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- admins={"Lololofare", "Mikelz"}
- -- remember to put "," between each name!
- tfm.exec.disableAutoNewGame(true)
- tfm.exec.disableAfkDeath(true)
- tfm.exec.disableAutoShaman(true)
- tfm.exec.disableAutoScore(true)
- tfm.exec.newGame("@6411544")
- players={}--respawn place is 400,320
- p={}
- timestamp=os.time()
- numplayers=0
- begin=false
- answerer="lol"
- questioner="lol"
- question="lol"
- ans="lol"
- new=false
- restart=false
- choose=false
- start=true
- choosey=false
- skip=false
- message=""
- others={}
- summonobject=false
- timestamplol={}
- answererold=""
- one=false
- dance=false
- mapcomplete=false
- truth={}--you can follow the format 'truth[number]="question"'
- truth[1]="Who is your crush in this game?"
- truth[2]="What is your favourite food?"
- truth[3]="Who is your model/favourite person in game?"
- truth[4]="What games do you play besides Transformice?"
- truth[5]="What would you like to be when you grow up?"
- truth[6]="Have you sucked your thumb before?"
- truth[7]="What brand of phone do you have currently?"
- truth[8]="Have you ever farted in front of your friends or teachers in real life?"
- truth[9]="If you could hack transformice, what would you do?"
- truth[10]="What is your favourite fur in Transformice if you have to choose?"
- truth[11]="Why do you like Transformice?"
- truth[12]="What do you dislike/hate most about yourself, whether in personality or physically?"
- truth[13]="What do you love most about yourself, whether in personality or physically?"
- truth[14]="Tell us whether you love yourself more or hate/dislike yourself more, and tell us why."
- truth[15]="Why do you like your current crush in real life, in personality terms AND physical terms?"
- truth[16]="Tell us why you hate the person you currently hate in real life, in personality terms."
- truth[17]="If you had unlimited cheese and fraises, what item would you buy from the shop?"
- truth[18]="Which will you choose, free million of cash or living longer?"
- truth[19]="What is your favourite board game?"
- truth[20]="What is the longest that you have ever been without taking a shower?"
- truth[21]="Have you ever eaten an insect before?"
- truth[22]="If you could be any super villain, who would you be?"
- truth[23]="If you could be any superhero, who would you be?"
- truth[24]="If you could be an insect, what would you be?"
- truth[25]="Who is your favourite staff?(Admin/Moderator/Sentinels/Mapcrew/Funcorp)"
- truth[26]="What is your impression of me? Do you like me?"
- truth[27]="Have you ever cheated on any test?"
- truth[28]="How many boyfriends/girlfriends have you had?"
- truth[29]="If you were a billionaire, what would you spend your time doing?"
- truth[30]="If you could be a boss of a company one day, what would you do?"
- truth[31]="What celebrity are you obsessed with?"
- truth[32]="What is your favourite sports team/player?"
- truth[32]="What is your favourite song that is out right now?"
- truth[33]="If you were on an island with a person and yourself only, who would you want the person to be?(the person must be in this room)"
- truth[34]="If you could marry, kiss, hug, punch and kill someone in this room, who would they be?(if there are less than 5 mice you can repeat names)"
- truth[35]="Would rather be rich but dumb, or poor but clever?"
- truth[36]="Are you closer to your mother or your father?"
- truth[37]="Do you like anyone besides your soulmate? If yes, who?"
- truth[38]="Do have multiple crushes in real life or in tfm? If yes, how many do you have? If they are in tfm, who are they?? "
- dare={}--you can follow the format 'dare[number]="Dare"'
- dare[1]="I dare you go into EN/EN2 room 2 and spam this message 10 times: CHARLOTTE CHARLOTTE CHARLOTTE CHARLOTTE CHARLOTTE CHARLOTTE CHARLOTTE CHARLOTTE"
- dare[2]="I dare you whisper a moderator a swear word."
- dare[3]="I dare you tell your crush, or anybody in this room that you love him/her right now"
- dare[4]="I dare you go into EN/EN2 room 1 and spam this message 10 times: I'M FLOODING REPORT ME!"
- dare[5]="I dare you report a moderator for hacking"
- dare[6]="I dare you use all the fireworks that you have in your inventory here in this room!"
- dare[7]="I dare you tell your real life name to everybody in chat"
- dare[8]="I dare you take a picture of your real life face and send it to everyone to see."
- dare[9]="I dare you go into any #utility room with at least 3 people in it and crash the room."
- dare[10]="I dare you give me, the questioner, every ball you have in your inventory, if you have any."
- dare[11]="I dare you to disconnect and reconnect right now."
- dare[12]="I dare you to say who would be your most likely crush among the players in this room we are in."
- dare[13]="I dare you to give all your selfies to me right now, if you have any balls to do it via trade"
- dare[14]="I dare you complete this map without cheating!"
- dare[15]="I dare you type 'I LOVE YOU (username)' 30 times to a username in room/tribe in room chat or in tribe chat."
- dare[16]="I dare you kiss me, the questioner, 20 times :)"
- dare[17]="I dare you marry your closest friend, if u are not already married"
- dare[18]="I dare you give me, the questioner, every snowball you have in your inventory, if you have any."
- dare[19]="I dare you whisper a moderator, 'Ban me!'"
- dare[20]="I dare you kiss and hug someone in the room of the same gender"
- dare[21]="I dare you spam 'I AM A DUMB COWARD!' 10 times in this room's chat"
- dare[22]="I dare you ask your crush for a date."
- dare[23]="I dare you spam to a moderator 10 times, 'HEY <moderator's name>, I'M DAD'"
- dare[24]="I dare you go to a room in EN/EN2 and type 'I WANT WAFFLES' 5 times."
- dare[25]="I dare you go to cafe and create a topic: 'I LOVE UNDERTALE'"
- dare[26]="I dare you go to /room village1 and say to a random person there, 'OMG I LOVE YOU (insert random person's name) FRIEND ME I ALWAYS WANTED TO MEET YOU OMG!!! *-*'"
- dare[27]="If you have powers to kick someone from the tribe, I dare you kick a particular person from your tribe, then invite him back again. If you don't have the powers, I dare you leave the tribe and ask someone to invite you back."
- function eventNewPlayer(name)
- ui.addTextArea(1,"<b><p align = 'center'><font size='30'>Type !join to join the game.</font></p></b>",name,50,365,700,40,0x324650,0x212F36,0.8,true)
- ui.addPopup(999,0,"<p align = 'center'><font size='40' face='impact'>Truth or Dare</font></p><font size='20' color='#FF0000'><b>About the game</b></font><font size='15'>\nEvery game, everyone will have the chance to be the Asker. On the first popup as an asker, u can click 'Yes' to randomize a answerer, or 'No' to type a particular person in room. This is similar for almost all other popups, where 'Yes' is for random and 'No' is for typing out yourself. If you are the asker, you can also type '#(number)' to give the question number of the truth/dare in the random list. There are currently <b>"..#truth.."</b> random truths and <b>"..#dare.."</b> random dares, so if you have any feedback feel free to tell me.\n<font color='#00FF00'>Created by Mousetat</font> \nForum Thread: atelier801.com//topic?f=6&t=814350&p=1 \n</font><font face='impact' size='30'>Type !commands to see the list of commands</font>",name,100,50,600,true)
- p[name]={questioners=false, admin=false, spectator=true, ban=false, randomerino=1, out=false, new=false}
- local i=0
- while i<=#admins do
- if name==admins[i] then
- p[name].admin=true
- end
- i=i+1
- end
- end
- function eventNewGame()
- ui.addTextArea(1,"<b><p align = 'center'><font size='30'>Welcome to Truth or Dare Game!</font></p></b>",nil,50,365,700,40,0x324650,0x212F36,0.8,true)
- ui.addPopup(999,0,"<p align = 'center'><font size='40' face='impact'>Truth or Dare</font></p><font size='20' color='#FF0000'><b>About the game</b></font><font size='15'>\nEvery game, everyone will have the chance to be the Asker. On the first popup as an asker, u can click 'Yes' to randomize a answerer, or 'No' to type a particular person in room. This is similar for almost all other popups, where 'Yes' is for random and 'No' is for typing out yourself. If you are the asker, you can also type '#(number)' to give the question number of the truth/dare in the random list. There are currently <b>"..#truth.."</b> random truths and <b>"..#dare.."</b> random dares, so if you have any feedback feel free to tell me.\n<font color='#00FF00'>Created by Mousetat</font> \nForum Thread: atelier801.com//topic?f=6&t=814350&p=1 \n</font><font face='impact' size='30'>Type !commands to see the list of commands</font>",nil,100,50,600,true)
- answerer=""
- questioner=""
- begin=false
- start=true
- numplayers=0
- count=1
- one=false
- local i=0
- for name,player in pairs(tfm.get.room.playerList) do
- p[name]={questioners=false, admin=false, spectator=true, ban=false, randomerino=1, out=false, new=false}
- players[count]=name
- timestamp=os.time()
- numplayers=numplayers+1
- count=count+1
- p[name].spectator=false
- p[name].questioners=false
- local i=0
- while i<=#admins do
- if name==admins[i] then
- p[name].admin=true
- end
- i=i+1
- end
- end
- system.disableChatCommandDisplay("t", hidden)
- system.disableChatCommandDisplay("admin", hidden)
- system.disableChatCommandDisplay("restart", hidden)
- system.disableChatCommandDisplay("ban", hidden)
- system.disableChatCommandDisplay("skip", hidden)
- system.disableChatCommandDisplay("watch", hidden)
- system.disableChatCommandDisplay("unban", hidden)
- system.disableChatCommandDisplay("unadmin", hidden)
- end
- function eventChatCommand(name,command)
- local IDList = {}
- if command=="clear" then
- for id, object in pairs(tfm.get.room.objectList) do
- table.insert(IDList, id)
- end
- for i, id in pairs(IDList) do
- tfm.exec.removeObject(id)
- end
- end
- if command=="s" and p[name].admin==true then
- tfm.exec.setShaman(name)
- elseif command=="dance" and p[name].admin==true then
- for name,player in pairs(tfm.get.room.playerList) do
- p[name].randomerino=math.random(1,3)
- end
- dance=true
- elseif command=="danceoff" and p[name].admin==true then
- dance=false
- elseif command=="mods" then
- message=""
- for k,v in pairs(tfm.get.room.playerList) do
- if p[k].admin==true then
- message=message..tostring(k)..", "
- end
- end
- ui.updateTextArea(1, "<p align='center'><b><font size='15'>The moderators are: "..string.sub(message,1,-3)..".</font></b></p>", name)
- elseif command=="new" and name==questioner then
- if p[name].new==false then
- print("true")
- tfm.exec.movePlayer(answerer,400,320,false,0,0,false)
- answererold=answerer
- answerer=""
- choose=true
- p[name].new=true
- else
- ui.updateTextArea(1, "<p align='center'><b><font size='30'>You can only !new ONCE</font></b></p>", nil)
- end
- elseif command=="join" and p[name].spectator==true then
- if p[name].ban==false then
- ui.updateTextArea(1, "<p align='center'><b><font size='30'>"..name.." joined the game! :D</font></b></p>", nil)
- tfm.exec.respawnPlayer(name)
- tfm.exec.movePlayer(name,400,320,false,0,0,false)
- p[name].spectator=false
- table.insert(players,name)
- elseif p[name].ban==true then
- ui.updateTextArea(1, "<p align='center'><b><font size='30'>You have been banned, so u cannot join the game :(</font></b></p>", name)
- end
- elseif command=="skip" and p[name].admin==true then
- timestamp=os.time()
- skip=true
- elseif string.sub(command,0,1) == "t" and p[name].admin==true then
- message=string.sub(command,3)
- ui.updateTextArea(1, "<p align='center'><b><font size='15' color='#ED67EA'>[~#T/D Moderation] "..message.."</font></b></p>", nil)
- elseif command=="restart" and p[name].admin==true then
- tfm.exec.newGame("@6411544")
- elseif string.sub(command,0,5)=="watch" then
- if string.sub(command,7)=="" then
- p[name].spectator=true
- ui.updateTextArea(1, "<p align='center'><b><font size='30'>"..name.." is now a spectator :(</font></b></p>", nil)
- ui.updateTextArea(1,"<b><p align = 'center'><font size='30'>Type !join to join the game.</font></p></b>",name)
- if name==questioner or name==answerer then
- questioner=""
- answerer=""
- tfm.exec.movePlayer(questioner,400,320,false,0,0,false)
- tfm.exec.movePlayer(answerer,400,320,false,0,0,false)
- timestamp=os.time()
- skip=true
- end
- for i=1,#players do
- if players[i]==name then
- table.remove(players,i)
- end
- end
- else
- if p[name].admin==true then
- message=string.sub(command,7)
- message=string.upper(string.sub(message,0,1))..string.sub(message,2)
- for k,v in pairs(tfm.get.room.playerList) do
- if k==message and p[k].spectator==false then
- if k==questioner or k==answerer then
- skip=true
- timestamp=os.time()
- end
- p[k].spectator=true
- ui.updateTextArea(1, "<p align='center'><b><font size='30'>"..k.." is now a spectator :(</font></b></p>", nil)
- ui.updateTextArea(1,"<b><p align = 'center'><font size='30'>Type !join to join the game.</font></p></b>",k)
- for i=1,#players do
- if players[i]==k then
- table.remove(players,i)
- end
- end
- end
- end
- end
- end
- elseif command=="help" then
- ui.addPopup(999,0,"<p align = 'center'><font size='40' face='impact'>Truth or Dare</font></p><font size='20' color='#FF0000'><b>About the game</b></font><font size='15'>\nEvery game, everyone will have the chance to be the Asker. On the first popup as an asker, u can click 'Yes' to randomize a answerer, or 'No' to type a particular person in room. This is similar for almost all other popups, where 'Yes' is for random and 'No' is for typing out yourself. If you are the asker, you can also type '#(number)' to give the question number of the truth/dare in the random list. There are currently <b>"..#truth.."</b> random truths and <b>"..#dare.."</b> random dares, so if you have any feedback feel free to tell me.\n<font color='#00FF00'>Created by Mousetat</font> \nForum Thread: atelier801.com//topic?f=6&t=814350&p=1 \n</font><font face='impact' size='30'>Type !commands to see the list of commands</font>",name,100,50,600,true)
- elseif command=="commands" then
- if p[name].admin==true then
- ui.addPopup(999,0,"<b><font size='20' color='#FFFF00'>COMMANDS</font>\n!join to join the game if you are spectating or you just came into the room.\n!watch to be a spectator and get ignored in the game.\n!mods to see the current moderators in the room.\n!clear to clear all shaman objects.\n!new to get a new answerer(only new ONCE)(asker only)\n!help to see the information about game\n<font size='20' color='#EB1D51'>ADMIN COMMANDS</font>\n!watch (username) to make the username a spectator.\n!s to become shaman\n!admin (username) to admin a person\n!dance/!danceoff to toggle dancing\n!t (message) to speak to all\n!restart to restart game if bugged\n!skip to skip a person's turn\n!ban (username) (reason) to ban a person(highly not advised)</b>",name,100,50,600,true)
- elseif p[name].admin==false then
- ui.addPopup(999,0,"<b><font size='20' color='#FFFF00'>COMMANDS</font>\n!join to join the game if you are spectating or you just came into the room.\n!watch to be a spectator and get ignored in the game.\n!mods to see the current moderators in the room.\n!clear to clear all shaman objects.\n!new to get a new answerer(only new ONCE)(asker only)\n!help to see the information about game",name,100,50,600,true)
- end
- elseif string.sub(command,0,3)=="ban" and p[name].admin==true then
- local c=0
- local reason=""
- if string.find(command," ",5)==nil then
- message=string.sub(command,5)
- else
- c=string.find(command," ",5)
- print(c)
- message=string.sub(command,5,c-1)
- reason=string.sub(command,c+1)
- print(reason)
- end
- message=string.upper(string.sub(message,0,1))..string.sub(message,2)
- for k,v in pairs(tfm.get.room.playerList) do
- if message==k then
- ui.updateTextArea(1, "<p align='center'><b><font size='15' color='#ED67EA'>[~#T/D Moderation] "..message.." has been banned for 9999 hours. Reason: "..reason.."</font></b></p>", nil)
- p[message].ban=true
- tfm.exec.killPlayer(k)
- for i=1,#players do
- if players[i]==k then
- table.remove(players,i)
- end
- end
- end
- end
- elseif string.sub(command,0,5)=="unban" and p[name].admin==true then
- message=string.sub(command,7)
- message=string.upper(string.sub(message,0,1))..string.sub(message,2)
- for k,v in pairs(tfm.get.room.playerList) do
- if message==k then
- ui.updateTextArea(1, "<p align='center'><b><font size='15' color='#ED67EA'>[~#T/D Moderation] "..message.." has been unbanned.</font></b></p>", nil)
- p[message].ban=false
- tfm.exec.respawnPlayer(k)
- table.insert(players,k)
- end
- end
- elseif string.sub(command,0,5)=="admin" and p[name].admin==true then
- message=string.sub(command,7)
- message=string.upper(string.sub(message,0,1))..string.sub(message,2)
- for k,v in pairs(tfm.get.room.playerList) do
- if message==k then
- ui.updateTextArea(1, "<p align='center'><b><font size='15' color='#ED67EA'>[~#T/D Moderation] "..message.." is now a moderator. Congrats!</font></b></p>", nil)
- p[message].admin=true
- end
- end
- elseif string.sub(command,0,7)=="unadmin" and p[name].admin==true then
- message=string.sub(command,9)
- message=string.upper(string.sub(message,0,1))..string.sub(message,2)
- for k,v in pairs(tfm.get.room.playerList) do
- if message==k then
- ui.updateTextArea(1, "<p align='center'><b><font size='15' color='#ED67EA'>[~#T/D Moderation] "..message.." is demoded. What a waste!</font></b></p>", nil)
- p[message].admin=false
- end
- end
- end
- end
- function eventLoop(time,remaining)
- if time>1000 then
- if dance==true then
- for name,player in pairs(tfm.get.room.playerList) do
- if p[name].randomerino==1 then
- tfm.exec.playEmote(name,0,nil)
- elseif p[name].randomerino==2 then
- tfm.exec.playEmote(name,15,nil)
- elseif p[name].randomerino==3 then
- tfm.exec.playEmote(name,16,nil)
- end
- end
- end
- numplayers=#players
- for k,v in pairs(tfm.get.room.playerList) do
- if p[k].ban==true then
- ui.updateTextArea(1,"<b><p align = 'center'><font size='30'>You have been banned. :(</font></p></b>",k)
- elseif p[k].spectator==true then
- ui.updateTextArea(1,"<b><p align = 'center'><font size='30'>Type !join to join the game.</font></p></b>",k)
- end
- end
- local IDList={}
- for id, object in pairs(tfm.get.room.objectList) do
- table.insert(IDList, id)
- end
- for i, id in pairs(IDList) do
- if others[id].summonobject==true and timestamplol[id]<os.time()-3000 then
- tfm.exec.removeObject(id)
- others[id].summonobject=false
- end
- end
- if numplayers<2 then
- one=true
- else
- one=false
- end
- if one==true then
- ui.updateTextArea(1, "<p align='center'><b><font size='15'>Minimum of 2 players are needed for this game to proceed.</font></b></p>", nil)
- timestamp=os.time()-4000
- elseif timestamp < os.time()-10000 and begin==false then
- timestamp=os.time()
- begin=true
- restart=false
- ui.updateTextArea(1, "<p align='center'><b><font size='30'>Let's Begin the Game! </font></b></p>", nil)
- for name,player in pairs(tfm.get.room.playerList) do
- tfm.exec.movePlayer(name,400,320,false,0,0,false)
- end
- elseif timestamp < os.time()-5000 and begin==false then
- local i=1
- local long=""
- local hname=""
- while i<=numplayers do
- hname=players[i]
- if p[hname].spectator==false and tfm.get.room.playerList[hname].isDead==false and p[hname].out==false then
- long=long..tostring(players[i])..", "
- end
- i=i+1
- end
- ui.updateTextArea(1, "<p align='center'><b><font size='15'>The participating players are: "..string.sub(long,1,-3)..".</font></b></p>", nil)
- elseif timestamp < os.time()-3000 and begin==false and restart==true then
- ui.updateTextArea(1, "<p align='center'><b><font size='20'>Since everyone had their turn, I'll restart the game...", nil)
- end
- if begin==true then
- if timestamp < os.time()-3000 and start==true then
- tfm.exec.movePlayer(questioner,400,320,false,0,0,false)
- tfm.exec.movePlayer(answerer,400,320,false,0,0,false)
- answerer=""
- questioner=""
- local j=1
- local i=0
- while j<=numplayers do
- pname=players[j]
- if p[pname].questioners==false and tfm.get.room.playerList[pname].isDead==false and p[pname].spectator==false and p[pname].out==false then
- i=i+1
- end
- j=j+1
- end
- if i>0 then
- eventTruthOrDare()
- else
- local j=1
- while j<=numplayers do
- local name=players[j]
- p[name].questioners=false
- j=j+1
- end
- restart=true
- timestamp=os.time()
- begin=false
- end
- end
- if choose==true and one==false then
- rand=math.random(1,numplayers)
- answerer=players[rand]
- if questioner==answerer or tfm.get.room.playerList[answerer].isDead or p[answerer].spectator==true or answerer==answererold or p[answerer].out==true then
- ui.updateTextArea(1, "<p align='center'><b><font size='30'>Randomizing...</font></b></p>", nil)
- tfm.exec.movePlayer(answerer,400,320,false,0,0,false)
- answerer=""
- else
- choose=false
- ui.updateTextArea(1, "<b><font size='15'>"..answerer.." is now the answerer! Waiting to pick truth or dare...</font></b>", nil)
- ui.addPopup(3,1,"You are the answerer! Do you want Truth? If No, you will choose Dare!",answerer,250,50,300,true)
- end
- elseif choosey==true and one==false then
- rand=math.random(1,numplayers)
- questioner=players[rand]
- if p[questioner].questioners==false and tfm.get.room.playerList[questioner].isDead==false and p[questioner].spectator==false or p[questioner].out==false then
- choosey=false
- p[questioner].questioners=true
- ui.updateTextArea(1, "<b><font size='15'>"..questioner.." is now the asker! Waiting to pick an answerer...</font></b>", nil)
- ui.addPopup(1,1,"Do you want a random Answerer? If <b>No</b>, you will have to type in your Answerer's username",questioner,250,50,300,true)
- else
- ui.updateTextArea(1, "<p align='center'><b><font size='30'>Randomizing...</font></b></p>", nil)
- tfm.exec.movePlayer(questioner,400,320,false,0,0,false)
- questioner=""
- end
- end
- if skip==true then
- ui.updateTextArea(1, "<p align='center'><b><font size='30'>Skipping turn...</font></b></p>", nil)
- tfm.exec.movePlayer(questioner,400,320,false,0,0,false)
- tfm.exec.movePlayer(answerer,400,320,false,0,0,false)
- answerer=""
- questioner=""
- if timestamp < os.time()-3000 then
- start=true
- skip=false
- end
- end
- tfm.exec.movePlayer(questioner,120,120,false,0,0,false)
- tfm.exec.movePlayer(answerer,680,120,false,0,0,false)
- end
- end
- end
- function eventTruthOrDare()
- start=false
- ui.removeTextArea(2)
- ui.removeTextArea(3)
- choosey=true
- end
- function eventPopupAnswer(id, name, answer)
- if id==1 and name==questioner then
- if answer=="yes" then
- answererold=""
- choose=true
- elseif answer=="no" then
- ui.addPopup(2,2,"Who do you want to be the answerer?",questioner,250,50,300,true)
- end
- elseif id==2 and name==questioner then
- x=1
- found=false
- answer=string.upper(string.sub(answer,0,1))..string.sub(answer,2)
- answer=string.gsub(answer, "<", "<")
- answer=string.gsub(answer, "http", "")
- while x<=numplayers do
- print(players[x])
- if answer==players[x] then
- answerer=answer
- if questioner==answerer or tfm.get.room.playerList[answerer].isDead or p[answerer].spectator==true or p[answerer].out==true then
- answerer=""
- found=false
- else
- ui.updateTextArea(1, "<b><font size='15'>"..answerer.." is now the answerer! Waiting to pick Truth or Dare...</font></b>", nil)
- ui.addPopup(3,1,"You are the answerer! Do you want Truth? If <b>No</b>, you will choose Dare!",answerer,250,50,300,true)
- found=true
- end
- end
- x=x+1
- end
- if found==false then
- ui.addPopup(2,2,"There is no such answerer in the room. Type out the exact username of your answerer.",questioner,250,50,300,true)
- end
- elseif id==3 and name==answerer then
- if answer=="yes" then
- ui.updateTextArea(1, "<b><font size='15'>"..answerer.." has picked Truth! Waiting for question from "..questioner.."...</font></b>", nil)
- ui.addPopup(4,1,"Do you want a random Truth question? If <b>No</b>, you will have to submit a question.",questioner,250,50,300,true)
- elseif answer=="no" then
- ui.updateTextArea(1, "<b><font size='15'>"..answerer.." has picked Dare! Waiting for a dare from "..questioner.."...</font></b>", nil)
- ui.addPopup(5,1,"Do you want a random Dare? If <b>No</b>, you will have to submit a Dare.",questioner,250,50,300,true)
- end
- elseif id==4 and name==questioner then
- if answer=="yes" then
- question=truth[math.random(1,#truth)]
- ui.updateTextArea(1, "<b><font size='15'>"..questioner.." has randomed a Truth question! Waiting for "..answerer.." to respond...</font></b>", nil)
- ui.addTextArea(2,"<b><font size='20'>Truth: "..question.."</font></b>",nil,165,20,470,120,0x324650,0x212F36,0.8,true)
- ui.addPopup(8,2,"<b>Type your Truth answer below</b>",answerer,250,175,300,true)
- elseif answer=="no" then
- ui.addPopup(6,2,"Type your Truth question below, or type #(number) for the question number from the random list.",questioner,250,50,300,true)
- end
- elseif id==5 and name==questioner then
- if answer=="yes" then
- question=dare[math.random(1,#dare)]
- ui.updateTextArea(1, "<b><font size='15'>"..questioner.." has randomed a Dare question! Waiting for "..answerer.." to respond...</font></b>", nil)
- ui.addTextArea(2,"<b><font size='20'>Dare: "..question.."</font></b>",nil,165,20,470,120,0x324650,0x212F36,0.8,true)
- ui.addPopup(9,1,"<b><font size='15'>Do what "..questioner.."dares you to do! If you click 'yes' you will promise that you will do your dare!</font><b>",answerer,250,175,300,true)
- elseif answer=="no" then
- ui.addPopup(7,2,"Type your Dare below, or type #(number) for the dare number from the random list.",questioner,250,50,300,true)
- end
- elseif id==6 and name==questioner then
- answer=string.gsub(answer, "<", "<")
- answer=string.gsub(answer, "http", "")
- if answer=="" then
- ui.addPopup(6,2,"You have to type something as your Truth question.",questioner,250,50,300,true)
- elseif string.sub(answer,0,1)=="#" and tonumber(string.sub(answer,2,3))<=#truth then
- question=truth[tonumber(string.sub(answer,2,3))]
- ui.updateTextArea(1, "<b><font size='15'>"..questioner.." has typed a Truth question! Waiting for "..answerer.." to respond...</font></b>", nil)
- ui.addTextArea(2,"<b><font size='20'>Truth: "..question.."</font></b>",nil,165,20,470,120,0x324650,0x212F36,0.8,true)
- ui.addPopup(8,2,"Type your Truth answer below",answerer,250,175,300,true)
- elseif string.sub(answer,0,1)=="#" and tonumber(string.sub(answer,2,3))>#truth then
- ui.addPopup(6,2,"You have to type a Truth question number less than or equal to "..tostring(#truth),questioner,250,50,300,true)
- else
- question=answer
- ui.updateTextArea(1, "<b><font size='15'>"..questioner.." has typed a Truth question! Waiting for "..answerer.." to respond...</font></b>", nil)
- ui.addTextArea(2,"<b><font size='20'>Truth: "..question.."</font></b>",nil,165,20,470,120,0x324650,0x212F36,0.8,true)
- ui.addPopup(8,2,"Type your Truth answer below",answerer,250,175,300,true)
- end
- elseif id==7 and name==questioner then
- answer=string.gsub(answer, "<", "<")
- answer=string.gsub(answer, "http", "")
- if answer=="" then
- ui.addPopup(7,2,"You have to type something as your Dare.",questioner,250,50,300,true)
- elseif string.sub(answer,0,1)=="#" and tonumber(string.sub(answer,2,3))<=#dare then
- if tonumber(string.sub(answer,2,3))==14 then
- mapcomplete=true
- end
- question=dare[tonumber(string.sub(answer,2,3))]
- ui.updateTextArea(1, "<b><font size='15'>"..questioner.." has typed a Dare question! Waiting for "..answerer.." to respond...</font></b>", nil)
- ui.addTextArea(2,"<b><font size='15'>Dare: "..question.."</font></b>",nil,165,20,470,120,0x324650,0x212F36,0.8,true)
- ui.addPopup(9,1,"<b><font size='15'>Do what "..questioner.."dares you to do! If you click 'yes' you will promise that you will do your dare!</font><b>",answerer,250,175,300,true)
- elseif string.sub(answer,0,1)=="#" and tonumber(string.sub(answer,2,3))>#dare then
- ui.addPopup(7,2,"You have to type a Dare number less than or equal to "..tostring(#dare),questioner,250,50,300,true)
- else
- question=answer
- ui.updateTextArea(1, "<b><font size='15'>"..questioner.." has typed a Dare question! Waiting for "..answerer.." to respond...</font></b>", nil)
- ui.addTextArea(2,"<b><font size='15'>Dare: "..question.."</font></b>",nil,165,20,470,120,0x324650,0x212F36,0.8,true)
- ui.addPopup(9,1,"<b><font size='15'>Do what "..questioner.."dares you to do! If you click 'yes' you will promise that you will do your dare!</font><b>",answerer,250,175,300,true)
- end
- elseif id==8 and name==answerer then
- answer=string.gsub(answer, "<", "<")
- answer=string.gsub(answer, "http", "")
- ans = answer
- if ans=="" then
- ui.addPopup(8,2,"You have to type something as your Truth Answer",answerer,250,175,300,true)
- else
- ui.addTextArea(3,"<b><font size='20'>Answer: "..ans.."</font></b>",nil,165,140,470,120,0x324650,0x212F36,0.8,true)
- ui.updateTextArea(1, "<b><font size='15'>"..answerer.." has answered the question! Waiting for "..questioner.." to rate the answer</font></b>", nil)
- ui.addPopup(10,1,"<b><font size='15'>Are you satisfied with the answer?",questioner,250,50,300,true)
- end
- elseif id==9 and name==answerer then
- if answer=="yes" then
- ui.addTextArea(3,"<b><font size='20'>I, "..answerer..", accepts the challenge and promises to do the dare.</font></b>",nil,165,140,470,120,0x324650,0x212F36,0.8,true)
- if mapcomplete==true then
- ui.updateTextArea(1, "<b><font size='15'>"..answerer.." is a warrior! He/she will have to complete the map before entering the game. Starting new game...</font></b>", nil)
- p[answerer].out=true
- mapcomplete=false
- for i=1,#players do
- if players[i]==answerer then
- table.remove(players,i)
- end
- end
- else
- ui.updateTextArea(1, "<b><font size='15'>"..answerer.." is a warrior! Starting new game...</font></b>", nil)
- end
- timestamp=os.time()
- answerer=""
- questioner=""
- start=true
- for name,player in pairs(tfm.get.room.playerList) do
- tfm.exec.movePlayer(name,400,320,false,0,0,false)
- p[name].new=false
- print("false")
- end
- elseif answer=="no" then
- mapcomplete=false
- ui.updateTextArea(1, "<b><font size='15'>"..answerer.." is a coward! Starting new game...</font></b>", nil)
- ui.addTextArea(3,"<b><font size='20'>I, "..answerer..", am a coward so I don't dare to do what you dared me to do.</font></b>",nil,165,140,470,120,0x324650,0x212F36,0.8,true)
- timestamp=os.time()
- answerer=""
- questioner=""
- start=true
- for name,player in pairs(tfm.get.room.playerList) do
- tfm.exec.movePlayer(name,400,320,false,0,0,false)
- p[name].new=false
- print("false")
- end
- end
- elseif id==10 and name==questioner then
- if answer=="yes" then
- ui.updateTextArea(1, "<b><font size='15'>"..questioner.." is a satisfied with the answer! Starting new game...</font></b>", nil)
- timestamp=os.time()
- answerer=""
- questioner=""
- start=true
- for name,player in pairs(tfm.get.room.playerList) do
- tfm.exec.movePlayer(name,400,320,false,0,0,false)
- p[name].new=false
- print("false")
- end
- elseif answer=="no" then
- ui.updateTextArea(1, "<b><font size='15'>"..questioner.." is a not satisfied with the answer...:( Starting new game...</font></b>", nil)
- timestamp=os.time()
- answerer=""
- questioner=""
- start=true
- for name,player in pairs(tfm.get.room.playerList) do
- tfm.exec.movePlayer(name,400,320,false,0,0,false)
- p[name].new=false
- print("false")
- end
- end
- end
- end
- function eventPlayerLeft(name)
- ui.updateTextArea(1, "<p align='center'><b><font size='15'>"..name.." left the room... What a coward!</font></b></p>", nil)
- if questioner==name or answerer==name then
- timestamp=os.time()
- skip=true
- end
- for i=1,#players do
- if players[i]==name then
- table.remove(players,i)
- end
- end
- end
- function eventPlayerDied(name)
- if p[name].spectator==false then
- tfm.exec.respawnPlayer(name)
- end
- if p[name].ban==true then
- tfm.exec.killPlayer(name)
- if name==questioner or name==answerer then
- timestamp=os.time()
- skip=true
- end
- end
- end
- function eventPlayerWon(playerName,timeElapsed, timeElapsedSinceRespawn)
- tfm.exec.respawnPlayer(playerName)
- if p[playerName].out==true then
- p[playerName].out=false
- table.insert(players,playerName)
- print("yes")
- ui.updateTextArea(1, "<p align='center'><b><font size='15'>"..playerName.." completed the map in "..(timeElapsedSinceRespawn/100).." seconds! He/she has joined back the game!</font></b></p>", nil)
- else
- ui.updateTextArea(1, "<p align='center'><b><font size='15'>"..playerName.." completed the map in "..(timeElapsedSinceRespawn/100).." seconds!</font></b></p>", nil)
- end
- end
- function eventSummoningEnd(playerName, objectType, xPosition, yPosition, angle, xSpeed, ySpeed, other)
- timestamplol[other.id]=os.time()
- others[other.id]={summonobject=true}
- end
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