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Fallout 3:New game and Mods

Feb 23rd, 2012
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  1. General mods to consider
  2. Mod Manager: http://fallout3.nexusmods.com/downloads/file.php?id=640
  3. Script Extender: http://fallout3.nexusmods.com/downloads/file.php?id=8606
  4. Sprinting and Grenades (OH GOD PLEASE YES): http://fallout3.nexusmods.com/downloads/file.php?id=17359
  5.  
  6.  
  7. FOOK: http://fallout3.nexusmods.com/downloads/file.php?id=4448 - currently glitchy?
  8. - melee lockon
  9. - bunch of new items
  10. - break locks with explosives
  11. - grenade hotkey
  12. - Power armor effects
  13. - unique faction equipment
  14. - Phalanx companion mod: 3 new companions including robot dog
  15. - textures stuff
  16. - new fluff notes
  17. - more 'boss monsters'
  18. Wanderers Edition: http://fallout3.nexusmods.com/downloads/file.php?id=2761 (works with MMM?)
  19. - More FPSiness coupled with RPG elements 'mattering more'
  20. - alternate start option
  21. - option: slower XP, less skill points
  22. - loads of mechanical tweaks, including big damage increases (some tweaks optional)
  23. - unarmed dodge bonus
  24. - VATS options including bullet time
  25. - sprinting and grenade hotkey
  26. - new weapons and armor, explosives buffed, craftaable items
  27. - ammo and chem wieght
  28. - portable survival equipment
  29. - crippled limbs system, hardcore mode
  30. - Better enemy AI, enemy perks
  31. - faction equipment, better caravans
  32. - better followers
  33. - fast-travel motorcycle
  34. - respawning containers
  35. Marts Mutants: http://fallout3.nexusmods.com/downloads/file.php?id=3211
  36. - New monster types, including big nasty ones after Enclave shows up
  37. - Increased spawns and option for non-linear monster levels
  38. - Monsters of different sizes and randomised appearance and stats
  39. - improved monster AI
  40. - interfaction system
  41. - option to make traders un attacked
  42.  
  43.  
  44. Cyborg: Unarmed and Energy Weapons, perks for these. Superhuman perks?
  45. Kamen Rider: Get motorbikes mod, maybe upgraded Antagonizer armor or mod armor http://fallout3.nexusmods.com/downloads/file.php?id=1639
  46. http://fallout3.nexusmods.com/downloads/file.php?id=3022
  47. http://fallout3.nexusmods.com/downloads/file.php?id=16007 More SPECIAL stats?
  48. http://fallout3.nexusmods.com/downloads/file.php?id=10627 Jump higher (might need http://fallout3.nexusmods.com/downloads/file.php?id=15000)
  49. http://fallout3.nexusmods.com/downloads/file.php?id=6639 Hokuto Shinken
  50. http://fallout3.nexusmods.com/downloads/file.php?id=2395 burning fist
  51. Casshan: Robot dog in FOOK?
  52.  
  53.  
  54. Other ideas
  55. Saiyan Armor (will need to cheat in Winterised Combat Armor): http://fallout3.nexusmods.com/downloads/file.php?id=5686
  56. 40K Space Marine: Talklan or Iskar?
  57. Stealth Suit: 40k Assassin (Vindicaare, Eversor, Culexus), Zwei/Deadpool (Stealth/Guns/Thrown)
  58. Big Game Kit (Guns, Stealth)
  59. Animal Friend?
  60. Pyromaniac?
  61. TES skill levelling? http://fallout3.nexusmods.com/downloads/file.php?id=17398
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