Hellstyrant

Custom signs

Aug 11th, 2017
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  1. private _signs = [
  2. ["Exile_Sign_WasteDump", [7410.4, 8074.21, 170.342], [-0.535676, -0.844424, 0], [0, 0, 1], false, [0, "Custom\Signs\WasteDump.paa"]],
  3. ["Exile_Sign_VehicleCustoms", [7431.35, 8129.08, 170.311], [0.069323, 0.997594, 0], [0, 0, 1], false, [0, "Custom\Signs\VehicleCustoms.paa"]],
  4. ["Exile_Sign_Office", [7397.09, 8103.33, 170.281], [-0.862089, 0.506756, 0], [0, 0, 1], false, [0, "Custom\Signs\Bounties.paa"]]
  5. ];
  6.  
  7. {
  8. private _sign = (_x select 0) createVehicle (_x select 1);
  9. _sign allowDamage false;
  10. _sign setPosWorld (_x select 1);
  11. _sign setVectorDirAndUp [_x select 2, _x select 3];
  12. _sign enableSimulationGlobal (_x select 4);
  13. _sign setVariable ["ExileIsLocked", -1, true];
  14. _sign setObjectTextureGlobal (_x select 5);
  15. }
  16. forEach _signs;
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