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  1. name of display: :0
  2. display: :0 screen: 0
  3. direct rendering: Yes
  4. server glx vendor string: NVIDIA Corporation
  5. server glx version string: 1.4
  6. server glx extensions:
  7. GLX_ARB_context_flush_control, GLX_ARB_create_context,
  8. GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
  9. GLX_ARB_fbconfig_float, GLX_ARB_multisample, GLX_EXT_buffer_age,
  10. GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
  11. GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_libglvnd,
  12. GLX_EXT_stereo_tree, GLX_EXT_swap_control, GLX_EXT_swap_control_tear,
  13. GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
  14. GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer,
  15. GLX_NV_multisample_coverage, GLX_NV_robustness_video_memory_purge,
  16. GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control,
  17. GLX_SGI_video_sync
  18. client glx vendor string: NVIDIA Corporation
  19. client glx version string: 1.4
  20. client glx extensions:
  21. GLX_ARB_context_flush_control, GLX_ARB_create_context,
  22. GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
  23. GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address, GLX_ARB_multisample,
  24. GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
  25. GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float,
  26. GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_stereo_tree,
  27. GLX_EXT_swap_control, GLX_EXT_swap_control_tear,
  28. GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
  29. GLX_NV_copy_buffer, GLX_NV_copy_image, GLX_NV_delay_before_swap,
  30. GLX_NV_float_buffer, GLX_NV_multisample_coverage, GLX_NV_present_video,
  31. GLX_NV_robustness_video_memory_purge, GLX_NV_swap_group,
  32. GLX_NV_video_capture, GLX_NV_video_out, GLX_SGIX_fbconfig,
  33. GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync
  34. GLX version: 1.4
  35. GLX extensions:
  36. GLX_ARB_context_flush_control, GLX_ARB_create_context,
  37. GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
  38. GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address, GLX_ARB_multisample,
  39. GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
  40. GLX_EXT_create_context_es_profile, GLX_EXT_framebuffer_sRGB,
  41. GLX_EXT_import_context, GLX_EXT_stereo_tree, GLX_EXT_swap_control,
  42. GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap,
  43. GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_image,
  44. GLX_NV_delay_before_swap, GLX_NV_float_buffer,
  45. GLX_NV_multisample_coverage, GLX_NV_robustness_video_memory_purge,
  46. GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control,
  47. GLX_SGI_video_sync
  48. OpenGL vendor string: NVIDIA Corporation
  49. OpenGL renderer string: GeForce GT 720/PCIe/SSE2
  50. OpenGL core profile version string: 4.5.0 NVIDIA 384.90
  51. OpenGL core profile shading language version string: 4.50 NVIDIA
  52. OpenGL core profile context flags: (none)
  53. OpenGL core profile profile mask: core profile
  54. OpenGL core profile extensions:
  55. GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture,
  56. GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility,
  57. GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility,
  58. GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture,
  59. GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
  60. GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control,
  61. GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage,
  62. GL_ARB_compute_shader, GL_ARB_compute_variable_group_size,
  63. GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
  64. GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance,
  65. GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
  66. GL_ARB_depth_texture, GL_ARB_derivative_control,
  67. GL_ARB_direct_state_access, GL_ARB_draw_buffers,
  68. GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
  69. GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
  70. GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
  71. GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
  72. GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
  73. GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
  74. GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
  75. GL_ARB_geometry_shader4, GL_ARB_get_program_binary,
  76. GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5,
  77. GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel,
  78. GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_indirect_parameters,
  79. GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
  80. GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata,
  81. GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
  82. GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture,
  83. GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
  84. GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query,
  85. GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
  86. GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
  87. GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior,
  88. GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
  89. GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture,
  90. GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops,
  91. GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot,
  92. GL_ARB_shader_bit_encoding, GL_ARB_shader_clock,
  93. GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote,
  94. GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
  95. GL_ARB_shader_objects, GL_ARB_shader_precision,
  96. GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine,
  97. GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod,
  98. GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
  99. GL_ARB_shading_language_include, GL_ARB_shading_language_packing,
  100. GL_ARB_shadow, GL_ARB_sparse_buffer, GL_ARB_sparse_texture,
  101. GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
  102. GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
  103. GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
  104. GL_ARB_texture_buffer_range, GL_ARB_texture_compression,
  105. GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc,
  106. GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array,
  107. GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
  108. GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
  109. GL_ARB_texture_float, GL_ARB_texture_gather,
  110. GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
  111. GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
  112. GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
  113. GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
  114. GL_ARB_texture_stencil8, GL_ARB_texture_storage,
  115. GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
  116. GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
  117. GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
  118. GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix,
  119. GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
  120. GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit,
  121. GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
  122. GL_ARB_vertex_program, GL_ARB_vertex_shader,
  123. GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
  124. GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers,
  125. GL_ATI_texture_float, GL_ATI_texture_mirror_once,
  126. GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr,
  127. GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color,
  128. GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
  129. GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
  130. GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
  131. GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
  132. GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
  133. GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object,
  134. GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
  135. GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
  136. GL_EXT_import_sync_object, GL_EXT_memory_object, GL_EXT_memory_object_fd,
  137. GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
  138. GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
  139. GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp,
  140. GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
  141. GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects,
  142. GL_EXT_separate_specular_color, GL_EXT_shader_image_load_store,
  143. GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side,
  144. GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_array,
  145. GL_EXT_texture_buffer_object, GL_EXT_texture_compression_dxt1,
  146. GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
  147. GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
  148. GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
  149. GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
  150. GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
  151. GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
  152. GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
  153. GL_EXT_texture_shared_exponent, GL_EXT_texture_storage,
  154. GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2,
  155. GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit,
  156. GL_EXT_window_rectangles, GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip,
  157. GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced,
  158. GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
  159. GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
  160. GL_KTX_buffer_region, GL_NVX_conditional_render, GL_NVX_gpu_memory_info,
  161. GL_NVX_nvenc_interop, GL_NV_ES1_1_compatibility,
  162. GL_NV_ES3_1_compatibility, GL_NV_alpha_to_coverage_dither_control,
  163. GL_NV_bindless_multi_draw_indirect,
  164. GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture,
  165. GL_NV_blend_equation_advanced, GL_NV_blend_square, GL_NV_command_list,
  166. GL_NV_compute_program5, GL_NV_conditional_render,
  167. GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float,
  168. GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_draw_vulkan_image,
  169. GL_NV_explicit_multisample, GL_NV_fence, GL_NV_float_buffer,
  170. GL_NV_fog_distance, GL_NV_fragment_program, GL_NV_fragment_program2,
  171. GL_NV_fragment_program_option, GL_NV_framebuffer_multisample_coverage,
  172. GL_NV_geometry_shader4, GL_NV_gpu_program4, GL_NV_gpu_program4_1,
  173. GL_NV_gpu_program5, GL_NV_gpu_program5_mem_extended,
  174. GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float,
  175. GL_NV_internalformat_sample_query, GL_NV_light_max_exponent,
  176. GL_NV_multisample_coverage, GL_NV_multisample_filter_hint,
  177. GL_NV_occlusion_query, GL_NV_packed_depth_stencil,
  178. GL_NV_parameter_buffer_object, GL_NV_parameter_buffer_object2,
  179. GL_NV_path_rendering, GL_NV_pixel_data_range, GL_NV_point_sprite,
  180. GL_NV_primitive_restart, GL_NV_register_combiners,
  181. GL_NV_register_combiners2, GL_NV_robustness_video_memory_purge,
  182. GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float,
  183. GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load,
  184. GL_NV_shader_storage_buffer_object, GL_NV_shader_thread_group,
  185. GL_NV_shader_thread_shuffle, GL_NV_texgen_reflection,
  186. GL_NV_texture_barrier, GL_NV_texture_compression_vtc,
  187. GL_NV_texture_env_combine4, GL_NV_texture_multisample,
  188. GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2,
  189. GL_NV_texture_shader3, GL_NV_transform_feedback,
  190. GL_NV_transform_feedback2, GL_NV_uniform_buffer_unified_memory,
  191. GL_NV_vdpau_interop, GL_NV_vertex_array_range, GL_NV_vertex_array_range2,
  192. GL_NV_vertex_attrib_integer_64bit, GL_NV_vertex_buffer_unified_memory,
  193. GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2,
  194. GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_S3_s3tc,
  195. GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
  196. GL_SGIX_shadow, GL_SUN_slice_accum
  197.  
  198. OpenGL version string: 4.5.0 NVIDIA 384.90
  199. OpenGL shading language version string: 4.50 NVIDIA
  200. OpenGL context flags: (none)
  201. OpenGL profile mask: (none)
  202. OpenGL extensions:
  203. GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture,
  204. GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility,
  205. GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility,
  206. GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture,
  207. GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
  208. GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control,
  209. GL_ARB_color_buffer_float, GL_ARB_compatibility,
  210. GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader,
  211. GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted,
  212. GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image,
  213. GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float,
  214. GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control,
  215. GL_ARB_direct_state_access, GL_ARB_draw_buffers,
  216. GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
  217. GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
  218. GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
  219. GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
  220. GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
  221. GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
  222. GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
  223. GL_ARB_geometry_shader4, GL_ARB_get_program_binary,
  224. GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5,
  225. GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel,
  226. GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_indirect_parameters,
  227. GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
  228. GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata,
  229. GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
  230. GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture,
  231. GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
  232. GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query,
  233. GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
  234. GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
  235. GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior,
  236. GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
  237. GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture,
  238. GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops,
  239. GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot,
  240. GL_ARB_shader_bit_encoding, GL_ARB_shader_clock,
  241. GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote,
  242. GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
  243. GL_ARB_shader_objects, GL_ARB_shader_precision,
  244. GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine,
  245. GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod,
  246. GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
  247. GL_ARB_shading_language_include, GL_ARB_shading_language_packing,
  248. GL_ARB_shadow, GL_ARB_sparse_buffer, GL_ARB_sparse_texture,
  249. GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
  250. GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
  251. GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
  252. GL_ARB_texture_buffer_range, GL_ARB_texture_compression,
  253. GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc,
  254. GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array,
  255. GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
  256. GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
  257. GL_ARB_texture_float, GL_ARB_texture_gather,
  258. GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
  259. GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
  260. GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
  261. GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
  262. GL_ARB_texture_stencil8, GL_ARB_texture_storage,
  263. GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
  264. GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
  265. GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
  266. GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix,
  267. GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
  268. GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit,
  269. GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
  270. GL_ARB_vertex_program, GL_ARB_vertex_shader,
  271. GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
  272. GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers,
  273. GL_ATI_texture_float, GL_ATI_texture_mirror_once,
  274. GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr,
  275. GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color,
  276. GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
  277. GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
  278. GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
  279. GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
  280. GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
  281. GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object,
  282. GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
  283. GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
  284. GL_EXT_import_sync_object, GL_EXT_memory_object, GL_EXT_memory_object_fd,
  285. GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
  286. GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
  287. GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp,
  288. GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
  289. GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects,
  290. GL_EXT_separate_specular_color, GL_EXT_shader_image_load_store,
  291. GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side,
  292. GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_array,
  293. GL_EXT_texture_buffer_object, GL_EXT_texture_compression_dxt1,
  294. GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
  295. GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
  296. GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
  297. GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
  298. GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
  299. GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
  300. GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
  301. GL_EXT_texture_shared_exponent, GL_EXT_texture_storage,
  302. GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2,
  303. GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit,
  304. GL_EXT_window_rectangles, GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip,
  305. GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced,
  306. GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
  307. GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
  308. GL_KTX_buffer_region, GL_NVX_conditional_render, GL_NVX_gpu_memory_info,
  309. GL_NVX_nvenc_interop, GL_NV_ES1_1_compatibility,
  310. GL_NV_ES3_1_compatibility, GL_NV_alpha_to_coverage_dither_control,
  311. GL_NV_bindless_multi_draw_indirect,
  312. GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture,
  313. GL_NV_blend_equation_advanced, GL_NV_blend_square, GL_NV_command_list,
  314. GL_NV_compute_program5, GL_NV_conditional_render,
  315. GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float,
  316. GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_draw_vulkan_image,
  317. GL_NV_explicit_multisample, GL_NV_fence, GL_NV_float_buffer,
  318. GL_NV_fog_distance, GL_NV_fragment_program, GL_NV_fragment_program2,
  319. GL_NV_fragment_program_option, GL_NV_framebuffer_multisample_coverage,
  320. GL_NV_geometry_shader4, GL_NV_gpu_program4, GL_NV_gpu_program4_1,
  321. GL_NV_gpu_program5, GL_NV_gpu_program5_mem_extended,
  322. GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float,
  323. GL_NV_internalformat_sample_query, GL_NV_light_max_exponent,
  324. GL_NV_multisample_coverage, GL_NV_multisample_filter_hint,
  325. GL_NV_occlusion_query, GL_NV_packed_depth_stencil,
  326. GL_NV_parameter_buffer_object, GL_NV_parameter_buffer_object2,
  327. GL_NV_path_rendering, GL_NV_pixel_data_range, GL_NV_point_sprite,
  328. GL_NV_primitive_restart, GL_NV_register_combiners,
  329. GL_NV_register_combiners2, GL_NV_robustness_video_memory_purge,
  330. GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float,
  331. GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load,
  332. GL_NV_shader_storage_buffer_object, GL_NV_shader_thread_group,
  333. GL_NV_shader_thread_shuffle, GL_NV_texgen_reflection,
  334. GL_NV_texture_barrier, GL_NV_texture_compression_vtc,
  335. GL_NV_texture_env_combine4, GL_NV_texture_multisample,
  336. GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2,
  337. GL_NV_texture_shader3, GL_NV_transform_feedback,
  338. GL_NV_transform_feedback2, GL_NV_uniform_buffer_unified_memory,
  339. GL_NV_vdpau_interop, GL_NV_vertex_array_range, GL_NV_vertex_array_range2,
  340. GL_NV_vertex_attrib_integer_64bit, GL_NV_vertex_buffer_unified_memory,
  341. GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2,
  342. GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_S3_s3tc,
  343. GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
  344. GL_SGIX_shadow, GL_SUN_slice_accum
  345.  
  346. OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 384.90
  347. OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
  348. OpenGL ES profile extensions:
  349. GL_ANDROID_extension_pack_es31a, GL_EXT_base_instance,
  350. GL_EXT_blend_func_extended, GL_EXT_blend_minmax, GL_EXT_buffer_storage,
  351. GL_EXT_clip_cull_distance, GL_EXT_color_buffer_float,
  352. GL_EXT_color_buffer_half_float, GL_EXT_compressed_ETC1_RGB8_sub_texture,
  353. GL_EXT_copy_image, GL_EXT_debug_label, GL_EXT_discard_framebuffer,
  354. GL_EXT_disjoint_timer_query, GL_EXT_draw_buffers_indexed,
  355. GL_EXT_draw_elements_base_vertex, GL_EXT_draw_transform_feedback,
  356. GL_EXT_float_blend, GL_EXT_frag_depth, GL_EXT_geometry_point_size,
  357. GL_EXT_geometry_shader, GL_EXT_gpu_shader5, GL_EXT_map_buffer_range,
  358. GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_indirect,
  359. GL_EXT_multisample_compatibility, GL_EXT_occlusion_query_boolean,
  360. GL_EXT_polygon_offset_clamp, GL_EXT_primitive_bounding_box,
  361. GL_EXT_protected_textures, GL_EXT_render_snorm, GL_EXT_robustness,
  362. GL_EXT_sRGB, GL_EXT_sRGB_write_control, GL_EXT_semaphore,
  363. GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects,
  364. GL_EXT_shader_group_vote, GL_EXT_shader_implicit_conversions,
  365. GL_EXT_shader_integer_mix, GL_EXT_shader_io_blocks,
  366. GL_EXT_shader_non_constant_global_initializers, GL_EXT_shader_texture_lod,
  367. GL_EXT_shadow_samplers, GL_EXT_sparse_texture,
  368. GL_EXT_tessellation_point_size, GL_EXT_tessellation_shader,
  369. GL_EXT_texture_border_clamp, GL_EXT_texture_buffer,
  370. GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_s3tc,
  371. GL_EXT_texture_cube_map_array, GL_EXT_texture_filter_anisotropic,
  372. GL_EXT_texture_format_BGRA8888, GL_EXT_texture_norm16, GL_EXT_texture_rg,
  373. GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode,
  374. GL_EXT_texture_storage, GL_EXT_texture_view, GL_EXT_unpack_subimage,
  375. GL_EXT_window_rectangles, GL_KHR_blend_equation_advanced,
  376. GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
  377. GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_NV_bgr,
  378. GL_NV_bindless_texture, GL_NV_blend_equation_advanced,
  379. GL_NV_conditional_render, GL_NV_copy_buffer, GL_NV_copy_image,
  380. GL_NV_draw_buffers, GL_NV_draw_instanced, GL_NV_draw_texture,
  381. GL_NV_draw_vulkan_image, GL_NV_explicit_attrib_location,
  382. GL_NV_fbo_color_attachments, GL_NV_framebuffer_blit,
  383. GL_NV_framebuffer_multisample, GL_NV_generate_mipmap_sRGB,
  384. GL_NV_gpu_shader5, GL_NV_image_formats, GL_NV_instanced_arrays,
  385. GL_NV_internalformat_sample_query, GL_NV_non_square_matrices,
  386. GL_NV_occlusion_query_samples, GL_NV_pack_subimage, GL_NV_packed_float,
  387. GL_NV_packed_float_linear, GL_NV_path_rendering,
  388. GL_NV_pixel_buffer_object, GL_NV_polygon_mode, GL_NV_read_buffer,
  389. GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil,
  390. GL_NV_sRGB_formats, GL_NV_shader_noperspective_interpolation,
  391. GL_NV_shadow_samplers_array, GL_NV_shadow_samplers_cube,
  392. GL_NV_texture_array, GL_NV_texture_barrier, GL_NV_texture_border_clamp,
  393. GL_NV_texture_compression_latc, GL_NV_texture_compression_s3tc,
  394. GL_NV_texture_compression_s3tc_update, GL_NV_timer_query,
  395. GL_NV_viewport_array, GL_OES_compressed_ETC1_RGB8_texture,
  396. GL_OES_copy_image, GL_OES_depth24, GL_OES_depth32, GL_OES_depth_texture,
  397. GL_OES_depth_texture_cube_map, GL_OES_draw_buffers_indexed,
  398. GL_OES_draw_elements_base_vertex, GL_OES_element_index_uint,
  399. GL_OES_fbo_render_mipmap, GL_OES_geometry_point_size,
  400. GL_OES_geometry_shader, GL_OES_get_program_binary, GL_OES_gpu_shader5,
  401. GL_OES_mapbuffer, GL_OES_packed_depth_stencil,
  402. GL_OES_primitive_bounding_box, GL_OES_rgb8_rgba8, GL_OES_sample_shading,
  403. GL_OES_sample_variables, GL_OES_shader_image_atomic,
  404. GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation,
  405. GL_OES_standard_derivatives, GL_OES_tessellation_point_size,
  406. GL_OES_tessellation_shader, GL_OES_texture_border_clamp,
  407. GL_OES_texture_buffer, GL_OES_texture_cube_map_array,
  408. GL_OES_texture_float, GL_OES_texture_float_linear,
  409. GL_OES_texture_half_float, GL_OES_texture_half_float_linear,
  410. GL_OES_texture_npot, GL_OES_texture_stencil8,
  411. GL_OES_texture_storage_multisample_2d_array, GL_OES_texture_view,
  412. GL_OES_vertex_array_object, GL_OES_vertex_half_float,
  413. GL_OES_viewport_array
  414.  
  415. 228 GLX Visuals
  416. visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
  417. id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat
  418. ----------------------------------------------------------------------------
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