50, Peer (Ecclesiarchy)
- Litany of Hate T 200 Hatred (any)
- Melee Weapon Training (Shock) T 100
- Peer (The Inquisition) T 200 Fel 30
- Sound Constitution T 300
- Step Aside T 100 Dodge, Ag 40
- Strong Minded T 100 WP 30, Resistance (Psychic Powers)
- Adepta Sororita Rank 8 (Legatine) IH50
- Blademaster T 100 WS 30, Melee Weapon Training (any)
- Combat Master T 100 WS 30
- Command +20 S 100 Command +10
- Crippling Strike T 200 WS 50
- Forbidden Lore (Cults) +20 S 200 Forbidden Lore (Cults) +10
- Forbidden Lore (Heresy) +20 S 200 Forbidden Lore (Heresy) +10
- Forbidden Lore (Inquisition) +20 S 200 Forbidden Lore (Inquisition) +10
- Forbidden Lore (Ordo Haereticus) +10 S 200 Forbidden Lore (Ordo Haereticus)
- Good Reputation (The Inquisition) T 300 Fel 50, Peer (The Inquisition)
- Hatred (Daemons) T 200
- Interrogation +20 S 200 Interrogation +10
- Into the Jaws of Hell T 200 Iron Discipline
- Mental Fortress T 200 WP 50, Strong Minded
- Pistol Training (Melta) T 100
- Sound Constitution x2 T 300
- Talented (Command) T 100 Command
- Arbitrator
- /-6A-7A-8A
- 1-2-3-4-5-
- \-6B-7B-8B
- WS 250 500 750 1000
- BS 100 250 500 750
- S 500 750 1000 2500
- T 100 250 500 500
- Ag 500 750 1000 2500
- Int 100 250 500 750
- Per 250 500 750 1000
- WP 250 500 750 1000
- Fel 250 500 750 1000
- Starting Skills:
- Speak Language (Low Gothic)
- Literacy
- Common Lore (Adeptus Arbites)
- Common Lore (Imperium)
- Inquiry
- Starting Talents:
- Basic Weapon Training (SP)
- Melee Weapon Training (Primitive)
- Quick Draw or Rapid Reload
- Starting Gear:
- Shotgun with 12 Shells
- Club
- Brass Knuckles
- Knife
- Chain Coat or Flak Vest or Mesh Vest
- Uniform (Good Quality Clothing)
- 3x Stimm
- Injector
- Arbitrator ID
- Chrono
- Pack of LHO-Sticks or Flask of Amasec
- Starting Wealth:
- 50+2d10 Thrones
- Monthly Income: Suspine Class
- Arbitrator Rank 1 (Trooper) CR52
- Awareness S 100
- Basic Weapon Training (Primitive) T 100
- Basic Weapon Training (SP) T 100
- Common Lore (Adeptus Arbites) S 100
- Common Lore (Adeptus Arbites) +10 S 100 Common Lore (Adeptus Arbites)
- Common Lore (Imperium) S 100
- Drive (Ground Vehicle) S 100
- Drive (Hover Vehicle) S 100
- Inquiry S 100
- Inquiry +10 S 100 Inquiry
- Literacy S 100
- Melee Weapon Training (Primitive) T 100
- Pistol Training (Las) T 100
- Pistol Training (Primitive) T 100
- Pistol Training (SP) T 100
- Quick Draw T 100
- Rapid Reload T 100
- Sound Constitution 3x T 100
- Scrutiny S 100
- Swim S 100
- Thrown Weapon Training (Primitive) T 100
- Arbitrator Rank 2 (Enforcer) CR52
- Barter S 200
- Basic Weapon Training (Las) T 100
- Ciphers (Acolyte) S 200
- Common Lore (Adeptus Arbites) +20 S 100 Common Lore (Adeptus Arbites) +10
- Common Lore (Underworld) S 100
- Disarm T 100 Ag 30
- Double Team T 100
- Drive (Ground Vehicle) +10 S 100 Drive (Ground Vehicle)
- Intimidate S 100
- Leap Up T 100 Ag 30
- Light Sleeper T 100 Per 30
- Melee Weapon Training (Shock) T 100
- Peer (Adeptus Arbites) T 100 Fel 30
- Resistance (Cold) T 100
- Resistance (Heat) T 100
- Security S 100
- Sound Constitution T 100
- Takedown T 100
- Tech-Use S 200
- Tracking S 100
- Arbitrator Rank 3 (Regulator) CR52
- Awaraness +10 S 100 Awareness
- Basic Weapon Training (Flame) T 200
- Basic Weapon Training (Launcher) T 200
- Ciphers (Underworld) S 100
- Climb S 200
- Crushing Blow T 300 S 40
- Die Hard T 100 WP 40
- Dodge S 100
- Drive (Ground Vehicle) +20 S 100 Drive (Ground Vehicle) +10
- Heavy Weapon Training (SP) T 200
- Interrogation S 100
- Pistol Training (Flame) T 200
- Scholastic Lore (Judgement) S 100
- Secret Tongue (Acolyte) S 200
- Search S 100
- Silent Move S 200
- Sound Constitution T 100
- Sprint T 200
- Survival S 300
- Street Fighting T 200
- Two-Weapon Wielder (Ballistic) T 200 BS 35, Ag 35
- Two-Weapon Wielder (Melee) T 200 WS 35, Ag 35
- Arbitrator Rank 4 (Investigator) CR52
- Basic Weapon Training (Bolt) T 100
- Blather S 200
- Carouse S 200
- Charm S 100
- Common Lore (Administratum) S 100
- Decadence T 100 T 30
- Deceive S 100
- Evaluate S 200
- Hard Target T 100 Ag 40
- Heightened Senses (Hearing) T 100
- Heightened Senses (Sight) T 100
- Inquiry +20 S 100 Inquiry +10
- Iron Jaw T 100 T 40
- Peer (Underworld) T 100 Fel 30
- Pistol Training (Bolt) T 100
- Rapid Reaction T 100 Ag 40
- Search +10 S 100 Search
- Secret Tongue (Acolyte) +10 S 200 Secret Tongue (Acolyte)
- Security +10 S 100 Security
- Sound Constitution S 200
- Tech-Use +10 S 200 Tech-Use
- Tracking +10 S 100 Tracking
- Arbitrator Rank 5 (Arbitrator) CR 52
- Ambidextrous T 100 Ag 30
- Awareness +20 S 100 Awareness +10
- Baisc Weapon Training (Plasma) T 200
- Charm +10 S 100 Charm
- Climb +10 S 100 Climb
- Combat Master T 200 WS 30
- Common Lore (Underworld) +10 S 100 Common Lore (Underworld)
- Concealment S 100
- Deadeye Shot T 200 BS 30
- Dodge +10 S 100 Dodge
- Exotic Weapon Training (Web Pistol) T 300
- Exotic Weapon Training (Webber) T 300
- Forbidden Lore (Cults) S 200
- Forbidden Lore (Mutants) S 200
- Hardy T 100 T 40
- Heavy Weapon Training (Flame) T 200
- Interrogation +10 S 100 Interrogation
- Intimdation +10 S 100 Intimidation
- Logic S 200
- Melee Weapon Training (Chain) T 200
- Nerves of Steel T 100
- Peer (Government) T 100 Fel 30
- Pistol Training (Plasma) T 200
- Scholastic Lore (Occult) S 200
- Scholastic Lore (Tactica Imperialis) S 100
- Scrutiny +10 S 100 Scrutiny
- Secret Tongue (Gutter) S 100
- Shadowing S 200
- Silent Move +10 S 200 Silent Move
- Sleight of Hand S 200
- Sound Constitution 3x T 200
- Step Aside T 100 Ag 40, Dodge
- Sure Strike T 100 WS 30
- Swift Attack T 300 WS 35
- True Grit T 100 T 40
- Arbitrator Rank 6A (Proctor) CR 52
- Arms Master S 100 Bs 30, Basic Weapon Training (any two)
- Basic Weapon Training (Melta) T 200
- Blind Fighthing T 200 Per 30
- Ciphers (War Cant) S 200
- Climb +20 S 100 Climb +10
- Command S 100
- Evaluate +10 S 100 Evaluate
- Heavy Weapon Training (Bolt) T 200
- Heavy Weapon Training (Las) T 200
- Heavy Weapon Training (Launcher) T 200
- Heavy Weapon Training (Primitive) T 200
- Hip Shooting T 100 BS 40, Ag 40
- Interrogation +20 S 100 Interrogation +10
- Intimidation +20 S 100 Intimidation +10
- Lightning Attack T 300 Swift Attack
- Marksman T 200
- Melee Weapon Training (Power) T 200
- Pistol Training (Melta) T 200
- Secret Tongue (Military) S 200
- Sound Constitution T 300
- Survival +10 S 100 Survival
- Tracking +20 S 100 Tracking +10
- Arbitrator Rank 6B (Intelligencer) CR 52
- Blademaster T 200 WS 30, Melee Weapong Training (any one)
- Common Lore (Administratum) +10 S 100 Common Lore (Administratum)
- Counter Attack T 300 WS 40
- Criplling Strike T 300 WS 50
- Disguise S 200
- Interrogation +20 S 100 Interrogation +10
- Lip Reading S 200
- Melee Weapon Training (Power) T 200
- Resistance (Insanity) T 100
- Scholastic Lore (Buraeucracy) S 200
- Scholastic Lore (Chymistry) S 300
- Scholastic Lore (Cryptology) S 200
- Resistance (Psychic Powers) T 300
- Search +20 S 100 Search +10
- Secret Tongue (Administratum) S 300 Common Lore (Administratum), Peer (Government)
- Security +20 S 100 Security +10
- Shadowing +10 S 100 Shadowing
- Sound Constitution T 200
- Speak Language (High Gothic) S 100
- Strong Minded T 100 WP 30, Resistance (Psychic Powers)
- Talented (Inquiry) T 200 Inquiry
- Talented (Logic) T 200 Logic
- Talented (Shadowing) T 200 Shadowing
- Total Recall T 100
- Tracking +20 S 100 Tracking +10
- Arbitrator Rank 7A (Marshal) CR 52
- Bulging Biceps T 100 S 45
- Command +10 S 100 Command
- Common Lore (War) S 200
- Crack Shot T 300 BS 40
- Dual Shot T 100 Ag 40, Two-Weapon Wielder (Ballistic)
- Heavy Weapon Training (Plasma) T 200
- Independent Targeting T 100 BS 40
- Iron Discipline T 100
- Gunslinger T 200 BS 40, Two-Weapon Wielder (Ballistic)
- Peer (Inquisition) T 200 Fel 30
- Peer (Military) T 200 Fel 30
- Resistance (Poisons) T 100
- Scholastic Lore (Tactica Imperialis) +10 S 100 Scholastic Lore (Tactica Imperialis)
- Security +20 S 100 Security +10
- Sound Constitution 2x T 300
- Arbitrator Rank 7B (Magistrate) CR 52
- Air of Authority T 200 Fel 30
- Arms Master T 200 BS 30, Basic Weapon Traing (any two)
- Blind Fighting T 100 Per 30
- Charm +20 S 100 Charm +10
- Command S 200
- Common Lore (Ecclesiarchy) S 100
- Common Lore (Imperial Creed) S 100
- Forbidden Lore (Heresy) S 200
- Forbidden Lore (Psykers) S 300
- Furious Assault T 300 WS 35
- Lightning Reflexes T 100
- Literacy +10 S 100 Literacy
- Peer (Inquisition) T 200 Fel 30
- Precise Blow T 100
- Resistance (Fear) T 100
- Scholastic Lore (Bureaucracy) +10 S 100 Scholastic Lore (Bureaucracy)
- Scholastic Lore (Cryptology) +10 S 100 Scholastic Lore (Cryptology)
- Scholastic Lore (Judgement) +10 S 100 Scholastic Lore (Judgement)
- Scholastic Lore (Occult) +10 S 100 Scholastic Lore (Occult)
- Scholastic Lore (Philosophy) S 100
- Sound Constitution 2x T 200
- Speak Language (High Gothic) +10 S 100 Speak Language (High Gothic)
- Arbitrator Rank 8A (Lord Marshal) CR 52
- Cleanse and Purify T 200 Basic Weapon Training (Flame)
- Command +20 S 100 Command +10
- Common Lore (Administratum) +10 S 200 Common Lore (Administratum)
- Common Lore (War) +10 S 200 Common Lore (War)
- Counter Attack T 300 WS 40
- Crippling Strike T 300 WS 50
- Dual Strike T 300 Ag 40, Two-Weapon Wielder (Melee)
- Heavy Weapon Training (Melta) T 200
- Into the Jaws of Hell T 100 Iron Discipline
- Literacy +10 S 200 Literacy
- Scholastic Lore (Bureaucracy) S 200
- Scholastic Lore (Judgement) +10 S 100 Scholastic Lore (Jugdement)
- Scholastic Lore (Jugdement) +20 S 100 Scholastic Lore (Jugdement) +10
- Scholastic Lore (Philosphy) S 200
- Scholastic Lore (Tactica Imperialis) +20 S 100 Scholastic Lore (Tactica Imperialis) +10
- Speak Language (High Gothic) S 100
- Arbitrator Rank 8B (Justicar) CR 52
- Basic Weapon Training (Melta) T 200
- Crack Shot T 300 BS 40
- Dual Shot T 200 Ag 40, Two-Weapon Wielder (Ballistic)
- Dual Strike T 200 Ag 40, Two-Weapon Wielder (Melee)
- Forbidden Lore (Cults) +10 S 200 Forbidden Lore (Cults)
- Forbidden Lore (Inquisition) S 300
- Forbidden Lore (Heresy) +10 S 200 Forbidden Lore (Heresy)
- Forbidden Lore (Mutants) +10 S 200 Forbidden Lore (Mutants)
- Forbidden Lore (Psykers) +10 S 200 Forbidden Lore (Psykers)
- Heavy Weapon Training (Bolt) T 200
- Hip Shooting T 200 BS 40, Ag 40
- Independent Targeting T 200 BS 40
- Iron Discipline T 200 WP 30, Command
- Lightning Attack T 300 Swift Attack
- Literacy +20 S 100 Literacy +100
- Peer (Nobility) T 200 Fel 30
- Pistol Training (Melta) T 200
- Scholastic Lore (Judgement) +20 S 100 Scholastic Lore (Judgement) +10
- Scholastic Lore (Tactica Imperalis) +10 S 100 Scholastic Lore (Tactica Imperialis)
- Scrutiny +20 S 200 Scrutiny +10
- Sound Constitution x2 T 300
- Talented (Command) T 200 Command
- Wall of Steel T 200 Ag 35
- Assassin
- /-6A-7A-8A
- 1-2-3-4-5-
- \-6B-7B-8B
- WS 100 250 500 750
- BS 100 250 500 750
- S 500 750 1000 2500
- T 250 500 750 1000
- Ag 100 250 500 500
- Int 250 500 750 1000
- Per 250 500 750 1000
- WP 250 500 750 1000
- Fel 500 750 1000 2500
- Starting Skills:
- Speak Language (Low Gothic)
- Awareness
- Dodge
- Starting Talents:
- Ambidextrous or Unremarkable
- Melee Weapon Training (Primitive)
- Thrown Weapon Training or Pistol Training (Las)
- Basic Weapon Training (SP)
- Pistol Training (SP)
- Starting Gear:
- Shotgun with 12 Shells or Hunting Rifle with 16 Rounds or Autogun with 1 Clip
- Sword
- Knife
- Compact Las Pistol with 1 Charge Pack or 10 Throwing Knives
- 3x Stimm
- Charm
- Black Bodyglove (Common Quality Clothing)
- Starting Wealth:
- 120+3d10 Thrones
- Monthly Income: Trading Class
- Assassin Rank 1 (Sell-Steel) CR56
- Ambidextrous 100 T
- Awareness 100 S
- Basic Weapon Training (Las) 100 T
- Basic Weapon Training (Primitive) 100 T
- Basic Weapon Training (SP) 100 T
- Catfall 100 T
- Climb 100 S
- Drive (Ground Vehicle) 100 S
- Dodge 100 S
- Heightened Senses (Sight) 100 T
- Inquiry 100 S
- Literacy 200 S
- Melee Weapon Training (Primitive) 100 T
- Pilot (Civilian Craft) 100 S
- Pistol Training (Las) 100 T
- Pistol Training (Primitive) 100 T
- Pistol Training (SP) 100 T
- Silent Move 100 S
- Sound Constitution 2x 100 T
- Swim 100 S
- Thrown Weapon Training (Primitive) 100 T
- Unremarkable 100 T
- Assassin Rank 2 (Shadesman) CR56
- Acrobatics 100 S
- Berserk Charge 100 T
- Ciphers (Acolyte) 100 S
- Common Lore (Underworld) 100 S
- Drive (Ground Vehicle) +10 100 S Drive (Ground Vehicle)
- Drive (Hover Vehicle) 100 S
- Furious Assault 100 T WS 35
- Heightened Senses (Hearing) 100 T
- Nagivation (Surface) 100 S
- Pilot (Civilian Craft) +10 100 S Pilot (Civilian Craft)
- Security 100 S
- Shadowing 100 S
- Sound Constitution 100 T
- Speak Language (Low Gothic) +10 100 T
- Sprint 200 T
- Sure Strike 200 T WS 30
- Swim +10 100 S Swim
- Tracking 100 S
- Wrangling 200 S
- Assassin Rank 3 (Nighthawk) CR56
- Basic Weapon Training (Flame) 200 T
- Basic Weapon Training (Launcher) 200 T
- Chem-Use 100 S
- Ciphers (Underworld) 100 S
- Ciphers (War Cant) 100 S
- Climb +10 100 S Climb
- Common Lore (Adeptus Arbites) 100 S
- Common Lore (Imperial Creed) 100 S
- Common Lore (Underworld) +10 100 S Common Lore (Underworld)
- Common Lore (War) 100 S
- Concealment 100 S
- Crack Shot 100 T BS 40
- Dodge +10 100 S Dodge
- Drive (Ground Vehicle) +20 100 S Drive (Ground Vehicle) +10
- Heavy Weapon Training (SP) 200 T
- Heightened Senses (Smell) 100 T
- Jaded 100 T WP 30
- Mighty Shot 200 T BS 40
- Pilot (Civilian Craft) +20 100 S Pilot (Civilian Craft) +10
- Pistol Training (Flame) 100 T
- Rapid Reload 100 T
- Secret Tongue (Acolyte) 100 S
- Silent Move +10 100 S Silent Move
- Sleight of Hand 200 S
- Sound Constitution 200 T
- Survival 200 S
- Swift Attack 200 T WS 35
- Swim +20 100 S Swim +10
- Two-Weapon Wielder (Ballistic) 200 T BS 35, Ag 35
- Two-Weapon Wielder (Melee) 200 T WS 35, Ag 35
- Assassin Rank 4 (Secluse) CR56
- Acrobatics +10 100 S Acrobatics
- Awareness +10 100 S Awareness
- Basic Weapon Training (Bolt) 100 T
- Chem-Use +10 100 S Chem-Use
- Ciphers (War Cant) +10 100 S Ciphers (War Cant)
- Common Lore (Ecclesiarchy) 200 S
- Common Lore (Underworld) +20 100 S Common Lore (Underworld) +10
- Deadeye Shot 200 T BS 30
- Drive (Hover Vehicle) +10 100 S Drive (Hover Vehicle)
- Dual Shot 200 T Ag 40, Two-Weapon Wielder (Ballistic)
- Exotic Weapon Training (Needle Pistol) 200 T
- Exotic Weapon Training (Web Pistol) 200 T
- Heavy Weapon Training (Flame) 200 T
- Heightened Senses (Taste) 100 T
- Hip Shooting 200 T BS 40, Ag 40
- Inquiry +10 100 S Inquiry
- Lightning Reflexes 100 T
- Lip Reading 200 S
- Melee Weapon Training (Chain) 100 T
- Pistol Training (Bolt) 100 T
- Quick Draw 100 T
- Scholastic Lore (Imperial Creed) 100 S
- Scrutiny 100 S
- Search 100 S
- Security +10 100 S Security
- Sound Constitution 200 T
- Speak Language (High Gothic) 200 S
- Tech-Use 200 S
- Thrown Weapon Training (Primitive) 200 T
- Tracking +10 100 S Tracking
- Assassin Rank 5 (Assassin) CR56
- Basic Weapon Training (Plasma) 200 T
- Blademaster 200 T WS 30, Melee Weapon Training (Primitive)
- Chem-Use +20 200 S Chem-Use +10
- Ciphers (Acolyte) +10 100 S Ciphers (Acolyte)
- Ciphers (Underworld) 200 S
- Contortionist 100 S
- Disguise 100 S
- Dodge +20 100 S Dodge +10
- Exotic Weapon Training (Needle Rifle) 200 T
- Exotic Weapon Training (Webber) 200 T
- Heavy Weapon Training (Launcher) 200 T
- Heavy Weapon Training (Primtive) 200 T
- Heightened Senses (Touch) 100 T
- Inquiry +20 100 S Inquiry +10
- Interrogation 100 S
- Intimidation 100 S
- Leap Up 100 T
- Lightning Attack 200 T Swift Attack
- Marksman 200 T BS 35
- Medicae 200 S
- Melee Weapon Training (Power) 100 T
- Pistol Training (Plasma) 200 T
- Rapid Reaction 100 T Ag 30
- Scholastic Lore (Chymistry) 200 S
- Scholastic Lore (Heraldry) 200 S
- Search +10 100 S Search
- Security +20 100 S Security +10
- Shadowing +10 100 S Shadowing
- Sharpshooter 200 T BS 40, Deadeye Shot
- Sound Constitution 200 T
- Tech-Use +10 200 S Tech-Use
- Thrown Weapon Training (Chain) 200 T
- Tracking +20 100 S Tracking +10
- Wrangling +10 200 S Wrangling
- Assassin Rank 6A (Death-Adept) CR56
- Assassin Strike 100 T Ag 40, Acrobatics
- Blind Fighting 200 T Per 3
- Ciphers (War Cant) +20 100 S Ciphers (War Cant) +10
- Climb +20 100 S Climb +10
- Concealment +10 100 S Concealment
- Contortionist +10 100 S Contortionist
- Counter Attack 200 T
- Double Team 100 T
- Drive (Walker) 100 S
- Dual Strike 200 T Ag 40, Two-Weapon Wielder (Melee)
- Frenzy 200 T
- Heavy Weapon Training (Bolt) 200 T
- Heavy Weapon Training (Las) 200 T
- Intimidation +10 100 S Intimidation
- Nerves of Steel 200 T
- Pistol Training (Melta) 200 T
- Silent Move +20 100 S Silent Move +10
- Sound Constitution 200 T
- Step Aside 200 T Ag 40, Dodge
- Assassin Rank 6B (Freeblade) CR56
- Blather 200 S
- Charm 200 S
- Ciphers (Secret Society) 300 S
- Deceive 200 S
- Demolitions 200 S
- Disguise +10 100 S Disguise
- Light Sleeper 100 T Per 30
- Gamble 300 S
- Peer (Underworld) 300 T Fel 30
- Resistance (Poisons) 100 T
- Secret Tongue (Acolyte) +10 200 S Secret Tongue (Acolyte)
- Scrutiny +10 200 S Scrutiny
- Sound Constitution 300 T
- Talented (Charm) 200 T Charm
- Talented (Inquiry) 200 T Inquiry
- Talented (Shadowing) 200 T Shadowing
- Assassin Rank 7A (Nihilator) CR56
- Awareness +20 100 S Awareness +10
- Combat Master 200 T WS 30
- Contortionist +20 100 S Contortionist +10
- Crippling Strike 200 T WS 50
- Disarm 100 T Ag 30
- Hard Target 200 T Ag 40
- Heavy Weapon Training (Melta) 200 T
- Heavy Weapon Training (Plasma) 200 T
- Pilot (Military Craft) 100 S
- Precise Blow 200 T WS 40, Sure Strike
- Shadowing +20 100 S Shadowing +10
- Sound Constitution 200 T
- Survival +20 100 S Survival +10
- Thrown Weapon Training (Power) 200 T
- Assassin Rank 7B (Assassin At Marque) CR56
- Charm +10 200 S Charm
- Command 300 S
- Deceive +10 200 S Deceive
- Demolition +10 200 S Demolition
- Gunslinger 200 T BS 40, Two-Weapon Wielder (Ballistic)
- Independet Targeting 200 T BS 40
- Interrogation +10 200 S Interrogation
- Lip Reading +10 200 S Lip Reading
- Resistance (Fear) 100 T
- Scholastic Lore (Legend) 300 S
- Search +20 100 S Search +10
- Sound Constitution 300 T
- Talented (Chem-Use) 200 T Chem-Use
- Talented (Deceive) 200 T Deceive
- Talented (Interrogation) 200 T Interrogation
- Assassin Rank 8A (Imperator-Mortis) CR56
- Acrobatics +20 100 S Acrobatics +10
- Arms Master 300 T BS 30
- Battle Rage 200 T Frenzy
- Concealment +20 100 S Concealment +10
- Deflect Shot 200 T Ag 50
- Fearless 300 T
- Intimidation +20 100 S Intimdation +10
- Pilot (Military Craft) +10 200 S Pilot (Military Craft)
- Sleight of Hand +10 200 S Sleight of Hand
- Sound Constitution 200 T
- Wall of Steel 200 T Ag 35
- Assassin Rank 8B (Assassin Palantine) CR56
- Blather +10 200 S Blather
- Carouse 200 S
- Deceive +20 200 S Deceive +10
- Disguise +20 100 S Disguise +10
- Forbidden Lore (Cults) 300 S
- Forbidden Lore (Psykers) 300 S
- Logic 300 S
- Pistol Training (Melta) 300 T
- Resistance (Psychic Powers) 300 T
- Sound Constitution 300 T
- Speak Language (High Gothic) +10 200 S Speak Language (High Gothic)
- Talented (Blather) 200 T Blather
- Talented (Disguise) 200 T Disguise
- Talented (Scrutiny) 200 T Scrutiny
- Battle Sister
- 1-2-3-4-5-6-7-8
- WS 250 500 750 1000
- BS 100 250 500 750
- S 250 500 750 1000
- T 500 750 1000 2500
- Ag 250 500 750 1000
- Int 500 750 1000 2500
- Per 250 500 750 1000
- WP 100 250 500 750
- Fel 250 500 750 1000
- Starting Skills:
- Common Lore (Ecclesiarchy)
- Common Lore (Imperial Creed)
- Literacy
- Speak Language (High Gothic)
- Speak Language (Low Gothic)
- Performer (Singer)
- Starting Talents:
- Basic Weapon Training (Bolt)
- Hatred (choose one -- Heretics, Mutants, Psykers)
- Melee Weapon Training (Primitive)
- Pistol Training (SP)
- Pure Faith
- Unshakable Faith
- Starting Gear:
- Sororitas Power Armour (without Helmet)
- Godwyn-De'az Bolter and 2 Reloads
- Chaplet Ecclisiasticus (Charm)
- Ring of Suffrage
- Copy of Rule of the Sorotias
- Scoriada (Flail for Self-Flaggelation)
- Writing Kit
- Shield Robes
- Requistions:
- Rank 2 Flamer, Bolt Pistol, Sword
- Rank 3 Hand Flamer, Chainsword
- Rank 4 Meltagun, Helmet
- Rank 5 Power Sword
- Rank 6 Godwyn-de'az Storm Bolter
- Starting Wealth:
- 50 Thrones
- Monthly Income: ---
- Battle Sister Rank 1 BoM81
- Awareness 100 S
- Basic Weapon Training (Las) 100 T
- Basic Weapon Training (SP) 100 T
- Climb 100 S
- Common Lore (Ecclesiarchy) 100 S
- Common Lore (Imperial Creed) 100 S
- Faith Talent 300 T Varies
- Forbidden Lore (Heresy) 200 S
- Flagellant 200 T
- Performer (Singer) 100 S
- Pistol Training (Las) 200 T
- Pistol Training (SP) 200 T
- Sound Constitution 2x 200 T
- Trade (Copyist) 100 S
- Battle Sister Rank 2 BoM81
- Basic Weapon Training (Flame) 200 T
- Hatred (Heretics) 200 T
- Hatred (Mutants) 200 T
- Hatred (Psykers) 200 T
- Intimidation 100 S
- Faith Talent 300 T Varies
- Forbidden Lore (Ordo Haereticus) 200 S
- Performer (Singer) +10 100 S Performer (Singer)
- Pistol Training (Bolt) 100 T
- Quick Draw 100 T
- Scholastic Lore (Archaic) 200 T
- Scholastic Lore (Philosopy) 200 T
- Scrutiny 200 T
- Secret Tongue (Sororitas War Cant) 200 S
- Sound Constitution 200 T
- Tech-Use 100 S
- Thrown Weapon Training 200 T
- Trade (Copyist) +10 100 S Trade (Copyist)
- Battle Sister Rank 3 BoM82
- Ambidextrous 200 T Ag 30
- Awareness +10 200 S Awareness
- Common Lore (Ecclesiarchy) +10 100 S Common Lore (Ecclesiarchy)
- Common Lore (Imperial Creed) +10 100 S Common Lore (Imperial Creed)
- Dodge 100 S
- Drive (Ground Vehicle) 100 S
- Faith Talent 300 T Varies
- Hatred (Abhumans) 200 T
- Hatred (Radical Inquisitors) 200 T
- Hatred (Xenos) 200 T
- Heavy Weapon Training (Bolt) 300 T
- Meditation 200 T
- Melee Weapon Training (Chain) 100 T
- Mighty Shot 200 T BS 40
- Pistol Training (Flame) 200 T
- Rapid Reload 200 T
- Resistance (Psychic Powers) 300 T
- Search 200 S
- Sound Constitution 200 T
- Unshakeable Faith 200 T
- Battle Sister Rank 4 BoM82
- Armour of Contempt 300 T WP 40
- Arms Master 300 T BS 30, Basic Weapon Training (any two)
- Basic Weapon Training (Melta) 200 T
- Cleanse and Purify 200 T Basic Weapon Training (Flame)
- Climb +10 100 S Climb
- Command 200 S
- Common Lore (Imperium) 100 S
- Common Lore (War) 100 S
- Crack Shot 200 S BS 40
- Faith Talent 300 T Varies
- Forbidden Lore (Heresy) +10 200 S Forbidden Lore (Heresy)
- Forbidden Lore (Psykers) 200 S
- Hardy 400 T T 40
- Heavy Weapon Training (Flame) 300 T
- Litany of Battle 300 T Fel 30
- Literacy +10 100 S Literacy
- Sound Constitution 200 T
- Battle Sister Rank 5 BoM83
- Awareness +20 200 S Awareness +10
- Common Lore (Ecclesiarchy) +20 100 S Common Lore (Ecclesiarchy) +10
- Common Lore (Imperial Creed) +20 100 S Common Lore (Imperial Creed) +10
- Common Lore (War) +10 200 S Common Lore (War)
- Die Hard 300 T WP 40
- Drive (Hover Vehicle) 200 S
- Dodge +10 100 S Dodge
- Faith Talent 300 T Varies
- Hip Shooting 200 T BS 40, Ag 40
- Jaded 200 T WP 30
- Literacy +20 100 S Literacy +10
- Marksman 300 T BS 35
- Melee Weapon Training (Power) 200 T
- Nerves of Steel 100 T
- Scrutiny +10 200 S Scrutiny
- Search +10 100 S Search
- Silent Move 200 S
- Sound Constitution 200 T
- Tech-Use +10 200 S Tech-Use
- Battle Sister Rank 6 BoM83
- Ciphers (Sororitas War Cant) +10 200 S Ciphers (Sororitas War Cant)
- Command +10 200 S Command
- Deadeye Shot 200 T BS 30
- Drive (Ground Vehicle) +10 200 S Drive (Ground Vehicle)
- Faith Talent 300 T Varies
- Heightened Senses (Hearing) 100 T
- Heightened Senses (Sight) 100 T
- Heavy Weapon Training (Melta) 300 T
- Insanely Faithful 100 T
- Light Sleeper 200 T Per 30
- Litany of Hate 300 T Hatred (any)
- Peer (Adepta Sorotias) 200 T Fel 30
- Scholastic Lore (Imperial Creed) 200 S
- Scholastic Lore (Tactica Imperialis) 200 S
- Search +20 300 S Search +10
- Sound Constitution 200 T
- Tests of Faith 300 T WP 30
- Battle Sister Rank 7 BoM84
- Air of Authority 300 T Fel 30
- Charm 200 S
- Climb +20 100 S Climb +10
- Common Lore (War) +20 100 S Common Lore (War) +20
- Counter Attack 200 T WS 40
- Faith Talent 300 T Varies
- Fearless 200 T
- Iron Discipline 300 T WP 30, Command
- Nerves of Steel 200 T
- Scholastic Lore (Archaic) +10 200 S Scholastic Lore (Archaic)
- Scholastic Lore (Bureaucracy) 200 S
- Scholastic Lore (Imperial Creed) +10 200 S Scholastic Lore (Imperial Creed)
- Scholastic Lore (Tactica Imperialis) +10 200 S Scholastic Lore (Tactica Imperialis)
- Scrutiny +20 200 S Scrutiny +10
- Search +20 200 S Search +10
- Sharp Shooter 200 T BS 40, Deadeye Shot
- Sound Constitution 200 T
- Tech-Use +10 200 S Tech-Use
- Battle Sister Rank 8 BoM84
- Blind Fighting 200 T Per 30
- Command +20 200 S Command +10
- Drive (Ground Vehicle) +20 300 S Drive (Ground Vehicle) +10
- Faith Talent 300 T Varies
- Forbidden Lore (Psykers) +10 300 T Forbidden Lore (Psykers)
- Foresight 200 T Int 30
- Into the Jaws of Hell 300 T Iron Disciple
- Miraculous Survival 400 T
- Peer (Ecclesiarchy) 300 T Fel 30
- Scholastic Lore (Archaic) +20 200 S Scholastic Lore (Archaic) +10
- Scholastic Lore (Bureaucracy) +10 200 S Scholastic Lore (Bureaucracy)
- Scholastic Lore (Imperial Creed) +20 200 S Scholastic Lore (Imperial Creed) +10
- Scholastic Lore (Tactica Imperialis) +10 100 S Scholastic Lore (Tactica Imperialis)
- Scholastic Lore (Tactica Imperialis) +20 200 S Scholastic Lore (Tactica Imperialis) +10
- Sound Constitution 200 T
- Cleric
- /-6A-7A-8A
- 1-2-3-4-5-
- \-6B-7B-8B
- WS 250 500 750 1000
- BS 100 250 500 750
- S 250 500 750 1000
- T 250 500 750 1000
- Ag 250 500 750 1000
- Int 250 500 750 1000
- Per 250 500 750 1000
- WP 100 250 500 750
- Fel 100 250 500 750
- Starting Skills:
- Common Lore (Imperial Creed)
- Literacy
- Speak Language (Low Gothic)
- Performer (Singer) or Trade (Copyist)
- Trade (Cook) or Trade (Valet)
- Starting Talents:
- Melee Weapon Training (Primitive)
- Pistol Training (SP)
- Basic Weapon Training (Primitive) or Thrown Weapon Training (Primitive)
- Starting Gear:
- Hammer or Sword
- Stub Revoler and 6 Bullets or Autopistol and 1 Clip
- Crossbow and 10 Bolts or 5 Throwing Knives
- Chain Coat or Flak Vest
- Aquila Necklace
- Ecclesiarchy Robes (Good Quality Clothing)
- 4 Candles
- Charm
- Backpack
- Starting Wealth:
- 300+5d10 Thrones
- Monthly Income: Ministorum Class
- Cleric Rank 1 (Novice) CR62
- Awareness 100 S
- Basic Weapon Training (Primitive) 100 T
- Common Lore (Ecclesiarchy) 100 S
- Common Lore (Imperial Creed) 100 S
- Drive (Ground Vehicle) 100 S
- Inquiry 100 S
- Literacy 100 S
- Melee Weapon Training (Primitive) 100 T
- Performer (Singer) 200 S
- Pilot (Civilian Craft) 100 S
- Pistol Training (Las) 100 T
- Pistol Training (Primitive) 100 T
- Pistol Training (SP) 100 T
- Resistance (Cold) 100 T
- Resistance (Heat) 100 T
- Sound Constitution 3x 100 T
- Thrown Weapon Training (Primitive) 200 T
- Trade (Cook) 100 S
- Trade (Copyist) 100 S
- Trade (Valet) 100 S
- Cleric Rank 2 (Initiate) CR62
- Barter 100 S
- Basic Weapon Training (Las) 100 T
- Basic Weapon Training (SP) 100 T
- Ciphers (Acolyte) 200 S
- Climb 100 S
- Common Lore (Ecclesiarchy) +10 100 S Common Lore (Ecclesiarchy)
- Common Lore (Imperium) 100 S
- Deceive 100 S
- Die Hard 100 T WP 40
- Flagellant 100 T
- Hatred (Mutants) 100 T
- Heightened Senses (Hearing) 200 T
- Literacy +10 100 S Literacy
- Peer (Ecclesiarchy) 100 T Fel 30
- Performer (Musician) 200 S
- Performer (Singer) +10 100 S Performer (Singer)
- Rapid Reload 200 T
- Sound Constitution 2x 100 T
- Swim +10 100 S Swim
- Cleric Rank 3 (Priest) CR62
- Awareness +10 100 S Awareness
- Blather 100 S
- Charm 100 S
- Common Lore (Imperial Creed) +10 100 S Common Lore (Imperial Creed)
- Common Lore (Imperium) +10 100 S Common Lore (Imperium)
- Disarm 100 T Ag 30
- Dodge 100 S
- Drive (Ground Vehicle) +10 100 S Drive (Ground Vehicle)
- Forbidden Lore (Heresy) 100 S
- Hard Target 200 T Ag 40
- Hatred (Criminals) 100 T
- Heightened Senses (Sight) 200 T
- Inquiry +10 100 S Inquiry
- Melee Weapon Training (Shock) 300 T
- Peer (Workers) 100 T Fel 30
- Performer (Musician) +10 100 S Performer (Musician)
- Performer (Singer) +20 100 S Performer (Singer) +10
- Quick Draw 200 T
- Scholastic Lore (Imperial Creed) 100 S
- Scholastic Lore (Legend) 100 S
- Scrutiny 100 S
- Secret Tongue (Acolyte) 100 S
- Secret Tongue (Ecclesiarchy) 100 S
- Sound Constitution 100 T
- Sprint 100 T
- Swim +20 100 S Swim +10
- Tech-Use 200 T
- Cleric Rank 4 (Preacher) CR62
- Barter +10 100 S Barter
- Basic Weapon Training (Bolt) 100 T
- Basic Weapon Training (Flame) 100 T
- Basic Weapon Training (Launcher) 100 T
- Blademaster 100 T WS 30, Melee Weapon Training (any)
- Blather +10 100 S Blather
- Carouse 100 S
- Command 100 S
- Common Lore (Imperial Creed) +20 100 S Common Lore (Imperial Creed) +10
- Decadence 100 T T 30
- Deceive +10 100 S Deceive
- Disguise 300 S
- Forbidden Lore (Cults) 100 S
- Gamble 300 S
- Hatred (Xenos -- choose one) 100 T
- Master Orator 100 T Fel 30
- Melee Weapon Training (Chain) 100 T
- Peer (Middle Classes) 100 T Fel 30
- Performer (Storyteller) 100 S
- Pilot (Civilian Craft) +10 100 S Pilot (Civilian Craft)
- Pistol Training (Bolt) 200 T
- Pistol Training (Flame) 200 T
- Scholastic Lore (Legend) +10 100 S Scholastic Lore (Legend)
- Scholastic Lore (Occult) 100 S
- Secret Tongue (Acolyte) +10 100 S Secret Tongue (Acolyte)
- Sound Constitution 2x 100 T
- Speak Language (High Gothic) 100 S
- Talented (Gamble) 200 T Gamble
- Unshakeable Faith 100 T
- Cleric Rank 5 (Cleric) CR62
- Air of Authority 100 T Fel 30
- Charm +10 100 S Charm
- Command +10 100 S Command
- Common Lore (Ecclesiarchy) +20 100 S Common Lore (Ecclesiarchy) +10
- Crushing Blow 200 T S 40
- Drive (Ground Vehicle) +20 100 S Drive (Ground Vehicle) +10
- Forbidden Lore (Heresy) +10 100 S Forbidden Lore (Heresy)
- Forbidden Lore (Psykers) 100 S
- Hatred (Psykers) 100 T
- Heavy Weapon Training (Flame) 200 T
- Heavy Weapon Training (SP) 200 T
- Inquiry +20 100 S Inquiry +10
- Interrogation 100 S
- Iron Discipline 100 T WP 30, Command
- Iron Jaw 100 T T 40
- Medicae 300 S
- Navigation (Surface) 200 S
- Nerves of Steel 100 T
- Scholastic Lore (Philosophy) 100 S
- Scrutiny +10 200 S Scrutiny
- Secret Tongue (Ecclesiarchy) 100 S
- Secret Tongue (Gutter) 300 S
- Sound Constitution 200 T
- Swift Attack 300 T WS 35
- Talented (Medicae) 200 T
- True Grit 100 T T 40
- Two Weapon Wielder (Melee) 200 T WS 35, Ag 35
- Cleric Rank 6A (Confessor) CR62
- Awareness +20 100 S Awareness +10
- Barter +20 100 S Barter +10
- Ciphers (Acolyte) +10 200 S Ciphers (Acolyte)
- Common Lore (Administratum) 200 S
- Common Lore (Imperium) +20 100 S Common Lore (Imperium) +10
- Leap Up 100 T Ag 30
- Lip Reading 200 S
- Literacy +20 100 S Literacy +10
- Logic 100 S
- Melee Weapon Training (Power) 200 T
- Navigation (Surface) +10 200 S Navigation (Surface)
- Peer (Administratum) 100 T Fel 30
- Pilot (Civilian Craft) +20 100 S Pilot (Civilian Craft) +10
- Rapid Reaction 100 T Ag 40
- Resistance (Insanity) 100 T
- Resistance (Psychic Powers) 300 T
- Scholastic Lore (Bureaucracy) 200 S
- Scholastic Lore (Imperial Creed) +10 100 S Scholastic Lore (Imperial Creed)
- Scholastic Lore (Legend) +20 100 S Sholastic Lore (Legend) +10
- Scholastic Lore (Tactica Imperialis) 100 S
- Search 200 S
- Silent Move 200 S
- Sound Constitution 200 T
- Strong Minded 100 T WP 30, Resistance (Psychic Powers)
- Sure Strike 200 T WS 30
- Takedown 200 T
- Talented (Search) 200 T Search
- Tech-Use +20 200 S Tech-Use +10
- Total Recall 200 T Int 30
- Two-Weapon Wielder (Ballistic) 200 T BS 35, Ag 35
- Cleric Rank 6B (Exorcist) CR62
- Basic Weapon Training (Plasma) 200 T
- Cleanse and Purify 100 T Basic Weapon Training (Flame)
- Common Lore (War) 300 S
- Dodge +10 100 S Dodge
- Forbidden Lore (Daemonology) 200 S
- Forbidden Lore (Mutants) 200 S
- Forbidden Lore (Psykers) +10 100 S Forbidden Lore (Psykers)
- Hatred (Daemons) 100 T
- Heavy Weapon Training (Launcher) 300 T
- Heavy Weapon Training (Primitive) 300 T
- Interrogation +10 100 S Interrogation
- Intimidation 200 S
- Melee Weapon Training (Power) 100 T
- Orthoproxy 100 T
- Pistol Training (Plasma) 200 T
- Resistance (Fear) 200 T
- Resistance (Psychic Powers) 100 T
- Scholastic Lore (Imperial Creed) +10 100 S Scholastic Lore (Imperial Creed)
- Scholastic Lore (Occult) +10 100 S Scholastic Lore (Occult)
- Sound Constitution 200 T
- Speak Language (High Gothic) +10 100 S Speak Language (High Gothic)
- Cleric Rank 7A (Bishop) CR62
- Ambidextrous 300 T Ag 30
- Blather +20 100 S Blather +10
- Carouse +10 100 S Carouse
- Charm +20 100 S Charm +10
- Command +20 100 S Command +10
- Concealment 300 S
- Deadeye Shot 200 T BS 30
- Deceive +20 100 S Deceive +10
- Forbidden Lore (Mutants) 300 S
- Good Reputation (Ecclesiarchy) 100 T Fel 50, Peer (Ecclesiarchy)
- Interrogation +10 100 S Interrogation
- Light Sleeper 100 T Per 30
- Logic +10 100 S Logic
- Peer (Adeptus Arbites) 100 T Fel 30
- Peer (Inquisition) 200 T Fel 30
- Peer (Nobility) 100 T Fel 30
- Pistol Training (Plasma) 200 T
- Resistance (Poisons) 100 T
- Scholastic Lore (Bureaucracy) +10 100 S Scholastic Lore (Bureaucracy)
- Scholastic Lore (Tactica Imperialis) +10 100 S Scholastic Lore (Tactica Imperialis)
- Secret Tongue (Ecclesiarchy) +20 100 S Secret Tongue (Ecclesiarchy) +10
- Secret Tongue (Administatrum) 300 S
- Security 200 S
- Sharpshooter 200 T BS 40, Deadeye Shot
- Sleight of Hand 300 S
- Sound Constitution 300 T
- Speak Language (High Gothic) +10 100 S Speak Language (High Gothic)
- Wall of Steel 300 T Ag 35
- Cleric Rank 7B (Zealot) CR62
- Basic Weapon Training (Melta) 200 T
- Battle Rage 300 T Frenzy
- Bulging Biceps 300 T S 45
- Chem-Use 300 S
- Ciphers (War Cant) 300 S
- Crack Shot 300 T BS 40
- Fearless 100 T
- Frenzy 300 T
- Forbidden Lore (Mutants +10) 200 S Forbidden Lore (Mutants)
- Forbidden Lore (Warp) 200 S
- Good Reputation (Ecclesiarchy) 200 T Fel 50, Peer (Ecclesiarchy)
- Hatred (Cults -- choose one) 100 T
- Insanely Faithful 200 T
- Intimidation +10 200 S Intimidation
- Lightning Attack 300 T Swift Attack
- Peer (Inquisition) 100 T Fel 30
- Peer (Military) 100 T Fel 30
- Scholastic Lore (Legend) +20 100 S Scholastic Lore (Legend) +10
- Scholastic Lore (Occult) +20 100 S Scholastic Lore (Occult) +10
- Scholastic Lore (Tactica Imperialis) 100 S
- Sound Constitution 200 T
- Strong Minded 100 T WP 30, Resistance (Psychic Powers)
- Talented (Chem-Use) 200 T Chem-Use
- Cleric Rank 8A (Hierophant) CR62
- Carouse +20 100 S Carouse +10
- Combat Master 100 T WS 30
- Common Lore (Machine Cult) 100 S
- Crippling Strike 100 T WS 50
- Dual Shot 200 T Ag 40, Two-Weapon Wielder (Ballistic)
- Evaluate 300 S
- Forbidden Lore (Daemonology) 300 S
- Forbidden Lore (Psykers) +10 300 S Forbidden Lore (Psykers)
- Forbidden Lore (Warp) 300 S
- Gunslinger 200 T BS 40, Two-Weapon Wielder (Ballistic)
- Independant Targeting 200 T BS 40
- Interrogation +20 100 S Interrogation +10
- Lip Reading +10 200 S Lip Reading
- Logic +20 100 S Logic +10
- Peer (Astropaths) 100 T Fel 30
- Peer (Government) 100 T Fel 30
- Pistol Training (Melta) 200 T
- Scholastic Lore (Philosophy) +10 100 S Scholastic Lore (Philosophy)
- Scholastic Lore (Tactica Imperialis) +20 100 S Scholastic Lore (Tactica Imperialis) +10
- Sound Constitution 300 T
- Speak Language (High Gothic) +20 100 S Speak Language (High Gothic) +10
- Wrangling 100 S
- Cleric Rank 8B (Redemptionist) CR62
- Awareness +20 100 S Awareness
- Charm +20 100 S Charm +10
- Combat Master 100 T WS 30
- Command +20 100 S Command +10
- Forbidden Lore (Daemonology) +10 100 S Forbidden Lore (Daemonology)
- Forbidden Lore (Heresy) +20 100 S Forbidden Lore (Heresy) +10
- Forbidden Lore (Psykers) +20 100 S Forbidden Lore (Psykers) +10
- Forbidden Lore (Warp) +10 200 S Forbidden Lore (Warp)
- Forbidden Lore (Xenos) 300 S
- Independent Targeting 100 T BS 40
- Interrogation +20 100 S Interrogation +10
- Into the Jaws of Hell 100 T Iron Discipline
- Litany of Hate 100 T Hatred (any)
- Pistol Training (Melta) 300 T
- Secret Tongue (Ecclesiarchy) +20 100 S Secret Tongue (Ecclesiarchy) +10
- Secret Tongue (Military) 300 S
- Sound Constitution 300 T
- Speak Language (High Gothic) +20 100 S Speak Language (High Gothic) +10
- Guardsman
- /-6A-7A-8A
- 1-2-3-4-5---6B-7B-8B
- \-6C-7C-8C
- WS 100 250 500 750
- BS 100 250 500 750
- S 100 250 500 500
- T 250 500 750 1000
- Ag 250 500 750 1000
- Int 500 750 1000 2500
- Per 250 500 750 1000
- WP 500 750 1000 2500
- Fel 500 750 1000 2500
- Starting Skills:
- Speak Language (Low Gothic)
- Drive (Ground Vehicle) or Swim
- Starting Talents:
- Melee Weapon Training (Primitive)
- Pistol Training (Primitive) or Pistol Training (Las)
- Basic Weapon Training (Las)
- Basic Weapon Training (Primitive) or Basic Weapon Training (SP)
- Starting Gear:
- Sword or Axe or Hammer
- Flintlock Pistol and 12 Shots or Las Pistol and 1 Charge Pack
- Lasgun and 1 Charge Pack
- Bow and 10 Arrows or Musket and 12 Shots or Shotgun and 12 Shells
- Knife
- Guard Flak Armour
- Uniform or Stealth Gear or Street Clothes (Common Quality Clothing)
- 1 Week Corpse Starch Rations
- Mercenary Licence or Explosive Collar (Still attached) or Imperial Infantryman's Uplifting Primer
- Starting Wealth:
- 70+1d10 Thrones
- Monthly Income: Military Class
- Guardsman Rank 1 (Conscript) CR71
- Awareness S 100
- Basic Weapon Training (Las) T 100
- Basic Weapon Training (Primitive) T 100
- Basic Weapon Training (SP) T 100
- Drive (Ground Vehicle) S 100
- Drive (Walker) S 200
- Melee Weapon Training (Primitive) T 100
- Pistol Training (Las) T 100
- Pistol Training (Primitive) T 100
- Pistol Training (SP) T 100
- Sound Constitution 3x T 100
- Swim S 100
- Thrown Weapon Training (Primitive) T 100
- Guardsman Rank 2 (Guard) CR71
- Basic Weapon Training (Launcher) T 100
- Ciphers (Acolyte) S 100
- Ciphers (War Cant) S 100
- Common Lore (Imperial Guard) S 100
- Common Lore (War) S 200
- Dodge S 100
- Drive (Ground Vehicle) +10 S 100 Drive (Ground Vehicle)
- Drive (Walker) +10 S 200 Drive (Walker)
- Heavy Weapon Training (SP) T 200
- Inquiry S 200
- Quick Draw S 100
- Sound Constitution T 100
- Survival S 100
- Swim +10 S 100 Swim
- Two-Weapon Wielder (Ballistic) T 200 BS 35, Ag 35
- Guardsman Rank 3 (Armsman) CR71
- Ambidextrous T 200
- Basic Weapon Training (Flame) T 100
- Common Lore (Imperium) S 200
- Crippling Strike T 100 WS 50
- Drive (Ground Vehicle) +20 S 100 Drive (Ground Vehicle) +10
- Drive (Walker) +20 S 200 Drive (Walker) +10
- Gamble S 200
- Inquiry +10 S 200 Inquiry
- Intimdation S 100
- Literacy S 300
- Melee Weapon Training (Shock) T 200
- Navigation (Surface) S 100
- Pilot (Military Craft) S 100
- Pistol Training (Flame) T 100
- Rapid Reload T 100
- Sound Constitution T 100
- Swift Attack T 200 WS 35
- Swim +20 S 100 Swim +10
- Guardsman Rank 4 (Sergeant) CR71
- Basic Weapon Training (Bolt) T 100
- Barter S 300
- Carouse S 200
- Ciphers (War Cant) +10 S 100 Ciphers (War Cant)
- Common Lore (Imperial Creed) S 100
- Common Lore (Imperial Guard) +10 S 100 Common Lore (Imperial Guard)
- Crushing Blow T 200 S 40
- Demolition S 100
- Dual Shot T 200 Ag 40, Two-Weapon Wielder (Ballistic)
- Dual Strike T 100 Ag 40, Two-Weapon Wielder (Melee)
- Hip Shooting T 200 BS 40, Ag 40
- Interrogation S 200
- Intimdation +10 S 100 Intimdation
- Melee Weapon Training (Chain) T 100
- Navigation (Surface) +10 S 100 Navigation (Surface)
- Pilot (Military Craft) +10 S 100 Pilot (Military Craft)
- Resistance (Fear) T 100
- Secret Tongue (Military) S 100
- Sound Constitution T 100
- Sure Strike T 200 WS 30
- Takedown T 100
- Tech-Use S 200
- Two-Weapon Wielder (Melee) T 200 WS 35, Ag 35
- Guardsman Rank 5 (Veteran) CR71
- Arms Master T 100 BS 30, Basic Weapon Traing (any two)
- Basic Weapon Training (Melta) T 100
- Basic Weapon Training (Plasma) T 100
- Blind Fightging T 100 Per 30
- Bulging Biceps T 100 S 45
- Ciphers (Acolyte) +10 S 100 Ciphers (Acolyte)
- Ciphers (War Cant) +20 S 200 Ciphers (War Cant) +10
- Climb S 200
- Command S 100
- Demolition +10 S 100 Demolition
- Die Hard T 100 WP 40
- Dodge +10 S 100 Dodge
- Gamble +10 S 200 Gamble
- Hard Target T 100 Ag 40
- Hatred (Xenos -- choose one) T 200
- Heavy Weapon Training (Bolt) T 100
- Heavy Weapon Training (Las) T 100
- Heavy Weapon Training (Launcher) T 100
- Iron Jaw T 200 T 40
- Medicae S 200
- Pilot (Military Craft) +20 S 100 Pilot (Military Craft) +10
- Search S 200
- Secret Tongue (Acolyte) +10 S 100 Secret Tongue (Acolyte)
- Secret Tongue (Military) +10 S 100 Secret Tongue (Military)
- Sound Constitution x2 T 200
- Step Aside T 100 Ag 40, Dodge
- Survival +10 S 100 Survival
- True Grit T 100 T 40
- Guardsman Rank 6A (Assault Veteran) CR71
- Blademaster T 100 WS 30, Melee Weapong Training (any)
- Chem-Use S 200
- Combat Master T 100 WS 30
- Common Lore (Imperial Creed) +10 S 100 Common Lore (Imperial Creed)
- Counter Attack T 200 WS 40
- Demolition +20 S 100 Demolition +10
- Dodge +20 S 200 Dodge+ 10
- Double Team T 100
- Frenzy T 100
- Furious Assault T 100
- Leap Up T 100 Ag 30
- Lightning Attack T 300 Swift Attack
- Melee Weapon Training (Power) T 100
- Precise Blow T 100
- Sound Constitution T 200
- Survival +20 S 100 Survival +10
- Guardsman Rank 6B (Lieutenant) CR71
- Blather S 300
- Charm S 300
- Chem-Use S 200
- Command +10 S 100 Command
- Common Lore (Ecclesiarchy) S 100
- Common Lore (Imperial Creed) +10 S 100 Common Lore (Imperial Creed)
- Common Lore (War) +10 S 100 Common Lore (War)
- Deceive S 300
- Evaluate S 300
- Interrogation S 100
- Literacy +10 S 200 Literacy
- Navigation (Surface) +20 S 100 Navigation (Surface) +10
- Scholastic Lore (Tactica Imperials) S 100
- Trade (Copyist) S 100
- Hatred (Mutants) S 100
- Medicae +10 S 200 Medicae
- Melee Weapon Training (Power) S 100
- Pistol Training (Plasma) T 200
- Scrutiny S 200
- Sound Constitution T 200
- Guardsman Rank 6C (Scout) CR71
- Awareness +10 S 100 Awareness
- Climb +10 S 200 Climb
- Concealment S 200
- Deadeye Shot T 100 BS 30
- Heighened Senses (Hearing) T 200
- Heighened Senses (Sight) T 200
- Heighened Senses (Smell) T 200
- Leap Up T 200 Ag 30
- Melee Weapon Training (Power) T 200
- Navigation (Surface) +20 S 100 Navigation (Surface) +10
- Security S 200
- Silent Move S 200
- Sound Constitution T 200
- Guardsman Rank 7A (Shock Trooper) CR71
- Carouse +10 S 200 Carouse
- Chem-Use +10 S 200 Chem-Use
- Cleanse and Purify T 200 Basic Weapon Training (Flame)
- Concealment S 200
- Hardy T 200 T 40
- Heavy Weapon Training (Melta) T 200
- Heavy Weapon Training (Plasma) T 200
- Sound Constitution 2x T 200
- Talented (Chem-Use) T 200 Chem-Use
- Guardsman Rank 7B (Captain) CR71
- Air of Authority T 100 Fel 30
- Common Lore (Imperial Guard) +20 S 100 Common Lore (Imperial Guard) +10
- Exotic Weapon Training (Web Pistol) T 200
- Hatred (Psykers) T 100
- Interrogation +10 S 100 Interrogation
- Iron Discipline T 200 WP 30, Command
- Lightning Attack T 300 Swift Attack
- Logic S 300
- Nerves of Steel T 200
- Peer (Military) T 100 Fel 30
- Pistol Training (Melta) T 100
- Resistance (Psychic Powers) T 300
- Scholastic Lore (Imperial Creed) S 100 Common Lore (Imperial Creed) +10
- Scholastic Lore (Tactica Imperialis) +10 S 100 Scholastic Lore (Tactica Imperialis)
- Secret Tongue (Military) +20 S 100 Secret Tongue (Military) +10
- Sound Constitution 2x T 200
- Strong-Minded T 100 WP 30, Resistance (Psychic Powers)
- Talented (Blather) T 200 Blather
- Talented (Charm) T 200 Charm
- Guardsman Rank 7C (Marksman) CR71
- Chem-Use S 200
- Concealment +10 S 200 Concealment
- Disguise S 300
- Lightning Reflexes T 200
- Marksman T 200 BS 35
- Mighty Shot T 100 BS 40
- Security +10 S 200 Security
- Shadowing S 300
- Sharpshooter T 200 BS 40, Deadeye Shot
- Sound Constitution 2x T 200
- Survival +20 S 100 Survival +10
- Talented (Shadowing) T 300 Shadowing
- Guardsman Rank 8A (Storm Trooper) CR71
- Battle Rage T 100 Frenzy
- Berserk Charge T 100
- Deflect Shot T 200 Ag 50
- Exotic Weapon Training (Web Pistol) T 200
- Exotic Weapon Training (Webber) T 200
- Fearless T 200
- Insanely Faithful T 200
- Intimidation +20 S 100 Intimidation +10
- Pistol Training (Launcher) T 200
- Pistol Training (Melta) T 200
- Pistol Training (Plasma) T 200
- Sound Constitution 2x T 300
- Guardsman Rank 8B (Commander) CR71
- Carouse +10 S 200 Carouse
- Command +20 S 100 Command +10
- Common Lore (War) +20 S 200 Common Lore (War) +10
- Concealment S 200
- Frenzy T 100
- Good Reputation (Imperial Guard) T 100 Fel 50, Peer (Imperial Guard)
- Hatred (Cults -- choose one) T 100
- Interrogation +20 S 100 Interrogation +10
- Into the Jaws of Hell T 200 Iron Discipline
- Leap Up T 200 Ag 30
- Litany of Hate T 200 Hatred (any)
- Master Orator T 200 Fel 30
- Peer (Inquisition) T 200 Fel 30
- Scholastic Lore (Tactica Imperialis) +20 S 100 Scholastic Lore (Tactica Imperialis) +10
- Sound Constitution 2x T 300
- Talented (Deceive) T 100 Deceive
- Total Recall T 100 Int 30
- Unshakeable Faith T 100
- Guardsman Rank 8C (Sniper) CR71
- Awareness +20 S 100 Awareness +10
- Chem-Use +10 S 200 Chem-Use
- Concealment +20 S 200 Concealment +10
- Crack Shot T 300 BS 40
- Exotic Weapon Training (Needle Rifle) T 300
- Lightning Attack T 300 Swift Attack
- Pistol Training (Melta) T 200
- Pistol Training (Plasma) T 200
- Silent Move +10 S 100 Silent Move
- Sound Constitution 2x T 300
- Talented (Disguise) T 100 Disguise
- Talented (Tracking) T 100 Tracking
- Imperial Psyker
- /-4A-5A-6A-7A-8A
- 1-2-3-
- \-4B-5B-6B-7B-8B
- WS 500 750 1000 2500
- BS 250 500 750 1000
- S 250 500 750 1000
- T 250 500 750 1000
- Ag 500 750 1000 2500
- Int 100 250 500 750
- Per 100 250 500 750
- WP 100 250 500 750
- Fel 500 750 1000 2500
- Starting Skills:
- Speak Language (Low Gothic) (Int)
- Psyniscience (Per)
- Invocation (WP)
- Trade (Merchant) (Fel) or Trade (Soothsayer) (Fel)
- Literacy (Int)
- Starting Talents:
- Melee Weapon Training (Primitive)
- Pistol Training (SP) or Pistol Training (Las)
- Psy Rating 1
- Starting Traits:
- Sanctioned Psyker
- Starting Gear:
- Axe or Sword
- Staff
- Compact Stub Revolver and 3 Bullets or Compact Las Pistol and 1 Charge Pack
- Knife (Psykana Mercy Blade)
- Quilted Vest
- Tatty Robe (Poor Quality Clothing)
- Book of Imperial Saints or Deck of Cards or dice
- Psy Focus
- Sanctioning Brand
- Starting Wealth:
- 50+1d5 Thrones
- Monthly Income: Suspine Class
- Imperial Psyker Rank 1 (Sanctionite) CR74
- Awareness 100 S
- Chem Geld 100 T
- Common Lore (Imperial Creed) 100 S
- Common Lore (Imperium) 100 S
- Drive (Ground Vehicle) 100 S
- Flagellant 100 T
- Forbidden Lore (Warp) 100 S
- Hatred (Daemons) 100 T
- Invocation 100 S
- Literacy 100 S
- Meditation 100 T
- Melee Weapon Training (Primitive) 100 T
- Minor Psychic Power 100 T
- Pistol Training (Las) 100 T
- Pistol Training (Primitive) 100 T
- Pistol Training (SP) 100 T
- Psy Rating 1 100 T
- Psyniscience 100 S
- Quick Draw 100 T
- Scholastic Lore (Occult) 100 S
- Sound Constitution 200 T
- Swim 100 S
- Trade (Merchant) 100 S
- Trade (Soothsayer) 100 S
- Imperial Psyker Rank 2 (Neonate) CR74
- Basic Weapon Training (Primitive) 100 T
- Chem-Use 100 S
- Ciphers (Acolyte) 100 S
- Deceive 100 S
- Forbidden Lore (Psykers) 100 S
- Leap Up 100 T Ag 30
- Light Sleeper 100 T Per 30
- Minor Psychic Power 3x 100 T
- Paranoia 100 T
- Peer (the Insane) 100 T Fel 30
- Performer (Musician) 100 S
- Performer (Singer) 100 S
- Performer (Storyteller) 100 S
- Pilot (Civilian Craft) 100 S
- Psy Rating 2 200 T Psy Rating 1
- Rapid Reload 100 T
- Sleight of Hand 200 S
- Wrangling 100 S
- Imperial Psyker Rank 3 (Aspirant) CR74
- Ambidextrous 100 T Ag 30
- Awareness +10 100 S Awareness
- Basic Weapon Training (Las) 100 T
- Basic Weapon Training (SP) 100 T
- Blather 100 S
- Blind Fighting 100 T Per 30
- Die Hard 100 T WP 40
- Dodge 100 S
- Inquiry 100 S
- Literacy +10 100 S Literacy
- Melee Weapon Training (Shock) 100 T
- Minor Psychic Power 4x 100 T
- Peer (Academics) 100 T Fel 30
- Rapid Reaciton 100 T Ag 40
- Scholastic Lore (Heraldry) 100 S
- Scholastic Lore (Legend) 100 S
- Secret Tongue (Acolyte) 100 S
- Sound Constitution 200 T
- Tech-Use 100 S
- Trade (Copyist) 100 S
- Trade (Soothsayer) +10 100 S Trade (Soothsayer)
- Unshakeable Faith 100 T
- Imperial Psyker Rank 4A (Savant Militant) CR74
- Barter 100 S
- Basic Weapon Training (Flame) 100 T
- Carouse 100 S
- Chem-Use +10 100 S Chem-Use
- Cleanse and Purify 100 T Basic Weapon Training (Flame)
- Climb 100 S
- Common Lore (War) 100 S
- Corpus Conversion 100 T Psy Rating 2
- Criplling Strike 100 T WS 50
- Crushing Blow 100 T S 40
- Dodge +10 100 S Dodge
- Drive (Ground Vehicle) +10 100 S Drive (Ground Vehicle)
- Drive (Hover Vehicle) 100 S
- Drive (Walker) 100 S
- Frenzy 100 T
- Hard Target 100 T Ag 40
- Iron Jaw 100 T T 40
- Logic 100 S
- Minor Psychic Power 2x 100 T
- Navigation (Surface) 100 S
- Power Well 200 T Psy Rating 2
- Psy Rating 3 200 T Psy Rating 2
- Psychic Power 200 T
- Resistance (Cold) 100 T
- Resistance (Heat) 100 T
- Sound Constitution 200 T
- Street Fighthing 100 T
- Survival 100 S
- Trade (Cook) 100 S
- Imperial Psyker Rank 4B (Scholar Materium) CR74
- Binary Chatter 100 T
- Catfall 100 T Ag 30
- Chem-Use +10 100 S Chem-Use
- Ciphers (Occult) 100 S
- Common Lore (Machine Cult) 200 S
- Common Lore (Tech) 100 S
- Deadeye Shot 100 T BS 30
- Evaluate 100 S
- Forbidden Lore (Psykers) +10 100 S Forbidden Lore (Psykers)
- Invocation +10 100 S Invocation
- Iron Jaw 100 T T 40
- Logic 100 S
- Medicae 100 S
- Minor Psychic Power 2x 100 T
- Peer (Astropaths) 100 T Fel 30
- Power Well 200 S Psy Rating 2
- Psy Rating 3 200 S Psy Rating 2
- Psychic Power 200 T
- Psyniscience +10 100 S Psyniscience
- Scholastic Lore (Astromancy) 100 S
- Scholastic Lore (Chymistry) 100 S
- Secret Tongue (Acolyte) +10 100 S
- Speak Language (High Gothic) 100 S
- Sprint 100 T
- Tech-Use +10 100 S Tech-Use
- Technical Knock 100 T Int 30
- Trade (Prospector) 100 S
- Trade (Wright) 100 S
- Imperial Psyker Rank 5A (Savant Warrant) CR74
- Basic Weapon Training (Bolt) 100 T
- Battle Rage 100 T Frenzy
- Carouse +10 100 S Carouse
- Ciphers (War Cant) 100 S
- Common Lore (Imperial Guard) 100 S
- Common Lore (War) +10 100 S Common Lore (War)
- Crack Shot 100 T BS 40
- Deadeye Shot 100 T BS 30
- Demolition 200 S
- Drive (Hover Vehicle) +10 100 S Drive (Hover Vehicle)
- Drive (Walker) +10 100 S Drive (Walker)
- Gamble 100 S
- Hip Shooting 100 T BS 40, Ag 40
- Inquiry +10 100 S Inquiry
- Melee Weapon Training (Chain) 100 T
- Mental Rage 100 T Frenzy
- Minor Psychic Power 100 T
- Nerves of Steel 100 T
- Pilot (Military Craft) 100 S
- Pistol Training (Bolt) 200 T
- Pistol Training (Flame) 200 T
- Psychic Power 200 T
- Search 100 S
- Security 200 S
- Secret Tongue (Military) 100 S
- Swift Attack 300 T WS 35
- Tech-Use +10 100 S Tech-Use
- Technical Knock 100 T
- Trade (Cook) +10 100 S Trade (Cook)
- Trade (Technomat) 100 S
- Two-Weapon Wielder (Ballistic) 100 T BS 35, Ag 35
- Two-Weapon Wielder (Melee) 100 T WS 35, Ag 35
- Imperial Psyker Rank 5B (Scholar Medicae) CR74
- Awareness +20 100 S Awareness +10
- Barter 100 S
- Carouse 100 S
- Corpus Conversion 200 T Psy Rating 2
- Crippling Strike 100 T WS 50
- Crushing Blow 100 T S 40
- Decadence 100 T T 30
- Discipline Focus (choose one) 200 T Psy Rating 3
- Forbidden Lore (Mutants) 100 S
- Inquiry +10 100 S Inquiry
- Jaded 100 T WP 30
- Literacy +20 100 S Literacy +10
- Master Chirugeon 100 T Medicae +10
- Medicae +10 100 S Medicae
- Minor Psychic Power 2x 100 T
- Psy Rating 4 200 T Psy Rating 3
- Psychic Power 2x 100 T
- Scholastic Lore (Archaic) 100 S
- Scholastic Lore (Chymistry) +10 100 S Scholastic Lore (Chymistry)
- Scholastic Lore (Imperial Creed) 100 S
- Scrutiny 100 S
- Sound Constitution 200 T
- Street Fighting 100 T
- Trade (Agri) 100 S
- Trade (Apothecary) 100 S
- Trade (Embalmer) 100 S
- Two-Weapon Wielder (Ballistic) 100 T BS 35, Ag 35
- Two-Weapon Wielder (Melee) 100 T WS 35, Ag 35
- Imperial Psyker Rank 6A (Lieutenant-Savant) CR74
- Barter +10 100 S Barter
- Berserk Charge 100 T
- Blademaster 100 T WS 30, Melee Weapon Training (any)
- Charm 100 S
- Chem-Use +20 100 S Chem-Use +10
- Ciphers (War Cant) +10 100 S Ciphers (War Cant)
- Command 100 S
- Common Lore (Administratum) 100 S
- Common Lore (Imperial Guard) +10 100 S Common Lore (Imperial Guard)
- Common Lore (War) +20 100 S Common Lore (War)
- Deceive +10 100 S Deceive
- Demolition +10 100 S Demolition
- Disarm 100 T Ag 30
- Discipline Focus (choose one) 200 T Psy Rating 3
- Exotic Weapon Training (Needle Pistol) 200 T
- Furious Assault 100 T WS 35
- Interrogation 200 S
- Jaded 100 T WP 30
- Melee Weapon Training (Power) 100 T
- Minor Psychic Power 2x 100 T
- Nagivation (Surface) +10 100 S Nagivation (Surface)
- Peer (Military) 200 T Fel 30
- Pilot (Military Craft) +10 100 S Pilot (Military Craft)
- Precise Blow 100 T WS 30, Sure Strike
- Psy Rating 4 200 T Psy Rating 3
- Resistance (Fear) 100 T
- Scholastic Lore (Tactica Imperialis) 100 S
- Scrutiny 100 S
- Secret Tongue (Military) +10 100 S Secret Tongue (Military)
- Sound Constitution 200 T
- Sure Strike 100 T WS 30
- True Grit 100 T T 40
- Imperial Psyker Rank 6B (Scholar Arcanum) CR74
- Blather +10 100 S Blather
- Ciphers (Occult) +10 100 S Ciphers (Occult)
- Crack Shot 100 T BS 40
- Discipline Focus (choose one) 200 T Psy Rating 3
- Dodge +10 100 S Dodge
- Favoured by the Warp 200 T WP 35
- Forbidden Lore (Heresy) 300 S
- Forbidden Lore (Psykers) +20 100 S Forbidden Lore (Psykers) +10
- Forbidden Lore (Warp) +10 100 S Forbidden Lore (Warp)
- Forbidden Lore (Xenos) 100 S
- Foresight 100 T Int 30
- Hard Target 100 T Agi 40
- Interrogation 100 S
- Invocation +20 100 S Invocation +10
- Mimic 100 T
- Minor Psychic Power 3x 100 T
- Peer (Void Born) 100 T Fel 30
- Power Well 200 T Psy Rating 2
- Psychic Power 2x 100 T
- Resistance (Psychic Powers) 100 T
- Scholastic Lore (Astromancy) +10 100 S Scholastic Lore (Astromancy)
- Scholastic Lore (Cryptology) 100 S
- Scholastic Lore (Imperial Creed) +10 100 S Scholastic Lore (Imperial Creed)
- Scholastic Lore (Legend) +10 100 S Scholastic Lore (Legend)
- Secret Tongue (Acolyte) +20 100 S Secret Tongue (Acolyte) +10
- Speak Language (High Gothic) +10 100 S Speak Language (High Gothic)
- Strong Minded 100 T WP 30, Resistance (Psychic Powers)
- Tech-Use +20 100 S Tech-Use +10
- Trade (Cartographer) 100 S
- Trade (Copyist) +10 100 S Trade (Copyist)
- Imperial Psyker Rank 7A (Savant Adjunct) CR74
- Awareness +20 100 S Awareness +10
- Charm +10 200 S Charm
- Command +10 300 S
- Common Lore (Adeptus Arbites) 100 S
- Common Lore (Ecclesiarchy) 100 S
- Common Lore (Imperial Guard) +20 100 S Common Lore (Imperial Guard)
- Common Lore (Tech) +10 100 S Common Lore (Tech)
- Concealment 100 S
- Dodge +20 100 S Dodge +10
- Evaluate 100 S
- Forbidden Lore (Psykers) 200 S Forbidden Lore (Psykers) +10
- Intimidation 100 S
- Invocation +10 200 S Invocation
- Logic +10 100 S Logic
- Medicae 100 S
- Pistol Training (Plasma) 300 T
- Power Well 200 T Psy Rating 2
- Scholastic Lore (Judgement) 100 S
- Scholastic Lore (Legend) +10 100 S Scholastic Lore (Legend)
- Scholastic Lore (Tactica Imperialis) +10 100 S Scholastic Lore (Tactica Imperialis)
- Scrutiny +10 300 S Scrutiny
- Secret Tongue (Military) +20 100 S Secret Tongue (Military) +10
- Sound Constitution 200 T
- Speak Language (High Gothic) 100 S
- Trade (Valet) 100 S
- Imperial Psyker Rank 7B (Scholar Obscurus) CR74
- Ciphers (Occult) +20 100 S Ciphers (Occult) +10
- Common Lore (Tech) +10 100 S Common Lore (Tech)
- Dark Soul 200 T
- Discipline Focus (choose one) 200 T Psy Rating 3
- Forbidden Lore (Cults) 200 S
- Forbidden Lore (Daemonology) 300 S
- Forbidden Lore (Inquisition) 200 S
- Forbidden Lore (Heresy) +10 300 S Forbidden Lore (Heresy)
- Forbidden Lore (Mutants) +10 100 S Forbidden Lore (Mutants)
- Inquiry +20 100 S Inquiry +10
- Lip Reading 100 S
- Melee Weapon Training (Chain) 200 T
- Melee Weapon Training (Power) 200 T
- Mental Fortress 100 T WP 50, Strong Minded
- Minor Psychic Power 3x 100 T
- Peer (Inquisition) 200 T Fel 30
- Psy Rating 5 200 T Psy Rating 4
- Psychic Power 2x 100 T
- Psyniscience +20 100 S Psyniscience +10
- Resistance (Fear) 100 T
- Scholastic Lore (Archaic) +10 100 S Scholastic Lore (Archaic)
- Scholastic Lore (Heraldry) +10 100 S Scholastic Lore (Heraldry)
- Scholastic Lore (Legend) +20 100 S Scholastic Lore (Legend) +10
- Scholastic Lore (Philosophy) 100 S
- Scrutiny +10 100 S Scrutiny
- Sound Constitution 200 T
- Trade (Soothsayer) +20 100 S Trade (Soothsayer) +10
- Imperial Psyker Rank 8A (Perceptor-Savant) CR74
- Air of Authority 100 T Fel 30
- Armour of Contempt 100 T WP 40
- Binary Chatter 100 T
- Ciphers (War Cant) +20 100 S Ciphers (War Cant) +10
- Command +20 100 S Command +10
- Deceive +20 100 S Deceive +10
- Demolition +20 100 S Demolition +10
- Discipline Focus (choose one) 200 T Psy Rating 3
- Favoured by the Warp 200 T
- Forbidden Lore (Cults) 200 S
- Forbidden Lore (Heresy) 200 S
- Forbidden Lore (Inquisition) 200 S
- Forbidden Lore (Psykers) +20 100 S Forbidden Lore (Psykers) +10
- Foresight 100 T Int 30
- Good Reputation (Imperial Guard) 100 T Fel 50, Peer (Imperial Guard)
- Into the Jaws of Hell 100 T Iron Discipline
- Iron Discipline 100 T WP 30, Command
- Lip Reading 100 S
- Litany of Hate 100 T Hatred (any)
- Logic +20 100 S Logic +10
- Medicae +10 100 S Medicae
- Mental Fortress 100 T WP 50, Strong Minded
- Minor Psychic Power 3x 100 T
- Navigation (Stellar) 100 S
- Navigation (Surface) +20 100 S Navigation (Surface) +10
- Peer (Government) 100 T Fel 30
- Pilot (Spacecraft) 100 S
- Pistol Traing (Melta) 200 T
- Psy Rating 5 200 T Psy Rating 4
- Psychic Power 100 T
- Psyniscience +10 100 S Psyniscience
- Scholastic Lore (Heraldry) +10 100 S Scholastic Lore (Heraldry)
- Scholastic Lore (Judgement) +10 100 S Scholastic Lore (Judgement)
- Scholastic Lore (Philosophy) 100 S
- Scholastic Lore (Tactica Imperialis) +20 100 S Scholastic Lore (Tactica Imperialis)
- Scrutiny +20 100 S Scrutiny
- Sound Constitution 200 T
- Strong Minded 100 T WP 30, Resistance (Psychic Powers)
- Total Recall 100 T Int 30
- Imperial Psyker Rank 8B (Scholar Emperyean) CR74
- Air of Authority 100 T Fel 30
- Armour of Contempt 100 T WP 40
- Blather +20 100 S Blather +10
- Common Lore (Tech) +20 100 S Common Lore (Tech) +10
- Deceive +10 100 S Deceive
- Discipline Focus (choose one) 200 T Psy Rating 3
- Evaluate +10 100 S Evaluate
- Fearless 100 T
- Forbidden Lore (Archeotech) 100 S
- Forbidden Lore (Cults) +10 200 S Forbidden Lore (Cults)
- Forbidden Lore (Daemonolgy) +20 300 S Forbidden Lore (Daemonolgy) +10
- Forbidden Lore (Inquisition) +10 200 S Forbidden Lore (Inquisition)
- Forbidden Lore (Mutants) +20 100 S Forbidden Lore (Mutants) +10
- Forbidden Lore (The Black Library) 300 S
- Forbidden Lore (Warp) +20 100 S Forbidden Lore (Warp) +10
- Forbidden Lore (Xenos) +10 100 S Forbidden Lore (Xenos)
- Godd Reputation (Inquisition) 200 T Fel 50, Peer (Inquisition)
- Logic +10 100 S Logic
- Logis Implant 100 T
- Master Orator 100 T
- Medicae +20 100 S Medicae +10
- Minor Psychic Power 4x 100 T
- Nerves of Steel 100 T
- Peer (Government) 100 T Fel 30
- Psy Rating 6 200 T Psy Rating 5
- Psychic Power 2x 100 T
- Scholastic Lore (Astromancy) +20 100 S Scholastic Lore (Astromancy) +10
- Scholastic Lore (Chymistry) +20 100 S Scholastic Lore (Chymistry) +10
- Scholastic Lore (Heraldry) +20 100 S Scholastic Lore (Heraldry) +10
- Scholastic Lore (Imperial Creed) +20 100 S Scholastic Lore (Imperial Creed) +10
- Scholastic Lore (Jugdement) 100 S
- Scrutiny +20 100 S Scrutiny +10
- Sound Constitution 200 T
- Trade (Artist) 100 S
- Scum
- /-6A-7A-8A
- 1-2-3-4-5-
- \-6B-7B-8B
- WS 250 500 750 1000
- BS 100 250 500 750
- S 500 750 1000 2500
- T 500 750 1000 2500
- Ag 100 250 500 750
- Int 250 500 750 1000
- Per 250 500 750 1000
- WP 250 500 750 1000
- Fel 100 250 500 750
- Starting Skills:
- Speak Language (Low Gothic)
- Blather
- Charm or Dodge
- Deceive
- Awareness
- Common Lore (Imperium)
- Starting Talents:
- Ambidextrous or Unremarkable
- Melee Weapon Training (Primitive)
- Pistol Training (SP)
- Basic Weapon Training (SP)
- Starting Gear:
- Autogun and 1 Clip or Shotgun and 12 Shells
- Autopistol and 1 Clip
- Brass Knuckles or Club
- Knife
- Quilted Vest or Beast Furs
- Street Ware or Rags or Dirty Coveralls (Poor Quality Clothing)
- Starting Wealth:
- 10+1d5 Thrones
- Monthly Income: Outcast Class
- Scum Rank 1 (Dreg) CR82
- Ambidextrous 100 T Ag 30
- Awareness 100 S
- Awareness +10 100 S Awareness
- Barter 100 S
- Basic Weapon Training (Primitive) 100 T
- Basic Weapon Training (SP) 100 T
- Charm 100 S
- Common Lore (Imperium) 100 S
- Deceive 100 S
- Dodge 100 S
- Drive (Ground Vehicle) 100 S
- Melee Weapon Training (Primitive) 100 T
- Navigation (Surface) 100 S
- Pistol Training (Las) 100 T
- Pistol Training (Primitive) 100 T
- Pistol Training (SP) 100 T
- Sound Constitution 2x 100 T
- Swim 100 S
- Thrown Weapon Training (Primitive) 100 T
- Unremarkable 100 T
- Scum Rank 2 (Outcast) CR82
- Basic Weapon Training (Las) 200 T
- Ciphers (Acolyte) 100 S
- Ciphers (Underworld) 100 S
- Common Lore (Underworld) 100 S
- Concealment 100 S
- Deceive +10 200 S Deceive
- Inquiry 100 S
- Light Sleeper 100 T Per 30
- Literacy 300 S
- Medicae 200 S
- Peer (Workers) 100 T Fel 30
- Peer (Underworld) 100 T Fel 30
- Quick Draw 100 T
- Secret Tongue (Gutter) 100 S
- Security 100 S
- Sleight of Hand 100 S
- Sound Constitution 100 T
- Swim +10 100 S Swim
- Wrangling 200 S
- Scum Rank 3 (Outlaw) CR82
- Blind Fighting 100 T Per 30
- Ciphers (Acolyte) +10 100 S Ciphers (Acolyte)
- Ciphers (Underworld) 100 S
- Common Lore (Adeptus Arbites) 100 S
- Double Team 200 T
- Evaluate 100 S
- Gamble 100 S
- Hard Target 100 T Ag 40
- Hardy 100 T T 40
- Heightened Senses (Hearing) 100 T
- Heightened Senses (Sight) 100 T
- Pilot (Civilian Craft) 100 S
- Rapid Reload 200 T
- Resistance (Poisons) 100 T
- Search 100 S
- Secret Tongue (Acolyte) 100 S
- Sound Constitution 100 T
- Sprint 200 T
- Scum Rank 4 (Renegade) CR82
- Basic Weapon Training (Flame) 200 T
- Basic Weapon Training (Launcher) 200 T
- Carouse 100 S
- Catfall 100 T Ag 30
- Chem-Use 200 S
- Ciphers (Underworld) +10 100 S Ciphers (Underworld)
- Disarm 200 T Ag 30
- Counter Attack 100 T WS 40
- Dodge +10 100 S Dodge
- Heavy Weapon Training (SP) 200 T
- Leap Up 100 T Ag 30
- Melee Weapon Training (Shock) 300 T
- Nerves of Steel 200 T
- Pistol Training (Flame) 200 T
- Rapid Reaction 100 T Ag 40
- Secret Tongue (Gutter) +10 100 S Secret Tongue (Gutter)
- Silent Move 100 S
- Sound Constitution 100 T
- Sure Strike 200 T WS 30
- Street Fighting 100 T
- Scum Rank 5 (Rogue) CR82
- Arms Master 100 T BS 30, Basic Weapon Training (any two)
- Awareness +20 100 S Awareness +10
- Barter +10 100 S Barter
- Basic Weapon Training (Bolt) 100 T
- Ciphers (Underworld) +20 100 S Ciphers (Underworld) +10
- Common Lore (Imperium) +10 100 S Common Lore (Imperium)
- Common Lore (Underworld) +10 100 S Common Lore (Underworld)
- Drive (Ground Vehicle) +20 100 S Drive (Ground Vehicle) +10
- Evaluate +10 100 S Evaluate
- Intimidation 200 S
- Marksman 100 T BS 35
- Melee Weapon Training (Chain) 200 T
- Pistol Training (Bolt) 100 T
- Scholastic Lore (Judgement) 200 S
- Scrutiny 200 S
- Secret Tongue (Acolyte) +10 100 S Secret Tongue (Acolyte)
- Sharpshooter 100 T BS 40, Deadeye Shot
- Sound Constitution 200 T
- Takedown 200 T
- Tech-Use 200 S
- Tracking 200 S
- Two-Weapon Wielder (Ballistic) 200 T BS 35, Ag 35
- Scum Rank 6A (Cutter) CR82
- Acrobatics 100 S
- Climb 100 S
- Command 100 S
- Common Lore (Underworld) +20 100 S Common Lore (Underworld) +10
- Contortionist 100 S
- Demolition 100 S
- Die Hard 100 T WP 40
- Dodge +20 100 S Dodge +10
- Heavy Weapon Training (Bolt) 300 T
- Heavy Weapon Training (Launcher) 300 T
- Interrogation 200 S
- Intimidation +10 200 S Intimidation
- Iron Jaw 200 T T 40
- Medicae +10 200 S Medicae
- Melee Weapon Training (Power) 200 T
- Resistance (Cold) 100 T
- Resistance (Fear) 100 T
- Resistance (Heat) 100 T
- Sleight of Hand +10 100 S Sleight of Hand
- Sound Constitution 200 T
- Step Aside 200 T Ag 40, Dodge
- Swift Attack 300 T WS 35
- Swim +20 100 S Swim +10
- Two-Weapon Wielder (Melee) 100 T WS 35, Ag 35
- Scum Rank 6B (Fixer) CR82
- Carouse +10 100 S Carouse
- Charm +10 100 S Charm
- Ciphers (Acolyte) +20 100 S Ciphers (Acolyte) +10
- Common Lore (Imperial Creed) 100 S
- Common Lore (Imperium) +20 100 S Common Lore (Imperium) +10
- Common Lore (War) 100 S
- Decadence 100 T T 30
- Disguise 100 S
- Exotic Weapon Training (Web Pistol) 100 T
- Gamble +10 100 S Gamble
- Gunslinger 200 T BS 40, Two-Weapon Wielder (Ballistic)
- Hip Shooting 200 T BS 40, Ag 40
- Inquiry +10 100 S Inquiry
- Mighty Shot 100 T BS 40
- Peer (Military) 200 T Fel 30
- Performer (Dancer) 200 S
- Performer (Musician) 200 S
- Performer (Singer) 200 S
- Secret Tongue (Gutter) +20 100 S Secret Tongue (Gutter)
- Sound Constitution 200 T
- Total Recall 100 T Int 30
- Wrangling +10 200 S Wrangling
- Scum Rank 7A (Stubjack) CR82
- Acrobatics +10 100 S Acrobatics
- Ciphers (Acolyte) +20 100 S Ciphers (Acolyte) +10
- Ciphers (War Cant) 200 S
- Climb +10 100 S Climb
- Command +10 100 S Command
- Common Lore (Adeptus Arbites) +10 100 S Common Lore (Adeptus Arbites)
- Concealment +10 100 S Concealment
- Contortionist +10 100 S Contortionist
- Decadence 200 T T 30
- Demolition +10 100 S Demolition
- Evaluate +20 100 S Evaluate
- Furious Assault 100 T WS 35
- Heavy Weapon Training (Flame) 300 T
- Interrogation +10 100 S Interrogation
- Jaded 200 T WP 30
- Navigation (Surface) +10 100 S Navigation (Surface)
- Scholastic Lore (Tactica Imperialis) 200 S
- Search +10 100 S Search
- Security +10 100 S Security
- Shadowing 100 S
- Silent Move +10 100 S Silent Move
- Sound Constitution 300 T
- Tracking +10 200 S Tracking
- True Grit 100 T T 40
- Scum Rank 7B (Shark) CR82
- Barter +20 100 S Barter +10
- Blademaster 100 T WS 30, Melee Weapon Training (any)
- Blather +10 100 S Blather
- Charm +20 100 S Charm +10
- Common Lore (Administratum) 100 S
- Common Lore (Ecclesiarchy) 100 S
- Deceive +10 100 S Deceive
- Disguise +10 100 S Disguise
- Gamble +20 100 S Gamble +10
- Inquiry +10 100 S Inquiry
- Lip Reading 100 S
- Peer (Administratum) 300 T Fel 30
- Peer (Ecclesiarchy) 300 T Fel 30
- Peer (Middle Classes) 300 T Fel 30
- Pilot (Civilian Craft) +10 100 S Pilot (Civilian Craft)
- Pistol Training (Melta) 100 T
- Pistol Training (Plasma) 100 T
- Scholastic Lore (Heraldry) 100 S
- Sleight of Hand +10 100 S Sleight of Hand
- Step Aside 200 T Ag 40, Dodge
- Sound Constitution 200 T
- Trade (Copyist) 100 S 100
- Scum Rank 8A (Gang Lord) CR82
- Acrobatics +20 100 S Acrobatics +10
- Air of Authority 100 T Fel 30
- Blademaster 100 T WS 30, Melee Weapon Training (any)
- Climb +20 100 S Climb +10
- Combat Master 100 T WS 30
- Command +20 100 S Command +10
- Concealment +20 100 S Concealment +10
- Contortionist +20 100 S Contortionist +10
- Crippling Strike 100 T WS 50
- Demolition +20 100 S Demolition +10
- Dual Strike 100 T Ag 40, Two-Weapon Wielder (Melee)
- Exotic Weapon Training (Needle Pistol) 100 T
- Forbidden Lore (Archaeotech) 300 S
- Good Reputation (Underworld) 100 T Fel 50, Peer (Underworld)
- Interrogation +20 100 S Interrogation +10
- Inquiry +10 100 S Inquiry
- Logic 200 S
- Lightning Reflexes 200 T
- Melee Weapon Training (Power) 100 T
- Navigation (Surface) +20 100 S Navigation (Surface) +10
- Peer (Inquisition) 300 T Fel 30
- Pilot (Civilian Craft) +10 100 S Pilot (Civilian Craft)
- Scholastic Lore (Cryptology) 100 S
- Search +20 100 S Search +10
- Security +20 100 S Security +10
- Shadowing +10 100 S Shadowing
- Silent Move +20 100 S Silent Move +10
- Sleight of Hand +20 100 S Sleight of Hand +10
- Sound Constitution 300 T
- Tech-Use +10 100 S Tech-Use
- Wall of Steel 100 T Ag 35
- Scum Rank 8B (Charlatan) CR82
- Air of Authority 100 T Fel 30
- Blather +20 100 S Blather +10
- Carouse +20 100 S Carouse +10
- Common Lore (Machine Cult) 100 S
- Deceive +20 100 S Deceive +10
- Die Hard 200 T WP 40
- Dodge +20 100 S Dodge +10
- Dual Shot 200 T Ag 40, Two-Weapon Wielder (Melee)
- Furious Assault 200 T WS 35
- Independent Targeting 200 T BS 40
- Intimidation +10 100 S Intimdation
- Lip Reading +10 100 S Lip Reading
- Master Orator 200 T Fel 30
- Medicae +10 200 S Medicae
- Melee Weapon Training (Power) 100 T
- Peer (Inquisition) 200 T Fel 30
- Peer (Government) 300 T Fel 30
- Peer (Nobility) 300 T Fel 30
- Pilot (Civilian Craft) +20 100 S Pilot (Civilian Craft) +10
- Scholastic Lore (Cryptology) 100 S
- Scholastic Lore (Judgement) +10 200 S Scholastic Lore (Judgement)
- Scholastic Lore (Legend) 100 S
- Search +10 100 S Search
- Security +10 100 S Security
- Sound Constitution 300 T
- Speak Language (High Gothic) 100 S
- Tech-Use +10 200 S Tech-Use
- Tech-Priest
- /-6A-7A-8A
- 1-2-3-4-5-
- \-6B-7B-8B
- WS 250 500 750 1000
- BS 250 500 750 1000
- S 500 750 1000 2500
- T 100 250 500 750
- Ag 500 750 1000 2500
- Int 100 250 500 750
- Per 250 500 750 1000
- WP 100 250 500 750
- Fel N/A N/A N/A N/A
- Starting Skills:
- Speak Language (Low Gothic)
- Tech-Use
- Literacy
- Secret Tongue (Tech)
- Trade (Scrimshawer) or Trade (Copyist)
- Starting Talents:
- Melee Weapon Training (Primitive)
- Basic Weapon Training (Las)
- Pistol Training (Las)
- Electro Graft Use
- Starting Traits:
- Mechanicus Implants
- Starting Gear:
- Metal Staff
- Las Pistol and 1 Charge Pack
- Knife
- Flak Vest
- Glow Lamp
- Data Slate
- Mechanicus Robes and Vestments (Good Quality Clothing)
- 1d10 Spare Parts
- Vial of Sacred Machine Oil
- Starting Wealth:
- 150+1d10 Thrones
- Monthly Income: Mechanicus Class
- Tech-Priest Rank 1 (Technographer) CR88
- Basic Weapon Training (Las) 100 T
- Basic Weapon Training (Primitive) 100 T
- Basic Weapon Training (SP) 100 T
- Binary Catter 100 T
- Chem Geld 100 T
- Common Lore (Machine Cult) 100 S
- Common Lore (Tech) 100 S
- Drive (Ground Vehicle) 100 S
- Electro Graft Use 100 T
- Evaluate 100 S
- Feedback Screech 100 T Tech-Priester
- Forbidden Lore (Adeptus Mechanicus) 100 S
- Light Sleeper 100 T Per 30
- Literacy 100 S
- Literacy +10 100 S Literacy
- Logic 100 S
- Melee Weapon Training (Primitive) 100 T
- Pilot (Civilian Craft) 100 S
- Pistol Training (Las) 100 T
- Pistol Training (Primitive) 100 T
- Pistol Training (SP) 100 T
- Rapid Reload 100 T
- Secret Tongue (Tech) 100 S
- Sound Constitution 2x 100 T
- Tech-Use 100 S
- Technical Knock 100 T Int 30
- Thrown Weapon Training (Primitive) 300 T
- Trade (Copyist) 100 S
- Trade (Scrimshawer) 100 S
- Tech-Priest 2 (Mech-Wright) CR88
- Arms Master 100 T BS 30, Basic Weapon Training (any two)
- Blind Fighting 200 T Per 30
- Ciphers (Acolyte) 100 S
- Common Lore (Tech) +10 100 S Common Lore (Tech)
- Deadeye Shot 100 T BS 30
- Demolition 100 S
- Drive (Ground Vehicle) +10 100 S Drive (Ground Vehicle)
- Drive (Walker) 100 S
- Heightened Senses (Sight) 100 T
- Iron Jaw 100 T T 40
- Luminen Charge 100 T Tech-Priest
- Luminen Shock 200 T Tech-Priest
- Medicae 100 S
- Mimic 100 T
- Peer (Adeptus Mechanicus) 100 T Fel 30
- Quick Draw 100 T
- Scholastic Lore (Chymistry) 100 S
- Security 100 S
- Sound Constitution 100 T
- Tech-Use +10 100 S Tech-Use
- Trade (Armourer) 100 S
- Trade (Miner) 100 S
- Trade (Smith) 100 S
- Trade (Technomant) 100 S
- Tech-Priest 3 (Electro-Priest) CR88
- Basic Weapon Training (Bolt) 200 T
- Basci Weapon Training (Launcher) 200 T
- Common Lore (Machine Cult) +10 100 S Common Lore (Machine Cult)
- Common Lore (Imperial Creed) 100 S
- Common Lore (Imperium) 100 S
- Crack Shot 100 T BS 40
- Drive (Ground Vehicle) +20 100 S Drive (Ground Vehicle) +10
- Drive (Hover Vehicle) 100 S
- Drive (Walker) +10 100 S Drive (Walker)
- Electric Succour 100 T Tech-Priest
- Forbidden Lore (Adeptus Mechanicus) 100 S Forbidden Lore (Adeptus Mechanicus)
- Heightened Senses (Hearing) 100 T
- Heightened Senses (Touch) 100 T
- Leap Up 100 T Ag 30
- Literacy +20 100 S Literacy +10
- Logic +10 100 S Logic
- Logis Implant 200 T
- Luminen Blast 200 T Tech-Priest
- Mechandrite Use (Medicae) 200 T Tech-Priest
- Mechandrite Use (Utility) 100 T Tech-Priest
- Melee Weapon Training (Shock) 200 T
- Pistol Training (Bolt) 200 T
- Nerves of Steel 100 T
- Scholastic Lore (Numerology) 100 S
- Secret Tongue (Acolyte) 200 S
- Secret Tongue (Tech) +10 100 S Secret Tongue (Tech)
- Sound Constitution 100 T
- Speak Language (High Gothic) 100 S
- Trade (Wright) 100 S
- Tech-Priest 4 (Enginseer) CR88
- Ambidextrous 100 T Agi 30
- Awareness 200 S
- Basic Weapon Training (Flame) 100 T
- Chem-Use 100 S
- Common Lore (Imperial Guard) 200 S
- Common Lore (Machine Cult) +20 100 S Common Lore (Machine Cult) +10
- Common Lore (War) 100 S
- Concealed Cavity 100 T
- Crippling Strike 100 T WS 50
- Demolition +10 100 S Demolition
- Drive (Hover Vehicle) +10 100 S Drive (Hover Vehicle)
- Drive (Walker) +20 100 S Drive (Walker) +10
- Evaluate +10 100 S Evaluate
- Ferric Lure 100 T
- Heavy Weapon Training (SP) 100 T
- Heightened Senses (Smell) 100 T
- Mechandrite Use (Manipulator) 100 T Tech-Priest
- Mechandrite Use (Optical) 100 T Tech-Priest
- Melee Weapon Training (Chain) 200 T
- Navigation (Stellar) 100 S
- Navigation (Surface) 100 S
- Pilot (Military Craft) 100 S
- Pistol Training (Flame) 100 T
- Resistance (Fear) 200 T
- Resistance (Poisons) 100 T
- Scholastic Lore (Astromancy) 100 S
- Scholastic Lore (Chymistry) +10 100 S Scholastic Lore (Chymistry)
- Scholastic Lore (Numerology) +10 100 S Scholastic Lore (Numerology)
- Security +10 100 S Security
- Secret Tongue (Acolyte) +10 200 S Secret Tongue (Acolyte)
- Sound Constitution 200 T
- Total Recall 100 T Int 30
- Trade (Armourer) +10 100 S Trade (Armourer)
- Trade (Technomat) +10 100 S Trade (Technomat)
- Trade (Wright) +10 100 S Trade (Wright)
- Two-Weapon Wielder (Ballistic) 100 T BS 35, Ag 35
- Two-Weapon Wielder (Melee) 100 T WS 35, Ag 35
- Tech-Priest 5 (Tech-Priest) CR88
- Basic Weapon Training (Melta) 200 T
- Basic Weapon Training (Plasma) 200 T
- Blademaster 100 T WS 30, Melee Weapon Training (any)
- Combat Master 100 T WS 30
- Command 300 S
- Common Lore (Administratum) 100 S
- Common Lore (Imperial Creed) +10 100 S Common Lore (Imperial Creed)
- Common Lore (Imperium) +10 100 S Common Lore (Imperium)
- Common Lore (Tech) +20 100 S Common Lore (Tech) +10
- Disturbing Voice 100 T
- Dodge 300 S
- Drive (Ground Vehicle) +20 100 S Drive (Ground Vehicle) +10
- Energy Cache 100 T Tech-Priest
- Forbidden Lore (Adeptus Mechanicus) +20 100 S Forbidden Lore (Adeptus Mechanicus) 10
- Foribdden Lore (Archaeotech) 100 S
- Heavy Weapon Training (Bolt) 200 T
- Independent Targeting 100 T BS 40
- Inquiry 300 S
- Intimidation 300 S
- Logic +20 100 S Logic +10
- Maglav Grace 200 T Tech-Priest
- Melee Weapon Training (Power) 200 T
- Mechandrite Use (Gun) 200 T Tech-Priest
- Pilot (Spacecraft) 200 S
- Rite of Awe 100 T Tech-Priest
- Scholastic Lore (Archaic) 100 S
- Scholastic Lore (Chymistry) +20 100 S Scholastic Lore (Chymistry) +10
- Scholastic Lore (Imperial Creed) 100 S
- Scholastic Lore (Tactica Imperialis) 100 S
- Security +20 100 S Security +10
- Secret Tongue (Tech) +20 100 S Secret Tongue (Tech) +10
- Sound Constitution 100 T
- Speak Language (High Gothic) +10 100 S Speak Language (High Gothic)
- Swift Attack 100 T WS 35
- Tech-Use +20 100 S Tech-Use +10
- Trade (Armourer) +20 100 S Trade (Armourer) +10
- Trade (Technomat) +20 100 S Trade (Technomat) +10
- Trade (Wright) +20 100 S Trade (Wright) +10
- Tech-Priest 6A (Techomancer) CR88
- Armour of Contempt 100 T WP 40
- Autosanguine 100 T
- Ciphers (Secret Society) 100 S
- Common Lore (Adeptus Arbites) 100 S
- Common Lore (Ecclesiarchy) 100 S
- Common Lore (Imperial Creed) +20 100 S Common Lore (Imperial Creed) +10
- Common Lore (Imperium) +20 100 S Common Lore (Imperium) +10
- Deceive 200 S
- Evaluate +20 100 S Evaluate +10
- Exotic Weapon Training (Needle Pistol) 200 T
- Fearless 100 T
- Gun Blessing 100 T Tech-Priest
- Interrogation 100 S
- Jaded 100 T WP 30
- Master Chirugeon 100 T Medicae +10
- Medicae +10 100 S Medicae
- Orthoproxy 100 T
- Pistol Training (Plasma) 100 T
- Scholastic Lore (Bureacracy) 100 S
- Scholastic Lore (Judgement) 100 S
- Search 100 S
- Sound Constitution 200 T
- Speak Language (High Gothic) +20 100 S Speak Language (High Gothic) +10
- Thrown Weapon Training (Shock) 300 T
- Tech-Priest 6B (Mech-Deacon) CR88
- Autosanguine 100 T
- Bulging Biceps 100 T S 45
- Cleanse and Purity 100 T Basic Weapon Training (Flame)
- Common Lore (Underworld) 100 S
- Dual Shot 100 T Ag 40, Two-Weapon Wielder (Ballistic)
- Dual Strike 100 T Ag 40, Two-Weapon Wielder (Melee)
- Evaluate +20 100 S Evaluate +10
- Gun Blessing 100 T Tech-Priest
- Hard Target 100 T Ag 40
- Heavy Weapon Training (Las) 200 T
- Heavy Weapon Training (Launcher) 200 T
- Heavy Weapon Training (Primitive) 200 T
- Inquiry +10 200 S Inquiry
- Iron Discipline 200 T WP 30, Command
- Scholastic Lore (Archaic) +10 100 S Scholastic Lore (Archaic)
- Scrutiny 200 S
- Search 100 S
- Secret Tongue (Military) 100 S
- Sleight of Hand 100 S
- Sound Constitution 200 T
- Trade (Apothecary) 100 S
- Trade (Embalmer) 100 S
- Trade (Mason) 100 S
- Trade (Tanner) 100 S
- Tech-Priest 7A (Cyber-Seer) CR88
- Common Lore (Adeptus Arbites) +10 100 S Common Lore (Adeptus Arbites)
- Common Lore (Ecclesiarchy) +10 100 S Common Lore (Ecclesiarchy)
- Dark Soul 200 T
- Deceive +10 200 S Deceive
- Ferric Summons 200 T Ferric Lure, Tech-Priest
- Forbidden Lore (Archaeotech) +10 100 S Forbidden Lore (Archaeotech)
- Forbidden Lore (Warp) 100 S
- Foresight 100 T Int 30
- Interrogation +10 200 S Interrogation
- Lightning Reflexes 100 T
- Maglev Transcendence 200 T Maglev Grace, Tech-Priest
- Marksman 100 T BS 35
- Mental Fortresss 100 T WP 50, Strong Minded
- Peer (Administratum) 200 T Fel 30
- Prosanguine 200 T
- Rapid Reaction 100 T Ag 40
- Resistance (Psychic Powers) 100 T
- Scholastic Lore (Bureaucracy) +10 100 S Scholastic Lore (Bureaucracy)
- Scholastic Lore (Judgement) +10 100 S Scholastic Lore (Judgement)
- Scholastic Lore (Legend) 100 S
- Scholastic Lore (Numerology) +20 200 S Scholastic Lore (Numerology) +10
- Scholastic Lore (Occult) 100 S
- Search +10 100 S Search
- Sound Constitution 200 T
- Step Aside 100 T Ag 40, Dodge
- Strong Minded 100 T WP 30, Resistance (Psychic Powers)
- Thrown Weapon Training (Chain) 300 T
- Tech-Priest 7B (Omniprophet) CR88
- Armour of Contempt 100 T WP 40
- Barter 200 S
- Ciphers (War Cant) 100 S
- Common Lore (Ecclesiarchy) 100 S
- Decadence 100 T T 30
- Deceive +10 200 S Deceive
- Ferric Summons 200 T Ferric Lure, Tech-Priest
- Furious Assault 100 T WS 35
- Heavy Weapon Training (Melta) 200 T
- Heavy Weapon Training (Plasma) 200 T
- Jaded 100 T WP 30
- Maglev Transcendence 200 T Maglev Grace, Tech-Priest
- Marksman 100 T BS 35
- Peer (Imperial Navy) 200 T Fel 30
- Scholastic Lore (Heraldry) 100 S
- Scholastic Lore (Tactica Imperialis) +10 100 S Scholastic Lore (Tactica Imperialis)
- Secret Tongue (Administratum) 100 S
- Secret Tongue (Ecclesiarchy) 100 S
- Sleight of Hand +10 100 S Sleight of Hand
- Sound Constitution 200 T
- Step Aside 100 T Ag 40, Dodge
- Tracking 100 S
- Trade (Merchant) 200 S
- Trade (Prospector) 100 S
- Tech-Priest 8A (Magos) CR88
- Dual Strike 100 T Ag 40, Two-Weapon Wielder (Melee)
- Forbidden Lore (Archeotech) +20 100 S Forbidden Lore (Archeotech) +10
- Forbidden Lore (Daemonology) 100 S
- Forbidden Lore (Heresy) 100 S
- Forbidden Lore (Inquisition) 100 S
- Forbidden Lore (Psykers) 100 S
- Forbidden Lore (Warp) +10 100 S Forbidden Lore (Warp)
- Hard Target 100 T Ag 40
- Interrogation +20 200 S Interrogation +10
- Iron Discipline 100 T WP 30, Command
- Lightning Attack 100 T Swift Attack
- Medicae +20 200 S Medicae +10
- Peer (Ecclesiarchy) 200 T Fel 30
- Peer (Inquistion) 200 T Fel 30
- Pistol Training (Melta) 300 T
- Rite of Pure Thought 200 T
- Scholastic Lore (Bureacracy) +20 100 S Scholastic Lore (Bureacracy) +10
- Scholastic Lore (Judgement) +20 100 S Scholastic Lore (Judgement) +10
- Scholastic Lore (Legend) +10 100 S Scholastic Lore (Legend)
- Scholastic Lore (Occult) +10 100 S Scholastic Lore (Occult)
- Scholastic Lore (Philosophy) 100 S
- Search +20 200 S Search +10
- Sound Constitution 200 T
- Thrown Weapon Training (Power) 400 T
- Tech-Priest 8B (Magos Errant) CR88
- Barter +10 300 S Barter
- Ciphers (Underworld) 100 S
- Common Lore (Adeptus Arbites) 100 S
- Deceive +20 300 S Deceive +10
- Deflect Shot 100 T Ag 50
- Die Hard 100 T WP 40
- Fearless 100 T
- Forbidden Lore (Archaeotech) +10 100 S Forbidden Lore (Archaeotech)
- Forbidden Lore (Xenos) 100 S
- Gamble 100 S
- Interrogation 100 S
- Into the Jaws of Hell 200 T Iron Discipline
- Master Chirugoen 100 T Medicae +10
- Orthoproxy 100 T
- Peer (Underworld) 200 T Fel 30
- Performer (Musician) 300 S
- Prosanguine 200 T
- Resistance (Psychic Powers) 100 T
- Rite of Fear 200 T Tech-Priest
- Scholastic Lore (Archaic) +20 100 S Scholastic Lore (Archaic) +10
- Scholastic Lore (Beasts) 100 S
- Scholastic Lore (Legend) 100 S
- Scholastic Lore (Occult) 100 S
- Sound Constitution 200 T
- Strong Minded 100 T WP 30, Resistance (Psychic Powers)
- Trade (Soothsayer) 200 S
- ----------------------------------------------------------------
- Acuitor Mech-Assassin LW31
- Required: Tech-Priest; Rank 2+; Logic
- Gain: Cogs with Cogs
- Arms Master 100 T BS 30, Basic Weapon Training (any two)
- Battle Rage 100 T Frenzy
- Blind Fighting 100 T Per 30
- Concealment 100 S
- Contortionist 100 S
- Deadeye Shot 100 T BS 30
- Deceive 100 S
- Demolitions 100 S
- Exotic Weapon Training (any one) 100 T
- Frenzy 200 T
- Marksman 100 T BS 35
- Mimic 100 T
- Orthoproxy 100 T
- Paranoia 100 T
- Quick Draw 100 T
- Security 100 S
- Silent Move 100 S
- Silent Move +10 100 S Silent Move
- Sleight of Hand 100 S
- Shadowing 100 S
- Sure Strike 100 T WS 30
- Tech-Use +10 100 S Tech-Use
- Tracking 100 S
- Whispher of Samadhi 300 T Int 35, Mimic, Deceive
- Agent of Reliquary 26 DH46
- Required: Any; Rank 4+
- Gain: Rival (choose one) Talent, Reliquarium Assigment Trait
- Air of Authority 100 T Fel 30
- Barter 100 S
- Barter +10 100 S Barter
- Charm 100 S
- Chem Geld 100 T
- Chem-Use 100 S
- Chem-Use +10 100 S Chem-Use
- Command 200 S
- Deceive 100 S
- Deceive +10 100 S Deceive
- Evaluate 100 S
- Evaluate +10 100 S Evaluate
- Exotic Weapon Training (choose one) 100 T
- Forbidden Lore (Archeotech) 200 S Int 40
- Foresight 200 T Int 30
- Inquiry 100 S
- Inquiry +10 100 S Inquiry
- Intimidation 200 S
- Iron Discipline 200 T WP 30, Command
- Scholastic Lore (Archaic) 100 S
- Scrutiny 100 S
- Search 100 S
- Search +10 100 S Search
- Tech Use 200 S
- Trade (Technomat) 100 S
- Agent of the Lord Dragon LW35
- Required: Adept, Arbitrator, Assassin, Tech-Priest; Rank 4+; may not have Peer (Ecclisarchy) or Good Reputation (Ecclisarchy)
- Gain: Rigor Mentis
- Montly Income: Mechanicus Class
- Common Lore (Machine Cult) 100 S
- Common Lore (Machine Cult) +10 100 S Common Lore (Machine Cult)
- Common Lore (Tech) 100 S
- Common Lore (Tech) +10 100 S Common Lore (Tech)
- Deceive 100 S
- Deceive +10 200 S Deceive
- Forbidden Lore (Adeptus Mechanicus) 200 S
- Forbidden Lore (Adeptus Mechanicus) +10 200 S Forbidden Lore (Adeptus Mechanicus)
- Forbidden Lore (Heresy) 200 S
- Forbidden Lore (Inquisition) 200 S
- Hatred (Tech-Heretics) 100 T
- Inquiry 100 S
- Inquiry +10 200 S Inquiry
- Interrogation 100 S
- Interrogation +10 200 S Interrogation
- Mental Fortress 200 T WP 50, Strong-Minded
- Metal Fatigue 200 T Interrogation
- Peer (Adeptus Mechanicus) 200 T Fel 30
- Resistance (Fear) 100 T
- Resistance (Psychic Powers) 100 T
- Scrutiny 100 S
- Scrutiny +10 200 S Scrutiny
- Search 100 S
- Search +10 200 S Search
- Shadowing 100 S
- Shadowing +10 200 S Shadowing
- Silent Move 100 S
- Silent Move +10 200 S Silent Move
- Strong-Minded 100 T WP 30, Resistance (Psychic Powers)
- Tech-Use 100 S
- Tech-Use +10 200 S
- Arch Exorcist BoM66
- Required: Cleric; Rank 7+
- Armour of Contempt 200 T WP 40
- Command +20 200 S Command +10
- Faith Talent* 300 T Pure Faith
- Fearless 400 T
- Forbidden Lore (Daemonology) 100 S
- Forbidden Lore (Daemonology) +10 200 S Forbidden Lore (Daemonology)
- Forbidden Lore (Daemonology) +20 300 S Forbidden Lore (Daemonology) +10
- Hatred (Daemons) 100 T
- Litany of Hate 200 T Hatred (any)
- Orthoproxy 200 T
- Pure Faith 200 T
- Resistance (Fear) 200 T
- Resistance (Psychic Powers) 200 T
- Scholastic Lore (Occult) +10 200 S Scholastic Lore (Occult)
- Scholastic Lore (Occult) +20 300 S Scholastic Lore (Occult) +10
- Speak Language (High Gothic) +10 100 S Speak Language (High Gothic)
- Speak Language (High Gothic) +20 100 S Speak Language (High Gothic) +10
- Strong Minded 200 T WP 30, Resistance (Psychic Powers)
- Banisher DH49
- Required: Cleric; Rank 1+
- Starting Talents:
- A Character who replaces Rank 1 with Banisher gains the Hatred (Daemons) Talent
- Starting Gear:
- A Character who replaces Rank 1 with Banisher replaces his starting gear with:
- Best Sanctified Staff or Stub Revolver with 6 sanctified rounds
- Chain coat or Flak vest
- Aquila Necklace
- Ecclisiarchy Robes (Good Quality)
- Charm (Skull)
- Backpack
- Montly Income: Learned Class
- Aura of Faith 300 T Rank 3
- Awareness 100 S
- Chem Geld 200 T
- Common Lore (Ecclesiarchy) 100 S
- Common Lore (Imperial Creed) 100 S
- Drive (Ground Vehicle) 200 T
- Forbidden Lore (Daemonology) 200 S
- Hatred (Daemons) 100 T
- Inquiry 100 S
- Intellectualization 300 T Rank 2
- Literacy 100 S
- Melee Weapon Training (Primitive) 100 T
- Pistol Training (Primitive) 100 T
- Rite of Banishment 400 T Rank 4
- Scholastic Lore (Daemonology) 200 S
- Speed Reading 200 T
- Total Recall 300 T Int 30
- Unremarkable 200 T
- Black Priest of Maccabeus IH54
- Required: Cleric; Rank 4+; Less than 10 Corruption; Not Mind-Cleansed
- Basic Weapon Training (Bolt) 100 T
- Basic Weapon Training (Flame) 100 T
- Command 100 S
- Command +10 200 S Command
- Common Lore (Imperial Creed) +20 100 S Common Lore (Imperial Creed) +10
- Deceive +10 100 S Deceive
- Encarta Maleficarum 500 T 40
- Forbidden Lore (Cults) 100 S
- Forbidden Lore (Cults) +10 200 S Forbidden Lore (Cults)
- Forbidden Lore (Daemonology) 100 S
- Forbidden Lore (Daemonology) +10 100 S Forbidden Lore (Daemonology) +10
- Forbidden Lore (Warp) 200 S
- Hatred (Daemons) 100 T
- Interrogation 100 S
- Intimidation 100 S
- Master Orator 100 T Fel 30
- Melee Weapon Training (Chain) 100 T
- Melee Weapon Training (Power) 200 T
- Peer (Ordo Malleus) 200 T Fel 30
- Pilot (Civilian Craft) +10 100 S Pilot (Civilian Craft)
- Pistol Training (Bolt) 200 T
- Pistol Training (Flame) 200 T
- Pure Faith 300 T
- Purge the Unclean 300 T Pure Faith
- Scholastic Lore (Legend) +10 100 S Scholastic Lore (Legend)
- Scholastic Lore (Occult) 100 S
- Sound Constitution 100 T
- Sound Constitution 200 T
- Unshakable Faith 100 T
- Bonded Emissary IH57
- Required: Adept or Tech-Priest; Rank 4+; Int 30; Fel 30
- Barter 100 S
- Barter +10 100 S Barter
- Barter +20 200 S Barter +10
- Carouse 200 S
- Carouse +10 200 S Carouse
- Charm 100 S
- Charm +10 100 S Charm
- Common Lore (Administratum) 100 S
- Common Lore (Underworld) 200 S
- Decadence 200 T T 30
- Deceive 100 S
- Deceive +10 100 S Deceive
- Deceive +20 200 S Deceive +10
- Disguise 100 S
- Dodge 100 S
- Evaluate 100 S
- Evaluate +10 100 S Evaluate
- Forbidden Lore (Archaeotech) 300 T
- Forbidden Lore (Inquisition) 200 T
- Foribdden Lore (Mutants) 200 T
- Forbidden Lore (Xenos) 200 T
- Inquiry 100 S
- Inquiry +10 100 S Inquiry
- Inquiry +20 200 S Inquiry +10
- Peer (Nobility) 300 T Fel 30
- Peer (Underworld) 300 T Fel 30
- Quick Draw 200 T
- Scholastic Lore (Heraldry) 100 S
- Scholastic Lore (Legend) 100 S
- Scholastic Lore (Mercantile) 100 S
- Scholastic Lore (Mercantile) +10 200 S Scholastic Lore (Mercantile)
- Scholastic Lore (Philosophy) 100 S
- Scrutiny 100 S
- Scrutiny +10 200 S Scrutiny
- Sleight of Hand 300 S
- Survival 100 S
- Sound Constitution 100 T
- Talented (Barter) 100 T Barter
- Talented (Deceive) 100 T Deceive
- Tech-Use 200 S
- Calixin Malatek LW36
- Required: Tech-Priest; Rank 6+; At least one Forbidden Lore
- Gain: Outside Looking
- Armour of Contempt 100 T WP 40
- Deceive 100 S
- Exotic Weapon Training (choose One) 100 T
- Exotic Weapon Training (choose One) 100 T
- Exotic Weapon Training (choose One) 100 T
- Forbidden Lore (choose One) 100 S
- Forbidden Lore (choose One) 100 S
- Forbidden Lore (choose One) 100 S
- Forbidden Lore (choose one) +10 200 S Forbidden Lore (same one)
- Forbidden Lore (choose one) +20 200 S Forbidden Lore (same one) +10
- Inquiry 100 S
- Paranoia 100 T
- Peer (Academics) 100 T Fel 30
- Peer (Astropaths) 100 T Fel 30
- Peer (Inquisition) 100 T Fel 30
- Peer (Underworld) 100 T Fel 30
- Scholastic Lore (choose One) 100 S
- Scholastic Lore (choose One) 100 S
- Scholastic Lore (choose One) 100 S
- Scholastic Lore (choose one) +10 300 S Forbidden Lore (same one)
- Scholastic Lore (choose one) +20 300 S Forbidden Lore (same one) +10
- Scrutiny 100 S
- Search 200 S
- The Power Within 200 T Armour of Contempt, Forbidden Lore (Psyskers) and/or Forbidden Lore (Warp), *
- The Power Without 200 T Armour of Contempt, Forbidden Lore (Archaeotech) and/or Forbidden Lore (Xenos), *
- The Power Beyond 200 T Armour of Contempt, Forbidden Lore (Daemonolgy) and/or Forbidden Lore (Occult), *
- * = only one of these might be taken
- Calixian Witchfinder BoM70
- Required: Cleric; Rank 5+; WP40; Command
- Air of Authority 100 T Fel 30
- Armour of Contempt 200 T WP 40
- Deadeye Shot 300 T BS 30
- Deceive +20 100 S Deceive +10
- Disturbing Voice 100 T
- Forbidden Lore (Daemonology) 200 S
- Forbidden Lore (Psykers) 100 S
- Forbidden Lore (Psykers) +10 200 S Forbidden Lore (Psykers)
- Forbidden Lore (Heresy) +10 100 S Forbidden Lore (Heresy)
- Forbidden Lore (Heresy) +20 200 S Forbidden Lore (Heresy) +10
- Frenzy 100 T
- Hatred (Heretics) 100 T
- Inquiry +20 100 S Inquiry +10
- Interrogation 100 S
- Interrogation +10 200 S Interrogation
- Interrogation +20 200 S Interrogation +10
- Intimidation 100 S
- Intimidation +10 200 S Intimidation
- Intimidation +20 200 S Intimidation +10
- Litany of Hate 100 T Hatred (any)
- Metal Fortress 300 T WP 50, Strong Minded
- Paranoia 100 T
- Resistance (Psychic Powers) 200 T
- Scrutiny +10 100 S Scrutiny
- Search 100 S
- Strong Minded 300 T WP 30, Resistance (Psychic Powers)
- Talented (Scrutiny) 200 T Scrutiny
- Calixian Xeno-Arcanist IH58
- Required: Tech-Priest; Rank 4+; Int 40
- Awareness +20 100 S Awareness +10
- Carouse 200 S
- Carouse +10 200 S Carouse
- Charm 300 S
- Decadence 200 T T 30
- Deceive 100 S
- Dodge 100 S
- Forbidden Lore (Inquisition) 100 T
- Foribdden Lore (Mutants) 100 T
- Forbidden Lore (Xenos) 100 T
- Forbidden Lore (Xenos) +10 200 T Forbidden Lore (Xenos)
- Inquiry +10 100 S Inquiry
- Heightenend Senses (Sight) 200 T
- Medicae 100 S
- Navigation (Stellar) +10 200 S Navigation (Stellar)
- Peer (Ordo Xenos) 300 T Fel 30
- Pistol Training (Needle) 200 T
- Pilot (Space Craft) 300 S
- Scholastic Lore (Cryptology) 200 S
- Secret Tongue (Xenos - any one) Nx 400 S
- Sleight of Hand 300 S
- Sound Constitution 100 T
- Talented (Forbidden Lore (Xenos)) 200 T Forbidden Lore (Xenos)
- Tech-Use 200 S
- Celestian BoM88
- Required: Battle Sisters; Rank 5+; BS 30, WS 35, Hatred (Any Two)
- Gain: Holy Hatred Talent
- Requisitions:
- Rank 6 Inferno Pistol
- Air of Authority 300 T Fel 30
- Berserk Charge 200 T
- Blind Fighting 300 T Per 30
- Combat Master 200 T WS 30
- Command +10 300 S Command
- Common Lore (War) +10 100 S Common Lore (War)
- Counter Attack 400 T WS 40
- Dodge +10 100 S Dodge
- Dual Strike 300 T Ag 40, Two-Weapon Wielder (Melee)
- Faith Talent 300 T Varies
- Furious Assault 200 T WS 35
- Intimidation +10 400 S Intimidation
- Melee Weapon Training (Power) 200 T
- Nerves of Steel 100 T
- Pistol Training (Melta) 200 T
- Sound Constitution 200 T
- Strong Minded 200 T
- Two-Weapon Wielder (Ballistic) 100 T BS 35, Ag 35
- Two-Weapon Wielder (Melee) 100 T WS 35, Ag 35
- Chaliced Commissariat Operative IH60
- Required: Guardsman, Rank 3+
- Air of Authority 200 T Fel 30
- Common Lore (Imperium) 200 S
- Common Lore (Underworld) 300 S
- Feared and Loathed --- Trait
- Interrogation 100 S
- Interrogation +10 200 S Interrogation
- Interrogation +20 300 S Interrogation +10
- Intimidation 100 S
- Intimidation +10 200 S Intimidation
- Intimidation +20 300 S Intimidation +10
- Jaded 200 T WP 30
- Literacy 300 S
- Melee Weapon Training (Shock) 100 T
- Scrutiny 100 S
- Search 100 S
- Security 100 S
- Street Figthing 100 T
- Chastener BoJ42
- Required: Arbitrator, Assassin or Guardsman; Rank 3+; Inquiry, Interrogation
- Chem-Use 100 S
- CommonLore(Underworld) 100 S
- CommonLore(Underworld)+10 100 S CommonLore(Underworld)
- Concealment 100 S
- Concealment+10 100 S Concealment
- Disarm 200 T Ag 30
- Inquiry+10 100 S Inquiry
- Interrogation+10 100 S Interrogation
- Intimidation 100 S
- Intimidation+10 100 S Intimidation
- IronJaw 200 T T 40
- MeleeWeaponTraining(Shock) 200 T
- NervesofSteel 200 T
- Peer(AdeptusArbites) 200 T Fel 30
- ScholasticLore(Judgement) 100 S
- Scrutiny 100 S
- Scrutiny+10 100 S Scrutiny
- Shadowing 100 S
- SilentMove 100 S
- SilentMove+10 200 S SilentMove
- Sound Constitution 2x 200 T
- Sure Strik 200 T WS 30
- Takedown 200 T
- Confessor BoM60
- Required: Arbitrator or Cleric; Rank 1+
- Starting Skills:
- A Character who replaces Rank 1 with Confessor also replaces his starting skills with:
- Common Lore (Imperial Creed)
- Interrogation
- Literacy
- Speak Langunage (Low Gothic)
- A Character who replaces Rank 1 with Confessor also replaces his starting gear with:
- Starting Gear:
- Stub Revolver and 6 Bullets
- Exruciator Kit
- Aquila Necklace
- A Charm (Skull)
- 4 Candles
- Backpack
- Shield Robes
- Montly Income: Suspine Class
- Air of Authority 300 T Fel 30
- Awareness 100 S
- Chem-Use 100 S
- Disturbing Voice 200 T
- Faith Talent* 300 T Pure Faith
- Interrogation 100 S
- Intimidation 100 S
- Lip Reading 100 S
- Medicae 100 S
- Pure Faith 200 T
- Scrutiny 100 S
- Sound Constitution 100 T
- Crimson Guard LW39
- Required: Guardsman, replaces Rank 1; Forge World
- Staring Skills:
- Common Lore (Machine Cult)
- Common Lore (Tech)
- Speak Language (Low Gothic)
- Tech-Use
- Starting Talents:
- Exotic Weapon Training (Integrated Melee Weapon)
- Exotic Weapon Training (Integrated Ranged Weapon)
- Melee Weapon Training (Primitive)
- Starting Traits:
- Heart of Steel
- Mechanicus Implants
- Skin of Iron
- Starting Gear:
- Crimson Armour
- Red Mechanicus Robes
- Venator Blade
- Charm (Mechanicus Devotional Icon)
- Integrated Lathe-Lasrifle
- 100+1d10 Thrones
- Monthly Income: Military Class
- Characteristic Advances:
- WS 100 250 500 750
- BS 100 250 500 750
- S 250 500 750 1000
- T 100 250 500 750
- Ag 500 750 1000 2500
- Int 100 250 500 750
- Per 500 750 1000 2500
- WP 250 500 750 1000
- Fel --- --- --- ---
- Awareness 100 S
- Basic Weapon Training (Las) 100 T
- Binary Chatter 200 T
- Common Lore (Machine Cult) +10 200 S Common Lore (Machine Cult)
- Common Lore (Tech) +10 200 S Common Lore (Tech)
- Disturbing Voice 200 T
- Drive (Ground Vehicle) 100 S
- Drive (Hover Vehicle) 200 S
- Electrical Succour 200 T Mechanicus Implants
- Electro-Graft Use 100 T
- Energy Cache 300 T Mechanicus Implants
- Exotic Weapon Training (choose One) 100 T
- Ferric Lure 200 T Mechanicus Implants
- Ferric Summons 300 T Ferric Lure, Mechanicus Implants
- Forbidden Lore (Adeptus Mechanicus) 200 S
- Logic 200 S
- Luminen Barrier 400 T Luminen Shield, Mechanicus Implants
- Luminen Blast 200 T Mechanicus Implants
- Luminen Charge 100 T Mechanicus Implants
- Luminen Flare 400 T Luminen Blast, Mechanicus Implants
- Luminen Shield 300 T Mechanicus Implants
- Luminen Shock 200 T Mechanicus Implants
- Luminen Surge 400 T Luminen Shock, Mechanicus Implants
- Maglev Grace 200 T Mechanicus Implants
- Maglev Transcendence 400 T Maglev Grace, Mechanicus Implants
- Mechandrite Use (choose One) 200 T Mechanicus Implants
- Melee Weapon Training (Chain) 100 T
- Melee Weapon Training (Power) 200 T
- Peer (Adeptus Mechanicus) 300 T Fel 30
- Pilot (Alatus Jump Pack) 200 S Mechanicus Implants
- Pilot (Alatus Jump Pack) +10 300 S Pilot (Alatus Jump Pack)
- Pistol Training (Las) 100 T
- Pistol Training (Plasma) 100 T
- Secret Tongue (Tech) 100 S
- Secret Tongue (Tech) +10 300 S Secret Tongue (Tech)
- security 200 S
- Sound Constitution 100 T
- Sound Constitution 100 T
- Speak Language (High Gothic) 100 S
- Speak Language (Low Gothic) 100 S
- Technical Knock 100 T Int 30
- Tech-Use +10 300 S Tech-Use
- Tech-Use +20 300 S Tech-Use +10
- The Flesh is Weak 200 T Mechanicus Implants
- The Flesh is Weak 200 T Mechanicus Implants
- Cultist of the Pure Form LW42
- Required: Adept, Arbitrator, Assassin, Cleric, Guardsman, Imperial Psyker, Scum; Rank 4+ or Rank 2+ for Cleric; Must take Purity of Flesh if having
- Gain: Excommuninate Mechanicum, Gift of Purity, Purity of Flesh
- Air of Authority 200 T Fel 30
- Basic Weapon Training (Melta) 200 T
- Basic Weapon Training (Primitive) 100 T
- Blather 100 S
- Charm 100 S
- Ciphers (Cult of the Pure Form) 100 S
- Command 200 S
- Common Lore (Ecclesiarchy) 100 S
- Common Lore (Imperial Creed) 100 S
- Common Lore (Machine Cult) 200 S
- Deceive 200 S
- Flagellant 100 T
- Gift of Purity Free T
- Hatred (Adeptus Mechanicus) 100 T
- Intimidation 200 S
- Iron Discipline 200 T WP 30, Command
- Litany of Hate 300 T Hatred (any One)
- Medicae 300 S
- Peer (Ecclesiarchy) 100 T Fel 30
- Peer (Inquisition) 300 T Fel 30
- Pistol Training (Melta) 200 T
- Pistol Training (Primitive) 100 T
- Purity of Flesh Free T
- Reformed Skin Special T Gift of Purity or Purity of Flesh
- Cult-Stalker DH50
- Required: Arbitor or Scum; Rank 1+
- Monthly Income: Outcast
- Blather 100 S
- Ciphers (Underworld) 100 S
- Concealed Cavity 200 T
- Cult Briefing 400 T
- Deceive 100 S
- Forbidden Lore (Cults) 100 S
- Forbidden Lore (Cults) +10 200 S Forbidden Lore (Cults)
- Hatred (Cults) 200 T
- Inquiry 100 S
- Inquiry +10 200 S Inquiry
- Interrogation 100 S
- Scholastic Lore (Judgement) 100 S
- Scrutiny 100 S
- Unremarkable 200 T
- Cyber-Mastiff Handler BoJ44
- Required: Tech-Priest; Rank 1+
- Awareness 100 S
- Basic Weapon Training (Pistol) 100 T
- Basic Weapon Training (SP) 100 T
- Common Lore (Tech) 100 S
- Melee Weapon Training (Primitive) 100 T
- Pack Hunter 100 T Tracking
- Peer (Adeptus Arbites) 300 T Fel 30
- Pistol Training (Las) 100 T
- Pistol Training (Primitive) 100 T
- Pistol Training (SP) 100 T
- Search 100 S
- Shadowing 100 S
- Sound Constitution 100 T
- Tech-Use 100 S
- Tracking 100 S
- Trade (Technomat) 100 S
- Trade (Technomat) +10 100 S Trade (Technomat)
- Wolf Pack Tactics 100 T Wrangling
- Wrangling 100 S
- Wrangling +10 100 S Wrangling
- Daemonym Seeker DH52
- Required: Adept or Cleric; Rank 5+
- Basic Weapon Training (Bolt) 200 T
- Ciphers (Occult) +10 100 S Ciphers (Occult)
- Deadeye Shot 200 T BS 30
- Die Hard 200 T WP 40
- Evaluate 100 S
- Evaluate +10 100 S Evaluate
- Forbidden Lore (Daemonology) 100 S
- Forbidden Lore (The Black Library) 100 S
- Forbidden Lore (The Black Library) +10 100 S Forbidden Lore (The Black Library)
- Greater Daemonym 500 T Lesser Daemonym
- Lesser Daemomym 500 T Minor Daemonym
- Minor Daemonym 100 T Forbidden Lore (Daemonology)
- Scholastic Lore (Legend) 100 S
- Scholastic Lore (Occult) 100 S
- Scrutiny 200 S
- Search 100 S
- Search +10 200 S Search
- Talented (Forbidden Lore (Daemonology)) 100 T Forbidden Lore (Daemonology)
- Demagogue SDS4
- Required: Adept, Cleric, Imperial Psyker or Scum; Rank 3+
- Air of Authority 200 T Fel 30
- Charm 100 S
- Charm +10 100 S Charm
- Command 100 S
- Command +10 200 S Command
- Command +20 300 S Command +10
- Deceive 100 S
- Deceive +10 100 S Deceive
- Deceive +20 200 S Deceive +10
- Disguise 100 S
- Disguise +10 200 S Disguise
- Inspire Wrath 200 T Fel 30
- Master Orator 200 T Fel 30
- Unremarkable 100 T
- Drill Abbot BoM68
- Required: Guardsman; Rank 5+;no more than 20 Corruption Points
- Air of Authority 100 T Fel 30
- Command 100 S
- Common Lore (Imperial Creed) 100 S
- Drill Instruction 200 T
- Hatred (Heretics) 200 T
- Heightened Senses (Hearing) 100 T
- Interrogation +10 100 S Interrogation
- Iron Discipline 100 T WP 30, Command
- Iron Jaw 200 T T 40
- Peer (Ecclesiarchy) 200 T Fel 30
- Unshakeable Faith 100 T
- Search 100 S
- Sound Constitution 2x 100 T
- True Grit 200 T T 40
- Factor of the Lathes LW45
- Required: Tech-Priest; Rank 1+
- Gain: Fabricated Flesh
- Characteristic Advances:
- Fel 100 250 500 750
- Blather 100 S
- Blather +10 100 S Blather
- Carouse 100 S
- Charm 100 S
- Charm +10 200 S Charm
- Deceive 100 S
- Deceive +10 200 S Deceive
- Diplomacy 100 S Fel 30
- Diplomacy +10 200 S Diplomacy
- Disguise 100 S
- Inquiry 100 S
- Inquiry +10 100 S Inquiry
- Logic 100 S
- Master Orator 300 T Fel 30
- Mimic 100 T
- Peer (Administratum) 100 T Fel 30
- Peer (Government) 100 T Fel 30
- Peer (Military) 100 T Fel 30
- Peer (Nobility) 100 T Fel 30
- Scrutiny 200 S
- Scholastic Lore (Bureaucracy) 100 S
- Scholastic Lore (Heraldry) 100 S
- Scholastic Lore (Imperial Creed) 100 S
- Talented (Diplomacy) 400 T Diplomacy
- Feral Warrior IH62
- Required: Guardsman; Rank 3+; Feral World
- Ambidextrous 200 T Ag 30
- Awareness +10 100 S Awareness
- Beast Hunter 200 T WS 35, BS 35
- Concealment 100 S
- Crippling Strike 100 T WS 50
- Die Hard 200 T WP 40
- Dodge +10 100 S Dodge
- Frenzy 200 T
- Gamble 200 S
- Intimidation 100 S
- Melee Weapon Training (Chain) 200 T
- Navigation (Surface) 100 S
- Resistance (Fear) 100 T
- Silent Move 100 S
- Sound Constitution 2x 100 T
- Survival +10 100 S Survival
- Survival +20 200 S Survival +10
- Swift Attack 200 T WS 35
- Wrangling 100 S
- Frateris Militia BoM62
- Required: Adept, Cleric or Scum; Rank 1+; Male
- Starting Gear:
- A Character who replaces Rank 1 with Frateris Militia also replaces his starting gear with:
- Las Carbine or Hunting Rifle with 2 Reloads
- Aquila Necklace
- Charm
- Knife
- Backpack
- Flak Vest
- Awareness 100 S
- Basic Weapon Training (Primitive) 100 T
- Basic Weapon Training (SP) 100 T
- Common Lore (Ecclesiarchy) 100 S
- Common Lore (Imperial Creed) 100 S
- Common Lore (Imperium) 100 S
- Common Lore (War) 100 S
- Dodge 100 S
- Frenzy 200 T
- Insanely Faithful 200 T
- Melee Weapon Training (Primitive) 100 T
- Pistol Training (Primitive) 100 T
- Pisotl Training (SP) 100 T
- Sound Constitutiion 2x 100 T
- Swim 100 S
- Infil-Traitor SDS6
- Required: Any; Rank 4+
- Gain 2d5 Insanity and Flawed Conditioning Trait
- Arms Master 100 T BS 30, Basic Weapon Training (any two)
- Combat Master 100 T WS 30
- Common Lore (Tech) 100 S
- Concealed Cavity 100 T
- Deceive 100 S
- Deceive +10 200 S Deceive
- Disarm 100 T Ag 30
- Intimidation 100 S
- Intimidation +10 200 S Intimidation
- Lightning Reflexes 200 T
- Logic Implant 200 T
- Quick Draw 200 T
- Sprint 100 T
- Survival 100 S
- Swift Attack 300 T WS 35
- Unremarkable 100 T
- Lathe Master LW48
- Required: Scum, replaces Rank 1; Forge World
- Staring Skills:
- Climb
- Contortionist
- Common Lore (Machine Cult)
- Common Lore (Tech)
- Speak Language (Low Gothic)
- Survival
- Tech-Use
- Starting Talents:
- Iron Jaw
- Melee Weapon Training (Primitive)
- Melee Weapon Training (Power)
- Pistol Training (SP)
- Starting Traits:
- Dark Sight
- Genetic Pantropy
- Labourer Build
- Starting Gear:
- Light Flak Cloak
- Flak Helmet
- Work Tunic (Common Quality Clothing)
- Charm (Mechanicus Devotional Item)
- Vial of Sacred Machine Oil
- Combi-Tool or Lascutter
- Good Quality Bionic Arm or Common Quality MIU
- Stub Automatic with 2 Reloads
- Percussion Mallet
- 40+1d10 Thrones
- Monthly Income: Drudging Class
- Characteristic Advances:
- WS 250 500 750 1000
- BS 250 500 750 1000
- S 100 250 500 750
- T 100 250 500 750
- Ag 500 750 1000 2500
- Int 100 250 500 750
- Per 250 500 750 1000
- WP 250 500 750 1000
- Fel 500 750 1000 2500
- Awareness 200 S
- Basic Weapon Training (Las) 100 T
- Blind Fighthing 100 T Per 30
- Binary Chatter 200 S
- Crushing Blow 200 T S 40
- Die Hard 100 T WP 40
- Demolitions 200 S
- Hardy 100 T WP 40
- Intimidation 100 S
- Logic 200 S
- Pistol Training (Las) 100 T
- Resistance (Cold) 100 T
- Resistance (Heat) 100 T
- Resistance (Poison) 100 T
- Rite of Ignition 100 T
- Sound Constitution 100 T
- Sound Constitution 100 T
- Strength of the Lathes 100 T
- Survival +10 100 S Survival
- Talented (Trade (choose One)) 100 S Trade (same one)
- Talented (Trade (choose One)) 100 S Trade (same one)
- Talented (Trade (choose One)) 100 S Trade (same one)
- Talented (Trade (choose One)) 100 S Trade (same one)
- Tech-Use +10 100 S Tech-Use
- Tech-Use +20 100 S Tech-Use +10
- The Flesh is Weak 200 T
- The Flesh is Weak 200 T
- Trade (choose One) 100 S
- Trade (choose One) 100 S
- Trade (choose One) 100 S
- Trade (choose One) 100 S
- Trade (choose One) +10 100 S Trade (same one)
- Trade (choose One) +10 100 S Trade (same one)
- Trade (choose One) +10 100 S Trade (same one)
- Trade (choose One) +10 100 S Trade (same one)
- Trade (choose One) +20 200 S Trade (same one) +10
- Trade (choose One) +20 200 S Trade (same one) +10
- Trade (choose One) +20 200 S Trade (same one) +10
- Trade (choose One) +20 200 S Trade (same one) +10
- True Grit 100 T T 40
- Legate Investitgator IH64
- Required: Adept, Arbitrator, Cleric, Guardsman or Imperial Psyker; Rank 4+; Literacy
- Air of Authority 200 T Fel 30
- Ciphers (Inquisition) 200 S
- Command 100 S
- Forbidden Lore (Cults) 100 S
- Forbidden Lore (Cults) +10 200 S Forbidden Lore (Cults)
- Forbidden Lore (Heresy) 100 S
- Forbidden Lore (Heresy) +10 200 S Forbidden Lore (Heresy)
- Forbidden Lore (Mutants) 100 S
- Forbidden Lore (Mutants) +10 200 S Forbidden Lore (Mutants)
- Forbidden Lore (Psykers) 100 S
- Forbidden Lore (Psykers) +10 200 S Forbidden Lore (Psykers)
- Inquiry 100 S
- Inquiry +10 100 S Inquiry
- Inquiry +20 200 S Inquiry +10
- Interrogation 100 S
- Interrogation +10 100 S Interrogation
- Interrogation +20 100 S Interrogation +10
- Scholastic Lore (Jugdement) 200 S
- Scrutiny 100 S
- Scrutiny +10 100 S Scrutiny
- Scrutiny +20 200 S Scrutiny +10
- Talented (Inquiry) 200 T Inquiry
- Talented (Interrogation) 200 T Interrogation
- Malfian Bloodsworn IH66
- Required: Arbitrator, Assassin, Guardsman, Scum; Rank 5+
- Barter 200 S
- Basic Weapon Training (Bolt) 100 T
- Carouse 200 S
- Charm 100 S
- Common Lore (Administratum) 100 S
- Decadence 100 T T 30
- Deceive 100 S
- Evaluate 200 S
- Hard Target 100 T Ag 40
- Heightened Senses (Hearing) 100 T
- Heightened Senses (Sight) 100 T
- Forbidden Lore (Mutants) 200 S
- Inquiry 100 S
- Inquiry +10 100 S Inquiry
- Inquiry +20 100 S Inquiry +10
- Interrogation 100 S
- Interrogation +10 100 S Interrogation
- Iron Jaw 100 T T 40
- Nerves of Steel 200 T
- Paranoia 200 T
- Peer (Underworld) 100 T Fel 30
- Pistol Training (Bolt) 100 T
- Rapid Reaction 100 T Ag 40
- Search 100 S
- Search +10 100 S Search
- Security 100 S
- Security +10 100 S Security
- Shadowing 100 S
- Shadowing +10 100 S Shadowing
- Sound Constitution 2x 200 T
- Street Fighting 100 T
- Survival 100 S
- Talented (Inquiry) 200 T Inquiry
- Tracking 100 S
- Tracking +10 100 S Tracking
- Two-Weapon Wielder (Ballistic) 300 T BS 35, Ag 35
- Two-Weapon Wielder (Melee) 300 T WS 35, Ag 35
- Malixifer BoJ46
- Required: Scum; Rank 3+; Peer (Underworld)
- Basic Weapon Training (SP) 300 T
- Blather 100 S
- Blather +10 100 S Blather
- Carouse 100 S
- Carouse +10 100 S Carouse
- Ciphers (Underworld) 100 S
- Common Lore (Adeptus Arbites) 100 S
- Common Lore (Underworld) +10 100 S Common Lore (Underworld)
- Common Lore (Underworld) +20 100 S Common Lore (Underworld) +10
- Deceive 100 S
- Deceive +10 100 S Deceive
- Heightened Senses (Hearing) 200 T
- Inquiry 100 S
- Light Sleeper 100 T Per 30
- Lip Reading 100 S
- Paranoia 100 T
- Search 100 S
- Scrutiny 100 S
- Scrutiny +10 100 S Scrutiny
- Security 100 S
- Sleight of Hand 100 S
- Talented (Blather) 300 T Blather
- Magistrate BoJ48
- Required: Adept; Rank 7+; Literacy, Common Lore (Administratum) or Scholastic Lore (Judgement)
- Air of Authority 200 T Fel 30
- Charm 100 S
- Charm +10 100 S Charm
- Charm +20 100 S Charm +10
- Chem-Geld 100 T
- Command 100 S
- Command +10 100 S Command
- Common Lore (Adeptus Arbites) +10 100 S Common Lore (Adeptus Arbites)
- Common Lore (Adeptus Arbites) +20 100 S Common Lore (Adeptus Arbites) +10
- Common Lore (Administratum) +10 100 S Common Lore (Administratum)
- Common Lore (Administratum) +20 100 S Common Lore (Administratum) +10
- Foresight 100 T Int 30
- Legalese 200 T Fel 40
- Master Orator 300 T Fel 30
- Resistance (Fear) 200 T
- Resistance (Psychic Powers) 200 T
- Scholastic Lore (Bureaucracy) +10 100 S Scholastic Lore (Bureaucracy)
- Scholastic Lore (Bureaucracy) +20 100 S Scholastic Lore (Bureaucracy) +10
- Scholastic Lore (Judgement) +10 100 S Scholastic Lore (Judgement)
- Scholastic Lore (Judgement) +20 100 S Scholastic Lore (Judgement) +10
- Scrutiny +10 100 S Scrutiny
- Sound Constitution 100 T
- Strong Minded 300 T WP 30, Resistance (Psychic Powers)
- Toral Recall 200 T Int 30
- Mechanicus Secutor IH68
- Required: Tech-Priest; Rank 4+; WS 35; BS 35; WP 35; any four Weapon Training Talents
- Ambidextrous 100 T Ag 30
- Awareness 200 S
- Basic Weapon Training (Bolt) 100 T
- Basic Weapon Training (Flame) 100 T
- Basic Weapon Training (Plasma) 100 T
- Bulging Biceps 200 T S 45
- Ciphers (Myrmidon) 100 S
- Ciphers (Myrmidon) +10 100 S Ciphers (Myrmidon)
- Ciphers (Myrmidon) +20 100 S Ciphers (Myrmidon) +10
- Command 100 S
- Command +10 200 S Command
- Common Lore (Imperial Guard) 200 S
- Common Lore (Machine Cult) +20 100 S Common Lore (Machine Cult) +10
- Common Lore (War) 100 S
- Common Lore (War) +10 100 S Common Lore (War) +10
- Concealed Cavity 100 T
- Crippling Strike 100 T WS 50
- Demolition +10 100 S Demolition
- Die Hard 300 T WP 40
- Drive (Hover Vehicle) +10 100 S Drive (Hover Vehicle)
- Drive (Walker) +20 100 S Drive (Walker) +10
- Exotic Weapon Training (Breacher) 200 T
- Exotic Weapon Training (Graviton Gun) 300 T
- Exotic Weapon Training (Needle Pistol) 300 T
- Exotic Weapon Training (Rad Cleanser) 300 T
- Exotic Weapon Training (Shock Blaster) 200 T
- Ferric Lure 100 T
- Forbidden Lore (Archeotech) 300 S
- Forbidden Lore (Warp) 300 S
- Forbidden Lore (Xenos) 300 S
- Hatred (Tech Heretics) 200 T
- Hatred (Xenos -- choose one) 200 T
- Heavy Weapon Training (Las) 200 T
- Heavy Weapon Training (Launcher) 200 T
- Heavy Weapon Training (SP) 100 T
- Intimidation 100 S
- Machinator Array 500 T Mechandrite Use (Gun)
- Mechandrite Use (Gun) 200 T Tech-Priest
- Mechandrite Use (Manipulator) 100 T Tech-Priest
- Mechandrite Use (Optical) 100 T Tech-Priest
- Melee Weapon Training (Chain) 100 T
- Navigation (Surface) 100 S
- Pilot (Military Craft) 100 S
- Pistol Training (Flame) 100 T
- Pistol Training (Plasma) 100 T
- Resistance (Cold) 100 T
- Resistance (Heat) 100 T
- Resistance (Poisons) 100 T
- Secret Tongue (Acolyte) +10 200 S Secret Tongue (Acolyte)
- Sound Constitution 2x 100 T
- Total Recall 100 T Int 30
- Two-Weapon Wielder (Ballistic) 200 T BS 35, Ag 35
- Two-Weapon Wielder (Melee) 200 T WS 35, Ag 35
- Metallican Gunslinger IH72
- Required: Assasin or Scum; Rank 1+; BS 30; Gunmetal City
- Gain: Knave of Pistols Trait
- Ambidextrous 100 T Ag 30
- Blind Fighthing 100 T Per 30
- Crack Shot 100 T BS 40
- Deadyey Shot 200 T BS 30
- Dodge 100 S
- Dual Shot 300 T Ag 40, Two-Weapon Wielder (Ballistc)
- Gunslinger 300 T BS 40, Two-Weapon Wielder (Ballistc)
- Hip Shooting 300 T BS 40, Ag 40
- Independent Targeting 200 T BS 40
- Jaded 300 T WP 30
- Lightning Reflexes 200 T
- Mighty Shot 200 T BS 40
- Nerves of Steel 100 T
- Pistol Training (Bolt) 200 T
- Rapid Reaction 100 T Ag 40
- Rapid Reload 100 T
- Sleight of Hand 200 S
- Two-Weapon Wielder (Ballistc) 100 T BS 35, Ag 35
- Moritiat Reaper IH74
- Required: Assassin; Rank 6+; Death Adept;
- Ambidextrous 100 T Ag 30
- Assassin Strike 100 T Ag 40, Acrobatics
- Climb +20 100 S Climb +10
- Combat Master 100 T WS 30
- Concealment +10 100 S Concealment
- Contortionist +10 100 S Contortionist
- Counter Attack 200 T WS 40
- Deceive 100 S
- Deceive +10 200 S Deceive
- Dual Strike 200 T Ag 40, Two-Weapon Wielder (Melee)
- Forbidden Lore (Cults) 200 S
- Frenzy 200 T
- Hatred (Heretics) 200 T
- Hatred (Mutants) 200 T
- Hatred (Psykers) 200 T
- Insanely Faithful 200 T
- Intimidate +10 100 S Intimidate
- Meditation 100 T
- Nerves of Steel 200 T
- Peer (Inquisition) 300 T Fel 30
- Scholastic Lore (Legend) 200 S
- Scholastic Lore (Occult) 200 S
- Secret Tongue (Moritiat) +10 100 S Secret Tongue (Moritiat)
- Secret Tongue (Moritiat) +20 200 S Secret Tongue (Moritiat) +10
- Silent Move +20 100 S Silent Move +10
- Sound Constitution 3x 200 T
- Step Aside 200 T Ag 40, Dodge
- Survival +10 100 S Survival
- The Reaping 300 T WS 40, Combat Master
- Wall of Steel 200 T Ag 35
- Ordo Sicarius Initiate DH54
- Required: Any; Rank 4+
- Ciphers (Underworld) 100 S
- Concealment 200 S
- Deceive 100 S
- Deceive +10 100 S Deceive
- Disugise 100 S
- Forbidden Lore (Cults) 100 S
- Forbidden Lore (Cults) +10 200 S Forbidden Lore (Cults)
- Forbidden Lore (Officio Assassinorum) 100 S
- Forbidden Lore (Officio Assassinorum) +10 200 S Forbidden Lore (Officio Assassinorum)
- Hip Shooting 200 T BS 40, Ag 40
- Inquiry 200 S
- Interrogation 100 S
- Minor Psychic Power x2 200 T
- Resistance (Fear) 200 T
- Sicarius Training 200 T
- Psy Rating 1 300 T
- Pyroclast DH56
- Required: Guardsman; Rank 5+; Basic Weapon Training (Flame)
- Armour of Contempt 200 T WP 40
- Blessed Flame 300 T Cleanse and Purify
- Bulging Biceps 100 T S 45
- Cleanse and Purify 200 T Basic Weapon Training (Flame)
- Common Lore (Imperial Creed) 100 S
- Common Lore (Imperial Creed) +10 200 S Common Lore (Imperial Creed)
- Demolition +10 100 S Demolition
- Flames of Faith 500 T Blessed Flame, Unshakeable Faith
- Hatred (Daemons) 200 T
- Intimidation +20 200 S Intimidation +10
- Litany of Hate 200 T Hatred (Any)
- Resistance (Fear) 200 T
- Resistance (Heat) 200 T
- True Grit 100 T T 40
- Unshakeable Faith 200 T
- Reclaimator IH76
- Required: Scum; Rank 1+; Int 30; Hive World, Forge World or Void Born
- Awareness +10 100 S Awareness
- Barter 100 S
- Barter +10 200 S Barter
- Charm 100 S
- Chem-Use 200 S
- Common Lore (Machine Cult) 300 S
- Common Lore (Tech) 200 S
- Dodge 100 S
- Dodge +10 100 S Dodge
- Drive (Ground Vehicle) 100 S
- Evaluate 100 S
- Pistol Training (Las) 100 T
- Pistol Training (Primitive) 100 T
- Quick Draw 200 T
- Scholastic Lore (Chymistry) 300 S
- Search 100 S
- Sound Constitution 2x 100 T
- Tech Use 200 S
- Tech Use +10 300 S Tech Use
- Trade (Technomat) 100 S
- Trade (Technomat) +10 100 S Trade (Technomat)
- Unremarkable 100 T
- Redemptionist BoM64
- Required: Assasin or Cleric; Rank 1+
- Starting Skills:
- A Character who replaces Rank 1 with Redemptionist replaces Basic Weapon Traing (Primitive) or Thrown Weapon Training with Melee Weapon Training (Chain) or Basic Weapon Training (Flame)
- Starting Gear:
- A Character who replaces Rank 1 with Redemptionist replaces his starting gear with:
- Chainsword
- Flamer
- Shield Robes
- Awareness 100 S
- Basic Weapon Training (Flame) 100 T
- Basic Weapon Training (Primitive) 100 T
- Chain Weapon Expert 300 T Melee Weapon Training (Chain)
- Flame Weapon Expert 300 T Basic Weapon Training (Flame)
- Dodge 200 S
- Faith Talent* 300 T Pure Faith
- Frenzy 100 T
- Hatred (any -- choose one) 100 T
- Intimidation 100 S
- Melee Weapon Training (Chain) 100 T
- Melee Weapon Training (Primitive) 100 T
- Pure Faith 200 T
- Scrutiny 200 S
- Sound Constitution 2x 100 T
- Thrown Weapon Training (Primitive) 100 T
- Saboteur SDS8
- Required: any, except Adeptus Sororitas or Tech-Priest; Rank 3+
- Chem-Use 100 S
- Chem-Use +10 200 S Chem-Use
- Chem-Use +20 300 S Chem-Use +10
- Concealed Cavity 100 T
- Concealment 100 S
- Concealment +10 200 S Concealment
- Concealment +20 300 S Concealment +10
- Demolition 100 S
- Demolition +10 200 S Demolition
- Demolition +20 300 S Demolition +10
- Disguise 100 S
- Disguise +10 200 S Disguise
- Security 100 S
- Security +10 200 S Security
- Security +20 300 S Security +10
- Tech-Use 200 S
- Unremarkable 100 T
- Seraphim BoM86
- Required: Battle Sisters; Rank 5+; BS 35, WS 35, Ambidextrous
- Gain: Pilot (Jump Pack) Skill
- Requisitions:
- Rank 6 Pair of Seraphim Hand Flamers
- Rank 7 Pair of Seraphim Inferno Pistols
- Dodge +10 200 S Dodge
- Dual Shot 300 T Ag 40, Two-Weapon Wielder (Ballistic)
- Faith Talent* 300 T Varies
- Gunslinger 300 T BS 40, Two-Weapon Wielder (Ballistic)
- Hit and Run 200 T
- Independet Targeting 400 T BS 40
- Leap Up 200 T Ag 30
- Ligtning Reflexes 300 T
- Melee Weapon Training (Power) 200 T
- Navigation (Surface) 100 S
- Navigation (Surface) +10 200 S Navigation (Surface)
- Pilot (Jump Pack) +10 200 S Pilot (Jump Pack)
- Pilot (Jump Pack) +20 400 S Pilot (Jump Pack) +10
- Pistol Training (Melta) 200 T
- Tests of Faith 400 T WP 30
- Two-Weapon Wielder (Ballistic) 100 T BS 35, Ag 35
- Two-Weapon Wielder (Melee) 100 T WS 35, Ag 35
- Sister Dialogous BoM92
- Required: replaces Adept Rank 1; WP 30, Int 30
- Starting Skills:
- Common Lore (Ecclesiarchy)
- Common Lore (Imperial Creed)
- Literacy
- Logic
- Speak Language (High Gothic)
- Speak Language (Low Gothic)
- Trade (Copyist)
- Performer (Singer)
- Forbidden Lore (Heresy) or Forbidden Lore (Warp)
- Starting Talents:
- Light Sleeper
- Pistol Training (SP)
- Melee Weapon Training (Primitive) or Basic Weapon Training (SP)
- Starting Gear:
- Dialogous Staff
- Chaplet Ecclisiasticus (Charm)
- Ring of Suffrage
- Copy of Rule of the Sorotias
- Stub Revolver with 2 Reloads
- Shield Robes
- Starting Wealth:
- 100+2d10 Thrones
- Monthly Income: Learned Class
- Common Lore (Imperium) 100 S
- Drive (Ground Vehicle) 100 S
- Faith Talent* 300 T Pure Faith
- Forbidden Lore (Xenos) 400 T
- Foresight 300 T Int 30
- Lip Reading 100 S
- Lip Reading +10 200 S Lip Reading
- Pure Faith 400 T
- Secret Tongue (Ecclesiarchy) 100 S
- Scholastic Lore (Cryptology) 200 S
- Scholastic Lore (Cryptology) +10 300 S Scholastic Lore (Cryptology)
- Scholastic Lore (Imperial Creed) 100 S
- Scholastic Lore (Philosophy) 200 S
- Speak Language (Give Dialect) 200 S
- Swim 100 S
- Total Recall 400 T Int 30
- Trade (Copyist) +10 100 S Trade (Copyist)
- Trade (Copyist) +20 200 S Trade (Copyist) +10
- Sister Famulous BoM94
- Required: replaces Cleric Rank 1; WP 30, Fel 30
- Starting Skills:
- Common Lore (Ecclesiarchy)
- Common Lore (Imperial Creed)
- Deceive
- Literacy
- Logic
- Speak Language (High Gothic)
- Speak Language (Low Gothic)
- Performer (Singer)
- Scholastic Lore (Heraldry) or Survival
- Starting Talents:
- Air of Authority
- Flagellant
- Pistol Training (SP)
- Melee Weapon Training (Primitive) or Basic Weapon Training (SP)
- Starting Gear:
- Dialogous Staff
- Chaplet Ecclisiasticus (Charm)
- Ring of Suffrage
- Copy of Rule of the Sorotias
- Stub Revolver with 2 Reloads
- Shield Robes
- Starting Wealth:
- 120+3d10 Thrones
- Monthly Income: Trading Class
- Awareness 100 S
- Basic Weapon Training (SP) 100 T
- Common Lore (Administratum) 100 S
- Command 200 S
- Decadence 200 T T 30
- Evaluate 200 S
- Drive (Ground Vehicle) 100 S
- Faith Talent* 300 T Pure Faith
- Inquiry 200 S
- Logic 200 S
- Melee Weapon Training (Primitive) 100 T
- Pure Faith 400 T
- Scholastic Lore (Bureaucracy) 100 S
- Scrutinty 100 S
- Swim 100 S
- Total Recall 300 T Int 30
- Trade (Copyist) 100 S
- Sister Hospitaler BoM96
- Required: replaces Adept Rank 1; WP 30, Fel 30
- Starting Skills:
- Common Lore (Ecclesiarchy)
- Common Lore (Imperial Creed)
- Common Lore (Imperial Guard)
- Literacy
- Speak Language (High Gothic)
- Speak Language (Low Gothic)
- Performer (Singer)
- Medicae
- Starting Talents:
- Basic Weapon Training (SP)
- Pistol Training (SP)
- Melee Weapon Training (Primitive)
- Peer (Imperial Guard) or Dark Soul
- Starting Gear:
- Hospitaler Carapace
- Hospitaler Medicae Tools
- Chaplet Ecclisiasticus (Charm)
- Ring of Suffrage
- Copy of Rule of the Sorotias
- Stub Revolver with 2 Reloads
- Shield Robes
- Starting Wealth:
- 70+2d10 Thrones
- Monthly Income: Suspine Class
- Awareness 100 S
- Charm 100 S
- Chem-Use 200 S
- Common Lore (Tech) 200 S
- Common Lore (War) 200 S
- Drive (Ground Vehicle) 100 S
- Faith Talent* 300 T Pure Faith
- Good Reputation (Imperial Guard) 500 T Fel 50, Peer (Imperial Guard)
- Master Chirugeon 300 T Medicae +10
- Pure Faith 400 T
- Scholastic Lore (Chymistry) 100 S
- Talented (Medicae) 400 T Medicae
- Tech Use 200 S
- Trade (Apothecary) 100 S
- Trade (Copyist) 300 S
- Sister Oblatia IH78
- Required: Adepta Sororitas; Rank 5+
- Ambidextrous 100 T Ag 30
- Blind Fighting 100 T Per 30
- Crushing Blow 200 T S 40
- Concealment 100 S
- Die Hard 200 T WP 40
- Dodge +20 200 S Dodge +10
- Duty Unto Death 300 T WP 45
- Fearless 300 T
- Forbidden Lore (Heresy) 300 S
- Forbidden Lore (Cults) 300 S
- Frenzy 200 T
- Furious Assault 200 T
- Inquiry 100 S
- Interrogation 100 S
- Intimidate 100 S
- Lightning Reflexes 200 T Ag 30
- Melee Weapon Training (Chain) 100 T
- Melee Weapon Training (Power) 100 T
- Melee Weapon Training (Shock) 100 T
- Rapid Reload 200 T
- Scholastic Lore (Occult) 200 S
- Silent Move 100 S
- Sound Constitution 2x 100 T
- Swift Attack 200 T WS 35
- Tracking 200 S
- Two-Weapon Wielder (Ballistic) 100 T BS 35, Ag 35
- Two-Weapon Wielder (Melee) 100 T WS 35, Ag 35
- Sister Repentia BoM90
- Required: Battle Sisters, Order Dialogous, Order Famulous, Order Hospitaller; Rank 4+;
- Gain: Unshakable Faith Talent, Flaggelant Talent, Melee Weapon Training (Chain) Talent, Holy Hatred (Talent)
- Battle Rage 200 T Frenzy
- Berserk Charge 200 T
- Blade Master 300 T WS 30, Melee Weapon Training (any)
- Blind Fighting 300 T Per 30
- Combat Master 200 T WS 30
- Crushing Blow 200 T S 40
- Dodge 100 S
- Dodge +10 200 S Dodge
- Dodge +20 300 S Dodge +10
- Fearless 100 T
- Fearless 500 T
- Furious Assault 200 T WS 35
- Hard Target 300 T Ag 40
- Hatred (Heretics) 100 T
- Hatred (Mutants) 100 T
- Hatred (Psykers) 100 T
- Hatred (Radical Inquisitiors) 100 T
- Hatred (Xenos) 100 T
- Intimidation 100 S
- Lightning Attack 300 T Swift Attack
- Only in Death... 300 T WP 40, 40+ Corruption
- Sound Constitution (up to 15 Wounds) 200 T
- Step Aside 400 T Ag 40, Dodge
- Swift Attack 300 T WS 35
- Slate Agent BoJ50
- Required: Any; Rank 6+; Unremarkable
- Gain: Blank Slate Trait
- Deceive 100 S
- Deceive +10 100 S Deceive
- Deceive +20 100 S Deceive +10
- Jaded 100 T WP 30
- Light Sleeper 100 T Per 30
- Mental Fortress 300 T WP 50, Strong Minded
- Paranoia 100 T
- Resistance (Psychic Powers) 100 T
- Scrutiny 100 S
- Scrutiny +10 100 S Scrutiny
- Scrutiny +20 100 S Scrutiny +10
- Search 100 S
- Search +10 100 S Search
- Search +20 100 S Search +10
- Security 100 S
- Security +10 100 S Security
- Strong Minded 200 T WP 30, Resistance (Psychic Powers)
- Total Recall 200 T Int 30
- Suffering Marshal BoJ52
- Required: Arbitrator, Assassin, Guardsman or Scum; Rank 5+; Tracking, Shadowing
- Awareness +10 100 S Awareness
- Awareness +20 100 S Awareness +10
- Common Lore (Underworld) 100 S
- Common Lore (Underworld) +10 100 S Common Lore (Underworld)
- Die Hard 300 T WP 40
- Fearless 200 T
- Hatred (Criminals) 200 T
- Inquiry 100 S
- Inquiry +10 100 S Inquiry
- Iron Jaw 200 T T 40
- Navigation (Surface) 100 S
- Navigation (Surface) +10 100 S Navigation (Surface)
- Nerves of Steel 200 T
- Pistol Training (Bolt) 200 T
- Scrutiny 100 S
- Shadowing +10 100 S Shadowing
- Survival 100 S
- Survival +10 100 S Survival
- Talented (Tracking) 300 T Tracking
- Tracking +10 100 S Tracking
- Tracking +20 100 S Tracking +10
- True Grit 300 T T 40
- Wrangling 100 S
- Wrangling +10 100 S Wrangling
- Techsorcist DH58
- Required: Tech-Priest; Rank 6+
- Armour of Contempt 100 T WP 40
- Autosanguine 100 T
- Common Lore (Imperial Creed) +10 100 S Common Lore (Imperial Creed)
- Common Lore (Imperium) +10 100 S Common Lore (Imperium)
- Fearless 200 T
- Forbidden Lore (Adeptus Mechanicus) 200 T
- Forbidden Lore (Archaeotech) +10 200 S Forbidden Lore (Archaeotech)
- Forbidden Lore (Ordo Malleus) 200 S
- Forbidden Lore (Tech-Heresy) 100 S
- Forbidden Lore (Tech-Heresy) +10 200 S Forbidden Lore (Tech-Heresy)
- Furious Assault 200 T WS 35
- Independet Targeting 200 T BS 40
- Mechandrite Use (Techsorcist) 100 T Tech-Priest
- Sound Constitution 100 T
- Templar Calix of the Scholastica Psykana IH80
- Required: Imperial Psyker; Rank 4+; Savant Militant; no more than 10 Insanity Points; no more than 10 Corruption Points
- Gain: Martial Prowess Trait
- Acrobatics 100 S
- Acrobatics +10 100 S Acrobatics
- Acrobatics +20 200 S Acrobatics +10
- Ambidextrous 100 T Ag 30
- Armour of Contempt 100 T WP 40
- Assassin Strike 300 T Ag 40, Acrobatics
- Blademaster 100 T WS 35, Melee Weapon Training (any)
- Blind Fighting 100 T Per 30
- Catfall 100 T Ag 30
- Combat Master 200 T WS 30
- Corpus Conversion 100 T Psy Rating 2
- Counter Attack 200 T WS 40
- Crippling Strike 100 T WS 50
- Crushing Blow 100 T S 40
- Deflect Shot 100 T Ag 50
- Disarm 100 T
- Discipline Focus (choose one) 200 T Psy Rating 3
- Dodge +10 100 S Dodge
- Dodge +20 200 S Dodge +10
- Dual Strike 200 T Ag 40, Two-Weapon Wielder (Melee)
- Forbidden Lore (Psykers) +10 300 S Forbidden Lore (Psykers)
- Hard Target 100 T Ag 40
- Jaded 200 T WP 30
- Lightning Attack 300 T Swift Attack
- Lightning Reflexes 200 T
- Meditation 100 T
- Melee Weapon Training (Chain) 100 T
- Melee Weapon Training (Power) 100 T
- Minor Psychic Power x2 100 T
- Peer (Nobility) 300 T Fel 30
- Presice Blow 100 T WS 30, Sure Strike
- Psy Rating 3 200 T Psy Rating 2
- Psy Rating 4 300 T Psy Rating 3
- Psychic Power x2 200 T
- Psycniscience +10 100 S Psycniscience
- Resistance (Fear) 100 T
- Secret Tongue (Temple Calix) 100 S
- Secret Tongue (Temple Calix) +10 100 S Secret Tongue (Temple Calix)
- Secret Tongue (Temple Calix) +20 100 S Secret Tongue (Temple Calix) +10
- Sound Constitution 100 T
- Sound Constitution 200 T
- Sound Constitution 300 T
- Step Aside 300 T Ag 40, Dodge
- Street Fighting 100 T
- Sure Strike 100 S WS 30
- Swift Attack 200 T WS 35
- Two-Weapon Wielder (Melee) 100 T WS 35, Ag 35
- Wall of Steel 300 T Ag 35
- Theomancer DH60
- Required: Imperial Psyker; Rank 4+; At least one Psychic Power from the Diviniation Discipline
- Deceive 100 S
- Discipline Focus (Divination) 200 T Psy Rating 3
- Emperor's Tarot 200 T
- Foresight 200 T Int 30
- Psychic Power (Personal Augury) 200 T
- Power Well 200 T Psy Rating 2
- Psyniscience +10 100 S Psyniscience
- Psyniscience +20 200 S Psyniscience +10
- Forbidden Lore (Psyker) +10 100 S Forbidden Lore (Psyker)
- Logic 100 S
- Medicae 100 S
- Search 100 S
- Search +10 100 S Search
- Psy Rating 3 200 T Psy Rating 2
- Tyrantine Shadow Agent IH82
- Required: any, except Adeptus Sororitas or Tech-Priest; Rank 5+
- Ciphers (Tenebrae Collegium) 100 S
- Ciphers (Tenebrae Collegium) +10 100 S Ciphers (Tenebrae Collegium)
- Ciphers (Tenebrae Collegium) +20 100 S Ciphers (Tenebrae Collegium) +10
- Deceive 100 S
- Deceive +10 100 S Deceive
- Deceive +20 200 S Deceive +10
- Disguise 100 S
- Disguise +10 100 S Disguise
- Disguise +20 200 S Disguise +10
- Forbidden Lore (Cults) 200 S
- Forbidden Lore (Cults) +10 200 S Forbidden Lore (Cults)
- Forbitten Lore (The Inquisition) 200 S
- Forbitten Lore (The Inquisition) +10 200 S Forbitten Lore (The Inquisition)
- Inquiry 100 S
- Inquiry +10 200 S Inquiry
- Inquiry +20 200 S Inquiry +10
- Scholastic Lore (Legend) 100 S
- Scholastic Lore (Legend) +10 200 S Scholastic Lore (Legend)
- Secret Tongue (Tenebrae Collegium) 100 S
- Secret Tongue (Tenebrae Collegium) +10 100 S Secret Tongue (Tenebrae Collegium)
- Secret Tongue (Tenebrae Collegium) +20 100 S Secret Tongue (Tenebrae Collegium) +10
- Strong Minded 200 T WP 30, Resistance (Psychic Powers)
- Labyrinth Conditioning 100 T Int 30
- Mental Fortress 300 T WP 50, Strong Minded
- Mimic 100 T
- Resistance (Psychic Powers) 100 T
- Unremarkable 100 T
- Verispex Adept BoJ54
- Required: Adept; Rank 1+
- Awareness 100 S
- Awareness +10 100 S Awareness
- Chem-Use 100 S
- Common Lore (Tech) 100 S
- Foresight 100 T Int 30
- Heightened Senses (Sight) 100 T
- Heightened Senses (Hearing) 100 T
- Jaded 200 T WP 30
- Logic 100 S
- Logis Implant 200 T
- Medicae 100 S
- Resistance (Fear) 200 T
- Scholastic Lore (Any) 4x 100 S
- Search 100 S
- Seen This Before 200 T Jaded, Total Recall
- Talented (Scholastic Lore) 500 T
- Tech-Use 100 S
- Total Recall 200 T Int 30
- Unparalled Proficiency 200 T Talented (Scholastic Lore), Total Recall
- Warden of the Divisio Immoralis IH84
- Required: Arbitrator; Rank 1+
- Gain: 1d5 Insanity Points
- Armour of Contempt 100 T WP 40
- Awareness 100 S
- Basic Weapon Training (SP) 100 T
- Common Lore (Adeptus Arbites) +10 100 S Common Lore (Adeptus Arbites)
- Decadence 100 T T 30
- Drive (Ground Vehicle) 100 S
- Drive (Hover Vehicle) 100 S
- Flaggelant 200 T
- Forbidden Lore (Cults) 100 S
- Forbidden Lore (Cults) +10 200 S Forbidden Lore (Cults)
- Forbidden Lore (Heresy) 200 S
- Inquiry +10 100 S Inquiry
- Melee Weapon Training (Primitive) 100 T
- Peer (The Insane) 100 T Fel 30
- Pistol Training (SP) 100 T
- Scholastic Lore (Occult) 200 S
- Scrutiny 100 S
- Sound Constitution 100 T
- Resistance (Fear) 100 T
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