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Nov 18th, 2017
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  1. # banlist-url: The URL to check for the banlist
  2. # fields: Important field names to search for
  3. # ign: The field name used for player in-game names
  4. # uuid: The field name used for player UUIDs
  5. # ban-message: The message to be sent to banned players. May contain field
  6. # values where the field name is specified inside {curly braces}
  7. # max-bandwidth: The maximum bandwidth to allocate to loading the banlist in
  8. # kB/sec (faster values load the banlist quicker, lower values
  9. # reduce the impact of denial of service attacks from the banlist
  10. # server)
  11. # timeout: The time in seconds before the connection to the banlist server times
  12. # out (longer time deals with larger banlists better, shorter time
  13. # reduces the duration of denial of service attacks from the banlist
  14. # server
  15. # retries: How many times to attempt to reconnect to the server if it fails to
  16. # connect before falling back on the local UBL backup
  17. # auto-check-interval: How often (in minutes) to check the UBL and update it (0
  18. # for startup only)
  19. # exempt: a list of players exempt from the UBL on this server
  20. ---
  21. banlist-url: 'https://docs.google.com/spreadsheet/ccc?key=0AjACyg1Jc3_GdEhqWU5PTEVHZDVLYWphd2JfaEZXd2c&output=csv'
  22. fields:
  23. ign: IGN
  24. uuid: UUID
  25. ban-message: 'UBL - {Reason} - {Courtroom Post}'
  26. max-bandwidth: 64
  27. timeout: 15
  28. retries: 3
  29. auto-check-interval: 0
  30. exempt: []
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