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- For Honor - Quick Tips
- [Shugoki]
- Super Armor
- -prevents one action from being interrupted by a single enemy attack
- -comes back over time
- -when it is down, you take extra damage
- -when it is up, you take less damage
- -can be broken by enemy guardbreaks
- -keep the enemy far away until super armor comes back
- Light Attacks
- -fast
- -use to prevent enemy guardbreaks and slow attacks
- -use in tandem with super armor to counter enemy offense and trade hits
- -somewhat long range
- Heavy Attacks
- -slow
- -hard hitting
- -can be charged
- -feints occur extremely late, mostly an unsafe attack
- -can be used to bait parries
- -extremely effective against distracted opponents
- -guaranteed on wallbang (but not optimal, see Back Breaker)
- Headbutt
- -can be performed after landing any attack and hitting guardbreak
- -drains enemy stamina and pushes them back
- -does not push enemies over ledges
- -use this to space out your enemy and regain your super armor
- Charged Heavy Attacks
- -very very slow
- -unblockable
- -high damage
- -use in a team fight to damage distracted or downed opponents
- -high stamina drain on use, do not rely on these unless you have downed an enemy and are ready to commit to a heavy punish
- -when throwing an out of stamina heavy, you can use a fully charged heavy to hit them if you start the heavy while they are falling down.
- Oni Charge
- -performed by pressing dodge while running
- -accelerates your movement speed
- -bumps foes and allies, can be used to control bridges
- -grants super armor on activation
- -can be canceled early by pressing feint
- -good for making escapes or rushing into an engagement
- Back Breaker
- -performed by holding back and guardbreak
- -consumes super armor on use
- -slow
- -guaranteed on wallbang
- -instant kills an enemy if shugoki is at less than 25 hp (flashing red)
- -allows allies to hit enemy caught by backbreaker
- -use during teamfights to cinch kills
- -shugoki can revive allies while back breaking an opponent
- Grab Modifier (Demon Ball)
- -press heavy after landing a guardbreak
- -sends enemy rolling far away in a straight line
- -does 1 bar
- -use for ledge shenanigans or other enviro kills
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