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- ; created by wepl
- ; contact (discord): wepl#1549
- ; config that determines hit type based on player outfit
- ; these values are only used by PLAYERS
- ; these values will be used OVER the player's visual values obtained from wepl_hit_effect_visuals.ltx
- ; do not make duplicates. search before you add!
- ; the outfit is CASE SENSITIVE
- ; if the player's outfit is not listed, it will use the value from wepl_hit_effect_visuals
- ; outfits can decide the HELMET OR ARMOR TYPE
- ; helmets can only decide the HELMET TYPE
- ; if both a outfit and helmet value exist, the helmet value will be used
- ; armorType: none - light - medium - heavy - exo
- ; helmetType: none - glass - gasmask - helmet - exo
- ;---------
- ; OUTFITS
- ;---------
- [helm_respirator]
- helmetType = gasmask
- [helm_hardhat]
- helmetType = helmet
- [helm_protective]
- helmetType = glass
- [helm_tactic]
- helmetType = helmet
- [helm_battle]
- helmetType = helmet
- [helm_m40]
- helmetType = gasmask
- [helm_tactic_2]
- helmetType = helmet
- [helm_respirator_2]
- helmetType = gasmask
- [helm_respirator_half]
- helmetType = gasmask
- [helm_respirator_gp5]
- helmetType = gasmask
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