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- Engineseer Tertius
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- WS BS S T Ag Int Per WP Fel
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- 41(4) 48(4) 41(4) 41(4) 38(3) 52(5) 38(3) 42(4) 22(2)
- ---------------------------------------------------------------
- Movement: 3/6/9/18 Wounds: 16
- Initiative: +3
- Armor: Engineseer Carapace(All 6) Total TB: 4-6
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- Skills: Logic[Int], Common Lore(Adeptus Mechanicus, Tech, Imperium)[Int], Tech Use(+20)[Int],
- Trade(Technomat)(+10)[Int], Operate(Surface)(+10)[Ag], Inquiry(+10)[Fel],
- Scholastic Lore(Numerology)(+10)[Int], Parry[WS]
- Talents: Die Hard, Technical Knack, Meditation, Mechadendrite Use(Utility)
- Implant Systems: Servo-Arm [75(+14) Str, Dam 2d10+14[I] Pen 10]
- Utility Mechadendrite [+10 Tech-Use, Dam 1d5+4[R] Pen 2, +15 Parry, -10 to attack, censer -5 to WS]
- Bionic Arm(Left)
- Bionic Locomotion
- Bionic Respiratory System [+20 Toughness to resist airborne toxins]
- Interface Port [+10 Tech-Use, Inquiry, Common Lore]
- Flesh Replenishment [Remove Fatigue with (+10) Tougness Test]
- Weapons: Las.Carbine [Range 75m; RoF S/2/-; Dam 1d10+3; Pen 0; Clip ~, Reliable, Variable Setting]
- Gear: Data-slate[waypoint bypass, logis key, control ciphers]
- Skitarii Escort
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- WS BS S T Ag Int Per WP Fel
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- 41(4) 48(4) 41(5) 41(4) 48(4) 32(3) 38(3) 42(4) 24(2)
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- Movement: 4/8/12/24 Wounds: 14
- Initiative: +4
- Armor: Skitarii Carapace(Head 7*, All 8*) Total TB: 4
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- Skills: Dodge(+10)[Ag], Parry(+10)[WS], Athletics(+10)[Str]
- Awareness(+10)[Per]
- Talents: Rapid Reload, Swift Attack, Fearless, Bulging Biceps*, Iron Jaw*, Heightened Senses(Sight, Sound)*
- Traits: Dark Sight*, Unnatural Strength(+1)*
- Implant Systems: Chem Injector [Drug self with (+20) Willpower Test: Stimm]
- Cranial Armor [+1 AP to Head]
- Subdermal Armor [+2 AP to Body, Arms, Legs]
- Respiratory Implant [+30 Toughness to resist airborne toxins]
- Skeletal Petrification [+2 unarmed Damage, Bulging Biceps, Iron Jaw]
- Synthmuscles [Unnatural Strength(+1)]
- Autosenses [Dark Sight, Heightened Senses(Sight, Sound), immune to photon flash and stun grenades]
- Weapons: Chainsword [1d10+7[R]; Pen 2; Tearing, Balanced]
- Overcharged Las.Carbine [Range 75m; RoF S/2/-; Dam 1d10+6[E]; Pen 4; Clip ~/1; Twin-linked, Tearing, Overloaded Frame]
- Laspistol [Range 30 m; RoF S/2-; Dam 1d10+2[E]; Pen 0; Clip 30; Rld Half; Reliable, Variable Setting]
- Sentry Servitor
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- WS BS S T Ag Int Per WP Fel
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- --(-) 36(3) 35(6) 44(7) 23(2) 10(1) 38(3) 10(1) --(-)
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- Movement: -/-/-/- Wounds: 12
- Initiative: +2
- Armor: Machine(All 5, Head 7) Total TB: 7
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- Skills: Awareness(+10)[Per]
- Talents: Fearless
- Traits: Dark Sight, Machine (5), Unnatural Strength (+3),
- Unnatural Toughness (+3)
- or
- Blind, Machine (5), Unnatural Strength (+3), Unnatural Toughness (+3)
- Unnatural Senses(150 m)
- or
- Size(Hulking), Machine(3), Unnatural Strength(+4), Unnatural Toughness(+5)
- Weapons: Multi-laser [Range 150 m; RoF -/-/6; Dam 2d10+10; Pen 2; Clip ~; Reliable, Noxious Discharge/Slow Recharge]
- or
- Multi-laser [Range 150 m; RoF S/-/-; Dam 2d10+10; Pen 2; Clip ~; Reliable, Twin-linked, Single Shot]
- or
- Multi-laser [Range 150 m; RoF -/-/5; Dam 2d10+10; Pen 2; Clip ~; Reliable]
- Gear: Flak Head-housing(AP 2 Head).
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