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Jan 22nd, 2020
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  1.  
  2. ; created by wepl
  3. ; contact (discord): wepl#1549
  4.  
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  8. ; config that determines hit type based on player outfit
  9. ; these values are only used by PLAYERS
  10. ; these values will be used OVER the player's visual values obtained from wepl_hit_effect_visuals.ltx
  11.  
  12. ; do not make duplicates. search before you add!
  13.  
  14. ; the outfit is CASE SENSITIVE
  15. ; if the player's outfit is not listed, it will use the value from wepl_hit_effect_visuals
  16. ; outfits can decide the HELMET OR ARMOR TYPE
  17. ; helmets can only decide the HELMET TYPE
  18. ; if both a outfit and helmet value exist, the helmet value will be used
  19. ; armorType: none - light - medium - heavy - exo
  20. ; helmetType: none - glass - gasmask - helmet - exo
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  29. ;---------
  30. ; OUTFITS
  31. ;---------
  32.  
  33. [helm_respirator]
  34. helmetType = gasmask
  35.  
  36.  
  37. [helm_hardhat]
  38. helmetType = helmet
  39.  
  40.  
  41. [helm_protective]
  42. helmetType = glass
  43.  
  44.  
  45. [helm_tactic]
  46. helmetType = helmet
  47.  
  48.  
  49. [helm_battle]
  50. helmetType = helmet
  51.  
  52.  
  53. [helm_m40]
  54. helmetType = gasmask
  55.  
  56.  
  57. [helm_tactic_2]
  58. helmetType = helmet
  59.  
  60.  
  61. [helm_respirator_2]
  62. helmetType = gasmask
  63.  
  64.  
  65. [helm_respirator_half]
  66. helmetType = gasmask
  67.  
  68.  
  69. [helm_respirator_gp5]
  70. helmetType = gasmask
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