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- [INFO] [Core]: Using content: "D:\Emulation\Games\Nintendo\GBA\Sonic Advance 2 (USA).gba".
- [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
- [INFO] [Core]: Unloading core..
- [INFO] [Core]: Unloading core symbols..
- [INFO] [Video]: Average monitor Hz: 60.002400 Hz. (0.792 % frame time deviation, based on 2048 last samples).
- [INFO] RetroArch 1.14.0 (Git 139f27c8a1)
- [INFO] === Build =======================================
- [INFO] CPU Model Name: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
- [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSE4 SSE4.2 AES AVX AVX2
- [INFO] Built: Feb 12 2023
- [INFO] Version: 1.14.0
- [INFO] Git: 139f27c8a1
- [INFO] =================================================
- [INFO] [Input]: Found input driver: "dinput".
- [INFO] [Core]: Loading dynamic libretro core from: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\cores\mgba_libretro.dll"
- [INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
- [INFO] [Environ]: GET_LANGUAGE: "0".
- [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL.
- [INFO] [Overrides]: Redirecting save file to "D:\Digital Distribution\Steam\steamapps\common\RetroArch\saves\Sonic Advance 2 (USA).srm".
- [INFO] [Overrides]: Redirecting save state to "D:\Digital Distribution\Steam\steamapps\common\RetroArch\states\Sonic Advance 2 (USA).state".
- [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
- [INFO] [Environ]: SET_INPUT_DESCRIPTORS:
- [DEBUG] [Environ]: GET_VARIABLE: mgba_solar_sensor_level = "0"
- [INFO] [Environ]: GET_LOG_INTERFACE.
- [INFO] [Content]: Loading content file: "D:\Emulation\Games\Nintendo\GBA\Sonic Advance 2 (USA).gba".
- [DEBUG] [Environ]: GET_VARIABLE: mgba_gb_model = "Autodetect"
- [DEBUG] [Environ]: GET_VARIABLE: mgba_sgb_borders = "ON"
- [DEBUG] [Environ]: GET_VARIABLE: mgba_gb_colors_preset = "0"
- [DEBUG] [Environ]: GET_VARIABLE: mgba_gb_colors = "Grayscale"
- [DEBUG] [Environ]: GET_VARIABLE: mgba_use_bios = "ON"
- [DEBUG] [Environ]: GET_VARIABLE: mgba_skip_bios = "OFF"
- [DEBUG] [Environ]: GET_VARIABLE: mgba_sgb_borders = "ON"
- [DEBUG] [Environ]: GET_VARIABLE: mgba_frameskip = "disabled"
- [DEBUG] [Environ]: GET_VARIABLE: mgba_frameskip_threshold = "33"
- [DEBUG] [Environ]: GET_VARIABLE: mgba_frameskip_interval = "0"
- [INFO] [Environ]: SET_AUDIO_BUFFER_STATUS_CALLBACK.
- [DEBUG] [Environ]: GET_VARIABLE: mgba_audio_low_pass_filter = "disabled"
- [DEBUG] [Environ]: GET_VARIABLE: mgba_audio_low_pass_range = "60"
- [DEBUG] [Environ]: GET_VARIABLE: mgba_idle_optimization = "Remove Known"
- [DEBUG] [Environ]: GET_VARIABLE: mgba_force_gbp = "OFF"
- [INFO] [Environ]: SYSTEM_DIRECTORY: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\system".
- [libretro INFO] GBA: Official GBA BIOS detected
- [INFO] [Environ]: SET_MEMORY_MAPS.
- [INFO] [Environ]: SET_SUPPORT_ACHIEVEMENTS: yes.
- [DEBUG] [Environ]: GET_VARIABLE: mgba_color_correction = "GBA"
- [DEBUG] [Environ]: GET_VARIABLE: mgba_interframe_blending = "OFF"
- [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 32917.50 Hz.
- [INFO] [Video]: Set video size to: fullscreen.
- [INFO] [Vulkan]: Vulkan dynamic library loaded.
- [INFO] [Vulkan]: Found vulkan context: "vk_w".
- [INFO] [Vulkan]: Detecting screen resolution: 1920x1080.
- [INFO] [Vulkan]: Found GPU at index 0: "NVIDIA GeForce GTX 970".
- [INFO] [Vulkan]: Using GPU index 0.
- [INFO] [Vulkan]: Using GPU: "NVIDIA GeForce GTX 970".
- [INFO] [Vulkan]: Queue family 0 supports 16 sub-queues.
- [INFO] [Vulkan]: Got 3 swapchain images.
- [INFO] [Vulkan]: Using resolution 1920x1080.
- [INFO] [Vulkan]: Using RGB565 format.
- [INFO] [Shaders]: Specific shader preset found at "D:\Digital Distribution\Steam\steamapps\common\RetroArch\config\mGBA\\GBA.slangp".
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\add-params-all.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #0.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\stock.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #1.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\add-negative-crop-area.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #2.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\cache-info-all-params.slang".
- [INFO] [slang]: Using render target format R32G32B32A32_SFLOAT for pass output #3.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\text-adv.slang".
- [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #4.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\intro.slang".
- [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #5.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\dedither\dedither-gamma-prep-1-before.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #6.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\hyllian\sgenpt-mix\sgenpt-mix-pass1.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #7.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\hyllian\sgenpt-mix\sgenpt-mix-pass2.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #8.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\hyllian\sgenpt-mix\sgenpt-mix-pass3.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #9.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\hyllian\sgenpt-mix\sgenpt-mix-pass4.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #10.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\hyllian\sgenpt-mix\sgenpt-mix-pass5.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #11.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\dedither\dedither-gamma-prep-2-after.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #12.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\ps1dither\hsm-PS1-Undither-BoxBlur.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #13.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\guest\extras\hsm-g-sharp_resampler.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #14.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\guest\extras\hsm-sharpsmoother.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #15.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\gtu\hsm-gtu-pass1.slang".
- [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #16.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\gtu\hsm-gtu-pass2.slang".
- [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #17.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\stock.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #18.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\guest\hsm-afterglow0.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #19.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\guest\hsm-pre-shaders-afterglow.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #20.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\dogway\hsm-grade.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #21.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\guest\hsm-custom-fast-sharpen.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #22.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\stock.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #23.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\guest\hsm-avg-lum.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #24.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\guest\hsm-interlace-and-linearize.slang".
- [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #25.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\delinearize.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #26.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\lcd-cgwg\hsm-lcd-grid-v2.slang".
- [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #27.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\post-crt-prep-image-layers.slang".
- [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #28.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\bezel-images-under-crt.slang".
- [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #29.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\bezel-images-over-crt.slang".
- [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #30.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\linearize-crt.slang".
- [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #31.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\blur-outside-screen-horiz.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #32.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\blur-outside-screen-vert.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #33.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\blurs\shaders\royale\blur9x9.slang".
- [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #34.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\blurs\shaders\royale\blur9x9.slang".
- [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #35.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\reflection.slang".
- [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #36.
- [INFO] [slang]: Compiling shader: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\shaders\shaders_slang\bezel\Mega_Bezel\shaders\base\combine-passes.slang".
- [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #37.
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 800x600 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 800x600 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 800x600 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 128x128 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 12x12 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #3.
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #4.
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #19.
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #24.
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #28.
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #29.
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #30.
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #36.
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #37.
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Video]: Found display server: "win32".
- [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Display]: Found display driver: "vulkan".
- [INFO] [Playlist]: Loading history file: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\content_history.lpl".
- [INFO] [Playlist]: Loading history file: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\content_music_history.lpl".
- [INFO] [Playlist]: Loading history file: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\content_video_history.lpl".
- [INFO] [Playlist]: Loading history file: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\content_image_history.lpl".
- [INFO] [Playlist]: Loading favorites file: "D:\Digital Distribution\Steam\steamapps\common\RetroArch\content_favorites.lpl".
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 800x600 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 800x600 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 800x600 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 128x128 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 12x12 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #3.
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #4.
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #19.
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #24.
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #28.
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #29.
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #30.
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #36.
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #37.
- [INFO] [Environ]: RETRO_ENVIRONMENT_SET_MINIMUM_AUDIO_LATENCY.
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 43).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 43).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 109).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 4).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 800x600 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 800x600 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 800x600 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 128x128 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 12x12 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #3.
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #4.
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #19.
- [INFO] [Vulkan filter chain]: Creating framebuffer 256x256 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #24.
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #28.
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #29.
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 4294967295 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #30.
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #36.
- [INFO] [Vulkan filter chain]: Creating framebuffer 1920x1080 (max 1 level(s)).
- [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #37.
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 43).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 43).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 109).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 4).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 109).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 97).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 37).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 4).
- [INFO] [Vulkan filter chain]: Updating framebuffer size 240x160 (format: 4).
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