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KRE FAQ

Jul 24th, 2018
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  1. Q] What is K Rool Early / KRE?
  2. A] Getting into the K Rool boss fight without acquiring both keys 3 & 8. This has been known to be doable on 3rd Party emulators for around 4 years, however has only been possible on official hardware (Wii U VC only as of right now) for a few months.
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  6. Q] What does KRE involve?
  7. A] What it currently involves is a Flashback Warp (FBW) to get into the DK Isles variant of Troff 'n' Scoff (This is done by getting an intro story fadeout in Isles Snide's, then entering any T&S portal). Due to the void corruption on VC, we currently require Shrunky Kong ( https://www.youtube.com/watch?v=OTFi3mdqGyE ) to be able to move slow enough to navigate around these.
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  9. In particular, what makes KRE possible on VC is a small part at the back of Isles T&S where you can lose height. This, of course, has void planes very close.
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  13. Q] Why are you doing this?
  14. A] Shrunky-less KRE would save at least 10 minutes on KRE. In addition to a potential discovery of ISG-less FBW in Isles, this could spawn a new Any% TAS (and maybe RTA route if it becomes possible for RTA to execute it).
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