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WagnerJunio07 Dec 15th, 2018 (edited) 78 Never
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7.     print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8.     script.Parent = Player.Character
  9.  
  10.     --RemoteEvent for communicating
  11.     local Event = Instance.new("RemoteEvent")
  12.     Event.Name = "UserInput_Event"
  13.  
  14.     --Fake event to make stuff like Mouse.KeyDown work
  15.     local function fakeEvent()
  16.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17.         t.connect = t.Connect
  18.         return t
  19.     end
  20.  
  21.     --Creating fake input objects with fake variables
  22.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26.     end}
  27.     --Merged 2 functions into one by checking amount of arguments
  28.     CAS.UnbindAction = CAS.BindAction
  29.  
  30.     --This function will trigger the events that have been :Connect()'ed
  31.     local function te(self,ev,...)
  32.         local t = m[ev]
  33.         if t and t._fakeEvent and t.Function then
  34.             t.Function(...)
  35.         end
  36.     end
  37.     m.TrigEvent = te
  38.     UIS.TrigEvent = te
  39.  
  40.     Event.OnServerEvent:Connect(function(plr,io)
  41.         if plr~=Player then return end
  42.         if io.isMouse then
  43.             m.Target = io.Target
  44.             m.Hit = io.Hit
  45.         else
  46.             local b = io.UserInputState == Enum.UserInputState.Begin
  47.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49.             end
  50.             for _,t in pairs(CAS.Actions) do
  51.                 for _,k in pairs(t.Keys) do
  52.                     if k==io.KeyCode then
  53.                         t.Function(t.Name,io.UserInputState,io)
  54.                     end
  55.                 end
  56.             end
  57.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59.         end
  60.     end)
  61.     Event.Parent = NLS([==[
  62.     local Player = game:GetService("Players").LocalPlayer
  63.     local Event = script:WaitForChild("UserInput_Event")
  64.  
  65.     local UIS = game:GetService("UserInputService")
  66.     local input = function(io,a)
  67.         if a then return end
  68.         --Since InputObject is a client-side instance, we create and pass table instead
  69.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70.     end
  71.     UIS.InputBegan:Connect(input)
  72.     UIS.InputEnded:Connect(input)
  73.  
  74.     local Mouse = Player:GetMouse()
  75.     local h,t
  76.     --Give the server mouse data 30 times every second, but only if the values changed
  77.     --If player is not moving their mouse, client won't fire events
  78.     while wait(1/30) do
  79.         if h~=Mouse.Hit or t~=Mouse.Target then
  80.             h,t=Mouse.Hit,Mouse.Target
  81.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  82.         end
  83.     end]==],Player.Character)
  84.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. --Updated as of 19/4/2018--
  88. --I'm going to leave this behind for now, i'm focusing on my next project called "Reflux", for those who have it, don't fucking leak.--
  89. --Feel free to edit this however you like, but please, do not turn this into some lame ass edit which pretty much 1 shots anything/everyone--
  90. --WIP(because nothing is perfect)--
  91. --Inspired by the one and only, yes, TheDarkRevenant(KingAbsalom)--
  92. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  93. --RIP Forums 12/4/17--
  94. Player=game:owner
  95. Character=Player.Character
  96. Character.Humanoid.Name = "noneofurbusiness"
  97. hum = Character.noneofurbusiness
  98. LeftArm=Character["Left Arm"]
  99. LeftLeg=Character["Left Leg"]
  100. RightArm=Character["Right Arm"]
  101. RightLeg=Character["Right Leg"]
  102. Root=Character["HumanoidRootPart"]
  103. Head=Character["Head"]
  104. Torso=Character["Torso"]
  105. attacking = false
  106. walking = false
  107. position = "Idle"
  108. local sine = 0
  109. removeuseless = game:GetService("Debris")
  110. local change = 2
  111. debounce = false
  112. tauntdebounce = false
  113. sID = rbxassetid
  114. create = Instance.new
  115. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  116. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  117. local soundtable3 = {834001797,834001752,834001699,834001828}
  118. rdnm3 = #soundtable3
  119. rdnm = #soundtable
  120. rototota = false
  121. rdnm2 = #soundtable
  122. rototota = false
  123. i = 1
  124. running = false
  125. damagedebounce = false
  126. comingouttoplay = true
  127. transf1 = false
  128. balldebounce = false
  129. donttransform = false
  130. damageall={}
  131. Repeater={}
  132. Repeater2={}
  133. nonmeshRepeater={}
  134. nonmeshRepeater2={}
  135. dmgii={}
  136. DamageAll2={}
  137. SlowlyFade={}
  138. TheEnd={}
  139. TheEnd2={}
  140. TheEnd3={}
  141. Extreme={}
  142. ExtremeM={}
  143. TheEnd4={}
  144. UpMover={}
  145. openshocktable={}
  146. LessSize={}
  147. ForwardMover={}
  148.  
  149. punchexplosion = Instance.new("Sound", LeftArm)
  150. punchexplosion.SoundId = "rbxassetid://909258891"
  151. punchexplosion.Looped = false
  152. punchexplosion.Volume = 2
  153.  
  154. punchexplosion2 = Instance.new("Sound", LeftArm)
  155. punchexplosion2.SoundId = "rbxassetid://907528019"
  156. punchexplosion2.Looped = false
  157. punchexplosion2.Volume = 2
  158.  
  159. punchexplosion3 = Instance.new("Sound", LeftArm)
  160. punchexplosion3.SoundId = "rbxassetid://564533374"
  161. punchexplosion3.Looped = false
  162. punchexplosion3.Volume = 2
  163.  
  164. punchcharge = Instance.new("Sound", LeftArm)
  165. punchcharge.SoundId = "rbxassetid://909253995"
  166. punchcharge.Looped = false
  167. punchcharge.Volume = 2
  168.  
  169. punchcharge2 = Instance.new("Sound", LeftArm)
  170. punchcharge2.SoundId = "rbxassetid://907532684"
  171. punchcharge2.Looped = false
  172. punchcharge2.Volume = 2
  173.  
  174. LSSJ = Instance.new("Sound", Torso)
  175. LSSJ.SoundId = "rbxassetid://1412058990"
  176. LSSJ.Volume = 8
  177.  
  178. punchcharge3 = Instance.new("Sound", LeftArm)
  179. punchcharge3.SoundId = "rbxassetid://1177784554"
  180. punchcharge3.Looped = false
  181. punchcharge3.Volume = 2
  182.  
  183. boomswoosh = Instance.new("Sound", Torso)
  184. boomswoosh.SoundId = "rbxassetid://633627961"
  185. boomswoosh.Looped = false
  186. boomswoosh.Volume = 1.5
  187.  
  188. TheEndSound = Instance.new("Sound", Torso)
  189. TheEndSound.SoundId = "rbxassetid://264358562"
  190. TheEndSound.Looped = false
  191. TheEndSound.Volume = 3
  192.  
  193. TheEndSound2 = Instance.new("Sound", Torso)
  194. TheEndSound2.SoundId = "rbxassetid://907530407"
  195. TheEndSound2.Looped = true
  196. TheEndSound2.Volume = 3
  197.  
  198. ROOOAAAAH = Instance.new("Sound", Torso)
  199. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  200. ROOOAAAAH.Looped = false
  201. ROOOAAAAH.Volume = 2
  202.  
  203. x0412 = Instance.new("Sound", Torso)
  204. x0412.SoundId = "rbxassetid://962379106"
  205. x0412.Looped = false
  206. x0412.Volume = 8
  207.  
  208. local HEADLERP = Instance.new("ManualWeld")
  209. HEADLERP.Parent = Head
  210. HEADLERP.Part0 = Head
  211. HEADLERP.Part1 = Torso
  212. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  213.  
  214. local TORSOLERP = Instance.new("ManualWeld")
  215. TORSOLERP.Parent = Torso
  216. TORSOLERP.Part0 = Torso
  217. TORSOLERP.Part1 = Torso
  218. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  219.  
  220. local ROOTLERP = Instance.new("ManualWeld")
  221. ROOTLERP.Parent = Root
  222. ROOTLERP.Part0 = Root
  223. ROOTLERP.Part1 = Torso
  224. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  225.  
  226. local RIGHTARMLERP = Instance.new("ManualWeld")
  227. RIGHTARMLERP.Parent = RightArm
  228. RIGHTARMLERP.Part0 = RightArm
  229. RIGHTARMLERP.Part1 = Torso
  230. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  231.  
  232. local LEFTARMLERP = Instance.new("ManualWeld")
  233. LEFTARMLERP.Parent = LeftArm
  234. LEFTARMLERP.Part0 = LeftArm
  235. LEFTARMLERP.Part1 = Torso
  236. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  237.  
  238. local RIGHTLEGLERP = Instance.new("ManualWeld")
  239. RIGHTLEGLERP.Parent = RightLeg
  240. RIGHTLEGLERP.Part0 = RightLeg
  241. RIGHTLEGLERP.Part1 = Torso
  242. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  243.  
  244. local LEFTLEGLERP = Instance.new("ManualWeld")
  245. LEFTLEGLERP.Parent = LeftLeg
  246. LEFTLEGLERP.Part0 = LeftLeg
  247. LEFTLEGLERP.Part1 = Torso
  248. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  249.  
  250. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  251. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  252. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  253. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  254. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  255. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  256.  
  257. local function weldBetween(a, b)
  258.     local weld = Instance.new("ManualWeld", a)
  259.     weld.Part0 = a
  260.     weld.Part1 = b
  261.     weld.C0 = a.CFrame:inverse() * b.CFrame
  262.     return weld
  263. end
  264.  
  265. godmode = coroutine.wrap(function()
  266. while true do
  267. hum.MaxHealth = math.huge
  268. wait(0.0000001)
  269. hum.Health = math.huge
  270. wait()
  271. end
  272. end)
  273. godmode()
  274. ff = Instance.new("ForceField", Character)
  275. ff.Visible = false
  276.  
  277. while comingouttoplay do
  278. hum.WalkSpeed = 0
  279. for i = 1, 15 do
  280. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  281. wait()
  282. end
  283. Root.Anchored = true
  284. smallrift = Instance.new("Part", Torso)
  285. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  286. smallrift.Material = "Neon"
  287. smallrift.Transparency = 1
  288. smallrift.Anchored = true
  289. smallrift.CanCollide = false
  290. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  291. smallriftdecal = Instance.new("Decal", smallrift)
  292. smallriftdecal.Face = "Top"
  293. smallriftdecal.Texture = "rbxassetid://702583926"
  294. local sm = weldBetween(smallrift, Root)
  295. sm.C0 = CFrame.new(0, 0, 0)
  296. sound = Instance.new("Sound", smallrift)
  297. sound.Volume = 1
  298. sound.Pitch = 1.2
  299. sound.SoundId = "rbxassetid://344894344"
  300. sound:Play()
  301. local rotete = coroutine.wrap(function()
  302. while comingouttoplay do
  303. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  304. wait()
  305. end
  306. end)
  307. rotete()
  308. for i = 1, 50 do
  309. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  310. wait()
  311. end
  312. wait(1)
  313. for _,n in pairs(Character:GetChildren()) do
  314. if n:IsA("Accessory") then n:Remove() end
  315. end
  316. for _,x in pairs(Character:GetChildren()) do
  317. if x:IsA("Decal") then x:Remove() end
  318. end
  319. Torso.BrickColor = BrickColor.new("Really black")
  320. Head.BrickColor = BrickColor.new("Really black")
  321. shirt = Instance.new("Shirt", Character)
  322. shirt.Name = "Shirt"
  323. pants = Instance.new("Pants", Character)
  324. pants.Name = "Pants"
  325. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  326. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  327.  
  328. local DarkReaper = Instance.new("Part",Character)
  329. DarkReaper.Size = Vector3.new(2,2,2)
  330. DarkReaper.CFrame = Head.CFrame
  331. DarkReaper.CanCollide = false
  332. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  333. DarkReaperWeld.Part0 = DarkReaper
  334. DarkReaperWeld.Part1 = Head
  335. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  336. mdark = Instance.new("SpecialMesh", DarkReaper)
  337. mdark.MeshType = "FileMesh"
  338. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  339. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799'
  340. mdark.VertexColor = Vector3.new(1,1,1)
  341.  
  342. local DarkReaperANTLERS = Instance.new("Part",Character)
  343. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  344. DarkReaperANTLERS.CFrame = Head.CFrame
  345. DarkReaperANTLERS.CanCollide = false
  346. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  347. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  348. DarkReaperWeld2.Part1 = Head
  349. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  350. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  351. mdark2.MeshType = "FileMesh"
  352. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  353. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850'
  354. mdark2.VertexColor = Vector3.new(255,0,0)  
  355.  
  356. HandCannonTop1 = Instance.new("Part", LeftArm)
  357. HandCannonTop1.CanCollide = false
  358. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  359. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  360. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  361. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  362. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  363. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  364. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  365. HandCannonTop1.Material = "Metal"
  366. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  367. weld2.C0 = CFrame.new(0, .9, 0)
  368.  
  369. FixedER = Instance.new("Part", LeftArm)
  370. FixedER.CanCollide = false
  371. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  372. FixedER.BottomSurface = "SmoothNoOutlines"
  373. FixedER.TopSurface = "SmoothNoOutlines"
  374. FixedER.LeftSurface = "SmoothNoOutlines"
  375. FixedER.RightSurface = "SmoothNoOutlines"
  376. FixedER.FrontSurface = "SmoothNoOutlines"
  377. FixedER.BackSurface = "SmoothNoOutlines"
  378. FixedER.Material = "Metal"
  379. local weldFixedER = weldBetween(FixedER, LeftArm)
  380. weldFixedER.C0 = CFrame.new(0, .7, 0)
  381.  
  382.  
  383. FixedER4 = Instance.new("Part", LeftArm)
  384. FixedER4.CanCollide = false
  385. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  386. FixedER4.BottomSurface = "SmoothNoOutlines"
  387. FixedER4.TopSurface = "SmoothNoOutlines"
  388. FixedER4.LeftSurface = "SmoothNoOutlines"
  389. FixedER4.RightSurface = "SmoothNoOutlines"
  390. FixedER4.FrontSurface = "SmoothNoOutlines"
  391. FixedER4.BackSurface = "SmoothNoOutlines"
  392. FixedER4.Material = "Metal"
  393. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  394. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  395.  
  396. FixedER5 = Instance.new("Part", LeftArm)
  397. FixedER5.CanCollide = false
  398. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  399. FixedER5.BottomSurface = "SmoothNoOutlines"
  400. FixedER5.TopSurface = "SmoothNoOutlines"
  401. FixedER5.LeftSurface = "SmoothNoOutlines"
  402. FixedER5.RightSurface = "SmoothNoOutlines"
  403. FixedER5.FrontSurface = "SmoothNoOutlines"
  404. FixedER5.BackSurface = "SmoothNoOutlines"
  405. FixedER5.Material = "Metal"
  406. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  407. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  408.  
  409. FixedER2 = Instance.new("Part", LeftArm)
  410. FixedER2.CanCollide = false
  411. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  412. FixedER2.BottomSurface = "SmoothNoOutlines"
  413. FixedER2.TopSurface = "SmoothNoOutlines"
  414. FixedER2.LeftSurface = "SmoothNoOutlines"
  415. FixedER2.RightSurface = "SmoothNoOutlines"
  416. FixedER2.FrontSurface = "SmoothNoOutlines"
  417. FixedER2.BackSurface = "SmoothNoOutlines"
  418. FixedER2.Material = "Metal"
  419. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  420. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  421.  
  422.  
  423. FixedER3 = Instance.new("Part", LeftArm)
  424. FixedER3.CanCollide = false
  425. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  426. FixedER3.BottomSurface = "SmoothNoOutlines"
  427. FixedER3.TopSurface = "SmoothNoOutlines"
  428. FixedER3.LeftSurface = "SmoothNoOutlines"
  429. FixedER3.RightSurface = "SmoothNoOutlines"
  430. FixedER3.FrontSurface = "SmoothNoOutlines"
  431. FixedER3.BackSurface = "SmoothNoOutlines"
  432. FixedER3.Material = "Metal"
  433. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  434. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  435.  
  436. HandCannonTop2 = Instance.new("Part", LeftArm)
  437. HandCannonTop2.CanCollide = false
  438. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  439. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  440. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  441. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  442. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  443. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  444. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  445. HandCannonTop2.Material = "Metal"
  446. HandCannonTop2.Transparency = 1
  447. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  448. weld3.C0 = CFrame.new(0, -.8, 0)
  449.  
  450. HandCannonTop3 = Instance.new("Part", LeftArm)
  451. HandCannonTop3.CanCollide = false
  452. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  453. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  454. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  455. HandCannonTop3.Material = "Metal"
  456. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  457. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  458. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  459. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  460. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  461. weld4.C0 = CFrame.new(0, 0, 0)
  462.  
  463. secretpart = Instance.new("Part", LeftArm)
  464. secretpart.CanCollide = false
  465. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  466. secretpart.BottomSurface = "SmoothNoOutlines"
  467. secretpart.TopSurface = "SmoothNoOutlines"
  468. secretpart.Material = "Metal"
  469. secretpart.BrickColor = BrickColor.new("Really black")
  470. secretpart.LeftSurface = "SmoothNoOutlines"
  471. secretpart.RightSurface = "SmoothNoOutlines"
  472. secretpart.FrontSurface = "SmoothNoOutlines"
  473. secretpart.BackSurface = "SmoothNoOutlines"
  474. local secret = weldBetween(secretpart, LeftArm)
  475. secret.C0 = CFrame.new(0, 0, 0)
  476.  
  477. HandCannonTop4 = Instance.new("Part", LeftArm)
  478. HandCannonTop4.CanCollide = false
  479. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  480. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  481. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  482. HandCannonTop4.Material = "Granite"
  483. HandCannonTop4.BrickColor = BrickColor.new("Crimson")
  484. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  485. weld5.C0 = CFrame.new(0, 0, 0)
  486.  
  487. HandCannonTop5 = Instance.new("Part", LeftArm)
  488. HandCannonTop5.CanCollide = false
  489. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  490. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  491. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  492. HandCannonTop5.Material = "Granite"
  493. HandCannonTop5.BrickColor = BrickColor.new("Crimson")
  494. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  495. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  496.  
  497. HandCannonTop6 = Instance.new("Part", LeftArm)
  498. HandCannonTop6.CanCollide = false
  499. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  500. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  501. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  502. HandCannonTop6.Material = "Granite"
  503. HandCannonTop6.BrickColor = BrickColor.new("Crimson")
  504. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  505. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  506.  
  507. HandCannonTop7 = Instance.new("Part", LeftArm)
  508. HandCannonTop7.CanCollide = false
  509. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  510. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  511. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  512. HandCannonTop7.Material = "Granite"
  513. HandCannonTop7.BrickColor = BrickColor.new("Crimson")
  514. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  515. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  516.  
  517. HandCannonTop8 = Instance.new("Part", LeftArm)
  518. HandCannonTop8.CanCollide = false
  519. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  520. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  521. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  522. HandCannonTop8.Material = "Granite"
  523. HandCannonTop8.BrickColor = BrickColor.new("Crimson")
  524. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  525. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  526.  
  527.  
  528. HandCannonTop9 = Instance.new("Part", LeftArm)
  529. HandCannonTop9.CanCollide = false
  530. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  531. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  532. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  533. HandCannonTop9.Material = "Granite"
  534. HandCannonTop9.BrickColor = BrickColor.new("Crimson")
  535. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  536. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  537.  
  538. HandCannonTop10 = Instance.new("Part", LeftArm)
  539. HandCannonTop10.CanCollide = false
  540. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  541. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  542. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  543. HandCannonTop10.Material = "Granite"
  544. HandCannonTop10.BrickColor = BrickColor.new("Crimson")
  545. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  546. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  547.  
  548. HandCannonTop11 = Instance.new("Part", LeftArm)
  549. HandCannonTop11.CanCollide = false
  550. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  551. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  552. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  553. HandCannonTop11.Material = "Granite"
  554. HandCannonTop11.BrickColor = BrickColor.new("Crimson")
  555. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  556. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  557.  
  558. HandCannonTop12 = Instance.new("Part", LeftArm)
  559. HandCannonTop12.CanCollide = false
  560. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  561. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  562. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  563. HandCannonTop12.Material = "Granite"
  564. HandCannonTop12.BrickColor = BrickColor.new("Crimson")
  565. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  566. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  567.  
  568. HandCannonTop13 = Instance.new("Part", LeftArm)
  569. HandCannonTop13.CanCollide = false
  570. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  571. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  572. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  573. HandCannonTop13.Material = "Granite"
  574. HandCannonTop13.BrickColor = BrickColor.new("Crimson")
  575. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  576. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  577.  
  578.  
  579. HandCannonTop14 = Instance.new("Part", LeftArm)
  580. HandCannonTop14.CanCollide = false
  581. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  582. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  583. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  584. HandCannonTop14.Material = "Granite"
  585. HandCannonTop14.BrickColor = BrickColor.new("Crimson")
  586. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  587. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  588.  
  589. corecircle = Instance.new("Part", LeftArm)
  590. corecircle.CanCollide = false
  591. corecircle.Size = Vector3.new(0,0,0)
  592. corecircle.Material = "Slate"
  593. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  594. corecircleMESH.Scale = Vector3.new(8,17,17)
  595. corecircleMESH.MeshType = "Cylinder"
  596. local weldcore = weldBetween(corecircle, HandCannonTop3)
  597. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  598.  
  599. corecircle2 = Instance.new("Part", LeftArm)
  600. corecircle2.CanCollide = false
  601. corecircle2.Size = Vector3.new(0,0,0)
  602. corecircle2.Material = "Fabric"
  603. corecircle2.BrickColor = BrickColor.new("Really black")
  604. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  605. corecircleMESH2.Scale = Vector3.new(7,18,18)
  606. corecircleMESH2.MeshType = "Cylinder"
  607. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  608. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  609.  
  610. TheCore = Instance.new("Part", LeftArm)
  611. TheCore.CanCollide = false
  612. TheCore.Size = Vector3.new(0,0,0)
  613. TheCore.Material = "Fabric"
  614. TheCore.BrickColor = BrickColor.new("Crimson")
  615. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  616. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  617. TheCoreMESH.MeshId = "rbxassetid://19251107"
  618. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  619. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  620.  
  621. local fidgetspinner = coroutine.wrap(function()
  622. while true do
  623. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  624. wait()
  625. end
  626. end)
  627. fidgetspinner()
  628.  
  629. Gear1 = Instance.new("Part", LeftArm)
  630. Gear1.CanCollide = false
  631. Gear1.Size = Vector3.new(1, 1, 1)
  632. Gear1.CFrame = CFrame.new(0, 1, 0)
  633. Gear1.BrickColor = BrickColor.new("Really black")
  634. GearMesh1 = Instance.new("FileMesh", Gear1)
  635. GearMesh1.MeshId = "rbxassetid://156292343"
  636. local weld6 = weldBetween(Gear1, HandCannonTop2)
  637. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  638.  
  639. Gear2 = Instance.new("Part", LeftArm)
  640. Gear2.CanCollide = false
  641. Gear2.Size = Vector3.new(1, 1, 1)
  642. Gear2.CFrame = CFrame.new(0, -1, 0)
  643. Gear2.BrickColor = BrickColor.new("Really black")
  644. GearMesh2 = Instance.new("FileMesh", Gear2)
  645. GearMesh2.MeshId = "rbxassetid://156292343"
  646. local weld7 = weldBetween(Gear2, HandCannonTop1)
  647. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  648.  
  649. EnergyCorePART = Instance.new("Part", LeftArm)
  650. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  651. EnergyCorePART.Material = "Neon"
  652. EnergyCorePART.BrickColor = BrickColor.new("Crimson")
  653. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  654. EnergyCore1.MeshType = "Sphere"
  655. EnergyCore1.Scale = Vector3.new(1,1,1)
  656. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  657. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  658.  
  659. CorruptedArm = Instance.new("Part", LeftArm)
  660. CorruptedArm.CanCollide = false
  661. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  662. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  663. CorruptedArm.TopSurface = "SmoothNoOutlines"
  664. CorruptedArm.Material = "Neon"
  665. CorruptedArm.Transparency = 0
  666. CorruptedArm.BrickColor = BrickColor.new("Really red")
  667. local weldcor = weldBetween(CorruptedArm, LeftArm)
  668. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  669.  
  670. CorruptedArm2 = Instance.new("Part", LeftArm)
  671. CorruptedArm2.CanCollide = false
  672. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  673. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  674. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  675. CorruptedArm2.Material = "Neon"
  676. CorruptedArm2.Transparency = 1
  677. CorruptedArm2.BrickColor = BrickColor.new("Crimson")
  678. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  679. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  680.  
  681. ArmorPlating = Instance.new("Part", LeftArm)
  682. ArmorPlating.CanCollide = false
  683. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  684. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  685. ArmorPlating.TopSurface = "SmoothNoOutlines"
  686. ArmorPlating.Material = "Neon"
  687. ArmorPlating.BrickColor = BrickColor.new("Crimson")
  688. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  689. ArmorPlating.RightSurface = "SmoothNoOutlines"
  690. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  691. ArmorPlating.BackSurface = "SmoothNoOutlines"
  692. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  693. Armoring.C0 = CFrame.new(.4, 0, .53)
  694.  
  695. ArmorPlating2 = Instance.new("Part", LeftArm)
  696. ArmorPlating2.CanCollide = false
  697. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  698. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  699. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  700. ArmorPlating2.Material = "Neon"
  701. ArmorPlating2.BrickColor = BrickColor.new("Crimson")
  702. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  703. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  704. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  705. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  706. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  707. Armoring2.C0 = CFrame.new(.2, 0, .53)
  708.  
  709. ArmorPlating3 = Instance.new("Part", LeftArm)
  710. ArmorPlating3.CanCollide = false
  711. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  712. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  713. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  714. ArmorPlating3.Material = "Neon"
  715. ArmorPlating3.BrickColor = BrickColor.new("Crimson")
  716. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  717. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  718. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  719. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  720. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  721. Armoring3.C0 = CFrame.new(0, 0, .53)
  722.  
  723. ArmorPlating4 = Instance.new("Part", LeftArm)
  724. ArmorPlating4.CanCollide = false
  725. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  726. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  727. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  728. ArmorPlating4.Material = "Neon"
  729. ArmorPlating4.BrickColor = BrickColor.new("Crimson")
  730. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  731. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  732. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  733. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  734. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  735. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  736.  
  737. ArmorPlating5 = Instance.new("Part", LeftArm)
  738. ArmorPlating5.CanCollide = false
  739. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  740. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  741. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  742. ArmorPlating5.Material = "Neon"
  743. ArmorPlating5.BrickColor = BrickColor.new("Crimson")
  744. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  745. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  746. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  747. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  748. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  749. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  750.  
  751. ArmorPlating6 = Instance.new("Part", LeftArm)
  752. ArmorPlating6.CanCollide = false
  753. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  754. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  755. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  756. ArmorPlating6.Material = "Neon"
  757. ArmorPlating6.BrickColor = BrickColor.new("Crimson")
  758. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  759. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  760. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  761. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  762. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  763. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  764.  
  765. ArmorPlating7 = Instance.new("Part", LeftArm)
  766. ArmorPlating7.CanCollide = false
  767. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  768. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  769. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  770. ArmorPlating7.Material = "Neon"
  771. ArmorPlating7.BrickColor = BrickColor.new("Crimson")
  772. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  773. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  774. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  775. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  776. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  777. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  778.  
  779. ArmorPlating8 = Instance.new("Part", LeftArm)
  780. ArmorPlating8.CanCollide = false
  781. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  782. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  783. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  784. ArmorPlating8.Material = "Neon"
  785. ArmorPlating8.BrickColor = BrickColor.new("Crimson")
  786. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  787. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  788. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  789. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  790. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  791. Armoring8.C0 = CFrame.new(0, 0, -.53)
  792.  
  793. ArmorPlating9 = Instance.new("Part", LeftArm)
  794. ArmorPlating9.CanCollide = false
  795. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  796. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  797. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  798. ArmorPlating9.Material = "Neon"
  799. ArmorPlating9.BrickColor = BrickColor.new("Crimson")
  800. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  801. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  802. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  803. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  804. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  805. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  806.  
  807. ArmorPlating10 = Instance.new("Part", LeftArm)
  808. ArmorPlating10.CanCollide = false
  809. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  810. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  811. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  812. ArmorPlating10.Material = "Neon"
  813. ArmorPlating10.BrickColor = BrickColor.new("Crimson")
  814. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  815. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  816. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  817. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  818. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  819. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  820.  
  821. light = Instance.new("PointLight", Torso)
  822. light.Color = Color3.new(255,0,0)
  823. light.Range = 5
  824. light.Brightness = 50
  825.  
  826. local Switcher = coroutine.wrap(function()
  827. while true do
  828. for i = 1, 50 do
  829. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  830. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  831. wait()
  832. end
  833. for i = 1, 50 do
  834. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  835. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  836. wait()
  837. end
  838. wait()
  839. end
  840. end)
  841. Switcher()
  842. Root.Anchored = false
  843. Root.CanCollide = false
  844. local removesize = coroutine.wrap(function()
  845. while comingouttoplay do
  846. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  847. wait()
  848. end
  849. end)
  850. removesize()
  851. sound2 = Instance.new("Sound", Torso)
  852. sound2.SoundId = "rbxassetid://1292034965"
  853. sound2.Volume = 4
  854. sound2:Play()
  855. for i = 1, 10 do
  856. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  857. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  858. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  859. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  860. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  861. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  862. wait()
  863. end
  864. local shockwefe = coroutine.wrap(function()
  865. shockwave = Instance.new("Part", Torso)
  866. shockwave.Size = Vector3.new(5, 5, 5)
  867. shockwave.Transparency = 0
  868. shockwave.BrickColor = BrickColor.new("Artichoke")
  869. shockwave.Anchored = true
  870. shockwave.CanCollide = false
  871. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  872. sh1 = Instance.new("SpecialMesh", shockwave)
  873. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  874. sh1.Scale = Vector3.new(0, 0, 0)
  875. removeuseless:AddItem(shockwave,5)
  876. for i = 1, 100 do
  877. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  878. shockwave.Transparency = shockwave.Transparency + 0.05
  879. wait()
  880. end
  881. end)
  882. shockwefe()
  883. for i = 1, 15 do
  884. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  885. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  886. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  887. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  888. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  889. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  890. wait()
  891. end
  892. removeuseless:AddItem(smallrift,4)
  893. comingouttoplay = false
  894. wait()
  895. end
  896.  
  897. mouse.KeyDown:connect(function(Press)
  898. Press=Press:lower()
  899. if Press=='m' then
  900. if debounce then return end
  901. debounce = true
  902. attacking = true
  903. hum.WalkSpeed = 0
  904. maketransparencysetto = coroutine.wrap(function()
  905. brolycharge = Instance.new("Sound", Torso)
  906. brolycharge.SoundId = "rbxassetid://722133423"
  907. brolycharge.Volume = 4
  908. brolycharge:Play()
  909. Shield = Instance.new("Part", Torso)
  910. Shield.Material = "Neon"
  911. Shield.Anchored = true
  912. Shield.Transparency = 1
  913. Shield.CanCollide = false
  914. Shield.BrickColor = BrickColor.new("Crimson")
  915. Shield.Size = Vector3.new(10,10,10)
  916. ShieldShape = Instance.new("SpecialMesh", Shield)
  917. ShieldShape.MeshType = "Sphere"
  918. ShieldShape.Scale = Vector3.new(50,50,50)
  919. Shield.CFrame = Root.CFrame
  920. while Shield.Transparency > .5 do
  921. Shield.Transparency = Shield.Transparency - 0.03
  922. wait()
  923. end
  924. end)
  925. maketransparencysetto()
  926. quicklerp = coroutine.wrap(function()
  927. for i = 1, 15 do
  928. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  929. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  930. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  931. wait()
  932. end
  933. end)
  934. quicklerp()
  935. for i = 1, 100 do
  936. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  937. wait()
  938. end
  939. wait(.5)
  940. ShieldShape.Scale = Vector3.new(1,1,1)
  941. Shield.Transparency = .5
  942. wait(.01)
  943. Shield.Transparency = 1
  944. wait(.01)
  945. Shield.Transparency = .5
  946. wait(.01)
  947. Shield.Transparency = 1
  948. wait(.01)
  949. Shield.Transparency = .5
  950. wait(.01)
  951. Shield.Transparency = 1
  952. wait(.01)
  953. Shield.Transparency = .5
  954. wait(.01)
  955. Shield.Transparency = 1
  956. wait(.01)
  957. Shield.Transparency = .5
  958. wait(.01)
  959. Shield.Transparency = 1
  960. wait(.01)
  961. Shield.Transparency = .5
  962. wait(.01)
  963. Shield.Transparency = 1
  964. wait(.01)
  965. Shield.Transparency = .5
  966. huah = Instance.new("Sound", Torso)
  967. huah.Volume = 8
  968. huah.SoundId = "rbxassetid://1502082459"
  969. huah:Play()
  970. explosionsound = Instance.new("Sound", Torso)
  971. explosionsound.SoundId = "rbxassetid://919941001"
  972. explosionsound.Volume = 3
  973. explosionsound:Play()
  974. quicklerp2 = coroutine.wrap(function()
  975. for i = 1, 15 do
  976. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  977. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  978. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  979. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  980. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  981. wait()
  982. end
  983. end)
  984. quicklerp2()
  985. Shield:Remove()
  986. blastwave = Instance.new("Part", Torso)
  987. blastwave.Size = Vector3.new(1, 1, 1)
  988. blastwave.Transparency = 0
  989. blastwave.BrickColor = BrickColor.new("Crimson")
  990. blastwave.Material = "Neon"
  991. blastwave.Anchored = true
  992. blastwave.CanCollide = false
  993. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  994. removeuseless:AddItem(blastwave,5)
  995. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  996. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  997. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  998. blastwave2 = Instance.new("Part", Torso)
  999. blastwave2.Size = Vector3.new(1, 1, 1)
  1000. blastwave2.Transparency = 0
  1001. blastwave2.BrickColor = BrickColor.new("Crimson")
  1002. blastwave2.Material = "Neon"
  1003. blastwave2.Anchored = true
  1004. blastwave2.CanCollide = false
  1005. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1006. removeuseless:AddItem(blastwave2,5)
  1007. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  1008. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1009. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  1010. blastwave3 = Instance.new("Part", Torso)
  1011. blastwave3.Size = Vector3.new(1, 1, 1)
  1012. blastwave3.Transparency = 0
  1013. blastwave3.BrickColor = BrickColor.new("Crimson")
  1014. blastwave3.Material = "Neon"
  1015. blastwave3.Anchored = true
  1016. blastwave3.CanCollide = false
  1017. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1018. removeuseless:AddItem(blastwave3,5)
  1019. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  1020. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1021. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  1022. blastwave4 = Instance.new("Part", Torso)
  1023. blastwave4.Size = Vector3.new(1, 1, 1)
  1024. blastwave4.Transparency = 0
  1025. blastwave4.BrickColor = BrickColor.new("Crimson")
  1026. blastwave4.Material = "Neon"
  1027. blastwave4.Anchored = true
  1028. blastwave4.CanCollide = false
  1029. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1030. removeuseless:AddItem(blastwave4,5)
  1031. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  1032. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1033. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  1034. blastwave5 = Instance.new("Part", Torso)
  1035. blastwave5.Size = Vector3.new(1, 1, 1)
  1036. blastwave5.Transparency = 0
  1037. blastwave5.BrickColor = BrickColor.new("Crimson")
  1038. blastwave5.Material = "Neon"
  1039. blastwave5.Anchored = true
  1040. blastwave5.CanCollide = false
  1041. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1042. removeuseless:AddItem(blastwave5,5)
  1043. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  1044. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1045. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  1046. Blastcircle = Instance.new("Part", Torso)
  1047. Blastcircle.Material = "Neon"
  1048. Blastcircle.Anchored = true
  1049. Blastcircle.Transparency = 0
  1050. Blastcircle.CanCollide = false
  1051. Blastcircle.BrickColor = BrickColor.new("Really red")
  1052. Blastcircle.Size = Vector3.new(10,10,10)
  1053. removeuseless:AddItem(Blastcircle,5)
  1054. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  1055. BlastShape.MeshType = "Sphere"
  1056. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  1057. Blastcircle.CFrame = Root.CFrame
  1058. Blastcircle2 = Instance.new("Part", Torso)
  1059. Blastcircle2.Material = "Neon"
  1060. Blastcircle2.Anchored = true
  1061. Blastcircle2.Transparency = 0
  1062. Blastcircle2.CanCollide = false
  1063. Blastcircle2.BrickColor = BrickColor.new("Crimson")
  1064. Blastcircle2.Size = Vector3.new(10,10,10)
  1065. removeuseless:AddItem(Blastcircle2,5)
  1066. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  1067. BlastShape2.MeshType = "Sphere"
  1068. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  1069. Blastcircle2.CFrame = Root.CFrame
  1070. Blastcircle3 = Instance.new("Part", Torso)
  1071. Blastcircle3.Material = "Neon"
  1072. Blastcircle3.Anchored = true
  1073. Blastcircle3.Transparency = 0
  1074. Blastcircle3.CanCollide = false
  1075. Blastcircle3.BrickColor = BrickColor.new("Crimson")
  1076. Blastcircle3.Size = Vector3.new(10,10,10)
  1077. removeuseless:AddItem(Blastcircle3,5)
  1078. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  1079. BlastShape3.MeshType = "Sphere"
  1080. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  1081. Blastcircle3.CFrame = Root.CFrame
  1082. Blastcircle4 = Instance.new("Part", Torso)
  1083. Blastcircle4.Material = "Neon"
  1084. Blastcircle4.Anchored = true
  1085. Blastcircle4.Transparency = 0
  1086. Blastcircle4.CanCollide = false
  1087. Blastcircle4.BrickColor = BrickColor.new("Really red")
  1088. Blastcircle4.Size = Vector3.new(10,10,10)
  1089. removeuseless:AddItem(Blastcircle4,5)
  1090. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1091. BlastShape4.MeshType = "Sphere"
  1092. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1093. Blastcircle4.CFrame = Root.CFrame
  1094. Blastcircle5 = Instance.new("Part", Torso)
  1095. Blastcircle5.Material = "Neon"
  1096. Blastcircle5.Anchored = true
  1097. Blastcircle5.Transparency = 0
  1098. Blastcircle5.CanCollide = false
  1099. Blastcircle5.BrickColor = BrickColor.new("Really red")
  1100. Blastcircle5.Size = Vector3.new(10,10,10)
  1101. removeuseless:AddItem(Blastcircle5,5)
  1102. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1103. BlastShape5.MeshType = "Sphere"
  1104. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1105. Blastcircle5.CFrame = Root.CFrame
  1106.  
  1107. shockwav = Instance.new("Part", Torso)
  1108. shockwav.Size = Vector3.new(1, 1, 1)
  1109. shockwav.Transparency = 0
  1110. shockwav.BrickColor = BrickColor.new("Crimson")
  1111. shockwav.Material = "Neon"
  1112. shockwav.Anchored = true
  1113. shockwav.CanCollide = false
  1114. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1115. removeuseless:AddItem(shockwav,5)
  1116. dea = Instance.new("SpecialMesh", shockwav)
  1117. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1118. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1119. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1120. shockwav2 = Instance.new("Part", Torso)
  1121. shockwav2.Size = Vector3.new(1, 1, 1)
  1122. shockwav2.Transparency = 0
  1123. shockwav2.BrickColor = BrickColor.new("Really red")
  1124. shockwav2.Material = "Neon"
  1125. shockwav2.Anchored = true
  1126. shockwav2.CanCollide = false
  1127. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1128. removeuseless:AddItem(shockwav2,5)
  1129. dea2 = Instance.new("SpecialMesh", shockwav2)
  1130. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1131. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1132. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1133. local Hit = damagealll(50,Torso.Position)      
  1134. for _,v in pairs(Hit) do
  1135. local velo2 = Instance.new("BodyVelocity", v)
  1136. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1137. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1138. removeuseless:AddItem(velo2,2)
  1139. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)             
  1140. v.Humanoid:TakeDamage(math.random(48,89))
  1141. end
  1142.  
  1143. opopo = coroutine.wrap(function()
  1144. for i = 1, 100 do
  1145. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1146. shockwav.Transparency = shockwav.Transparency + 0.02
  1147. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1148. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1149. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1150. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1151. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1152. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1153. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1154. blastwave.Transparency = blastwave.Transparency + .01
  1155. blastwave2.Transparency = blastwave2.Transparency + .03
  1156. blastwave3.Transparency = blastwave3.Transparency + .02
  1157. blastwave4.Transparency = blastwave4.Transparency + .015
  1158. blastwave5.Transparency = blastwave5.Transparency + .01
  1159. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1160. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1161. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1162. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1163. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1164. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1165. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1166. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1167. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1168. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1169. wait()
  1170. end
  1171. end)
  1172. opopo()
  1173. wait(2)
  1174. hum.WalkSpeed = 13
  1175. debounce = false
  1176. attacking = false
  1177. end
  1178. end)
  1179.  
  1180. EnergyIdle = Instance.new("Sound", Torso)
  1181. EnergyIdle.SoundId = "rbxassetid://865160364"
  1182. EnergyIdle.Looped = true
  1183. EnergyIdle.Volume = .2
  1184. EnergyIdle:Play()
  1185. doommusucus = Instance.new("Sound", Torso)
  1186. doommusucus.SoundId = "rbxassetid://261681311"
  1187. doommusucus.Looped = true
  1188. doommusucus.Volume = 1.5
  1189. doommusucus:Play()
  1190. hum.WalkSpeed = 13
  1191.  
  1192. function damagealll(Radius,Position)       
  1193.     local Returning = {}       
  1194.     for _,v in pairs(workspace:GetChildren()) do       
  1195.         if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then    
  1196.             local Mag = (v.Torso.Position - Position).magnitude    
  1197.             if Mag < Radius then       
  1198.                 table.insert(Returning,v)      
  1199.             end    
  1200.         end    
  1201.     end    
  1202.     return Returning       
  1203. end
  1204.  
  1205. function damagealll2(Radius,Position)      
  1206.     local Returning = {}   
  1207. while wait() do
  1208.     for _,v in pairs(workspace:GetChildren()) do       
  1209.         if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then    
  1210.             local Mag = (v.Torso.Position - Position).magnitude    
  1211.             if Mag < Radius then       
  1212.                 table.insert(Returning,v)      
  1213.             end    
  1214.         end    
  1215.     end
  1216. end
  1217.         return Returning               
  1218. end
  1219.  
  1220. footsteps = Instance.new("Sound", Torso)
  1221. footsteps.SoundId = "sID://320886417"
  1222. footsteps.Looped = true
  1223. footsteps.Volume = 5
  1224.  
  1225. checks1 = coroutine.wrap(function() -------Checks
  1226. while true do
  1227. if Root.Velocity.Magnitude > 0.5 and running == false then
  1228. position = "Walking"
  1229. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1230. position = "Idle2"
  1231. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1232. position = "Idle"
  1233. elseif Root.Velocity.Magnitude > 15 then
  1234. position = "Running"
  1235. else
  1236. end
  1237. wait()
  1238. end
  1239. end)
  1240. checks1()
  1241.  
  1242. mouse.KeyDown:connect(function(Press)
  1243.     Press=Press:lower()
  1244.     if Press=='p' then
  1245. if debounce == true then return end
  1246. debounce = true
  1247. walking = false
  1248. attacking = true
  1249. punchcharge:Play()
  1250. for i = 1, 10 do
  1251. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1252. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1253. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1254. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1255. wait()
  1256. end
  1257. punchexplosion:Play()
  1258. hitboxpert = Instance.new("Part", LeftArm)
  1259. hitboxpert.Size = Vector3.new(2, 2, 2)
  1260. hitboxpert.CanCollide = false
  1261. hitboxpert.Transparency = 1
  1262. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1263. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1264. hitboxpert.Touched:connect(function(hit)
  1265. if hit.Parent:IsA("Part") then
  1266. elseif hit.Parent:IsA("SpecialMesh") then
  1267. elseif hit.Parent.Name == owner
  1268. elseif hit.Parent:findFirstChild("Humanoid") then
  1269. if damagedebounce == true then return end
  1270. damagedebounce = true
  1271. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1272. Slachtoffer:TakeDamage(32)
  1273. end
  1274. end)
  1275. local punchplosion = coroutine.wrap(function()
  1276. plosion = Instance.new("Part", LeftArm)
  1277. plosion.Size = Vector3.new(1, 1, 1)
  1278. plosion.Transparency = 0.2
  1279. plosion.BrickColor = BrickColor.new("Crimson")
  1280. plosion.Anchored = true
  1281. plosion.CanCollide = false
  1282. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1283. dea1 = Instance.new("SpecialMesh", plosion)
  1284. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1285. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1286. for i = 1, 25 do
  1287. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1288. plosion.Transparency = plosion.Transparency + 0.07
  1289. wait()
  1290. end
  1291. end)
  1292. punchplosion()
  1293. for i = 1, 10 do
  1294. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1295. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1296. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1297. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1298. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1299. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1300. wait()
  1301. end
  1302. hitboxpert:Destroy()
  1303. hitboxweld:Destroy()
  1304. plosion:Destroy()
  1305. attacking = false
  1306. damagedebounce = false
  1307. debounce = false
  1308. end
  1309. end)
  1310.  
  1311. mouse.KeyDown:connect(function(Press)
  1312. Press=Press:lower()
  1313. if Press=='t' then
  1314. if tauntdebounce == true then return end
  1315. tauntdebounce = true
  1316. rdnm = soundtable[math.random(1,#soundtable)]
  1317. tauntsound = Instance.new("Sound", Head)
  1318. tauntsound.Volume = .8
  1319. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1320. tauntsound.Looped = false
  1321. tauntsound:Play()
  1322. wait(tauntsound.TimeLength)
  1323. wait(3)
  1324. tauntsound:Remove()
  1325. wait(1)
  1326. tauntdebounce = false
  1327. debounce = false
  1328. end
  1329. end)
  1330.  
  1331.  
  1332. mouse.KeyDown:connect(function(Press)
  1333. Press=Press:lower()
  1334. if Press=='l' then
  1335. if debounce then return end
  1336. debounce = true
  1337. attacking = true
  1338. punchcharge2:Play()
  1339. hum.WalkSpeed = 13
  1340. for i = 1, 8 do
  1341. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1342. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1343. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1344. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1345. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1346. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1347. wait()
  1348. end
  1349. local shockwavv = coroutine.wrap(function()
  1350. shockwav = Instance.new("Part", LeftArm)
  1351. shockwav.Size = Vector3.new(1, 1, 1)
  1352. shockwav.Transparency = 0
  1353. shockwav.BrickColor = BrickColor.new("Really black")
  1354. shockwav.Anchored = true
  1355. shockwav.CanCollide = false
  1356. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1357. dea2 = Instance.new("SpecialMesh", shockwav)
  1358. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1359. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1360. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1361.  
  1362. shockwav2 = Instance.new("Part", LeftArm)
  1363. shockwav2.Size = Vector3.new(1, 1, 1)
  1364. shockwav2.Transparency = 0
  1365. shockwav2.BrickColor = BrickColor.new("Crimson")
  1366. shockwav2.Anchored = true
  1367. shockwav2.CanCollide = false
  1368. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1369. dea3 = Instance.new("SpecialMesh", shockwav2)
  1370. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1371. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1372. removeuseless:AddItem(shockwav2,5)
  1373.  
  1374. shockesr = Instance.new("Part", Torso)
  1375. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1376. shockesr.Material = "Neon"
  1377. shockesr.BrickColor = BrickColor.new("Crimson")
  1378. shockesr.Transparency = 0
  1379. shockesr.Anchored = true
  1380. shockesr.CanCollide = false
  1381. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1382. shockerMESH.MeshType = "Sphere"
  1383. shockerMESH.Scale = Vector3.new(1,1,1)
  1384. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1385. removeuseless:AddItem(shockesr,5)
  1386.  
  1387. local Hit = damagealll(14,Torso.Position)      
  1388. for _,v in pairs(Hit) do
  1389. local velo2 = Instance.new("BodyVelocity", v)
  1390. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1391. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1392. removeuseless:AddItem(velo2,2)
  1393. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)             
  1394. v.Humanoid:TakeDamage(30)
  1395. end
  1396.    
  1397. for i = 1, 25 do
  1398. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1399. shockwav.Transparency = shockwav.Transparency + 0.07
  1400. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1401. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1402. shockesr.Transparency = shockesr.Transparency + 0.07
  1403. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1404. wait()
  1405. end
  1406. end)
  1407. shockwavv()
  1408. punchexplosion2:Play()
  1409. chunks = Instance.new("Part", workspace)
  1410. chunks.BrickColor = BrickColor.new("Really red")
  1411. chunks.Size = Vector3.new(2, 2, 2)
  1412. chunks.Anchored = true
  1413. chunks.Material = "Neon"
  1414. chunks.TopSurface = "Smooth"
  1415. chunks.BottomSurface = "Smooth"
  1416. chunks.CanCollide = false
  1417. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1418. table.insert(SlowlyFade,chunks)
  1419. removeuseless:AddItem(chunks,5)
  1420. chunks2 = Instance.new("Part", workspace)
  1421. chunks2.BrickColor = BrickColor.new("Crimson")
  1422. chunks2.Size = Vector3.new(2, 2, 2)
  1423. chunks2.Anchored = true
  1424. chunks2.Material = "Neon"
  1425. chunks2.TopSurface = "Smooth"
  1426. chunks2.BottomSurface = "Smooth"
  1427. chunks2.CanCollide = false
  1428. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1429. table.insert(SlowlyFade,chunks2)
  1430. removeuseless:AddItem(chunks2,5)
  1431. chunks3 = Instance.new("Part", workspace)
  1432. chunks3.BrickColor = BrickColor.new("Really red")
  1433. chunks3.Size = Vector3.new(2, 2, 2)
  1434. chunks3.Anchored = true
  1435. chunks3.Material = "Neon"
  1436. chunks3.CanCollide = false
  1437. chunks3.TopSurface = "Smooth"
  1438. chunks3.BottomSurface = "Smooth"
  1439. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1440. table.insert(SlowlyFade,chunks3)
  1441. removeuseless:AddItem(chunks3,5)
  1442. chunks4 = Instance.new("Part", workspace)
  1443. chunks4.BrickColor = BrickColor.new("Crimson")
  1444. chunks4.Size = Vector3.new(2, 2, 2)
  1445. chunks4.Anchored = true
  1446. chunks4.TopSurface = "Smooth"
  1447. chunks4.BottomSurface = "Smooth"
  1448. chunks4.Material = "Neon"
  1449. chunks4.CanCollide = false
  1450. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1451. table.insert(SlowlyFade,chunks4)
  1452. removeuseless:AddItem(chunks4,5)
  1453. hum.WalkSpeed = 0
  1454. for i = 1, 15 do
  1455. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1456. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1457. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1458. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1459. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1460. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1461. wait()
  1462. end
  1463. hum.WalkSpeed = 13
  1464. attacking = false
  1465. damagedebounce = false
  1466. shockwav:Remove()
  1467. shockwav2:Remove()
  1468. shockesr:Remove()
  1469. debounce = false
  1470. end
  1471. end)
  1472.  
  1473. mouse.KeyDown:connect(function(Press)
  1474. Press=Press:lower()
  1475. if Press=='k' then
  1476. if debounce then return end
  1477. debounce = true
  1478. attacking = true
  1479. punchcharge2:Play()
  1480. hum.WalkSpeed = 0
  1481. for i = 1, 8 do
  1482. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1483. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1484. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1485. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1486. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1487. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1488. wait()
  1489. end
  1490. punchexplosion3:Play()
  1491. local wtfboomzorz = coroutine.wrap(function()
  1492. shockesr = Instance.new("Part", Torso)
  1493. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1494. shockesr.Material = "Neon"
  1495. shockesr.BrickColor = BrickColor.new("Crimson")
  1496. shockesr.Transparency = 0
  1497. shockesr.Anchored = true
  1498. shockesr.CanCollide = false
  1499. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1500. shockerMESH.MeshType = "Sphere"
  1501. shockerMESH.Scale = Vector3.new(1,1,1)
  1502. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1503. removeuseless:AddItem(shockesr,5)
  1504.  
  1505. shockwav = Instance.new("Part", LeftArm)
  1506. shockwav.Size = Vector3.new(1, 1, 1)
  1507. shockwav.Transparency = 0
  1508. shockwav.BrickColor = BrickColor.new("Really red")
  1509. shockwav.Anchored = true
  1510. shockwav.CanCollide = false
  1511. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1512. dea2 = Instance.new("SpecialMesh", shockwav)
  1513. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1514. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1515. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1516. removeuseless:AddItem(shockwav,5)
  1517.  
  1518. shockwav2 = Instance.new("Part", LeftArm)
  1519. shockwav2.Size = Vector3.new(1, 1, 1)
  1520. shockwav2.Transparency = 0
  1521. shockwav2.BrickColor = BrickColor.new("Crimson")
  1522. shockwav2.Anchored = true
  1523. shockwav2.CanCollide = false
  1524. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1525. dea3 = Instance.new("SpecialMesh", shockwav2)
  1526. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1527. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1528. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1529. removeuseless:AddItem(shockwav2,5)
  1530.  
  1531. shockwav3 = Instance.new("Part", LeftArm)
  1532. shockwav3.Size = Vector3.new(1, 1, 1)
  1533. shockwav3.Transparency = 0
  1534. shockwav3.BrickColor = BrickColor.new("Really red")
  1535. shockwav3.Anchored = true
  1536. shockwav3.CanCollide = false
  1537. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1538. dea4 = Instance.new("SpecialMesh", shockwav3)
  1539. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1540. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1541. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1542. removeuseless:AddItem(shockwav3,5)
  1543.  
  1544. local Hit = damagealll(35,Torso.Position)      
  1545. for _,v in pairs(Hit) do               
  1546. v:BreakJoints()
  1547. end
  1548. for i = 1, 25 do
  1549. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1550. shockwav.Transparency = shockwav.Transparency + 0.07
  1551. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1552. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1553. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1554. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1555. shockesr.Transparency = shockesr.Transparency + 0.08
  1556. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1557. wait()
  1558. end
  1559. end)
  1560. wtfboomzorz()
  1561. for i = 1, 8 do
  1562. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1563. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1564. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1565. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1566. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1567. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1568. wait()
  1569. end
  1570. for i = 1, 26 do
  1571. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1572. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1573. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1574. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1575. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1576. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1577. wait()
  1578. end
  1579. hum.WalkSpeed = 13
  1580. debounce = false
  1581. attacking = false
  1582. end
  1583. end)
  1584.  
  1585. mouse.KeyDown:connect(function(Press)
  1586. Press=Press:lower()
  1587. if Press=='o' then
  1588. if debounce then return end
  1589. debounce = true
  1590. attacking = true
  1591. hum.WalkSpeed = 0
  1592. local theendbegin = coroutine.wrap(function()
  1593. shockwav = Instance.new("Part", Torso)
  1594. shockwav.Size = Vector3.new(1, 1, 1)
  1595. shockwav.Transparency = 0
  1596. shockwav.BrickColor = BrickColor.new("Really red")
  1597. shockwav.Material = "Neon"
  1598. shockwav.Anchored = true
  1599. shockwav.CanCollide = false
  1600. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1601. dea2 = Instance.new("SpecialMesh", shockwav)
  1602. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1603. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1604. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1605. removeuseless:AddItem(shockwav,5)
  1606. shockwav2 = Instance.new("Part", Torso)
  1607. shockwav2.Size = Vector3.new(1, 1, 1)
  1608. shockwav2.Transparency = 0
  1609. shockwav2.Material = "Neon"
  1610. shockwav2.BrickColor = BrickColor.new("Crimson")
  1611. shockwav2.Anchored = true
  1612. shockwav2.CanCollide = false
  1613. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1614. dea3 = Instance.new("SpecialMesh", shockwav2)
  1615. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1616. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1617. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1618. removeuseless:AddItem(shockwav2,5)
  1619. for i = 1, 125 do
  1620. shockwav.Transparency = shockwav.Transparency + 0.03
  1621. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1622. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1623. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1624. wait()
  1625. end
  1626. end)
  1627. theendbegin()
  1628. boomswoosh:Play()
  1629. for i = 1, 50 do
  1630. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1631. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1632. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1633. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1634. wait()
  1635. end
  1636. EndOfTimes = true
  1637. local TheEnd = coroutine.wrap(function()
  1638. while EndOfTimes do
  1639. TheEndTimeWave = Instance.new("Part", Torso)
  1640. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1641. TheEndTimeWave.Transparency = 1
  1642. TheEndTimeWave.BrickColor = BrickColor.new("Really red")
  1643. TheEndTimeWave.Material = "Neon"
  1644. TheEndTimeWave.Anchored = true
  1645. TheEndTimeWave.CanCollide = false
  1646. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1647. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1648. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1649. DDT.Scale = Vector3.new(50, 50, 50)
  1650. removeuseless:AddItem(TheEndTimeWave,2)
  1651. table.insert(TheEnd,TheEndTimeWave)
  1652. table.insert(TheEnd2,DDT)
  1653. wait(0.1)
  1654. end
  1655. end)
  1656. TheEnd()
  1657. local EndOrb = coroutine.wrap(function()
  1658. EnddOrb = Instance.new("Part", Torso)
  1659. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1660. EnddOrb.Material = "Neon"
  1661. EnddOrb.BrickColor = BrickColor.new("Crimson")
  1662. EnddOrb.Transparency = 1
  1663. EnddOrb.Anchored = true
  1664. EnddOrb.CanCollide = false
  1665. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1666. EnddOrbMESH.MeshType = "Sphere"
  1667. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1668. EnddOrb.CFrame = Torso.CFrame
  1669. while EnddOrb.Transparency > 0 do
  1670. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1671. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1672. wait()
  1673. end
  1674. end)
  1675. EndOrb()
  1676. TheEndSound2:Play()
  1677. while EnddOrb.Transparency > 0 do
  1678. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1679. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1680. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1681. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1682. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1683. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1684. wait()
  1685. end
  1686. TheEndSound2:Stop()
  1687. TheEndSound:Play()
  1688. EndOfTimes = false
  1689. for i = 1, 100 do
  1690. EnddOrb.CFrame = Torso.CFrame
  1691. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1692. wait()
  1693. end
  1694. wait(2)
  1695. local dissapend = coroutine.wrap(function()
  1696. for i = 1, 100 do
  1697. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1698. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1699. wait()
  1700. end
  1701. end)
  1702. dissapend()
  1703. ROOOAAAAH:Play()
  1704. local opforr = coroutine.wrap(function()
  1705. while true do
  1706. if loowki then break end
  1707. TheEndTimeWave2 = Instance.new("Part", Torso)
  1708. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1709. TheEndTimeWave2.Transparency = 0.4
  1710. TheEndTimeWave2.BrickColor = BrickColor.new("Crimson")
  1711. TheEndTimeWave2.Material = "Neon"
  1712. TheEndTimeWave2.Anchored = true
  1713. TheEndTimeWave2.CanCollide = false
  1714. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1715. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1716. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1717. DDT2.Scale = Vector3.new(1, 1, 1)
  1718. removeuseless:AddItem(TheEndTimeWave2,3)
  1719. table.insert(TheEnd4,TheEndTimeWave2)
  1720. table.insert(TheEnd3,DDT2)
  1721. EnddOrb2 = Instance.new("Part", Torso)
  1722. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1723. EnddOrb2.Material = "Neon"
  1724. EnddOrb2.BrickColor = BrickColor.new("Really red")
  1725. EnddOrb2.Transparency = 0
  1726. EnddOrb2.Anchored = true
  1727. EnddOrb2.CanCollide = false
  1728. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1729. EnddOrbMESH2.MeshType = "Sphere"
  1730. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1731. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1732. removeuseless:AddItem(EnddOrb2,2)
  1733. table.insert(TheEnd2,EnddOrbMESH2)
  1734. table.insert(SlowlyFade,EnddOrb2)
  1735. wait(0.1)
  1736. end
  1737. end)
  1738. opforr()
  1739. for i = 1, 20 do
  1740. local Hit = damagealll(60,Torso.Position)      
  1741. for _,v in pairs(Hit) do               
  1742. v.Humanoid:TakeDamage(3)
  1743. end
  1744. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1745. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1746. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1747. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1748. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1749. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1750. wait()
  1751. end
  1752. local damgog = coroutine.wrap(function()
  1753. while true do
  1754. if loowki then return end
  1755. local Hit = damagealll(60,Torso.Position)      
  1756. for _,v in pairs(Hit) do               
  1757. v.Humanoid:TakeDamage(1)
  1758. end
  1759. wait()
  1760. end
  1761. end)
  1762. damgog()
  1763. wait(ROOOAAAAH.TimeLength)
  1764. loowki = true
  1765. wait(.5)
  1766. for i = 1, 40 do
  1767. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1768. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1769. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1770. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1771. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1772. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1773. wait()
  1774. end
  1775. for i = 1, 100 do
  1776. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1777. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1778. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1779. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1780. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1781. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1782. wait()
  1783. end
  1784. attacking = false
  1785. debounce = false
  1786. loowki = false
  1787. EndOfTimes = false
  1788. hum.WalkSpeed = 13
  1789. end
  1790. end)
  1791.  
  1792. mouse.KeyDown:connect(function(Press)
  1793. Press=Press:lower()
  1794. if Press=='j' then
  1795. if debounce then return end
  1796. debounce = true
  1797. attacking = true
  1798. zorro = true
  1799. local timereft = coroutine.wrap(function()
  1800. shockesr = Instance.new("Part", Torso)
  1801. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1802. shockesr.Material = "Neon"
  1803. shockesr.BrickColor = BrickColor.new("Crimson")
  1804. shockesr.Transparency = 0
  1805. shockesr.Anchored = true
  1806. shockesr.CanCollide = false
  1807. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1808. shockerMESH.MeshType = "Cylinder"
  1809. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1810. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1811. riftopen = Instance.new("Sound", shockesr)
  1812. riftopen.SoundId = "rbxassetid://93724183"
  1813. riftopen.Looped = false
  1814. riftopen.Volume = 2
  1815. riftopen:Play()
  1816. while zorro do
  1817. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1818. wait()
  1819. end
  1820. end)
  1821. timereft()
  1822. for i = 1, 50 do
  1823. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1824. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1825. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1826. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1827. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1828. wait()
  1829. end
  1830. zorro = false
  1831. punchcharge3:Play()
  1832. for i = 1, 10 do
  1833. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1834. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1835. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1836. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1837. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1838. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1839. wait()
  1840. end
  1841. astral = true
  1842. local astralshocks = coroutine.wrap(function()
  1843. while astral do
  1844. Astralshock = Instance.new("Part", Torso)
  1845. Astralshock.Size = Vector3.new(1, 1, 1)
  1846. Astralshock.Transparency = 0
  1847. Astralshock.BrickColor = BrickColor.new("Really red")
  1848. Astralshock.Material = "Neon"
  1849. Astralshock.Anchored = true
  1850. Astralshock.CanCollide = false
  1851. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1852. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1853. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1854. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1855. table.insert(TheEnd3,DDTASTRAL)
  1856. table.insert(SlowlyFade,Astralshock)
  1857. removeuseless:AddItem(Astralshock,2)
  1858. wait(0.3)
  1859. end
  1860. end)
  1861. local astralshocks2 = coroutine.wrap(function()
  1862. while astral do
  1863. Astralshock2 = Instance.new("Part", Torso)
  1864. Astralshock2.Size = Vector3.new(1, 1, 1)
  1865. Astralshock2.Transparency = 0
  1866. Astralshock2.BrickColor = BrickColor.new("Crimson")
  1867. Astralshock2.Material = "Neon"
  1868. Astralshock2.Anchored = true
  1869. Astralshock2.CanCollide = false
  1870. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1871. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1872. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1873. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1874. table.insert(UpMover,Astralshock2)
  1875. table.insert(SlowlyFade,Astralshock2)
  1876. removeuseless:AddItem(Astralshock2,2)
  1877. wait(0.2)
  1878. end
  1879. end)
  1880. astralshocks2()
  1881. astralshocks()
  1882. riftopen2 = Instance.new("Sound", shockesr)
  1883. riftopen2.SoundId = "rbxassetid://907527750"
  1884. riftopen2.Looped = false
  1885. riftopen2.Volume = 2
  1886. riftopen2:Play()
  1887. local fofp = coroutine.wrap(function()
  1888. riftopen3 = Instance.new("Sound", shockesr)
  1889. riftopen3.SoundId = "rbxassetid://1190833720"
  1890. riftopen3.Looped = false
  1891. riftopen3.Volume = 0
  1892. removeuseless:AddItem(riftopen3,10)
  1893. removeuseless:AddItem(shockesr,6)
  1894. riftopen3:Play()
  1895. while riftopen3.Volume < 3 do
  1896. riftopen3.Volume = riftopen3.Volume + 0.2
  1897. wait()
  1898. end
  1899. while astral do
  1900. wait()
  1901. end
  1902. while riftopen3.Volume > 0 do
  1903. riftopen3.Volume = riftopen3.Volume - 0.1
  1904. wait()
  1905. end
  1906. end)
  1907. fofp()
  1908. local astraldmg = coroutine.wrap(function()
  1909. for i = 1, 5 do
  1910. local Hit = damagealll(20,shockesr.Position)       
  1911. for _,v in pairs(Hit) do               
  1912. v.Humanoid:TakeDamage(25)
  1913. end
  1914. wait(1)
  1915. end
  1916. end)
  1917. astraldmg()
  1918. while shockesr.Transparency < 1 do
  1919. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1920. shockesr.Transparency = shockesr.Transparency + 0.02
  1921. wait()
  1922. end
  1923. astral = false
  1924. debounce = false
  1925. attacking = false
  1926. riftopen:Remove()
  1927. riftopen2:Remove()
  1928. end
  1929. end)
  1930.  
  1931. mouse.KeyDown:connect(function(Press)
  1932. Press=Press:lower()
  1933. if Press=='r' then
  1934. if debounce then return end
  1935. debounce = true
  1936. attacking = true
  1937. borb = true
  1938. hum.WalkSpeed = 0
  1939. punchcharge:Play()
  1940. for i = 1, 8 do
  1941. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  1942. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  1943. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  1944. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1945. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  1946. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1947. wait()
  1948. end
  1949. BlackPowerBall = Instance.new("Part", Torso)
  1950. BlackPowerBall.BrickColor = BrickColor.new("Crimson")
  1951. BlackPowerBall.Anchored = true
  1952. BlackPowerBall.Shape = 0
  1953. BlackPowerBall.Material = "Neon"
  1954. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  1955. BlackPowerBall.CanCollide = false
  1956. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  1957. local increasesizeball = coroutine.wrap(function()
  1958. for i = 1, 20 do
  1959. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  1960. wait()
  1961. end
  1962. end)
  1963. increasesizeball()
  1964. OMEGABLASTER = Instance.new("Sound", RightArm)
  1965. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  1966. OMEGABLASTER.Pitch = 1.5
  1967. OMEGABLASTER.Volume = 2
  1968. OMEGABLASTER:Play()
  1969. for i = 1, 25 do
  1970. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  1971. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  1972. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1973. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1974. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1975. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1976. wait()
  1977. end
  1978. for i = 1, 8 do
  1979. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  1980. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1981. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  1982. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1983. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1984. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1985. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1986. wait()
  1987. end
  1988. local shootthemballs = coroutine.wrap(function()
  1989. BlackPowerBall.Anchored = false
  1990. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  1991. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  1992. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  1993. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  1994. wait()
  1995. end)
  1996. shootthemballs()
  1997. for i = 1, 12 do
  1998. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  1999. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  2000. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  2001. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  2002. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2003. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  2004. wait()
  2005. end
  2006. BlackPowerBall.Touched:connect(function(OnHit)
  2007. if hitters == true then return end
  2008. hitters = true
  2009. BlackPowerBall.Anchored = true
  2010. BlackPowerBall.Transparency = 1
  2011. local Hit = damagealll(32,BlackPowerBall.Position)     
  2012. for _,v in pairs(Hit) do               
  2013. v.Humanoid:TakeDamage(40)
  2014. end
  2015. explosivesound = Instance.new("Sound", BlackPowerBall)
  2016. explosivesound.SoundId = "rbxassetid://400765078"
  2017. explosivesound.Looped = false
  2018. explosivesound.Volume = 2
  2019. explosivesound.Pitch = 2
  2020. explosivesound:Play()
  2021. for i = 1, 3 do
  2022. ExplosionBall = Instance.new("Part", Torso)
  2023. ExplosionBall.BrickColor = BrickColor.new("Crimson")
  2024. ExplosionBall.Anchored = true
  2025. ExplosionBall.Shape = 0
  2026. ExplosionBall.Material = "Neon"
  2027. ExplosionBall.CFrame = BlackPowerBall.CFrame
  2028. ExplosionBall.CanCollide = false
  2029. ExplosionBall.Size = BlackPowerBall.Size
  2030. ExplosionBallshock = Instance.new("Part", Torso)
  2031. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  2032. ExplosionBallshock.Transparency = 0
  2033. ExplosionBallshock.BrickColor = BrickColor.new("Really red")
  2034. ExplosionBallshock.Material = "Neon"
  2035. ExplosionBallshock.Anchored = true
  2036. ExplosionBallshock.CanCollide = false
  2037. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2038. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  2039. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2040. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  2041. table.insert(Extreme,ExplosionBall)
  2042. table.insert(SlowlyFade,ExplosionBall)
  2043. table.insert(SlowlyFade,ExplosionBallshock)
  2044. table.insert(ExtremeM,ExplosionBallshockDDT)
  2045. removeuseless:AddItem(ExplosionBall,2)
  2046. removeuseless:AddItem(ExplosionBallshock,2)
  2047. wait(0.1)
  2048. end
  2049. borb = false
  2050. hitters = false
  2051. end)
  2052. hum.WalkSpeed = 13
  2053. local time = coroutine.wrap(function()
  2054. for i = 1, 100 do
  2055. if borb == false then break end
  2056. wait()
  2057. end
  2058. BlackPowerBall:Remove()
  2059. debounce = false
  2060. balldebounce = false
  2061. hitters = false
  2062. end)
  2063. time()
  2064. attacking = false
  2065. while wait() do
  2066. if borb == false then break end
  2067. wait()
  2068. end
  2069. balldebounce = false
  2070. debounce = false
  2071. hitters = false
  2072. end
  2073. end)
  2074.  
  2075. mouse.KeyDown:connect(function(Press)
  2076.     Press=Press:lower()
  2077.     if Press=='h' then
  2078. if debounce == true then return end
  2079. debounce = true
  2080. walking = false
  2081. hit = false
  2082. attacking = true
  2083. punchcharge:Play()
  2084. bbm = Instance.new("Sound", Torso)
  2085. bbm.SoundId = "rbxassetid://1412100204"
  2086. bbm.Volume = 6
  2087. bbm:Play()
  2088. hum.WalkSpeed = 0
  2089. local createnergyblast = coroutine.wrap(function()
  2090. BlastWave = Instance.new("Part", Torso)
  2091. BlastWave.Material = "Neon"
  2092. BlastWave.Anchored = true
  2093. BlastWave.CanCollide = false
  2094. BlastWave.BrickColor = BrickColor.new("Crimson")
  2095. BlastWave.Size = Vector3.new(.1,.1,.1)
  2096. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2097. BlastShape.MeshType = "Sphere"
  2098. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2099. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2100. end)
  2101. createnergyblast()
  2102. local sizeincrease = coroutine.wrap(function()
  2103. for i = 1, 45 do
  2104. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2105. wait()
  2106. end
  2107. end)
  2108. sizeincrease()
  2109. local RetrEnergy2 = coroutine.wrap(function()
  2110. for i = 1, 10 do
  2111. circlescircles = Instance.new("Part", Torso)
  2112. circlescircles.Size = Vector3.new(1, 1, 1)
  2113. circlescircles.Transparency = 0.2
  2114. circlescircles.BrickColor = BrickColor.new("Really red")
  2115. circlescircles.Material = "Neon"
  2116. circlescircles.Anchored = true
  2117. circlescircles.CanCollide = false
  2118. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2119. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2120. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2121. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2122. removeuseless:AddItem(circlescircles,1)
  2123. table.insert(nonmeshRepeater2,circlescircles)
  2124. table.insert(TheEnd2,circlescirclesmesh)
  2125. wait(.1)
  2126. end
  2127. end)
  2128. RetrEnergy2()
  2129. local RetrEnergy = coroutine.wrap(function()
  2130. for i = 1, 7 do
  2131. RetrEnergy1 = Instance.new("Part", Torso)
  2132. RetrEnergy1.Material = "Neon"
  2133. RetrEnergy1.Anchored = true
  2134. RetrEnergy1.CanCollide = false
  2135. RetrEnergy1.BrickColor = BrickColor.new("Really red")
  2136. RetrEnergy1.Transparency = 0.5
  2137. RetrEnergy1.Size = Vector3.new(10,10,10)
  2138. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2139. RetrEnergy1Shape.MeshType = "Sphere"
  2140. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2141. RetrEnergy1.CFrame = BlastWave.CFrame
  2142. table.insert(LessSize,RetrEnergy1)
  2143. table.insert(Repeater2,RetrEnergy1)
  2144. removeuseless:AddItem(RetrEnergy1,2)
  2145. wait(0.2)
  2146. end
  2147. end)
  2148. RetrEnergy()
  2149. for i = 1, 10 do
  2150. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2151. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2152. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2153. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2154. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2155. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2156. wait()
  2157. end
  2158. wait(1)
  2159. local shocks = coroutine.wrap(function()
  2160. while BlastWave.Transparency < 1 do
  2161. shockoftheblast = Instance.new("Part", Torso)
  2162. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2163. shockoftheblast.Transparency = 0
  2164. shockoftheblast.BrickColor = BrickColor.new("Really red")
  2165. shockoftheblast.Material = "Neon"
  2166. shockoftheblast.Anchored = true
  2167. shockoftheblast.CanCollide = false
  2168. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2169. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2170. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2171. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2172. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2173. removeuseless:AddItem(shockoftheblast,.5)
  2174. table.insert(ForwardMover,shockoftheblast)
  2175. table.insert(nonmeshRepeater2,shockoftheblast)
  2176. wait(.1)
  2177. end
  2178. end)
  2179. shocks()
  2180. x0412:Play()
  2181. ReaperLaunch = Instance.new("Sound", LeftArm)
  2182. ReaperLaunch.Volume = 3
  2183. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2184. ReaperLaunch:Play()
  2185. hum.WalkSpeed = 2
  2186. TheBeam = Instance.new("Part", LeftArm)
  2187. TheBeam.CanCollide = false
  2188. TheBeam.Size = Vector3.new(1,3,3)
  2189. TheBeam.Material = "Neon"
  2190. TheBeam.Anchored = true
  2191. TheBeam.BrickColor = BrickColor.new("Crimson")
  2192. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2193. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2194. TheBeamMESH.MeshType = "Cylinder"
  2195. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2196. TheBeam.Touched:connect(function(hit)
  2197. if hit.Parent:IsA("Part") then
  2198. elseif hit.Parent:IsA("SpecialMesh") then
  2199. elseif hit.Parent.Name == owner
  2200. elseif hit.Parent:findFirstChild("Humanoid") then
  2201. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2202. Slachtoffer:TakeDamage(30)
  2203. wait(.6)
  2204. end
  2205. end)
  2206. for i = 1, 100 do
  2207. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2208. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2209. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2210. wait()
  2211. end
  2212. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2213. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2214. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2215. wait()
  2216. end
  2217. debounce = false
  2218. attacking = false
  2219. TheBeam:Remove()
  2220. BlastWave:Remove()
  2221. end
  2222. end)
  2223.  
  2224. mouse.KeyDown:connect(function(Press)
  2225. Press=Press:lower()
  2226. if Press=='q' then
  2227. if debounce then return end
  2228. debounce = true
  2229. attacking = true
  2230. open = true
  2231. nepo = true
  2232. hum.WalkSpeed = 0
  2233. bigrift = Instance.new("Part", Torso)
  2234. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2235. bigrift.Material = "Neon"
  2236. bigrift.Transparency = 1
  2237. bigrift.Anchored = true
  2238. bigrift.CanCollide = false
  2239. bigriftdecal = Instance.new("Decal", bigrift)
  2240. bigriftdecal.Face = "Top"
  2241. bigriftdecal.Texture = "rbxassetid://702583926"
  2242. local bigriftopen = coroutine.wrap(function()
  2243. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2244. while open do
  2245. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2246. wait()
  2247. end
  2248. end)
  2249. bigriftopen()
  2250. local rotate = coroutine.wrap(function()
  2251. while nepo do
  2252. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2253. wait()
  2254. end
  2255. end)
  2256. rotate()
  2257. for i = 1, 15 do
  2258. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2259. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2260. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2261. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2262. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2263. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2264. wait()
  2265. end
  2266. open = false
  2267. for i = 1, 8 do
  2268. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2269. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2270. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2271. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2272. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2273. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2274. wait()
  2275. end
  2276. local openshocks = coroutine.wrap(function()
  2277. for i = 1, 2 do
  2278. openshock2 = Instance.new("Part", Torso)
  2279. openshock2.Size = Vector3.new(1, 1, 1)
  2280. openshock2.Transparency = 0
  2281. openshock2.BrickColor = BrickColor.new("Really red")
  2282. openshock2.Material = "Neon"
  2283. openshock2.Anchored = true
  2284. openshock2.CanCollide = false
  2285. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2286. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2287. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2288. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2289. removeuseless:AddItem(openshock2,2)
  2290. table.insert(TheEnd3,DDTopenshock2)
  2291. table.insert(SlowlyFade,openshock2)
  2292. openshock = Instance.new("Part", Torso)
  2293. openshock.Size = Vector3.new(1, 1, 1)
  2294. openshock.Transparency = 0
  2295. openshock.BrickColor = BrickColor.new("Really red")
  2296. openshock.Material = "Neon"
  2297. openshock.Anchored = true
  2298. openshock.CanCollide = false
  2299. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2300. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2301. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2302. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2303. removeuseless:AddItem(openshock,2)
  2304. table.insert(TheEnd3,DDTopenshock)
  2305. table.insert(SlowlyFade,openshock)
  2306. wait(.2)
  2307. end
  2308. end)
  2309. openshocks()
  2310. wreckingbrick = Instance.new("Part", Torso)
  2311. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2312. wreckingbrick.Material = "Neon"
  2313. wreckingbrick.Transparency = 0
  2314. wreckingbrick.Anchored = true
  2315. wreckingbrick.BrickColor = BrickColor.new("Crimson")
  2316. wreckingbrick.CanCollide = false
  2317. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2318. iffalsedontspin = true
  2319. local rotq = coroutine.wrap(function()
  2320. while iffalsedontspin do
  2321. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2322. wait()
  2323. end
  2324. end)
  2325. rotq()
  2326. swooshsound = Instance.new("Sound", wreckingbrick)
  2327. swooshsound.Volume = 1
  2328. swooshsound.SoundId = "rbxassetid://148894535"
  2329. swooshsound.Looped = false
  2330. swooshsound:Play()
  2331. removeuseless:AddItem(swooshsound,2)
  2332. for i = 1, 10 do
  2333. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2334. wait()
  2335. end
  2336. for i = 1, 8 do
  2337. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2338. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2339. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2340. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2341. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2342. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2343. wait()
  2344. end
  2345. local removeportal = coroutine.wrap(function()
  2346. for i = 1, 20 do
  2347. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2348. wait()
  2349. end
  2350. nepo = false
  2351. bigrift:Remove()
  2352. end)
  2353. removeportal()
  2354. wait(.5)
  2355. iffalsedontspin = false
  2356. wreckingbrick.Anchored = false
  2357. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2358. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2359. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2360. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2361. removeuseless:AddItem(wreckingbrick,5)
  2362. function onTouchedBrick(part)
  2363. local h = part.Parent:findFirstChild("Humanoid")
  2364. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2365. if hit then return end
  2366. hit = true
  2367. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2368. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2369. heavyhitimpact.Volume = 1
  2370. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2371. heavyhitimpact.Looped = false
  2372. heavyhitimpact:Play()
  2373. removeuseless:AddItem(heavyhitimpact,2)
  2374. h.Health = h.Health - 35
  2375. wait(1)
  2376. hit = false
  2377. end
  2378. end
  2379. wreckingbrick.Touched:connect(onTouchedBrick)
  2380. for i = 1, 10 do
  2381. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2382. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2383. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2384. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2385. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2386. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2387. wait()
  2388. end
  2389. for i = 1, 2 do
  2390. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2391. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2392. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2393. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2394. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2395. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2396. wait()
  2397. end
  2398. attacking = false
  2399. hum.WalkSpeed = 13
  2400. wait(0.3)
  2401. debounce = false
  2402. end
  2403. end)
  2404.  
  2405. mouse.KeyDown:connect(function(Press)
  2406. Press=Press:lower()
  2407. if Press=='x' then
  2408. if debounce then return end
  2409. debounce = true
  2410. attacking = true
  2411. notbreakeffect = true
  2412. hum.WalkSpeed = 0
  2413. step = Instance.new("Sound", Torso)
  2414. step.SoundId = "rbxassetid://337064700"
  2415. step.Volume = 2
  2416. step:Play()
  2417. for i = 1, 12 do
  2418. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2419. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2420. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2421. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2422. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2423. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2424. wait()
  2425. end
  2426. knockbackhitbox = Instance.new("Part", Torso)
  2427. knockbackhitbox.Size = Vector3.new(5,5,3)
  2428. knockbackhitbox.Transparency = 1
  2429. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2430. local flyposition = coroutine.wrap(function()
  2431. for i = 1, 10 do
  2432. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2433. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2434. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2435. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2436. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2437. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2438. wait()
  2439. end
  2440. end)
  2441. local aftereffect = coroutine.wrap(function()
  2442. while notbreakeffect do
  2443. leftarmeffect = Instance.new("Part", Torso)
  2444. leftarmeffect.BrickColor = BrickColor.new("Really red")
  2445. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2446. leftarmeffect.Material = "Neon"
  2447. leftarmeffect.Anchored = true
  2448. leftarmeffect.CanCollide = false
  2449. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2450. table.insert(SlowlyFade,leftarmeffect)
  2451. removeuseless:AddItem(leftarmeffect,2)
  2452. rightarmeffect = Instance.new("Part", Torso)
  2453. rightarmeffect.BrickColor = BrickColor.new("Really red")
  2454. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2455. rightarmeffect.Material = "Neon"
  2456. rightarmeffect.Anchored = true
  2457. rightarmeffect.CanCollide = false
  2458. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2459. table.insert(SlowlyFade,rightarmeffect)
  2460. removeuseless:AddItem(rightarmeffect,2)
  2461. leftlegeffect = Instance.new("Part", Torso)
  2462. leftlegeffect.BrickColor = BrickColor.new("Really red")
  2463. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2464. leftlegeffect.Material = "Neon"
  2465. leftlegeffect.Anchored = true
  2466. leftlegeffect.CanCollide = false
  2467. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2468. table.insert(SlowlyFade,leftlegeffect)
  2469. removeuseless:AddItem(leftlegeffect,2)
  2470. rightlegeffect = Instance.new("Part", Torso)
  2471. rightlegeffect.BrickColor = BrickColor.new("Really red")
  2472. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2473. rightlegeffect.Material = "Neon"
  2474. rightlegeffect.Anchored = true
  2475. rightlegeffect.CanCollide = false
  2476. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2477. table.insert(SlowlyFade,rightlegeffect)
  2478. removeuseless:AddItem(rightlegeffect,2)
  2479. wait()
  2480. end
  2481. end)
  2482. local sawnicboomzor = coroutine.wrap(function()
  2483. while notbreakeffect do
  2484. openshock2 = Instance.new("Part", Torso)
  2485. openshock2.Size = Vector3.new(1, 1, 1)
  2486. openshock2.Transparency = 0
  2487. openshock2.BrickColor = BrickColor.new("Really red")
  2488. openshock2.Material = "Neon"
  2489. openshock2.Anchored = true
  2490. openshock2.CanCollide = false
  2491. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2492. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2493. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2494. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2495. removeuseless:AddItem(openshock2,2)
  2496. table.insert(TheEnd3,DDTopenshock2)
  2497. table.insert(SlowlyFade,openshock2)
  2498. wait(0.1)
  2499. end
  2500. end)
  2501. local knockback = coroutine.wrap(function()
  2502. knockbackhitbox.Touched:connect(function(hit)
  2503. if hit.Parent:IsA("Part") then
  2504. elseif hit.Parent:IsA("SpecialMesh") then
  2505. elseif hit.Parent.Name == owner
  2506. elseif hit.Parent:findFirstChild("Humanoid") then
  2507. if damagedebounce == true then return end
  2508. damagedebounce = true
  2509. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2510. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2511. dmgsound.SoundId = "rbxassetid://553324113"
  2512. dmgsound.Volume = 2
  2513. dmgsound:Play()
  2514. removeuseless:AddItem(dmgsound,2)
  2515. knockbacktarget:TakeDamage(10)
  2516. end
  2517. end)
  2518. end)
  2519. knockback()
  2520. aftereffect()
  2521. flyposition()
  2522. sawnicboomzor()
  2523. energy = Instance.new("Sound", Torso)
  2524. energy.Volume = 2
  2525. energy.SoundId = "rbxassetid://601621838"
  2526. energy:Play()
  2527. removeuseless:AddItem(energy,3)
  2528. energy2 = Instance.new("Sound", Torso)
  2529. energy2.Volume = 2
  2530. energy2.SoundId = "rbxassetid://303858412"
  2531. energy2:Play()
  2532. removeuseless:AddItem(energy2,3)
  2533. local fly = Instance.new("BodyVelocity", Torso)
  2534. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2535. fly.Velocity = Root.CFrame.lookVector * 90
  2536. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2537. wait(.7)
  2538. hum.WalkSpeed = 13
  2539. notbreakeffect = false
  2540. fly:Remove()
  2541. attacking = false
  2542. debounce = false
  2543. knockbackhitbox:Remove()
  2544. damagedebounce = false
  2545. end
  2546. end)
  2547.  
  2548. mouse.KeyDown:connect(function(Press)
  2549.     Press=Press:lower()
  2550.     if Press=='c' then
  2551. if debounce == true then return end
  2552. debounce = true
  2553. attacking = true
  2554. hum.WalkSpeed = 0
  2555. coercion = Instance.new("Part", Torso)
  2556. coercion.BrickColor = BrickColor.new("Crimson")
  2557. coercion.Anchored = true
  2558. coercion.Shape = 0
  2559. coercion.Material = "Neon"
  2560. coercion.Size = Vector3.new(25,25,25)
  2561. coercion.CanCollide = false
  2562. coercion.Transparency = 1
  2563. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2564. local coercion1 = coroutine.wrap(function()
  2565. for i = 1, 5 do
  2566. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2567. coercion.Transparency = coercion.Transparency - 0.25
  2568. wait()
  2569. end
  2570. end)
  2571. punchcharge:Play()
  2572. coercion1()
  2573. for i = 1, 8 do
  2574. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2575. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2576. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2577. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2578. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2579. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2580. wait()
  2581. end
  2582. local coercion2 = coroutine.wrap(function()
  2583. for i = 1, 12 do
  2584. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2585. coercion.Transparency = coercion.Transparency + 0.1
  2586. wait()
  2587. end
  2588. end)
  2589. coercion2()
  2590. xboom = Instance.new("Sound", Torso)
  2591. xboom.SoundId = "rbxassetid://400765078"
  2592. xboom.Volume = 2
  2593. xboom:Play()
  2594. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2595. sound23 = Instance.new("Sound", Torso)
  2596. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2597. sound23.Volume = 4
  2598. sound23:Play()
  2599. local Hit = damagealll(20,Torso.Position)      
  2600. for _,v in pairs(Hit) do               
  2601. v.Humanoid:TakeDamage(15)
  2602. end
  2603. for i = 1, 12 do
  2604. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2605. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2606. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2607. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2608. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2609. wait()
  2610. end
  2611. debounce = false
  2612. attacking = false
  2613. coercion:Remove()
  2614. hum.WalkSpeed = 13
  2615. end
  2616. end)
  2617.  
  2618. mouse.KeyDown:connect(function(Press)
  2619. Press=Press:lower()
  2620. if Press=='v' then
  2621. if debounce then return end
  2622. if transf1 == false then
  2623. print("You are not ready to transform!")
  2624. elseif transf1 and donttransform == false then
  2625. debounce = true
  2626. attacking = true
  2627. hum.WalkSpeed = 0
  2628. local timechange = coroutine.wrap(function()
  2629. game.Lighting.Brightness = -1
  2630. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2631. wait(.1)
  2632. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2633. wait(0.1)
  2634. game.Lighting.Ambient = Color3.new(2,2,2)
  2635. wait(0.1)
  2636. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2637. wait(0.1)
  2638. game.Lighting.Ambient = Color3.new(1,1,1)
  2639. wait(0.1)
  2640. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2641. wait(0.1)
  2642. game.Lighting.Ambient = Color3.new(0,0,0)
  2643. wait(10)
  2644. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2645. wait(0.1)
  2646. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2647. wait(0.1)
  2648. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2649. end)
  2650. local timechange2 = coroutine.wrap(function()
  2651. minutesAfterMidnight = -400
  2652. for i = 1, 100 do
  2653.     minutesAfterMidnight = minutesAfterMidnight + 5
  2654.     game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2655.     wait()
  2656. end
  2657. end)
  2658. timechange2()
  2659. local lri = coroutine.wrap(function()
  2660. light:Remove()
  2661. light = Instance.new("PointLight", Torso)
  2662. light.Color = Color3.new(0,255,0)
  2663. light.Range = 5
  2664. light.Brightness = 50
  2665. for i = 1, 150 do
  2666. light.Range = light.Range + 0.02
  2667. light.Brightness = light.Brightness + 0.05
  2668. wait()
  2669. end
  2670. end)
  2671. lri()
  2672. CorruptedArm3 = Instance.new("Part", LeftArm)
  2673. CorruptedArm3.CanCollide = false
  2674. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2675. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2676. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2677. CorruptedArm3.Material = "Neon"
  2678. CorruptedArm3.Transparency = 1
  2679. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2680. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2681. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2682. sao = coroutine.wrap(function()
  2683. for i = 1, 100 do
  2684. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2685. wait()
  2686. end
  2687. end)
  2688. sao()
  2689. for i = 1, 100 do
  2690. doommusucus.Volume = doommusucus.Volume - 0.02
  2691. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2692. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2693. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2694. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2695. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2696. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2697. wait()
  2698. end
  2699. for i = 1, 10 do
  2700. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2701. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2702. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2703. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2704. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2705. wait()
  2706. end
  2707. lssj = true
  2708. LSSJ:Play()
  2709. for i = 1, 40 do
  2710. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2711. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2712. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2713. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2714. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2715. wait()
  2716. end
  2717. rjjj = coroutine.wrap(function()
  2718. for i = 1, 62 do
  2719. unleashingpower = Instance.new("Part", Torso)
  2720. unleashingpower.Size = Vector3.new(1, 1, 1)
  2721. unleashingpower.Transparency = 0.5
  2722. unleashingpower.BrickColor = BrickColor.Random()
  2723. unleashingpower.Material = "Neon"
  2724. unleashingpower.Anchored = true
  2725. unleashingpower.CanCollide = false
  2726. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2727. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2728. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2729. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2730. removeuseless:AddItem(unleashingpower,2)
  2731. table.insert(Extreme,unleashingpower)
  2732. table.insert(nonmeshRepeater2,unleashingpower)
  2733. table.insert(ExtremeM,unleashingpowermesh)
  2734. unleashingpower2 = Instance.new("Part", Torso)
  2735. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2736. unleashingpower2.Transparency = 0.5
  2737. unleashingpower2.Shape = 0
  2738. unleashingpower2.BrickColor = BrickColor.Random()
  2739. unleashingpower2.Material = "Neon"
  2740. unleashingpower2.Anchored = true
  2741. unleashingpower2.CanCollide = false
  2742. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2743. removeuseless:AddItem(unleashingpower2,2)
  2744. table.insert(Extreme,unleashingpower2)
  2745. table.insert(nonmeshRepeater2,unleashingpower2)
  2746. wait()
  2747. end
  2748. end)
  2749. rjjj()
  2750. mcs = coroutine.wrap(function()
  2751. while lssj do
  2752. light.Range = light.Range + 5
  2753. light.Brightness = light.Brightness + 5
  2754. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2755. sine = sine + change
  2756. change = 4
  2757. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2758. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2759. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2760. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2761. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2762. wait()
  2763. end
  2764. end)
  2765. mcs()
  2766. wait(4)
  2767. lssj = false
  2768. light.Range = 50
  2769. light.Brightness = 9001
  2770. light.Color = Color3.new(255,0,0)
  2771. unleashingpower3 = Instance.new("Part", Torso)
  2772. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2773. unleashingpower3.Transparency = 0
  2774. unleashingpower3.Shape = 0
  2775. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2776. unleashingpower3.Material = "Neon"
  2777. unleashingpower3.Anchored = true
  2778. unleashingpower3.CanCollide = false
  2779. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2780. table.insert(Extreme,unleashingpower3)
  2781. wait(1)
  2782. HandCannonTop1:Remove()
  2783. FixedER:Remove()
  2784. FixedER4:Remove()
  2785. FixedER5:Remove()
  2786. FixedER2:Remove()
  2787. FixedER3:Remove()
  2788. HandCannonTop2:Remove()
  2789. HandCannonTop3:Remove()
  2790. secretpart:Remove()
  2791. HandCannonTop4:Remove()
  2792. HandCannonTop5:Remove()
  2793. HandCannonTop6:Remove()
  2794. HandCannonTop7:Remove()
  2795. HandCannonTop8:Remove()
  2796. HandCannonTop9:Remove()
  2797. HandCannonTop10:Remove()
  2798. HandCannonTop11:Remove()
  2799. HandCannonTop12:Remove()
  2800. HandCannonTop13:Remove()
  2801. HandCannonTop14:Remove()
  2802. corecircle:Remove()
  2803. corecircle2:Remove()
  2804. TheCore:Remove()
  2805. Gear1:Remove()
  2806. Gear2:Remove()
  2807. EnergyCorePART:Remove()
  2808. CorruptedArm:Remove()
  2809. CorruptedArm2:Remove()
  2810. ArmorPlating:Remove()
  2811. ArmorPlating2:Remove()
  2812. ArmorPlating3:Remove()
  2813. ArmorPlating4:Remove()
  2814. ArmorPlating5:Remove()
  2815. ArmorPlating6:Remove()
  2816. ArmorPlating7:Remove()
  2817. ArmorPlating8:Remove()
  2818. ArmorPlating9:Remove()
  2819. ArmorPlating10:Remove()
  2820. CorruptedArm3:Remove()
  2821. unleashingpower5 = Instance.new("Part", Torso)
  2822. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2823. unleashingpower5.Transparency = 0.5
  2824. unleashingpower5.BrickColor = BrickColor.New("Really red")
  2825. unleashingpower5.Material = "Neon"
  2826. unleashingpower5.Anchored = true
  2827. unleashingpower5.CanCollide = false
  2828. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2829. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2830. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2831. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2832. unleashingpower6 = Instance.new("Part", Torso)
  2833. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2834. unleashingpower6.Transparency = 0.5
  2835. unleashingpower6.BrickColor = BrickColor.New("Really red")
  2836. unleashingpower6.Material = "Neon"
  2837. unleashingpower6.Anchored = true
  2838. unleashingpower6.CanCollide = false
  2839. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2840. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2841. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2842. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2843. quickcour = coroutine.wrap(function()
  2844. while wait() do
  2845. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2846. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2847. end
  2848. end)
  2849. quickcour()
  2850. light.Range = 10
  2851. light.Brightness = 25
  2852. light.Color = Color3.new(255,0,0)
  2853. unleashingpower4 = Instance.new("Part", Torso)
  2854. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2855. unleashingpower4.Transparency = 0
  2856. unleashingpower4.Shape = 0
  2857. unleashingpower4.BrickColor = BrickColor.New("Really red")
  2858. unleashingpower4.Material = "Neon"
  2859. unleashingpower4.Anchored = true
  2860. unleashingpower4.CanCollide = false
  2861. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2862. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388'
  2863. wait(1)
  2864. table.insert(nonmeshRepeater2,unleashingpower3)
  2865. removeuseless:AddItem(unleashingpower3,3)
  2866. wait(1)
  2867. unleashingpower7 = Instance.new("Part", Torso)
  2868. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2869. unleashingpower7.Transparency = 0
  2870. unleashingpower7.Shape = 0
  2871. unleashingpower7.BrickColor = BrickColor.New("Really red")
  2872. unleashingpower7.Material = "Neon"
  2873. unleashingpower7.Anchored = true
  2874. unleashingpower7.CanCollide = false
  2875. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2876. table.insert(Extreme,unleashingpower7)
  2877. table.insert(nonmeshRepeater2,unleashingpower7)
  2878. removeuseless:AddItem(unleashingpower7,3)
  2879. wait(2)
  2880. unleashingpower8 = Instance.new("Part", Torso)
  2881. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2882. unleashingpower8.Transparency = 0
  2883. unleashingpower8.Shape = 0
  2884. unleashingpower8.BrickColor = BrickColor.New("Really red")
  2885. unleashingpower8.Material = "Neon"
  2886. unleashingpower8.Anchored = true
  2887. unleashingpower8.CanCollide = false
  2888. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2889. table.insert(Extreme,unleashingpower8)
  2890. table.insert(nonmeshRepeater2,unleashingpower8)
  2891. removeuseless:AddItem(unleashingpower8,3)
  2892. wait(2)
  2893. unleashingpower9 = Instance.new("Part", Torso)
  2894. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2895. unleashingpower9.Transparency = 0
  2896. unleashingpower9.Shape = 0
  2897. unleashingpower9.BrickColor = BrickColor.New("Really red")
  2898. unleashingpower9.Material = "Neon"
  2899. unleashingpower9.Anchored = true
  2900. unleashingpower9.CanCollide = false
  2901. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2902. table.insert(Extreme,unleashingpower9)
  2903. table.insert(nonmeshRepeater2,unleashingpower9)
  2904. removeuseless:AddItem(unleashingpower9,3)
  2905. wait(2)
  2906. table.insert(Extreme,unleashingpower4)
  2907. table.insert(nonmeshRepeater2,unleashingpower4)
  2908. removeuseless:AddItem(unleashingpower4,3)
  2909. wait(.1)
  2910. arti = coroutine.wrap(function()
  2911. for i = 1, 10 do
  2912. unleashingpower10 = Instance.new("Part", Torso)
  2913. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2914. unleashingpower10.Transparency = 0.5
  2915. unleashingpower10.BrickColor = BrickColor.New("Crimson")
  2916. unleashingpower10.Material = "Neon"
  2917. unleashingpower10.Anchored = true
  2918. unleashingpower10.CanCollide = false
  2919. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2920. un = Instance.new("SpecialMesh", unleashingpower10)
  2921. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2922. un.Scale = Vector3.new(15, 15, 15)
  2923. removeuseless:AddItem(unleashingpower10,2)
  2924. table.insert(Extreme,unleashingpower10)
  2925. table.insert(nonmeshRepeater2,unleashingpower10)
  2926. table.insert(ExtremeM,un)
  2927. wait()
  2928. end
  2929. end)
  2930. arti()
  2931. dso = coroutine.wrap(function()
  2932. for i = 1, 100 do
  2933. LSSJ.Volume = LSSJ.Volume - 0.4
  2934. wait()
  2935. end
  2936. end)
  2937. dso()
  2938. removeuseless:AddItem(unleashingpower6,2)
  2939. table.insert(Extreme,unleashingpower6)
  2940. table.insert(nonmeshRepeater2,unleashingpower6)
  2941. removeuseless:AddItem(unleashingpower5,2)
  2942. table.insert(Extreme,unleashingpower5)
  2943. table.insert(nonmeshRepeater2,unleashingpower5)
  2944. doommusucus.SoundId = "rbxassetid://296414388"
  2945. laugh = Instance.new("Sound", Torso)
  2946. laugh.SoundId = "rbxassetid://179774173"
  2947. laugh.Volume = 2.5
  2948. laugh:Play()
  2949. for i = 1, 10 do
  2950. doommusucus.Volume = doommusucus.Volume + 0.11
  2951. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2952. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2953. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2954. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2955. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2956. wait()
  2957. end
  2958. for i = 1, 10 do
  2959. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2960. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2961. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2962. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2963. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2964. wait()
  2965. end
  2966. for i = 1, 15 do
  2967. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2968. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  2969. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2970. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  2971. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  2972. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  2973. wait()
  2974. end
  2975. wait(1)
  2976. hum.WalkSpeed = 13
  2977. LSSJn = true
  2978. donttransform = true
  2979. attacking = false
  2980. debounce = false
  2981. end
  2982. end
  2983. end)
  2984.  
  2985. mouse.KeyDown:connect(function(Press)
  2986.     Press=Press:lower()
  2987.     if Press=='b' then
  2988. if debounce == true then return end
  2989. debounce = true
  2990. walking = false
  2991. attacking = true
  2992. fpg = false
  2993. gpf = true
  2994. for i = 1, 5 do
  2995. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2996. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  2997. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  2998. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2999. wait()
  3000. end
  3001. wind = Instance.new("Part", Torso)
  3002. wind.BrickColor = BrickColor.new("Crimson")
  3003. wind.Size = Vector3.new(5,5,5)
  3004. wind.CanCollide = false
  3005. wind.Transparency = 1
  3006. wind.Material = "Neon"
  3007. windmesh = Instance.new("SpecialMesh", wind)
  3008. windmesh.Scale = Vector3.new(2,2,2)
  3009. windmesh.MeshId = "rbxassetid://168892432"
  3010. windweld = weldBetween(wind, Torso)
  3011. wind2 = Instance.new("Part", Torso)
  3012. wind2.BrickColor = BrickColor.new("Crimson")
  3013. wind2.Size = Vector3.new(5,5,5)
  3014. wind2.CanCollide = false
  3015. wind2.Transparency = 1
  3016. wind2.Material = "Neon"
  3017. windmesh2 = Instance.new("SpecialMesh", wind2)
  3018. windmesh2.Scale = Vector3.new(4,4,4)
  3019. windmesh2.MeshId = "rbxassetid://168892432"
  3020. windweld2 = weldBetween(wind2, wind)
  3021. quickcourou = coroutine.wrap(function()
  3022. m = 1
  3023. for i = 1, 5 do
  3024. wind.Transparency = wind.Transparency - 0.1
  3025. wind2.Transparency = wind2.Transparency - 0.04
  3026. wait()
  3027. end
  3028. end)
  3029. quickcourou()
  3030. eORBleft = Instance.new("Part", Torso)
  3031. eORBleft.Size = Vector3.new(1, 1, 1)
  3032. eORBleft.Transparency = 0
  3033. eORBleft.Shape = 0
  3034. eORBleft.BrickColor = BrickColor.New("Really red")
  3035. eORBleft.Material = "Neon"
  3036. eORBleft.Anchored = false
  3037. eORBleft.CanCollide = false
  3038. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3039. eorbweld1 = weldBetween(eORBleft, LeftArm)
  3040. eorbweld1.C0 = CFrame.new(0,1.3,0)
  3041. eORBright = Instance.new("Part", Torso)
  3042. eORBright.Size = Vector3.new(1, 1, 1)
  3043. eORBright.Transparency = 0
  3044. eORBright.Shape = 0
  3045. eORBright.BrickColor = BrickColor.New("Really red")
  3046. eORBright.Material = "Neon"
  3047. eORBright.Anchored = false
  3048. eORBright.CanCollide = false
  3049. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3050. eorbweld2 = weldBetween(eORBright, RightArm)
  3051. eorbweld2.C0 = CFrame.new(0,1.3,0)
  3052. hev = Instance.new("Part", Torso)
  3053. hev.Size = Vector3.new(15, 15, 15)
  3054. hev.Transparency = 0
  3055. hev.Shape = 0
  3056. hev.BrickColor = BrickColor.New("Really red")
  3057. hev.Material = "Neon"
  3058. hev.Anchored = true
  3059. hev.CanCollide = false
  3060. hev2 = Instance.new("Part", Torso)
  3061. hev2.Size = Vector3.new(15, 15, 15)
  3062. hev2.Transparency = 0
  3063. hev2.Shape = 0
  3064. hev2.BrickColor = BrickColor.New("Really red")
  3065. hev2.Material = "Neon"
  3066. hev2.Anchored = true
  3067. hev2.CanCollide = false
  3068. quickcour2 = coroutine.wrap(function()
  3069. while gpf do
  3070. local Hit = damagealll(8,Torso.Position)   
  3071. for _,v in pairs(Hit) do
  3072. local velo2 = Instance.new("BodyVelocity", v)
  3073. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  3074. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  3075. removeuseless:AddItem(velo2,2)
  3076. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)             
  3077. v.Humanoid:TakeDamage(10)
  3078. wait(.5)
  3079. end
  3080. wait()
  3081. end
  3082. end)
  3083. quickcour2()
  3084. quickcour = coroutine.wrap(function()
  3085. removeuseless:AddItem(hev,2)
  3086. removeuseless:AddItem(hev2,2)
  3087. for i = 1, 50 do
  3088. hev.Size = hev.Size - Vector3.new(1,1,1)
  3089. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3090. hev.CFrame = eORBleft.CFrame
  3091. hev2.CFrame = eORBright.CFrame
  3092. wait()
  3093. end
  3094. end)
  3095. quickcour()
  3096. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3097. particlemiter1.Enabled = true
  3098. particlemiter1.Texture = "rbxassetid://1415728949"
  3099. particlemiter1.Lifetime = NumberRange.new(2.5)
  3100. particlemiter1.Size = NumberSequence.new(1,0)
  3101. particlemiter1.Rate = 20
  3102. particlemiter1.RotSpeed = NumberRange.new(70)
  3103. particlemiter1.Speed = NumberRange.new(0)
  3104. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3105. particlemiter2.Enabled = true
  3106. particlemiter2.Texture = "rbxassetid://1415728949"
  3107. particlemiter2.Lifetime = NumberRange.new(2.5)
  3108. particlemiter2.Size = NumberSequence.new(1,0)
  3109. particlemiter2.Rate = 20
  3110. particlemiter2.RotSpeed = NumberRange.new(70)
  3111. particlemiter2.Speed = NumberRange.new(0)
  3112. t = 1
  3113. for i = 1, 5 do
  3114. t = t + 1
  3115. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3116. wait()
  3117. end
  3118. sound = Instance.new("Sound", Torso)
  3119. sound.SoundId = "rbxassetid://730531499"
  3120. sound.Volume = 3
  3121. sound.Pitch = math.random(.8,1)
  3122. sound:Play()
  3123. for i = 1, 5 do
  3124. hum.WalkSpeed = 15
  3125. t = t + 2
  3126. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3127. wait()
  3128. end
  3129. sound2 = Instance.new("Sound", Torso)
  3130. sound2.SoundId = "rbxassetid://93186995"
  3131. sound2.Volume = 3
  3132. sound2.Pitch = math.random(.8,1)
  3133. sound2:Play()
  3134. for i = 1, 5 do
  3135. hum.WalkSpeed = 16
  3136. t = t + 3
  3137. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3138. wait()
  3139. end
  3140. sound3 = Instance.new("Sound", Torso)
  3141. sound3.SoundId = "rbxassetid://178090362"
  3142. sound3.Volume = 3
  3143. sound3.Pitch = math.random(.8,1)
  3144. sound3:Play()
  3145. for i = 1, 5 do
  3146. hum.WalkSpeed = 18
  3147. t = t + 4
  3148. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3149. wait()
  3150. end
  3151. sound4 = Instance.new("Sound", Torso)
  3152. sound4.SoundId = "rbxassetid://152091992"
  3153. sound4.Volume = 3
  3154. sound4.Pitch = 1
  3155. sound4.Looped = true
  3156. sound4:Play()
  3157. for i = 1, 5 do
  3158. hum.WalkSpeed = 20
  3159. t = t + 5
  3160. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3161. wait()
  3162. end
  3163. for i = 1, 5 do
  3164. hum.WalkSpeed = 25
  3165. t = t + 10
  3166. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3167. wait()
  3168. end
  3169. for i = 1, 5 do
  3170. hum.WalkSpeed = 30
  3171. t = t + 20
  3172. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3173. wait()
  3174. end
  3175. for i = 1, 5 do
  3176. hum.WalkSpeed = 35
  3177. t = t + 30
  3178. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3179. wait()
  3180. end
  3181. for i = 1, 150 do
  3182. hum.WalkSpeed = 40
  3183. t = t + 40
  3184. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3185. wait()
  3186. end
  3187. fpg = true
  3188. gpf = false
  3189. removeuseless:AddItem(sound4,5)
  3190. removeuseless:AddItem(eORBright,1)
  3191. removeuseless:AddItem(eORBleft,1)
  3192. removeuseless:AddItem(wind,1)
  3193. removeuseless:AddItem(wind2,1)
  3194. attacking = false
  3195. debounce = false
  3196. quikcour = coroutine.wrap(function()
  3197. while fpg do
  3198. wind.Transparency = wind.Transparency + 0.06
  3199. wind2.Transparency = wind2.Transparency + .06
  3200. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3201. eORBright.Transparency = eORBright.Transparency + 0.07
  3202. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3203. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3204. sound4.Volume = sound4.Volume - 0.05
  3205. eORBright.Anchored = true
  3206. eORBleft.Anchored = true
  3207. wait()
  3208. end
  3209. end)
  3210. quikcour()
  3211. end
  3212. end)
  3213.  
  3214. mouse.KeyDown:connect(function(Press)
  3215.     Press=Press:lower()
  3216.     if Press=='n' then
  3217. if debounce == true then return end
  3218. debounce = true
  3219. attacking = true
  3220. damageallow2 = true
  3221. combowombo = true
  3222. hum.WalkSpeed = 10
  3223. hitbox1 = Instance.new("Part", RightArm)
  3224. hitbox1.Size = Vector3.new(2,2,1)
  3225. hitbox1.Transparency = 1
  3226. hitbox1.CanCollide = false
  3227. local hitbox1w = weldBetween(hitbox1, RightArm)
  3228. hitbox1w.C0 = CFrame.new(0,2,0)
  3229. hitbox2 = Instance.new("Part", LeftArm)
  3230. hitbox2.Size = Vector3.new(2,2,1)
  3231. hitbox2.Transparency = 1
  3232. hitbox2.CanCollide = false
  3233. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3234. hitbox2w.C0 = CFrame.new(0,2,0)
  3235. impactsound = Instance.new("Sound", nil)
  3236. impactsound.Volume = 3
  3237. impactsound.SoundId = "rbxassetid://281156569"
  3238. impactsound2 = Instance.new("Sound", nil)
  3239. impactsound2.Volume = 3
  3240. impactsound2.SoundId = "rbxassetid://281156569"
  3241. hitbox1.Touched:connect(function(hit1)
  3242. if hit1.Parent:IsA("Part") then
  3243. elseif hit1.Parent:IsA("SpecialMesh") then
  3244. elseif hit1.Parent.Name == owner
  3245. elseif hit1.Parent:findFirstChild("Humanoid") then
  3246. if damageallow1 then return end
  3247. damageallow1 = true
  3248. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3249. impactsound.Parent = Slachtoffer.Torso
  3250. impactsound:Play()
  3251. Slachtoffer:TakeDamage(5)
  3252. end
  3253. end)
  3254. hitbox2.Touched:connect(function(hit2)
  3255. if hit2.Parent:IsA("Part") then
  3256. elseif hit2.Parent:IsA("SpecialMesh") then
  3257. elseif hit2.Parent.Name == owner
  3258. elseif hit2.Parent:findFirstChild("Humanoid") then
  3259. if damageallow2 then return end
  3260. damageallow2 = true
  3261. impactsound2.Parent = Slachtoffer.Torso
  3262. impactsound2:Play()
  3263. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3264. Slachtoffer:TakeDamage(5)
  3265. end
  3266. end)
  3267. punchsound = Instance.new("Sound", Torso)
  3268. punchsound.Volume = 3
  3269. punchsound.SoundId = "rbxassetid://515339961"
  3270. punchsound2 = Instance.new("Sound", Torso)
  3271. punchsound2.Volume = 3
  3272. punchsound2.SoundId = "rbxassetid://515339961"
  3273. punchsound2.Pitch = .9
  3274. while combowombo do
  3275. damageallow1 = false
  3276. punchsound:Play()
  3277. for i = 1, 3 do
  3278. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3279. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3280. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3281. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3282. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3283. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3284. wait()
  3285. end
  3286. damageallow2 = false
  3287. punchsound2:Play()
  3288. for i = 1, 3 do
  3289. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3290. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3291. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3292. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3293. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3294. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3295. wait()
  3296. end
  3297. wait()
  3298. end
  3299. hitbox1:Remove()
  3300. hitbox2:Remove()
  3301. attacking = false
  3302. debounce = false
  3303. end
  3304. end)
  3305.  
  3306. mouse.KeyDown:connect(function(Press)
  3307.     Press=Press:lower()
  3308.     if Press=='e' then
  3309. if debounce == true then return end
  3310. debounce = true
  3311. walking = false
  3312. attacking = true
  3313. ll = false
  3314. hum.WalkSpeed = 0
  3315. smallrift = Instance.new("Part", Torso)
  3316. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3317. smallrift.Material = "Neon"
  3318. smallrift.Transparency = 1
  3319. smallrift.Anchored = true
  3320. smallrift.CanCollide = false
  3321. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3322. smallriftdecal = Instance.new("Decal", smallrift)
  3323. smallriftdecal.Face = "Top"
  3324. smallriftdecal.Texture = "rbxassetid://702583926"
  3325. removeuseless:AddItem(smallrift,5)
  3326. smallrift2 = Instance.new("Part", Torso)
  3327. smallrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3328. smallrift2.Material = "Neon"
  3329. smallrift2.Transparency = 1
  3330. smallrift2.Anchored = true
  3331. smallrift2.CanCollide = false
  3332. smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3333. smallriftdecal2 = Instance.new("Decal", smallrift2)
  3334. smallriftdecal2.Face = "Top"
  3335. smallriftdecal2.Texture = "rbxassetid://702583926"
  3336. removeuseless:AddItem(smallrift2,5)
  3337. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3338. luagh = Instance.new("Sound", Torso)
  3339. luagh.SoundId = "rbxassetid://"..rdnm3
  3340. luagh.Looped = false
  3341. luagh.Volume = 2
  3342. luagh:Play()
  3343. removeuseless:AddItem(luagh,10)
  3344. poop1 = coroutine.wrap(function()
  3345. for i = 1, 25 do
  3346. smallrift.Size = smallrift.Size + Vector3.new(1,0,1)
  3347. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3348. wait()
  3349. end
  3350. smallrift2.CFrame = CFrame.new(mouse.Hit.p)
  3351. for i = 1, 25 do
  3352. smallrift.Size = smallrift.Size - Vector3.new(1,0,1)
  3353. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3354. smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1)
  3355. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3356. wait()
  3357. end
  3358. for i = 1, 25 do
  3359. ll = true
  3360. smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1)
  3361. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3362. wait()
  3363. end
  3364. end)
  3365. poop1()
  3366. for i = 1, 15 do
  3367. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3368. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3369. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3370. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3371. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3372. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3373. wait()
  3374. end
  3375. wait(1)
  3376. LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0)
  3377. for i = 1, 15 do
  3378. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3379. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3380. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3381. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3382. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3383. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3384. wait()
  3385. end
  3386. hum.WalkSpeed = 13
  3387. debounce = false
  3388. attacking = false
  3389. ll = false
  3390. end
  3391. end)
  3392.  
  3393. mouse.KeyUp:connect(function(Press)
  3394.     Press=Press:lower()
  3395.     if Press=='n' then
  3396. combowombo = false
  3397. end
  3398. end)
  3399.  
  3400. mouse.KeyDown:connect(function(Press)
  3401. Press=Press:lower()
  3402. if Press=='0' then
  3403. if debounce then return end
  3404. debounce = true
  3405. running = true
  3406. hum.WalkSpeed = 28
  3407. end
  3408. end)
  3409.  
  3410. mouse.KeyUp:connect(function(Press)
  3411. Press=Press:lower()
  3412. if Press=='0' then
  3413. debounce = false
  3414. running = false
  3415. hum.WalkSpeed = 13
  3416. end
  3417. end)
  3418.  
  3419. doit = coroutine.wrap(function()
  3420. while wait() do
  3421. for _,v in pairs(Repeater) do
  3422. v.Scale =  v.Scale + Vector3.new(1, 1, 1)
  3423. end
  3424.  
  3425. for _,v in pairs(openshocktable) do
  3426. v.Scale =  v.Scale + Vector3.new(3, 3, 3)
  3427. end
  3428.  
  3429. for _,v in pairs(nonmeshRepeater) do
  3430. v.Size =  v.Size + Vector3.new(2, 2, 2)
  3431. end
  3432.  
  3433. for _,v in pairs(Extreme) do
  3434. v.Size =  v.Size + Vector3.new(6, 6, 6)
  3435. end
  3436.  
  3437. for _,v in pairs(LessSize) do
  3438. v.Size = v.Size - Vector3.new(1, 1, 1)
  3439. end
  3440.  
  3441. for _,v in pairs(nonmeshRepeater2) do
  3442. v.Transparency = v.Transparency + 0.05
  3443. end
  3444.  
  3445. for _,v in pairs(Repeater2) do
  3446. v.Transparency = v.Transparency + 0.01
  3447. end
  3448.  
  3449. for _,v in pairs(TheEnd) do
  3450. v.Transparency = v.Transparency - 0.008
  3451. end
  3452.  
  3453. for _,v in pairs(TheEnd2) do
  3454. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3455. end
  3456.  
  3457. for _,v in pairs(TheEnd3) do
  3458. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3459. end
  3460.  
  3461. for _,v in pairs(ExtremeM) do
  3462. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3463. end
  3464.  
  3465. for _,v in pairs(TheEnd4) do
  3466. v.Transparency = v.Transparency + 0.009
  3467. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3468. end
  3469.  
  3470. for _,v in pairs(SlowlyFade) do
  3471. v.Transparency = v.Transparency + 0.05
  3472. end
  3473.  
  3474. for _,v in pairs(UpMover) do
  3475. v.Position = v.Position + Vector3.new(0, 3, 0)
  3476. end
  3477.  
  3478. for _,v in pairs(ForwardMover) do
  3479. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3480. end
  3481.  
  3482. for _,v in pairs(DamageAll2) do
  3483. if attackdebounce then return end
  3484. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3485. Slachtoffer:TakeDamage(20)
  3486. end
  3487. end
  3488. end)
  3489. doit()
  3490.  
  3491. vcoroutine = coroutine.wrap(function()
  3492. wait(1)
  3493. transf1 = true
  3494. end)
  3495. vcoroutine()
  3496.  
  3497. local anims = coroutine.wrap(function()
  3498. while true do
  3499. settime = 0.05
  3500. sine = sine + change
  3501. if position == "Walking" and attacking == false and running == false then
  3502. change = 2.2
  3503. walking = true
  3504. hum.WalkSpeed = 13
  3505. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3506. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3507. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3508. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3509. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0)  + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3510. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0)  + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3511. elseif position == "Idle" and attacking == false and running == false then
  3512. walking = false
  3513. change = .9
  3514. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3515. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3516. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3517. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3518. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3519. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3520. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3521. elseif position == "Idle2" and attacking == false and running == false then
  3522. change = .7
  3523. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3524. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3525. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3526. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3527. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3528. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3529. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3530. elseif position == "Running" and attacking == false then
  3531. change = 2
  3532. hum.WalkSpeed = 26
  3533. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3534. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3535. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3536. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3537. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3538. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3539. end
  3540. wait()
  3541. end
  3542. end)
  3543. anims()
  3544. print("Project 44033514 loaded, made by Supr14.")
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