Bok_Choi

Pyar Yoso, Sorcerer of Flames

May 11th, 2020 (edited)
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  1. ~General Info~
  2. Class: Sorcerer: Draconic Bloodline
  3. Race: Hoard Kobold
  4. Name: Pyar Yoso
  5. Sex: M
  6. Alignment: Chaotic Evil
  7. Age: 15
  8. Background: Charlatan
  9. Saving Throws: Constitution, Charisma
  10. Skill Proficiencies: Deception, Sleight of Hand, Persuasion, Intimidation
  11. Tool Proficiencies: Disguise/Forgery Kit, daggers, darts, slings, quarterstaffs, light crossbows
  12. Languages: Common, Draconic
  13. Proficiency bonus: 2
  14.  
  15. ~Background: Charlatan~
  16.  
  17. Feat: False Identity: You have created a second identity that includes documentation, established acquaintances, and disguises that allow you to assume that persona. Additionally, you can forge documents including official papers and personal letters, as long as you have seen an example of the kind of document or the handwriting you are trying to copy.
  18.  
  19. Personality: I lie about almost everything. even when there's no good reason to.
  20. Ideal: Aspiration. I'm determined to make something of myself.
  21. Bond: I come from a noble family, and one day I’ll reclaim my lands and title from those who stole them from me.
  22. Flaw: I'm convinced that no one could ever fool me the way I fool others.
  23.  
  24. ~Race Traits~
  25.  
  26.  
  27. Dex +2, Cha +1
  28. Size: Small
  29. Speed: 30ft
  30. Darkvision
  31. Dungeonborn: Whenever you make a wisdom check to search for traps, you can add twice your proficiency bonus.
  32. Opportunism: You have advantage on attack rolls against a creature if it has been attacked by another creature since the end of your last turn.
  33. Sunlight Sensitivity: You have disadvantage on attack rolls and Perception checks that rely on sight when either you or your target are in direct sunlight.
  34. Hoard Hauler: You count as two sizes larger when determining your carrying capacity and the weight you can push, drag, or lift.
  35. Damage Resistance: Fire
  36.  
  37. ~Class Traits~
  38.  
  39. Spell Save DC: 15
  40. Spell Attack Mod: 7
  41. Sorcery Points: 2
  42.  
  43. Cantrips: 5 + 1 (Fire Bolt, Light, Control Flames, Create Bonfire, Message) [Eldritch Blast]
  44. Spells: 7 known (4 first level, 3 second level slots, 2 third level slots)
  45. Burning Hands, Shield, Chaos Bolt, Aganazzar’s Scorcher, Dragon’s Breath, Fireball
  46.  
  47. Flexible Casting: You can use your sorcery points to gain additional spell slots, or sacrifice spell slots to gain additional sorcery points as a bonus action.
  48.  
  49. Metamagic: Careful, Quickened
  50.  
  51. Dragon Ancestor (Red Fire): Whenever you make a Charisma check when interacting with Dragons, your Proficiency Bonus is doubled if it applies to the check.
  52.  
  53. Dragon Resilience: AC = 13 + (Dex Bonus)
  54.  
  55. Elemental Affinity: Starting at 6th level, when you cast a spell that deals damage of the type associated with your draconic ancestry, add your Charisma modifier to that damage. At the same time, you can spend 1 sorcery point to gain resistance to that damage type for 1 hour.
  56.  
  57. ~Stats: 17, 16, 12, 12, 8, 8~
  58.  
  59. Str: 8 (-1)
  60. Dex: 16 (+3)
  61. Con: 18 (+4)
  62. Wis: 12 (+1)
  63. Int: 8 (-1)
  64. Cha: 18 (+4)
  65.  
  66. Level 5
  67. 46 HP
  68. AC: 16
  69. 15 GP
  70.  
  71.  
  72. Equipment: A light crossbow and 20 bolts, an arcane focus, Dungeoneer’s pack (Backpack, crowbar, hammer, piton (10), torch (10), tinderbox, rations (10), waterskin, hempen rope), A set of fine clothes, a disguise kit, a set of weighted dice, and a belt pouch.
  73.  
  74. Blessing: Fire
  75. Passion: Increase your Charisma or Intelligence by 1. You learn one damaging cantrip of your choice, your choice of Charisma or Intelligence is your spellcasting ability for it.
  76.  
  77. Backstory:
  78.  
  79. Pyar, Wyar, Bryar, Cryar, and Lyar are kobold quintuplets born to a cult who worshiped the dragon deity, Tiamat. Their birth and colors were prophesied ages ago, as these were destined to become the champion avatars of Tiamat herself.
  80.  
  81. The children grew up very disinterested in the strict teachings of their elders, much to their dismay and irritation. Pyar and Wyar were always getting into trouble, and Bryar and Cryar were always slacking off. Lyar was the only one who took the elders' teachings to heart.
  82.  
  83. While Lyar studied, the other four would run off and cause all sorts of mischief together, growing bored of the small temple that they called their world. Finally, the day came when the five were going to perform a ritual to swear loyalty to Tiamat. The children all ran off the day before, unaware of the preparations being made. Lyar decided for the first time that she would join in on the fun with her siblings.
  84.  
  85. The kids stumbled upon a decorated room with five baby dragons with colors that matched their own. They were intended as offerings to Tiamat, but the kids did not know that. Seeing the creatures for the first time, only one thought crossed their mind:
  86.  
  87. Cage death matches!
  88.  
  89. The kids released the dragonlings and watched them fight each other to the death. The kids loved every moment of it, even Lyar... until they started dying. Horrified, Lyar ran off, telling the elders everything that had happened. They all ran to the scene, seeing the four kids all around the lone, surviving black dragonling. The kids were all locked away, even Lyar. The ceremony was ruined.
  90.  
  91. The kids all broke each other out while the elders discussed what to do with them. All of them agreed that this was their chance to finally escape and have normal lives, so they all ran away. Fed up with her telling on them, the kids left Lyar behind, alone. That was the last time she saw them.
  92. ~
  93. Pyar, Bryar, Wyar, and Cryar ran off into the world, quickly adapting to urban life. They put the magic they learned to use, stealing and scamming anyone and everyone. They were surprisingly good at it. They were finally free.
  94.  
  95. Templars from their old home were sent after them, trying to bring them back home "safely." Between them, and getting in trouble with the locals, the kobolds fled many towns, flocking to the next one over, and starting all over again. Eventually, by either chance or destiny, they ended up in the city of Taves.
  96. ~
  97. Pyar, the oldest of the kobold siblings, loved some parts of the temple, but hated other parts. Why go through all these teachings if he was already naturally talented? Why be subjected to the elders if he was as great as the prophecies foretold? And if they were so great, who said they needed to serve Tiamat at all? He was the oldest, the one responsible for his siblings, but nothing could prepare him for the fact Lyar would be the first one to turn on him.
  98. There was no doubt in Pyar’s mind that the elder’s teachings, their strict lessons, and their prophecy were all to keep him and his siblings under their control. So when Lyar betrayed them, he took a deep breath, accepted his exile… And swore revenge. One day… One day, when he and his siblings were strong enough, they would take back their hometown - no, *his* hometown - and grind the elders and Lyar under his heel like they did to him.
  99.  
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