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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace AssemblyCSharp
- {
- [System.Serializable]
- public class Constant
- {
- public string apiKey = "1434eaf1f44240d24163f72a9ed941f698c9eae00bb1c9aea78fdae678236332";
- public string secretKey = "8bb69087120d2f51ac2660520d7d7705ab6724e2dd8837eba27ef2b0b946e3a2";
- public string gameName = "Ya Umnee";
- public string userName;
- public string sessionId;
- public string emailId;
- public string dbName;
- public string password;
- }
- }
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