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- local UserName = game:GetService('Players').LocalPlayer.Name
- local mesh = 1107038050
- local Texture = 4455434349
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- game.Workspace.GiveTool:FireServer(7671476, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Anchored",true)
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"BrickColor",BrickColor.new(0,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Material",Enum.Material.Neon)
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Position",Vector3.new(-72.5297, 3975, 396.281))
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Rotation",Vector3.new(0, -150, 0))
- wait(.1)
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Size",Vector3.new(47,30,.5))
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Parent",workspace)
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