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- [1102673:36:28] [264] [DynDOLODInit] <Debug: Start DynDOLODInit>
- [1102673:36:28] [264] [dynCheckPath] <Debug: Processing Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\>
- [1102673:36:28] [264] [_LoadList] <Debug: Loading Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\TexGen_Summaries.txt>
- TexGen 3.0 Alpha-196 x64 - Skyrim Special Edition (SSE) (B3E8F15E) starting session 2025-10-14 17:36:30
- The Source Code Form of this program is subject to the terms of the Mozilla Public License, v. 2.0
- If a copy of the MPL was not distributed with this file, You can obtain one at https://mozilla.org/MPL/2.0/.
- The Source Code Form is available at https://github.com/TES5Edit/TES5Edit
- Using Skyrim Special Edition Data Path: C:\Skyrim\Data\
- Using Scripts Path: Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\
- Using Temp Path: C:\users\crossover\Temp\TexGen_SSE\
- Using Output Path: Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\TexGen_Output\
- Using ini: C:\users\crossover\Documents\My Games\Skyrim Special Edition\Skyrim.ini
- Using save path: C:\users\crossover\Documents\My Games\Skyrim Special Edition\Saves\
- Using Creation Club Content list: C:\Skyrim\Skyrim.ccc
- Using plugin list: C:\users\crossover\AppData\Local\Skyrim Special Edition\Plugins.txt
- Using settings file: Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\TexGen.ini
- Using language: English
- Using general string encoding: ANSI Latin 1
- Using translatable string encoding: ANSI Latin 1
- Using VMAD string encoding: 65001 (UTF-8)
- Loading active plugin list: C:\users\crossover\AppData\Local\Skyrim Special Edition\Plugins.txt
- [00:00] xEdit Background Loader: starting...
- [00:00] xEdit Background Loader: [Skyrim - Misc.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [Skyrim - Shaders.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [Skyrim - Interface.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [Skyrim - Animations.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [Skyrim - Meshes0.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [Skyrim - Meshes1.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [Skyrim - Sounds.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [Skyrim - Voices_en0.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [Skyrim - Textures0.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [Skyrim - Textures1.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [Skyrim - Textures2.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [Skyrim - Textures3.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [Skyrim - Textures4.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [Skyrim - Textures5.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [Skyrim - Textures6.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [Skyrim - Textures7.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [Skyrim - Textures8.bsa] Loading Resources.
- [00:00] xEdit Background Loader: Warning: <Can't find Skyrim - Patch.bsa>
- [00:00] xEdit Background Loader: [ccasvsse001-almsivi.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccBGSSSE001-Fish.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse002-exoticarrows.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse003-zombies.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse004-ruinsedge.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse005-goldbrand.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse006-stendarshammer.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse007-chrysamere.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse010-petdwarvenarmoredmudcrab.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse011-hrsarmrelvn.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse012-hrsarmrstl.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse014-spellpack01.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse019-staffofsheogorath.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse020-graycowl.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse021-lordsmail.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccmtysse001-knightsofthenine.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccQDRSSE001-SurvivalMode.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [cctwbsse001-puzzledungeon.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [cceejsse001-hstead.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccqdrsse002-firewood.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse018-shadowrend.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse035-petnhound.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccfsvsse001-backpacks.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [cceejsse002-tower.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccedhsse001-norjewel.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccvsvsse002-pets.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccBGSSSE037-Curios.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse034-mntuni.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse045-hasedoki.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse008-wraithguard.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse036-petbwolf.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccffbsse001-imperialdragon.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccmtysse002-ve.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse043-crosselv.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccvsvsse001-winter.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [cceejsse003-hollow.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse016-umbra.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse031-advcyrus.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse038-bowofshadows.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse040-advobgobs.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse050-ba_daedric.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse052-ba_iron.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse054-ba_orcish.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse058-ba_steel.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse059-ba_dragonplate.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse061-ba_dwarven.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccpewsse002-armsofchaos.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse041-netchleather.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccedhsse002-splkntset.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse064-ba_elven.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse063-ba_ebony.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse062-ba_dwarvenmail.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse060-ba_dragonscale.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse056-ba_silver.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse055-ba_orcishscaled.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse053-ba_leather.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse051-ba_daedricmail.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse057-ba_stalhrim.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse066-staves.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse067-daedinv.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse068-bloodfall.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse069-contest.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccvsvsse003-necroarts.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccvsvsse004-beafarmer.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccBGSSSE025-AdvDSGS.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccffbsse002-crossbowpack.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccbgssse013-dawnfang.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccrmssse001-necrohouse.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccedhsse003-redguard.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [cceejsse004-hall.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [cceejsse005-cave.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [cckrtsse001_altar.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [cccbhsse001-gaunt.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [ccafdsse001-dwesanctuary.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [_ResourcePack.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [unofficial skyrim special edition patch - textures.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [unofficial skyrim special edition patch.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [SimpleHorse.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [SkyUI_SE.bsa] Loading Resources.
- [00:00] xEdit Background Loader: [C:\Skyrim\Data\] Setting Resource Path.
- [00:00] xEdit Background Loader: [Skyrim.esm] File loaded (CRC32:24BB49CD)
- [00:05] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "HAZD"
- [00:05] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "RGDL"
- [00:05] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "CLDC"
- [00:05] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "PWAT"
- [00:05] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "SCOL"
- [00:05] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "SCPT"
- [00:05] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "HAIR"
- [00:05] xEdit Background Loader: loading "SkyrimSE.exe"...
- [00:05] xEdit Background Loader: [SkyrimSE.exe] File loaded (CRC32:DF35062C)
- [00:05] xEdit Background Loader: [Update.esm] File loaded (CRC32:E6BA88BB)
- [00:05] xEdit Background Loader: [Dawnguard.esm] File loaded (CRC32:D399544A)
- [00:06] xEdit Background Loader: [HearthFires.esm] File loaded (CRC32:A1EC149B)
- [00:06] xEdit Background Loader: [Dragonborn.esm] File loaded (CRC32:1120165C)
- [00:07] xEdit Background Loader: [Dragonborn.esm] Warning: File contains empty top level group: GRUP Top "AVIF"
- [00:07] xEdit Background Loader: [ccasvsse001-almsivi.esm] File loaded (CRC32:54B4F536)
- [00:07] xEdit Background Loader: [ccBGSSSE001-Fish.esm] File loaded (CRC32:70E3300E)
- [00:07] xEdit Background Loader: [ccbgssse002-exoticarrows.esl] File loaded (CRC32:51D308C0)
- [00:07] xEdit Background Loader: [ccbgssse003-zombies.esl] File loaded (CRC32:FE6BE367)
- [00:07] xEdit Background Loader: [ccbgssse004-ruinsedge.esl] File loaded (CRC32:5EE1F7FA)
- [00:07] xEdit Background Loader: [ccbgssse005-goldbrand.esl] File loaded (CRC32:832A954E)
- [00:07] xEdit Background Loader: [ccbgssse006-stendarshammer.esl] File loaded (CRC32:B2139281)
- [00:07] xEdit Background Loader: [ccbgssse007-chrysamere.esl] File loaded (CRC32:E4DB0C51)
- [00:07] xEdit Background Loader: [ccbgssse010-petdwarvenarmoredmudcrab.esl] File loaded (CRC32:00A63157)
- [00:07] xEdit Background Loader: [ccbgssse011-hrsarmrelvn.esl] File loaded (CRC32:4D90586A)
- [00:07] xEdit Background Loader: [ccbgssse012-hrsarmrstl.esl] File loaded (CRC32:4287AA21)
- [00:07] xEdit Background Loader: [ccbgssse014-spellpack01.esl] File loaded (CRC32:612F5721)
- [00:07] xEdit Background Loader: [ccbgssse019-staffofsheogorath.esl] File loaded (CRC32:994267A8)
- [00:07] xEdit Background Loader: [ccbgssse020-graycowl.esl] File loaded (CRC32:5231E7EF)
- [00:07] xEdit Background Loader: [ccbgssse021-lordsmail.esl] File loaded (CRC32:3755436F)
- [00:07] xEdit Background Loader: [ccmtysse001-knightsofthenine.esl] File loaded (CRC32:3D17B0EB)
- [00:07] xEdit Background Loader: [ccQDRSSE001-SurvivalMode.esl] File loaded (CRC32:25BC177E)
- [00:07] xEdit Background Loader: [cctwbsse001-puzzledungeon.esm] File loaded (CRC32:25D6FE7B)
- [00:07] xEdit Background Loader: [cceejsse001-hstead.esm] File loaded (CRC32:8D907DED)
- [00:07] xEdit Background Loader: [ccqdrsse002-firewood.esl] File loaded (CRC32:31D3A629)
- [00:07] xEdit Background Loader: [ccbgssse018-shadowrend.esl] File loaded (CRC32:6C31393E)
- [00:07] xEdit Background Loader: [ccbgssse035-petnhound.esl] File loaded (CRC32:DA4CBDA5)
- [00:07] xEdit Background Loader: [ccfsvsse001-backpacks.esl] File loaded (CRC32:515E986E)
- [00:07] xEdit Background Loader: [cceejsse002-tower.esl] File loaded (CRC32:7D7DE5B5)
- [00:07] xEdit Background Loader: [ccedhsse001-norjewel.esl] File loaded (CRC32:1059E62C)
- [00:07] xEdit Background Loader: [ccvsvsse002-pets.esl] File loaded (CRC32:474A4A90)
- [00:07] xEdit Background Loader: [ccBGSSSE037-Curios.esl] File loaded (CRC32:1BF81A3C)
- [00:07] xEdit Background Loader: [ccbgssse034-mntuni.esl] File loaded (CRC32:BE31E11C)
- [00:07] xEdit Background Loader: [ccbgssse045-hasedoki.esl] File loaded (CRC32:E75D726D)
- [00:07] xEdit Background Loader: [ccbgssse008-wraithguard.esl] File loaded (CRC32:326A2273)
- [00:07] xEdit Background Loader: [ccbgssse036-petbwolf.esl] File loaded (CRC32:EFB58F1E)
- [00:07] xEdit Background Loader: [ccffbsse001-imperialdragon.esl] File loaded (CRC32:0B80C411)
- [00:07] xEdit Background Loader: [ccmtysse002-ve.esl] File loaded (CRC32:90AD3545)
- [00:07] xEdit Background Loader: [ccbgssse043-crosselv.esl] File loaded (CRC32:9F926A70)
- [00:07] xEdit Background Loader: [ccvsvsse001-winter.esl] File loaded (CRC32:DEC857BE)
- [00:08] xEdit Background Loader: [cceejsse003-hollow.esl] File loaded (CRC32:A7C5D720)
- [00:08] xEdit Background Loader: [ccbgssse016-umbra.esm] File loaded (CRC32:A9D2211B)
- [00:08] xEdit Background Loader: [ccbgssse031-advcyrus.esm] File loaded (CRC32:BD8332C6)
- [00:08] xEdit Background Loader: [ccbgssse038-bowofshadows.esl] File loaded (CRC32:CF70E2A1)
- [00:08] xEdit Background Loader: [ccbgssse040-advobgobs.esl] File loaded (CRC32:86A233E1)
- [00:08] xEdit Background Loader: [ccbgssse050-ba_daedric.esl] File loaded (CRC32:FA1BF723)
- [00:08] xEdit Background Loader: [ccbgssse052-ba_iron.esl] File loaded (CRC32:44CC9684)
- [00:08] xEdit Background Loader: [ccbgssse054-ba_orcish.esl] File loaded (CRC32:1799B889)
- [00:08] xEdit Background Loader: [ccbgssse058-ba_steel.esl] File loaded (CRC32:E7376E05)
- [00:08] xEdit Background Loader: [ccbgssse059-ba_dragonplate.esl] File loaded (CRC32:A6E40E02)
- [00:08] xEdit Background Loader: [ccbgssse061-ba_dwarven.esl] File loaded (CRC32:96DA6A08)
- [00:08] xEdit Background Loader: [ccpewsse002-armsofchaos.esl] File loaded (CRC32:D8F7F985)
- [00:08] xEdit Background Loader: [ccbgssse041-netchleather.esl] File loaded (CRC32:87F09B67)
- [00:08] xEdit Background Loader: [ccedhsse002-splkntset.esl] File loaded (CRC32:FCF374B9)
- [00:08] xEdit Background Loader: [ccbgssse064-ba_elven.esl] File loaded (CRC32:166B47DB)
- [00:08] xEdit Background Loader: [ccbgssse063-ba_ebony.esl] File loaded (CRC32:9E48FF0A)
- [00:08] xEdit Background Loader: [ccbgssse062-ba_dwarvenmail.esl] File loaded (CRC32:C7B82470)
- [00:08] xEdit Background Loader: [ccbgssse060-ba_dragonscale.esl] File loaded (CRC32:FFCEF134)
- [00:08] xEdit Background Loader: [ccbgssse056-ba_silver.esl] File loaded (CRC32:64FFF02D)
- [00:08] xEdit Background Loader: [ccbgssse055-ba_orcishscaled.esl] File loaded (CRC32:2EF68848)
- [00:08] xEdit Background Loader: [ccbgssse053-ba_leather.esl] File loaded (CRC32:48F3C56D)
- [00:08] xEdit Background Loader: [ccbgssse051-ba_daedricmail.esl] File loaded (CRC32:ED0DAC61)
- [00:08] xEdit Background Loader: [ccbgssse057-ba_stalhrim.esl] File loaded (CRC32:B0337665)
- [00:08] xEdit Background Loader: [ccbgssse066-staves.esl] File loaded (CRC32:F19EB095)
- [00:08] xEdit Background Loader: [ccbgssse067-daedinv.esm] File loaded (CRC32:31597B4B)
- [00:08] xEdit Background Loader: [ccbgssse068-bloodfall.esl] File loaded (CRC32:767BDEC9)
- [00:08] xEdit Background Loader: [ccbgssse069-contest.esl] File loaded (CRC32:B7C72F9B)
- [00:08] xEdit Background Loader: [ccvsvsse003-necroarts.esl] File loaded (CRC32:F955CA36)
- [00:08] xEdit Background Loader: [ccvsvsse004-beafarmer.esl] File loaded (CRC32:C84E56C2)
- [00:08] xEdit Background Loader: [ccBGSSSE025-AdvDSGS.esm] File loaded (CRC32:EBBC9DA9)
- [00:08] xEdit Background Loader: [ccffbsse002-crossbowpack.esl] File loaded (CRC32:CE88C511)
- [00:08] xEdit Background Loader: [ccbgssse013-dawnfang.esl] File loaded (CRC32:C4E35D25)
- [00:08] xEdit Background Loader: [ccrmssse001-necrohouse.esl] File loaded (CRC32:BAFF0369)
- [00:08] xEdit Background Loader: [ccedhsse003-redguard.esl] File loaded (CRC32:802755BA)
- [00:08] xEdit Background Loader: [cceejsse004-hall.esl] File loaded (CRC32:FBD7033E)
- [00:08] xEdit Background Loader: [cceejsse005-cave.esm] File loaded (CRC32:0F0EF2C6)
- [00:08] xEdit Background Loader: [cckrtsse001_altar.esl] File loaded (CRC32:CE4A252F)
- [00:08] xEdit Background Loader: [cccbhsse001-gaunt.esl] File loaded (CRC32:B2682AA4)
- [00:08] xEdit Background Loader: [ccafdsse001-dwesanctuary.esm] File loaded (CRC32:5442BD0C)
- [00:08] xEdit Background Loader: [_ResourcePack.esl] File loaded (CRC32:7898501C)
- [00:08] xEdit Background Loader: [unofficial skyrim special edition patch.esp] File loaded (CRC32:3FAFCB0D)
- [00:08] xEdit Background Loader: [DS_HorseMeter.esp] File loaded (CRC32:CB6AB7D9)
- [00:08] xEdit Background Loader: [LokiHorses.esp] File loaded (CRC32:004351CB)
- [00:08] xEdit Background Loader: [SimpleHorse.esp] File loaded (CRC32:0869A08B)
- [00:08] xEdit Background Loader: [SkyUI_SE.esp] File loaded (CRC32:79ACE179)
- [00:08] xEdit Background Loader: [EzEWorldMapSE.esp] File loaded (CRC32:FA34935A)
- [00:08] xEdit Background Loader: [IcePenguinWorldMap.esp] File loaded (CRC32:DCE521B6)
- [00:08] xEdit Background Loader: [Bashed Patch, 0.esp] File loaded (CRC32:4C31C6DC)
- [00:08] xEdit Background Loader: finished
- [00:09] [264] [DynDOLODInit] <Debug: Start DynDOLODInit>
- [00:09] [264] [dynCheckPath] <Debug: Processing Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\>
- [00:09] [264] [TexGenLoadConfigs] Loading configuration files
- [00:09] [264] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt>
- [00:09] [264] [TexGenLoadConfigs] <Debug: Looking for Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt>
- [00:09] [264] [TexGenLoadConfigs] Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt
- [00:09] [264] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt>
- [00:09] [264] [TexGenLoadConfigs] <Debug: Looking for Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt>
- [00:09] [264] [TexGenLoadConfigs] Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt
- [00:09] [264] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_skyrimesm.txt>
- [00:09] [264] [TexGenLoadConfigs] <Debug: Looking for Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimesm.txt>
- [00:09] [264] [TexGenLoadConfigs] Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimesm.txt
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- [00:09] [264] [BuildFileList] <Debug: IcePenguinWorldMap.esp Masters: 2 Dragonborn.esm>
- [00:09] [264] [BuildFileList] <Debug: IcePenguinWorldMap.esp Masters: 3 IcePenguinWorldMap.esp>
- [00:09] [264] [BuildFileList] <Debug: Bashed Patch, 0.esp Masters: 0 Bashed Patch, 0.esp>
- [00:09] [264] [_LoadList] <Debug: Loading Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mesh_LookUp.txt>
- [00:09] [264] [_LoadList] <Debug: Loading Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mesh_Replace.txt>
- [00:09] [264] [_LoadList] <Debug: Loading Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Texture_Replace.txt>
- [00:09] [264] [_LoadList] <Debug: Loading Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Texture_Sets.txt>
- [00:09] [264] [_LoadList] <Debug: Loading Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Textures_Simplify.txt>
- [00:09] [264] [_LoadList] <Debug: Loading Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mod_Default_LOD.txt>
- [00:09] [264] [_LoadList] <Debug: Loading Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Misnamed.txt>
- [00:09] [264] [_LoadList] <Debug: Loading Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mod_World_Ignore.txt>
- [00:09] [264] [_LoadList] <Debug: Loading Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_mesh_crc32.txt>
- [00:09] [264] [_LoadList] <Debug: Loading Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Missing_Meshes.txt>
- [00:09] [264] [_LoadList] <Debug: Loading Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Missing_Textures.txt>
- [00:09] [264] [_LoadList] <Debug: Loading Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Missing_Scripts.txt>
- [00:09] [264] [_LoadList] <Debug: Loading Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Textures_Names.txt>
- [00:09] [264] [_LoadList] <Debug: Loading Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_XESPLOD.txt>
- [00:09] [264] [_LoadList] <Debug: Loading Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_XESPIgnore.txt>
- [00:09] [264] [LoadSomeData] <Debug: Player PlayerRef [PLYR:00000014]>
- [00:09] [264] [LoadSomeData] <Debug: Player XMarker [STAT:0000003B]>
- [00:09] [264] [ResourcesChecks] <Debug: 14 / 14 / 14>
- [00:09] [264] [WhatWindows] <Debug: Windows 10.0.19043>
- [00:09] [264] [ResourcesChecks] <Debug: 17864 MBytes>
- [00:09] [264] [ResourcesChecks] <Debug: SpeedOverMemory: True>
- [00:09] [264] [ResourcesChecks] Game: C:\Skyrim\SkyrimSE.exe, Version: 1.6.1170, Date: 2024-01-17 09:41:28
- Loading configuration files
- Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt
- Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt
- Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimesm.txt
- Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dawnguardesm.txt
- Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dawnguardesm.txt
- Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt
- Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dragonbornesm.txt
- Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_ccbgssse067daedinvesm.txt
- Game: C:\Skyrim\SkyrimSE.exe, Version: 1.6.1170, Date: 2024-01-17 09:41:28
- [00:10] [264] [ResourcesChecks] SKSE: C:\Skyrim\skse64_loader.exe, Version: 2.2.6, Date: 2024-01-17 13:11:36
- [00:10] [264] [ResourcesChecks] DynDOLOD DLL: C:\Skyrim\Data\SKSE\Plugins\DynDOLOD.DLL, Version: 3.0.39., Game Version: SE/AE 1.5.x/1.6.x, VR 1.4.15, Date: 2025-09-10 18:00:00
- [00:10] [264] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: playerref>
- [00:10] [264] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: lastmessage>
- [00:10] [264] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: active>
- [00:10] [264] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: sheson_dyndolod_quest,,getstate,gotostate,oninit,initialize,conditional,hidden,quest,::playerref_var,actor,::lastmessage_var,string,initializing,::active_var,int,playerref,lastmessage,active,none,::temp0,::temp1,::temp2,bool,::temp3,::temp4,::temp5,form,::temp6,keyword,::temp7,::temp8,::temp9,::temp10,float,::nonevar,::temp11,::temp12,skse,getversionrelease,getscriptversionrelease,sheson_dyndolod_plugin,getskseversion,getversion,getscriptversion,game,getformfromfile,dyndolod.esp,getstring,getformid,math,rightshift,getpluginlimit,utility,wait,getlastmessage,getsuccessful,"dyndolod successfully initialized",debug,notification,trace,"dyndolod error",messagebox,"dyndolod.esp not found or too high in the load order","dyndolod.dll and papyrus scripts versions do not match"," ","dyndolod.dll and skse versions do not match","dyndolod requires skse","function that returns the current state",::state,"function that switches this object to the specified state",newstate,onendstate,self,onbeginstate>
- [00:10] [264] [LoadPex] <Debug: Scripts\sheson_dyndolod_alias.pex: script>
- [00:10] [264] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: mycurrentminionlist>
- [00:10] [264] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: mycurrentfirstbornlist>
- [00:10] [264] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: myquest>
- [00:10] [264] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: myactivefirstborn>
- [00:10] [264] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: playerref>
- [00:10] [264] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: sheson_dyndolod_master,,getstate,gotostate,ibowtotheev2,oninit,hidden,conditional,objectreference,::playerref_var,actor,::myactivefirstborn_var,::myquest_var,sheson_dyndolod_quest,::mycurrentminionlist_var,int,::mycurrentfirstbornlist_var,mycurrentminionlist,mycurrentfirstbornlist,myquest,myactivefirstborn,playerref,none,"function that switches this object to the specified state",newstate,string,::nonevar,onendstate,self,::state,onbeginstate,"function that returns the current state",myfirstborn,firstbornlist,minionlist,myattach,bool,myactivateall,::temp0,::temp1,sheson_dyndolod_plugin,getmymaster,getmyactive,setmyactive,::temp2>
- [00:10] [264] [LoadPex] <Debug: Scripts\sheson_dyndolod_mcm.pex: playerref>
- [00:10] [264] [LoadPex] <Debug: Scripts\sheson_dyndolod_mcm.pex: myquest>
- [00:10] [264] [LoadPex] <Debug: Scripts\sheson_dyndolod_mcm.pex: sheson_dyndolod_mcm,,getstate,gotostate,getversion,onconfiginit,onversionupdate,ongamereload,positiontocell,positiontosubblock,positiontoblock,cellquad,inttohex,format,onoptionslideropen,onoptionslideraccept,onoptionmenuopen,onoptionmenuaccept,onpagereset,onoptionhighlight,onoptionselect,conditional,hidden,ski_configbase,gridlist,string[],fargrid_m,int,fskycellreffadedistance_s,dragondistance_s,flags,fblocklevel1distance_s,mylargerefid,myactiveid,::myquest_var,sheson_dyndolod_quest,::playerref_var,actor,ftreeloaddistance_s,glowmultiple_s,fsplitdistancemult_s,fblockmaximumdistance_s,fblocklevel0distance_s,neargrid_m,playerref,myquest,pos,float,::temp7,::temp8,::temp9,bool,num1,none,option,::temp32,::temp34,::temp33,::nonevar,::temp35,sheson_dyndolod_plugin,getglowmultiple,setsliderdialogstartvalue,self,setsliderdialogdefaultvalue,setsliderdialogrange,setsliderdialoginterval,getdragondistance,utility,getinifloat,fskycellreffadedistance,fblocklevel0distance:terrainmanager,fblocklevel1distance:terrainmanager,fblockmaximumdistance:terrainmanager,ftreeloaddistance:terrainmanager,fsplitdistancemult:terrainmanager,string,dec,::temp22,hex,rest,::temp23,::temp24,::temp25,::temp26,m16,temp,1,2,3,4,5,6,7,8,9,a,b,c,d,e,f,0,::temp39,::temp42,::temp40,::temp41,i,::mangled_i_0,getiniunsigned,neargrid,ugridstoload:general,setmenudialogstartindex,setmenudialogdefaultindex,setmenudialogoptions,fargrid,newversion,::temp2,::temp3,::temp4,::temp5,::currentversion_var,::pages_var,main,"you are here",settings,information,"function that returns the current state",::state,level,::temp27,::temp28,::temp29,::temp30,::temp31,math,floor,stringutil,find,.,substring,::temp10,::temp12,::temp13,value,::temp36,::temp38,::temp37,setglowmultiple,setslideroptionvalue,{2},setinifloat,{0},setdragondistance,index,::temp43,::temp46,::temp44,::temp45,setiniunsigned,setmenuoptionvalue,::temp0,::temp1,"function that switches this object to the specified state",newstate,onendstate,onbeginstate,::temp66,::temp67,objectreference,::temp68,::temp69,getmymaster,getmyactive,setmyactive,settoggleoptionvalue,"dyndolod activated",lastmessage,"dyndolod deactivated",debug,notification,getlargerefchildworlds,setlargerefchildworlds,::temp63,::temp64,::temp65,"
- dyndolod active world ",getmylodworld,setinfotext,"
- no data for this location",page,::temp47,::temp48,::temp49,::temp50,::temp51,::temp54,::temp52,::temp53,::temp55,::temp56,::temp57,form,::temp58,keyword,::temp59,::temp60,g,m,::temp61,x,y,x4,x8,x16,x32,y4,y8,y16,y32,lodworld,::temp62,skse,getversionrelease,getscriptversionrelease,getskseversion,getscriptversion,left_to_right,setcursorfillmode,loadcustomcontent,dyndolod\dyndolod.dds,unloadcustomcontent,setcursorposition,addheaderoption,"grid diameters","grid: ",addtextoption,ulargereflodgridsize:general,"large grid: ","near grid: ","far grid: ","dyndolod plugins",getesmversion,"esm version: ",", esp version: ",getespversion,game,getformfromfile,dyndolod.esm,getstring,"esm: ",dyndolod.esp,"esp: ",dyndolod.dll,"dll version: ",", scripts version: ",dyndolod_ng_worlds.txt,getbondata,dyndolod_ng_,.txt,getbonworlds,createstringarray,"dynamic lod",addmenuoption,"neverfade maximum",addslideroption,"window glow multiplier","dragon distance",fskycellrefprocessdistancemult,"static object lod",fblocklevel0distance,fblocklevel1distance,fblockmaximumdistance,"terrain lod multiplier",fsplitdistancemult,"tree lod",ftreeloaddistance,getmylodworldx,getmylodworldy,getpositionx,getpositiony,player,"x ",", y ",getpositionz,"z ","cell ",","," block "," subblock ",meshes\terrain\,\objects,.4.,.bto,.8.,.16.,\trees,.btt,.btr,.32.,textures\terrain\,.dds,option_flag_none,option_flag_disabled,options,addtoggleoption,"dyndolod is active","large references child worlds","last message",important,"while dyndolod can be turned off here,","it is imperative to be in an interior space","before updating dyndolod plugins","updating dyndolod","before updating deactivate old dyndolod here.","close menu and wait for deactivated message.","go inside a house and check here","that old dyndolod is still not active.",save.,"start without old dyndolod plugins, load last save.","save again.","start with new dyndolod plugins, load last save.",requirements,"dyndolod requires dyndolod.dll",origin,::temp18,::temp19,::temp20,::temp21,offset,::temp14,::temp16,::temp17,wait>
- [00:10] [264] [LoadPex] <Debug: Scripts\sheson_dyndolod_objectactivator.pex: playerref>
- [00:10] [264] [LoadPex] <Debug: Scripts\sheson_dyndolod_objectactivator.pex: sheson_dyndolod_objectactivator,,getstate,gotostate,onload,onunload,hidden,conditional,objectreference,::playerref_var,actor,playerref,string,"function that returns the current state",::state,none,"function that switches this object to the specified state",newstate,::nonevar,onendstate,self,onbeginstate,::temp0,::temp1,bool,sheson_dyndolod_plugin,getmymaster,getmyactive,setmyactive,::temp2,::temp3>
- [00:10] [264] [LoadPex] <Debug: Scripts\sheson_dyndolod_objectenabler.pex: myworldspaces>
- [00:10] [264] [LoadPex] <Debug: Scripts\sheson_dyndolod_plugin.pex: sheson_dyndolod_plugin,,getstate,gotostate,getversion,getscriptversion,getskseversion,getesmversion,getespversion,getbonworlds,getbondata,getsuccessful,getlastmessage,getpluginlimit,isplugininstalled,getmymaster,getmylodworld,getmylodworldx,getmylodworldy,getworldspacelodnamestr,getconfig,getiniunsigned,setiniunsigned,getmyactive,setmyactive,getlargerefchildworlds,setlargerefchildworlds,getglowmultiple,setglowmultiple,getdragondistance,setdragondistance,getresetscount,getresetat,onbeginstate,onendstate,hidden,conditional,bool,int,none,value,objectreference,string,float,name,file,key,default,"event received when this state is switched to","function that switches this object to the specified state",newstate,::nonevar,self,::state,"function that returns the current state","event received when this state is switched away from">
- [00:10] [264] [ResourcesChecks] Program: Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\TexGenx64.exe, Version: 3.0.0.196, Date: 2025-10-14 08:59:39
- [00:10] [264] [ResourcesChecks] Started by: , Version: n/a, Date:
- [00:10] [264] [ResourcesChecks] External: Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\Texconvx64.exe, Version: 1.0.0.0, Date: 2025-02-09 19:00:00
- [00:10] [264] [ShowTexGenForm] <Debug: Start ShowTexGenForm>
- [00:10] [264] [LoadSettings] <Debug: Loading C:\users\crossover\Documents\My Games\Skyrim Special Edition\SkyrimPrefs.ini>
- [00:10] [264] [LoadSettings] <Debug: 945>
- [00:10] [264] [LoadTexGenINI] <Debug: Loading Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\TexGen_SSE.ini>
- [00:10] [264] [ListVars] <Debug: Warning: True>
- [00:10] [264] [ListVars] <Debug: WorldMapDLL: False>
- [00:10] [264] [ListVars] <Debug: CreateMod: False>
- [00:10] [264] [ListVars] <Debug: TreeNormalMaps: False>
- [00:10] [264] [ListVars] <Debug: RealTimeLog: False>
- [00:10] [264] [ListVars] <Debug: Skymills: False>
- [00:10] [264] [ListVars] <Debug: WorldMapSupport: False>
- [00:10] [264] [ListVars] <Debug: Error: True>
- [00:10] [264] [ListVars] <Debug: GrassTrim: True>
- [00:10] [264] [ListVars] <Debug: UseMipmaps: True>
- [00:10] [264] [ListVars] <Debug: Enderal: False>
- [00:10] [264] [ListVars] <Debug: CreateTreeLODAtlasOnly: False>
- [00:10] [264] [ListVars] <Debug: BleedToTransparent: True>
- [00:10] [264] [ListVars] <Debug: SummaryOnly: False>
- [00:10] [264] [ListVars] <Debug: LocationSwaps: False>
- [00:10] [264] [ListVars] <Debug: GLListDebug: False>
- [00:10] [264] [ListVars] <Debug: RenderTexturesSingleThread: False>
- [00:10] [264] [ListVars] <Debug: Swaps: True>
- [00:10] [264] [ListVars] <Debug: SSRenderAlpha: False>
- [00:10] [264] [ListVars] <Debug: RenderSingle: False>
- [00:10] [264] [ListVars] <Debug: OldBuildAtlas: False>
- [00:10] [264] [ListVars] <Debug: DynDOLODScripts: False>
- [00:10] [264] [ListVars] <Debug: LockImage: False>
- [00:10] [264] [ListVars] <Debug: PapyrusUtilDLL: False>
- [00:10] [264] [ListVars] <Debug: GLAlphaCoverage: False>
- [00:10] [264] [ListVars] <Debug: GrassMipMaps: False>
- [00:10] [264] [ListVars] <Debug: LockRecords: False>
- [00:10] [264] [ListVars] <Debug: PBRIgnoreSpec: True>
- [00:10] [264] [ListVars] <Debug: BillboardRim: False>
- [00:10] [264] [ListVars] <Debug: CreateArchive: False>
- [00:10] [264] [ListVars] <Debug: SendBugReport: False>
- [00:10] [264] [ListVars] <Debug: BillboardGlow: False>
- [00:10] [264] [ListVars] <Debug: Info: True>
- [00:10] [264] [ListVars] <Debug: ExecuteLODGen: True>
- [00:10] [264] [ListVars] <Debug: DVLaSS: False>
- [00:10] [264] [ListVars] <Debug: ObjectMipMaps: True>
- [00:10] [264] [ListVars] <Debug: DynDOLODDLL: False>
- [00:10] [264] [ListVars] <Debug: HDTreeTrim: True>
- [00:10] [264] [ListVars] <Debug: RenderTrim: True>
- [00:10] [264] [ListVars] <Debug: DynDOLODNGDLL: True>
- [00:10] [264] [ListVars] <Debug: LoadGLCompressed: False>
- [00:10] [264] [ListVars] <Debug: BackportedESLSupport: False>
- [00:10] [264] [ListVars] <Debug: Wizard: False>
- [00:10] [264] [ListVars] <Debug: DeleteFiles: False>
- [00:10] [264] [ListVars] <Debug: 565: False>
- [00:10] [264] [ListVars] <Debug: Notice: False>
- [00:10] [264] [ListVars] <Debug: DynDOLODNGScripts: True>
- [00:10] [264] [ListVars] <Debug: LargeReferencesSupport: False>
- [00:10] [264] [ListVars] <Debug: Summary: True>
- [00:10] [264] [ListVars] <Debug: LargeReferences: False>
- [00:10] [264] [ListVars] <Debug: SSBlendAlpha: False>
- [00:10] [264] [ListVars] <Debug: CreateExportFile: True>
- [00:10] [264] [ListVars] <Debug: NormalMapSteepness: False>
- [00:10] [264] [ListVars] <Debug: CPUMipMaps: False>
- [00:10] [264] [ListVars] <Debug: ComplexGrassUseMipmaps: False>
- [00:10] [264] [ListVars] <Debug: Debug: False>
- [00:10] [264] [ListVars] <Debug: FireHurts: False>
- [00:10] [264] [ListVars] <Debug: GLDebug: True>
- [00:10] [264] [ListVars] <Debug: PapyrusUtilScripts: False>
- [00:10] [264] [ListVars] <Debug: LockTexconv: False>
- [00:10] [264] [ListVars] <Debug: RegionSwaps: False>
- [00:10] [264] [ListVars] <Debug: TreeMipMaps: False>
- [00:10] [264] [ListVars] <Debug: Indent: True>
- [00:10] [264] [ListVars] <Debug: Exception: True>
- [00:10] [264] [ListVars] <Debug: KeepRenderer: True>
- [00:10] [264] [ListVars] <Debug: BillboardSoft: False>
- [00:10] [264] [ListVars] <Debug: SSE: True>
- [00:10] [264] [ListVars] <Debug: RenderBillboardsSingleThread: False>
- [00:10] [264] [ListVars] <Debug: LastError:>
- [00:10] [264] [ListVars] <Debug: AppName: SSE>
- [00:10] [264] [ListVars] <Debug: ArchiveType: .zip>
- [00:10] [264] [ListVars] <Debug: PresetFilename: Default>
- [00:10] [264] [ListVars] <Debug: GameName: Skyrim>
- [00:10] [264] [ListVars] <Debug: TreeModelHeightMultiplier: 1.7>
- [00:10] [264] [ListVars] <Debug: AlphaCoverage: 0.85>
- [00:10] [264] [ListVars] <Debug: BillboardMinHeightMulitplier: 4>
- [00:10] [264] [ListVars] <Debug: RenderModelHeightMultiplier: 1.85>
- [00:10] [264] [ListVars] <Debug: AlphaFactor: 0.25>
- [00:10] [264] [ListVars] <Debug: PluginVersion: 1.71>
- [00:10] [264] [ListVars] <Debug: BillboardDiscardRatio: 0.01>
- [00:10] [264] [ListVars] <Debug: SRGBGamma: 1.3>
- [00:10] [264] [ListVars] <Debug: GrassModelHeightMultiplier: 1>
- [00:10] [264] [ListVars] <Debug: BillboardMinWidthMulitplier: 4>
- [00:10] [264] [ListVars] <Debug: FormID: -1>
- [00:10] [264] [ListVars] <Debug: ArchiveLevel: 3>
- [00:10] [264] [ListVars] <Debug: RenderThreads: 2>
- [00:10] [264] [ListVars] <Debug: MinTreeModelHeight: 256>
- [00:10] [264] [ListVars] <Debug: StitchObjectsSizeDefault: 256>
- [00:10] [264] [ListVars] <Debug: ForceComplexGrass: 1>
- [00:10] [264] [ListVars] <Debug: BillboardsUnitsPerPixelDefault: 130>
- [00:10] [264] [ListVars] <Debug: MaxTextureSize: 16384>
- [00:10] [264] [ListVars] <Debug: ObjectMaxSuperSamples: 0>
- [00:10] [264] [ListVars] <Debug: ArchiveThreads: 14>
- [00:10] [264] [ListVars] <Debug: ACAlphaThreshold: 255>
- [00:10] [264] [ListVars] <Debug: SSAlphaThreshold: 128>
- [00:10] [264] [ListVars] <Debug: ISize H: 945>
- [00:10] [264] [ListVars] <Debug: TreeMaxSuperSamples: 0>
- [00:10] [264] [ListVars] <Debug: GrassMaxSuperSamples: 0>
- [00:10] [264] [ListVars] <Debug: MaxRenderResolution: 8192>
- [00:10] [264] [ListVars] <Debug: TreeMSAlphaThreshold: 128>
- [00:10] [264] [ListVars] <Debug: MinGrassModelVolume: 64>
- [00:10] [264] [ListVars] <Debug: GrassMSAlphaThreshold: 112>
- [00:10] [264] [ListVars] <Debug: StitchThreads: 4>
- [00:10] [264] [ListVars] <Debug: RenderContexts: 4>
- [00:10] [264] [ListVars] <Debug: MaxMultiSamples: 16>
- [00:10] [264] [ListVars] <Debug: MinTreeModelVolume: 512>
- [00:10] [264] [ListVars] <Debug: RenderMaxSuperSamples: 0>
- [00:10] [264] [ListVars] <Debug: MaxTextureIndex: 10>
- [00:10] [264] [ListVars] <Debug: TexconvAdapterIndex: 0>
- [00:10] [264] [ListVars] <Debug: TextureCache: 80>
- [00:10] [264] [ListVars] <Debug: RenderObjectsSizeDefault: 256>
- [00:10] [264] [ListVars] <Debug: SplitTextureMaxSize: 1024>
- [00:10] [264] [ListVars] <Debug: MinGrassModelHeight: 32>
- [00:10] [264] [ListVars] <Debug: BillboardsMaxSizeDefault: 1024>
- [00:10] [264] [ListVars] <Debug: ObjectMSAlphaThreshold: 128>
- [00:10] [264] [TwbRender.Create] <Debug: 0 4>
- [00:10] [264] [TwbRender.Create] <Debug: CTs 4>
- [00:10] [264] [TwbRender.GetHDC] <Debug: Context #0 Handle 60242>
- [00:10] [264] [TwbRender.GetHDC] <Debug: Context #0 DC 3A010213>
- [00:10] [264] [TwbRender.Create] <Debug: FPF: 17>
- [00:10] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Create i0 Context #0 DC: 3A010213 (0) RC: 11000 (0) -> 11000>
- [00:10] [264] [TwbRender.Create] <Debug: OpenGL version: 2.1 Metal - 89.4 (0.0)>
- [00:10] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Create i0 Context #0 DC: 3A010213 (3A010213) RC: 11000 (11000) -> 0>
- [00:10] [264] [TwbRender.Create] <Error: ErrorCreatingRenderContext 2>
- SKSE: C:\Skyrim\skse64_loader.exe, Version: 2.2.6, Date: 2024-01-17 13:11:36
- DynDOLOD DLL: C:\Skyrim\Data\SKSE\Plugins\DynDOLOD.DLL, Version: 3.0.39., Game Version: SE/AE 1.5.x/1.6.x, VR 1.4.15, Date: 2025-09-10 18:00:00
- Program: Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\TexGenx64.exe, Version: 3.0.0.196, Date: 2025-10-14 08:59:39
- Started by: , Version: n/a, Date:
- External: Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\Texconvx64.exe, Version: 1.0.0.0, Date: 2025-02-09 19:00:00
- <Error: ErrorCreatingRenderContext 2>
- [00:10] [264] [TwbRender.Create] <Error: ErrorCreatingRenderContext 3>
- [00:10] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Create i1 Context #0 DC: 3A010213 (0) RC: 21000 (0) -> 21000>
- [00:11] [264] [GLCheck] <Debug: OpenGL: invalid enumerant from TwbRender.Create for version>
- [00:16] [264] [GLCheck] <Debug: 00000000 ??? 00f0cbf0 TexGenx64.exe Render 1162 TwbRender.Create 00f09cb8 TexGenx64.exe Render 765 CreateRender 00f85964 TexGenx64.exe TexGenMain 3196 ShowTexGenForm$ActRec.$0$Body$ActRec.$0$0$Body 013cf488 TexGenx64.exe DynDOLODHelpers 17321 RunSync 00f859e4 TexGenx64.exe TexGenMain 3196 ShowTexGenForm$ActRec.$0$Body 005f1577 TexGenx64.exe System.Classes TThread.Synchronize 005f183c TexGenx64.exe System.Classes TThread.Synchronize 00f85fc3 TexGenx64.exe TexGenMain 3196 ShowTexGenForm 0109fe3b TexGenx64.exe xeMainForm 4892 TfrmMain.DoGenerateLOD 011046c8 TexGenx64.exe xeMainForm 17960 TfrmMain.tmrGeneratorTimer 007e031c TexGenx64.exe Vcl.ExtCtrls TTimer.Timer 007e0147 TexGenx64.exe Vcl.ExtCtrls TTimer.WndProc 005f6163 TexGenx64.exe System.Classes StdWndProc 6fffff64 user32.dll DispatchMessageW 00889aab TexGenx64.exe Vcl.Forms TApplication.ProcessMessage 00889b23 TexGenx64.exe Vcl.Forms TApplication.HandleMessage 00889f7a TexGenx64.exe Vcl.Forms TApplication.Run 01e501f0 TexGenx64.exe DynDOLOD 190 initialization 6fffffee kernel32.dll BaseThreadInitThunk 6ffffff9 ntdll.dll RtlUserThreadStart>
- [00:16] [264] [TwbRender.Create] <Debug: OpenGL version: 2.1 Metal - 89.4 (4.0)>
- [00:16] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Create i1 Context #0 DC: 3A010213 (3A010213) RC: 21000 (21000) -> 0>
- [00:16] [264] [TwbRender.ReleaseHDC] <Debug: Context #0 DC 3A010213>
- [00:16] [264] [TwbRender.ReleaseHDC] <Debug: Context #0 1>
- [00:16] [264] [TwbRender.Create] <Debug: MPF: -1 MS: 0>
- [00:16] [264] [TwbRender.GetHDC] <Debug: Context #0 Handle 70242>
- [00:16] [264] [TwbRender.GetHDC] <Debug: Context #0 DC A50100AF>
- [00:17] [264] [TwbRender.GetHDC] <Debug: Context #1 Handle 20284>
- [00:17] [264] [TwbRender.GetHDC] <Debug: Context #1 DC CE010226>
- [00:17] [264] [TwbRender.GetHDC] <Debug: Context #2 Handle 2027A>
- [00:17] [264] [TwbRender.GetHDC] <Debug: Context #2 DC 1401022C>
- [00:17] [264] [TwbRender.GetHDC] <Debug: Context #3 Handle 50234>
- [00:17] [264] [TwbRender.GetHDC] <Debug: Context #3 DC 14010232>
- [00:17] [264] [TwbRender.Create.SetPF] <Debug: Context #0 17>
- [00:17] [264] [TwbRender.Create] <Debug: CT Render#: 0>
- [00:17] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Create i2 Context #0 DC: A50100AF (0) RC: 31000 (0) -> 31000>
- [00:17] [264] [TwbRender.Create] <Debug: OpenGL version: 2.1 Metal - 89.4 1.20 (0.0)>
- [00:17] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Create i2 Context #0 DC: A50100AF (A50100AF) RC: 31000 (31000) -> 0>
- [00:17] [264] [TwbRender.Create.SetPF] <Debug: Context #1 17>
- [00:17] [264] [TwbRender.Create] <Debug: CT Render#: 1>
- [00:17] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Create i2 Context #1 DC: CE010226 (0) RC: 11001 (0) -> 11001>
- [00:17] [264] [TwbRender.Create] <Debug: OpenGL version: 2.1 Metal - 89.4 1.20 (1.0)>
- [00:17] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Create i2 Context #1 DC: CE010226 (CE010226) RC: 11001 (11001) -> 0>
- [00:17] [264] [TwbRender.Create.SetPF] <Debug: Context #2 17>
- [00:17] [264] [TwbRender.Create] <Debug: CT Render#: 2>
- [00:17] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Create i2 Context #2 DC: 1401022C (0) RC: 11002 (0) -> 11002>
- [00:17] [264] [TwbRender.Create] <Debug: OpenGL version: 2.1 Metal - 89.4 1.20 (2.0)>
- [00:17] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Create i2 Context #2 DC: 1401022C (1401022C) RC: 11002 (11002) -> 0>
- [00:17] [264] [TwbRender.Create.SetPF] <Debug: Context #3 17>
- [00:17] [264] [TwbRender.Create] <Debug: CT Render#: 3>
- [00:17] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Create i2 Context #3 DC: 14010232 (0) RC: 11003 (0) -> 11003>
- [00:17] [264] [TwbRender.Create] <Debug: OpenGL version: 2.1 Metal - 89.4 1.20 (3.0)>
- [00:17] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Create i2 Context #3 DC: 14010232 (14010232) RC: 11003 (11003) -> 0>
- [00:17] [264] [TwbRender.Create] <Debug: FBO Tests>
- [00:17] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Create FBO Tests Context #0 DC: A50100AF (0) RC: 31000 (0) -> 31000>
- [00:17] [264] [TwbRender.Create] <Debug: Max texture resolution: 16384 x 16384>
- [00:17] [264] [TwbRender.Create] <Debug: Max viewport resolution: 16384 x 16384>
- [00:17] [264] [TwbRender.Create] <Debug: Max render resolution: 16384 x 16384>
- [00:17] [264] [TwbRender.Create] <Debug: Max samples: 0 16384 16>
- [00:17] [264] [TwbRender.Create] <Debug: Max samples: 0>
- [00:17] [264] [TwbRender.Create] <Debug: Max render resolution: 8192 x 8192>
- [00:17] [264] [TwbRender.Check] <Debug: OpenGL: invalid enumerant from TwbRender.Create>
- [00:22] [264] [TwbRender.Check] <Debug: 00000000 ??? 00f0e8f1 TexGenx64.exe Render 1341 TwbRender.Create 00f09cb8 TexGenx64.exe Render 765 CreateRender 00f85964 TexGenx64.exe TexGenMain 3196 ShowTexGenForm$ActRec.$0$Body$ActRec.$0$0$Body 013cf488 TexGenx64.exe DynDOLODHelpers 17321 RunSync 00f859e4 TexGenx64.exe TexGenMain 3196 ShowTexGenForm$ActRec.$0$Body 005f1577 TexGenx64.exe System.Classes TThread.Synchronize 005f183c TexGenx64.exe System.Classes TThread.Synchronize 00f85fc3 TexGenx64.exe TexGenMain 3196 ShowTexGenForm 0109fe3b TexGenx64.exe xeMainForm 4892 TfrmMain.DoGenerateLOD 011046c8 TexGenx64.exe xeMainForm 17960 TfrmMain.tmrGeneratorTimer 007e031c TexGenx64.exe Vcl.ExtCtrls TTimer.Timer 007e0147 TexGenx64.exe Vcl.ExtCtrls TTimer.WndProc 005f6163 TexGenx64.exe System.Classes StdWndProc 6fffff64 user32.dll DispatchMessageW 00889aab TexGenx64.exe Vcl.Forms TApplication.ProcessMessage 00889b23 TexGenx64.exe Vcl.Forms TApplication.HandleMessage 00889f7a TexGenx64.exe Vcl.Forms TApplication.Run 01e501f0 TexGenx64.exe DynDOLOD 190 initialization 6fffffee kernel32.dll BaseThreadInitThunk 6ffffff9 ntdll.dll RtlUserThreadStart>
- [00:22] [264] [TwbRender.Check] <Debug: OpenGL: invalid operation from TwbRender.Create>
- [00:31] [264] [TwbRender.Check] <Debug: 00000000 ??? 00f0f901 TexGenx64.exe Render 1433 TwbRender.Create 004124fb TexGenx64.exe System @DelphiExceptionHandler 005153ac TexGenx64.exe madExcept DelphiExceptionHandlerCallback 6ffffff9 ntdll.dll KiUserCallbackDispatcher 6ffffff9 ntdll.dll RtlUnwindEx 00412363 TexGenx64.exe System @DelphiExceptionHandler 005153ac TexGenx64.exe madExcept DelphiExceptionHandlerCallback 6ffffff9 ntdll.dll RtlRaiseException 6fffffc2 kernelbase.dll RaiseException 00412aa7 TexGenx64.exe System @InternalRaiseAtExcept 00412aef TexGenx64.exe System @RaiseExcept 00f0add5 TexGenx64.exe Render 882 TwbRender.Check 00f0e8f1 TexGenx64.exe Render 1341 TwbRender.Create 00f09cb8 TexGenx64.exe Render 765 CreateRender 00f85964 TexGenx64.exe TexGenMain 3196 ShowTexGenForm$ActRec.$0$Body$ActRec.$0$0$Body 013cf488 TexGenx64.exe DynDOLODHelpers 17321 RunSync 00f859e4 TexGenx64.exe TexGenMain 3196 ShowTexGenForm$ActRec.$0$Body 005f1577 TexGenx64.exe System.Classes TThread.Synchronize 005f183c TexGenx64.exe System.Classes TThread.Synchronize 00f85fc3 TexGenx64.exe TexGenMain 3196 ShowTexGenForm 0109fe3b TexGenx64.exe xeMainForm 4892 TfrmMain.DoGenerateLOD 011046c8 TexGenx64.exe xeMainForm 17960 TfrmMain.tmrGeneratorTimer 007e031c TexGenx64.exe Vcl.ExtCtrls TTimer.Timer 007e0147 TexGenx64.exe Vcl.ExtCtrls TTimer.WndProc 005f6163 TexGenx64.exe System.Classes StdWndProc 6fffff64 user32.dll DispatchMessageW 00889aab TexGenx64.exe Vcl.Forms TApplication.ProcessMessage 00889b23 TexGenx64.exe Vcl.Forms TApplication.HandleMessage 00889f7a TexGenx64.exe Vcl.Forms TApplication.Run 01e501f0 TexGenx64.exe DynDOLOD 190 initialization 6fffffee kernel32.dll BaseThreadInitThunk 6ffffff9 ntdll.dll RtlUserThreadStart>
- [00:31] [264] [TwbRender.Create] <Debug: OpenGL: invalid operation from TwbRender.Create: 8192>
- [00:31] [264] [TwbRender.ReserveID] <Debug: Creating 1 TwbRender.Create renderSample>
- [00:31] [264] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
- [00:31] [264] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
- [00:31] [264] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
- [00:31] [264] [TwbRender.DeleteID] <Debug: Deleting 1 TwbRender.Create renderSample>
- [00:31] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Create FBO Tests Context #0 DC: A50100AF (A50100AF) RC: 31000 (31000) -> 0>
- [00:31] [264] [TwbRender.Create] <Debug: Max render resolution: 4096>
- [00:31] [264] [TwbRender.Create] <Debug: Max multisamples: 0>
- [00:31] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadShader TwbRender.LoadShader Context #0 DC: A50100AF (0) RC: 31000 (0) -> 31000>
- [00:31] [264] [TwbRender.LoadShader] <Debug: Creating default0 1>
- [00:31] [264] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\shaders\default.frag>
- [00:31] [264] [TwbRender.LoadShader.CreateShader] OpenGL: ERROR: 0:1: '' : version '130' is not supported
- <Error: ErrorCreatingRenderContext 3>
- OpenGL: ERROR: 0:1: '' : version '130' is not supported
- [00:31] [264] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: Z:\Users\thomas.b.mitchell\Downloads\DynDOLOD\Edit Scripts\DynDOLOD\shaders\default.vert>
- [00:31] [264] [TwbRender.LoadShader.CreateShader] OpenGL: ERROR: 0:1: '' : version '130' is not supported
- [00:31] [264] [TwbRender.LoadShader] OpenGL: ERROR: One or more attached shaders not successfully compiled
- [00:31] [264] [TwbRender.Check] <Debug: OpenGL: invalid operation from TwbRender.LoadShader for default>
- [00:36] [264] [TwbRender.Check] <Debug: 00000000 ??? 00f11eb4 TexGenx64.exe Render 1701 TwbRender.LoadShader 00f0f45a TexGenx64.exe Render 1475 TwbRender.Create 00f09cb8 TexGenx64.exe Render 765 CreateRender 00f85964 TexGenx64.exe TexGenMain 3196 ShowTexGenForm$ActRec.$0$Body$ActRec.$0$0$Body 013cf488 TexGenx64.exe DynDOLODHelpers 17321 RunSync 00f859e4 TexGenx64.exe TexGenMain 3196 ShowTexGenForm$ActRec.$0$Body 005f1577 TexGenx64.exe System.Classes TThread.Synchronize 005f183c TexGenx64.exe System.Classes TThread.Synchronize 00f85fc3 TexGenx64.exe TexGenMain 3196 ShowTexGenForm 0109fe3b TexGenx64.exe xeMainForm 4892 TfrmMain.DoGenerateLOD 011046c8 TexGenx64.exe xeMainForm 17960 TfrmMain.tmrGeneratorTimer 007e031c TexGenx64.exe Vcl.ExtCtrls TTimer.Timer 007e0147 TexGenx64.exe Vcl.ExtCtrls TTimer.WndProc 005f6163 TexGenx64.exe System.Classes StdWndProc 6fffff64 user32.dll DispatchMessageW 00889aab TexGenx64.exe Vcl.Forms TApplication.ProcessMessage 00889b23 TexGenx64.exe Vcl.Forms TApplication.HandleMessage 00889f7a TexGenx64.exe Vcl.Forms TApplication.Run 01e501f0 TexGenx64.exe DynDOLOD 190 initialization 6fffffee kernel32.dll BaseThreadInitThunk 6ffffff9 ntdll.dll RtlUserThreadStart>
- [00:36] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadShader Context #0 DC: A50100AF (A50100AF) RC: 31000 (31000) -> 0>
- [00:36] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy TwbRender.Destroy Context #0 DC: A50100AF (0) RC: 31000 (0) -> 31000>
- [00:36] [264] [TwbRender.Destroy] <Debug: Deleting default0>
- [00:36] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy TwbRender.Destroy Context #0 DC: A50100AF (A50100AF) RC: 31000 (31000) -> 0>
- [00:36] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy TwbRender.Destroy Context #1 DC: CE010226 (0) RC: 11001 (0) -> 11001>
- [00:36] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy TwbRender.Destroy Context #1 DC: CE010226 (CE010226) RC: 11001 (11001) -> 0>
- [00:36] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy TwbRender.Destroy Context #2 DC: 1401022C (0) RC: 11002 (0) -> 11002>
- [00:36] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy TwbRender.Destroy Context #2 DC: 1401022C (1401022C) RC: 11002 (11002) -> 0>
- [00:36] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy TwbRender.Destroy Context #3 DC: 14010232 (0) RC: 11003 (0) -> 11003>
- [00:36] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy TwbRender.Destroy Context #3 DC: 14010232 (14010232) RC: 11003 (11003) -> 0>
- [00:36] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy TwbRender.Destroy Context #0 DC: A50100AF (0) RC: 31000 (0) -> 31000>
- [00:36] [264] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy TwbRender.Destroy Context #0 DC: A50100AF (A50100AF) RC: 31000 (31000) -> 0>
- [00:36] [264] [TwbRender.ReleaseHDC] <Debug: Context #0 DC A50100AF>
- [00:36] [264] [TwbRender.ReleaseHDC] <Debug: Context #0 1>
- [00:36] [264] [TwbRender.ReleaseHDC] <Debug: Context #1 DC CE010226>
- [00:36] [264] [TwbRender.ReleaseHDC] <Debug: Context #1 1>
- [00:36] [264] [TwbRender.ReleaseHDC] <Debug: Context #2 DC 1401022C>
- [00:36] [264] [TwbRender.ReleaseHDC] <Debug: Context #2 1>
- [00:36] [264] [TwbRender.ReleaseHDC] <Debug: Context #3 DC 14010232>
- [00:36] [264] [TwbRender.ReleaseHDC] <Debug: Context #3 1>
- OpenGL: ERROR: One or more attached shaders not successfully compiled
- OpenGL: invalid operation from TwbRender.LoadShader for default
- [00:42] [264] 00000000 ???
- 01126638 TexGenx64.exe DynDOLODResourceStrings 1083 dynMessageDialog
- 013cf74e TexGenx64.exe DynDOLODHelpers 17345 RunSync
- 00f859e4 TexGenx64.exe TexGenMain 3196 ShowTexGenForm$ActRec.$0$Body
- 005f1577 TexGenx64.exe System.Classes TThread.Synchronize
- 005f183c TexGenx64.exe System.Classes TThread.Synchronize
- 00f85fc3 TexGenx64.exe TexGenMain 3196 ShowTexGenForm
- 0109fe3b TexGenx64.exe xeMainForm 4892 TfrmMain.DoGenerateLOD
- 011046c8 TexGenx64.exe xeMainForm 17960 TfrmMain.tmrGeneratorTimer
- 007e031c TexGenx64.exe Vcl.ExtCtrls TTimer.Timer
- 007e0147 TexGenx64.exe Vcl.ExtCtrls TTimer.WndProc
- 005f6163 TexGenx64.exe System.Classes StdWndProc
- 6fffff64 user32.dll DispatchMessageW
- 00889aab TexGenx64.exe Vcl.Forms TApplication.ProcessMessage
- 00889b23 TexGenx64.exe Vcl.Forms TApplication.HandleMessage
- 00889f7a TexGenx64.exe Vcl.Forms TApplication.Run
- 01e501f0 TexGenx64.exe DynDOLOD 190 initialization
- 6fffffee kernel32.dll BaseThreadInitThunk
- 6ffffff9 ntdll.dll RtlUserThreadStart
- [00:42] [264] [TMessageDialog.Dialog] Error: OpenGL: invalid operation from TwbRender.LoadShader for default.
- Error: OpenGL: invalid operation from TwbRender.LoadShader for default.
- [00:42] [264] [TMessageDialog.Dialog] <Debug: Creating TTaskDialog>
- [00:42] [264] [TMessageDialog.Dialog] <Debug: [TMessageDialog.Dialog] Executing TTaskDialog>
- [02:34] [264] [TMessageDialog.Dialog] <Debug: Gathering>
- [02:34] [264] [TMessageDialog.Dialog] User says "Exit TexGen"
- User says "Exit TexGen"
- [00:00] [264] Forced
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