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RetroArch Log

Feb 12th, 2023 (edited)
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  1. [INFO] [Core]: Using content: "D:\Emulation\Games\Nintendo\GBA\Sonic Advance 2 (USA).gba".
  2. [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
  3. [INFO] [Core]: Unloading core..
  4. [INFO] [Core]: Unloading core symbols..
  5. [INFO] [Video]: Average monitor Hz: 60.002400 Hz. (0.792 % frame time deviation, based on 2048 last samples).
  6. [INFO] RetroArch 1.14.0 (Git 139f27c8a1)
  7. [INFO] === Build =======================================
  8. [INFO] CPU Model Name: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
  9. [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSE4 SSE4.2 AES AVX AVX2
  10. [INFO] Built: Feb 12 2023
  11. [INFO] Version: 1.14.0
  12. [INFO] Git: 139f27c8a1
  13. [INFO] =================================================
  14. [INFO] [Input]: Found input driver: "dinput".
  15. [INFO] [Core]: Loading dynamic libretro core from: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\cores\mgba_libretro.dll"
  16. [INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
  17. [INFO] [Environ]: GET_LANGUAGE: "0".
  18. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL.
  19. [INFO] [Overrides]: Redirecting save file to "D:\Digital Distribution\Steam\steamapps\common\RetroArch\saves\Sonic Advance 2 (USA).srm".
  20. [INFO] [Overrides]: Redirecting save state to "D:\Digital Distribution\Steam\steamapps\common\RetroArch\states\Sonic Advance 2 (USA).state".
  21. [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
  22. [INFO] [Environ]: SET_INPUT_DESCRIPTORS:
  23. [DEBUG] [Environ]: GET_VARIABLE: mgba_solar_sensor_level = "0"
  24. [INFO] [Environ]: GET_LOG_INTERFACE.
  25. [INFO] [Content]: Loading content file: "D:\Emulation\Games\Nintendo\GBA\Sonic Advance 2 (USA).gba".
  26. [DEBUG] [Environ]: GET_VARIABLE: mgba_gb_model = "Autodetect"
  27. [DEBUG] [Environ]: GET_VARIABLE: mgba_sgb_borders = "ON"
  28. [DEBUG] [Environ]: GET_VARIABLE: mgba_gb_colors_preset = "0"
  29. [DEBUG] [Environ]: GET_VARIABLE: mgba_gb_colors = "Grayscale"
  30. [DEBUG] [Environ]: GET_VARIABLE: mgba_use_bios = "ON"
  31. [DEBUG] [Environ]: GET_VARIABLE: mgba_skip_bios = "OFF"
  32. [DEBUG] [Environ]: GET_VARIABLE: mgba_sgb_borders = "ON"
  33. [DEBUG] [Environ]: GET_VARIABLE: mgba_frameskip = "disabled"
  34. [DEBUG] [Environ]: GET_VARIABLE: mgba_frameskip_threshold = "33"
  35. [DEBUG] [Environ]: GET_VARIABLE: mgba_frameskip_interval = "0"
  36. [INFO] [Environ]: SET_AUDIO_BUFFER_STATUS_CALLBACK.
  37. [DEBUG] [Environ]: GET_VARIABLE: mgba_audio_low_pass_filter = "disabled"
  38. [DEBUG] [Environ]: GET_VARIABLE: mgba_audio_low_pass_range = "60"
  39. [DEBUG] [Environ]: GET_VARIABLE: mgba_idle_optimization = "Remove Known"
  40. [DEBUG] [Environ]: GET_VARIABLE: mgba_force_gbp = "OFF"
  41. [INFO] [Environ]: SYSTEM_DIRECTORY: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\system".
  42. [libretro INFO] GBA: Official GBA BIOS detected
  43. [INFO] [Environ]: SET_MEMORY_MAPS.
  44. [INFO] [Environ]: SET_SUPPORT_ACHIEVEMENTS: yes.
  45. [DEBUG] [Environ]: GET_VARIABLE: mgba_color_correction = "GBA"
  46. [DEBUG] [Environ]: GET_VARIABLE: mgba_interframe_blending = "OFF"
  47. [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
  48. [INFO] [Audio]: Set audio input rate to: 32917.50 Hz.
  49. [INFO] [Video]: Set video size to: fullscreen.
  50. [INFO] [Vulkan]: Vulkan dynamic library loaded.
  51. [INFO] [Vulkan]: Found vulkan context: "vk_w".
  52. [INFO] [Vulkan]: Detecting screen resolution: 1920x1080.
  53. [INFO] [Vulkan]: Found GPU at index 0: "NVIDIA GeForce GTX 970".
  54. [INFO] [Vulkan]: Using GPU index 0.
  55. [INFO] [Vulkan]: Using GPU: "NVIDIA GeForce GTX 970".
  56. [INFO] [Vulkan]: Queue family 0 supports 16 sub-queues.
  57. [INFO] [Vulkan]: Got 3 swapchain images.
  58. [INFO] [Vulkan]: Using resolution 1920x1080.
  59. [INFO] [Vulkan]: Using RGB565 format.
  60. [INFO] [Shaders]: Specific shader preset found at "D:\Digital Distribution\Steam\steamapps\common\RetroArch\config\mGBA\\GBA.slangp".
  61. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\add-params-all.slang".
  62. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #0.
  63. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\stock.slang".
  64. [INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #1.
  65. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\add-negative-crop-area.slang".
  66. [INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #2.
  67. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\cache-info-all-params.slang".
  68. [INFO] [slang]: Using render target format R32G32B32A32_SFLOAT for pass output #3.
  69. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\text-adv.slang".
  70. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #4.
  71. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\intro.slang".
  72. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #5.
  73. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\dedither\dedither-gamma-prep-1-before.slang".
  74. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #6.
  75. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\hyllian\sgenpt-mix\sgenpt-mix-pass1.slang".
  76. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #7.
  77. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\hyllian\sgenpt-mix\sgenpt-mix-pass2.slang".
  78. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #8.
  79. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\hyllian\sgenpt-mix\sgenpt-mix-pass3.slang".
  80. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #9.
  81. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\hyllian\sgenpt-mix\sgenpt-mix-pass4.slang".
  82. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #10.
  83. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\hyllian\sgenpt-mix\sgenpt-mix-pass5.slang".
  84. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #11.
  85. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\dedither\dedither-gamma-prep-2-after.slang".
  86. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #12.
  87. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\ps1dither\hsm-PS1-Undither-BoxBlur.slang".
  88. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #13.
  89. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\guest\extras\hsm-g-sharp_resampler.slang".
  90. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #14.
  91. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\guest\extras\hsm-sharpsmoother.slang".
  92. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #15.
  93. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\gtu\hsm-gtu-pass1.slang".
  94. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #16.
  95. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\gtu\hsm-gtu-pass2.slang".
  96. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #17.
  97. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\stock.slang".
  98. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #18.
  99. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\guest\hsm-afterglow0.slang".
  100. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #19.
  101. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\guest\hsm-pre-shaders-afterglow.slang".
  102. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #20.
  103. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\dogway\hsm-grade.slang".
  104. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #21.
  105. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\guest\hsm-custom-fast-sharpen.slang".
  106. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #22.
  107. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\stock.slang".
  108. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #23.
  109. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\guest\hsm-avg-lum.slang".
  110. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #24.
  111. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\guest\hsm-interlace-and-linearize.slang".
  112. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #25.
  113. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\delinearize.slang".
  114. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #26.
  115. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\lcd-cgwg\hsm-lcd-grid-v2.slang".
  116. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #27.
  117. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\post-crt-prep-image-layers.slang".
  118. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #28.
  119. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\bezel-images-under-crt.slang".
  120. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #29.
  121. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\bezel-images-over-crt.slang".
  122. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #30.
  123. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\linearize-crt.slang".
  124. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #31.
  125. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\blur-outside-screen-horiz.slang".
  126. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #32.
  127. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\blur-outside-screen-vert.slang".
  128. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #33.
  129. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\blurs\shaders\royale\blur9x9.slang".
  130. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #34.
  131. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\blurs\shaders\royale\blur9x9.slang".
  132. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #35.
  133. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\reflection.slang".
  134. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #36.
  135. [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\combine-passes.slang".
  136. [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #37.
  137. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  138. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  139. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  140. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  141. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  142. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  143. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  144. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  145. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  146. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  147. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  148. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  149. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  150. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  151. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  152. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  153. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  154. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  155. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  156. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
  157. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  158. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  159. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
  160. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
  161. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  162. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  163. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  164. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 4294967295 level(s)).
  165. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  166. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  167. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 4294967295 level(s)).
  168. [INFO] [Vulkan filter chain]: Creating framebuffer 800x600 (max 4294967295 level(s)).
  169. [INFO] [Vulkan filter chain]: Creating framebuffer 800x600 (max 1 level(s)).
  170. [INFO] [Vulkan filter chain]: Creating framebuffer 800x600 (max 4294967295 level(s)).
  171. [INFO] [Vulkan filter chain]: Creating framebuffer 128x128 (max 4294967295 level(s)).
  172. [INFO] [Vulkan filter chain]: Creating framebuffer 12x12 (max 1 level(s)).
  173. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  174. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  175. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  176. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  177. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  178. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  179. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #3.
  180. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  181. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #4.
  182. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
  183. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #19.
  184. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  185. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #24.
  186. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  187. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #28.
  188. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  189. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #29.
  190. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 4294967295 level(s)).
  191. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #30.
  192. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  193. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #36.
  194. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  195. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #37.
  196. [INFO] [Joypad]: Found joypad driver: "dinput".
  197. [INFO] [Video]: Found display server: "win32".
  198. [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
  199. [INFO] [Display]: Found display driver: "vulkan".
  200. [INFO] [Playlist]: Loading history file: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\content_history.lpl".
  201. [INFO] [Playlist]: Loading history file: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\content_music_history.lpl".
  202. [INFO] [Playlist]: Loading history file: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\content_video_history.lpl".
  203. [INFO] [Playlist]: Loading history file: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\content_image_history.lpl".
  204. [INFO] [Playlist]: Loading favorites file: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\content_favorites.lpl".
  205. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  206. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  207. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  208. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  209. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  210. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  211. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  212. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  213. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  214. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  215. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  216. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  217. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  218. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  219. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  220. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  221. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  222. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  223. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  224. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
  225. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  226. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  227. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
  228. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
  229. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  230. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  231. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  232. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 4294967295 level(s)).
  233. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  234. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  235. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 4294967295 level(s)).
  236. [INFO] [Vulkan filter chain]: Creating framebuffer 800x600 (max 4294967295 level(s)).
  237. [INFO] [Vulkan filter chain]: Creating framebuffer 800x600 (max 1 level(s)).
  238. [INFO] [Vulkan filter chain]: Creating framebuffer 800x600 (max 4294967295 level(s)).
  239. [INFO] [Vulkan filter chain]: Creating framebuffer 128x128 (max 4294967295 level(s)).
  240. [INFO] [Vulkan filter chain]: Creating framebuffer 12x12 (max 1 level(s)).
  241. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  242. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  243. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  244. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  245. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  246. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  247. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #3.
  248. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  249. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #4.
  250. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
  251. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #19.
  252. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  253. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #24.
  254. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  255. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #28.
  256. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  257. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #29.
  258. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 4294967295 level(s)).
  259. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #30.
  260. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  261. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #36.
  262. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  263. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #37.
  264. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_MINIMUM_AUDIO_LATENCY.
  265. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  266. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 43).
  267. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 43).
  268. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 109).
  269. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
  270. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
  271. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  272. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  273. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  274. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  275. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  276. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  277. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  278. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  279. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  280. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  281. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
  282. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
  283. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  284. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  285. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  286. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  287. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  288. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  289. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  290. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
  291. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  292. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 4).
  293. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  294. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  295. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  296. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  297. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  298. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  299. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  300. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  301. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  302. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  303. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  304. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  305. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  306. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  307. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  308. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  309. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  310. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  311. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  312. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
  313. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  314. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  315. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
  316. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
  317. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  318. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  319. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  320. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 4294967295 level(s)).
  321. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  322. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  323. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 4294967295 level(s)).
  324. [INFO] [Vulkan filter chain]: Creating framebuffer 800x600 (max 4294967295 level(s)).
  325. [INFO] [Vulkan filter chain]: Creating framebuffer 800x600 (max 1 level(s)).
  326. [INFO] [Vulkan filter chain]: Creating framebuffer 800x600 (max 4294967295 level(s)).
  327. [INFO] [Vulkan filter chain]: Creating framebuffer 128x128 (max 4294967295 level(s)).
  328. [INFO] [Vulkan filter chain]: Creating framebuffer 12x12 (max 1 level(s)).
  329. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  330. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  331. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  332. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  333. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  334. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  335. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #3.
  336. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  337. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #4.
  338. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
  339. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #19.
  340. [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
  341. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #24.
  342. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  343. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #28.
  344. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  345. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #29.
  346. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 4294967295 level(s)).
  347. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #30.
  348. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  349. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #36.
  350. [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
  351. [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #37.
  352. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  353. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 43).
  354. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 43).
  355. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 109).
  356. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
  357. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
  358. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  359. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  360. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  361. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  362. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  363. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  364. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  365. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  366. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  367. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  368. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
  369. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
  370. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  371. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  372. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  373. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  374. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  375. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  376. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  377. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
  378. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  379. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 4).
  380. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 109).
  381. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
  382. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  383. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
  384. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 4).
  385. [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 4).
  386.  
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