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- local player = game.Players.Doobb_yyus
- local char = player.Character
- local torso = char:WaitForChild('Torso')
- local offset = CFrame.new(0, 15, 15)
- local ball = Instance.new('Part')
- local ball2 = Instance.new('Part')
- ball.Shape = Enum.PartType.Ball
- ball.Size = Vector3.new(15, 15, 15)
- ball.Material = Enum.Material.Neon
- ball.BrickColor = BrickColor.new('New Yeller')
- ball.Transparency = 0.5
- ball.CanCollide = false
- ball.Parent = workspace
- ball2.Shape = Enum.PartType.Ball
- ball2.Size = Vector3.new(15*0.75, 15*0.75, 15*0.75)
- ball2.Material = Enum.Material.Neon
- ball2.BrickColor = BrickColor.new('New Yeller')
- ball2.Transparency = 0.5
- ball2.CanCollide = false
- ball2.Parent = workspace
- function weld(a, b, c0)
- local w = Instance.new('Weld')
- w.Part0 = a
- w.Part1 = b
- w.C0 = c0
- w.Parent = a
- end
- weld(torso, ball, offset)
- weld(torso, ball2, offset)
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