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- -- Objects
- local BtoolsGUI = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local plbox = Instance.new("TextBox")
- local givebut = Instance.new("TextButton")
- -- Properties
- BtoolsGUI.Name = "Btools GUI"
- BtoolsGUI.Parent = game.Players.LocalPlayer.PlayerGui
- Frame.Parent = BtoolsGUI
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Frame.Draggable = true
- Frame.Position = UDim2.new(0.31592688, 0, 0.178628385, 0)
- Frame.Selectable = true
- Frame.Size = UDim2.new(0, 286, 0, 429)
- givebut.Name = "givebut"
- givebut.Parent = Frame
- givebut.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- givebut.Position = UDim2.new(0, 0, 0.135198131, 0)
- givebut.Size = UDim2.new(0, 169, 0, 50)
- givebut.Font = Enum.Font.SourceSans
- givebut.Text = "Give Btools"
- givebut.TextColor3 = Color3.new(0, 1, 1)
- givebut.TextScaled = true
- givebut.TextSize = 14
- givebut.TextWrapped = true
- givebut.MouseButton1Down:connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
- for index, child in pairs(game:GetService("Workspace"):GetChildren()) do
- if child.ClassName == "Part" then
- child.Locked = false
- end
- if child.ClassName == "MeshPart" then
- child.Locked = false
- end
- if child.ClassName == "UnionOperation" then
- child.Locked = false
- end
- if child.ClassName == "Model" then
- for index, chil in pairs(child:GetChildren()) do
- if chil.ClassName == "Part" then
- chil.Locked = false
- end
- if chil.ClassName == "MeshPart" then
- chil.Locked = false
- end
- if chil.ClassName == "UnionOperation" then
- chil.Locked = false
- end
- if chil.ClassName == "Model" then
- for index, childe in pairs(chil:GetChildren()) do
- if childe.ClassName == "Part" then
- childe.Locked = false
- end
- if childe.ClassName == "MeshPart" then
- childe.Locked = false
- end
- if childe.ClassName == "UnionOperation" then
- childe.Locked = false
- end
- if childe.ClassName == "Model" then
- for index, childeo in pairs(childe:GetChildren()) do
- if childeo.ClassName == "Part" then
- childeo.Locked = false
- end
- if childeo.ClassName == "MeshPart" then
- childeo.Locked = false
- end
- if childeo.ClassName == "UnionOperation" then
- childeo.Locked = false
- end
- if childeo.ClassName == "Model" then
- end
- end
- end
- end
- end
- end
- end
- end
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Hammer
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Clone
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Grab
- end)
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