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- shaders = "12"
- shader0 = "shaders_glsl/ntsc/shaders/ntsc-pass1-composite-2phase.glsl"
- filter_linear0 = "false"
- wrap_mode0 = "clamp_to_border"
- frame_count_mod0 = "2"
- mipmap_input0 = "false"
- alias0 = ""
- float_framebuffer0 = "true"
- srgb_framebuffer0 = "false"
- scale_type_x0 = "source"
- scale_x0 = "4.000000"
- scale_type_y0 = "source"
- scale_y0 = "1.000000"
- shader1 = "shaders_glsl/ntsc/shaders/ntsc-pass2-2phase-gamma.glsl"
- filter_linear1 = "false"
- wrap_mode1 = "clamp_to_border"
- mipmap_input1 = "false"
- alias1 = ""
- float_framebuffer1 = "false"
- srgb_framebuffer1 = "false"
- scale_type_x1 = "source"
- scale_x1 = "0.500000"
- scale_type_y1 = "source"
- scale_y1 = "1.000000"
- shader2 = "shaders_glsl/crt/shaders/guest/lut/lut.glsl"
- filter_linear2 = "false"
- wrap_mode2 = "clamp_to_border"
- mipmap_input2 = "false"
- alias2 = ""
- float_framebuffer2 = "false"
- srgb_framebuffer2 = "false"
- scale_type_x2 = "source"
- scale_x2 = "1.000000"
- scale_type_y2 = "source"
- scale_y2 = "1.000000"
- shader3 = "shaders_glsl/crt/shaders/guest/d65-d50.glsl"
- filter_linear3 = "false"
- wrap_mode3 = "clamp_to_border"
- mipmap_input3 = "false"
- alias3 = ""
- float_framebuffer3 = "false"
- srgb_framebuffer3 = "false"
- scale_type_x3 = "source"
- scale_x3 = "1.000000"
- scale_type_y3 = "source"
- scale_y3 = "1.000000"
- shader4 = "shaders_glsl/crt/shaders/guest/afterglow.glsl"
- filter_linear4 = "false"
- wrap_mode4 = "clamp_to_border"
- mipmap_input4 = "false"
- alias4 = ""
- float_framebuffer4 = "false"
- srgb_framebuffer4 = "false"
- scale_type_x4 = "source"
- scale_x4 = "1.000000"
- scale_type_y4 = "source"
- scale_y4 = "1.000000"
- shader5 = "shaders_glsl/crt/shaders/guest/avg-lum0.glsl"
- filter_linear5 = "false"
- wrap_mode5 = "clamp_to_border"
- mipmap_input5 = "false"
- alias5 = ""
- float_framebuffer5 = "false"
- srgb_framebuffer5 = "false"
- scale_type_x5 = "source"
- scale_x5 = "1.000000"
- scale_type_y5 = "source"
- scale_y5 = "1.000000"
- shader6 = "shaders_glsl/crt/shaders/guest/avg-lum.glsl"
- filter_linear6 = "false"
- wrap_mode6 = "clamp_to_border"
- mipmap_input6 = "true"
- alias6 = ""
- float_framebuffer6 = "false"
- srgb_framebuffer6 = "false"
- scale_type_x6 = "source"
- scale_x6 = "1.000000"
- scale_type_y6 = "source"
- scale_y6 = "1.000000"
- shader7 = "shaders_glsl/crt/shaders/guest/linearize.glsl"
- filter_linear7 = "false"
- wrap_mode7 = "clamp_to_border"
- mipmap_input7 = "false"
- alias7 = ""
- float_framebuffer7 = "true"
- srgb_framebuffer7 = "false"
- scale_type_x7 = "source"
- scale_x7 = "1.000000"
- scale_type_y7 = "source"
- scale_y7 = "1.000000"
- shader8 = "shaders_glsl/crt/shaders/guest/blur_horiz.glsl"
- filter_linear8 = "false"
- wrap_mode8 = "clamp_to_border"
- mipmap_input8 = "false"
- alias8 = ""
- float_framebuffer8 = "true"
- srgb_framebuffer8 = "false"
- scale_type_x8 = "source"
- scale_x8 = "1.000000"
- scale_type_y8 = "source"
- scale_y8 = "1.000000"
- shader9 = "shaders_glsl/crt/shaders/guest/blur_vert.glsl"
- filter_linear9 = "false"
- wrap_mode9 = "clamp_to_border"
- mipmap_input9 = "false"
- alias9 = ""
- float_framebuffer9 = "true"
- srgb_framebuffer9 = "false"
- scale_type_x9 = "source"
- scale_x9 = "1.000000"
- scale_type_y9 = "source"
- scale_y9 = "1.000000"
- shader10 = "shaders_glsl/crt/shaders/guest/linearize_scanlines.glsl"
- filter_linear10 = "true"
- wrap_mode10 = "clamp_to_border"
- mipmap_input10 = "false"
- alias10 = ""
- float_framebuffer10 = "true"
- srgb_framebuffer10 = "false"
- scale_type_x10 = "source"
- scale_x10 = "1.000000"
- scale_type_y10 = "source"
- scale_y10 = "1.000000"
- shader11 = "shaders_glsl/crt/shaders/guest/crt-guest-sm.glsl"
- wrap_mode11 = "clamp_to_border"
- mipmap_input11 = "false"
- alias11 = ""
- float_framebuffer11 = "false"
- srgb_framebuffer11 = "false"
- parameters = "TNTC;WP;wp_saturation;SW;AR;PR;AG;PG;AB;PB;sat;STH;GAMMA_INPUT;TAPSH;GLOW_FALLOFF_H;TAPSV;GLOW_FALLOFF_V;SCANLINE_GAMMA;smart;brightboost;scanline;beam_min;beam_max;s_gamma;h_sharp;mask;maskstr;masksize;gamma_out"
- TNTC = "2.000000"
- WP = "25.000000"
- wp_saturation = "1.400000"
- SW = "1.000000"
- AR = "0.070000"
- PR = "0.050000"
- AG = "0.070000"
- PG = "0.050000"
- AB = "0.070000"
- PB = "0.050000"
- sat = "0.100000"
- STH = "0.750000"
- GAMMA_INPUT = "2.500000"
- TAPSH = "4.000000"
- GLOW_FALLOFF_H = "0.300000"
- TAPSV = "4.000000"
- GLOW_FALLOFF_V = "0.300000"
- SCANLINE_GAMMA = "1.000000"
- smart = "0.000000"
- brightboost = "1.400001"
- scanline = "4.000000"
- beam_min = "1.350000"
- beam_max = "1.050000"
- s_gamma = "2.399999"
- h_sharp = "1.000000"
- mask = "2.000000"
- maskstr = "0.500000"
- masksize = "1.000000"
- gamma_out = "2.850000"
- textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3"
- SamplerLUT1 = "shaders_glsl/crt/shaders/guest/lut/sony_trinitron1.png"
- SamplerLUT1_linear = "true"
- SamplerLUT1_wrap_mode = "clamp_to_border"
- SamplerLUT1_mipmap = "false"
- SamplerLUT2 = "shaders_glsl/crt/shaders/guest/lut/sony_trinitron2.png"
- SamplerLUT2_linear = "true"
- SamplerLUT2_wrap_mode = "clamp_to_border"
- SamplerLUT2_mipmap = "false"
- SamplerLUT3 = "shaders_glsl/crt/shaders/guest/lut/other1.png"
- SamplerLUT3_linear = "true"
- SamplerLUT3_wrap_mode = "clamp_to_border"
- SamplerLUT3_mipmap = "false"
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