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HenloMyDude

eyovil

Aug 27th, 2019
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  1.  
  2. ----------------------
  3. --eyovil, the jester--
  4. ----------------------------------------------------------------
  5. print([[
  6. no leak D:
  7. stop spreading my stuff on discord
  8. tails why the heck do you have my pastebin account
  9. why did someone leak my bad teacopter edit on discord
  10. this isnt nice
  11. this isnt fair
  12. stop making me bully my toilet
  13. D:
  14. --------------------------------
  15. hello get off my pastebin unless you're game_fixing or Reset sir
  16. Don't leak or spread on discord or leak on discord or give people this link pls
  17. enjoy bad edit
  18. --------------------------------
  19. ]])
  20.  
  21.  
  22.  
  23.  
  24. boingboi = true
  25. spawn(function()
  26. local plr = owner
  27. local char = plr.Character
  28. local hum = char:FindFirstChildOfClass("Humanoid")
  29. local idleanim = Instance.new("Animation")
  30. idleanim.Name = "Roblox Idle Animation"
  31. idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  32. local idleanimplay = hum:LoadAnimation(idleanim)
  33. idleanimplay:Play()
  34. wait(0.1)
  35. if char:FindFirstChild("Animate") then
  36. char.Animate:Destroy()
  37. end
  38. local remote = Instance.new("RemoteEvent", char)
  39. remote.Name = "ReplicationEvent"
  40. local client = NLS([==[
  41. local mouse = game:GetService("Players").LocalPlayer:GetMouse()
  42. local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  43. spawn(function()
  44. while game:GetService("RunService").Heartbeat:Wait() do
  45. remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  46. end
  47. end)
  48. game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
  49. if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then
  50. remote:FireServer(1, input.KeyCode)
  51. end
  52. end)
  53. mouse.Button1Down:Connect(function()
  54. remote:FireServer(2)
  55. end)
  56. remote.OnClientEvent:Connect(function()
  57. game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z))
  58. end)
  59. ]==], char)
  60. local crabrave = Instance.new("Sound", char.Torso)
  61. local RS = char.Torso["Right Shoulder"]
  62. local LS = char.Torso["Left Shoulder"]
  63. local RH = char.Torso["Right Hip"]
  64. local LH = char.Torso["Left Hip"]
  65. local rootj = char.HumanoidRootPart.RootJoint
  66. local throwbutton = false
  67. local throw = false
  68. local normalanim = true
  69. local attackd = false
  70. local animpose = "Idle"
  71. local timepos = 0
  72. local sine = 0
  73. local RSnor = RS.C0
  74. local LSnor = LS.C0
  75. local RHnor = RH.C0
  76. local LHnor = LH.C0
  77. local rootjnor = rootj.C0
  78.  
  79. ---------------------------------
  80. --------------Set up-------------
  81. ---------------------------------
  82.  
  83. ---------------------------------
  84. -----------Wrapping up-----------
  85. ---------------------------------
  86.  
  87. while game:GetService("RunService").Heartbeat:Wait() do
  88. if normalanim then
  89. sine = sine + 1
  90. end
  91. if crabrave.Parent == char.Torso then
  92. crabrave.SoundId = "rbxassetid://0"
  93. crabrave.Playing = true
  94. crabrave.Volume = 1
  95. crabrave.Looped = true
  96. timepos = crabrave.TimePosition
  97. else
  98. crabrave = Instance.new("Sound", char.Torso)
  99. crabrave.TimePosition = timepos
  100. end
  101. if remote.Parent == char then
  102. remote.Name = "ReplicationEvent"
  103. else
  104. remote = Instance.new("RemoteEvent", char)
  105. end
  106. local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char)
  107. if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then
  108. animpose = "Walking"
  109. elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then
  110. animpose = "Jumping"
  111. elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then
  112. animpose = "Falling"
  113. else
  114. animpose = "Idle"
  115. end
  116. if animpose == "Idle" and boingboi == true then
  117.  
  118. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  119. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  120. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  121. elseif animpose == "Walking" and boingboi == true then
  122.  
  123. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  124. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  125. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  126. elseif animpose == "Jumping" and boingboi == true then
  127.  
  128. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  129. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  130. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  131. elseif animpose == "Falling" and boingboi == true then
  132.  
  133. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  134. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  135. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  136. end
  137. end
  138. end)
  139.  
  140.  
  141. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  142. local Player,game,owner = owner,game
  143. local RealPlayer = Player
  144. do
  145. local rp = RealPlayer
  146. script.Parent = rp.Character
  147.  
  148. --RemoteEvent for communicating
  149. local Event = Instance.new("RemoteEvent")
  150. Event.Name = "UserInput_Event"
  151.  
  152. --Fake event to make stuff like Mouse.KeyDown work
  153. local function fakeEvent()
  154. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  155. t.connect = t.Connect
  156. return t
  157. end
  158.  
  159. --Creating fake input objects with fake variables
  160. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  161. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  162. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  163. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  164. end}
  165. --Merged 2 functions into one by checking amount of arguments
  166. CAS.UnbindAction = CAS.BindAction
  167.  
  168. --This function will trigger the events that have been :Connect()'ed
  169. local function te(self,ev,...)
  170. local t = m[ev]
  171. if t and t._fakeEvent then
  172. for _,f in pairs(t.Functions) do
  173. f(...)
  174. end
  175. end
  176. end
  177. m.TrigEvent = te
  178. UIS.TrigEvent = te
  179.  
  180. Event.OnServerEvent:Connect(function(plr,io)
  181. if plr~=rp then return end
  182. m.Target = io.Target
  183. m.Hit = io.Hit
  184. if not io.isMouse then
  185. local b = io.UserInputState == Enum.UserInputState.Begin
  186. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  187. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  188. end
  189. for _,t in pairs(CAS.Actions) do
  190. for _,k in pairs(t.Keys) do
  191. if k==io.KeyCode then
  192. t.Function(t.Name,io.UserInputState,io)
  193. end
  194. end
  195. end
  196. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  197. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  198. end
  199. end)
  200. Event.Parent = NLS([==[
  201. local Player = game:GetService("Players").LocalPlayer
  202. local Event = script:WaitForChild("UserInput_Event")
  203.  
  204. local Mouse = Player:GetMouse()
  205. local UIS = game:GetService("UserInputService")
  206. local input = function(io,a)
  207. if a then return end
  208. --Since InputObject is a client-side instance, we create and pass table instead
  209. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  210. end
  211. UIS.InputBegan:Connect(input)
  212. UIS.InputEnded:Connect(input)
  213.  
  214. local h,t
  215. --Give the server mouse data 30 times every second, but only if the values changed
  216. --If player is not moving their mouse, client won't fire events
  217. while wait(1/30) do
  218. if h~=Mouse.Hit or t~=Mouse.Target then
  219. h,t=Mouse.Hit,Mouse.Target
  220. Event:FireServer({isMouse=true,Target=t,Hit=h})
  221. end
  222. end]==],Player.Character)
  223.  
  224. ----Sandboxed game object that allows the usage of client-side methods and services
  225. --Real game object
  226. local _rg = game
  227.  
  228. --Metatable for fake service
  229. local fsmt = {
  230. __index = function(self,k)
  231. local s = rawget(self,"_RealService")
  232. if s then return s[k] end
  233. end,
  234. __newindex = function(self,k,v)
  235. local s = rawget(self,"_RealService")
  236. if s then s[k]=v end
  237. end,
  238. __call = function(self,...)
  239. local s = rawget(self,"_RealService")
  240. if s then return s(...) end
  241. end
  242. }
  243. local function FakeService(t,RealService)
  244. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  245. return setmetatable(t,fsmt)
  246. end
  247.  
  248. --Fake game object
  249. local g = {
  250. GetService = function(self,s)
  251. return self[s]
  252. end,
  253. Players = FakeService({
  254. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  255. },"Players"),
  256. UserInputService = FakeService(UIS,"UserInputService"),
  257. ContextActionService = FakeService(CAS,"ContextActionService"),
  258. }
  259. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  260. g.service = g.GetService
  261.  
  262. g.RunService = FakeService({
  263. RenderStepped = _rg:GetService("RunService").Heartbeat,
  264. BindToRenderStep = function(self,name,_,fun)
  265. self._btrs[name] = self.Heartbeat:Connect(fun)
  266. end,
  267. UnbindFromRenderStep = function(self,name)
  268. self._btrs[name]:Disconnect()
  269. end,
  270. },"RunService")
  271.  
  272. setmetatable(g,{
  273. __index=function(self,s)
  274. return _rg:GetService(s) or typeof(_rg[s])=="function"
  275. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  276. end,
  277. __newindex = fsmt.__newindex,
  278. __call = fsmt.__call
  279. })
  280. --Changing owner to fake player object to support owner:GetMouse()
  281. game,owner = g,g.Players.LocalPlayer
  282. end
  283.  
  284. Player = owner
  285. PlayerGui = Player.PlayerGui
  286. Cam = workspace.CurrentCamera
  287. Backpack = Player.Backpack
  288. Character = Player.Character
  289. Humanoid = Character.Humanoid
  290. Mouse = Player:GetMouse()
  291. RootPart = Character["HumanoidRootPart"]
  292. Torso = Character["Torso"]
  293. Head = Character["Head"]
  294. RightArm = Character["Right Arm"]
  295. LeftArm = Character["Left Arm"]
  296. RightLeg = Character["Right Leg"]
  297. LeftLeg = Character["Left Leg"]
  298. RootJoint = RootPart["RootJoint"]
  299. Neck = Torso["Neck"]
  300. RightShoulder = Torso["Right Shoulder"]
  301. LeftShoulder = Torso["Left Shoulder"]
  302. RightHip = Torso["Right Hip"]
  303. LeftHip = Torso["Left Hip"]
  304.  
  305. Character = Player.Character
  306. Humanoid = Character.Humanoid
  307.  
  308. ---------
  309. ---------
  310. plr = game.Players.LocalPlayer
  311. char = plr.Character
  312. hum = char.Humanoid
  313. local cam = game.Workspace.CurrentCamera
  314. Camera = cam
  315. local CamInterrupt = false
  316. local TwoD = false
  317. local TargetInfo = {nil, nil}
  318. cam.CameraType = "Custom"
  319. t = char.Torso
  320. h = char.Head
  321. ra = char["Right Arm"]
  322. la = char["Left Arm"]
  323. rl = char["Right Leg"]
  324. ll = char["Left Leg"]
  325. tors = char.Torso
  326. lleg = char["Left Leg"]
  327. root = char.HumanoidRootPart
  328. hed = char.Head
  329. rleg = char["Right Leg"]
  330. rarm = char["Right Arm"]
  331. larm = char["Left Arm"]
  332. radian = math.rad
  333. random = math.random
  334. Vec3 = Vector3.new
  335. Inst = Instance.new
  336. cFrame = CFrame.new
  337. Euler = CFrame.fromEulerAnglesXYZ
  338. vt = Vector3.new
  339. bc = BrickColor.new
  340. br = BrickColor.random
  341. it = Instance.new
  342. cf = CFrame.new
  343. local Booleans = {CamFollow = true, GyroUse = true}
  344. function lerp(object, newCFrame, alpha)
  345. return object:lerp(newCFrame, alpha)
  346. end
  347.  
  348. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  349. ff.Visible = false
  350.  
  351. plr = game.Players.LocalPlayer
  352. chara = plr.Character
  353. mouse = plr:GetMouse()
  354. Create = Instance.new
  355. Huge = math.huge
  356.  
  357. Player = game:GetService("Players").LocalPlayer
  358. PlayerGui = Player.PlayerGui
  359. Cam = workspace.CurrentCamera
  360. Backpack = Player.Backpack
  361. Character = Player.Character
  362. char = Player.Character
  363. Humanoid = Character.Humanoid
  364. Mouse = Player:GetMouse()
  365. RootPart = Character["HumanoidRootPart"]
  366. Torso = Character["Torso"]
  367. Head = Character["Head"]
  368. RightArm = Character["Right Arm"]
  369. LeftArm = Character["Left Arm"]
  370. RightLeg = Character["Right Leg"]
  371. LeftLeg = Character["Left Leg"]
  372. RootJoint = RootPart["RootJoint"]
  373. Neck = Torso["Neck"]
  374. RightShoulder = Torso["Right Shoulder"]
  375. LeftShoulder = Torso["Left Shoulder"]
  376. RightHip = Torso["Right Hip"]
  377. LeftHip = Torso["Left Hip"]
  378.  
  379. local Orin = "http://www.roblox.com/asset/?id=7074786"
  380. Head.face.Texture = Orin
  381. function weld(a, b, acf)
  382. local w = Instance.new("Weld", a)
  383. w.Part0 = a
  384. w.Part1 = b
  385. w.C0 = acf
  386. end
  387.  
  388.  
  389. --------------------------------
  390. char.Head.face.Texture = "http://www.roblox.com/asset/?id=241553801"
  391. --------------------------------
  392.  
  393. -------------------------------------------------------
  394.  
  395. local FavIDs = {
  396. 340106355, --Nefl Crystals
  397. 927529620, --Dimension
  398. 876981900, --Fantasy
  399. 398987889, --Ordinary Days
  400. 1117396305, --Oh wait, it's you.
  401. 885996042, --Action Winter Journey
  402. 919231299, --Sprawling Idiot Effigy
  403. 743466274, --Good Day Sunshine
  404. 727411183, --Knife Fight
  405. 1402748531, --The Earth Is Counting On You!
  406. 595230126 --Robot Language
  407. }
  408.  
  409.  
  410.  
  411. --The reality of my life isn't real but a Universe -makhail07
  412. wait(0.2)
  413. local plr = game:service'Players'.LocalPlayer
  414. print('Local User is '..plr.Name)
  415. print('SCRIPTNAME Loaded')
  416. print('SCRIPT DESCRIPTION')
  417. local char = plr.Character
  418. local hum = char.Humanoid
  419. local hed = char.Head
  420. local root = char.HumanoidRootPart
  421. local rootj = root.RootJoint
  422. local tors = char.Torso
  423. local ra = char["Right Arm"]
  424. local la = char["Left Arm"]
  425. local rl = char["Right Leg"]
  426. local ll = char["Left Leg"]
  427. local neck = tors["Neck"]
  428. local mouse = plr:GetMouse()
  429. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  430. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  431. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  432. local maincolor = BrickColor.new("White")
  433.  
  434. -------------------------------------------------------
  435. --Start Good Stuff--
  436. -------------------------------------------------------
  437. cam = game.Workspace.CurrentCamera
  438. CF = CFrame.new
  439. angles = CFrame.Angles
  440. attack = false
  441. Euler = CFrame.fromEulerAnglesXYZ
  442. Rad = math.rad
  443. IT = Instance.new
  444. BrickC = BrickColor.new
  445. Cos = math.cos
  446. Acos = math.acos
  447. Sin = math.sin
  448. Asin = math.asin
  449. Abs = math.abs
  450. Mrandom = math.random
  451. Floor = math.floor
  452. -------------------------------------------------------
  453. --End Good Stuff--
  454. -------------------------------------------------------
  455. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  456. RSH, LSH = nil, nil
  457. RW = Instance.new("Weld")
  458. LW = Instance.new("Weld")
  459. RH = tors["Right Hip"]
  460. LH = tors["Left Hip"]
  461. RSH = tors["Right Shoulder"]
  462. LSH = tors["Left Shoulder"]
  463. RSH.Parent = nil
  464. LSH.Parent = nil
  465. RW.Name = "RW"
  466. RW.Part0 = tors
  467. RW.C0 = CF(1.5, 0.5, 0)
  468. RW.C1 = CF(0, 0.5, 0)
  469. RW.Part1 = ra
  470. RW.Parent = tors
  471. LW.Name = "LW"
  472. LW.Part0 = tors
  473. LW.C0 = CF(-1.5, 0.5, 0)
  474. LW.C1 = CF(0, 0.5, 0)
  475. LW.Part1 = la
  476. LW.Parent = tors
  477. Effects = {}
  478. -------------------------------------------------------
  479. --Start HeartBeat--
  480. -------------------------------------------------------
  481. ArtificialHB = Instance.new("BindableEvent", script)
  482. ArtificialHB.Name = "Heartbeat"
  483. script:WaitForChild("Heartbeat")
  484.  
  485. frame = 1 / 60
  486. tf = 0
  487. allowframeloss = false
  488. tossremainder = false
  489.  
  490.  
  491. lastframe = tick()
  492. script.Heartbeat:Fire()
  493.  
  494.  
  495. game:GetService("RunService").Heartbeat:connect(function(s, p)
  496. tf = tf + s
  497. if tf >= frame then
  498. if allowframeloss then
  499. script.Heartbeat:Fire()
  500. lastframe = tick()
  501. else
  502. for i = 1, math.floor(tf / frame) do
  503. script.Heartbeat:Fire()
  504. end
  505. lastframe = tick()
  506. end
  507. if tossremainder then
  508. tf = 0
  509. else
  510. tf = tf - frame * math.floor(tf / frame)
  511. end
  512. end
  513. end)
  514. -------------------------------------------------------
  515. --End HeartBeat--
  516. -------------------------------------------------------
  517.  
  518. -------------------------------------------------------
  519. --Start Important Functions--
  520. -------------------------------------------------------
  521. function swait(num)
  522. if num == 0 or num == nil then
  523. game:service("RunService").Stepped:wait(0)
  524. else
  525. for i = 0, num do
  526. game:service("RunService").Stepped:wait(0)
  527. end
  528. end
  529. end
  530. function thread(f)
  531. coroutine.resume(coroutine.create(f))
  532. end
  533. function clerp(a, b, t)
  534. local qa = {
  535. QuaternionFromCFrame(a)
  536. }
  537. local qb = {
  538. QuaternionFromCFrame(b)
  539. }
  540. local ax, ay, az = a.x, a.y, a.z
  541. local bx, by, bz = b.x, b.y, b.z
  542. local _t = 1 - t
  543. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  544. end
  545. function QuaternionFromCFrame(cf)
  546. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  547. local trace = m00 + m11 + m22
  548. if trace > 0 then
  549. local s = math.sqrt(1 + trace)
  550. local recip = 0.5 / s
  551. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  552. else
  553. local i = 0
  554. if m00 < m11 then
  555. i = 1
  556. end
  557. if m22 > (i == 0 and m00 or m11) then
  558. i = 2
  559. end
  560. if i == 0 then
  561. local s = math.sqrt(m00 - m11 - m22 + 1)
  562. local recip = 0.5 / s
  563. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  564. elseif i == 1 then
  565. local s = math.sqrt(m11 - m22 - m00 + 1)
  566. local recip = 0.5 / s
  567. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  568. elseif i == 2 then
  569. local s = math.sqrt(m22 - m00 - m11 + 1)
  570. local recip = 0.5 / s
  571. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  572. end
  573. end
  574. end
  575. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  576. local xs, ys, zs = x + x, y + y, z + z
  577. local wx, wy, wz = w * xs, w * ys, w * zs
  578. local xx = x * xs
  579. local xy = x * ys
  580. local xz = x * zs
  581. local yy = y * ys
  582. local yz = y * zs
  583. local zz = z * zs
  584. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  585. end
  586. function QuaternionSlerp(a, b, t)
  587. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  588. local startInterp, finishInterp
  589. if cosTheta >= 1.0E-4 then
  590. if 1 - cosTheta > 1.0E-4 then
  591. local theta = math.acos(cosTheta)
  592. local invSinTheta = 1 / Sin(theta)
  593. startInterp = Sin((1 - t) * theta) * invSinTheta
  594. finishInterp = Sin(t * theta) * invSinTheta
  595. else
  596. startInterp = 1 - t
  597. finishInterp = t
  598. end
  599. elseif 1 + cosTheta > 1.0E-4 then
  600. local theta = math.acos(-cosTheta)
  601. local invSinTheta = 1 / Sin(theta)
  602. startInterp = Sin((t - 1) * theta) * invSinTheta
  603. finishInterp = Sin(t * theta) * invSinTheta
  604. else
  605. startInterp = t - 1
  606. finishInterp = t
  607. end
  608. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  609. end
  610. function rayCast(Position, Direction, Range, Ignore)
  611. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  612. end
  613. local RbxUtility = LoadLibrary("RbxUtility")
  614. local Create = RbxUtility.Create
  615.  
  616. -------------------------------------------------------
  617. --Start Damage Function--
  618. -------------------------------------------------------
  619. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  620. if hit.Parent == nil then
  621. return
  622. end
  623. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  624. for _, v in pairs(hit.Parent:children()) do
  625. if v:IsA("Humanoid") then
  626. h = v
  627. end
  628. end
  629. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  630.  
  631. hit.Parent:FindFirstChild("Head"):BreakJoints()
  632. end
  633.  
  634. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  635. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  636. if hit.Parent.DebounceHit.Value == true then
  637. return
  638. end
  639. end
  640. if insta == true then
  641. hit.Parent:FindFirstChild("Head"):BreakJoints()
  642. end
  643. local c = Create("ObjectValue"){
  644. Name = "creator",
  645. Value = game:service("Players").LocalPlayer,
  646. Parent = h,
  647. }
  648. game:GetService("Debris"):AddItem(c, .5)
  649. if HitSound ~= nil and HitPitch ~= nil then
  650. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  651. end
  652. local Damage = math.random(minim, maxim)
  653. local blocked = false
  654. local block = hit.Parent:findFirstChild("Block")
  655. if block ~= nil then
  656. if block.className == "IntValue" then
  657. if block.Value > 0 then
  658. blocked = true
  659. block.Value = block.Value - 1
  660. print(block.Value)
  661. end
  662. end
  663. end
  664. if blocked == false then
  665. h.Health = h.Health - Damage
  666. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  667. else
  668. h.Health = h.Health - (Damage / 2)
  669. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  670. end
  671. if Type == "Knockdown" then
  672. local hum = hit.Parent.Humanoid
  673. hum.PlatformStand = true
  674. coroutine.resume(coroutine.create(function(HHumanoid)
  675. swait(1)
  676. HHumanoid.PlatformStand = false
  677. end), hum)
  678. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  679. local bodvol = Create("BodyVelocity"){
  680. velocity = angle * knockback,
  681. P = 5000,
  682. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  683. Parent = hit,
  684. }
  685. local rl = Create("BodyAngularVelocity"){
  686. P = 3000,
  687. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  688. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  689. Parent = hit,
  690. }
  691. game:GetService("Debris"):AddItem(bodvol, .5)
  692. game:GetService("Debris"):AddItem(rl, .5)
  693. elseif Type == "Normal" then
  694. local vp = Create("BodyVelocity"){
  695. P = 500,
  696. maxForce = Vector3.new(math.huge, 0, math.huge),
  697. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  698. }
  699. if knockback > 0 then
  700. vp.Parent = hit.Parent.Torso
  701. end
  702. game:GetService("Debris"):AddItem(vp, .5)
  703. elseif Type == "Up" then
  704. local bodyVelocity = Create("BodyVelocity"){
  705. velocity = Vector3.new(0, 20, 0),
  706. P = 5000,
  707. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  708. Parent = hit,
  709. }
  710. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  711. elseif Type == "DarkUp" then
  712. coroutine.resume(coroutine.create(function()
  713. for i = 0, 1, 0.1 do
  714. swait()
  715. Effects.Block.Create(BrickColor.new("Royal purple"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  716. end
  717. end))
  718. local bodyVelocity = Create("BodyVelocity"){
  719. velocity = Vector3.new(0, 20, 0),
  720. P = 5000,
  721. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  722. Parent = hit,
  723. }
  724. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  725. elseif Type == "Snare" then
  726. local bp = Create("BodyPosition"){
  727. P = 2000,
  728. D = 100,
  729. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  730. position = hit.Parent.Torso.Position,
  731. Parent = hit.Parent.Torso,
  732. }
  733. game:GetService("Debris"):AddItem(bp, 1)
  734. elseif Type == "Freeze" then
  735. local BodPos = Create("BodyPosition"){
  736. P = 50000,
  737. D = 1000,
  738. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  739. position = hit.Parent.Torso.Position,
  740. Parent = hit.Parent.Torso,
  741. }
  742. local BodGy = Create("BodyGyro") {
  743. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  744. P = 20e+003,
  745. Parent = hit.Parent.Torso,
  746. cframe = hit.Parent.Torso.CFrame,
  747. }
  748. hit.Parent.Torso.Anchored = true
  749. coroutine.resume(coroutine.create(function(Part)
  750. swait(1.5)
  751. Part.Anchored = false
  752. end), hit.Parent.Torso)
  753. game:GetService("Debris"):AddItem(BodPos, 3)
  754. game:GetService("Debris"):AddItem(BodGy, 3)
  755. end
  756. local debounce = Create("BoolValue"){
  757. Name = "DebounceHit",
  758. Parent = hit.Parent,
  759. Value = true,
  760. }
  761. game:GetService("Debris"):AddItem(debounce, Delay)
  762. c = Create("ObjectValue"){
  763. Name = "creator",
  764. Value = Player,
  765. Parent = h,
  766. }
  767. game:GetService("Debris"):AddItem(c, .5)
  768. end
  769. end
  770.  
  771. function damage(range,mindam,maxdam,pos)
  772. for i,v in ipairs(workspace:GetChildren()) do
  773. if v:IsA("Model") then
  774. if v.Name ~= Player.Name then
  775. if v:FindFirstChildOfClass("Humanoid") then
  776. if v:FindFirstChild("Head") then
  777. if (v:FindFirstChild("Head").Position - pos).magnitude < 10 then
  778. if v:FindFirstChildOfClass("Humanoid").Health > 5000 then v:FindFirstChildOfClass("Humanoid").Health = 0 else
  779. v:FindFirstChildOfClass("Humanoid").Health = v:FindFirstChildOfClass("Humanoid").Health - math.random(mindam,maxdam)
  780. end
  781. end
  782. end
  783. end
  784. end
  785. end
  786. end
  787. end
  788. -------------------------------------------------------
  789. --End Damage Function--
  790. -------------------------------------------------------
  791.  
  792. -------------------------------------------------------
  793. --Start Damage Function Customization--
  794. -------------------------------------------------------
  795. local RbxUtility = LoadLibrary("RbxUtility")
  796. local Create = RbxUtility.Create
  797. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher!
  798. local type = type
  799. local rng = Instance.new("Part", char)
  800. rng.Anchored = true
  801. rng.BrickColor = color
  802. rng.CanCollide = false
  803. rng.FormFactor = 3
  804. rng.Name = "Ring"
  805. rng.Material = "Neon"
  806. rng.Size = Vector3.new(1, 1, 1)
  807. rng.Transparency = 0
  808. rng.TopSurface = 0
  809. rng.BottomSurface = 0
  810. rng.CFrame = pos
  811. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  812. local rngm = Instance.new("SpecialMesh", rng)
  813. rngm.MeshType = "Brick"
  814. if rainbowmode == true then
  815. rng.Color = Color3.new(r/255,g/255,b/255)
  816. end
  817. local scaler2 = 1
  818. local speeder = FastSpeed/10
  819. if type == "Add" then
  820. scaler2 = 1*value
  821. elseif type == "Divide" then
  822. scaler2 = 1/value
  823. end
  824. coroutine.resume(coroutine.create(function()
  825. for i = 0,10/bonuspeed,0.1 do
  826. swait()
  827. if type == "Add" then
  828. scaler2 = scaler2 - 0.01*value/bonuspeed
  829. elseif type == "Divide" then
  830. scaler2 = scaler2 - 0.01/value*bonuspeed
  831. end
  832. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  833. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  834. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  835. end
  836. rng:Destroy()
  837. end))
  838. end
  839. function ShowDamage(Pos, Text, Time, Color)
  840. local Rate = (1 / 30)
  841. local Pos = (Pos or Vector3.new(0, 0, 0))
  842. local Text = (Text or "")
  843. local Time = (Time or 2)
  844. local Color = (Color or Color3.new(1, 0, 1))
  845. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  846. EffectPart.Anchored = true
  847. local BillboardGui = Create("BillboardGui"){
  848. Size = UDim2.new(3, 0, 3, 0),
  849. Adornee = EffectPart,
  850. Parent = EffectPart,
  851. }
  852. local TextLabel = Create("TextLabel"){
  853. BackgroundTransparency = 1,
  854. Size = UDim2.new(1, 0, 1, 0),
  855. Text = Text,
  856. Font = "Bodoni",
  857. TextColor3 = Color,
  858. TextScaled = true,
  859. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  860. Parent = BillboardGui,
  861. }
  862. game.Debris:AddItem(EffectPart, (Time))
  863. EffectPart.Parent = game:GetService("Workspace")
  864. delay(0, function()
  865. local Frames = (Time / Rate)
  866. for Frame = 1, Frames do
  867. wait(Rate)
  868. local Percent = (Frame / Frames)
  869. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  870. TextLabel.TextTransparency = Percent
  871. end
  872. if EffectPart and EffectPart.Parent then
  873. EffectPart:Destroy()
  874. end
  875. end)
  876. end
  877. -------------------------------------------------------
  878. --End Damage Function Customization--
  879. -------------------------------------------------------
  880.  
  881. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  882. for _, c in pairs(workspace:children()) do
  883. local hum = c:findFirstChild("Humanoid")
  884. if hum ~= nil then
  885. local head = c:findFirstChild("Head")
  886. if head ~= nil then
  887. local targ = head.Position - Part.Position
  888. local mag = targ.magnitude
  889. if magni >= mag and c.Name ~= plr.Name then
  890. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  891. end
  892. end
  893. end
  894. end
  895. end
  896.  
  897.  
  898. CFuncs = {
  899. Part = {
  900. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  901. local Part = Create("Part")({
  902. Parent = Parent,
  903. Reflectance = Reflectance,
  904. Transparency = Transparency,
  905. CanCollide = false,
  906. Locked = true,
  907. BrickColor = BrickColor.new(tostring(BColor)),
  908. Name = Name,
  909. Size = Size,
  910. Material = Material
  911. })
  912. RemoveOutlines(Part)
  913. return Part
  914. end
  915. },
  916. Mesh = {
  917. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  918. local Msh = Create(Mesh)({
  919. Parent = Part,
  920. Offset = OffSet,
  921. Scale = Scale
  922. })
  923. if Mesh == "SpecialMesh" then
  924. Msh.MeshType = MeshType
  925. Msh.MeshId = MeshId
  926. end
  927. return Msh
  928. end
  929. },
  930. Mesh = {
  931. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  932. local Msh = Create(Mesh)({
  933. Parent = Part,
  934. Offset = OffSet,
  935. Scale = Scale
  936. })
  937. if Mesh == "SpecialMesh" then
  938. Msh.MeshType = MeshType
  939. Msh.MeshId = MeshId
  940. end
  941. return Msh
  942. end
  943. },
  944. Weld = {
  945. Create = function(Parent, Part0, Part1, C0, C1)
  946. local Weld = Create("Weld")({
  947. Parent = Parent,
  948. Part0 = Part0,
  949. Part1 = Part1,
  950. C0 = C0,
  951. C1 = C1
  952. })
  953. return Weld
  954. end
  955. },
  956. Sound = {
  957. Create = function(id, par, vol, pit)
  958. coroutine.resume(coroutine.create(function()
  959. local S = Create("Sound")({
  960. Volume = vol,
  961. Pitch = pit or 1,
  962. SoundId = id,
  963. Parent = par or workspace
  964. })
  965. wait()
  966. S:play()
  967. game:GetService("Debris"):AddItem(S, 6)
  968. end))
  969. end
  970. },
  971. ParticleEmitter = {
  972. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  973. local fp = Create("ParticleEmitter")({
  974. Parent = Parent,
  975. Color = ColorSequence.new(Color1, Color2),
  976. LightEmission = LightEmission,
  977. Size = Size,
  978. Texture = Texture,
  979. Transparency = Transparency,
  980. ZOffset = ZOffset,
  981. Acceleration = Accel,
  982. Drag = Drag,
  983. LockedToPart = LockedToPart,
  984. VelocityInheritance = VelocityInheritance,
  985. EmissionDirection = EmissionDirection,
  986. Enabled = Enabled,
  987. Lifetime = LifeTime,
  988. Rate = Rate,
  989. Rotation = Rotation,
  990. RotSpeed = RotSpeed,
  991. Speed = Speed,
  992. VelocitySpread = VelocitySpread
  993. })
  994. return fp
  995. end
  996. }
  997. }
  998. function RemoveOutlines(part)
  999. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1000. end
  1001. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1002. local Part = Create("Part")({
  1003. formFactor = FormFactor,
  1004. Parent = Parent,
  1005. Reflectance = Reflectance,
  1006. Transparency = Transparency,
  1007. CanCollide = false,
  1008. Locked = true,
  1009. BrickColor = BrickColor.new(tostring(BColor)),
  1010. Name = Name,
  1011. Size = Size,
  1012. Material = Material
  1013. })
  1014. RemoveOutlines(Part)
  1015. return Part
  1016. end
  1017. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1018. local Msh = Create(Mesh)({
  1019. Parent = Part,
  1020. Offset = OffSet,
  1021. Scale = Scale
  1022. })
  1023. if Mesh == "SpecialMesh" then
  1024. Msh.MeshType = MeshType
  1025. Msh.MeshId = MeshId
  1026. end
  1027. return Msh
  1028. end
  1029. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1030. local Weld = Create("Weld")({
  1031. Parent = Parent,
  1032. Part0 = Part0,
  1033. Part1 = Part1,
  1034. C0 = C0,
  1035. C1 = C1
  1036. })
  1037. return Weld
  1038. end
  1039.  
  1040.  
  1041. -------------------------------------------------------
  1042. --Start Effect Function--
  1043. -------------------------------------------------------
  1044. EffectModel = Instance.new("Model", char)
  1045. Effects = {
  1046. Block = {
  1047. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1048. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1049. prt.Anchored = true
  1050. prt.CFrame = cframe
  1051. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1052. game:GetService("Debris"):AddItem(prt, 10)
  1053. if Type == 1 or Type == nil then
  1054. table.insert(Effects, {
  1055. prt,
  1056. "Block1",
  1057. delay,
  1058. x3,
  1059. y3,
  1060. z3,
  1061. msh
  1062. })
  1063. elseif Type == 2 then
  1064. table.insert(Effects, {
  1065. prt,
  1066. "Block2",
  1067. delay,
  1068. x3,
  1069. y3,
  1070. z3,
  1071. msh
  1072. })
  1073. else
  1074. table.insert(Effects, {
  1075. prt,
  1076. "Block3",
  1077. delay,
  1078. x3,
  1079. y3,
  1080. z3,
  1081. msh
  1082. })
  1083. end
  1084. end
  1085. },
  1086. Sphere = {
  1087. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1088. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1089. prt.Anchored = true
  1090. prt.CFrame = cframe
  1091. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1092. game:GetService("Debris"):AddItem(prt, 10)
  1093. table.insert(Effects, {
  1094. prt,
  1095. "Cylinder",
  1096. delay,
  1097. x3,
  1098. y3,
  1099. z3,
  1100. msh
  1101. })
  1102. end
  1103. },
  1104. Cylinder = {
  1105. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1106. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1107. prt.Anchored = true
  1108. prt.CFrame = cframe
  1109. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1110. game:GetService("Debris"):AddItem(prt, 10)
  1111. table.insert(Effects, {
  1112. prt,
  1113. "Cylinder",
  1114. delay,
  1115. x3,
  1116. y3,
  1117. z3,
  1118. msh
  1119. })
  1120. end
  1121. },
  1122. Wave = {
  1123. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1124. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1125. prt.Anchored = true
  1126. prt.CFrame = cframe
  1127. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  1128. game:GetService("Debris"):AddItem(prt, 10)
  1129. table.insert(Effects, {
  1130. prt,
  1131. "Cylinder",
  1132. delay,
  1133. x3 / 60,
  1134. y3 / 60,
  1135. z3 / 60,
  1136. msh
  1137. })
  1138. end
  1139. },
  1140. Ring = {
  1141. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1142. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1143. prt.Anchored = true
  1144. prt.CFrame = cframe
  1145. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1146. game:GetService("Debris"):AddItem(prt, 10)
  1147. table.insert(Effects, {
  1148. prt,
  1149. "Cylinder",
  1150. delay,
  1151. x3,
  1152. y3,
  1153. z3,
  1154. msh
  1155. })
  1156. end
  1157. },
  1158. Break = {
  1159. Create = function(brickcolor, cframe, x1, y1, z1)
  1160. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1161. prt.Anchored = true
  1162. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1163. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1164. local num = math.random(10, 50) / 1000
  1165. game:GetService("Debris"):AddItem(prt, 10)
  1166. table.insert(Effects, {
  1167. prt,
  1168. "Shatter",
  1169. num,
  1170. prt.CFrame,
  1171. math.random() - math.random(),
  1172. 0,
  1173. math.random(50, 100) / 100
  1174. })
  1175. end
  1176. },
  1177. Spiral = {
  1178. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1179. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1180. prt.Anchored = true
  1181. prt.CFrame = cframe
  1182. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1183. game:GetService("Debris"):AddItem(prt, 10)
  1184. table.insert(Effects, {
  1185. prt,
  1186. "Cylinder",
  1187. delay,
  1188. x3,
  1189. y3,
  1190. z3,
  1191. msh
  1192. })
  1193. end
  1194. },
  1195. Push = {
  1196. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1197. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1198. prt.Anchored = true
  1199. prt.CFrame = cframe
  1200. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1201. game:GetService("Debris"):AddItem(prt, 10)
  1202. table.insert(Effects, {
  1203. prt,
  1204. "Cylinder",
  1205. delay,
  1206. x3,
  1207. y3,
  1208. z3,
  1209. msh
  1210. })
  1211. end
  1212. }
  1213. }
  1214. function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
  1215. local fp = IT("Part")
  1216. fp.formFactor = formfactor
  1217. fp.Parent = parent
  1218. fp.Reflectance = reflectance
  1219. fp.Transparency = transparency
  1220. fp.CanCollide = false
  1221. fp.Locked = true
  1222. fp.BrickColor = brickcolor
  1223. fp.Name = name
  1224. fp.Size = size
  1225. fp.Position = tors.Position
  1226. RemoveOutlines(fp)
  1227. fp.Material = "SmoothPlastic"
  1228. fp:BreakJoints()
  1229. return fp
  1230. end
  1231.  
  1232. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1233. local mesh = IT(Mesh)
  1234. mesh.Parent = part
  1235. if Mesh == "SpecialMesh" then
  1236. mesh.MeshType = meshtype
  1237. if meshid ~= "nil" then
  1238. mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
  1239. end
  1240. end
  1241. mesh.Offset = offset
  1242. mesh.Scale = scale
  1243. return mesh
  1244. end
  1245.  
  1246. function Magic(bonuspeed, type, pos, scale, value, color, MType)
  1247. local type = type
  1248. local rng = Instance.new("Part", char)
  1249. rng.Anchored = true
  1250. rng.BrickColor = color
  1251. rng.CanCollide = false
  1252. rng.FormFactor = 3
  1253. rng.Name = "Ring"
  1254. rng.Material = "Neon"
  1255. rng.Size = Vector3.new(1, 1, 1)
  1256. rng.Transparency = 0
  1257. rng.TopSurface = 0
  1258. rng.BottomSurface = 0
  1259. rng.CFrame = pos
  1260. local rngm = Instance.new("SpecialMesh", rng)
  1261. rngm.MeshType = MType
  1262. rngm.Scale = scale
  1263. local scaler2 = 1
  1264. if type == "Add" then
  1265. scaler2 = 1 * value
  1266. elseif type == "Divide" then
  1267. scaler2 = 1 / value
  1268. end
  1269. coroutine.resume(coroutine.create(function()
  1270. for i = 0, 10 / bonuspeed, 0.1 do
  1271. swait()
  1272. if type == "Add" then
  1273. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1274. elseif type == "Divide" then
  1275. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1276. end
  1277. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1278. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  1279. end
  1280. rng:Destroy()
  1281. end))
  1282. end
  1283.  
  1284. function Eviscerate(dude)
  1285. if dude.Name ~= char then
  1286. local bgf = IT("BodyGyro", dude.Head)
  1287. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1288. local val = IT("BoolValue", dude)
  1289. val.Name = "IsHit"
  1290. local ds = coroutine.wrap(function()
  1291. dude:WaitForChild("Head"):BreakJoints()
  1292. wait(0.5)
  1293. target = nil
  1294. coroutine.resume(coroutine.create(function()
  1295. for i, v in pairs(dude:GetChildren()) do
  1296. if v:IsA("Accessory") then
  1297. v:Destroy()
  1298. end
  1299. if v:IsA("Humanoid") then
  1300. v:Destroy()
  1301. end
  1302. if v:IsA("CharacterMesh") then
  1303. v:Destroy()
  1304. end
  1305. if v:IsA("Model") then
  1306. v:Destroy()
  1307. end
  1308. if v:IsA("Part") or v:IsA("MeshPart") then
  1309. for x, o in pairs(v:GetChildren()) do
  1310. if o:IsA("Decal") then
  1311. o:Destroy()
  1312. end
  1313. end
  1314. coroutine.resume(coroutine.create(function()
  1315. v.Material = "Neon"
  1316. v.CanCollide = false
  1317. local PartEmmit1 = IT("ParticleEmitter", v)
  1318. PartEmmit1.LightEmission = 1
  1319. PartEmmit1.Texture = "rbxassetid://284205403"
  1320. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1321. PartEmmit1.Rate = 150
  1322. PartEmmit1.Lifetime = NumberRange.new(1)
  1323. PartEmmit1.Size = NumberSequence.new({
  1324. NumberSequenceKeypoint.new(0, 0.75, 0),
  1325. NumberSequenceKeypoint.new(1, 0, 0)
  1326. })
  1327. PartEmmit1.Transparency = NumberSequence.new({
  1328. NumberSequenceKeypoint.new(0, 0, 0),
  1329. NumberSequenceKeypoint.new(1, 1, 0)
  1330. })
  1331. PartEmmit1.Speed = NumberRange.new(0, 0)
  1332. PartEmmit1.VelocitySpread = 30000
  1333. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  1334. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  1335. local BodPoss = IT("BodyPosition", v)
  1336. BodPoss.P = 3000
  1337. BodPoss.D = 1000
  1338. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1339. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1340. v.Color = maincolor.Color
  1341. coroutine.resume(coroutine.create(function()
  1342. for i = 0, 49 do
  1343. swait(1)
  1344. v.Transparency = v.Transparency + 0.08
  1345. end
  1346. wait(0.5)
  1347. PartEmmit1.Enabled = false
  1348. wait(3)
  1349. v:Destroy()
  1350. dude:Destroy()
  1351. end))
  1352. end))
  1353. end
  1354. end
  1355. end))
  1356. end)
  1357. ds()
  1358. end
  1359. end
  1360.  
  1361. function FindNearestHead(Position, Distance, SinglePlayer)
  1362. if SinglePlayer then
  1363. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1364. end
  1365. local List = {}
  1366. for i, v in pairs(workspace:GetChildren()) do
  1367. if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
  1368. table.insert(List, v)
  1369. end
  1370. end
  1371. return List
  1372. end
  1373.  
  1374. function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
  1375. local type = type
  1376. local rng = Instance.new("Part", char)
  1377. rng.Anchored = true
  1378. rng.BrickColor = color
  1379. rng.CanCollide = false
  1380. rng.FormFactor = 3
  1381. rng.Name = "Ring"
  1382. rng.Material = "Neon"
  1383. rng.Size = Vector3.new(1, 1, 1)
  1384. rng.Transparency = 0
  1385. rng.TopSurface = 0
  1386. rng.BottomSurface = 0
  1387. rng.CFrame = pos
  1388. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  1389. local rngm = Instance.new("SpecialMesh", rng)
  1390. rngm.MeshType = MType
  1391. rngm.Scale = Vector3.new(x1, y1, z1)
  1392. local scaler2 = 1
  1393. local speeder = FastSpeed
  1394. if type == "Add" then
  1395. scaler2 = 1 * value
  1396. elseif type == "Divide" then
  1397. scaler2 = 1 / value
  1398. end
  1399. coroutine.resume(coroutine.create(function()
  1400. for i = 0, 10 / bonuspeed, 0.1 do
  1401. swait()
  1402. if type == "Add" then
  1403. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1404. elseif type == "Divide" then
  1405. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1406. end
  1407. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  1408. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  1409. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1410. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  1411. end
  1412. rng:Destroy()
  1413. end))
  1414. end
  1415.  
  1416. function SoulSteal(dude)
  1417. if dude.Name ~= char then
  1418. local bgf = IT("BodyGyro", dude.Head)
  1419. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1420. local val = IT("BoolValue", dude)
  1421. val.Name = "IsHit"
  1422. local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
  1423. local soulst = coroutine.wrap(function()
  1424. local soul = Instance.new("Part",dude)
  1425. soul.Size = Vector3.new(1,1,1)
  1426. soul.CanCollide = false
  1427. soul.Anchored = false
  1428. soul.Position = torso.Position
  1429. soul.Transparency = 1
  1430. local PartEmmit1 = IT("ParticleEmitter", soul)
  1431. PartEmmit1.LightEmission = 1
  1432. PartEmmit1.Texture = "rbxassetid://569507414"
  1433. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1434. PartEmmit1.Rate = 250
  1435. PartEmmit1.Lifetime = NumberRange.new(1.6)
  1436. PartEmmit1.Size = NumberSequence.new({
  1437. NumberSequenceKeypoint.new(0, 1, 0),
  1438. NumberSequenceKeypoint.new(1, 0, 0)
  1439. })
  1440. PartEmmit1.Transparency = NumberSequence.new({
  1441. NumberSequenceKeypoint.new(0, 0, 0),
  1442. NumberSequenceKeypoint.new(1, 1, 0)
  1443. })
  1444. PartEmmit1.Speed = NumberRange.new(0, 0)
  1445. PartEmmit1.VelocitySpread = 30000
  1446. PartEmmit1.Rotation = NumberRange.new(-360, 360)
  1447. PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
  1448. local BodPoss = IT("BodyPosition", soul)
  1449. BodPoss.P = 3000
  1450. BodPoss.D = 1000
  1451. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1452. BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1453. wait(1.6)
  1454. soul.Touched:connect(function(hit)
  1455. if hit.Parent == char then
  1456. soul:Destroy()
  1457. end
  1458. end)
  1459. wait(1.2)
  1460. while soul do
  1461. swait()
  1462. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1463. BodPoss.Position = tors.Position
  1464. end
  1465. end)
  1466. soulst()
  1467. end
  1468. end
  1469. function FaceMouse()
  1470. local Cam = workspace.CurrentCamera
  1471. return {
  1472. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  1473. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  1474. }
  1475. end
  1476.  
  1477. BTAUNT = Instance.new("Sound", hed)
  1478. BTAUNT.SoundId = "http://www.roblox.com/asset/?id=1494452913"
  1479. BTAUNT.Volume = 0
  1480. BTAUNT.Pitch = 1
  1481. BTAUNT.Looped = true
  1482. BTAUNT.TimePosition = 0
  1483.  
  1484. BTAUNT3 = Instance.new("Sound", tors)
  1485. BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=157016540"
  1486. BTAUNT3.Volume = 10
  1487. BTAUNT3.Pitch = 1
  1488. BTAUNT3.Looped = false
  1489. BTAUNT3.TimePosition = 0
  1490.  
  1491. TEST = Instance.new("Sound", tors)
  1492. TEST.SoundId = "http://www.roblox.com/asset/?id=2544975373"
  1493. TEST.Volume = 25
  1494. TEST.Pitch = 1
  1495. TEST.Looped = false
  1496. TEST.TimePosition = 0
  1497. -------------------------------------------------------
  1498. --End Effect Function--
  1499. -------------------------------------------------------
  1500. function Cso(ID, PARENT, VOLUME, PITCH)
  1501. local NSound = nil
  1502. coroutine.resume(coroutine.create(function()
  1503. NSound = IT("Sound", PARENT)
  1504. NSound.Volume = VOLUME
  1505. NSound.Pitch = PITCH
  1506. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  1507. swait()
  1508. NSound:play()
  1509. game:GetService("Debris"):AddItem(NSound, 50)
  1510. end))
  1511. return NSound
  1512. end
  1513. function CameraEnshaking(Length, Intensity)
  1514. coroutine.resume(coroutine.create(function()
  1515. local intensity = 1 * Intensity
  1516. local rotM = 0.01 * Intensity
  1517. for i = 0, Length, 0.1 do
  1518. swait()
  1519. intensity = intensity - 0.05 * Intensity / Length
  1520. rotM = rotM - 5.0E-4 * Intensity / Length
  1521. hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
  1522. cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
  1523. end
  1524. hum.CameraOffset = Vector3.new(0, 0, 0)
  1525. end))
  1526. end
  1527.  
  1528. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1529. local Part = Create("Part"){
  1530. Parent = Parent,
  1531. Reflectance = Reflectance,
  1532. Transparency = Transparency,
  1533. CanCollide = false,
  1534. Locked = true,
  1535. BrickColor = BrickColor.new(tostring(BColor)),
  1536. Name = Name,
  1537. Size = Size,
  1538. Material = Material,
  1539. }
  1540. RemoveOutlines(Part)
  1541. return Part
  1542. end
  1543.  
  1544. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1545. local Msh = Create(Mesh){
  1546. Parent = Part,
  1547. Offset = OffSet,
  1548. Scale = Scale,
  1549. }
  1550. if Mesh == "SpecialMesh" then
  1551. Msh.MeshType = MeshType
  1552. Msh.MeshId = MeshId
  1553. end
  1554. return Msh
  1555. end
  1556.  
  1557. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1558. local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1559. prt.Anchored = true
  1560. prt.CFrame = cframe
  1561. local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
  1562. game:GetService("Debris"):AddItem(prt,2)
  1563. coroutine.resume(coroutine.create(function(Part,Mesh,num)
  1564. for i=0,1,delay do
  1565. swait()
  1566. Part.Transparency=i
  1567. Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3)
  1568. end
  1569. Part.Parent=nil
  1570. end),prt,msh,(math.random(0,1)+math.random())/5)
  1571. end
  1572. function getRegion(point,range,ignore)
  1573. return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100)
  1574. end
  1575.  
  1576. function GetTorso(char)
  1577. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1578. end
  1579.  
  1580. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  1581.  
  1582. NewInstance = function(instance,parent,properties)
  1583. local inst = Instance.new(instance)
  1584. inst.Parent = parent
  1585. if(properties)then
  1586. for i,v in next, properties do
  1587. pcall(function() inst[i] = v end)
  1588. end
  1589. end
  1590. return inst;
  1591. end
  1592.  
  1593. function Part(parent,color,material,size,cframe,anchored,cancollide)
  1594. local part = Instance.new("Part")
  1595. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or Color3.new(0,0,0)
  1596. part.Material = material or Enum.Material.SmoothPlastic
  1597. part.TopSurface,part.BottomSurface=10,10
  1598. part.Size = size or Vector3.new(1,1,1)
  1599. part.CFrame = cframe or CF(0,0,0)
  1600. part.Anchored = anchored or true
  1601. part.CanCollide = cancollide or false
  1602. part.Parent = parent or char
  1603. return part
  1604. end
  1605. -------------------------------------------------------
  1606. --End Important Functions--
  1607. -------------------------------------------------------
  1608.  
  1609.  
  1610. -------------------------------------------------------
  1611. --Start Customization--
  1612. -------------------------------------------------------
  1613. local Player_Size = 1
  1614. if Player_Size ~= 1 then
  1615. root.Size = root.Size * Player_Size
  1616. tors.Size = tors.Size * Player_Size
  1617. hed.Size = hed.Size * Player_Size
  1618. ra.Size = ra.Size * Player_Size
  1619. la.Size = la.Size * Player_Size
  1620. rl.Size = rl.Size * Player_Size
  1621. ll.Size = ll.Size * Player_Size
  1622. ----------------------------------------------------------------------------------
  1623. rootj.Parent = root
  1624. neck.Parent = tors
  1625. RW.Parent = tors
  1626. LW.Parent = tors
  1627. RH.Parent = tors
  1628. LH.Parent = tors
  1629. ----------------------------------------------------------------------------------
  1630. rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1631. rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1632. neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
  1633. neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
  1634. RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
  1635. LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
  1636. ----------------------------------------------------------------------------------
  1637. RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1638. LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1639. RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1640. LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1641. --hat.Parent = Character
  1642. end
  1643. ----------------------------------------------------------------------------------
  1644. ----------------------------------------------------------------------------------
  1645. local equipped = false
  1646. local idle = 0
  1647. local change = 1
  1648. local val = 0
  1649. local toim = 0
  1650. local idleanim = 0.4
  1651. local sine = 0
  1652. local Sit = 1
  1653. ----------------------------------------------------------------------------------
  1654. hum.WalkSpeed = 48
  1655. hum.JumpPower = 57
  1656. hum.Animator.Parent = nil
  1657. ----------------------------------------------------------------------------------
  1658.  
  1659. -------------------------------------------------------
  1660. --End Customization--
  1661. -------------------------------------------------------
  1662. local Blobby = Instance.new("Part", char)
  1663. Blobby.Name = "Blob"
  1664. Blobby.CanCollide = false
  1665. Blobby.BrickColor = BrickColor.new("Really black")
  1666. Blobby.Transparency = 0
  1667. Blobby.Material = "Plastic"
  1668. Blobby.Size = Vector3.new(1, 1, 2)
  1669. Blobby.TopSurface = Enum.SurfaceType.Smooth
  1670. Blobby.BottomSurface = Enum.SurfaceType.Smooth
  1671.  
  1672. local Weld = Instance.new("Weld", Blobby)
  1673. Weld.Part0 = ra
  1674. Weld.Part1 = Blobby
  1675. Weld.C1 = CFrame.new(0, 3, 1.1)
  1676. Weld.C0 = CFrame.Angles(Rad(-56),0,0)
  1677.  
  1678. local M2 = Instance.new("SpecialMesh")
  1679. M2.Parent = Blobby
  1680. M2.MeshId = "rbxassetid://0"
  1681. M2.TextureId = "rbxassetid://0"
  1682. M2.Scale = Vector3.new(.01, .01, .01)
  1683.  
  1684. --[[local naeeym2 = Instance.new("BillboardGui",char)
  1685. naeeym2.AlwaysOnTop = true
  1686. naeeym2.Size = UDim2.new(5,35,2,15)
  1687. naeeym2.StudsOffset = Vector3.new(0, 3.5, 0)
  1688. naeeym2.Adornee = hed
  1689. naeeym2.Name = "Name"
  1690. --naeeym2.PlayerToHideFrom = Player
  1691. local tecks2 = Instance.new("TextLabel",naeeym2)
  1692. tecks2.BackgroundTransparency = 1
  1693. tecks2.TextScaled = true
  1694. tecks2.BorderSizePixel = 0
  1695. tecks2.Text = "Fight Me"
  1696. tecks2.Font = Enum.Font.Bodoni
  1697. tecks2.TextSize = 30
  1698. tecks2.TextStrokeTransparency = 0
  1699. tecks2.TextColor3 = Color3.new(0, 0, 0)
  1700. tecks2.TextStrokeColor3 = Color3.new(1, 1, 1)
  1701. tecks2.Size = UDim2.new(1,0,0.5,0)
  1702. tecks2.Parent = naeeym2]]
  1703. ----------------------------------------------------------------------------------
  1704. local AddInstance = function(Object, ...)
  1705. local Obj = Instance.new(Object)
  1706. for i,v in next,(...) do
  1707. Obj[i] = v
  1708. end
  1709. return Obj
  1710. end
  1711. ----------------------------------------------------
  1712.  
  1713. -------------------------------------------------------
  1714. wait(1)
  1715. plr = game.Players.LocalPlayer
  1716. char = plr.Character
  1717. mouse = plr:GetMouse()
  1718. whitecolor = Color3.new(1,1,1)
  1719. epicmode = false
  1720. normal = true
  1721. for i,v in pairs(char:GetChildren()) do
  1722. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then
  1723. v:Destroy()
  1724. end
  1725. end
  1726. local top = Instance.new("Shirt")
  1727. top.ShirtTemplate = "rbxassetid://338740550"
  1728. top.Parent = char
  1729. top.Name = "Cloth"
  1730. local bottom = Instance.new("Pants")
  1731. bottom.PantsTemplate = "rbxassetid://338750779"
  1732. bottom.Parent = char
  1733. bottom.Name = "Cloth"
  1734. colorofthebody = "Institutional white"
  1735. Character['Body Colors'].HeadColor=BrickColor.new(colorofthebody)
  1736. Character['Body Colors'].TorsoColor=BrickColor.new(colorofthebody)
  1737. Character['Body Colors'].RightArmColor=BrickColor.new(colorofthebody)
  1738. Character['Body Colors'].LeftArmColor=BrickColor.new(colorofthebody)
  1739. Character['Body Colors'].RightLegColor=BrickColor.new(colorofthebody)
  1740. Character['Body Colors'].LeftLegColor=BrickColor.new(colorofthebody)
  1741. for i,v in pairs(char:GetChildren()) do
  1742. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  1743. v:Destroy()
  1744. end
  1745. end
  1746.  
  1747. --[[
  1748. Thanks for using Build-To-Lua by jarredbcv.
  1749. ]]--
  1750.  
  1751. New = function(Object, Parent, Name, Data)
  1752. local Object = Instance.new(Object)
  1753. for Index, Value in pairs(Data or {}) do
  1754. Object[Index] = Value
  1755. end
  1756. Object.Parent = Parent
  1757. Object.Name = Name
  1758. return Object
  1759. end
  1760.  
  1761. Eyo = New("Model",char,"Eyo",{})
  1762. Eye = New("Part",Eyo,"Eye",{BrickColor = BrickColor.new("Institutional white"),Shape = Enum.PartType.Ball,Size = Vector3.new(1.96000075, 1.96000075, 1.96000075),CFrame = CFrame.new(-137.175568, 1.33095813, -17.0833168, 1.00000024, -2.38418579e-07, 1.1920929e-07, -2.38418579e-07, 1.00000012, 6.70552254e-08, 1.1920929e-07, 6.70552254e-08, 1.00000072),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1763. Pupil = New("Part",Eyo,"Pupil",{BrickColor = BrickColor.new("Black"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.37000075, 0.37000075, 0.37000075),CFrame = CFrame.new(-137.235779, 1.42530513, -18.0334377, 1.00000072, -7.15256022e-07, 3.57628181e-07, -7.15256022e-07, 1.00000036, 2.01165761e-07, 3.57628181e-07, 2.01165761e-07, 1.00000215),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1764. mot = New("Motor",Pupil,"mot",{Part0 = Pupil,Part1 = Eye,C0 = CFrame.new(0, 0, 0, 1.00000024, -2.38418579e-07, 1.1920929e-07, -2.38418579e-07, 1.00000012, 6.70552254e-08, 1.1920929e-07, 6.70552254e-08, 1.00000072),C1 = CFrame.new(-0.0602111816, 0.0943470001, -0.950120926, 1.00000024, -2.38418579e-07, 1.1920929e-07, -2.38418579e-07, 1.00000012, 6.70552254e-08, 1.1920929e-07, 6.70552254e-08, 1.00000072),})
  1765. TopHat2 = New("Part",Eyo,"TopHat2",{BrickColor = BrickColor.new("Really black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.0500000007, 1, 1),CFrame = CFrame.new(-137.740799, 2.24810791, -17.0272255, 0.458347857, 0.877660632, -0.140108809, -0.888243496, 0.446898967, -0.106327571, -0.0307050757, 0.173186749, 0.984412611),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1766. mot = New("Motor",TopHat2,"mot",{Part0 = TopHat2,Part1 = Eye,C0 = CFrame.new(0, 0, 0, 0.458347201, -0.88824302, -0.0307050198, 0.877660394, 0.446899265, 0.173186243, -0.140109047, -0.106327735, 0.98441118),C1 = CFrame.new(-0.565231323, 0.917149663, 0.0560913086, 1.00000024, -2.38418579e-07, 1.1920929e-07, -2.38418579e-07, 1.00000012, 6.70552254e-08, 1.1920929e-07, 6.70552254e-08, 1.00000072),})
  1767. TopHat1 = New("Part",Eyo,"TopHat1",{BrickColor = BrickColor.new("Really black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.54000056, 1.80000043, 0.780000567),CFrame = CFrame.new(-138.100586, 2.94428444, -17.0250435, 0.457500041, 0.889210463, 3.57628181e-07, -0.88921082, 0.45749861, 2.01165761e-07, -1.52640816e-08, 4.10039718e-07, 1.00000215),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1768. mot = New("Motor",TopHat1,"mot",{Part0 = TopHat1,Part1 = Eye,C0 = CFrame.new(0, 0, 0, 0.457499385, -0.889210343, -5.08804376e-09, 0.889210224, 0.457498908, 1.36679802e-07, 1.1920929e-07, 6.70552254e-08, 1.00000072),C1 = CFrame.new(-0.925018311, 1.61332572, 0.0582733154, 1.00000024, -2.38418579e-07, 1.1920929e-07, -2.38418579e-07, 1.00000012, 6.70552254e-08, 1.1920929e-07, 6.70552254e-08, 1.00000072),})
  1769. OuterPupil = New("Part",Eyo,"OuterPupil",{BrickColor = BrickColor.new("Alder"),Material = Enum.Material.Neon,Shape = Enum.PartType.Ball,Size = Vector3.new(1.0000006, 1.0000006, 1.0000006),CFrame = CFrame.new(-137.20755, 1.40179217, -17.6748943, 1.00000072, -7.15256022e-07, 3.57628181e-07, -7.15256022e-07, 1.00000036, 2.01165761e-07, 3.57628181e-07, 2.01165761e-07, 1.00000215),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.705882, 0.501961, 1),})
  1770. mot = New("Motor",OuterPupil,"mot",{Part0 = OuterPupil,Part1 = Eye,C0 = CFrame.new(0, 0, 0, 1.00000024, -2.38418579e-07, 1.1920929e-07, -2.38418579e-07, 1.00000012, 6.70552254e-08, 1.1920929e-07, 6.70552254e-08, 1.00000072),C1 = CFrame.new(-0.0319824219, 0.0708340406, -0.59157753, 1.00000024, -2.38418579e-07, 1.1920929e-07, -2.38418579e-07, 1.00000012, 6.70552254e-08, 1.1920929e-07, 6.70552254e-08, 1.00000072),})
  1771. TopHat3 = New("Part",Eyo,"TopHat3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.779999912, 0.5, 0.769999981),CFrame = CFrame.new(-138.460098, 3.63034701, -17.0150394, -0.258819818, -0.455481321, 0.851792634, -5.44427401e-08, 0.881841302, 0.471547186, -0.965928435, 0.122045919, -0.228237376),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1772. Mesh = New("SpecialMesh",TopHat3,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  1773. mot = New("Motor",TopHat3,"mot",{Part0 = TopHat3,Part1 = Eye,C0 = CFrame.new(0, 0, 0, -0.258819461, -4.83165614e-08, -0.965926886, -0.455480665, 0.881840825, 0.122045726, 0.851792514, 0.471547544, -0.228237316),C1 = CFrame.new(-1.28453064, 2.29938841, 0.068277359, 1.00000024, -2.38418579e-07, 1.1920929e-07, -2.38418579e-07, 1.00000012, 6.70552254e-08, 1.1920929e-07, 6.70552254e-08, 1.00000072),})
  1774.  
  1775. local NewInstance = function(instance,parent,properties)
  1776. local inst = Instance.new(instance,parent)
  1777. if(properties)then
  1778. for i,v in next, properties do
  1779. pcall(function() inst[i] = v end)
  1780. end
  1781. end
  1782. return inst;
  1783. end
  1784.  
  1785. local HW = NewInstance('Weld',char,{Part0=tors, Part1=Eye, C0 = CF(0,4,0) * angles(0,0,0)})
  1786. for i,v in pairs(char:children()) do
  1787. if v:IsA("Hat") then
  1788. v:Destroy()
  1789. end
  1790. end
  1791. for i,v in pairs(char:children()) do
  1792. if v:IsA("Accessory") then
  1793. v:Destroy()
  1794. end
  1795. end
  1796. hed.Transparency = 1
  1797. hed.face:Remove()
  1798.  
  1799. -------------------------------------------------------
  1800. --Start Attacks N Stuff--
  1801. -------------------------------------------------------
  1802. local naeeym2 = Instance.new("BillboardGui",char)
  1803. naeeym2.AlwaysOnTop = true
  1804. naeeym2.Size = UDim2.new(5,35,2,35)
  1805. naeeym2.StudsOffset = Vector3.new(0,2,0)
  1806. naeeym2.Adornee = hed
  1807. naeeym2.Name = "Name"
  1808.  
  1809. local tecks2 = IT("TextLabel",naeeym2)
  1810. tecks2.BackgroundTransparency = 1
  1811. tecks2.TextScaled = true
  1812. tecks2.BorderSizePixel = 0
  1813. tecks2.Text = "Eyo-zen"
  1814. tecks2.Font = "Fantasy"
  1815. tecks2.TextSize = 30
  1816. tecks2.TextStrokeTransparency = 0
  1817. tecks2.TextColor3 = Color3.new(1,1,1)
  1818. tecks2.TextStrokeColor3 = Color3.fromRGB(177, 167, 255)
  1819. tecks2.Size = UDim2.new(1,0,0.5,0)
  1820. tecks2.Parent = naeeym2
  1821. textfag = tecks2
  1822. BTAUNT:Play()
  1823. coroutine.resume(coroutine.create(function()
  1824. while textfag ~= nil do
  1825. swait()
  1826. textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  1827. textfag.Rotation = math.random(-3,3)
  1828. end
  1829. end))
  1830.  
  1831. function finalChaos()
  1832. attack = true
  1833. spawn(function()
  1834. local p = Instance.new("Part",char)
  1835. p.Anchored = true
  1836. p.CanCollide = false
  1837. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1838. local m = Instance.new("SpecialMesh",p)
  1839. m.MeshId = "https://roblox.com/asset/?id=28140935"
  1840. m.Scale = Vector3.new(2,2,2)
  1841. for i=1,30 do
  1842. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1843. p.CFrame = p.CFrame * CFrame.Angles(0.5,0,0)
  1844. wait()
  1845. end
  1846. local beam = Instance.new("Part",char)
  1847. beam.Anchored = true
  1848. beam.CanCollide = false
  1849. beam.BrickColor = BrickColor.new("White")
  1850. beam.Material = Enum.Material.Neon
  1851. beam.Size = Vector3.new(1,1,1)
  1852. beam.Position = p.Position+Vector3.new(0,1000,0)
  1853. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1854. local m = Instance.new("SpecialMesh",beam)
  1855. m.MeshType = "Cylinder"
  1856. m.Scale = Vector3.new(2000,15,15)
  1857. damage(6,20,35,p.Position)
  1858. p.Transparency = 1
  1859. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1860. for i=1,10 do
  1861. m.Scale = m.Scale-Vector3.new(0,1,1)
  1862. beam.Transparency = i / 10
  1863. wait()
  1864. end
  1865. p:Destroy()
  1866. end)
  1867. attack = false
  1868. end
  1869. function spade()
  1870. attack = true
  1871. spawn(function()
  1872. local p = Instance.new("Part",char)
  1873. p.Anchored = true
  1874. p.CanCollide = false
  1875. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1876. local m = Instance.new("SpecialMesh",p)
  1877. m.MeshId = "https://roblox.com/asset/?id=2760895053"
  1878. m.Scale = Vector3.new(1,1,1)
  1879. for i=1,30 do
  1880. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1881. p.CFrame = p.CFrame * CFrame.Angles(0,4,0)
  1882. wait()
  1883. end
  1884. local beam = Instance.new("Part",char)
  1885. beam.Anchored = true
  1886. beam.CanCollide = false
  1887. beam.BrickColor = BrickColor.new("White")
  1888. beam.Material = Enum.Material.Neon
  1889. beam.Size = Vector3.new(1,1,1)
  1890. beam.Position = p.Position+Vector3.new(0,1000,0)
  1891. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1892. local m = Instance.new("SpecialMesh",beam)
  1893. m.MeshType = "Cylinder"
  1894. m.Scale = Vector3.new(2000,15,15)
  1895. damage(6,20,35,p.Position)
  1896. p.Transparency = 1
  1897. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1898. for i=1,10 do
  1899. m.Scale = m.Scale-Vector3.new(0,1,1)
  1900. beam.Transparency = 1
  1901. wait()
  1902. end
  1903. p:Destroy()
  1904. end)
  1905. attack = false
  1906. end
  1907.  
  1908. function club()
  1909. attack = true
  1910. spawn(function()
  1911. local p = Instance.new("Part",char)
  1912. p.Anchored = true
  1913. p.CanCollide = false
  1914. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1915. local m = Instance.new("SpecialMesh",p)
  1916. m.MeshId = "https://roblox.com/asset/?id=2761335666"
  1917. m.Scale = Vector3.new(1.5,1.5,1.5)
  1918. for i=1,30 do
  1919. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1920. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  1921. wait()
  1922. end
  1923. local beam = Instance.new("Part",char)
  1924. beam.Anchored = true
  1925. beam.CanCollide = false
  1926. beam.BrickColor = BrickColor.new("White")
  1927. beam.Material = Enum.Material.Neon
  1928. beam.Size = Vector3.new(1,1,1)
  1929. beam.Position = p.Position+Vector3.new(0,1000,0)
  1930. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1931. local m = Instance.new("SpecialMesh",beam)
  1932. m.MeshType = "Cylinder"
  1933. m.Scale = Vector3.new(2000,15,15)
  1934. damage(6,20,35,p.Position)
  1935. p.Transparency = 1
  1936. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1937. for i=1,10 do
  1938. m.Scale = m.Scale-Vector3.new(0,1,1)
  1939. beam.Transparency = 1
  1940. wait()
  1941. end
  1942. p:Destroy()
  1943. end)
  1944. attack = false
  1945. end
  1946.  
  1947.  
  1948. function heart()
  1949. attack = true
  1950. spawn(function()
  1951. local p = Instance.new("Part",char)
  1952. p.Anchored = true
  1953. p.CanCollide = false
  1954. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1955. local m = Instance.new("SpecialMesh",p)
  1956. m.MeshId = "https://roblox.com/asset/?id=105992239"
  1957. m.Scale = Vector3.new(9.5,9.5,9.5)
  1958. for i=1,30 do
  1959. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1960. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  1961. wait()
  1962. end
  1963. local beam = Instance.new("Part",char)
  1964. beam.Anchored = true
  1965. beam.CanCollide = false
  1966. beam.BrickColor = BrickColor.new("White")
  1967. beam.Material = Enum.Material.Neon
  1968. beam.Size = Vector3.new(1,1,1)
  1969. beam.Position = p.Position+Vector3.new(0,1000,0)
  1970. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1971. local m = Instance.new("SpecialMesh",beam)
  1972. m.MeshType = "Cylinder"
  1973. m.Scale = Vector3.new(2000,15,15)
  1974. damage(6,20,35,p.Position)
  1975. p.Transparency = 1
  1976. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1977. for i=1,10 do
  1978. m.Scale = m.Scale-Vector3.new(0,1,1)
  1979. beam.Transparency = 1
  1980. wait()
  1981. end
  1982. p:Destroy()
  1983. end)
  1984. attack = false
  1985. end
  1986.  
  1987.  
  1988. function diamond()
  1989. attack = true
  1990. spawn(function()
  1991. local p = Instance.new("Part",char)
  1992. p.Anchored = true
  1993. p.CanCollide = false
  1994. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1995. local m = Instance.new("SpecialMesh",p)
  1996. m.MeshId = "https://roblox.com/asset/?id=9756362"
  1997. m.Scale = Vector3.new(6,6,6)
  1998. for i=1,30 do
  1999. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  2000. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  2001. wait()
  2002. end
  2003. local beam = Instance.new("Part",char)
  2004. beam.Anchored = true
  2005. beam.CanCollide = false
  2006. beam.BrickColor = BrickColor.new("White")
  2007. beam.Material = Enum.Material.Neon
  2008. beam.Size = Vector3.new(1,1,1)
  2009. beam.Position = p.Position+Vector3.new(0,1000,0)
  2010. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2011. local m = Instance.new("SpecialMesh",beam)
  2012. m.MeshType = "Cylinder"
  2013. m.Scale = Vector3.new(2000,15,15)
  2014. damage(6,20,35,p.Position)
  2015. p.Transparency = 1
  2016. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2017. for i=1,10 do
  2018. m.Scale = m.Scale-Vector3.new(0,1,1)
  2019. beam.Transparency = 1
  2020. wait()
  2021. end
  2022. p:Destroy()
  2023. end)
  2024. attack = false
  2025. end
  2026.  
  2027. function icando()
  2028. attack = true
  2029. boingboi = false
  2030. hum.WalkSpeed = 0
  2031. for i = 0, 9, 0.1 do
  2032. swait()
  2033. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(15), Rad(0), Rad(0)), 0.15)
  2034. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2035. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(78), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(15)), 0.15)
  2036. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-78), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-15)), 0.15)
  2037. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-9), Rad(0), Rad(155 + 25 * Sin(sine / 2.5))), 0.12)
  2038. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2039. HW.C0 = clerp(HW.C0, CF(0, 2 + 0.2 * Cos(sine / 20), 0) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  2040. end
  2041. attack = false
  2042. hum.WalkSpeed = 50
  2043. boingboi = true
  2044. end
  2045.  
  2046. function Taunt3()
  2047. attack = true
  2048. hum.WalkSpeed = 0
  2049. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2050. Hook2.Transparency = 1
  2051. local A2 = NewInstance("Attachment",Hook2)
  2052. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2053. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2054. CFuncs.Sound.Create("rbxassetid://2606662454", head, 100, 1)
  2055. for i = 0, 2, 0.1 do
  2056. swait()
  2057. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2058. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2059. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2060. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2061. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2062. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2063. end
  2064. for i = 0, 6, 0.1 do
  2065. swait()
  2066. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2067. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2068. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2069. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2070. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2071. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2072. end
  2073. for i = 0, 2, 0.1 do
  2074. swait()
  2075. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2076. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2077. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2078. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2079. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2080. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2081. end
  2082. attack = false
  2083. Hook2:Destroy()
  2084. hum.WalkSpeed = 50
  2085. end
  2086.  
  2087. function Taunt2()
  2088. attack = true
  2089. hum.WalkSpeed = 0
  2090. boingboi = false
  2091. --Cso("221057812", hed, 10, 1.1)
  2092. for i = 0, 2, 0.1 do
  2093. swait()
  2094. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2095. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2096. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2097. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2098. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2099. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2100. HW.C0 = clerp(HW.C0, CF(0, 2 + 0.2 * Cos(sine / 20), 0) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  2101. end
  2102. for i = 0, 6, 0.1 do
  2103. swait()
  2104. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, .2 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2105. neck.C0 = clerp(neck.C0, necko * CF(0, 0, 2) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.15)
  2106. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2107. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2108. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2109. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2110. HW.C0 = clerp(HW.C0, CF(0, 4 + 0.2 * Cos(sine / 20), 0) * angles(Rad(0 - 255.45 * i), Rad(0), Rad(0)), 0.15)
  2111. end
  2112. for i = 0, 2, 0.1 do
  2113. swait()
  2114. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2115. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2116. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2117. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2118. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2119. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2120. HW.C0 = clerp(HW.C0, CF(0, 1.8, 0) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  2121. end
  2122. attack = false
  2123. hum.WalkSpeed = 50
  2124. boingboi = true
  2125. end
  2126.  
  2127. function Chaos_balls()
  2128. attack = true
  2129. hum.WalkSpeed = 0
  2130. CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
  2131.  
  2132. local Scripts = { function()
  2133. LandMine = script.Parent
  2134.  
  2135. function onTouched(hit)
  2136. script.Parent.Transparency = 1
  2137. connection:disconnect()
  2138. end
  2139.  
  2140. connection = LandMine.Touched:connect(onTouched)
  2141.  
  2142. function onTouch(part)
  2143. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2144. if (humanoid ~= nil) then
  2145. humanoid.Health = 0
  2146. end
  2147. end
  2148.  
  2149. script.Parent.Touched:connect(onTouch)
  2150.  
  2151. end; function()
  2152. LandMine = script.Parent
  2153.  
  2154. function onTouched(hit)
  2155. script.Parent.Transparency = 1
  2156. connection:disconnect()
  2157. end
  2158.  
  2159. connection = LandMine.Touched:connect(onTouched)
  2160.  
  2161. function onTouch(part)
  2162. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2163. if (humanoid ~= nil) then
  2164. humanoid.Health = 0
  2165. end
  2166. end
  2167.  
  2168. script.Parent.Touched:connect(onTouch)
  2169.  
  2170. end; function()
  2171. LandMine = script.Parent
  2172.  
  2173. function onTouched(hit)
  2174. script.Parent.Transparency = 1
  2175. connection:disconnect()
  2176. end
  2177.  
  2178. connection = LandMine.Touched:connect(onTouched)
  2179.  
  2180. function onTouch(part)
  2181. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2182. if (humanoid ~= nil) then
  2183. humanoid.Health = 0
  2184. end
  2185. end
  2186.  
  2187. script.Parent.Touched:connect(onTouch)
  2188.  
  2189. end; function()
  2190. LandMine = script.Parent
  2191.  
  2192. function onTouched(hit)
  2193. script.Parent.Transparency = 1
  2194. connection:disconnect()
  2195. end
  2196.  
  2197. connection = LandMine.Touched:connect(onTouched)
  2198.  
  2199. function onTouch(part)
  2200. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2201. if (humanoid ~= nil) then
  2202. humanoid.Health = 0
  2203. end
  2204. end
  2205.  
  2206. script.Parent.Touched:connect(onTouch)
  2207.  
  2208. end; function()
  2209. LandMine = script.Parent
  2210.  
  2211. function onTouched(hit)
  2212. script.Parent.Transparency = 1
  2213. connection:disconnect()
  2214. end
  2215.  
  2216. connection = LandMine.Touched:connect(onTouched)
  2217.  
  2218. function onTouch(part)
  2219. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2220. if (humanoid ~= nil) then
  2221. humanoid.Health = 0
  2222. end
  2223. end
  2224.  
  2225. script.Parent.Touched:connect(onTouch)
  2226.  
  2227. end; function()
  2228. LandMine = script.Parent
  2229.  
  2230. function onTouched(hit)
  2231. script.Parent.Transparency = 1
  2232. connection:disconnect()
  2233. end
  2234.  
  2235. connection = LandMine.Touched:connect(onTouched)
  2236.  
  2237. function onTouch(part)
  2238. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2239. if (humanoid ~= nil) then
  2240. humanoid.Health = 0
  2241. end
  2242. end
  2243.  
  2244. script.Parent.Touched:connect(onTouch)
  2245.  
  2246. end; function()
  2247. LandMine = script.Parent
  2248.  
  2249. function onTouched(hit)
  2250. script.Parent.Transparency = 1
  2251. connection:disconnect()
  2252. end
  2253.  
  2254. connection = LandMine.Touched:connect(onTouched)
  2255.  
  2256. function onTouch(part)
  2257. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2258. if (humanoid ~= nil) then
  2259. humanoid.Health = 0
  2260. end
  2261. end
  2262.  
  2263. script.Parent.Touched:connect(onTouch)
  2264.  
  2265. end; function()
  2266. LandMine = script.Parent
  2267.  
  2268. function onTouched(hit)
  2269. script.Parent.Transparency = 1
  2270. connection:disconnect()
  2271. end
  2272.  
  2273. connection = LandMine.Touched:connect(onTouched)
  2274.  
  2275. function onTouch(part)
  2276. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2277. if (humanoid ~= nil) then
  2278. humanoid.Health = 0
  2279. end
  2280. end
  2281.  
  2282. script.Parent.Touched:connect(onTouch)
  2283.  
  2284. end; function()
  2285. LandMine = script.Parent
  2286.  
  2287. function onTouched(hit)
  2288. script.Parent.Transparency = 1
  2289. connection:disconnect()
  2290. end
  2291.  
  2292. connection = LandMine.Touched:connect(onTouched)
  2293.  
  2294. function onTouch(part)
  2295. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2296. if (humanoid ~= nil) then
  2297. humanoid.Health = 0
  2298. end
  2299. end
  2300.  
  2301. script.Parent.Touched:connect(onTouch)
  2302.  
  2303. end; function()
  2304. LandMine = script.Parent
  2305.  
  2306. function onTouched(hit)
  2307. script.Parent.Transparency = 1
  2308. connection:disconnect()
  2309. end
  2310.  
  2311. connection = LandMine.Touched:connect(onTouched)
  2312.  
  2313. function onTouch(part)
  2314. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2315. if (humanoid ~= nil) then
  2316. humanoid.Health = 0
  2317. end
  2318. end
  2319.  
  2320. script.Parent.Touched:connect(onTouch)
  2321.  
  2322. end; function()
  2323. LandMine = script.Parent
  2324.  
  2325. function onTouched(hit)
  2326. script.Parent.Transparency = 1
  2327. connection:disconnect()
  2328. end
  2329.  
  2330. connection = LandMine.Touched:connect(onTouched)
  2331.  
  2332. function onTouch(part)
  2333. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2334. if (humanoid ~= nil) then
  2335. humanoid.Health = 0
  2336. end
  2337. end
  2338.  
  2339. script.Parent.Touched:connect(onTouch)
  2340.  
  2341. end; function()
  2342. LandMine = script.Parent
  2343.  
  2344. function onTouched(hit)
  2345. script.Parent.Transparency = 1
  2346. connection:disconnect()
  2347. end
  2348.  
  2349. connection = LandMine.Touched:connect(onTouched)
  2350.  
  2351. function onTouch(part)
  2352. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2353. if (humanoid ~= nil) then
  2354. humanoid.Health = 0
  2355. end
  2356. end
  2357.  
  2358. script.Parent.Touched:connect(onTouch)
  2359.  
  2360. end; function()
  2361. LandMine = script.Parent
  2362.  
  2363. function onTouched(hit)
  2364. script.Parent.Transparency = 1
  2365. connection:disconnect()
  2366. end
  2367.  
  2368. connection = LandMine.Touched:connect(onTouched)
  2369.  
  2370. function onTouch(part)
  2371. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2372. if (humanoid ~= nil) then
  2373. humanoid.Health = 0
  2374. end
  2375. end
  2376.  
  2377. script.Parent.Touched:connect(onTouch)
  2378.  
  2379. end; function()
  2380. LandMine = script.Parent
  2381.  
  2382. function onTouched(hit)
  2383. script.Parent.Transparency = 1
  2384. connection:disconnect()
  2385. end
  2386.  
  2387. connection = LandMine.Touched:connect(onTouched)
  2388.  
  2389. function onTouch(part)
  2390. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2391. if (humanoid ~= nil) then
  2392. humanoid.Health = 0
  2393. end
  2394. end
  2395.  
  2396. script.Parent.Touched:connect(onTouch)
  2397.  
  2398. end; function()
  2399. LandMine = script.Parent
  2400.  
  2401. function onTouched(hit)
  2402. script.Parent.Transparency = 1
  2403. connection:disconnect()
  2404. end
  2405.  
  2406. connection = LandMine.Touched:connect(onTouched)
  2407.  
  2408. function onTouch(part)
  2409. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2410. if (humanoid ~= nil) then
  2411. humanoid.Health = 0
  2412. end
  2413. end
  2414.  
  2415. script.Parent.Touched:connect(onTouch)
  2416.  
  2417. end; function()
  2418. LandMine = script.Parent
  2419.  
  2420. function onTouched(hit)
  2421. script.Parent.Transparency = 1
  2422. connection:disconnect()
  2423. end
  2424.  
  2425. connection = LandMine.Touched:connect(onTouched)
  2426.  
  2427. function onTouch(part)
  2428. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2429. if (humanoid ~= nil) then
  2430. humanoid.Health = 0
  2431. end
  2432. end
  2433.  
  2434. script.Parent.Touched:connect(onTouch)
  2435.  
  2436. end; function()
  2437. LandMine = script.Parent
  2438.  
  2439. function onTouched(hit)
  2440. script.Parent.Transparency = 1
  2441. connection:disconnect()
  2442. end
  2443.  
  2444. connection = LandMine.Touched:connect(onTouched)
  2445.  
  2446. function onTouch(part)
  2447. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2448. if (humanoid ~= nil) then
  2449. humanoid.Health = 0
  2450. end
  2451. end
  2452.  
  2453. script.Parent.Touched:connect(onTouch)
  2454.  
  2455. end; function()
  2456. LandMine = script.Parent
  2457.  
  2458. function onTouched(hit)
  2459. script.Parent.Transparency = 1
  2460. connection:disconnect()
  2461. end
  2462.  
  2463. connection = LandMine.Touched:connect(onTouched)
  2464.  
  2465. function onTouch(part)
  2466. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2467. if (humanoid ~= nil) then
  2468. humanoid.Health = 0
  2469. end
  2470. end
  2471.  
  2472. script.Parent.Touched:connect(onTouch)
  2473.  
  2474. end; function()
  2475. LandMine = script.Parent
  2476.  
  2477. function onTouched(hit)
  2478. script.Parent.Transparency = 1
  2479. connection:disconnect()
  2480. end
  2481.  
  2482. connection = LandMine.Touched:connect(onTouched)
  2483.  
  2484. function onTouch(part)
  2485. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2486. if (humanoid ~= nil) then
  2487. humanoid.Health = 0
  2488. end
  2489. end
  2490.  
  2491. script.Parent.Touched:connect(onTouch)
  2492.  
  2493. end; function()
  2494. LandMine = script.Parent
  2495.  
  2496. function onTouched(hit)
  2497. script.Parent.Transparency = 1
  2498. connection:disconnect()
  2499. end
  2500.  
  2501. connection = LandMine.Touched:connect(onTouched)
  2502.  
  2503. function onTouch(part)
  2504. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2505. if (humanoid ~= nil) then
  2506. humanoid.Health = 0
  2507. end
  2508. end
  2509.  
  2510. script.Parent.Touched:connect(onTouch)
  2511.  
  2512. end; function()
  2513. LandMine = script.Parent
  2514.  
  2515. function onTouched(hit)
  2516. script.Parent.Transparency = 1
  2517. connection:disconnect()
  2518. end
  2519.  
  2520. connection = LandMine.Touched:connect(onTouched)
  2521.  
  2522. function onTouch(part)
  2523. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2524. if (humanoid ~= nil) then
  2525. humanoid.Health = 0
  2526. end
  2527. end
  2528.  
  2529. script.Parent.Touched:connect(onTouch)
  2530.  
  2531. end; function()
  2532. LandMine = script.Parent
  2533.  
  2534. function onTouched(hit)
  2535. script.Parent.Transparency = 1
  2536. connection:disconnect()
  2537. end
  2538.  
  2539. connection = LandMine.Touched:connect(onTouched)
  2540.  
  2541. function onTouch(part)
  2542. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2543. if (humanoid ~= nil) then
  2544. humanoid.Health = 0
  2545. end
  2546. end
  2547.  
  2548. script.Parent.Touched:connect(onTouch)
  2549.  
  2550. end; function()
  2551. LandMine = script.Parent
  2552.  
  2553. function onTouched(hit)
  2554. script.Parent.Transparency = 1
  2555. connection:disconnect()
  2556. end
  2557.  
  2558. connection = LandMine.Touched:connect(onTouched)
  2559.  
  2560. function onTouch(part)
  2561. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2562. if (humanoid ~= nil) then
  2563. humanoid.Health = 0
  2564. end
  2565. end
  2566.  
  2567. script.Parent.Touched:connect(onTouch)
  2568.  
  2569. end; function()
  2570. LandMine = script.Parent
  2571.  
  2572. function onTouched(hit)
  2573. script.Parent.Transparency = 1
  2574. connection:disconnect()
  2575. end
  2576.  
  2577. connection = LandMine.Touched:connect(onTouched)
  2578.  
  2579. function onTouch(part)
  2580. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2581. if (humanoid ~= nil) then
  2582. humanoid.Health = 0
  2583. end
  2584. end
  2585.  
  2586. script.Parent.Touched:connect(onTouch)
  2587.  
  2588. end; function()
  2589. LandMine = script.Parent
  2590.  
  2591. function onTouched(hit)
  2592. script.Parent.Transparency = 1
  2593. connection:disconnect()
  2594. end
  2595.  
  2596. connection = LandMine.Touched:connect(onTouched)
  2597.  
  2598. function onTouch(part)
  2599. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2600. if (humanoid ~= nil) then
  2601. humanoid.Health = 0
  2602. end
  2603. end
  2604.  
  2605. script.Parent.Touched:connect(onTouch)
  2606.  
  2607. end; function()
  2608. LandMine = script.Parent
  2609.  
  2610. function onTouched(hit)
  2611. script.Parent.Transparency = 1
  2612. connection:disconnect()
  2613. end
  2614.  
  2615. connection = LandMine.Touched:connect(onTouched)
  2616.  
  2617. function onTouch(part)
  2618. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2619. if (humanoid ~= nil) then
  2620. humanoid.Health = 0
  2621. end
  2622. end
  2623.  
  2624. script.Parent.Touched:connect(onTouch)
  2625.  
  2626. end; function()
  2627. LandMine = script.Parent
  2628.  
  2629. function onTouched(hit)
  2630. script.Parent.Transparency = 1
  2631. connection:disconnect()
  2632. end
  2633.  
  2634. connection = LandMine.Touched:connect(onTouched)
  2635.  
  2636. function onTouch(part)
  2637. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2638. if (humanoid ~= nil) then
  2639. humanoid.Health = 0
  2640. end
  2641. end
  2642.  
  2643. script.Parent.Touched:connect(onTouch)
  2644.  
  2645. end; function()
  2646. LandMine = script.Parent
  2647.  
  2648. function onTouched(hit)
  2649. script.Parent.Transparency = 1
  2650. connection:disconnect()
  2651. end
  2652.  
  2653. connection = LandMine.Touched:connect(onTouched)
  2654.  
  2655. function onTouch(part)
  2656. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2657. if (humanoid ~= nil) then
  2658. humanoid.Health = 0
  2659. end
  2660. end
  2661.  
  2662. script.Parent.Touched:connect(onTouch)
  2663.  
  2664. end; function()
  2665. LandMine = script.Parent
  2666.  
  2667. function onTouched(hit)
  2668. script.Parent.Transparency = 1
  2669. connection:disconnect()
  2670. end
  2671.  
  2672. connection = LandMine.Touched:connect(onTouched)
  2673.  
  2674. function onTouch(part)
  2675. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2676. if (humanoid ~= nil) then
  2677. humanoid.Health = 0
  2678. end
  2679. end
  2680.  
  2681. script.Parent.Touched:connect(onTouch)
  2682.  
  2683. end; function()
  2684. LandMine = script.Parent
  2685.  
  2686. function onTouched(hit)
  2687. script.Parent.Transparency = 1
  2688. connection:disconnect()
  2689. end
  2690.  
  2691. connection = LandMine.Touched:connect(onTouched)
  2692.  
  2693. function onTouch(part)
  2694. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2695. if (humanoid ~= nil) then
  2696. humanoid.Health = 0
  2697. end
  2698. end
  2699.  
  2700. script.Parent.Touched:connect(onTouch)
  2701.  
  2702. end; function()
  2703. LandMine = script.Parent
  2704.  
  2705. function onTouched(hit)
  2706. script.Parent.Transparency = 1
  2707. connection:disconnect()
  2708. end
  2709.  
  2710. connection = LandMine.Touched:connect(onTouched)
  2711.  
  2712. function onTouch(part)
  2713. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2714. if (humanoid ~= nil) then
  2715. humanoid.Health = 0
  2716. end
  2717. end
  2718.  
  2719. script.Parent.Touched:connect(onTouch)
  2720.  
  2721. end; function()
  2722. LandMine = script.Parent
  2723.  
  2724. function onTouched(hit)
  2725. script.Parent.Transparency = 1
  2726. connection:disconnect()
  2727. end
  2728.  
  2729. connection = LandMine.Touched:connect(onTouched)
  2730.  
  2731. function onTouch(part)
  2732. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2733. if (humanoid ~= nil) then
  2734. humanoid.Health = 0
  2735. end
  2736. end
  2737.  
  2738. script.Parent.Touched:connect(onTouch)
  2739.  
  2740. end; function()
  2741. LandMine = script.Parent
  2742.  
  2743. function onTouched(hit)
  2744. script.Parent.Transparency = 1
  2745. connection:disconnect()
  2746. end
  2747.  
  2748. connection = LandMine.Touched:connect(onTouched)
  2749.  
  2750. function onTouch(part)
  2751. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2752. if (humanoid ~= nil) then
  2753. humanoid.Health = 0
  2754. end
  2755. end
  2756.  
  2757. script.Parent.Touched:connect(onTouch)
  2758.  
  2759. end; function()
  2760. LandMine = script.Parent
  2761.  
  2762. function onTouched(hit)
  2763. script.Parent.Transparency = 1
  2764. connection:disconnect()
  2765. end
  2766.  
  2767. connection = LandMine.Touched:connect(onTouched)
  2768.  
  2769. function onTouch(part)
  2770. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2771. if (humanoid ~= nil) then
  2772. humanoid.Health = 0
  2773. end
  2774. end
  2775.  
  2776. script.Parent.Touched:connect(onTouch)
  2777.  
  2778. end; function()
  2779. LandMine = script.Parent
  2780.  
  2781. function onTouched(hit)
  2782. script.Parent.Transparency = 1
  2783. connection:disconnect()
  2784. end
  2785.  
  2786. connection = LandMine.Touched:connect(onTouched)
  2787.  
  2788. function onTouch(part)
  2789. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2790. if (humanoid ~= nil) then
  2791. humanoid.Health = 0
  2792. end
  2793. end
  2794.  
  2795. script.Parent.Touched:connect(onTouch)
  2796.  
  2797. end; function()
  2798. LandMine = script.Parent
  2799.  
  2800. function onTouched(hit)
  2801. script.Parent.Transparency = 1
  2802. connection:disconnect()
  2803. end
  2804.  
  2805. connection = LandMine.Touched:connect(onTouched)
  2806.  
  2807. function onTouch(part)
  2808. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2809. if (humanoid ~= nil) then
  2810. humanoid.Health = 0
  2811. end
  2812. end
  2813.  
  2814. script.Parent.Touched:connect(onTouch)
  2815.  
  2816. end; function()
  2817. LandMine = script.Parent
  2818.  
  2819. function onTouched(hit)
  2820. script.Parent.Transparency = 1
  2821. connection:disconnect()
  2822. end
  2823.  
  2824. connection = LandMine.Touched:connect(onTouched)
  2825.  
  2826. function onTouch(part)
  2827. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2828. if (humanoid ~= nil) then
  2829. humanoid.Health = 0
  2830. end
  2831. end
  2832.  
  2833. script.Parent.Touched:connect(onTouch)
  2834.  
  2835. end; function()
  2836. LandMine = script.Parent
  2837.  
  2838. function onTouched(hit)
  2839. script.Parent.Transparency = 1
  2840. connection:disconnect()
  2841. end
  2842.  
  2843. connection = LandMine.Touched:connect(onTouched)
  2844.  
  2845. function onTouch(part)
  2846. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2847. if (humanoid ~= nil) then
  2848. humanoid.Health = 0
  2849. end
  2850. end
  2851.  
  2852. script.Parent.Touched:connect(onTouch)
  2853.  
  2854. end; function()
  2855. LandMine = script.Parent
  2856.  
  2857. function onTouched(hit)
  2858. script.Parent.Transparency = 1
  2859. connection:disconnect()
  2860. end
  2861.  
  2862. connection = LandMine.Touched:connect(onTouched)
  2863.  
  2864. function onTouch(part)
  2865. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2866. if (humanoid ~= nil) then
  2867. humanoid.Health = 0
  2868. end
  2869. end
  2870.  
  2871. script.Parent.Touched:connect(onTouch)
  2872.  
  2873. end; function()
  2874. LandMine = script.Parent
  2875.  
  2876. function onTouched(hit)
  2877. script.Parent.Transparency = 1
  2878. connection:disconnect()
  2879. end
  2880.  
  2881. connection = LandMine.Touched:connect(onTouched)
  2882.  
  2883. function onTouch(part)
  2884. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2885. if (humanoid ~= nil) then
  2886. humanoid.Health = 0
  2887. end
  2888. end
  2889.  
  2890. script.Parent.Touched:connect(onTouch)
  2891.  
  2892. end; function()
  2893. LandMine = script.Parent
  2894.  
  2895. function onTouched(hit)
  2896. script.Parent.Transparency = 1
  2897. connection:disconnect()
  2898. end
  2899.  
  2900. connection = LandMine.Touched:connect(onTouched)
  2901.  
  2902. function onTouch(part)
  2903. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2904. if (humanoid ~= nil) then
  2905. humanoid.Health = 0
  2906. end
  2907. end
  2908.  
  2909. script.Parent.Touched:connect(onTouch)
  2910.  
  2911. end; function()
  2912. LandMine = script.Parent
  2913.  
  2914. function onTouched(hit)
  2915. script.Parent.Transparency = 1
  2916. connection:disconnect()
  2917. end
  2918.  
  2919. connection = LandMine.Touched:connect(onTouched)
  2920.  
  2921. function onTouch(part)
  2922. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2923. if (humanoid ~= nil) then
  2924. humanoid.Health = 0
  2925. end
  2926. end
  2927.  
  2928. script.Parent.Touched:connect(onTouch)
  2929.  
  2930. end; function()
  2931. LandMine = script.Parent
  2932.  
  2933. function onTouched(hit)
  2934. script.Parent.Transparency = 1
  2935. connection:disconnect()
  2936. end
  2937.  
  2938. connection = LandMine.Touched:connect(onTouched)
  2939.  
  2940. function onTouch(part)
  2941. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2942. if (humanoid ~= nil) then
  2943. humanoid.Health = 0
  2944. end
  2945. end
  2946.  
  2947. script.Parent.Touched:connect(onTouch)
  2948.  
  2949. end; function()
  2950. LandMine = script.Parent
  2951.  
  2952. function onTouched(hit)
  2953. script.Parent.Transparency = 1
  2954. connection:disconnect()
  2955. end
  2956.  
  2957. connection = LandMine.Touched:connect(onTouched)
  2958.  
  2959. function onTouch(part)
  2960. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2961. if (humanoid ~= nil) then
  2962. humanoid.Health = 0
  2963. end
  2964. end
  2965.  
  2966. script.Parent.Touched:connect(onTouch)
  2967.  
  2968. end; function()
  2969. LandMine = script.Parent
  2970.  
  2971. function onTouched(hit)
  2972. script.Parent.Transparency = 1
  2973. connection:disconnect()
  2974. end
  2975.  
  2976. connection = LandMine.Touched:connect(onTouched)
  2977.  
  2978. function onTouch(part)
  2979. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2980. if (humanoid ~= nil) then
  2981. humanoid.Health = 0
  2982. end
  2983. end
  2984.  
  2985. script.Parent.Touched:connect(onTouch)
  2986.  
  2987. end; function()
  2988. LandMine = script.Parent
  2989.  
  2990. function onTouched(hit)
  2991. script.Parent.Transparency = 1
  2992. connection:disconnect()
  2993. end
  2994.  
  2995. connection = LandMine.Touched:connect(onTouched)
  2996.  
  2997. function onTouch(part)
  2998. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2999. if (humanoid ~= nil) then
  3000. humanoid.Health = 0
  3001. end
  3002. end
  3003.  
  3004. script.Parent.Touched:connect(onTouch)
  3005.  
  3006. end; function()
  3007. LandMine = script.Parent
  3008.  
  3009. function onTouched(hit)
  3010. script.Parent.Transparency = 1
  3011. connection:disconnect()
  3012. end
  3013.  
  3014. connection = LandMine.Touched:connect(onTouched)
  3015.  
  3016. function onTouch(part)
  3017. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3018. if (humanoid ~= nil) then
  3019. humanoid.Health = 0
  3020. end
  3021. end
  3022.  
  3023. script.Parent.Touched:connect(onTouch)
  3024.  
  3025. end; function()
  3026. LandMine = script.Parent
  3027.  
  3028. function onTouched(hit)
  3029. script.Parent.Transparency = 1
  3030. connection:disconnect()
  3031. end
  3032.  
  3033. connection = LandMine.Touched:connect(onTouched)
  3034.  
  3035. function onTouch(part)
  3036. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3037. if (humanoid ~= nil) then
  3038. humanoid.Health = 0
  3039. end
  3040. end
  3041.  
  3042. script.Parent.Touched:connect(onTouch)
  3043.  
  3044. end; function()
  3045. LandMine = script.Parent
  3046.  
  3047. function onTouched(hit)
  3048. script.Parent.Transparency = 1
  3049. connection:disconnect()
  3050. end
  3051.  
  3052. connection = LandMine.Touched:connect(onTouched)
  3053.  
  3054. function onTouch(part)
  3055. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3056. if (humanoid ~= nil) then
  3057. humanoid.Health = 0
  3058. end
  3059. end
  3060.  
  3061. script.Parent.Touched:connect(onTouch)
  3062.  
  3063. end; function()
  3064. LandMine = script.Parent
  3065.  
  3066. function onTouched(hit)
  3067. script.Parent.Transparency = 1
  3068. connection:disconnect()
  3069. end
  3070.  
  3071. connection = LandMine.Touched:connect(onTouched)
  3072.  
  3073. function onTouch(part)
  3074. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3075. if (humanoid ~= nil) then
  3076. humanoid.Health = 0
  3077. end
  3078. end
  3079.  
  3080. script.Parent.Touched:connect(onTouch)
  3081.  
  3082. end; function()
  3083. LandMine = script.Parent
  3084.  
  3085. function onTouched(hit)
  3086. script.Parent.Transparency = 1
  3087. connection:disconnect()
  3088. end
  3089.  
  3090. connection = LandMine.Touched:connect(onTouched)
  3091.  
  3092. function onTouch(part)
  3093. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3094. if (humanoid ~= nil) then
  3095. humanoid.Health = 0
  3096. end
  3097. end
  3098.  
  3099. script.Parent.Touched:connect(onTouch)
  3100.  
  3101. end; function()
  3102. LandMine = script.Parent
  3103.  
  3104. function onTouched(hit)
  3105. script.Parent.Transparency = 1
  3106. connection:disconnect()
  3107. end
  3108.  
  3109. connection = LandMine.Touched:connect(onTouched)
  3110.  
  3111. function onTouch(part)
  3112. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3113. if (humanoid ~= nil) then
  3114. humanoid.Health = 0
  3115. end
  3116. end
  3117.  
  3118. script.Parent.Touched:connect(onTouch)
  3119.  
  3120. end; function()
  3121. LandMine = script.Parent
  3122.  
  3123. function onTouched(hit)
  3124. script.Parent.Transparency = 1
  3125. connection:disconnect()
  3126. end
  3127.  
  3128. connection = LandMine.Touched:connect(onTouched)
  3129.  
  3130. function onTouch(part)
  3131. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3132. if (humanoid ~= nil) then
  3133. humanoid.Health = 0
  3134. end
  3135. end
  3136.  
  3137. script.Parent.Touched:connect(onTouch)
  3138.  
  3139. end; function()
  3140. LandMine = script.Parent
  3141.  
  3142. function onTouched(hit)
  3143. script.Parent.Transparency = 1
  3144. connection:disconnect()
  3145. end
  3146.  
  3147. connection = LandMine.Touched:connect(onTouched)
  3148.  
  3149. function onTouch(part)
  3150. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3151. if (humanoid ~= nil) then
  3152. humanoid.Health = 0
  3153. end
  3154. end
  3155.  
  3156. script.Parent.Touched:connect(onTouch)
  3157.  
  3158. end; function()
  3159. LandMine = script.Parent
  3160.  
  3161. function onTouched(hit)
  3162. script.Parent.Transparency = 1
  3163. connection:disconnect()
  3164. end
  3165.  
  3166. connection = LandMine.Touched:connect(onTouched)
  3167.  
  3168. function onTouch(part)
  3169. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3170. if (humanoid ~= nil) then
  3171. humanoid.Health = 0
  3172. end
  3173. end
  3174.  
  3175. script.Parent.Touched:connect(onTouch)
  3176.  
  3177. end; function()
  3178. LandMine = script.Parent
  3179.  
  3180. function onTouched(hit)
  3181. script.Parent.Transparency = 1
  3182. connection:disconnect()
  3183. end
  3184.  
  3185. connection = LandMine.Touched:connect(onTouched)
  3186.  
  3187. function onTouch(part)
  3188. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3189. if (humanoid ~= nil) then
  3190. humanoid.Health = 0
  3191. end
  3192. end
  3193.  
  3194. script.Parent.Touched:connect(onTouch)
  3195.  
  3196. end; function()
  3197. LandMine = script.Parent
  3198.  
  3199. function onTouched(hit)
  3200. script.Parent.Transparency = 1
  3201. connection:disconnect()
  3202. end
  3203.  
  3204. connection = LandMine.Touched:connect(onTouched)
  3205.  
  3206. function onTouch(part)
  3207. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3208. if (humanoid ~= nil) then
  3209. humanoid.Health = 0
  3210. end
  3211. end
  3212.  
  3213. script.Parent.Touched:connect(onTouch)
  3214.  
  3215. end; function()
  3216. LandMine = script.Parent
  3217.  
  3218. function onTouched(hit)
  3219. script.Parent.Transparency = 1
  3220. connection:disconnect()
  3221. end
  3222.  
  3223. connection = LandMine.Touched:connect(onTouched)
  3224.  
  3225. function onTouch(part)
  3226. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3227. if (humanoid ~= nil) then
  3228. humanoid.Health = 0
  3229. end
  3230. end
  3231.  
  3232. script.Parent.Touched:connect(onTouch)
  3233.  
  3234. end; function()
  3235. LandMine = script.Parent
  3236.  
  3237. function onTouched(hit)
  3238. script.Parent.Transparency = 1
  3239. connection:disconnect()
  3240. end
  3241.  
  3242. connection = LandMine.Touched:connect(onTouched)
  3243.  
  3244. function onTouch(part)
  3245. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3246. if (humanoid ~= nil) then
  3247. humanoid.Health = 0
  3248. end
  3249. end
  3250.  
  3251. script.Parent.Touched:connect(onTouch)
  3252.  
  3253. end; function()
  3254. LandMine = script.Parent
  3255.  
  3256. function onTouched(hit)
  3257. script.Parent.Transparency = 1
  3258. connection:disconnect()
  3259. end
  3260.  
  3261. connection = LandMine.Touched:connect(onTouched)
  3262.  
  3263. function onTouch(part)
  3264. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3265. if (humanoid ~= nil) then
  3266. humanoid.Health = 0
  3267. end
  3268. end
  3269.  
  3270. script.Parent.Touched:connect(onTouch)
  3271.  
  3272. end; function()
  3273. LandMine = script.Parent
  3274.  
  3275. function onTouched(hit)
  3276. script.Parent.Transparency = 1
  3277. connection:disconnect()
  3278. end
  3279.  
  3280. connection = LandMine.Touched:connect(onTouched)
  3281.  
  3282. function onTouch(part)
  3283. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3284. if (humanoid ~= nil) then
  3285. humanoid.Health = 0
  3286. end
  3287. end
  3288.  
  3289. script.Parent.Touched:connect(onTouch)
  3290.  
  3291. end; function()
  3292. LandMine = script.Parent
  3293.  
  3294. function onTouched(hit)
  3295. script.Parent.Transparency = 1
  3296. connection:disconnect()
  3297. end
  3298.  
  3299. connection = LandMine.Touched:connect(onTouched)
  3300.  
  3301. function onTouch(part)
  3302. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3303. if (humanoid ~= nil) then
  3304. humanoid.Health = 0
  3305. end
  3306. end
  3307.  
  3308. script.Parent.Touched:connect(onTouch)
  3309.  
  3310. end; function()
  3311. LandMine = script.Parent
  3312.  
  3313. function onTouched(hit)
  3314. script.Parent.Transparency = 1
  3315. connection:disconnect()
  3316. end
  3317.  
  3318. connection = LandMine.Touched:connect(onTouched)
  3319.  
  3320. function onTouch(part)
  3321. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3322. if (humanoid ~= nil) then
  3323. humanoid.Health = 0
  3324. end
  3325. end
  3326.  
  3327. script.Parent.Touched:connect(onTouch)
  3328.  
  3329. end; function()
  3330. LandMine = script.Parent
  3331.  
  3332. function onTouched(hit)
  3333. script.Parent.Transparency = 1
  3334. connection:disconnect()
  3335. end
  3336.  
  3337. connection = LandMine.Touched:connect(onTouched)
  3338.  
  3339. function onTouch(part)
  3340. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3341. if (humanoid ~= nil) then
  3342. humanoid.Health = 0
  3343. end
  3344. end
  3345.  
  3346. script.Parent.Touched:connect(onTouch)
  3347.  
  3348. end; function()
  3349. LandMine = script.Parent
  3350.  
  3351. function onTouched(hit)
  3352. script.Parent.Transparency = 1
  3353. connection:disconnect()
  3354. end
  3355.  
  3356. connection = LandMine.Touched:connect(onTouched)
  3357.  
  3358. function onTouch(part)
  3359. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3360. if (humanoid ~= nil) then
  3361. humanoid.Health = 0
  3362. end
  3363. end
  3364.  
  3365. script.Parent.Touched:connect(onTouch)
  3366.  
  3367. end; function()
  3368. LandMine = script.Parent
  3369.  
  3370. function onTouched(hit)
  3371. script.Parent.Transparency = 1
  3372. connection:disconnect()
  3373. end
  3374.  
  3375. connection = LandMine.Touched:connect(onTouched)
  3376.  
  3377. function onTouch(part)
  3378. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3379. if (humanoid ~= nil) then
  3380. humanoid.Health = 0
  3381. end
  3382. end
  3383.  
  3384. script.Parent.Touched:connect(onTouch)
  3385.  
  3386. end; function()
  3387. LandMine = script.Parent
  3388.  
  3389. function onTouched(hit)
  3390. script.Parent.Transparency = 1
  3391. connection:disconnect()
  3392. end
  3393.  
  3394. connection = LandMine.Touched:connect(onTouched)
  3395.  
  3396. function onTouch(part)
  3397. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3398. if (humanoid ~= nil) then
  3399. humanoid.Health = 0
  3400. end
  3401. end
  3402.  
  3403. script.Parent.Touched:connect(onTouch)
  3404.  
  3405. end; function()
  3406. LandMine = script.Parent
  3407.  
  3408. function onTouched(hit)
  3409. script.Parent.Transparency = 1
  3410. connection:disconnect()
  3411. end
  3412.  
  3413. connection = LandMine.Touched:connect(onTouched)
  3414.  
  3415. function onTouch(part)
  3416. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3417. if (humanoid ~= nil) then
  3418. humanoid.Health = 0
  3419. end
  3420. end
  3421.  
  3422. script.Parent.Touched:connect(onTouch)
  3423.  
  3424. end; function()
  3425. LandMine = script.Parent
  3426.  
  3427. function onTouched(hit)
  3428. script.Parent.Transparency = 1
  3429. connection:disconnect()
  3430. end
  3431.  
  3432. connection = LandMine.Touched:connect(onTouched)
  3433.  
  3434. function onTouch(part)
  3435. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3436. if (humanoid ~= nil) then
  3437. humanoid.Health = 0
  3438. end
  3439. end
  3440.  
  3441. script.Parent.Touched:connect(onTouch)
  3442.  
  3443. end; function()
  3444. LandMine = script.Parent
  3445.  
  3446. function onTouched(hit)
  3447. script.Parent.Transparency = 1
  3448. connection:disconnect()
  3449. end
  3450.  
  3451. connection = LandMine.Touched:connect(onTouched)
  3452.  
  3453. function onTouch(part)
  3454. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3455. if (humanoid ~= nil) then
  3456. humanoid.Health = 0
  3457. end
  3458. end
  3459.  
  3460. script.Parent.Touched:connect(onTouch)
  3461.  
  3462. end; function()
  3463. LandMine = script.Parent
  3464.  
  3465. function onTouched(hit)
  3466. script.Parent.Transparency = 1
  3467. connection:disconnect()
  3468. end
  3469.  
  3470. connection = LandMine.Touched:connect(onTouched)
  3471.  
  3472. function onTouch(part)
  3473. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3474. if (humanoid ~= nil) then
  3475. humanoid.Health = 0
  3476. end
  3477. end
  3478.  
  3479. script.Parent.Touched:connect(onTouch)
  3480.  
  3481. end; function()
  3482. LandMine = script.Parent
  3483.  
  3484. function onTouched(hit)
  3485. script.Parent.Transparency = 1
  3486. connection:disconnect()
  3487. end
  3488.  
  3489. connection = LandMine.Touched:connect(onTouched)
  3490.  
  3491. function onTouch(part)
  3492. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3493. if (humanoid ~= nil) then
  3494. humanoid.Health = 0
  3495. end
  3496. end
  3497.  
  3498. script.Parent.Touched:connect(onTouch)
  3499.  
  3500. end; function()
  3501. LandMine = script.Parent
  3502.  
  3503. function onTouched(hit)
  3504. script.Parent.Transparency = 1
  3505. connection:disconnect()
  3506. end
  3507.  
  3508. connection = LandMine.Touched:connect(onTouched)
  3509.  
  3510. function onTouch(part)
  3511. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3512. if (humanoid ~= nil) then
  3513. humanoid.Health = 0
  3514. end
  3515. end
  3516.  
  3517. script.Parent.Touched:connect(onTouch)
  3518.  
  3519. end; function()
  3520. LandMine = script.Parent
  3521.  
  3522. function onTouched(hit)
  3523. script.Parent.Transparency = 1
  3524. connection:disconnect()
  3525. end
  3526.  
  3527. connection = LandMine.Touched:connect(onTouched)
  3528.  
  3529. function onTouch(part)
  3530. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3531. if (humanoid ~= nil) then
  3532. humanoid.Health = 0
  3533. end
  3534. end
  3535.  
  3536. script.Parent.Touched:connect(onTouch)
  3537.  
  3538. end; function()
  3539. LandMine = script.Parent
  3540.  
  3541. function onTouched(hit)
  3542. script.Parent.Transparency = 1
  3543. connection:disconnect()
  3544. end
  3545.  
  3546. connection = LandMine.Touched:connect(onTouched)
  3547.  
  3548. function onTouch(part)
  3549. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3550. if (humanoid ~= nil) then
  3551. humanoid.Health = 0
  3552. end
  3553. end
  3554.  
  3555. script.Parent.Touched:connect(onTouch)
  3556.  
  3557. end; function()
  3558. LandMine = script.Parent
  3559.  
  3560. function onTouched(hit)
  3561. script.Parent.Transparency = 1
  3562. connection:disconnect()
  3563. end
  3564.  
  3565. connection = LandMine.Touched:connect(onTouched)
  3566.  
  3567. function onTouch(part)
  3568. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3569. if (humanoid ~= nil) then
  3570. humanoid.Health = 0
  3571. end
  3572. end
  3573.  
  3574. script.Parent.Touched:connect(onTouch)
  3575.  
  3576. end; function()
  3577. LandMine = script.Parent
  3578.  
  3579. function onTouched(hit)
  3580. script.Parent.Transparency = 1
  3581. connection:disconnect()
  3582. end
  3583.  
  3584. connection = LandMine.Touched:connect(onTouched)
  3585.  
  3586. function onTouch(part)
  3587. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3588. if (humanoid ~= nil) then
  3589. humanoid.Health = 0
  3590. end
  3591. end
  3592.  
  3593. script.Parent.Touched:connect(onTouch)
  3594.  
  3595. end; function()
  3596. LandMine = script.Parent
  3597.  
  3598. function onTouched(hit)
  3599. script.Parent.Transparency = 1
  3600. connection:disconnect()
  3601. end
  3602.  
  3603. connection = LandMine.Touched:connect(onTouched)
  3604.  
  3605. function onTouch(part)
  3606. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3607. if (humanoid ~= nil) then
  3608. humanoid.Health = 0
  3609. end
  3610. end
  3611.  
  3612. script.Parent.Touched:connect(onTouch)
  3613.  
  3614. end; function()
  3615. LandMine = script.Parent
  3616.  
  3617. function onTouched(hit)
  3618. script.Parent.Transparency = 1
  3619. connection:disconnect()
  3620. end
  3621.  
  3622. connection = LandMine.Touched:connect(onTouched)
  3623.  
  3624. function onTouch(part)
  3625. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3626. if (humanoid ~= nil) then
  3627. humanoid.Health = 0
  3628. end
  3629. end
  3630.  
  3631. script.Parent.Touched:connect(onTouch)
  3632.  
  3633. end; function()
  3634. LandMine = script.Parent
  3635.  
  3636. function onTouched(hit)
  3637. script.Parent.Transparency = 1
  3638. connection:disconnect()
  3639. end
  3640.  
  3641. connection = LandMine.Touched:connect(onTouched)
  3642.  
  3643. function onTouch(part)
  3644. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3645. if (humanoid ~= nil) then
  3646. humanoid.Health = 0
  3647. end
  3648. end
  3649.  
  3650. script.Parent.Touched:connect(onTouch)
  3651.  
  3652. end; function()
  3653. LandMine = script.Parent
  3654.  
  3655. function onTouched(hit)
  3656. script.Parent.Transparency = 1
  3657. connection:disconnect()
  3658. end
  3659.  
  3660. connection = LandMine.Touched:connect(onTouched)
  3661.  
  3662. function onTouch(part)
  3663. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3664. if (humanoid ~= nil) then
  3665. humanoid.Health = 0
  3666. end
  3667. end
  3668.  
  3669. script.Parent.Touched:connect(onTouch)
  3670.  
  3671. end; function()
  3672. LandMine = script.Parent
  3673.  
  3674. function onTouched(hit)
  3675. script.Parent.Transparency = 1
  3676. connection:disconnect()
  3677. end
  3678.  
  3679. connection = LandMine.Touched:connect(onTouched)
  3680.  
  3681. function onTouch(part)
  3682. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3683. if (humanoid ~= nil) then
  3684. humanoid.Health = 0
  3685. end
  3686. end
  3687.  
  3688. script.Parent.Touched:connect(onTouch)
  3689.  
  3690. end; function()
  3691. LandMine = script.Parent
  3692.  
  3693. function onTouched(hit)
  3694. script.Parent.Transparency = 1
  3695. connection:disconnect()
  3696. end
  3697.  
  3698. connection = LandMine.Touched:connect(onTouched)
  3699.  
  3700. function onTouch(part)
  3701. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3702. if (humanoid ~= nil) then
  3703. humanoid.Health = 0
  3704. end
  3705. end
  3706.  
  3707. script.Parent.Touched:connect(onTouch)
  3708.  
  3709. end; function()
  3710. LandMine = script.Parent
  3711.  
  3712. function onTouched(hit)
  3713. script.Parent.Transparency = 1
  3714. connection:disconnect()
  3715. end
  3716.  
  3717. connection = LandMine.Touched:connect(onTouched)
  3718.  
  3719. function onTouch(part)
  3720. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3721. if (humanoid ~= nil) then
  3722. humanoid.Health = 0
  3723. end
  3724. end
  3725.  
  3726. script.Parent.Touched:connect(onTouch)
  3727.  
  3728. end; function()
  3729. LandMine = script.Parent
  3730.  
  3731. function onTouched(hit)
  3732. script.Parent.Transparency = 1
  3733. connection:disconnect()
  3734. end
  3735.  
  3736. connection = LandMine.Touched:connect(onTouched)
  3737.  
  3738. function onTouch(part)
  3739. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3740. if (humanoid ~= nil) then
  3741. humanoid.Health = 0
  3742. end
  3743. end
  3744.  
  3745. script.Parent.Touched:connect(onTouch)
  3746.  
  3747. end; function()
  3748. LandMine = script.Parent
  3749.  
  3750. function onTouched(hit)
  3751. script.Parent.Transparency = 1
  3752. connection:disconnect()
  3753. end
  3754.  
  3755. connection = LandMine.Touched:connect(onTouched)
  3756.  
  3757. function onTouch(part)
  3758. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3759. if (humanoid ~= nil) then
  3760. humanoid.Health = 0
  3761. end
  3762. end
  3763.  
  3764. script.Parent.Touched:connect(onTouch)
  3765.  
  3766. end; function()
  3767. LandMine = script.Parent
  3768.  
  3769. function onTouched(hit)
  3770. script.Parent.Transparency = 1
  3771. connection:disconnect()
  3772. end
  3773.  
  3774. connection = LandMine.Touched:connect(onTouched)
  3775.  
  3776. function onTouch(part)
  3777. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3778. if (humanoid ~= nil) then
  3779. humanoid.Health = 0
  3780. end
  3781. end
  3782.  
  3783. script.Parent.Touched:connect(onTouch)
  3784.  
  3785. end; function()
  3786. LandMine = script.Parent
  3787.  
  3788. function onTouched(hit)
  3789. script.Parent.Transparency = 1
  3790. connection:disconnect()
  3791. end
  3792.  
  3793. connection = LandMine.Touched:connect(onTouched)
  3794.  
  3795. function onTouch(part)
  3796. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3797. if (humanoid ~= nil) then
  3798. humanoid.Health = 0
  3799. end
  3800. end
  3801.  
  3802. script.Parent.Touched:connect(onTouch)
  3803.  
  3804. end; function()
  3805. LandMine = script.Parent
  3806.  
  3807. function onTouched(hit)
  3808. script.Parent.Transparency = 1
  3809. connection:disconnect()
  3810. end
  3811.  
  3812. connection = LandMine.Touched:connect(onTouched)
  3813.  
  3814. function onTouch(part)
  3815. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3816. if (humanoid ~= nil) then
  3817. humanoid.Health = 0
  3818. end
  3819. end
  3820.  
  3821. script.Parent.Touched:connect(onTouch)
  3822.  
  3823. end; function()
  3824. LandMine = script.Parent
  3825.  
  3826. function onTouched(hit)
  3827. script.Parent.Transparency = 1
  3828. connection:disconnect()
  3829. end
  3830.  
  3831. connection = LandMine.Touched:connect(onTouched)
  3832.  
  3833. function onTouch(part)
  3834. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3835. if (humanoid ~= nil) then
  3836. humanoid.Health = 0
  3837. end
  3838. end
  3839.  
  3840. script.Parent.Touched:connect(onTouch)
  3841.  
  3842. end; function()
  3843. LandMine = script.Parent
  3844.  
  3845. function onTouched(hit)
  3846. script.Parent.Transparency = 1
  3847. connection:disconnect()
  3848. end
  3849.  
  3850. connection = LandMine.Touched:connect(onTouched)
  3851.  
  3852. function onTouch(part)
  3853. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3854. if (humanoid ~= nil) then
  3855. humanoid.Health = 0
  3856. end
  3857. end
  3858.  
  3859. script.Parent.Touched:connect(onTouch)
  3860.  
  3861. end; function()
  3862. LandMine = script.Parent
  3863.  
  3864. function onTouched(hit)
  3865. script.Parent.Transparency = 1
  3866. connection:disconnect()
  3867. end
  3868.  
  3869. connection = LandMine.Touched:connect(onTouched)
  3870.  
  3871. function onTouch(part)
  3872. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3873. if (humanoid ~= nil) then
  3874. humanoid.Health = 0
  3875. end
  3876. end
  3877.  
  3878. script.Parent.Touched:connect(onTouch)
  3879.  
  3880. end; function()
  3881. LandMine = script.Parent
  3882.  
  3883. function onTouched(hit)
  3884. script.Parent.Transparency = 1
  3885. connection:disconnect()
  3886. end
  3887.  
  3888. connection = LandMine.Touched:connect(onTouched)
  3889.  
  3890. function onTouch(part)
  3891. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3892. if (humanoid ~= nil) then
  3893. humanoid.Health = 0
  3894. end
  3895. end
  3896.  
  3897. script.Parent.Touched:connect(onTouch)
  3898.  
  3899. end; function()
  3900. LandMine = script.Parent
  3901.  
  3902. function onTouched(hit)
  3903. script.Parent.Transparency = 1
  3904. connection:disconnect()
  3905. end
  3906.  
  3907. connection = LandMine.Touched:connect(onTouched)
  3908.  
  3909. function onTouch(part)
  3910. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3911. if (humanoid ~= nil) then
  3912. humanoid.Health = 0
  3913. end
  3914. end
  3915.  
  3916. script.Parent.Touched:connect(onTouch)
  3917.  
  3918. end; function()
  3919. LandMine = script.Parent
  3920.  
  3921. function onTouched(hit)
  3922. script.Parent.Transparency = 1
  3923. connection:disconnect()
  3924. end
  3925.  
  3926. connection = LandMine.Touched:connect(onTouched)
  3927.  
  3928. function onTouch(part)
  3929. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3930. if (humanoid ~= nil) then
  3931. humanoid.Health = 0
  3932. end
  3933. end
  3934.  
  3935. script.Parent.Touched:connect(onTouch)
  3936.  
  3937. end; function()
  3938. LandMine = script.Parent
  3939.  
  3940. function onTouched(hit)
  3941. script.Parent.Transparency = 1
  3942. connection:disconnect()
  3943. end
  3944.  
  3945. connection = LandMine.Touched:connect(onTouched)
  3946.  
  3947. function onTouch(part)
  3948. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3949. if (humanoid ~= nil) then
  3950. humanoid.Health = 0
  3951. end
  3952. end
  3953.  
  3954. script.Parent.Touched:connect(onTouch)
  3955.  
  3956. end; function()
  3957. LandMine = script.Parent
  3958.  
  3959. function onTouched(hit)
  3960. script.Parent.Transparency = 1
  3961. connection:disconnect()
  3962. end
  3963.  
  3964. connection = LandMine.Touched:connect(onTouched)
  3965.  
  3966. function onTouch(part)
  3967. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3968. if (humanoid ~= nil) then
  3969. humanoid.Health = 0
  3970. end
  3971. end
  3972.  
  3973. script.Parent.Touched:connect(onTouch)
  3974.  
  3975. end; function()
  3976. LandMine = script.Parent
  3977.  
  3978. function onTouched(hit)
  3979. script.Parent.Transparency = 1
  3980. connection:disconnect()
  3981. end
  3982.  
  3983. connection = LandMine.Touched:connect(onTouched)
  3984.  
  3985. function onTouch(part)
  3986. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3987. if (humanoid ~= nil) then
  3988. humanoid.Health = 0
  3989. end
  3990. end
  3991.  
  3992. script.Parent.Touched:connect(onTouch)
  3993.  
  3994. end; function()
  3995. LandMine = script.Parent
  3996.  
  3997. function onTouched(hit)
  3998. script.Parent.Transparency = 1
  3999. connection:disconnect()
  4000. end
  4001.  
  4002. connection = LandMine.Touched:connect(onTouched)
  4003.  
  4004. function onTouch(part)
  4005. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4006. if (humanoid ~= nil) then
  4007. humanoid.Health = 0
  4008. end
  4009. end
  4010.  
  4011. script.Parent.Touched:connect(onTouch)
  4012.  
  4013. end; function()
  4014. LandMine = script.Parent
  4015.  
  4016. function onTouched(hit)
  4017. script.Parent.Transparency = 1
  4018. connection:disconnect()
  4019. end
  4020.  
  4021. connection = LandMine.Touched:connect(onTouched)
  4022.  
  4023. function onTouch(part)
  4024. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4025. if (humanoid ~= nil) then
  4026. humanoid.Health = 0
  4027. end
  4028. end
  4029.  
  4030. script.Parent.Touched:connect(onTouch)
  4031.  
  4032. end; function()
  4033. LandMine = script.Parent
  4034.  
  4035. function onTouched(hit)
  4036. script.Parent.Transparency = 1
  4037. connection:disconnect()
  4038. end
  4039.  
  4040. connection = LandMine.Touched:connect(onTouched)
  4041.  
  4042. function onTouch(part)
  4043. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4044. if (humanoid ~= nil) then
  4045. humanoid.Health = 0
  4046. end
  4047. end
  4048.  
  4049. script.Parent.Touched:connect(onTouch)
  4050.  
  4051. end; function()
  4052. LandMine = script.Parent
  4053.  
  4054. function onTouched(hit)
  4055. script.Parent.Transparency = 1
  4056. connection:disconnect()
  4057. end
  4058.  
  4059. connection = LandMine.Touched:connect(onTouched)
  4060.  
  4061. function onTouch(part)
  4062. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4063. if (humanoid ~= nil) then
  4064. humanoid.Health = 0
  4065. end
  4066. end
  4067.  
  4068. script.Parent.Touched:connect(onTouch)
  4069.  
  4070. end; function()
  4071. LandMine = script.Parent
  4072.  
  4073. function onTouched(hit)
  4074. script.Parent.Transparency = 1
  4075. connection:disconnect()
  4076. end
  4077.  
  4078. connection = LandMine.Touched:connect(onTouched)
  4079.  
  4080. function onTouch(part)
  4081. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4082. if (humanoid ~= nil) then
  4083. humanoid.Health = 0
  4084. end
  4085. end
  4086.  
  4087. script.Parent.Touched:connect(onTouch)
  4088.  
  4089. end; function()
  4090. LandMine = script.Parent
  4091.  
  4092. function onTouched(hit)
  4093. script.Parent.Transparency = 1
  4094. connection:disconnect()
  4095. end
  4096.  
  4097. connection = LandMine.Touched:connect(onTouched)
  4098.  
  4099. function onTouch(part)
  4100. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4101. if (humanoid ~= nil) then
  4102. humanoid.Health = 0
  4103. end
  4104. end
  4105.  
  4106. script.Parent.Touched:connect(onTouch)
  4107.  
  4108. end; function()
  4109. LandMine = script.Parent
  4110.  
  4111. function onTouched(hit)
  4112. script.Parent.Transparency = 1
  4113. connection:disconnect()
  4114. end
  4115.  
  4116. connection = LandMine.Touched:connect(onTouched)
  4117.  
  4118. function onTouch(part)
  4119. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4120. if (humanoid ~= nil) then
  4121. humanoid.Health = 0
  4122. end
  4123. end
  4124.  
  4125. script.Parent.Touched:connect(onTouch)
  4126.  
  4127. end; function()
  4128. LandMine = script.Parent
  4129.  
  4130. function onTouched(hit)
  4131. script.Parent.Transparency = 1
  4132. connection:disconnect()
  4133. end
  4134.  
  4135. connection = LandMine.Touched:connect(onTouched)
  4136.  
  4137. function onTouch(part)
  4138. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4139. if (humanoid ~= nil) then
  4140. humanoid.Health = 0
  4141. end
  4142. end
  4143.  
  4144. script.Parent.Touched:connect(onTouch)
  4145.  
  4146. end; function()
  4147. LandMine = script.Parent
  4148.  
  4149. function onTouched(hit)
  4150. script.Parent.Transparency = 1
  4151. connection:disconnect()
  4152. end
  4153.  
  4154. connection = LandMine.Touched:connect(onTouched)
  4155.  
  4156. function onTouch(part)
  4157. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4158. if (humanoid ~= nil) then
  4159. humanoid.Health = 0
  4160. end
  4161. end
  4162.  
  4163. script.Parent.Touched:connect(onTouch)
  4164.  
  4165. end; function()
  4166. LandMine = script.Parent
  4167.  
  4168. function onTouched(hit)
  4169. script.Parent.Transparency = 1
  4170. connection:disconnect()
  4171. end
  4172.  
  4173. connection = LandMine.Touched:connect(onTouched)
  4174.  
  4175. function onTouch(part)
  4176. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4177. if (humanoid ~= nil) then
  4178. humanoid.Health = 0
  4179. end
  4180. end
  4181.  
  4182. script.Parent.Touched:connect(onTouch)
  4183.  
  4184. end; function()
  4185. LandMine = script.Parent
  4186.  
  4187. function onTouched(hit)
  4188. script.Parent.Transparency = 1
  4189. connection:disconnect()
  4190. end
  4191.  
  4192. connection = LandMine.Touched:connect(onTouched)
  4193.  
  4194. function onTouch(part)
  4195. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4196. if (humanoid ~= nil) then
  4197. humanoid.Health = 0
  4198. end
  4199. end
  4200.  
  4201. script.Parent.Touched:connect(onTouch)
  4202.  
  4203. end; function()
  4204. LandMine = script.Parent
  4205.  
  4206. function onTouched(hit)
  4207. script.Parent.Transparency = 1
  4208. connection:disconnect()
  4209. end
  4210.  
  4211. connection = LandMine.Touched:connect(onTouched)
  4212.  
  4213. function onTouch(part)
  4214. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4215. if (humanoid ~= nil) then
  4216. humanoid.Health = 0
  4217. end
  4218. end
  4219.  
  4220. script.Parent.Touched:connect(onTouch)
  4221.  
  4222. end; function()
  4223. LandMine = script.Parent
  4224.  
  4225. function onTouched(hit)
  4226. script.Parent.Transparency = 1
  4227. connection:disconnect()
  4228. end
  4229.  
  4230. connection = LandMine.Touched:connect(onTouched)
  4231.  
  4232. function onTouch(part)
  4233. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4234. if (humanoid ~= nil) then
  4235. humanoid.Health = 0
  4236. end
  4237. end
  4238.  
  4239. script.Parent.Touched:connect(onTouch)
  4240.  
  4241. end; function()
  4242. LandMine = script.Parent
  4243.  
  4244. function onTouched(hit)
  4245. script.Parent.Transparency = 1
  4246. connection:disconnect()
  4247. end
  4248.  
  4249. connection = LandMine.Touched:connect(onTouched)
  4250.  
  4251. function onTouch(part)
  4252. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4253. if (humanoid ~= nil) then
  4254. humanoid.Health = 0
  4255. end
  4256. end
  4257.  
  4258. script.Parent.Touched:connect(onTouch)
  4259.  
  4260. end; function()
  4261. LandMine = script.Parent
  4262.  
  4263. function onTouched(hit)
  4264. script.Parent.Transparency = 1
  4265. connection:disconnect()
  4266. end
  4267.  
  4268. connection = LandMine.Touched:connect(onTouched)
  4269.  
  4270. function onTouch(part)
  4271. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4272. if (humanoid ~= nil) then
  4273. humanoid.Health = 0
  4274. end
  4275. end
  4276.  
  4277. script.Parent.Touched:connect(onTouch)
  4278.  
  4279. end; function()
  4280. LandMine = script.Parent
  4281.  
  4282. function onTouched(hit)
  4283. script.Parent.Transparency = 1
  4284. connection:disconnect()
  4285. end
  4286.  
  4287. connection = LandMine.Touched:connect(onTouched)
  4288.  
  4289. function onTouch(part)
  4290. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4291. if (humanoid ~= nil) then
  4292. humanoid.Health = 0
  4293. end
  4294. end
  4295.  
  4296. script.Parent.Touched:connect(onTouch)
  4297.  
  4298. end; function()
  4299. LandMine = script.Parent
  4300.  
  4301. function onTouched(hit)
  4302. script.Parent.Transparency = 1
  4303. connection:disconnect()
  4304. end
  4305.  
  4306. connection = LandMine.Touched:connect(onTouched)
  4307.  
  4308. function onTouch(part)
  4309. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4310. if (humanoid ~= nil) then
  4311. humanoid.Health = 0
  4312. end
  4313. end
  4314.  
  4315. script.Parent.Touched:connect(onTouch)
  4316.  
  4317. end; function()
  4318. LandMine = script.Parent
  4319.  
  4320. function onTouched(hit)
  4321. script.Parent.Transparency = 1
  4322. connection:disconnect()
  4323. end
  4324.  
  4325. connection = LandMine.Touched:connect(onTouched)
  4326.  
  4327. function onTouch(part)
  4328. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4329. if (humanoid ~= nil) then
  4330. humanoid.Health = 0
  4331. end
  4332. end
  4333.  
  4334. script.Parent.Touched:connect(onTouch)
  4335.  
  4336. end; function()
  4337. LandMine = script.Parent
  4338.  
  4339. function onTouched(hit)
  4340. script.Parent.Transparency = 1
  4341. connection:disconnect()
  4342. end
  4343.  
  4344. connection = LandMine.Touched:connect(onTouched)
  4345.  
  4346. function onTouch(part)
  4347. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4348. if (humanoid ~= nil) then
  4349. humanoid.Health = 0
  4350. end
  4351. end
  4352.  
  4353. script.Parent.Touched:connect(onTouch)
  4354.  
  4355. end; function()
  4356. LandMine = script.Parent
  4357.  
  4358. function onTouched(hit)
  4359. script.Parent.Transparency = 1
  4360. connection:disconnect()
  4361. end
  4362.  
  4363. connection = LandMine.Touched:connect(onTouched)
  4364.  
  4365. function onTouch(part)
  4366. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4367. if (humanoid ~= nil) then
  4368. humanoid.Health = 0
  4369. end
  4370. end
  4371.  
  4372. script.Parent.Touched:connect(onTouch)
  4373.  
  4374. end; function()
  4375. LandMine = script.Parent
  4376.  
  4377. function onTouched(hit)
  4378. script.Parent.Transparency = 1
  4379. connection:disconnect()
  4380. end
  4381.  
  4382. connection = LandMine.Touched:connect(onTouched)
  4383.  
  4384. function onTouch(part)
  4385. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4386. if (humanoid ~= nil) then
  4387. humanoid.Health = 0
  4388. end
  4389. end
  4390.  
  4391. script.Parent.Touched:connect(onTouch)
  4392.  
  4393. end; function()
  4394. LandMine = script.Parent
  4395.  
  4396. function onTouched(hit)
  4397. script.Parent.Transparency = 1
  4398. connection:disconnect()
  4399. end
  4400.  
  4401. connection = LandMine.Touched:connect(onTouched)
  4402.  
  4403. function onTouch(part)
  4404. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4405. if (humanoid ~= nil) then
  4406. humanoid.Health = 0
  4407. end
  4408. end
  4409.  
  4410. script.Parent.Touched:connect(onTouch)
  4411.  
  4412. end; function()
  4413. LandMine = script.Parent
  4414.  
  4415. function onTouched(hit)
  4416. script.Parent.Transparency = 1
  4417. connection:disconnect()
  4418. end
  4419.  
  4420. connection = LandMine.Touched:connect(onTouched)
  4421.  
  4422. function onTouch(part)
  4423. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4424. if (humanoid ~= nil) then
  4425. humanoid.Health = 0
  4426. end
  4427. end
  4428.  
  4429. script.Parent.Touched:connect(onTouch)
  4430.  
  4431. end; function()
  4432. LandMine = script.Parent
  4433.  
  4434. function onTouched(hit)
  4435. script.Parent.Transparency = 1
  4436. connection:disconnect()
  4437. end
  4438.  
  4439. connection = LandMine.Touched:connect(onTouched)
  4440.  
  4441. function onTouch(part)
  4442. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4443. if (humanoid ~= nil) then
  4444. humanoid.Health = 0
  4445. end
  4446. end
  4447.  
  4448. script.Parent.Touched:connect(onTouch)
  4449.  
  4450. end; function()
  4451. LandMine = script.Parent
  4452.  
  4453. function onTouched(hit)
  4454. script.Parent.Transparency = 1
  4455. connection:disconnect()
  4456. end
  4457.  
  4458. connection = LandMine.Touched:connect(onTouched)
  4459.  
  4460. function onTouch(part)
  4461. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4462. if (humanoid ~= nil) then
  4463. humanoid.Health = 0
  4464. end
  4465. end
  4466.  
  4467. script.Parent.Touched:connect(onTouch)
  4468.  
  4469. end; function()
  4470. LandMine = script.Parent
  4471.  
  4472. function onTouched(hit)
  4473. script.Parent.Transparency = 1
  4474. connection:disconnect()
  4475. end
  4476.  
  4477. connection = LandMine.Touched:connect(onTouched)
  4478.  
  4479. function onTouch(part)
  4480. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4481. if (humanoid ~= nil) then
  4482. humanoid.Health = 0
  4483. end
  4484. end
  4485.  
  4486. script.Parent.Touched:connect(onTouch)
  4487.  
  4488. end; function()
  4489. LandMine = script.Parent
  4490.  
  4491. function onTouched(hit)
  4492. script.Parent.Transparency = 1
  4493. connection:disconnect()
  4494. end
  4495.  
  4496. connection = LandMine.Touched:connect(onTouched)
  4497.  
  4498. function onTouch(part)
  4499. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4500. if (humanoid ~= nil) then
  4501. humanoid.Health = 0
  4502. end
  4503. end
  4504.  
  4505. script.Parent.Touched:connect(onTouch)
  4506.  
  4507. end; function()
  4508. LandMine = script.Parent
  4509.  
  4510. function onTouched(hit)
  4511. script.Parent.Transparency = 1
  4512. connection:disconnect()
  4513. end
  4514.  
  4515. connection = LandMine.Touched:connect(onTouched)
  4516.  
  4517. function onTouch(part)
  4518. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4519. if (humanoid ~= nil) then
  4520. humanoid.Health = 0
  4521. end
  4522. end
  4523.  
  4524. script.Parent.Touched:connect(onTouch)
  4525.  
  4526. end; function()
  4527. LandMine = script.Parent
  4528.  
  4529. function onTouched(hit)
  4530. script.Parent.Transparency = 1
  4531. connection:disconnect()
  4532. end
  4533.  
  4534. connection = LandMine.Touched:connect(onTouched)
  4535.  
  4536. function onTouch(part)
  4537. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4538. if (humanoid ~= nil) then
  4539. humanoid.Health = 0
  4540. end
  4541. end
  4542.  
  4543. script.Parent.Touched:connect(onTouch)
  4544.  
  4545. end; function()
  4546. LandMine = script.Parent
  4547.  
  4548. function onTouched(hit)
  4549. script.Parent.Transparency = 1
  4550. connection:disconnect()
  4551. end
  4552.  
  4553. connection = LandMine.Touched:connect(onTouched)
  4554.  
  4555. function onTouch(part)
  4556. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4557. if (humanoid ~= nil) then
  4558. humanoid.Health = 0
  4559. end
  4560. end
  4561.  
  4562. script.Parent.Touched:connect(onTouch)
  4563.  
  4564. end; function()
  4565. LandMine = script.Parent
  4566.  
  4567. function onTouched(hit)
  4568. script.Parent.Transparency = 1
  4569. connection:disconnect()
  4570. end
  4571.  
  4572. connection = LandMine.Touched:connect(onTouched)
  4573.  
  4574. function onTouch(part)
  4575. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4576. if (humanoid ~= nil) then
  4577. humanoid.Health = 0
  4578. end
  4579. end
  4580.  
  4581. script.Parent.Touched:connect(onTouch)
  4582.  
  4583. end; function()
  4584. LandMine = script.Parent
  4585.  
  4586. function onTouched(hit)
  4587. script.Parent.Transparency = 1
  4588. connection:disconnect()
  4589. end
  4590.  
  4591. connection = LandMine.Touched:connect(onTouched)
  4592.  
  4593. function onTouch(part)
  4594. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4595. if (humanoid ~= nil) then
  4596. humanoid.Health = 0
  4597. end
  4598. end
  4599.  
  4600. script.Parent.Touched:connect(onTouch)
  4601.  
  4602. end; function()
  4603. LandMine = script.Parent
  4604.  
  4605. function onTouched(hit)
  4606. script.Parent.Transparency = 1
  4607. connection:disconnect()
  4608. end
  4609.  
  4610. connection = LandMine.Touched:connect(onTouched)
  4611.  
  4612. function onTouch(part)
  4613. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4614. if (humanoid ~= nil) then
  4615. humanoid.Health = 0
  4616. end
  4617. end
  4618.  
  4619. script.Parent.Touched:connect(onTouch)
  4620.  
  4621. end; function()
  4622. LandMine = script.Parent
  4623.  
  4624. function onTouched(hit)
  4625. script.Parent.Transparency = 1
  4626. connection:disconnect()
  4627. end
  4628.  
  4629. connection = LandMine.Touched:connect(onTouched)
  4630.  
  4631. function onTouch(part)
  4632. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4633. if (humanoid ~= nil) then
  4634. humanoid.Health = 0
  4635. end
  4636. end
  4637.  
  4638. script.Parent.Touched:connect(onTouch)
  4639.  
  4640. end; function()
  4641. LandMine = script.Parent
  4642.  
  4643. function onTouched(hit)
  4644. script.Parent.Transparency = 1
  4645. connection:disconnect()
  4646. end
  4647.  
  4648. connection = LandMine.Touched:connect(onTouched)
  4649.  
  4650. function onTouch(part)
  4651. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4652. if (humanoid ~= nil) then
  4653. humanoid.Health = 0
  4654. end
  4655. end
  4656.  
  4657. script.Parent.Touched:connect(onTouch)
  4658.  
  4659. end; function()
  4660. LandMine = script.Parent
  4661.  
  4662. function onTouched(hit)
  4663. script.Parent.Transparency = 1
  4664. connection:disconnect()
  4665. end
  4666.  
  4667. connection = LandMine.Touched:connect(onTouched)
  4668.  
  4669. function onTouch(part)
  4670. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4671. if (humanoid ~= nil) then
  4672. humanoid.Health = 0
  4673. end
  4674. end
  4675.  
  4676. script.Parent.Touched:connect(onTouch)
  4677.  
  4678. end; function()
  4679. LandMine = script.Parent
  4680.  
  4681. function onTouched(hit)
  4682. script.Parent.Transparency = 1
  4683. connection:disconnect()
  4684. end
  4685.  
  4686. connection = LandMine.Touched:connect(onTouched)
  4687.  
  4688. function onTouch(part)
  4689. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4690. if (humanoid ~= nil) then
  4691. humanoid.Health = 0
  4692. end
  4693. end
  4694.  
  4695. script.Parent.Touched:connect(onTouch)
  4696.  
  4697. end; function()
  4698. LandMine = script.Parent
  4699.  
  4700. function onTouched(hit)
  4701. script.Parent.Transparency = 1
  4702. connection:disconnect()
  4703. end
  4704.  
  4705. connection = LandMine.Touched:connect(onTouched)
  4706.  
  4707. function onTouch(part)
  4708. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4709. if (humanoid ~= nil) then
  4710. humanoid.Health = 0
  4711. end
  4712. end
  4713.  
  4714. script.Parent.Touched:connect(onTouch)
  4715.  
  4716. end; function()
  4717. LandMine = script.Parent
  4718.  
  4719. function onTouched(hit)
  4720. script.Parent.Transparency = 1
  4721. connection:disconnect()
  4722. end
  4723.  
  4724. connection = LandMine.Touched:connect(onTouched)
  4725.  
  4726. function onTouch(part)
  4727. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4728. if (humanoid ~= nil) then
  4729. humanoid.Health = 0
  4730. end
  4731. end
  4732.  
  4733. script.Parent.Touched:connect(onTouch)
  4734.  
  4735. end; function()
  4736. LandMine = script.Parent
  4737.  
  4738. function onTouched(hit)
  4739. script.Parent.Transparency = 1
  4740. connection:disconnect()
  4741. end
  4742.  
  4743. connection = LandMine.Touched:connect(onTouched)
  4744.  
  4745. function onTouch(part)
  4746. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4747. if (humanoid ~= nil) then
  4748. humanoid.Health = 0
  4749. end
  4750. end
  4751.  
  4752. script.Parent.Touched:connect(onTouch)
  4753.  
  4754. end; function()
  4755. LandMine = script.Parent
  4756.  
  4757. function onTouched(hit)
  4758. script.Parent.Transparency = 1
  4759. connection:disconnect()
  4760. end
  4761.  
  4762. connection = LandMine.Touched:connect(onTouched)
  4763.  
  4764. function onTouch(part)
  4765. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4766. if (humanoid ~= nil) then
  4767. humanoid.Health = 0
  4768. end
  4769. end
  4770.  
  4771. script.Parent.Touched:connect(onTouch)
  4772.  
  4773. end; function()
  4774. LandMine = script.Parent
  4775.  
  4776. function onTouched(hit)
  4777. script.Parent.Transparency = 1
  4778. connection:disconnect()
  4779. end
  4780.  
  4781. connection = LandMine.Touched:connect(onTouched)
  4782.  
  4783. function onTouch(part)
  4784. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4785. if (humanoid ~= nil) then
  4786. humanoid.Health = 0
  4787. end
  4788. end
  4789.  
  4790. script.Parent.Touched:connect(onTouch)
  4791.  
  4792. end; function()
  4793. LandMine = script.Parent
  4794.  
  4795. function onTouched(hit)
  4796. script.Parent.Transparency = 1
  4797. connection:disconnect()
  4798. end
  4799.  
  4800. connection = LandMine.Touched:connect(onTouched)
  4801.  
  4802. function onTouch(part)
  4803. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4804. if (humanoid ~= nil) then
  4805. humanoid.Health = 0
  4806. end
  4807. end
  4808.  
  4809. script.Parent.Touched:connect(onTouch)
  4810.  
  4811. end; function()
  4812. LandMine = script.Parent
  4813.  
  4814. function onTouched(hit)
  4815. script.Parent.Transparency = 1
  4816. connection:disconnect()
  4817. end
  4818.  
  4819. connection = LandMine.Touched:connect(onTouched)
  4820.  
  4821. function onTouch(part)
  4822. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4823. if (humanoid ~= nil) then
  4824. humanoid.Health = 0
  4825. end
  4826. end
  4827.  
  4828. script.Parent.Touched:connect(onTouch)
  4829.  
  4830. end; function()
  4831. LandMine = script.Parent
  4832.  
  4833. function onTouched(hit)
  4834. script.Parent.Transparency = 1
  4835. connection:disconnect()
  4836. end
  4837.  
  4838. connection = LandMine.Touched:connect(onTouched)
  4839.  
  4840. function onTouch(part)
  4841. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4842. if (humanoid ~= nil) then
  4843. humanoid.Health = 0
  4844. end
  4845. end
  4846.  
  4847. script.Parent.Touched:connect(onTouch)
  4848.  
  4849. end; function()
  4850. LandMine = script.Parent
  4851.  
  4852. function onTouched(hit)
  4853. script.Parent.Transparency = 1
  4854. connection:disconnect()
  4855. end
  4856.  
  4857. connection = LandMine.Touched:connect(onTouched)
  4858.  
  4859. function onTouch(part)
  4860. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4861. if (humanoid ~= nil) then
  4862. humanoid.Health = 0
  4863. end
  4864. end
  4865.  
  4866. script.Parent.Touched:connect(onTouch)
  4867.  
  4868. end; function()
  4869. LandMine = script.Parent
  4870.  
  4871. function onTouched(hit)
  4872. script.Parent.Transparency = 1
  4873. connection:disconnect()
  4874. end
  4875.  
  4876. connection = LandMine.Touched:connect(onTouched)
  4877.  
  4878. function onTouch(part)
  4879. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4880. if (humanoid ~= nil) then
  4881. humanoid.Health = 0
  4882. end
  4883. end
  4884.  
  4885. script.Parent.Touched:connect(onTouch)
  4886.  
  4887. end; function()
  4888. LandMine = script.Parent
  4889.  
  4890. function onTouched(hit)
  4891. script.Parent.Transparency = 1
  4892. connection:disconnect()
  4893. end
  4894.  
  4895. connection = LandMine.Touched:connect(onTouched)
  4896.  
  4897. function onTouch(part)
  4898. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4899. if (humanoid ~= nil) then
  4900. humanoid.Health = 0
  4901. end
  4902. end
  4903.  
  4904. script.Parent.Touched:connect(onTouch)
  4905.  
  4906. end; function()
  4907. LandMine = script.Parent
  4908.  
  4909. function onTouched(hit)
  4910. script.Parent.Transparency = 1
  4911. connection:disconnect()
  4912. end
  4913.  
  4914. connection = LandMine.Touched:connect(onTouched)
  4915.  
  4916. function onTouch(part)
  4917. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4918. if (humanoid ~= nil) then
  4919. humanoid.Health = 0
  4920. end
  4921. end
  4922.  
  4923. script.Parent.Touched:connect(onTouch)
  4924.  
  4925. end; function()
  4926. LandMine = script.Parent
  4927.  
  4928. function onTouched(hit)
  4929. script.Parent.Transparency = 1
  4930. connection:disconnect()
  4931. end
  4932.  
  4933. connection = LandMine.Touched:connect(onTouched)
  4934.  
  4935. function onTouch(part)
  4936. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4937. if (humanoid ~= nil) then
  4938. humanoid.Health = 0
  4939. end
  4940. end
  4941.  
  4942. script.Parent.Touched:connect(onTouch)
  4943.  
  4944. end; function()
  4945. LandMine = script.Parent
  4946.  
  4947. function onTouched(hit)
  4948. script.Parent.Transparency = 1
  4949. connection:disconnect()
  4950. end
  4951.  
  4952. connection = LandMine.Touched:connect(onTouched)
  4953.  
  4954. function onTouch(part)
  4955. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4956. if (humanoid ~= nil) then
  4957. humanoid.Health = 0
  4958. end
  4959. end
  4960.  
  4961. script.Parent.Touched:connect(onTouch)
  4962.  
  4963. end; function()
  4964. LandMine = script.Parent
  4965.  
  4966. function onTouched(hit)
  4967. script.Parent.Transparency = 1
  4968. connection:disconnect()
  4969. end
  4970.  
  4971. connection = LandMine.Touched:connect(onTouched)
  4972.  
  4973. function onTouch(part)
  4974. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4975. if (humanoid ~= nil) then
  4976. humanoid.Health = 0
  4977. end
  4978. end
  4979.  
  4980. script.Parent.Touched:connect(onTouch)
  4981.  
  4982. end; function()
  4983. LandMine = script.Parent
  4984.  
  4985. function onTouched(hit)
  4986. script.Parent.Transparency = 1
  4987. connection:disconnect()
  4988. end
  4989.  
  4990. connection = LandMine.Touched:connect(onTouched)
  4991.  
  4992. function onTouch(part)
  4993. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4994. if (humanoid ~= nil) then
  4995. humanoid.Health = 0
  4996. end
  4997. end
  4998.  
  4999. script.Parent.Touched:connect(onTouch)
  5000.  
  5001. end; function()
  5002. LandMine = script.Parent
  5003.  
  5004. function onTouched(hit)
  5005. script.Parent.Transparency = 1
  5006. connection:disconnect()
  5007. end
  5008.  
  5009. connection = LandMine.Touched:connect(onTouched)
  5010.  
  5011. function onTouch(part)
  5012. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5013. if (humanoid ~= nil) then
  5014. humanoid.Health = 0
  5015. end
  5016. end
  5017.  
  5018. script.Parent.Touched:connect(onTouch)
  5019.  
  5020. end; function()
  5021. LandMine = script.Parent
  5022.  
  5023. function onTouched(hit)
  5024. script.Parent.Transparency = 1
  5025. connection:disconnect()
  5026. end
  5027.  
  5028. connection = LandMine.Touched:connect(onTouched)
  5029.  
  5030. function onTouch(part)
  5031. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5032. if (humanoid ~= nil) then
  5033. humanoid.Health = 0
  5034. end
  5035. end
  5036.  
  5037. script.Parent.Touched:connect(onTouch)
  5038.  
  5039. end; function()
  5040. LandMine = script.Parent
  5041.  
  5042. function onTouched(hit)
  5043. script.Parent.Transparency = 1
  5044. connection:disconnect()
  5045. end
  5046.  
  5047. connection = LandMine.Touched:connect(onTouched)
  5048.  
  5049. function onTouch(part)
  5050. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5051. if (humanoid ~= nil) then
  5052. humanoid.Health = 0
  5053. end
  5054. end
  5055.  
  5056. script.Parent.Touched:connect(onTouch)
  5057.  
  5058. end; function()
  5059. LandMine = script.Parent
  5060.  
  5061. function onTouched(hit)
  5062. script.Parent.Transparency = 1
  5063. connection:disconnect()
  5064. end
  5065.  
  5066. connection = LandMine.Touched:connect(onTouched)
  5067.  
  5068. function onTouch(part)
  5069. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5070. if (humanoid ~= nil) then
  5071. humanoid.Health = 0
  5072. end
  5073. end
  5074.  
  5075. script.Parent.Touched:connect(onTouch)
  5076.  
  5077. end; function()
  5078. LandMine = script.Parent
  5079.  
  5080. function onTouched(hit)
  5081. script.Parent.Transparency = 1
  5082. connection:disconnect()
  5083. end
  5084.  
  5085. connection = LandMine.Touched:connect(onTouched)
  5086.  
  5087. function onTouch(part)
  5088. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5089. if (humanoid ~= nil) then
  5090. humanoid.Health = 0
  5091. end
  5092. end
  5093.  
  5094. script.Parent.Touched:connect(onTouch)
  5095.  
  5096. end; function()
  5097. LandMine = script.Parent
  5098.  
  5099. function onTouched(hit)
  5100. script.Parent.Transparency = 1
  5101. connection:disconnect()
  5102. end
  5103.  
  5104. connection = LandMine.Touched:connect(onTouched)
  5105.  
  5106. function onTouch(part)
  5107. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5108. if (humanoid ~= nil) then
  5109. humanoid.Health = 0
  5110. end
  5111. end
  5112.  
  5113. script.Parent.Touched:connect(onTouch)
  5114.  
  5115. end; function()
  5116. LandMine = script.Parent
  5117.  
  5118. function onTouched(hit)
  5119. script.Parent.Transparency = 1
  5120. connection:disconnect()
  5121. end
  5122.  
  5123. connection = LandMine.Touched:connect(onTouched)
  5124.  
  5125. function onTouch(part)
  5126. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5127. if (humanoid ~= nil) then
  5128. humanoid.Health = 0
  5129. end
  5130. end
  5131.  
  5132. script.Parent.Touched:connect(onTouch)
  5133.  
  5134. end; function()
  5135. LandMine = script.Parent
  5136.  
  5137. function onTouched(hit)
  5138. script.Parent.Transparency = 1
  5139. connection:disconnect()
  5140. end
  5141.  
  5142. connection = LandMine.Touched:connect(onTouched)
  5143.  
  5144. function onTouch(part)
  5145. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5146. if (humanoid ~= nil) then
  5147. humanoid.Health = 0
  5148. end
  5149. end
  5150.  
  5151. script.Parent.Touched:connect(onTouch)
  5152.  
  5153. end; function()
  5154. LandMine = script.Parent
  5155.  
  5156. function onTouched(hit)
  5157. script.Parent.Transparency = 1
  5158. connection:disconnect()
  5159. end
  5160.  
  5161. connection = LandMine.Touched:connect(onTouched)
  5162.  
  5163. function onTouch(part)
  5164. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5165. if (humanoid ~= nil) then
  5166. humanoid.Health = 0
  5167. end
  5168. end
  5169.  
  5170. script.Parent.Touched:connect(onTouch)
  5171.  
  5172. end; function()
  5173. LandMine = script.Parent
  5174.  
  5175. function onTouched(hit)
  5176. script.Parent.Transparency = 1
  5177. connection:disconnect()
  5178. end
  5179.  
  5180. connection = LandMine.Touched:connect(onTouched)
  5181.  
  5182. function onTouch(part)
  5183. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5184. if (humanoid ~= nil) then
  5185. humanoid.Health = 0
  5186. end
  5187. end
  5188.  
  5189. script.Parent.Touched:connect(onTouch)
  5190.  
  5191. end; function()
  5192. LandMine = script.Parent
  5193.  
  5194. function onTouched(hit)
  5195. script.Parent.Transparency = 1
  5196. connection:disconnect()
  5197. end
  5198.  
  5199. connection = LandMine.Touched:connect(onTouched)
  5200.  
  5201. function onTouch(part)
  5202. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5203. if (humanoid ~= nil) then
  5204. humanoid.Health = 0
  5205. end
  5206. end
  5207.  
  5208. script.Parent.Touched:connect(onTouch)
  5209.  
  5210. end; function()
  5211. LandMine = script.Parent
  5212.  
  5213. function onTouched(hit)
  5214. script.Parent.Transparency = 1
  5215. connection:disconnect()
  5216. end
  5217.  
  5218. connection = LandMine.Touched:connect(onTouched)
  5219.  
  5220. function onTouch(part)
  5221. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5222. if (humanoid ~= nil) then
  5223. humanoid.Health = 0
  5224. end
  5225. end
  5226.  
  5227. script.Parent.Touched:connect(onTouch)
  5228.  
  5229. end; function()
  5230. LandMine = script.Parent
  5231.  
  5232. function onTouched(hit)
  5233. script.Parent.Transparency = 1
  5234. connection:disconnect()
  5235. end
  5236.  
  5237. connection = LandMine.Touched:connect(onTouched)
  5238.  
  5239. function onTouch(part)
  5240. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5241. if (humanoid ~= nil) then
  5242. humanoid.Health = 0
  5243. end
  5244. end
  5245.  
  5246. script.Parent.Touched:connect(onTouch)
  5247.  
  5248. end; function()
  5249. LandMine = script.Parent
  5250.  
  5251. function onTouched(hit)
  5252. script.Parent.Transparency = 1
  5253. connection:disconnect()
  5254. end
  5255.  
  5256. connection = LandMine.Touched:connect(onTouched)
  5257.  
  5258. function onTouch(part)
  5259. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5260. if (humanoid ~= nil) then
  5261. humanoid.Health = 0
  5262. end
  5263. end
  5264.  
  5265. script.Parent.Touched:connect(onTouch)
  5266.  
  5267. end; function()
  5268. LandMine = script.Parent
  5269.  
  5270. function onTouched(hit)
  5271. script.Parent.Transparency = 1
  5272. connection:disconnect()
  5273. end
  5274.  
  5275. connection = LandMine.Touched:connect(onTouched)
  5276.  
  5277. function onTouch(part)
  5278. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5279. if (humanoid ~= nil) then
  5280. humanoid.Health = 0
  5281. end
  5282. end
  5283.  
  5284. script.Parent.Touched:connect(onTouch)
  5285.  
  5286. end; function()
  5287. LandMine = script.Parent
  5288.  
  5289. function onTouched(hit)
  5290. script.Parent.Transparency = 1
  5291. connection:disconnect()
  5292. end
  5293.  
  5294. connection = LandMine.Touched:connect(onTouched)
  5295.  
  5296. function onTouch(part)
  5297. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5298. if (humanoid ~= nil) then
  5299. humanoid.Health = 0
  5300. end
  5301. end
  5302.  
  5303. script.Parent.Touched:connect(onTouch)
  5304.  
  5305. end; function()
  5306. LandMine = script.Parent
  5307.  
  5308. function onTouched(hit)
  5309. script.Parent.Transparency = 1
  5310. connection:disconnect()
  5311. end
  5312.  
  5313. connection = LandMine.Touched:connect(onTouched)
  5314.  
  5315. function onTouch(part)
  5316. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5317. if (humanoid ~= nil) then
  5318. humanoid.Health = 0
  5319. end
  5320. end
  5321.  
  5322. script.Parent.Touched:connect(onTouch)
  5323.  
  5324. end; function()
  5325. LandMine = script.Parent
  5326.  
  5327. function onTouched(hit)
  5328. script.Parent.Transparency = 1
  5329. connection:disconnect()
  5330. end
  5331.  
  5332. connection = LandMine.Touched:connect(onTouched)
  5333.  
  5334. function onTouch(part)
  5335. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5336. if (humanoid ~= nil) then
  5337. humanoid.Health = 0
  5338. end
  5339. end
  5340.  
  5341. script.Parent.Touched:connect(onTouch)
  5342.  
  5343. end; function()
  5344. LandMine = script.Parent
  5345.  
  5346. function onTouched(hit)
  5347. script.Parent.Transparency = 1
  5348. connection:disconnect()
  5349. end
  5350.  
  5351. connection = LandMine.Touched:connect(onTouched)
  5352.  
  5353. function onTouch(part)
  5354. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5355. if (humanoid ~= nil) then
  5356. humanoid.Health = 0
  5357. end
  5358. end
  5359.  
  5360. script.Parent.Touched:connect(onTouch)
  5361.  
  5362. end; function()
  5363. LandMine = script.Parent
  5364.  
  5365. function onTouched(hit)
  5366. script.Parent.Transparency = 1
  5367. connection:disconnect()
  5368. end
  5369.  
  5370. connection = LandMine.Touched:connect(onTouched)
  5371.  
  5372. function onTouch(part)
  5373. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5374. if (humanoid ~= nil) then
  5375. humanoid.Health = 0
  5376. end
  5377. end
  5378.  
  5379. script.Parent.Touched:connect(onTouch)
  5380.  
  5381. end; function()
  5382. LandMine = script.Parent
  5383.  
  5384. function onTouched(hit)
  5385. script.Parent.Transparency = 1
  5386. connection:disconnect()
  5387. end
  5388.  
  5389. connection = LandMine.Touched:connect(onTouched)
  5390.  
  5391. function onTouch(part)
  5392. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5393. if (humanoid ~= nil) then
  5394. humanoid.Health = 0
  5395. end
  5396. end
  5397.  
  5398. script.Parent.Touched:connect(onTouch)
  5399.  
  5400. end; function()
  5401. LandMine = script.Parent
  5402.  
  5403. function onTouched(hit)
  5404. script.Parent.Transparency = 1
  5405. connection:disconnect()
  5406. end
  5407.  
  5408. connection = LandMine.Touched:connect(onTouched)
  5409.  
  5410. function onTouch(part)
  5411. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5412. if (humanoid ~= nil) then
  5413. humanoid.Health = 0
  5414. end
  5415. end
  5416.  
  5417. script.Parent.Touched:connect(onTouch)
  5418.  
  5419. end; function()
  5420. LandMine = script.Parent
  5421.  
  5422. function onTouched(hit)
  5423. script.Parent.Transparency = 1
  5424. connection:disconnect()
  5425. end
  5426.  
  5427. connection = LandMine.Touched:connect(onTouched)
  5428.  
  5429. function onTouch(part)
  5430. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5431. if (humanoid ~= nil) then
  5432. humanoid.Health = 0
  5433. end
  5434. end
  5435.  
  5436. script.Parent.Touched:connect(onTouch)
  5437.  
  5438. end; function()
  5439. LandMine = script.Parent
  5440.  
  5441. function onTouched(hit)
  5442. script.Parent.Transparency = 1
  5443. connection:disconnect()
  5444. end
  5445.  
  5446. connection = LandMine.Touched:connect(onTouched)
  5447.  
  5448. function onTouch(part)
  5449. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5450. if (humanoid ~= nil) then
  5451. humanoid.Health = 0
  5452. end
  5453. end
  5454.  
  5455. script.Parent.Touched:connect(onTouch)
  5456.  
  5457. end; function()
  5458. LandMine = script.Parent
  5459.  
  5460. function onTouched(hit)
  5461. script.Parent.Transparency = 1
  5462. connection:disconnect()
  5463. end
  5464.  
  5465. connection = LandMine.Touched:connect(onTouched)
  5466.  
  5467. function onTouch(part)
  5468. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5469. if (humanoid ~= nil) then
  5470. humanoid.Health = 0
  5471. end
  5472. end
  5473.  
  5474. script.Parent.Touched:connect(onTouch)
  5475.  
  5476. end; function()
  5477. LandMine = script.Parent
  5478.  
  5479. function onTouched(hit)
  5480. script.Parent.Transparency = 1
  5481. connection:disconnect()
  5482. end
  5483.  
  5484. connection = LandMine.Touched:connect(onTouched)
  5485.  
  5486. function onTouch(part)
  5487. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5488. if (humanoid ~= nil) then
  5489. humanoid.Health = 0
  5490. end
  5491. end
  5492.  
  5493. script.Parent.Touched:connect(onTouch)
  5494.  
  5495. end; function()
  5496. LandMine = script.Parent
  5497.  
  5498. function onTouched(hit)
  5499. script.Parent.Transparency = 1
  5500. connection:disconnect()
  5501. end
  5502.  
  5503. connection = LandMine.Touched:connect(onTouched)
  5504.  
  5505. function onTouch(part)
  5506. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5507. if (humanoid ~= nil) then
  5508. humanoid.Health = 0
  5509. end
  5510. end
  5511.  
  5512. script.Parent.Touched:connect(onTouch)
  5513.  
  5514. end; function()
  5515. LandMine = script.Parent
  5516.  
  5517. function onTouched(hit)
  5518. script.Parent.Transparency = 1
  5519. connection:disconnect()
  5520. end
  5521.  
  5522. connection = LandMine.Touched:connect(onTouched)
  5523.  
  5524. function onTouch(part)
  5525. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5526. if (humanoid ~= nil) then
  5527. humanoid.Health = 0
  5528. end
  5529. end
  5530.  
  5531. script.Parent.Touched:connect(onTouch)
  5532.  
  5533. end; function()
  5534. LandMine = script.Parent
  5535.  
  5536. function onTouched(hit)
  5537. script.Parent.Transparency = 1
  5538. connection:disconnect()
  5539. end
  5540.  
  5541. connection = LandMine.Touched:connect(onTouched)
  5542.  
  5543. function onTouch(part)
  5544. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5545. if (humanoid ~= nil) then
  5546. humanoid.Health = 0
  5547. end
  5548. end
  5549.  
  5550. script.Parent.Touched:connect(onTouch)
  5551.  
  5552. end; function()
  5553. LandMine = script.Parent
  5554.  
  5555. function onTouched(hit)
  5556. script.Parent.Transparency = 1
  5557. connection:disconnect()
  5558. end
  5559.  
  5560. connection = LandMine.Touched:connect(onTouched)
  5561.  
  5562. function onTouch(part)
  5563. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5564. if (humanoid ~= nil) then
  5565. humanoid.Health = 0
  5566. end
  5567. end
  5568.  
  5569. script.Parent.Touched:connect(onTouch)
  5570.  
  5571. end; function()
  5572. LandMine = script.Parent
  5573.  
  5574. function onTouched(hit)
  5575. script.Parent.Transparency = 1
  5576. connection:disconnect()
  5577. end
  5578.  
  5579. connection = LandMine.Touched:connect(onTouched)
  5580.  
  5581. function onTouch(part)
  5582. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5583. if (humanoid ~= nil) then
  5584. humanoid.Health = 0
  5585. end
  5586. end
  5587.  
  5588. script.Parent.Touched:connect(onTouch)
  5589.  
  5590. end; function()
  5591. LandMine = script.Parent
  5592.  
  5593. function onTouched(hit)
  5594. script.Parent.Transparency = 1
  5595. connection:disconnect()
  5596. end
  5597.  
  5598. connection = LandMine.Touched:connect(onTouched)
  5599.  
  5600. function onTouch(part)
  5601. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5602. if (humanoid ~= nil) then
  5603. humanoid.Health = 0
  5604. end
  5605. end
  5606.  
  5607. script.Parent.Touched:connect(onTouch)
  5608.  
  5609. end; function()
  5610. LandMine = script.Parent
  5611.  
  5612. function onTouched(hit)
  5613. script.Parent.Transparency = 1
  5614. connection:disconnect()
  5615. end
  5616.  
  5617. connection = LandMine.Touched:connect(onTouched)
  5618.  
  5619. function onTouch(part)
  5620. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5621. if (humanoid ~= nil) then
  5622. humanoid.Health = 0
  5623. end
  5624. end
  5625.  
  5626. script.Parent.Touched:connect(onTouch)
  5627.  
  5628. end; function()
  5629. LandMine = script.Parent
  5630.  
  5631. function onTouched(hit)
  5632. script.Parent.Transparency = 1
  5633. connection:disconnect()
  5634. end
  5635.  
  5636. connection = LandMine.Touched:connect(onTouched)
  5637.  
  5638. function onTouch(part)
  5639. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5640. if (humanoid ~= nil) then
  5641. humanoid.Health = 0
  5642. end
  5643. end
  5644.  
  5645. script.Parent.Touched:connect(onTouch)
  5646.  
  5647. end; function()
  5648. LandMine = script.Parent
  5649.  
  5650. function onTouched(hit)
  5651. script.Parent.Transparency = 1
  5652. connection:disconnect()
  5653. end
  5654.  
  5655. connection = LandMine.Touched:connect(onTouched)
  5656.  
  5657. function onTouch(part)
  5658. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5659. if (humanoid ~= nil) then
  5660. humanoid.Health = 0
  5661. end
  5662. end
  5663.  
  5664. script.Parent.Touched:connect(onTouch)
  5665.  
  5666. end; function()
  5667. LandMine = script.Parent
  5668.  
  5669. function onTouched(hit)
  5670. script.Parent.Transparency = 1
  5671. connection:disconnect()
  5672. end
  5673.  
  5674. connection = LandMine.Touched:connect(onTouched)
  5675.  
  5676. function onTouch(part)
  5677. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5678. if (humanoid ~= nil) then
  5679. humanoid.Health = 0
  5680. end
  5681. end
  5682.  
  5683. script.Parent.Touched:connect(onTouch)
  5684.  
  5685. end; function()
  5686. LandMine = script.Parent
  5687.  
  5688. function onTouched(hit)
  5689. script.Parent.Transparency = 1
  5690. connection:disconnect()
  5691. end
  5692.  
  5693. connection = LandMine.Touched:connect(onTouched)
  5694.  
  5695. function onTouch(part)
  5696. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5697. if (humanoid ~= nil) then
  5698. humanoid.Health = 0
  5699. end
  5700. end
  5701.  
  5702. script.Parent.Touched:connect(onTouch)
  5703.  
  5704. end; function()
  5705. LandMine = script.Parent
  5706.  
  5707. function onTouched(hit)
  5708. script.Parent.Transparency = 1
  5709. connection:disconnect()
  5710. end
  5711.  
  5712. connection = LandMine.Touched:connect(onTouched)
  5713.  
  5714. function onTouch(part)
  5715. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5716. if (humanoid ~= nil) then
  5717. humanoid.Health = 0
  5718. end
  5719. end
  5720.  
  5721. script.Parent.Touched:connect(onTouch)
  5722.  
  5723. end; function()
  5724. LandMine = script.Parent
  5725.  
  5726. function onTouched(hit)
  5727. script.Parent.Transparency = 1
  5728. connection:disconnect()
  5729. end
  5730.  
  5731. connection = LandMine.Touched:connect(onTouched)
  5732.  
  5733. function onTouch(part)
  5734. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5735. if (humanoid ~= nil) then
  5736. humanoid.Health = 0
  5737. end
  5738. end
  5739.  
  5740. script.Parent.Touched:connect(onTouch)
  5741.  
  5742. end; function()
  5743. LandMine = script.Parent
  5744.  
  5745. function onTouched(hit)
  5746. script.Parent.Transparency = 1
  5747. connection:disconnect()
  5748. end
  5749.  
  5750. connection = LandMine.Touched:connect(onTouched)
  5751.  
  5752. function onTouch(part)
  5753. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5754. if (humanoid ~= nil) then
  5755. humanoid.Health = 0
  5756. end
  5757. end
  5758.  
  5759. script.Parent.Touched:connect(onTouch)
  5760.  
  5761. end; function()
  5762. LandMine = script.Parent
  5763.  
  5764. function onTouched(hit)
  5765. script.Parent.Transparency = 1
  5766. connection:disconnect()
  5767. end
  5768.  
  5769. connection = LandMine.Touched:connect(onTouched)
  5770.  
  5771. function onTouch(part)
  5772. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5773. if (humanoid ~= nil) then
  5774. humanoid.Health = 0
  5775. end
  5776. end
  5777.  
  5778. script.Parent.Touched:connect(onTouch)
  5779.  
  5780. end; function()
  5781. LandMine = script.Parent
  5782.  
  5783. function onTouched(hit)
  5784. script.Parent.Transparency = 1
  5785. connection:disconnect()
  5786. end
  5787.  
  5788. connection = LandMine.Touched:connect(onTouched)
  5789.  
  5790. function onTouch(part)
  5791. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5792. if (humanoid ~= nil) then
  5793. humanoid.Health = 0
  5794. end
  5795. end
  5796.  
  5797. script.Parent.Touched:connect(onTouch)
  5798.  
  5799. end; function()
  5800. LandMine = script.Parent
  5801.  
  5802. function onTouched(hit)
  5803. script.Parent.Transparency = 1
  5804. connection:disconnect()
  5805. end
  5806.  
  5807. connection = LandMine.Touched:connect(onTouched)
  5808.  
  5809. function onTouch(part)
  5810. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5811. if (humanoid ~= nil) then
  5812. humanoid.Health = 0
  5813. end
  5814. end
  5815.  
  5816. script.Parent.Touched:connect(onTouch)
  5817.  
  5818. end; function()
  5819. LandMine = script.Parent
  5820.  
  5821. function onTouched(hit)
  5822. script.Parent.Transparency = 1
  5823. connection:disconnect()
  5824. end
  5825.  
  5826. connection = LandMine.Touched:connect(onTouched)
  5827.  
  5828. function onTouch(part)
  5829. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5830. if (humanoid ~= nil) then
  5831. humanoid.Health = 0
  5832. end
  5833. end
  5834.  
  5835. script.Parent.Touched:connect(onTouch)
  5836.  
  5837. end; function()
  5838. LandMine = script.Parent
  5839.  
  5840. function onTouched(hit)
  5841. script.Parent.Transparency = 1
  5842. connection:disconnect()
  5843. end
  5844.  
  5845. connection = LandMine.Touched:connect(onTouched)
  5846.  
  5847. function onTouch(part)
  5848. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5849. if (humanoid ~= nil) then
  5850. humanoid.Health = 0
  5851. end
  5852. end
  5853.  
  5854. script.Parent.Touched:connect(onTouch)
  5855.  
  5856. end; function()
  5857. LandMine = script.Parent
  5858.  
  5859. function onTouched(hit)
  5860. script.Parent.Transparency = 1
  5861. connection:disconnect()
  5862. end
  5863.  
  5864. connection = LandMine.Touched:connect(onTouched)
  5865.  
  5866. function onTouch(part)
  5867. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5868. if (humanoid ~= nil) then
  5869. humanoid.Health = 0
  5870. end
  5871. end
  5872.  
  5873. script.Parent.Touched:connect(onTouch)
  5874.  
  5875. end; function()
  5876. LandMine = script.Parent
  5877.  
  5878. function onTouched(hit)
  5879. script.Parent.Transparency = 1
  5880. connection:disconnect()
  5881. end
  5882.  
  5883. connection = LandMine.Touched:connect(onTouched)
  5884.  
  5885. function onTouch(part)
  5886. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5887. if (humanoid ~= nil) then
  5888. humanoid.Health = 0
  5889. end
  5890. end
  5891.  
  5892. script.Parent.Touched:connect(onTouch)
  5893.  
  5894. end; function()
  5895. LandMine = script.Parent
  5896.  
  5897. function onTouched(hit)
  5898. script.Parent.Transparency = 1
  5899. connection:disconnect()
  5900. end
  5901.  
  5902. connection = LandMine.Touched:connect(onTouched)
  5903.  
  5904. function onTouch(part)
  5905. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5906. if (humanoid ~= nil) then
  5907. humanoid.Health = 0
  5908. end
  5909. end
  5910.  
  5911. script.Parent.Touched:connect(onTouch)
  5912.  
  5913. end; function()
  5914. LandMine = script.Parent
  5915.  
  5916. function onTouched(hit)
  5917. script.Parent.Transparency = 1
  5918. connection:disconnect()
  5919. end
  5920.  
  5921. connection = LandMine.Touched:connect(onTouched)
  5922.  
  5923. function onTouch(part)
  5924. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5925. if (humanoid ~= nil) then
  5926. humanoid.Health = 0
  5927. end
  5928. end
  5929.  
  5930. script.Parent.Touched:connect(onTouch)
  5931.  
  5932. end; function()
  5933. LandMine = script.Parent
  5934.  
  5935. function onTouched(hit)
  5936. script.Parent.Transparency = 1
  5937. connection:disconnect()
  5938. end
  5939.  
  5940. connection = LandMine.Touched:connect(onTouched)
  5941.  
  5942. function onTouch(part)
  5943. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5944. if (humanoid ~= nil) then
  5945. humanoid.Health = 0
  5946. end
  5947. end
  5948.  
  5949. script.Parent.Touched:connect(onTouch)
  5950.  
  5951. end; function()
  5952. LandMine = script.Parent
  5953.  
  5954. function onTouched(hit)
  5955. script.Parent.Transparency = 1
  5956. connection:disconnect()
  5957. end
  5958.  
  5959. connection = LandMine.Touched:connect(onTouched)
  5960.  
  5961. function onTouch(part)
  5962. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5963. if (humanoid ~= nil) then
  5964. humanoid.Health = 0
  5965. end
  5966. end
  5967.  
  5968. script.Parent.Touched:connect(onTouch)
  5969.  
  5970. end; function()
  5971. LandMine = script.Parent
  5972.  
  5973. function onTouched(hit)
  5974. script.Parent.Transparency = 1
  5975. connection:disconnect()
  5976. end
  5977.  
  5978. connection = LandMine.Touched:connect(onTouched)
  5979.  
  5980. function onTouch(part)
  5981. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5982. if (humanoid ~= nil) then
  5983. humanoid.Health = 0
  5984. end
  5985. end
  5986.  
  5987. script.Parent.Touched:connect(onTouch)
  5988.  
  5989. end; function()
  5990. LandMine = script.Parent
  5991.  
  5992. function onTouched(hit)
  5993. script.Parent.Transparency = 1
  5994. connection:disconnect()
  5995. end
  5996.  
  5997. connection = LandMine.Touched:connect(onTouched)
  5998.  
  5999. function onTouch(part)
  6000. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6001. if (humanoid ~= nil) then
  6002. humanoid.Health = 0
  6003. end
  6004. end
  6005.  
  6006. script.Parent.Touched:connect(onTouch)
  6007.  
  6008. end; function()
  6009. LandMine = script.Parent
  6010.  
  6011. function onTouched(hit)
  6012. script.Parent.Transparency = 1
  6013. connection:disconnect()
  6014. end
  6015.  
  6016. connection = LandMine.Touched:connect(onTouched)
  6017.  
  6018. function onTouch(part)
  6019. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6020. if (humanoid ~= nil) then
  6021. humanoid.Health = 0
  6022. end
  6023. end
  6024.  
  6025. script.Parent.Touched:connect(onTouch)
  6026.  
  6027. end; function()
  6028. LandMine = script.Parent
  6029.  
  6030. function onTouched(hit)
  6031. script.Parent.Transparency = 1
  6032. connection:disconnect()
  6033. end
  6034.  
  6035. connection = LandMine.Touched:connect(onTouched)
  6036.  
  6037. function onTouch(part)
  6038. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6039. if (humanoid ~= nil) then
  6040. humanoid.Health = 0
  6041. end
  6042. end
  6043.  
  6044. script.Parent.Touched:connect(onTouch)
  6045.  
  6046. end; function()
  6047. LandMine = script.Parent
  6048.  
  6049. function onTouched(hit)
  6050. script.Parent.Transparency = 1
  6051. connection:disconnect()
  6052. end
  6053.  
  6054. connection = LandMine.Touched:connect(onTouched)
  6055.  
  6056. function onTouch(part)
  6057. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6058. if (humanoid ~= nil) then
  6059. humanoid.Health = 0
  6060. end
  6061. end
  6062.  
  6063. script.Parent.Touched:connect(onTouch)
  6064.  
  6065. end; function()
  6066. LandMine = script.Parent
  6067.  
  6068. function onTouched(hit)
  6069. script.Parent.Transparency = 1
  6070. connection:disconnect()
  6071. end
  6072.  
  6073. connection = LandMine.Touched:connect(onTouched)
  6074.  
  6075. function onTouch(part)
  6076. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6077. if (humanoid ~= nil) then
  6078. humanoid.Health = 0
  6079. end
  6080. end
  6081.  
  6082. script.Parent.Touched:connect(onTouch)
  6083.  
  6084. end; function()
  6085. LandMine = script.Parent
  6086.  
  6087. function onTouched(hit)
  6088. script.Parent.Transparency = 1
  6089. connection:disconnect()
  6090. end
  6091.  
  6092. connection = LandMine.Touched:connect(onTouched)
  6093.  
  6094. function onTouch(part)
  6095. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6096. if (humanoid ~= nil) then
  6097. humanoid.Health = 0
  6098. end
  6099. end
  6100.  
  6101. script.Parent.Touched:connect(onTouch)
  6102.  
  6103. end; function()
  6104. LandMine = script.Parent
  6105.  
  6106. function onTouched(hit)
  6107. script.Parent.Transparency = 1
  6108. connection:disconnect()
  6109. end
  6110.  
  6111. connection = LandMine.Touched:connect(onTouched)
  6112.  
  6113. function onTouch(part)
  6114. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6115. if (humanoid ~= nil) then
  6116. humanoid.Health = 0
  6117. end
  6118. end
  6119.  
  6120. script.Parent.Touched:connect(onTouch)
  6121.  
  6122. end; function()
  6123. LandMine = script.Parent
  6124.  
  6125. function onTouched(hit)
  6126. script.Parent.Transparency = 1
  6127. connection:disconnect()
  6128. end
  6129.  
  6130. connection = LandMine.Touched:connect(onTouched)
  6131.  
  6132. function onTouch(part)
  6133. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6134. if (humanoid ~= nil) then
  6135. humanoid.Health = 0
  6136. end
  6137. end
  6138.  
  6139. script.Parent.Touched:connect(onTouch)
  6140.  
  6141. end; function()
  6142. LandMine = script.Parent
  6143.  
  6144. function onTouched(hit)
  6145. script.Parent.Transparency = 1
  6146. connection:disconnect()
  6147. end
  6148.  
  6149. connection = LandMine.Touched:connect(onTouched)
  6150.  
  6151. function onTouch(part)
  6152. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6153. if (humanoid ~= nil) then
  6154. humanoid.Health = 0
  6155. end
  6156. end
  6157.  
  6158. script.Parent.Touched:connect(onTouch)
  6159.  
  6160. end; function()
  6161. LandMine = script.Parent
  6162.  
  6163. function onTouched(hit)
  6164. script.Parent.Transparency = 1
  6165. connection:disconnect()
  6166. end
  6167.  
  6168. connection = LandMine.Touched:connect(onTouched)
  6169.  
  6170. function onTouch(part)
  6171. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6172. if (humanoid ~= nil) then
  6173. humanoid.Health = 0
  6174. end
  6175. end
  6176.  
  6177. script.Parent.Touched:connect(onTouch)
  6178.  
  6179. end; function()
  6180. LandMine = script.Parent
  6181.  
  6182. function onTouched(hit)
  6183. script.Parent.Transparency = 1
  6184. connection:disconnect()
  6185. end
  6186.  
  6187. connection = LandMine.Touched:connect(onTouched)
  6188.  
  6189. function onTouch(part)
  6190. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6191. if (humanoid ~= nil) then
  6192. humanoid.Health = 0
  6193. end
  6194. end
  6195.  
  6196. script.Parent.Touched:connect(onTouch)
  6197.  
  6198. end; function()
  6199. LandMine = script.Parent
  6200.  
  6201. function onTouched(hit)
  6202. script.Parent.Transparency = 1
  6203. connection:disconnect()
  6204. end
  6205.  
  6206. connection = LandMine.Touched:connect(onTouched)
  6207.  
  6208. function onTouch(part)
  6209. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6210. if (humanoid ~= nil) then
  6211. humanoid.Health = 0
  6212. end
  6213. end
  6214.  
  6215. script.Parent.Touched:connect(onTouch)
  6216.  
  6217. end; function()
  6218. LandMine = script.Parent
  6219.  
  6220. function onTouched(hit)
  6221. script.Parent.Transparency = 1
  6222. connection:disconnect()
  6223. end
  6224.  
  6225. connection = LandMine.Touched:connect(onTouched)
  6226.  
  6227. function onTouch(part)
  6228. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6229. if (humanoid ~= nil) then
  6230. humanoid.Health = 0
  6231. end
  6232. end
  6233.  
  6234. script.Parent.Touched:connect(onTouch)
  6235.  
  6236. end; function()
  6237. LandMine = script.Parent
  6238.  
  6239. function onTouched(hit)
  6240. script.Parent.Transparency = 1
  6241. connection:disconnect()
  6242. end
  6243.  
  6244. connection = LandMine.Touched:connect(onTouched)
  6245.  
  6246. function onTouch(part)
  6247. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6248. if (humanoid ~= nil) then
  6249. humanoid.Health = 0
  6250. end
  6251. end
  6252.  
  6253. script.Parent.Touched:connect(onTouch)
  6254.  
  6255. end; function()
  6256. LandMine = script.Parent
  6257.  
  6258. function onTouched(hit)
  6259. script.Parent.Transparency = 1
  6260. connection:disconnect()
  6261. end
  6262.  
  6263. connection = LandMine.Touched:connect(onTouched)
  6264.  
  6265. function onTouch(part)
  6266. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6267. if (humanoid ~= nil) then
  6268. humanoid.Health = 0
  6269. end
  6270. end
  6271.  
  6272. script.Parent.Touched:connect(onTouch)
  6273.  
  6274. end; function()
  6275. LandMine = script.Parent
  6276.  
  6277. function onTouched(hit)
  6278. script.Parent.Transparency = 1
  6279. connection:disconnect()
  6280. end
  6281.  
  6282. connection = LandMine.Touched:connect(onTouched)
  6283.  
  6284. function onTouch(part)
  6285. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6286. if (humanoid ~= nil) then
  6287. humanoid.Health = 0
  6288. end
  6289. end
  6290.  
  6291. script.Parent.Touched:connect(onTouch)
  6292.  
  6293. end; function()
  6294. LandMine = script.Parent
  6295.  
  6296. function onTouched(hit)
  6297. script.Parent.Transparency = 1
  6298. connection:disconnect()
  6299. end
  6300.  
  6301. connection = LandMine.Touched:connect(onTouched)
  6302.  
  6303. function onTouch(part)
  6304. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6305. if (humanoid ~= nil) then
  6306. humanoid.Health = 0
  6307. end
  6308. end
  6309.  
  6310. script.Parent.Touched:connect(onTouch)
  6311.  
  6312. end; function()
  6313. LandMine = script.Parent
  6314.  
  6315. function onTouched(hit)
  6316. script.Parent.Transparency = 1
  6317. connection:disconnect()
  6318. end
  6319.  
  6320. connection = LandMine.Touched:connect(onTouched)
  6321.  
  6322. function onTouch(part)
  6323. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6324. if (humanoid ~= nil) then
  6325. humanoid.Health = 0
  6326. end
  6327. end
  6328.  
  6329. script.Parent.Touched:connect(onTouch)
  6330.  
  6331. end; function()
  6332. LandMine = script.Parent
  6333.  
  6334. function onTouched(hit)
  6335. script.Parent.Transparency = 1
  6336. connection:disconnect()
  6337. end
  6338.  
  6339. connection = LandMine.Touched:connect(onTouched)
  6340.  
  6341. function onTouch(part)
  6342. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6343. if (humanoid ~= nil) then
  6344. humanoid.Health = 0
  6345. end
  6346. end
  6347.  
  6348. script.Parent.Touched:connect(onTouch)
  6349.  
  6350. end; function()
  6351. LandMine = script.Parent
  6352.  
  6353. function onTouched(hit)
  6354. script.Parent.Transparency = 1
  6355. connection:disconnect()
  6356. end
  6357.  
  6358. connection = LandMine.Touched:connect(onTouched)
  6359.  
  6360. function onTouch(part)
  6361. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6362. if (humanoid ~= nil) then
  6363. humanoid.Health = 0
  6364. end
  6365. end
  6366.  
  6367. script.Parent.Touched:connect(onTouch)
  6368.  
  6369. end; function()
  6370. LandMine = script.Parent
  6371.  
  6372. function onTouched(hit)
  6373. script.Parent.Transparency = 1
  6374. connection:disconnect()
  6375. end
  6376.  
  6377. connection = LandMine.Touched:connect(onTouched)
  6378.  
  6379. function onTouch(part)
  6380. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6381. if (humanoid ~= nil) then
  6382. humanoid.Health = 0
  6383. end
  6384. end
  6385.  
  6386. script.Parent.Touched:connect(onTouch)
  6387.  
  6388. end; function()
  6389. LandMine = script.Parent
  6390.  
  6391. function onTouched(hit)
  6392. script.Parent.Transparency = 1
  6393. connection:disconnect()
  6394. end
  6395.  
  6396. connection = LandMine.Touched:connect(onTouched)
  6397.  
  6398. function onTouch(part)
  6399. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6400. if (humanoid ~= nil) then
  6401. humanoid.Health = 0
  6402. end
  6403. end
  6404.  
  6405. script.Parent.Touched:connect(onTouch)
  6406.  
  6407. end; function()
  6408. LandMine = script.Parent
  6409.  
  6410. function onTouched(hit)
  6411. script.Parent.Transparency = 1
  6412. connection:disconnect()
  6413. end
  6414.  
  6415. connection = LandMine.Touched:connect(onTouched)
  6416.  
  6417. function onTouch(part)
  6418. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6419. if (humanoid ~= nil) then
  6420. humanoid.Health = 0
  6421. end
  6422. end
  6423.  
  6424. script.Parent.Touched:connect(onTouch)
  6425.  
  6426. end; function()
  6427. LandMine = script.Parent
  6428.  
  6429. function onTouched(hit)
  6430. script.Parent.Transparency = 1
  6431. connection:disconnect()
  6432. end
  6433.  
  6434. connection = LandMine.Touched:connect(onTouched)
  6435.  
  6436. function onTouch(part)
  6437. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6438. if (humanoid ~= nil) then
  6439. humanoid.Health = 0
  6440. end
  6441. end
  6442.  
  6443. script.Parent.Touched:connect(onTouch)
  6444.  
  6445. end; function()
  6446. LandMine = script.Parent
  6447.  
  6448. function onTouched(hit)
  6449. script.Parent.Transparency = 1
  6450. connection:disconnect()
  6451. end
  6452.  
  6453. connection = LandMine.Touched:connect(onTouched)
  6454.  
  6455. function onTouch(part)
  6456. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6457. if (humanoid ~= nil) then
  6458. humanoid.Health = 0
  6459. end
  6460. end
  6461.  
  6462. script.Parent.Touched:connect(onTouch)
  6463.  
  6464. end; function()
  6465. LandMine = script.Parent
  6466.  
  6467. function onTouched(hit)
  6468. script.Parent.Transparency = 1
  6469. connection:disconnect()
  6470. end
  6471.  
  6472. connection = LandMine.Touched:connect(onTouched)
  6473.  
  6474. function onTouch(part)
  6475. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6476. if (humanoid ~= nil) then
  6477. humanoid.Health = 0
  6478. end
  6479. end
  6480.  
  6481. script.Parent.Touched:connect(onTouch)
  6482.  
  6483. end; function()
  6484. LandMine = script.Parent
  6485.  
  6486. function onTouched(hit)
  6487. script.Parent.Transparency = 1
  6488. connection:disconnect()
  6489. end
  6490.  
  6491. connection = LandMine.Touched:connect(onTouched)
  6492.  
  6493. function onTouch(part)
  6494. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6495. if (humanoid ~= nil) then
  6496. humanoid.Health = 0
  6497. end
  6498. end
  6499.  
  6500. script.Parent.Touched:connect(onTouch)
  6501.  
  6502. end; function()
  6503. LandMine = script.Parent
  6504.  
  6505. function onTouched(hit)
  6506. script.Parent.Transparency = 1
  6507. connection:disconnect()
  6508. end
  6509.  
  6510. connection = LandMine.Touched:connect(onTouched)
  6511.  
  6512. function onTouch(part)
  6513. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6514. if (humanoid ~= nil) then
  6515. humanoid.Health = 0
  6516. end
  6517. end
  6518.  
  6519. script.Parent.Touched:connect(onTouch)
  6520.  
  6521. end; function()
  6522. LandMine = script.Parent
  6523.  
  6524. function onTouched(hit)
  6525. script.Parent.Transparency = 1
  6526. connection:disconnect()
  6527. end
  6528.  
  6529. connection = LandMine.Touched:connect(onTouched)
  6530.  
  6531. function onTouch(part)
  6532. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6533. if (humanoid ~= nil) then
  6534. humanoid.Health = 0
  6535. end
  6536. end
  6537.  
  6538. script.Parent.Touched:connect(onTouch)
  6539.  
  6540. end; function()
  6541. LandMine = script.Parent
  6542.  
  6543. function onTouched(hit)
  6544. script.Parent.Transparency = 1
  6545. connection:disconnect()
  6546. end
  6547.  
  6548. connection = LandMine.Touched:connect(onTouched)
  6549.  
  6550. function onTouch(part)
  6551. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6552. if (humanoid ~= nil) then
  6553. humanoid.Health = 0
  6554. end
  6555. end
  6556.  
  6557. script.Parent.Touched:connect(onTouch)
  6558.  
  6559. end; function()
  6560. LandMine = script.Parent
  6561.  
  6562. function onTouched(hit)
  6563. script.Parent.Transparency = 1
  6564. connection:disconnect()
  6565. end
  6566.  
  6567. connection = LandMine.Touched:connect(onTouched)
  6568.  
  6569. function onTouch(part)
  6570. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6571. if (humanoid ~= nil) then
  6572. humanoid.Health = 0
  6573. end
  6574. end
  6575.  
  6576. script.Parent.Touched:connect(onTouch)
  6577.  
  6578. end; function()
  6579. LandMine = script.Parent
  6580.  
  6581. function onTouched(hit)
  6582. script.Parent.Transparency = 1
  6583. connection:disconnect()
  6584. end
  6585.  
  6586. connection = LandMine.Touched:connect(onTouched)
  6587.  
  6588. function onTouch(part)
  6589. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6590. if (humanoid ~= nil) then
  6591. humanoid.Health = 0
  6592. end
  6593. end
  6594.  
  6595. script.Parent.Touched:connect(onTouch)
  6596.  
  6597. end; function()
  6598. LandMine = script.Parent
  6599.  
  6600. function onTouched(hit)
  6601. script.Parent.Transparency = 1
  6602. connection:disconnect()
  6603. end
  6604.  
  6605. connection = LandMine.Touched:connect(onTouched)
  6606.  
  6607. function onTouch(part)
  6608. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6609. if (humanoid ~= nil) then
  6610. humanoid.Health = 0
  6611. end
  6612. end
  6613.  
  6614. script.Parent.Touched:connect(onTouch)
  6615.  
  6616. end; function()
  6617. LandMine = script.Parent
  6618.  
  6619. function onTouched(hit)
  6620. script.Parent.Transparency = 1
  6621. connection:disconnect()
  6622. end
  6623.  
  6624. connection = LandMine.Touched:connect(onTouched)
  6625.  
  6626. function onTouch(part)
  6627. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6628. if (humanoid ~= nil) then
  6629. humanoid.Health = 0
  6630. end
  6631. end
  6632.  
  6633. script.Parent.Touched:connect(onTouch)
  6634.  
  6635. end; function()
  6636. LandMine = script.Parent
  6637.  
  6638. function onTouched(hit)
  6639. script.Parent.Transparency = 1
  6640. connection:disconnect()
  6641. end
  6642.  
  6643. connection = LandMine.Touched:connect(onTouched)
  6644.  
  6645. function onTouch(part)
  6646. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6647. if (humanoid ~= nil) then
  6648. humanoid.Health = 0
  6649. end
  6650. end
  6651.  
  6652. script.Parent.Touched:connect(onTouch)
  6653.  
  6654. end; function()
  6655. LandMine = script.Parent
  6656.  
  6657. function onTouched(hit)
  6658. script.Parent.Transparency = 1
  6659. connection:disconnect()
  6660. end
  6661.  
  6662. connection = LandMine.Touched:connect(onTouched)
  6663.  
  6664. function onTouch(part)
  6665. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6666. if (humanoid ~= nil) then
  6667. humanoid.Health = 0
  6668. end
  6669. end
  6670.  
  6671. script.Parent.Touched:connect(onTouch)
  6672.  
  6673. end; function()
  6674. LandMine = script.Parent
  6675.  
  6676. function onTouched(hit)
  6677. script.Parent.Transparency = 1
  6678. connection:disconnect()
  6679. end
  6680.  
  6681. connection = LandMine.Touched:connect(onTouched)
  6682.  
  6683. function onTouch(part)
  6684. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6685. if (humanoid ~= nil) then
  6686. humanoid.Health = 0
  6687. end
  6688. end
  6689.  
  6690. script.Parent.Touched:connect(onTouch)
  6691.  
  6692. end; function()
  6693. LandMine = script.Parent
  6694.  
  6695. function onTouched(hit)
  6696. script.Parent.Transparency = 1
  6697. connection:disconnect()
  6698. end
  6699.  
  6700. connection = LandMine.Touched:connect(onTouched)
  6701.  
  6702. function onTouch(part)
  6703. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6704. if (humanoid ~= nil) then
  6705. humanoid.Health = 0
  6706. end
  6707. end
  6708.  
  6709. script.Parent.Touched:connect(onTouch)
  6710.  
  6711. end; function()
  6712. LandMine = script.Parent
  6713.  
  6714. function onTouched(hit)
  6715. script.Parent.Transparency = 1
  6716. connection:disconnect()
  6717. end
  6718.  
  6719. connection = LandMine.Touched:connect(onTouched)
  6720.  
  6721. function onTouch(part)
  6722. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6723. if (humanoid ~= nil) then
  6724. humanoid.Health = 0
  6725. end
  6726. end
  6727.  
  6728. script.Parent.Touched:connect(onTouch)
  6729.  
  6730. end; function()
  6731. LandMine = script.Parent
  6732.  
  6733. function onTouched(hit)
  6734. script.Parent.Transparency = 1
  6735. connection:disconnect()
  6736. end
  6737.  
  6738. connection = LandMine.Touched:connect(onTouched)
  6739.  
  6740. function onTouch(part)
  6741. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6742. if (humanoid ~= nil) then
  6743. humanoid.Health = 0
  6744. end
  6745. end
  6746.  
  6747. script.Parent.Touched:connect(onTouch)
  6748.  
  6749. end; function()
  6750. LandMine = script.Parent
  6751.  
  6752. function onTouched(hit)
  6753. script.Parent.Transparency = 1
  6754. connection:disconnect()
  6755. end
  6756.  
  6757. connection = LandMine.Touched:connect(onTouched)
  6758.  
  6759. function onTouch(part)
  6760. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6761. if (humanoid ~= nil) then
  6762. humanoid.Health = 0
  6763. end
  6764. end
  6765.  
  6766. script.Parent.Touched:connect(onTouch)
  6767.  
  6768. end; function()
  6769. LandMine = script.Parent
  6770.  
  6771. function onTouched(hit)
  6772. script.Parent.Transparency = 1
  6773. connection:disconnect()
  6774. end
  6775.  
  6776. connection = LandMine.Touched:connect(onTouched)
  6777.  
  6778. function onTouch(part)
  6779. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6780. if (humanoid ~= nil) then
  6781. humanoid.Health = 0
  6782. end
  6783. end
  6784.  
  6785. script.Parent.Touched:connect(onTouch)
  6786.  
  6787. end; function()
  6788. LandMine = script.Parent
  6789.  
  6790. function onTouched(hit)
  6791. script.Parent.Transparency = 1
  6792. connection:disconnect()
  6793. end
  6794.  
  6795. connection = LandMine.Touched:connect(onTouched)
  6796.  
  6797. function onTouch(part)
  6798. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6799. if (humanoid ~= nil) then
  6800. humanoid.Health = 0
  6801. end
  6802. end
  6803.  
  6804. script.Parent.Touched:connect(onTouch)
  6805.  
  6806. end; function()
  6807. LandMine = script.Parent
  6808.  
  6809. function onTouched(hit)
  6810. script.Parent.Transparency = 1
  6811. connection:disconnect()
  6812. end
  6813.  
  6814. connection = LandMine.Touched:connect(onTouched)
  6815.  
  6816. function onTouch(part)
  6817. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6818. if (humanoid ~= nil) then
  6819. humanoid.Health = 0
  6820. end
  6821. end
  6822.  
  6823. script.Parent.Touched:connect(onTouch)
  6824.  
  6825. end; function()
  6826. LandMine = script.Parent
  6827.  
  6828. function onTouched(hit)
  6829. script.Parent.Transparency = 1
  6830. connection:disconnect()
  6831. end
  6832.  
  6833. connection = LandMine.Touched:connect(onTouched)
  6834.  
  6835. function onTouch(part)
  6836. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6837. if (humanoid ~= nil) then
  6838. humanoid.Health = 0
  6839. end
  6840. end
  6841.  
  6842. script.Parent.Touched:connect(onTouch)
  6843.  
  6844. end; function()
  6845. LandMine = script.Parent
  6846.  
  6847. function onTouched(hit)
  6848. script.Parent.Transparency = 1
  6849. connection:disconnect()
  6850. end
  6851.  
  6852. connection = LandMine.Touched:connect(onTouched)
  6853.  
  6854. function onTouch(part)
  6855. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6856. if (humanoid ~= nil) then
  6857. humanoid.Health = 0
  6858. end
  6859. end
  6860.  
  6861. script.Parent.Touched:connect(onTouch)
  6862.  
  6863. end; function()
  6864. LandMine = script.Parent
  6865.  
  6866. function onTouched(hit)
  6867. script.Parent.Transparency = 1
  6868. connection:disconnect()
  6869. end
  6870.  
  6871. connection = LandMine.Touched:connect(onTouched)
  6872.  
  6873. function onTouch(part)
  6874. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6875. if (humanoid ~= nil) then
  6876. humanoid.Health = 0
  6877. end
  6878. end
  6879.  
  6880. script.Parent.Touched:connect(onTouch)
  6881.  
  6882. end; function()
  6883. LandMine = script.Parent
  6884.  
  6885. function onTouched(hit)
  6886. script.Parent.Transparency = 1
  6887. connection:disconnect()
  6888. end
  6889.  
  6890. connection = LandMine.Touched:connect(onTouched)
  6891.  
  6892. function onTouch(part)
  6893. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6894. if (humanoid ~= nil) then
  6895. humanoid.Health = 0
  6896. end
  6897. end
  6898.  
  6899. script.Parent.Touched:connect(onTouch)
  6900.  
  6901. end; function()
  6902. LandMine = script.Parent
  6903.  
  6904. function onTouched(hit)
  6905. script.Parent.Transparency = 1
  6906. connection:disconnect()
  6907. end
  6908.  
  6909. connection = LandMine.Touched:connect(onTouched)
  6910.  
  6911. function onTouch(part)
  6912. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6913. if (humanoid ~= nil) then
  6914. humanoid.Health = 0
  6915. end
  6916. end
  6917.  
  6918. script.Parent.Touched:connect(onTouch)
  6919.  
  6920. end; function()
  6921. LandMine = script.Parent
  6922.  
  6923. function onTouched(hit)
  6924. script.Parent.Transparency = 1
  6925. connection:disconnect()
  6926. end
  6927.  
  6928. connection = LandMine.Touched:connect(onTouched)
  6929.  
  6930. function onTouch(part)
  6931. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6932. if (humanoid ~= nil) then
  6933. humanoid.Health = 0
  6934. end
  6935. end
  6936.  
  6937. script.Parent.Touched:connect(onTouch)
  6938.  
  6939. end; function()
  6940. LandMine = script.Parent
  6941.  
  6942. function onTouched(hit)
  6943. script.Parent.Transparency = 1
  6944. connection:disconnect()
  6945. end
  6946.  
  6947. connection = LandMine.Touched:connect(onTouched)
  6948.  
  6949. function onTouch(part)
  6950. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6951. if (humanoid ~= nil) then
  6952. humanoid.Health = 0
  6953. end
  6954. end
  6955.  
  6956. script.Parent.Touched:connect(onTouch)
  6957.  
  6958. end; function()
  6959. LandMine = script.Parent
  6960.  
  6961. function onTouched(hit)
  6962. script.Parent.Transparency = 1
  6963. connection:disconnect()
  6964. end
  6965.  
  6966. connection = LandMine.Touched:connect(onTouched)
  6967.  
  6968. function onTouch(part)
  6969. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6970. if (humanoid ~= nil) then
  6971. humanoid.Health = 0
  6972. end
  6973. end
  6974.  
  6975. script.Parent.Touched:connect(onTouch)
  6976.  
  6977. end; function()
  6978. LandMine = script.Parent
  6979.  
  6980. function onTouched(hit)
  6981. script.Parent.Transparency = 1
  6982. connection:disconnect()
  6983. end
  6984.  
  6985. connection = LandMine.Touched:connect(onTouched)
  6986.  
  6987. function onTouch(part)
  6988. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6989. if (humanoid ~= nil) then
  6990. humanoid.Health = 0
  6991. end
  6992. end
  6993.  
  6994. script.Parent.Touched:connect(onTouch)
  6995.  
  6996. end; function()
  6997. LandMine = script.Parent
  6998.  
  6999. function onTouched(hit)
  7000. script.Parent.Transparency = 1
  7001. connection:disconnect()
  7002. end
  7003.  
  7004. connection = LandMine.Touched:connect(onTouched)
  7005.  
  7006. function onTouch(part)
  7007. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7008. if (humanoid ~= nil) then
  7009. humanoid.Health = 0
  7010. end
  7011. end
  7012.  
  7013. script.Parent.Touched:connect(onTouch)
  7014.  
  7015. end; function()
  7016. LandMine = script.Parent
  7017.  
  7018. function onTouched(hit)
  7019. script.Parent.Transparency = 1
  7020. connection:disconnect()
  7021. end
  7022.  
  7023. connection = LandMine.Touched:connect(onTouched)
  7024.  
  7025. function onTouch(part)
  7026. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7027. if (humanoid ~= nil) then
  7028. humanoid.Health = 0
  7029. end
  7030. end
  7031.  
  7032. script.Parent.Touched:connect(onTouch)
  7033.  
  7034. end; function()
  7035. LandMine = script.Parent
  7036.  
  7037. function onTouched(hit)
  7038. script.Parent.Transparency = 1
  7039. connection:disconnect()
  7040. end
  7041.  
  7042. connection = LandMine.Touched:connect(onTouched)
  7043.  
  7044. function onTouch(part)
  7045. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7046. if (humanoid ~= nil) then
  7047. humanoid.Health = 0
  7048. end
  7049. end
  7050.  
  7051. script.Parent.Touched:connect(onTouch)
  7052.  
  7053. end; function()
  7054. LandMine = script.Parent
  7055.  
  7056. function onTouched(hit)
  7057. script.Parent.Transparency = 1
  7058. connection:disconnect()
  7059. end
  7060.  
  7061. connection = LandMine.Touched:connect(onTouched)
  7062.  
  7063. function onTouch(part)
  7064. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7065. if (humanoid ~= nil) then
  7066. humanoid.Health = 0
  7067. end
  7068. end
  7069.  
  7070. script.Parent.Touched:connect(onTouch)
  7071.  
  7072. end; function()
  7073. LandMine = script.Parent
  7074.  
  7075. function onTouched(hit)
  7076. script.Parent.Transparency = 1
  7077. connection:disconnect()
  7078. end
  7079.  
  7080. connection = LandMine.Touched:connect(onTouched)
  7081.  
  7082. function onTouch(part)
  7083. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7084. if (humanoid ~= nil) then
  7085. humanoid.Health = 0
  7086. end
  7087. end
  7088.  
  7089. script.Parent.Touched:connect(onTouch)
  7090.  
  7091. end; function()
  7092. LandMine = script.Parent
  7093.  
  7094. function onTouched(hit)
  7095. script.Parent.Transparency = 1
  7096. connection:disconnect()
  7097. end
  7098.  
  7099. connection = LandMine.Touched:connect(onTouched)
  7100.  
  7101. function onTouch(part)
  7102. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7103. if (humanoid ~= nil) then
  7104. humanoid.Health = 0
  7105. end
  7106. end
  7107.  
  7108. script.Parent.Touched:connect(onTouch)
  7109.  
  7110. end; function()
  7111. LandMine = script.Parent
  7112.  
  7113. function onTouched(hit)
  7114. script.Parent.Transparency = 1
  7115. connection:disconnect()
  7116. end
  7117.  
  7118. connection = LandMine.Touched:connect(onTouched)
  7119.  
  7120. function onTouch(part)
  7121. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7122. if (humanoid ~= nil) then
  7123. humanoid.Health = 0
  7124. end
  7125. end
  7126.  
  7127. script.Parent.Touched:connect(onTouch)
  7128.  
  7129. end; function()
  7130. LandMine = script.Parent
  7131.  
  7132. function onTouched(hit)
  7133. script.Parent.Transparency = 1
  7134. connection:disconnect()
  7135. end
  7136.  
  7137. connection = LandMine.Touched:connect(onTouched)
  7138.  
  7139. function onTouch(part)
  7140. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7141. if (humanoid ~= nil) then
  7142. humanoid.Health = 0
  7143. end
  7144. end
  7145.  
  7146. script.Parent.Touched:connect(onTouch)
  7147.  
  7148. end; function()
  7149. LandMine = script.Parent
  7150.  
  7151. function onTouched(hit)
  7152. script.Parent.Transparency = 1
  7153. connection:disconnect()
  7154. end
  7155.  
  7156. connection = LandMine.Touched:connect(onTouched)
  7157.  
  7158. function onTouch(part)
  7159. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7160. if (humanoid ~= nil) then
  7161. humanoid.Health = 0
  7162. end
  7163. end
  7164.  
  7165. script.Parent.Touched:connect(onTouch)
  7166.  
  7167. end; function()
  7168. LandMine = script.Parent
  7169.  
  7170. function onTouched(hit)
  7171. script.Parent.Transparency = 1
  7172. connection:disconnect()
  7173. end
  7174.  
  7175. connection = LandMine.Touched:connect(onTouched)
  7176.  
  7177. function onTouch(part)
  7178. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7179. if (humanoid ~= nil) then
  7180. humanoid.Health = 0
  7181. end
  7182. end
  7183.  
  7184. script.Parent.Touched:connect(onTouch)
  7185.  
  7186. end; function()
  7187. LandMine = script.Parent
  7188.  
  7189. function onTouched(hit)
  7190. script.Parent.Transparency = 1
  7191. connection:disconnect()
  7192. end
  7193.  
  7194. connection = LandMine.Touched:connect(onTouched)
  7195.  
  7196. function onTouch(part)
  7197. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7198. if (humanoid ~= nil) then
  7199. humanoid.Health = 0
  7200. end
  7201. end
  7202.  
  7203. script.Parent.Touched:connect(onTouch)
  7204.  
  7205. end; function()
  7206. LandMine = script.Parent
  7207.  
  7208. function onTouched(hit)
  7209. script.Parent.Transparency = 1
  7210. connection:disconnect()
  7211. end
  7212.  
  7213. connection = LandMine.Touched:connect(onTouched)
  7214.  
  7215. function onTouch(part)
  7216. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7217. if (humanoid ~= nil) then
  7218. humanoid.Health = 0
  7219. end
  7220. end
  7221.  
  7222. script.Parent.Touched:connect(onTouch)
  7223.  
  7224. end; function()
  7225. LandMine = script.Parent
  7226.  
  7227. function onTouched(hit)
  7228. script.Parent.Transparency = 1
  7229. connection:disconnect()
  7230. end
  7231.  
  7232. connection = LandMine.Touched:connect(onTouched)
  7233.  
  7234. function onTouch(part)
  7235. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7236. if (humanoid ~= nil) then
  7237. humanoid.Health = 0
  7238. end
  7239. end
  7240.  
  7241. script.Parent.Touched:connect(onTouch)
  7242.  
  7243. end; function()
  7244. LandMine = script.Parent
  7245.  
  7246. function onTouched(hit)
  7247. script.Parent.Transparency = 1
  7248. connection:disconnect()
  7249. end
  7250.  
  7251. connection = LandMine.Touched:connect(onTouched)
  7252.  
  7253. function onTouch(part)
  7254. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7255. if (humanoid ~= nil) then
  7256. humanoid.Health = 0
  7257. end
  7258. end
  7259.  
  7260. script.Parent.Touched:connect(onTouch)
  7261.  
  7262. end; function()
  7263. LandMine = script.Parent
  7264.  
  7265. function onTouched(hit)
  7266. script.Parent.Transparency = 1
  7267. connection:disconnect()
  7268. end
  7269.  
  7270. connection = LandMine.Touched:connect(onTouched)
  7271.  
  7272. function onTouch(part)
  7273. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7274. if (humanoid ~= nil) then
  7275. humanoid.Health = 0
  7276. end
  7277. end
  7278.  
  7279. script.Parent.Touched:connect(onTouch)
  7280.  
  7281. end; function()
  7282. LandMine = script.Parent
  7283.  
  7284. function onTouched(hit)
  7285. script.Parent.Transparency = 1
  7286. connection:disconnect()
  7287. end
  7288.  
  7289. connection = LandMine.Touched:connect(onTouched)
  7290.  
  7291. function onTouch(part)
  7292. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7293. if (humanoid ~= nil) then
  7294. humanoid.Health = 0
  7295. end
  7296. end
  7297.  
  7298. script.Parent.Touched:connect(onTouch)
  7299.  
  7300. end; function()
  7301. LandMine = script.Parent
  7302.  
  7303. function onTouched(hit)
  7304. script.Parent.Transparency = 1
  7305. connection:disconnect()
  7306. end
  7307.  
  7308. connection = LandMine.Touched:connect(onTouched)
  7309.  
  7310. function onTouch(part)
  7311. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7312. if (humanoid ~= nil) then
  7313. humanoid.Health = 0
  7314. end
  7315. end
  7316.  
  7317. script.Parent.Touched:connect(onTouch)
  7318.  
  7319. end; function()
  7320. LandMine = script.Parent
  7321.  
  7322. function onTouched(hit)
  7323. script.Parent.Transparency = 1
  7324. connection:disconnect()
  7325. end
  7326.  
  7327. connection = LandMine.Touched:connect(onTouched)
  7328.  
  7329. function onTouch(part)
  7330. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7331. if (humanoid ~= nil) then
  7332. humanoid.Health = 0
  7333. end
  7334. end
  7335.  
  7336. script.Parent.Touched:connect(onTouch)
  7337.  
  7338. end; function()
  7339. LandMine = script.Parent
  7340.  
  7341. function onTouched(hit)
  7342. script.Parent.Transparency = 1
  7343. connection:disconnect()
  7344. end
  7345.  
  7346. connection = LandMine.Touched:connect(onTouched)
  7347.  
  7348. function onTouch(part)
  7349. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7350. if (humanoid ~= nil) then
  7351. humanoid.Health = 0
  7352. end
  7353. end
  7354.  
  7355. script.Parent.Touched:connect(onTouch)
  7356.  
  7357. end; function()
  7358. LandMine = script.Parent
  7359.  
  7360. function onTouched(hit)
  7361. script.Parent.Transparency = 1
  7362. connection:disconnect()
  7363. end
  7364.  
  7365. connection = LandMine.Touched:connect(onTouched)
  7366.  
  7367. function onTouch(part)
  7368. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7369. if (humanoid ~= nil) then
  7370. humanoid.Health = 0
  7371. end
  7372. end
  7373.  
  7374. script.Parent.Touched:connect(onTouch)
  7375.  
  7376. end; function()
  7377. LandMine = script.Parent
  7378.  
  7379. function onTouched(hit)
  7380. script.Parent.Transparency = 1
  7381. connection:disconnect()
  7382. end
  7383.  
  7384. connection = LandMine.Touched:connect(onTouched)
  7385.  
  7386. function onTouch(part)
  7387. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7388. if (humanoid ~= nil) then
  7389. humanoid.Health = 0
  7390. end
  7391. end
  7392.  
  7393. script.Parent.Touched:connect(onTouch)
  7394.  
  7395. end; function()
  7396. LandMine = script.Parent
  7397.  
  7398. function onTouched(hit)
  7399. script.Parent.Transparency = 1
  7400. connection:disconnect()
  7401. end
  7402.  
  7403. connection = LandMine.Touched:connect(onTouched)
  7404.  
  7405. function onTouch(part)
  7406. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7407. if (humanoid ~= nil) then
  7408. humanoid.Health = 0
  7409. end
  7410. end
  7411.  
  7412. script.Parent.Touched:connect(onTouch)
  7413.  
  7414. end; function()
  7415. LandMine = script.Parent
  7416.  
  7417. function onTouched(hit)
  7418. script.Parent.Transparency = 1
  7419. connection:disconnect()
  7420. end
  7421.  
  7422. connection = LandMine.Touched:connect(onTouched)
  7423.  
  7424. function onTouch(part)
  7425. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7426. if (humanoid ~= nil) then
  7427. humanoid.Health = 0
  7428. end
  7429. end
  7430.  
  7431. script.Parent.Touched:connect(onTouch)
  7432.  
  7433. end; function()
  7434. LandMine = script.Parent
  7435.  
  7436. function onTouched(hit)
  7437. script.Parent.Transparency = 1
  7438. connection:disconnect()
  7439. end
  7440.  
  7441. connection = LandMine.Touched:connect(onTouched)
  7442.  
  7443. function onTouch(part)
  7444. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7445. if (humanoid ~= nil) then
  7446. humanoid.Health = 0
  7447. end
  7448. end
  7449.  
  7450. script.Parent.Touched:connect(onTouch)
  7451.  
  7452. end; function()
  7453. LandMine = script.Parent
  7454.  
  7455. function onTouched(hit)
  7456. script.Parent.Transparency = 1
  7457. connection:disconnect()
  7458. end
  7459.  
  7460. connection = LandMine.Touched:connect(onTouched)
  7461.  
  7462. function onTouch(part)
  7463. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7464. if (humanoid ~= nil) then
  7465. humanoid.Health = 0
  7466. end
  7467. end
  7468.  
  7469. script.Parent.Touched:connect(onTouch)
  7470.  
  7471. end; function()
  7472. LandMine = script.Parent
  7473.  
  7474. function onTouched(hit)
  7475. script.Parent.Transparency = 1
  7476. connection:disconnect()
  7477. end
  7478.  
  7479. connection = LandMine.Touched:connect(onTouched)
  7480.  
  7481. function onTouch(part)
  7482. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7483. if (humanoid ~= nil) then
  7484. humanoid.Health = 0
  7485. end
  7486. end
  7487.  
  7488. script.Parent.Touched:connect(onTouch)
  7489.  
  7490. end; function()
  7491. LandMine = script.Parent
  7492.  
  7493. function onTouched(hit)
  7494. script.Parent.Transparency = 1
  7495. connection:disconnect()
  7496. end
  7497.  
  7498. connection = LandMine.Touched:connect(onTouched)
  7499.  
  7500. function onTouch(part)
  7501. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7502. if (humanoid ~= nil) then
  7503. humanoid.Health = 0
  7504. end
  7505. end
  7506.  
  7507. script.Parent.Touched:connect(onTouch)
  7508.  
  7509. end; function()
  7510. LandMine = script.Parent
  7511.  
  7512. function onTouched(hit)
  7513. script.Parent.Transparency = 1
  7514. connection:disconnect()
  7515. end
  7516.  
  7517. connection = LandMine.Touched:connect(onTouched)
  7518.  
  7519. function onTouch(part)
  7520. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7521. if (humanoid ~= nil) then
  7522. humanoid.Health = 0
  7523. end
  7524. end
  7525.  
  7526. script.Parent.Touched:connect(onTouch)
  7527.  
  7528. end; function()
  7529. LandMine = script.Parent
  7530.  
  7531. function onTouched(hit)
  7532. script.Parent.Transparency = 1
  7533. connection:disconnect()
  7534. end
  7535.  
  7536. connection = LandMine.Touched:connect(onTouched)
  7537.  
  7538. function onTouch(part)
  7539. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7540. if (humanoid ~= nil) then
  7541. humanoid.Health = 0
  7542. end
  7543. end
  7544.  
  7545. script.Parent.Touched:connect(onTouch)
  7546.  
  7547. end; function()
  7548. LandMine = script.Parent
  7549.  
  7550. function onTouched(hit)
  7551. script.Parent.Transparency = 1
  7552. connection:disconnect()
  7553. end
  7554.  
  7555. connection = LandMine.Touched:connect(onTouched)
  7556.  
  7557. function onTouch(part)
  7558. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7559. if (humanoid ~= nil) then
  7560. humanoid.Health = 0
  7561. end
  7562. end
  7563.  
  7564. script.Parent.Touched:connect(onTouch)
  7565.  
  7566. end; function()
  7567. LandMine = script.Parent
  7568.  
  7569. function onTouched(hit)
  7570. script.Parent.Transparency = 1
  7571. connection:disconnect()
  7572. end
  7573.  
  7574. connection = LandMine.Touched:connect(onTouched)
  7575.  
  7576. function onTouch(part)
  7577. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7578. if (humanoid ~= nil) then
  7579. humanoid.Health = 0
  7580. end
  7581. end
  7582.  
  7583. script.Parent.Touched:connect(onTouch)
  7584.  
  7585. end; function()
  7586. LandMine = script.Parent
  7587.  
  7588. function onTouched(hit)
  7589. script.Parent.Transparency = 1
  7590. connection:disconnect()
  7591. end
  7592.  
  7593. connection = LandMine.Touched:connect(onTouched)
  7594.  
  7595. function onTouch(part)
  7596. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7597. if (humanoid ~= nil) then
  7598. humanoid.Health = 0
  7599. end
  7600. end
  7601.  
  7602. script.Parent.Touched:connect(onTouch)
  7603.  
  7604. end; function()
  7605. LandMine = script.Parent
  7606.  
  7607. function onTouched(hit)
  7608. script.Parent.Transparency = 1
  7609. connection:disconnect()
  7610. end
  7611.  
  7612. connection = LandMine.Touched:connect(onTouched)
  7613.  
  7614. function onTouch(part)
  7615. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7616. if (humanoid ~= nil) then
  7617. humanoid.Health = 0
  7618. end
  7619. end
  7620.  
  7621. script.Parent.Touched:connect(onTouch)
  7622.  
  7623. end; function()
  7624. LandMine = script.Parent
  7625.  
  7626. function onTouched(hit)
  7627. script.Parent.Transparency = 1
  7628. connection:disconnect()
  7629. end
  7630.  
  7631. connection = LandMine.Touched:connect(onTouched)
  7632.  
  7633. function onTouch(part)
  7634. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7635. if (humanoid ~= nil) then
  7636. humanoid.Health = 0
  7637. end
  7638. end
  7639.  
  7640. script.Parent.Touched:connect(onTouch)
  7641.  
  7642. end; function()
  7643. LandMine = script.Parent
  7644.  
  7645. function onTouched(hit)
  7646. script.Parent.Transparency = 1
  7647. connection:disconnect()
  7648. end
  7649.  
  7650. connection = LandMine.Touched:connect(onTouched)
  7651.  
  7652. function onTouch(part)
  7653. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7654. if (humanoid ~= nil) then
  7655. humanoid.Health = 0
  7656. end
  7657. end
  7658.  
  7659. script.Parent.Touched:connect(onTouch)
  7660.  
  7661. end; function()
  7662. LandMine = script.Parent
  7663.  
  7664. function onTouched(hit)
  7665. script.Parent.Transparency = 1
  7666. connection:disconnect()
  7667. end
  7668.  
  7669. connection = LandMine.Touched:connect(onTouched)
  7670.  
  7671. function onTouch(part)
  7672. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7673. if (humanoid ~= nil) then
  7674. humanoid.Health = 0
  7675. end
  7676. end
  7677.  
  7678. script.Parent.Touched:connect(onTouch)
  7679.  
  7680. end; function()
  7681. LandMine = script.Parent
  7682.  
  7683. function onTouched(hit)
  7684. script.Parent.Transparency = 1
  7685. connection:disconnect()
  7686. end
  7687.  
  7688. connection = LandMine.Touched:connect(onTouched)
  7689.  
  7690. function onTouch(part)
  7691. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7692. if (humanoid ~= nil) then
  7693. humanoid.Health = 0
  7694. end
  7695. end
  7696.  
  7697. script.Parent.Touched:connect(onTouch)
  7698.  
  7699. end; function()
  7700. LandMine = script.Parent
  7701.  
  7702. function onTouched(hit)
  7703. script.Parent.Transparency = 1
  7704. connection:disconnect()
  7705. end
  7706.  
  7707. connection = LandMine.Touched:connect(onTouched)
  7708.  
  7709. function onTouch(part)
  7710. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7711. if (humanoid ~= nil) then
  7712. humanoid.Health = 0
  7713. end
  7714. end
  7715.  
  7716. script.Parent.Touched:connect(onTouch)
  7717.  
  7718. end; function()
  7719. LandMine = script.Parent
  7720.  
  7721. function onTouched(hit)
  7722. script.Parent.Transparency = 1
  7723. connection:disconnect()
  7724. end
  7725.  
  7726. connection = LandMine.Touched:connect(onTouched)
  7727.  
  7728. function onTouch(part)
  7729. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7730. if (humanoid ~= nil) then
  7731. humanoid.Health = 0
  7732. end
  7733. end
  7734.  
  7735. script.Parent.Touched:connect(onTouch)
  7736.  
  7737. end; function()
  7738. LandMine = script.Parent
  7739.  
  7740. function onTouched(hit)
  7741. script.Parent.Transparency = 1
  7742. connection:disconnect()
  7743. end
  7744.  
  7745. connection = LandMine.Touched:connect(onTouched)
  7746.  
  7747. function onTouch(part)
  7748. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7749. if (humanoid ~= nil) then
  7750. humanoid.Health = 0
  7751. end
  7752. end
  7753.  
  7754. script.Parent.Touched:connect(onTouch)
  7755.  
  7756. end; function()
  7757. LandMine = script.Parent
  7758.  
  7759. function onTouched(hit)
  7760. script.Parent.Transparency = 1
  7761. connection:disconnect()
  7762. end
  7763.  
  7764. connection = LandMine.Touched:connect(onTouched)
  7765.  
  7766. function onTouch(part)
  7767. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7768. if (humanoid ~= nil) then
  7769. humanoid.Health = 0
  7770. end
  7771. end
  7772.  
  7773. script.Parent.Touched:connect(onTouch)
  7774.  
  7775. end; function()
  7776. LandMine = script.Parent
  7777.  
  7778. function onTouched(hit)
  7779. script.Parent.Transparency = 1
  7780. connection:disconnect()
  7781. end
  7782.  
  7783. connection = LandMine.Touched:connect(onTouched)
  7784.  
  7785. function onTouch(part)
  7786. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7787. if (humanoid ~= nil) then
  7788. humanoid.Health = 0
  7789. end
  7790. end
  7791.  
  7792. script.Parent.Touched:connect(onTouch)
  7793.  
  7794. end; function()
  7795. LandMine = script.Parent
  7796.  
  7797. function onTouched(hit)
  7798. script.Parent.Transparency = 1
  7799. connection:disconnect()
  7800. end
  7801.  
  7802. connection = LandMine.Touched:connect(onTouched)
  7803.  
  7804. function onTouch(part)
  7805. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7806. if (humanoid ~= nil) then
  7807. humanoid.Health = 0
  7808. end
  7809. end
  7810.  
  7811. script.Parent.Touched:connect(onTouch)
  7812.  
  7813. end; function()
  7814. LandMine = script.Parent
  7815.  
  7816. function onTouched(hit)
  7817. script.Parent.Transparency = 1
  7818. connection:disconnect()
  7819. end
  7820.  
  7821. connection = LandMine.Touched:connect(onTouched)
  7822.  
  7823. function onTouch(part)
  7824. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7825. if (humanoid ~= nil) then
  7826. humanoid.Health = 0
  7827. end
  7828. end
  7829.  
  7830. script.Parent.Touched:connect(onTouch)
  7831.  
  7832. end; function()
  7833. LandMine = script.Parent
  7834.  
  7835. function onTouched(hit)
  7836. script.Parent.Transparency = 1
  7837. connection:disconnect()
  7838. end
  7839.  
  7840. connection = LandMine.Touched:connect(onTouched)
  7841.  
  7842. function onTouch(part)
  7843. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7844. if (humanoid ~= nil) then
  7845. humanoid.Health = 0
  7846. end
  7847. end
  7848.  
  7849. script.Parent.Touched:connect(onTouch)
  7850.  
  7851. end; function()
  7852. LandMine = script.Parent
  7853.  
  7854. function onTouched(hit)
  7855. script.Parent.Transparency = 1
  7856. connection:disconnect()
  7857. end
  7858.  
  7859. connection = LandMine.Touched:connect(onTouched)
  7860.  
  7861. function onTouch(part)
  7862. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7863. if (humanoid ~= nil) then
  7864. humanoid.Health = 0
  7865. end
  7866. end
  7867.  
  7868. script.Parent.Touched:connect(onTouch)
  7869.  
  7870. end; function()
  7871. LandMine = script.Parent
  7872.  
  7873. function onTouched(hit)
  7874. script.Parent.Transparency = 1
  7875. connection:disconnect()
  7876. end
  7877.  
  7878. connection = LandMine.Touched:connect(onTouched)
  7879.  
  7880. function onTouch(part)
  7881. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7882. if (humanoid ~= nil) then
  7883. humanoid.Health = 0
  7884. end
  7885. end
  7886.  
  7887. script.Parent.Touched:connect(onTouch)
  7888.  
  7889. end; function()
  7890. LandMine = script.Parent
  7891.  
  7892. function onTouched(hit)
  7893. script.Parent.Transparency = 1
  7894. connection:disconnect()
  7895. end
  7896.  
  7897. connection = LandMine.Touched:connect(onTouched)
  7898.  
  7899. function onTouch(part)
  7900. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7901. if (humanoid ~= nil) then
  7902. humanoid.Health = 0
  7903. end
  7904. end
  7905.  
  7906. script.Parent.Touched:connect(onTouch)
  7907.  
  7908. end; function()
  7909. LandMine = script.Parent
  7910.  
  7911. function onTouched(hit)
  7912. script.Parent.Transparency = 1
  7913. connection:disconnect()
  7914. end
  7915.  
  7916. connection = LandMine.Touched:connect(onTouched)
  7917.  
  7918. function onTouch(part)
  7919. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7920. if (humanoid ~= nil) then
  7921. humanoid.Health = 0
  7922. end
  7923. end
  7924.  
  7925. script.Parent.Touched:connect(onTouch)
  7926.  
  7927. end; function()
  7928. LandMine = script.Parent
  7929.  
  7930. function onTouched(hit)
  7931. script.Parent.Transparency = 1
  7932. connection:disconnect()
  7933. end
  7934.  
  7935. connection = LandMine.Touched:connect(onTouched)
  7936.  
  7937. function onTouch(part)
  7938. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7939. if (humanoid ~= nil) then
  7940. humanoid.Health = 0
  7941. end
  7942. end
  7943.  
  7944. script.Parent.Touched:connect(onTouch)
  7945.  
  7946. end; function()
  7947. LandMine = script.Parent
  7948.  
  7949. function onTouched(hit)
  7950. script.Parent.Transparency = 1
  7951. connection:disconnect()
  7952. end
  7953.  
  7954. connection = LandMine.Touched:connect(onTouched)
  7955.  
  7956. function onTouch(part)
  7957. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7958. if (humanoid ~= nil) then
  7959. humanoid.Health = 0
  7960. end
  7961. end
  7962.  
  7963. script.Parent.Touched:connect(onTouch)
  7964.  
  7965. end; function()
  7966. LandMine = script.Parent
  7967.  
  7968. function onTouched(hit)
  7969. script.Parent.Transparency = 1
  7970. connection:disconnect()
  7971. end
  7972.  
  7973. connection = LandMine.Touched:connect(onTouched)
  7974.  
  7975. function onTouch(part)
  7976. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7977. if (humanoid ~= nil) then
  7978. humanoid.Health = 0
  7979. end
  7980. end
  7981.  
  7982. script.Parent.Touched:connect(onTouch)
  7983.  
  7984. end; function()
  7985. LandMine = script.Parent
  7986.  
  7987. function onTouched(hit)
  7988. script.Parent.Transparency = 1
  7989. connection:disconnect()
  7990. end
  7991.  
  7992. connection = LandMine.Touched:connect(onTouched)
  7993.  
  7994. function onTouch(part)
  7995. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7996. if (humanoid ~= nil) then
  7997. humanoid.Health = 0
  7998. end
  7999. end
  8000.  
  8001. script.Parent.Touched:connect(onTouch)
  8002.  
  8003. end; function()
  8004. LandMine = script.Parent
  8005.  
  8006. function onTouched(hit)
  8007. script.Parent.Transparency = 1
  8008. connection:disconnect()
  8009. end
  8010.  
  8011. connection = LandMine.Touched:connect(onTouched)
  8012.  
  8013. function onTouch(part)
  8014. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8015. if (humanoid ~= nil) then
  8016. humanoid.Health = 0
  8017. end
  8018. end
  8019.  
  8020. script.Parent.Touched:connect(onTouch)
  8021.  
  8022. end; function()
  8023. LandMine = script.Parent
  8024.  
  8025. function onTouched(hit)
  8026. script.Parent.Transparency = 1
  8027. connection:disconnect()
  8028. end
  8029.  
  8030. connection = LandMine.Touched:connect(onTouched)
  8031.  
  8032. function onTouch(part)
  8033. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8034. if (humanoid ~= nil) then
  8035. humanoid.Health = 0
  8036. end
  8037. end
  8038.  
  8039. script.Parent.Touched:connect(onTouch)
  8040.  
  8041. end; function()
  8042. LandMine = script.Parent
  8043.  
  8044. function onTouched(hit)
  8045. script.Parent.Transparency = 1
  8046. connection:disconnect()
  8047. end
  8048.  
  8049. connection = LandMine.Touched:connect(onTouched)
  8050.  
  8051. function onTouch(part)
  8052. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8053. if (humanoid ~= nil) then
  8054. humanoid.Health = 0
  8055. end
  8056. end
  8057.  
  8058. script.Parent.Touched:connect(onTouch)
  8059.  
  8060. end; function()
  8061. LandMine = script.Parent
  8062.  
  8063. function onTouched(hit)
  8064. script.Parent.Transparency = 1
  8065. connection:disconnect()
  8066. end
  8067.  
  8068. connection = LandMine.Touched:connect(onTouched)
  8069.  
  8070. function onTouch(part)
  8071. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8072. if (humanoid ~= nil) then
  8073. humanoid.Health = 0
  8074. end
  8075. end
  8076.  
  8077. script.Parent.Touched:connect(onTouch)
  8078.  
  8079. end; function()
  8080. LandMine = script.Parent
  8081.  
  8082. function onTouched(hit)
  8083. script.Parent.Transparency = 1
  8084. connection:disconnect()
  8085. end
  8086.  
  8087. connection = LandMine.Touched:connect(onTouched)
  8088.  
  8089. function onTouch(part)
  8090. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8091. if (humanoid ~= nil) then
  8092. humanoid.Health = 0
  8093. end
  8094. end
  8095.  
  8096. script.Parent.Touched:connect(onTouch)
  8097.  
  8098. end; function()
  8099. LandMine = script.Parent
  8100.  
  8101. function onTouched(hit)
  8102. script.Parent.Transparency = 1
  8103. connection:disconnect()
  8104. end
  8105.  
  8106. connection = LandMine.Touched:connect(onTouched)
  8107.  
  8108. function onTouch(part)
  8109. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8110. if (humanoid ~= nil) then
  8111. humanoid.Health = 0
  8112. end
  8113. end
  8114.  
  8115. script.Parent.Touched:connect(onTouch)
  8116.  
  8117. end; function()
  8118. LandMine = script.Parent
  8119.  
  8120. function onTouched(hit)
  8121. script.Parent.Transparency = 1
  8122. connection:disconnect()
  8123. end
  8124.  
  8125. connection = LandMine.Touched:connect(onTouched)
  8126.  
  8127. function onTouch(part)
  8128. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8129. if (humanoid ~= nil) then
  8130. humanoid.Health = 0
  8131. end
  8132. end
  8133.  
  8134. script.Parent.Touched:connect(onTouch)
  8135.  
  8136. end; function()
  8137. LandMine = script.Parent
  8138.  
  8139. function onTouched(hit)
  8140. script.Parent.Transparency = 1
  8141. connection:disconnect()
  8142. end
  8143.  
  8144. connection = LandMine.Touched:connect(onTouched)
  8145.  
  8146. function onTouch(part)
  8147. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8148. if (humanoid ~= nil) then
  8149. humanoid.Health = 0
  8150. end
  8151. end
  8152.  
  8153. script.Parent.Touched:connect(onTouch)
  8154.  
  8155. end; function()
  8156. LandMine = script.Parent
  8157.  
  8158. function onTouched(hit)
  8159. script.Parent.Transparency = 1
  8160. connection:disconnect()
  8161. end
  8162.  
  8163. connection = LandMine.Touched:connect(onTouched)
  8164.  
  8165. function onTouch(part)
  8166. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8167. if (humanoid ~= nil) then
  8168. humanoid.Health = 0
  8169. end
  8170. end
  8171.  
  8172. script.Parent.Touched:connect(onTouch)
  8173.  
  8174. end; function()
  8175. LandMine = script.Parent
  8176.  
  8177. function onTouched(hit)
  8178. script.Parent.Transparency = 1
  8179. connection:disconnect()
  8180. end
  8181.  
  8182. connection = LandMine.Touched:connect(onTouched)
  8183.  
  8184. function onTouch(part)
  8185. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8186. if (humanoid ~= nil) then
  8187. humanoid.Health = 0
  8188. end
  8189. end
  8190.  
  8191. script.Parent.Touched:connect(onTouch)
  8192.  
  8193. end; function()
  8194. LandMine = script.Parent
  8195.  
  8196. function onTouched(hit)
  8197. script.Parent.Transparency = 1
  8198. connection:disconnect()
  8199. end
  8200.  
  8201. connection = LandMine.Touched:connect(onTouched)
  8202.  
  8203. function onTouch(part)
  8204. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8205. if (humanoid ~= nil) then
  8206. humanoid.Health = 0
  8207. end
  8208. end
  8209.  
  8210. script.Parent.Touched:connect(onTouch)
  8211.  
  8212. end; function()
  8213. LandMine = script.Parent
  8214.  
  8215. function onTouched(hit)
  8216. script.Parent.Transparency = 1
  8217. connection:disconnect()
  8218. end
  8219.  
  8220. connection = LandMine.Touched:connect(onTouched)
  8221.  
  8222. function onTouch(part)
  8223. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8224. if (humanoid ~= nil) then
  8225. humanoid.Health = 0
  8226. end
  8227. end
  8228.  
  8229. script.Parent.Touched:connect(onTouch)
  8230.  
  8231. end; function()
  8232. LandMine = script.Parent
  8233.  
  8234. function onTouched(hit)
  8235. script.Parent.Transparency = 1
  8236. connection:disconnect()
  8237. end
  8238.  
  8239. connection = LandMine.Touched:connect(onTouched)
  8240.  
  8241. function onTouch(part)
  8242. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8243. if (humanoid ~= nil) then
  8244. humanoid.Health = 0
  8245. end
  8246. end
  8247.  
  8248. script.Parent.Touched:connect(onTouch)
  8249.  
  8250. end; function()
  8251. LandMine = script.Parent
  8252.  
  8253. function onTouched(hit)
  8254. script.Parent.Transparency = 1
  8255. connection:disconnect()
  8256. end
  8257.  
  8258. connection = LandMine.Touched:connect(onTouched)
  8259.  
  8260. function onTouch(part)
  8261. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8262. if (humanoid ~= nil) then
  8263. humanoid.Health = 0
  8264. end
  8265. end
  8266.  
  8267. script.Parent.Touched:connect(onTouch)
  8268.  
  8269. end; function()
  8270. LandMine = script.Parent
  8271.  
  8272. function onTouched(hit)
  8273. script.Parent.Transparency = 1
  8274. connection:disconnect()
  8275. end
  8276.  
  8277. connection = LandMine.Touched:connect(onTouched)
  8278.  
  8279. function onTouch(part)
  8280. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8281. if (humanoid ~= nil) then
  8282. humanoid.Health = 0
  8283. end
  8284. end
  8285.  
  8286. script.Parent.Touched:connect(onTouch)
  8287.  
  8288. end; function()
  8289. LandMine = script.Parent
  8290.  
  8291. function onTouched(hit)
  8292. script.Parent.Transparency = 1
  8293. connection:disconnect()
  8294. end
  8295.  
  8296. connection = LandMine.Touched:connect(onTouched)
  8297.  
  8298. function onTouch(part)
  8299. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8300. if (humanoid ~= nil) then
  8301. humanoid.Health = 0
  8302. end
  8303. end
  8304.  
  8305. script.Parent.Touched:connect(onTouch)
  8306.  
  8307. end; function()
  8308. LandMine = script.Parent
  8309.  
  8310. function onTouched(hit)
  8311. script.Parent.Transparency = 1
  8312. connection:disconnect()
  8313. end
  8314.  
  8315. connection = LandMine.Touched:connect(onTouched)
  8316.  
  8317. function onTouch(part)
  8318. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8319. if (humanoid ~= nil) then
  8320. humanoid.Health = 0
  8321. end
  8322. end
  8323.  
  8324. script.Parent.Touched:connect(onTouch)
  8325.  
  8326. end; function()
  8327. LandMine = script.Parent
  8328.  
  8329. function onTouched(hit)
  8330. script.Parent.Transparency = 1
  8331. connection:disconnect()
  8332. end
  8333.  
  8334. connection = LandMine.Touched:connect(onTouched)
  8335.  
  8336. function onTouch(part)
  8337. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8338. if (humanoid ~= nil) then
  8339. humanoid.Health = 0
  8340. end
  8341. end
  8342.  
  8343. script.Parent.Touched:connect(onTouch)
  8344.  
  8345. end; function()
  8346. LandMine = script.Parent
  8347.  
  8348. function onTouched(hit)
  8349. script.Parent.Transparency = 1
  8350. connection:disconnect()
  8351. end
  8352.  
  8353. connection = LandMine.Touched:connect(onTouched)
  8354.  
  8355. function onTouch(part)
  8356. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8357. if (humanoid ~= nil) then
  8358. humanoid.Health = 0
  8359. end
  8360. end
  8361.  
  8362. script.Parent.Touched:connect(onTouch)
  8363.  
  8364. end; function()
  8365. LandMine = script.Parent
  8366.  
  8367. function onTouched(hit)
  8368. script.Parent.Transparency = 1
  8369. connection:disconnect()
  8370. end
  8371.  
  8372. connection = LandMine.Touched:connect(onTouched)
  8373.  
  8374. function onTouch(part)
  8375. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8376. if (humanoid ~= nil) then
  8377. humanoid.Health = 0
  8378. end
  8379. end
  8380.  
  8381. script.Parent.Touched:connect(onTouch)
  8382.  
  8383. end; function()
  8384. LandMine = script.Parent
  8385.  
  8386. function onTouched(hit)
  8387. script.Parent.Transparency = 1
  8388. connection:disconnect()
  8389. end
  8390.  
  8391. connection = LandMine.Touched:connect(onTouched)
  8392.  
  8393. function onTouch(part)
  8394. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8395. if (humanoid ~= nil) then
  8396. humanoid.Health = 0
  8397. end
  8398. end
  8399.  
  8400. script.Parent.Touched:connect(onTouch)
  8401.  
  8402. end; function()
  8403. LandMine = script.Parent
  8404.  
  8405. function onTouched(hit)
  8406. script.Parent.Transparency = 1
  8407. connection:disconnect()
  8408. end
  8409.  
  8410. connection = LandMine.Touched:connect(onTouched)
  8411.  
  8412. function onTouch(part)
  8413. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8414. if (humanoid ~= nil) then
  8415. humanoid.Health = 0
  8416. end
  8417. end
  8418.  
  8419. script.Parent.Touched:connect(onTouch)
  8420.  
  8421. end; function()
  8422. LandMine = script.Parent
  8423.  
  8424. function onTouched(hit)
  8425. script.Parent.Transparency = 1
  8426. connection:disconnect()
  8427. end
  8428.  
  8429. connection = LandMine.Touched:connect(onTouched)
  8430.  
  8431. function onTouch(part)
  8432. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8433. if (humanoid ~= nil) then
  8434. humanoid.Health = 0
  8435. end
  8436. end
  8437.  
  8438. script.Parent.Touched:connect(onTouch)
  8439.  
  8440. end; function()
  8441. LandMine = script.Parent
  8442.  
  8443. function onTouched(hit)
  8444. script.Parent.Transparency = 1
  8445. connection:disconnect()
  8446. end
  8447.  
  8448. connection = LandMine.Touched:connect(onTouched)
  8449.  
  8450. function onTouch(part)
  8451. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8452. if (humanoid ~= nil) then
  8453. humanoid.Health = 0
  8454. end
  8455. end
  8456.  
  8457. script.Parent.Touched:connect(onTouch)
  8458.  
  8459. end; function()
  8460. LandMine = script.Parent
  8461.  
  8462. function onTouched(hit)
  8463. script.Parent.Transparency = 1
  8464. connection:disconnect()
  8465. end
  8466.  
  8467. connection = LandMine.Touched:connect(onTouched)
  8468.  
  8469. function onTouch(part)
  8470. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8471. if (humanoid ~= nil) then
  8472. humanoid.Health = 0
  8473. end
  8474. end
  8475.  
  8476. script.Parent.Touched:connect(onTouch)
  8477.  
  8478. end; function()
  8479. LandMine = script.Parent
  8480.  
  8481. function onTouched(hit)
  8482. script.Parent.Transparency = 1
  8483. connection:disconnect()
  8484. end
  8485.  
  8486. connection = LandMine.Touched:connect(onTouched)
  8487.  
  8488. function onTouch(part)
  8489. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8490. if (humanoid ~= nil) then
  8491. humanoid.Health = 0
  8492. end
  8493. end
  8494.  
  8495. script.Parent.Touched:connect(onTouch)
  8496.  
  8497. end; function()
  8498. LandMine = script.Parent
  8499.  
  8500. function onTouched(hit)
  8501. script.Parent.Transparency = 1
  8502. connection:disconnect()
  8503. end
  8504.  
  8505. connection = LandMine.Touched:connect(onTouched)
  8506.  
  8507. function onTouch(part)
  8508. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8509. if (humanoid ~= nil) then
  8510. humanoid.Health = 0
  8511. end
  8512. end
  8513.  
  8514. script.Parent.Touched:connect(onTouch)
  8515.  
  8516. end; function()
  8517. LandMine = script.Parent
  8518.  
  8519. function onTouched(hit)
  8520. script.Parent.Transparency = 1
  8521. connection:disconnect()
  8522. end
  8523.  
  8524. connection = LandMine.Touched:connect(onTouched)
  8525.  
  8526. function onTouch(part)
  8527. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8528. if (humanoid ~= nil) then
  8529. humanoid.Health = 0
  8530. end
  8531. end
  8532.  
  8533. script.Parent.Touched:connect(onTouch)
  8534.  
  8535. end; function()
  8536. LandMine = script.Parent
  8537.  
  8538. function onTouched(hit)
  8539. script.Parent.Transparency = 1
  8540. connection:disconnect()
  8541. end
  8542.  
  8543. connection = LandMine.Touched:connect(onTouched)
  8544.  
  8545. function onTouch(part)
  8546. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8547. if (humanoid ~= nil) then
  8548. humanoid.Health = 0
  8549. end
  8550. end
  8551.  
  8552. script.Parent.Touched:connect(onTouch)
  8553.  
  8554. end; function()
  8555. LandMine = script.Parent
  8556.  
  8557. function onTouched(hit)
  8558. script.Parent.Transparency = 1
  8559. connection:disconnect()
  8560. end
  8561.  
  8562. connection = LandMine.Touched:connect(onTouched)
  8563.  
  8564. function onTouch(part)
  8565. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8566. if (humanoid ~= nil) then
  8567. humanoid.Health = 0
  8568. end
  8569. end
  8570.  
  8571. script.Parent.Touched:connect(onTouch)
  8572.  
  8573. end; function()
  8574. LandMine = script.Parent
  8575.  
  8576. function onTouched(hit)
  8577. script.Parent.Transparency = 1
  8578. connection:disconnect()
  8579. end
  8580.  
  8581. connection = LandMine.Touched:connect(onTouched)
  8582.  
  8583. function onTouch(part)
  8584. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8585. if (humanoid ~= nil) then
  8586. humanoid.Health = 0
  8587. end
  8588. end
  8589.  
  8590. script.Parent.Touched:connect(onTouch)
  8591.  
  8592. end;}local ActualScripts = {}
  8593. function s(var)
  8594. local func = table.remove(Scripts,1)
  8595. local env = getfenv(func)
  8596. local newenv = setmetatable({},{
  8597. __index = function(self,k)
  8598. if k=="script" then
  8599. return var
  8600. else
  8601. return env[k]
  8602. end
  8603. end,
  8604. })
  8605. setfenv(func,newenv)
  8606. table.insert(ActualScripts,coroutine.wrap(func))
  8607. end
  8608.  
  8609. local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList)
  8610. local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",",
  8611. function(t,f)
  8612. for a,b in pairs(t) do
  8613. f(a,b)
  8614. end
  8615. end
  8616. local Types = {
  8617. Color3 = Color3.new,
  8618. Vector3 = Vector3.new,
  8619. Vector2 = Vector2.new,
  8620. UDim = UDim.new,
  8621. UDim2 = UDim2.new,
  8622. CFrame = CFrame.new,
  8623. Rect = Rect.new,
  8624. NumberSequence = function(...)
  8625. local a = {...}
  8626. local t = {}
  8627. repeat
  8628. t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))
  8629. until #a==0
  8630. return NumberSequence.new(t)
  8631. end,
  8632. ColorSequence = function(...)
  8633. local a = {...}
  8634. local t = {}
  8635. repeat
  8636. t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)))
  8637. until #a==0
  8638. return ColorSequence.new(t)
  8639. end,
  8640. number = tonumber,
  8641. boolean = function(a)
  8642. return a=="true"
  8643. end
  8644. }
  8645. split = function(str,sep)
  8646. if not str then return end
  8647. local fields = {}
  8648. local ConcatNext = false
  8649. str:gsub(("([^%s]+)"):format(sep),function(c)
  8650. if ConcatNext == true then
  8651. fields[#fields] = fields[#fields]..sep..c
  8652. ConcatNext = false
  8653. else
  8654. fields[#fields+1] = c
  8655. end
  8656. if c:sub(#c)=="\\" then
  8657. c = fields[#fields]
  8658. fields[#fields] = c:sub(1,#c-1)
  8659. ConcatNext = true
  8660. end
  8661. end)
  8662. return fields
  8663. end
  8664. RemoveAndSplit = function(t)
  8665. return split(table_remove(t,1),comma)
  8666. end
  8667. t = split(str,";")
  8668. props = RemoveAndSplit(t)
  8669. classes = RemoveAndSplit(t)
  8670. values = split(table_remove(t,1),'|')
  8671. ICList = RemoveAndSplit(t)
  8672. InstanceList = {}
  8673. Model = inst"Model"
  8674. CurPar = Model
  8675. table_foreach(t,function(ct,c)
  8676. if c=="n" or c=="p" then
  8677. CurPar = c=="n" and LastIns or CurPar[parnt]
  8678. else
  8679. ct = split(c,"|")
  8680. local class = classes[tonum(table_remove(ct,1))]
  8681. if class=="UnionOperation" then
  8682. LastIns = {Locked="true",Anchored="true",UsePartColor="true"}
  8683. else
  8684. LastIns = inst(class)
  8685. if LastIns:IsA"Script" then
  8686. s(LastIns)
  8687. end
  8688. end
  8689.  
  8690. local function SetProperty(LastIns,p,str,s)
  8691. s = Types[typeof(LastIns[p])]
  8692. LastIns[p] = s and s(unpack(split(str,comma))) or str
  8693. end
  8694.  
  8695. local UnionData
  8696. table_foreach(ct,function(s,p,a,str)
  8697. a = p:find":"
  8698. p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))]
  8699. if p=="UnionData" then
  8700. UnionData = split(str," ")
  8701. return
  8702. end
  8703. if class=="UnionOperation" then
  8704. LastIns[p] = str
  8705. return
  8706. end
  8707. SetProperty(LastIns,p,str)
  8708. end)
  8709.  
  8710. if UnionData then
  8711. local LI_Data = LastIns
  8712. LastIns = DecodeUnion(UnionData)
  8713. table_foreach(LI_Data,function(p,str)
  8714. SetProperty(LastIns,p,str)
  8715. end)
  8716. end
  8717. table.insert(InstanceList,LastIns)
  8718. LastIns[parnt] = CurPar
  8719. end
  8720. end)
  8721. table_remove(ICList,1)
  8722. table_foreach(ICList,function(a,b)
  8723. b = split(b,">")
  8724. InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])]
  8725. end)
  8726.  
  8727. return Model
  8728. end
  8729.  
  8730. local Model = Decode('Name,Color,Material,Position,Orientation,Size,Shape,BottomSurface,TopSurface;Part,Script;Part|small bomb|1,0,0.749|Neon|109.643,163.08,-66.436|-0.02,8.789,0|7.19,7.19,7.19|Ball|Smooth|94.087,163.08,-5'
  8731. ..'.261|85.213,163.08,-62.659|38.478,163.08,-55.433|41.791,163.08,-34.008|47.353,163.08,1.965|62.773,163.08,-50.923|112.955,163.08,-45.011|44.04,163.08,-19.461|-8.351,163.081,-121.727|26.919,163.08,-45.3'
  8732. ..'79|68.47,163.08,-23.238|71.782,163.08,-1.813|-18.706,163.08,-98.188|56.352,163.08,60.173|39.231,163.08,34.255|-66.694,163.08,-2.34|-38.952,163.08,15.308|-83.815,163.08,-28.258|-42.264,163.08,-6.117|-8'
  8733. ..'0.362,163.08,-0.227|-85.923,163.08,-36.2|-52.619,163.08,17.421|-61.494,163.08,-39.977|-55.932,163.08,-4.004|-77.049,163.08,21.198|49.564,163.081,-122.414|82.411,163.081,-135.759|47.258,163.08,-71.554|'
  8734. ..'-2.718,163.08,-63.827|5.848,163.08,-87.089|19.516,163.08,-89.203|213.74,163.08,-97.294|145.682,163.081,-137.275|194.511,163.08,-131.154|185.998,163.08,-114.943|210.428,163.08,-118.72|180.436,163.081,-'
  8735. ..'150.915|191.198,163.081,-152.579|196.76,163.08,-116.607|163.693,163.08,-111.494|144.464,163.081,-145.353|157.996,163.081,-139.179|-25.521,163.08,-45.538|-16.647,163.08,11.86|-47.961,163.08,-33.802|99.'
  8736. ..'288,163.08,-42.898|68.541,163.08,-1.311|84.095,163.08,77.821|80.782,163.08,56.396|42.685,163.08,62.286|37.123,163.08,26.313|67.115,163.08,58.509|70.427,163.08,79.934|45.997,163.08,83.711|61.553,163.08'
  8737. ..',22.536|40.436,163.08,47.739|64.865,163.08,43.962|34.119,163.08,85.548|30.806,163.08,64.123|28.557,163.08,49.576|25.244,163.08,28.15|26.918,163.08,36.158|28.029,163.08,-105.414|24.716,163.081,-126.839'
  8738. ..'|88.526,163.08,-41.234|21.806,163.08,5.914|16.245,163.08,-30.058|12.932,163.08,-51.484|18.494,163.08,-15.511|38.384,163.081,-128.952|-2.789,163.08,-85.754|78.533,163.08,41.849|75.22,163.08,20.423|50.7'
  8739. ..'91,163.08,24.2|54.103,163.08,45.626|52.553,163.08,-35.672|28.123,163.08,-31.895|33.685,163.08,4.078|49.241,163.08,-57.097|66.221,163.08,-37.785|62.908,163.08,-59.211|14.605,163.08,-43.475|59.665,163.0'
  8740. ..'8,81.598|-60.275,163.08,-31.898|-19.959,163.08,-9.566|4.47,163.08,-13.343|-36.181,163.08,-35.623|-33.627,163.08,-7.453|-39.189,163.08,-43.425|7.783,163.08,8.082|-30.314,163.08,13.973|-14.759,163.08,-4'
  8741. ..'7.202|-9.197,163.08,-11.23|-35.876,163.08,-22|-5.885,163.08,10.196|-12.493,163.08,-39.286|-72.035,163.08,-30.08|-24.806,163.08,-37.382|-0.713,163.08,-41.107|54.802,163.08,-21.125|58.115,163.08,0.301|3'
  8742. ..'0.373,163.08,-17.348|24.811,163.08,-53.32|80.853,163.08,78.322|111.6,163.08,36.736|125.268,163.08,34.623|121.955,163.08,13.198|106.4,163.08,74.373|100.838,163.08,38.4|97.525,163.08,16.975|-43.845,163.'
  8743. ..'08,145.444|-59.762,163.08,133.01|-71.641,163.08,134.846|-73.28,163.08,121.43|-38.645,163.08,107.807|-16.103,163.08,163.092|-19.415,163.08,141.667|-33.083,163.08,143.78|-74.953,163.08,113.421|-69.392,1'
  8744. ..'63.08,149.394|-54.2,163.08,168.983|-29.77,163.08,165.205|-35.332,163.08,129.233|-66.079,163.08,170.819|-60.966,163.08,119.526|-57.513,163.08,147.557|-63.074,163.08,111.585|-49.407,163.08,109.471|11.40'
  8745. ..'3,163.08,122.007|25.07,163.08,119.894|-46.094,163.08,130.897|21.758,163.08,98.469|6.202,163.08,159.644|-19.344,163.08,163.593|-21.665,163.08,127.12|-40.533,163.08,166.869|-24.977,163.08,105.694|2.89,1'
  8746. ..'63.08,138.218|30.632,163.08,155.867|-25.112,163.08,113.982|0.64,163.08,123.671|27.319,163.08,134.441|-37.426,163.08,115.886|-2.672,163.08,102.246|8.09,163.08,100.582|-13.332,163.08,112.161|13.652,163.'
  8747. ..'08,136.554|-10.778,163.08,140.331|-16.34,163.08,104.359|-7.465,163.08,161.757|-13.027,163.08,125.784|16.964,163.08,157.98|22.136,163.08,106.677|10.356,163.08,108.498|-49.186,163.08,117.704|-1.957,163.'
  8748. ..'08,110.402|104.85,163.08,-6.925|98.241,163.08,-56.406|38.699,163.08,-47.2|74.553,163.08,-52.744|71.546,163.08,-60.546|74.858,163.08,-39.121|50.459,163.08,-49.019|95.975,163.08,-64.323|115.205,163.08,-'
  8749. ..'30.464|90.775,163.08,-26.687|118.517,163.08,-9.038|110.022,163.08,-58.228|77.107,163.08,-24.573|80.42,163.08,-3.148|85.928,163.08,-54.503|101.537,163.08,-28.351|86.417,163.08,125.304|48.32,163.08,131.'
  8750. ..'194|44.866,163.08,103.163|72.75,163.08,127.417|61.987,163.08,129.081|76.062,163.08,148.843|89.73,163.08,146.729|42.758,163.08,95.222|46.071,163.08,116.647|84.168,163.08,110.757|80.855,163.08,89.331|70'
  8751. ..'.5,163.08,112.87|51.632,163.08,152.62|39.754,163.08,154.456|36.441,163.08,133.031|30.879,163.08,97.058|32.553,163.08,105.067|59.738,163.08,114.534|65.3,163.08,150.506|67.188,163.08,91.445|34.192,163.0'
  8752. ..'8,118.484|56.426,163.08,93.109|117.235,163.08,105.644|136.464,163.08,139.504|92.5,163.08,95.798|108.722,163.08,121.855|127.59,163.08,82.106|103.16,163.08,85.883|68.407,163.08,99.523|95.055,163.08,123.'
  8753. ..'969|86.488,163.08,147.231|106.473,163.08,107.308|112.035,163.08,143.281|133.152,163.08,118.078|130.903,163.08,103.531|113.923,163.08,84.219|80.72,163.08,97.619|127.969,163.08,90.314|122.797,163.08,141'
  8754. ..'.617|98.367,163.08,145.394|92.805,163.08,109.421|116.189,163.08,92.136|119.484,163.08,120.191|103.875,163.08,94.039|56.646,163.08,101.342|-74.135,163.08,40.045|-65.261,163.08,97.443|-44.144,163.08,72.'
  8755. ..'24|-49.706,163.08,36.267|-54.906,163.08,73.904|-70.823,163.08,61.47|-27.164,163.08,91.552|-30.476,163.08,70.127|-68.574,163.08,76.017|133.922,163.081,-135.456|150.025,163.08,-109.381|181.151,163.081,-'
  8756. ..'142.759|170.081,163.08,-127.377|153.338,163.08,-87.955|200.073,163.08,-95.181|142.576,163.08,-86.291|167.006,163.08,-90.069|129.383,163.08,-84.252|126.07,163.08,-105.677|87.973,163.08,-99.787|101.64,1'
  8757. ..'63.08,-101.9|96.078,163.081,-137.873|110.153,163.08,-118.111|61.325,163.081,-124.232|85.418,163.081,-127.957|204.866,163.081,-154.692|183.749,163.08,-129.49|137.014,163.08,-122.264|158.131,163.081,-14'
  8758. ..'7.467|147.776,163.08,-123.928|189.31,163.08,-93.517|133.701,163.081,-143.689|208.178,163.08,-133.267|169.776,163.081,-141|163.764,163.08,-89.567|172.33,163.08,-112.829|161.444,163.08,-126.041|139.263,'
  8759. ..'163.08,-107.717|175.643,163.08,-91.404|193.464,163.081,-144.662|166.769,163.081,-148.802|205.244,163.081,-146.484|79.406,163.08,-76.525|120.508,163.081,-141.65|106.841,163.081,-139.536|112.402,163.08,'
  8760. ..'-103.564|52.656,163.08,-109.221|79.335,163.08,-98.451|49.344,163.081,-130.647|73.638,163.081,-126.136|104.953,163.08,-80.475|73.773,163.081,-134.424|123.821,163.08,-120.224|99.391,163.08,-116.447|63.4'
  8761. ..'18,163.08,-110.885|60.106,163.081,-132.311|68.98,163.08,-74.913|120.887,163.081,-133.441|115.715,163.08,-82.138|58.218,163.08,-73.249|183.978,163.08,110.22|143.781,163.08,87.87|195.397,163.08,93.56|15'
  8762. ..'9.548,163.08,113.997|181.729,163.08,95.673|192.084,163.08,72.134|153.986,163.08,78.025|187.291,163.08,131.645|162.861,163.08,135.422|178.416,163.08,74.247|157.299,163.08,99.45|142.108,163.08,79.861|19'
  8763. ..'7.646,163.08,108.107|147.669,163.08,115.834|176.529,163.08,133.309|223.263,163.08,126.084|-71.163,163.08,-90.078|-87.906,163.08,-50.657|-58.151,163.08,-77.194|-60.4,163.08,-91.742|-96.915,163.08,-99.7'
  8764. ..'66|-107.135,163.08,-84.516|-121.21,163.08,-104.277|122.334,163.08,21.406|98.24,163.08,25.131|51.011,163.08,32.433|110.554,163.08,23.227|117.162,163.08,72.709|87.17,163.08,40.513|92.732,163.08,76.486|8'
  8765. ..'3.858,163.08,19.088|113.849,163.08,51.283|108.288,163.08,15.311|130.829,163.08,70.596|89.419,163.08,55.06|127.517,163.08,49.17|103.087,163.08,52.947|41.697,163.08,-107.527|13.954,163.081,-125.175|-27.'
  8766. ..'219,163.08,-81.977|26.983,163.08,-118.922|219.676,163.08,31.612|236.656,163.08,50.925|214.114,163.08,-4.36|-112.335,163.08,-46.879|-93.467,163.08,-86.629|-88.143,163.08,-109.39|-110.448,163.08,-105.94'
  8767. ..'1|91.285,163.08,-78.361|77.086,163.08,-112.998|85.723,163.08,-114.334|82.648,163.08,-77.026|54.905,163.08,-94.674|65.668,163.08,-96.338|96.793,163.081,-129.716|109.107,163.081,-131.62|-120.989,163.08,'
  8768. ..'-96.044|-109.229,163.08,-97.863|-96.78,163.08,-108.054|-101.573,163.08,-48.543|-44.484,163.08,-79.308|-73.76,163.08,-103.346;0;1|1:2|2:3|3:4|4:5|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:10|5:'
  8769. ..'6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:11|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:12|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:13|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8770. ..'|3:4|4:14|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:15|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:16|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:17|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8771. ..';p;1|1:2|2:3|3:4|4:18|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:19|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:20|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:21|5:6|6:7|7:8|8:9|9:9'
  8772. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:22|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:23|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:24|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:25|5:6|6:7'
  8773. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:26|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:27|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:28|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|'
  8774. ..'4:29|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:30|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:31|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:32|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|'
  8775. ..'1:2|2:3|3:4|4:33|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:34|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:35|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:36|5:6|6:7|7:8|8:9|9:9|2:3|'
  8776. ..'2:3;n;2;p;1|1:2|2:3|3:4|4:37|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:38|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:39|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:40|5:6|6:7|7:8|'
  8777. ..'8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:41|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:42|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:43|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:44|'
  8778. ..'5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:45|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:46|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:47|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8779. ..':3|3:4|4:48|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:49|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:50|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:51|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8780. ..';2;p;1|1:2|2:3|3:4|4:52|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:53|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:54|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:55|5:6|6:7|7:8|8:9|9'
  8781. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:56|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:57|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:58|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:59|5:6|6'
  8782. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:60|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:61|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:62|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:'
  8783. ..'4|4:63|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:64|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:65|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:66|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;'
  8784. ..'1|1:2|2:3|3:4|4:67|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:68|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:69|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:70|5:6|6:7|7:8|8:9|9:9|2:'
  8785. ..'3|2:3;n;2;p;1|1:2|2:3|3:4|4:71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:72|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:73|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:74|5:6|6:7|7:'
  8786. ..'8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:75|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:76|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:77|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:7'
  8787. ..'8|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:79|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:80|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:81|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8788. ..'|2:3|3:4|4:82|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:83|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:84|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:85|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8789. ..';n;2;p;1|1:2|2:3|3:4|4:86|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:87|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:88|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:89|5:6|6:7|7:8|8:9'
  8790. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:90|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:91|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:92|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:93|5:6'
  8791. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:94|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:95|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:96|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|'
  8792. ..'3:4|4:97|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:98|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:99|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:100|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8793. ..';p;1|1:2|2:3|3:4|4:101|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:102|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:103|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:104|5:6|6:7|7:8|8:9'
  8794. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:105|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:106|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:107|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:108'
  8795. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:109|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:110|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:111|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8796. ..':2|2:3|3:4|4:112|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:113|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:114|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:115|5:6|6:7|7:8|8:9|9:9|2'
  8797. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:116|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:117|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:118|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:119|5:6|6'
  8798. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:120|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:121|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:122|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8799. ..'|3:4|4:123|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:124|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:125|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:126|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8800. ..';n;2;p;1|1:2|2:3|3:4|4:127|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:128|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:129|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:130|5:6|6:7|7:8'
  8801. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:131|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:132|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:133|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8802. ..':134|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:135|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:136|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:137|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8803. ..';1|1:2|2:3|3:4|4:138|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:139|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:140|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:141|5:6|6:7|7:8|8:9|9'
  8804. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:142|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:143|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:144|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:145|5'
  8805. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:146|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:147|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:148|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8806. ..'|2:3|3:4|4:149|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:150|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:151|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:152|5:6|6:7|7:8|8:9|9:9|2:3'
  8807. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:153|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:154|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:155|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:156|5:6|6:7'
  8808. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:157|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:158|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:159|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  8809. ..':4|4:160|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:161|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:162|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:163|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8810. ..';2;p;1|1:2|2:3|3:4|4:164|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:165|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:166|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:167|5:6|6:7|7:8|8'
  8811. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:168|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:169|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:170|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:1'
  8812. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:172|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:173|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:174|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  8813. ..'|1:2|2:3|3:4|4:175|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:176|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:177|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:178|5:6|6:7|7:8|8:9|9:9'
  8814. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:179|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:180|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:181|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:182|5:6'
  8815. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:183|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:184|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:185|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8816. ..':3|3:4|4:186|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:187|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:188|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:189|5:6|6:7|7:8|8:9|9:9|2:3|2'
  8817. ..':3;n;2;p;1|1:2|2:3|3:4|4:190|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:191|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:192|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:193|5:6|6:7|7'
  8818. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:194|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:195|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:196|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  8819. ..'|4:197|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:198|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:199|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:200|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8820. ..';p;1|1:2|2:3|3:4|4:201|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:202|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:203|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:204|5:6|6:7|7:8|8:9'
  8821. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:205|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:206|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:207|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:208'
  8822. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:209|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:210|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:211|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8823. ..':2|2:3|3:4|4:212|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:213|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:214|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:215|5:6|6:7|7:8|8:9|9:9|2'
  8824. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:216|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:217|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:218|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:219|5:6|6'
  8825. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:220|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:221|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:222|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8826. ..'|3:4|4:223|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:224|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:225|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:226|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8827. ..';n;2;p;1|1:2|2:3|3:4|4:227|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:228|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:229|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:230|5:6|6:7|7:8'
  8828. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:231|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:232|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:233|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8829. ..':234|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:235|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:236|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:237|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8830. ..';1|1:2|2:3|3:4|4:238|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:239|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:240|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:241|5:6|6:7|7:8|8:9|9'
  8831. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:242|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:243|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:244|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:245|5'
  8832. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:246|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:247|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:248|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8833. ..'|2:3|3:4|4:249|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:250|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:251|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:252|5:6|6:7|7:8|8:9|9:9|2:3'
  8834. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:253|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:254|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:255|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:256|5:6|6:7'
  8835. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:257|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:258|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:259|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  8836. ..':4|4:260|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:261|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:262|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:263|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8837. ..';2;p;1|1:2|2:3|3:4|4:264|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:265|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:266|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:267|5:6|6:7|7:8|8'
  8838. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:268|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:269|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:270|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:2'
  8839. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:272|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:273|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:274|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  8840. ..'|1:2|2:3|3:4|4:275|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:276|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:277|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:278|5:6|6:7|7:8|8:9|9:9'
  8841. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:279|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:280|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:281|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:282|5:6'
  8842. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:283|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:284|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:285|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8843. ..':3|3:4|4:286|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:287|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:288|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:289|5:6|6:7|7:8|8:9|9:9|2:3|2'
  8844. ..':3;n;2;p;1|1:2|2:3|3:4|4:290|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:291|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:292|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:293|5:6|6:7|7'
  8845. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:294|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:295|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:296|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  8846. ..'|4:297|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:298|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:299|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:300|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8847. ..';p;1|1:2|2:3|3:4|4:301|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:302|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:303|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:304|5:6|6:7|7:8|8:9'
  8848. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:305|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:306|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:307|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:308'
  8849. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:309|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:310|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:311|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8850. ..':2|2:3|3:4|4:312|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:313|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:314|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:315|5:6|6:7|7:8|8:9|9:9|2'
  8851. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:316|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:317|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:318|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:319|5:6|6'
  8852. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:320|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:321|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:322|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8853. ..'|3:4|4:323|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:324|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:325|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:326|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8854. ..';n;2;p;1|1:2|2:3|3:4|4:327|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:328|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:329|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:330|5:6|6:7|7:8'
  8855. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:331|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:332|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:333|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8856. ..':334|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:335|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:336|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:337|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8857. ..';1|1:2|2:3|3:4|4:338|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:339|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:340|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:341|5:6|6:7|7:8|8:9|9'
  8858. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:342|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:343|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:344|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:345|5'
  8859. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:346|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:347|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:348|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;')
  8860. Model.Parent = script and script.Parent==workspace and script or workspace
  8861. for _,f in pairs(ActualScripts) do f() end
  8862.  
  8863.  
  8864. wait(5)
  8865. Model:Remove()
  8866. attack = false
  8867. hum.WalkSpeed = 20
  8868. end
  8869.  
  8870. function Astigmatism()
  8871. attack = true
  8872. hum.WalkSpeed = 0
  8873. boingboi = false
  8874. Character.HumanoidRootPart.Anchored = true
  8875. Character.Torso.Anchored = true
  8876. local Ring1 = Instance.new("Part", char)
  8877. Ring1.Anchored = true
  8878. Ring1.BrickColor = maincolor
  8879. Ring1.CanCollide = false
  8880. Ring1.FormFactor = 3
  8881. Ring1.Name = "Ring"
  8882. Ring1.Material = "Neon"
  8883. Ring1.Size = Vector3.new(1, 0.05, 1)
  8884. Ring1.Transparency = 1
  8885. Ring1.TopSurface = 0
  8886. Ring1.BottomSurface = 0
  8887. local Ring1Mesh = Instance.new("SpecialMesh", Ring1)
  8888. Ring1Mesh.MeshType = "Brick"
  8889. Ring1Mesh.Name = "SizeMesh"
  8890. Ring1Mesh.Scale = Vector3.new(0, 1, 0)
  8891. local InnerRing1 = Ring1:Clone()
  8892. InnerRing1.Parent = char
  8893. InnerRing1.Transparency = 0
  8894. InnerRing1.BrickColor = BrickColor.new("New Yeller")
  8895. InnerRing1.Size = Vector3.new(1, 1, 1)
  8896. local InnerRing1Mesh = InnerRing1.SizeMesh
  8897. InnerRing1Mesh.Scale = Vector3.new(0, 0, 0)
  8898. InnerRing1Mesh.MeshType = "Sphere"
  8899. Ring1:Destroy()
  8900. for i = 0, 6, 0.1 do
  8901. swait()
  8902. Character.HumanoidRootPart.Anchored = true
  8903. Character.Torso.Anchored = false
  8904. --orb.CFrame = Pupil.CFrame
  8905. Aura(7, 0.12, "Add", Pupil.CFrame * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, maincolor, 0, "Sphere")
  8906. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  8907. neck.C0 = clerp(neck.C0, necko * CF(0, 0, 1) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  8908. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  8909. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  8910. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-35), Rad(0), Rad(165 + 2.5 * Sin(sine / 20))), 0.12)
  8911. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-35), Rad(0), Rad(-165 + 2.5 * Sin(sine / 20))), 0.12)
  8912. HW.C0 = clerp(HW.C0, CF(0, 3 + 0.2 * Cos(sine / 20), 0) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  8913. end
  8914. InnerRing1.Transparency = 1
  8915. InnerRing1.CFrame = Pupil.CFrame + root.CFrame.lookVector * 5
  8916. Cso("294188875", char, 2.3, 1)
  8917. local a = IT("Part", char)
  8918. a.Name = "Direction"
  8919. a.Anchored = true
  8920. a.BrickColor = BrickC("Pastel violet")
  8921. a.Material = "SmoothPlastic"
  8922. a.Transparency = 0
  8923. a.Shape = "Cylinder"
  8924. a.CanCollide = false
  8925. local a2 = IT("Part", char)
  8926. a2.Name = "Direction"
  8927. a2.Anchored = true
  8928. a2.BrickColor = maincolor
  8929. a2.Color = maincolor.Color
  8930. a2.Material = "Neon"
  8931. a2.Transparency = 0.7
  8932. a2.Shape = "Cylinder"
  8933. a2.CanCollide = false
  8934. local ba = IT("Part", char)
  8935. ba.Name = "HitDirect"
  8936. ba.Anchored = true
  8937. ba.BrickColor = maincolor
  8938. ba.Material = "Neon"
  8939. ba.Transparency = 1
  8940. ba.CanCollide = false
  8941. local ray = Ray.new(InnerRing1.CFrame.p, (mouse.Hit.p - InnerRing1.CFrame.p).unit * 1000)
  8942. local ignore = char
  8943. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  8944. a.BottomSurface = 10
  8945. a.TopSurface = 10
  8946. a2.BottomSurface = 10
  8947. a2.TopSurface = 10
  8948. local distance = (InnerRing1.CFrame.p - position).magnitude
  8949. a.Size = Vector3.new(distance, 1, 1)
  8950. a.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance / 2)
  8951. a2.Size = Vector3.new(distance, 1, 1)
  8952. a2.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance / 2)
  8953. ba.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance)
  8954. a.CFrame = a.CFrame * angles(0, Rad(90), 0)
  8955. a2.CFrame = a2.CFrame * angles(0, Rad(90), 0)
  8956. game:GetService("Debris"):AddItem(a, 20)
  8957. game:GetService("Debris"):AddItem(a2, 20)
  8958. game:GetService("Debris"):AddItem(ba, 20)
  8959. local msh = Instance.new("SpecialMesh", a)
  8960. msh.MeshType = "Brick"
  8961. msh.Scale = Vector3.new(1, 5, 5)
  8962. local msh2 = Instance.new("SpecialMesh", a2)
  8963. msh2.MeshType = "Brick"
  8964. msh2.Scale = Vector3.new(1, 7, 7)
  8965. for i = 0, 10, 0.1 do
  8966. swait()
  8967. CameraEnshaking(1, 5)
  8968. a2.Color = maincolor.Color
  8969. Character.HumanoidRootPart.Anchored = true
  8970. Character.Torso.Anchored = true
  8971. --root.CFrame = FaceMouse()[1]
  8972. InnerRing1.CFrame = Pupil.CFrame + root.CFrame.lookVector * 4
  8973. ray = Ray.new(InnerRing1.CFrame.p, (mouse.Hit.p - InnerRing1.CFrame.p).unit * 1000)
  8974. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  8975. distance = (InnerRing1.CFrame.p - position).magnitude
  8976. a.Size = Vector3.new(distance, 1, 1)
  8977. a.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance / 2)
  8978. a2.Size = Vector3.new(distance, 1, 1)
  8979. a2.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance / 2)
  8980. ba.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance)
  8981. a.CFrame = a.CFrame * angles(0, Rad(90), 0)
  8982. a2.CFrame = a2.CFrame * angles(0, Rad(90), 0)
  8983. msh.Scale = msh.Scale - Vector3.new(0, 0.05, 0.05)
  8984. msh2.Scale = msh2.Scale - Vector3.new(0, 0.03, 0.03)
  8985. Aura(5, 0.15, "Add", ba.CFrame * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 15, 15, 25, -0.15, maincolor, 0, "Sphere")
  8986. for i, v in pairs(FindNearestHead(ba.CFrame.p, 14.5)) do
  8987. if v:FindFirstChild("Head") then
  8988. Eviscerate(v)
  8989. end
  8990. end
  8991. end
  8992. a:Destroy()
  8993. a2:Destroy()
  8994. ba:Destroy()
  8995. InnerRing1:Destroy()
  8996. attack = false
  8997. hum.WalkSpeed = 50
  8998. boingboi = true
  8999. hum.CameraOffset = Vector3.new(0,0,0)
  9000. Character.HumanoidRootPart.Anchored = false
  9001. Character.Torso.Anchored = false
  9002. end
  9003. function EyeThrow()
  9004. attack = true
  9005. hum.WalkSpeed = 3.01
  9006. for i = 0, 6, 0.1 do
  9007. swait()
  9008. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  9009. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9010. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  9011. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  9012. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.7 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(215 + 2.5 * Sin(sine / 20))), 0.12)
  9013. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  9014. HW.C0 = clerp(HW.C0, CF(0, 2 + 0.2 * Cos(sine / 20), 0) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  9015. end
  9016. local Head01 = Eye:Clone()
  9017. Head01.Parent = char
  9018. Eye.Transparency = 1
  9019. local weldHead01 = IT("Weld")
  9020. weldHead01.Parent = Head01
  9021. weldHead01.Part0 = ra
  9022. weldHead01.Part1 = Head01
  9023. weldHead01.C1 = CF(0, 0, 1.2) * angles(Rad(90), Rad(0), Rad(0))
  9024. for i = 0, 6, 0.1 do
  9025. swait()
  9026. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(-20)), 0.2)
  9027. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(20)), 0.3)
  9028. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.2)
  9029. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.2)
  9030. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(145 + 2.5 * Sin(sine / 20))), 0.2)
  9031. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2)
  9032. HW.C0 = clerp(HW.C0, CF(0, 2 + 0.2 * Cos(sine / 20), 0) * angles(Rad(0), Rad(20), Rad(0)), 0.1)
  9033. end
  9034. local A = IT("Attachment",Head01)
  9035. A.Position = Vector3.new(-0, 0.2, 0.136)
  9036. local B = IT("Attachment",Head01)
  9037. B.Position = Vector3.new(-0, -0.95, -0.982)
  9038. local Trail = IT("Trail",Head01)
  9039. Trail.Attachment0 = B
  9040. Trail.Attachment1 = A
  9041. Trail.Lifetime = 0.6
  9042. Trail.Transparency = NumberSequence.new(0.5, 1)
  9043. Trail.Texture = "http://www.roblox.com/asset/?id=1472703539"
  9044. Trail.Enabled = true
  9045. weldHead01:Destroy()
  9046. Head01.CanCollide = true
  9047. local bodyVelocity2 = Create("BodyVelocity")({
  9048. velocity = (mouse.Hit.p - Head01.CFrame.p).unit * 165,
  9049. P = 5000,
  9050. maxForce = Vector3.new(8000, 8000, 8000),
  9051. Parent = Head01
  9052. })
  9053. game:GetService("Debris"):AddItem(bodyVelocity2, 0.05)
  9054. Head01.Touched:connect(function(hit)
  9055. if(not char:IsAncestorOf(hit))then
  9056. local hum = (hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid')
  9057. local hedder = (hit and hit.Parent and hit.Parent:FindFirstChild'Head')
  9058. if(hum and hedder and hum.Health > 0)then
  9059. Eviscerate(hit.Parent)
  9060. Cso("491296320", hit.Parent.Torso, 10, 1)
  9061. end
  9062. end
  9063. end)
  9064. for i = 0, 2, 0.1 do
  9065. swait()
  9066. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(40)), 0.2)
  9067. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(-40)), 0.3)
  9068. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.2)
  9069. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.2)
  9070. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-134), Rad(0), Rad(145 + 2.5 * Sin(sine / 20))), 0.2)
  9071. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(-15)), 0.1)
  9072. HW.C0 = clerp(HW.C0, CF(0, 2 + 0.2 * Cos(sine / 20), 0) * angles(Rad(0), Rad(-40), Rad(0)), 0.2)
  9073. end
  9074. for i = 0, 6, 0.1 do
  9075. swait()
  9076. Eye.Transparency = Eye.Transparency - 0.05
  9077. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(40)), 0.2)
  9078. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(-40)), 0.2)
  9079. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.2)
  9080. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.2)
  9081. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-134), Rad(0), Rad(145 + 2.5 * Sin(sine / 20))), 0.2)
  9082. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(-15)), 0.2)
  9083. HW.C0 = clerp(HW.C0, CF(0, 2 + 0.2 * Cos(sine / 20), 0) * angles(Rad(0), Rad(-40), Rad(0)), 0.1)
  9084. end
  9085. coroutine.resume(coroutine.create(function()
  9086. for i = 0, 1.8, 0.05 do
  9087. swait()
  9088. Head01.Transparency = i
  9089. end
  9090. Head01:Destroy()
  9091. end))
  9092. --Head01:Destory()
  9093. attack = false
  9094. Trail.Enabled = false
  9095. hum.WalkSpeed = 50
  9096. boingboi = true
  9097. Character.HumanoidRootPart.Anchored = false
  9098. end
  9099.  
  9100. function TrueChaos()
  9101. attack = true
  9102. M2.Scale = Vector3.new(5, 5, 5)
  9103. Cso("2545018472", char, 10, 1)
  9104. for i = 0, 10, 0.1 do
  9105. swait()
  9106. hum.CameraOffset = Vector3.new(0, 8, 0)
  9107. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9108. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9109. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9110. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9111. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9112. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9113. end
  9114. Cso("483458132", char, 10, .7)
  9115. Cso("483458132", char, 10, 1)
  9116. CameraEnshaking(6, 65)
  9117. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9118. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9119. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9120. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9121. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9122. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9123. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9124. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9125. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9126. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9127. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9128. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9129. if v:FindFirstChild("Head") then
  9130. Eviscerate(v)
  9131. end
  9132. end
  9133. for i = 0, 1, 0.1 do
  9134. swait()
  9135. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9136. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9137. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9138. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9139. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9140. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9141. end
  9142. for i = 0, 1, 0.1 do
  9143. swait()
  9144. hum.CameraOffset = Vector3.new(0, 8, 0)
  9145. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9146. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9147. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9148. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9149. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9150. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9151. end
  9152. Cso("483458132", char, 10, .7)
  9153. Cso("483458132", char, 10, 1)
  9154. CameraEnshaking(6, 65)
  9155. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9156. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9157. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9158. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9159. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9160. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9161. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9162. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9163. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9164. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9165. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9166. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9167. if v:FindFirstChild("Head") then
  9168. Eviscerate(v)
  9169. end
  9170. end
  9171. for i = 0, 1, 0.1 do
  9172. swait()
  9173. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9174. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9175. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9176. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9177. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9178. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9179. end
  9180. for i = 0, 1, 0.1 do
  9181. swait()
  9182. hum.CameraOffset = Vector3.new(0, 8, 0)
  9183. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9184. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9185. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9186. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9187. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9188. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9189. end
  9190. Cso("483458132", char, 10, .7)
  9191. Cso("483458132", char, 10, 1)
  9192. CameraEnshaking(6, 65)
  9193. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9194. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9195. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9196. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9197. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9198. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9199. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9200. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9201. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9202. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9203. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9204. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9205. if v:FindFirstChild("Head") then
  9206. Eviscerate(v)
  9207. end
  9208. end
  9209. for i = 0, 1, 0.1 do
  9210. swait()
  9211. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9212. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9213. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9214. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9215. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9216. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9217. end
  9218. for i = 0, 1, 0.1 do
  9219. swait()
  9220. hum.CameraOffset = Vector3.new(0, 8, 0)
  9221. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9222. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9223. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9224. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9225. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9226. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9227. end
  9228. Cso("483458132", char, 10, .7)
  9229. Cso("483458132", char, 10, 1)
  9230. CameraEnshaking(6, 65)
  9231. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9232. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9233. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9234. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9235. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9236. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9237. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9238. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9239. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9240. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9241. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9242. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9243. if v:FindFirstChild("Head") then
  9244. Eviscerate(v)
  9245. end
  9246. end
  9247. for i = 0, 1, 0.1 do
  9248. swait()
  9249. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9250. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9251. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9252. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9253. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9254. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9255. end
  9256. for i = 0, 1, 0.1 do
  9257. swait()
  9258. hum.CameraOffset = Vector3.new(0, 8, 0)
  9259. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9260. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9261. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9262. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9263. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9264. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9265. end
  9266. Cso("483458132", char, 10, .7)
  9267. Cso("483458132", char, 10, 1)
  9268. CameraEnshaking(6, 65)
  9269. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9270. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9271. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9272. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9273. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9274. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9275. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9276. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9277. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9278. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9279. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9280. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9281. if v:FindFirstChild("Head") then
  9282. Eviscerate(v)
  9283. end
  9284. end
  9285. for i = 0, 1, 0.1 do
  9286. swait()
  9287. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9288. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9289. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9290. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9291. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9292. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9293. end
  9294. for i = 0, 1, 0.1 do
  9295. swait()
  9296. hum.CameraOffset = Vector3.new(0, 8, 0)
  9297. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9298. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9299. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9300. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9301. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9302. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9303. end
  9304. Cso("483458132", char, 10, .7)
  9305. Cso("483458132", char, 10, 1)
  9306. CameraEnshaking(6, 65)
  9307. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9308. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9309. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9310. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9311. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9312. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9313. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9314. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9315. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9316. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9317. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9318. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9319. if v:FindFirstChild("Head") then
  9320. Eviscerate(v)
  9321. end
  9322. end
  9323. for i = 0, 1, 0.1 do
  9324. swait()
  9325. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9326. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9327. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9328. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9329. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9330. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9331. end
  9332. for i = 0, 1, 0.1 do
  9333. swait()
  9334. hum.CameraOffset = Vector3.new(0, 8, 0)
  9335. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9336. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9337. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9338. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9339. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9340. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9341. end
  9342. Cso("483458132", char, 10, .7)
  9343. Cso("483458132", char, 10, 1)
  9344. CameraEnshaking(6, 65)
  9345. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9346. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9347. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9348. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9349. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9350. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9351. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9352. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9353. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9354. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9355. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9356. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9357. if v:FindFirstChild("Head") then
  9358. Eviscerate(v)
  9359. end
  9360. end
  9361. for i = 0, 1, 0.1 do
  9362. swait()
  9363. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9364. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9365. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9366. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9367. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9368. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9369. end
  9370. M2.Scale = Vector3.new(1, 1, 1)
  9371. attack = false
  9372. end
  9373. -------------------------------------------------------
  9374. --End Attacks N Stuff--
  9375. -------------------------------------------------------
  9376.  
  9377. mouse.KeyDown:connect(function(key)
  9378. if attack == false then
  9379. if key == 't' then
  9380. icando()
  9381. elseif key == "r" then
  9382. Taunt3()
  9383. elseif key == "y" then
  9384. Taunt2()
  9385. elseif key == "z" then
  9386. finalChaos()
  9387. elseif key == "c" then
  9388. diamond()
  9389. elseif key == "v" then
  9390. spade()
  9391. elseif key == "b" then
  9392. heart()
  9393. elseif key == "n" then
  9394. club()
  9395. elseif key == "m" then
  9396. Chaos_balls()
  9397. elseif key == "q" then
  9398. Astigmatism()
  9399. elseif key == "p" then
  9400. TrueChaos()
  9401. elseif key == 'f' then
  9402. Cso("2545012765", tors, 10, 1)
  9403. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9404. root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  9405. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9406. end
  9407. end
  9408. end)
  9409.  
  9410. mouse.Button1Down:connect(function(key)
  9411. if attack == false then
  9412. finalChaos()
  9413. end
  9414. end)
  9415.  
  9416.  
  9417.  
  9418. -------------------------------------------------------
  9419. --Start Animations--
  9420. -------------------------------------------------------
  9421.  
  9422. print([[GET OFF MY PASTEBIN ACCOUNT xdimabos
  9423. STOP GIVING PEOPLE STUFF FROM MY PASTEBIN ACCOUNT xdimabos
  9424. IF YOU CONTINUE, xdimabos
  9425. I WILL *BLANK BECAUSE I DONT WANT YOU TO FIND OUT*
  9426.  
  9427. GET LOST,
  9428. HAVE A BAD DAY,
  9429. NOBODY LIKES YOU ANYWAY.
  9430. I HAVE DETECTIVES ON MY SIDE (sort of detectives), IVE FOUND OUT WHO YOU ARE RETARD
  9431.  
  9432. AND I HAVE THE BEST ONE, HIS NAME IS Astr0_Food
  9433. WITH A LITTLE HELP FROM TameDoNotClick,
  9434. ASTRO MANAGED TO TELL ME
  9435. YOU'RE GIVING PEOPLE MY STUFF
  9436. GET LOST, DONT COME BACK
  9437. YOU DONT DESERVE ANYTHING FROM ME xdimabos.
  9438.  
  9439. ---------------------------------------------------------
  9440.  
  9441. I'd like it if you'd get off my pastebin account if I dont know you.
  9442. Please, do not spread my stuff on discord, this pastebin account wasn't made to have stuff from it leaked.
  9443. Im BEGGING you, please don't tell anyone my pastebin account
  9444. If you log/decompile this, trade/sell this, I will find out who you are and do something about it.
  9445. My scripts weren't made for public, I really DO NOT want this pastebin account to get leaked, like my old one (Idkwhatiam) did.
  9446.  
  9447. ---------------------------------------------------------
  9448. ]])
  9449.  
  9450. while true do
  9451. swait()
  9452. sine = sine + change
  9453. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  9454. local velderp = root.Velocity.y
  9455. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
  9456. if equipped == true or equipped == false then
  9457. if attack == false then
  9458. idle = idle + 1
  9459. else
  9460. idle = 0
  9461. end
  9462. if 1 < root.Velocity.y and hitfloor == nil then
  9463. Anim = "Jump"
  9464. if attack == false then
  9465. HW.C0 = clerp(HW.C0, CF(0, 2 + 0.2 * Cos(sine / 20), 0) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  9466. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15)
  9467. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9468. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9469. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9470. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
  9471. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
  9472. end
  9473. elseif -1 > root.Velocity.y and hitfloor == nil then
  9474. Anim = "Fall"
  9475. if attack == false then
  9476. HW.C0 = clerp(HW.C0, CF(0, 2 + 0.2 * Cos(sine / 20), 0) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  9477. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15)
  9478. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9479. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9480. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9481. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1)
  9482. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1)
  9483. end
  9484. elseif torvel < 1 and hitfloor ~= nil then
  9485. Anim = "Idle"
  9486. change = 1
  9487. if attack == false then
  9488. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 10)), Rad(1 + -43 * Sin(sine / 10)), Rad(0)), 0.15)
  9489. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 8))), 0.3)
  9490. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9491. LH.C0 = clerp(LH.C0, CF(-1, -0.9 + 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9492. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 150 * Sin(sine / 8))), 0.1)
  9493. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 150 * Sin(sine / 8))), 0.1)
  9494. HW.C0 = clerp(HW.C0, CF(0, 2 + 0.2 * Cos(sine / 20), 0) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  9495. end
  9496. elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then
  9497. Anim = "Walk"
  9498. change = 1
  9499. if attack == false then
  9500. HW.C0 = clerp(HW.C0, CF(0, 2 + 0.2 * Cos(sine / 20), 0) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  9501. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9502. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9503. RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9504. LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9505. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9506. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9507. end
  9508. elseif torvel >= 25 and hitfloor ~= nil then
  9509. Anim = "Sprint"
  9510. change = 1.35
  9511. if attack == false then
  9512. HW.C0 = clerp(HW.C0, CF(0, 2 + 0.2 * Cos(sine / 20), 0) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  9513. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9514. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9515. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9516. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9517. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9518. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9519. end
  9520. end
  9521. end
  9522. if 0 < #Effects then
  9523. for e = 1, #Effects do
  9524. if Effects[e] ~= nil then
  9525. local Thing = Effects[e]
  9526. if Thing ~= nil then
  9527. local Part = Thing[1]
  9528. local Mode = Thing[2]
  9529. local Delay = Thing[3]
  9530. local IncX = Thing[4]
  9531. local IncY = Thing[5]
  9532. local IncZ = Thing[6]
  9533. if 1 >= Thing[1].Transparency then
  9534. if Thing[2] == "Block1" then
  9535. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  9536. local Mesh = Thing[1].Mesh
  9537. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9538. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9539. elseif Thing[2] == "Block2" then
  9540. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  9541. local Mesh = Thing[7]
  9542. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9543. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9544. elseif Thing[2] == "Block3" then
  9545. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  9546. local Mesh = Thing[7]
  9547. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9548. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9549. elseif Thing[2] == "Cylinder" then
  9550. local Mesh = Thing[1].Mesh
  9551. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9552. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9553. elseif Thing[2] == "Blood" then
  9554. local Mesh = Thing[7]
  9555. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  9556. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9557. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9558. elseif Thing[2] == "Elec" then
  9559. local Mesh = Thing[1].Mesh
  9560. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  9561. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9562. elseif Thing[2] == "Disappear" then
  9563. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9564. elseif Thing[2] == "Shatter" then
  9565. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9566. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  9567. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  9568. Thing[6] = Thing[6] + Thing[5]
  9569. end
  9570. else
  9571. Part.Parent = nil
  9572. table.remove(Effects, e)
  9573. end
  9574. end
  9575. end
  9576. end
  9577. end
  9578. end
  9579. -------------------------------------------------------
  9580. --End Animations And Script--
  9581. -------------------------------------------------------
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