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  1. minetest.register_on_player_receive_fields(function(player,formname,fields)
  2.     local name = player:get_player_name()
  3.     if fields.saw then
  4.         local creative = minetest.setting_getbool("creative_mode") or minetest.check_player_privs(name,{creative=true})
  5.         local havesaw = player:get_inventory():contains_item("main","moreblocks:circular_saw")
  6.         if havesaw or creative then
  7.             minetest.show_formspec(name,"invsaw:saw",string.format(invsaw.formspec,name,name,name,invsaw.users[name].max_offered,name))
  8.         else
  9.             minetest.show_formspec(name,"invsaw:nosaw",invsaw.nosawformspec)
  10.         end
  11.         return true
  12.     elseif formname == "invsaw:saw" and fields.Set then
  13.         invsaw.users[name].max_offered = tonumber(fields.max_offered) or 99
  14.         invsaw.update_inventory(invsaw.users[name].inv,name,0)
  15.         minetest.show_formspec(name,"invsaw:saw",string.format(invsaw.formspec,name,name,name,invsaw.users[name].max_offered,name))
  16.         return true
  17.     elseif fields.Back then
  18.         local player_name = player:get_player_name()
  19.         local waypoints = "waypoints"
  20.         --unified_inventory.set_inventory_formspec(player_name, waypoints)
  21.         minetest.chat_send_player(name,"No waypoint") --THIS LINE PRINTS
  22.         minetest.chat_send_player(player,"No waypoint 2") --THIS LINE CRASHES IT
  23.         minetest.chat_send_player(player_name,"No waypoint 3") --THINS LINE PRINTS
  24.     else
  25.         return false
  26.     end
  27. end)
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