YandZ1

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Mar 5th, 2020
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  1. local UserName = game:GetService('Players').LocalPlayer.Name
  2. local mesh = 1107038050
  3. local Texture = 4455434349
  4. local CE = {}
  5. local Variables = {
  6. workspace = game:GetService("Workspace"),
  7. players = game:GetService("Players")
  8. }
  9.  
  10. local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
  11.  
  12. function CE:FireEvent(ItemName, Object, Property, Value)
  13. MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
  14. end
  15.  
  16.  
  17. game.Workspace.GiveTool:FireServer(7671476, "PompousTheCloud")
  18. MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
  19.  
  20.  
  21. CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Anchored",true)
  22. CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"TextureId","rbxassetid://"..Texture)
  23. CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"BrickColor",BrickColor.new(0,0,0))
  24. CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Material",Enum.Material.Neon)
  25. CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Position",Vector3.new(-72.5297, 3975, 396.281))
  26. CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Rotation",Vector3.new(0, -150, 0))
  27. wait(.1)
  28. CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Size",Vector3.new(47,30,.5))
  29. CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Parent",workspace)
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