TheTerrificTracy

MOTHER Famicom Any% Manip notes

Sep 25th, 2018
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  1. Okay first off, you can somewhat manip the doll fight so that it gives you good stats for the Starman manip in method 1.
  2. You'll want to input all names as quick as possible and beat the lamp hopefully in two turns though it can still work if you take three turns.
  3. When you get to the doll, if it stays in place when you encounter it, select auto after a second has passed (the cursor will flash once as an idea for your timing). If the doll's first attack smashes you, then it should work. Just let auto finish the battle and hold down A during the level up. Your stats should all increase by three, except for the fifth one and HP should raise by 9, PP by 3.
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  5. Alternatively, if the doll moves towards you once, stop for a brief moment before continuing onto it and select auto as soon as possible. If it's first attack smashes, then same deal. If it moves in any other pattern, there may be a slim chance you can still get it but good luck. If you don't get the specific stat increase, then it's at least important that the fourth stat increases by 3.
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  8. Anyway, onto the Starman fights.
  9. Method 1: You'll want the end result of the first fight to be that you learned three PSI and gained a PSI stone, the good stats from the doll should almost always get you that.
  10. Anyway, to do the battle manip for this fight, just hold down A and B simultaneously on the first turn until it backs out of selecting five times. Then let go of B but keep holding onto A. This is how all of the battle manip works with holding both together and then only releasing B. It may take a bit to get it but hopefully knowing this makes it easier.
  11. Anyway, turn 2, hold A and B six times before releasing B. And turn 3, hold A and B one time before releasing B.
  12. For the level up manip, just hold A the whole way through. If the HP up and PP up messages appear a combined total of 15 times while leveling up, you'll always learn three PSI and get a PSI stone.
  13. After the fight, press and hold B to open the status menu and close it automatically (I'll call this B menu). Do this one more time, then get into the next encounter.
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  15. Fight 2: turn 1, hold A and B once before releasing B (I'll start referring to this as just AB from now on). Turn 2, AB eight times.
  16. Level up manip, hold A through the entirety of the first level up. On the second level up, hold A until PP up appears, now you'll mash A until the third level up starts then go back to holding it. For this third level up, keep holding it until the fifth stat appears (you can start mashing right after you count the fourth one) and mash it until the fight is over.
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  18. Fight 3: turn 1, AB twice. Turn 2, AB seven times. Turn 3, AB twice. Turn 4, AB five times.
  19. Level up: hold A through the first one, on the second one hold A until the fifth stat (just like before) and start mashing until it's over.
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  21. Fight 4: turn 1, AB twelve times. Turn 2, AB three times. Turn 3, AB seven times.
  22. When you level up this time, you can just mash A through the whole thing because the grind is over.
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  24. Method 2: At the end of the first fight, if you don't get three PSI and a stone (count the HP ups and PP ups to know if you will) and instead only get one or two PSI then just hold A through the level up like normal until you get to the last learned PSI where you'll let go of A before it and press it until it's over. Now B menu twice.
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  26. Fight 2: turn 1, AB five times. Turn 2, AB four times.
  27. Level up: Hold A the whole time. B menu once. The rest of the manip follows method 1.
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  29. Method 3-a: This may reward you with more HP but could possibly prevent getting a PSI stone.
  30. First fight's level up: On the first level up mash A until the first stat shows up then hold it for the rest. You'll get no PSI and then B menu four times (also do this four times if you ever somehow get no PSI when trying to do method 1).
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  32. Fight 2: turn 1, AB five times. Turn 2, AB four times.
  33. Level up: Hold A the whole time. After the fight, use bread. The rest of the manip follows method 1.
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  35. Method 3-b: If you get 1, 2, or 3 PSI, B menu once. Then the rest of the manip follows method 3-a.
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  37. Method 3-c: If you get 4 PSI, B menu once. Then the rest of the manip follows method 1.
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