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Virtual project copy sam jel je sranje srv

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Sep 18th, 2021
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  1. //Global TextDraws:
  2.  
  3.  
  4. new Text:Boss_TDE_TD[1];
  5.  
  6. Boss_TDE_TD[0] = TextDrawCreate(94.099998, 436.573760, "ako_hocete_videti_listu_updajta_ukucajte_/update.");
  7. TextDrawLetterSize(Boss_TDE_TD[0], 0.114399, 0.644266);
  8. TextDrawAlignment(Boss_TDE_TD[0], 1);
  9. TextDrawColor(Boss_TDE_TD[0], -1);
  10. TextDrawSetShadow(Boss_TDE_TD[0], 0);
  11. TextDrawBackgroundColor(Boss_TDE_TD[0], 255);
  12. TextDrawFont(Boss_TDE_TD[0], 2);
  13. TextDrawSetProportional(Boss_TDE_TD[0], 1);
  14.  
  15.  
  16.  
  17. //Player TextDraws:
  18.  
  19.  
  20. new PlayerText:Boss_TDE_PTD[MAX_PLAYERS][41];
  21.  
  22. Boss_TDE_PTD[playerid][0] = CreatePlayerTextDraw(playerid, -3.400022, 434.886718, "LD_SPAC:white");
  23. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][0], 704.000000, 10.170024);
  24. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][0], 1);
  25. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][0], 134744319);
  26. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][0], 0);
  27. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][0], 255);
  28. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][0], 4);
  29. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][0], 0);
  30.  
  31. Boss_TDE_PTD[playerid][1] = CreatePlayerTextDraw(playerid, -0.300022, 434.786712, "LD_SPAC:white");
  32. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][1], 66.000000, 9.829996);
  33. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][1], 1);
  34. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][1], 16711935);
  35. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][1], 0);
  36. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][1], 255);
  37. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][1], 4);
  38. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][1], 0);
  39.  
  40. Boss_TDE_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 65.999977, 431.046630, "/");
  41. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][2], 0.400000, 1.699998);
  42. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][2], 1);
  43. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][2], 16711935);
  44. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][2], 0);
  45. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][2], 255);
  46. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][2], 2);
  47. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][2], 1);
  48.  
  49. Boss_TDE_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 1.599977, 434.786712, "LD_SPAC:white");
  50. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][3], 66.000000, 9.829996);
  51. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][3], 1);
  52. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][3], 16711935);
  53. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][3], 0);
  54. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][3], 255);
  55. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][3], 4);
  56. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][3], 0);
  57.  
  58. Boss_TDE_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 8.399971, 436.360107, "LD_SPAC:white");
  59. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][4], 60.000000, 6.000000);
  60. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][4], 1);
  61. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][4], 16711935);
  62. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][4], 0);
  63. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][4], 255);
  64. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][4], 4);
  65. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][4], 0);
  66.  
  67. Boss_TDE_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 10.699979, 434.760009, "LD_SPAC:white");
  68. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][5], 59.979667, 1.149999);
  69. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][5], 1);
  70. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][5], 16711935);
  71. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][5], 0);
  72. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][5], 255);
  73. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][5], 4);
  74. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][5], 0);
  75.  
  76. Boss_TDE_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 10.699979, 434.760009, "LD_SPAC:white");
  77. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][6], 59.000000, 5.000000);
  78. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][6], 1);
  79. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][6], 16711935);
  80. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][6], 0);
  81. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][6], 255);
  82. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][6], 4);
  83. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][6], 0);
  84.  
  85. Boss_TDE_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 11.499979, 435.133331, "LD_SPAC:white");
  86. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][7], 59.000000, 1.000000);
  87. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][7], 1);
  88. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][7], 16711935);
  89. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][7], 0);
  90. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][7], 255);
  91. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][7], 4);
  92. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][7], 0);
  93.  
  94. Boss_TDE_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 11.499979, 435.133331, "LD_SPAC:white");
  95. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][8], 59.000000, 1.000000);
  96. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][8], 1);
  97. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][8], 16711935);
  98. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][8], 0);
  99. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][8], 255);
  100. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][8], 4);
  101. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][8], 0);
  102.  
  103. Boss_TDE_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 11.999979, 435.533355, "LD_SPAC:white");
  104. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][9], 59.000000, 1.000000);
  105. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][9], 1);
  106. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][9], 16711935);
  107. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][9], 0);
  108. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][9], 255);
  109. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][9], 4);
  110. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][9], 0);
  111.  
  112. Boss_TDE_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 11.999979, 435.833374, "LD_SPAC:white");
  113. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][10], 59.000000, 1.000000);
  114. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][10], 1);
  115. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][10], 16711935);
  116. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][10], 0);
  117. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][10], 255);
  118. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][10], 4);
  119. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][10], 0);
  120.  
  121. Boss_TDE_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 12.300004, 435.279907, "script_version");
  122. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][11], 0.139199, 0.532266);
  123. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][11], 1);
  124. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][11], -1);
  125. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][11], 0);
  126. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][11], 255);
  127. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][11], 2);
  128. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][11], 1);
  129.  
  130. Boss_TDE_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 24.600051, 438.980133, "x1.3.0");
  131. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][12], 0.139199, 0.532266);
  132. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][12], 1);
  133. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][12], -1);
  134. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][12], 0);
  135. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][12], 255);
  136. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][12], 2);
  137. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][12], 1);
  138.  
  139. Boss_TDE_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 12.199980, 434.933319, "LD_SPAC:white");
  140. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][13], 59.000000, 1.000000);
  141. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][13], 1);
  142. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][13], 16711935);
  143. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][13], 0);
  144. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][13], 255);
  145. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][13], 4);
  146. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][13], 0);
  147.  
  148. Boss_TDE_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 11.399977, 436.933441, "LD_SPAC:white");
  149. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][14], 59.000000, 1.000000);
  150. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][14], 1);
  151. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][14], 16711935);
  152. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][14], 0);
  153. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][14], 255);
  154. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][14], 4);
  155. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][14], 0);
  156.  
  157. Boss_TDE_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 10.399973, 439.333587, "LD_SPAC:white");
  158. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][15], 59.000000, 1.000000);
  159. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][15], 1);
  160. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][15], 16711935);
  161. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][15], 0);
  162. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][15], 255);
  163. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][15], 4);
  164. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][15], 0);
  165.  
  166. Boss_TDE_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 86.005889, 437.299682, "ld_chat:thumbdn");
  167. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][16], 6.000000, 5.000000);
  168. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][16], 1);
  169. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][16], -1);
  170. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][16], 0);
  171. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][16], 255);
  172. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][16], 4);
  173. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][16], 0);
  174.  
  175. Boss_TDE_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 228.905746, 437.079803, "ld_chat:thumbdn");
  176. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][17], 6.000000, 5.000000);
  177. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][17], 1);
  178. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][17], -1);
  179. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][17], 0);
  180. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][17], 255);
  181. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][17], 4);
  182. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][17], 0);
  183.  
  184. Boss_TDE_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 245.804229, 422.906372, "ld_beat:chit");
  185. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][18], 30.000000, 28.000000);
  186. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][18], 1);
  187. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][18], 255);
  188. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][18], 0);
  189. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][18], 255);
  190. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][18], 4);
  191. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][18], 0);
  192.  
  193. Boss_TDE_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 249.204513, 425.079803, "ld_beat:chit");
  194. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][19], 23.000000, 24.000000);
  195. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][19], 1);
  196. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][19], 16711935);
  197. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][19], 0);
  198. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][19], 255);
  199. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][19], 4);
  200. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][19], 0);
  201.  
  202. Boss_TDE_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 250.904617, 425.979858, "ld_beat:chit");
  203. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][20], 20.000000, 24.000000);
  204. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][20], 1);
  205. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][20], 255);
  206. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][20], 0);
  207. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][20], 255);
  208. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][20], 4);
  209. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][20], 0);
  210.  
  211. Boss_TDE_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 251.600402, 438.219909, "PROJECT");
  212. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][21], 0.147999, 0.793465);
  213. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][21], 1);
  214. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][21], 16711935);
  215. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][21], 0);
  216. PlayerTextDrawSetOutline(playerid, Boss_TDE_PTD[playerid][21], -1);
  217. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][21], 255);
  218. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][21], 1);
  219. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][21], 1);
  220.  
  221. Boss_TDE_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 257.400329, 429.319793, "V");
  222. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][22], 0.305999, 1.230265);
  223. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][22], 1);
  224. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][22], 16711935);
  225. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][22], 0);
  226. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][22], 255);
  227. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][22], 1);
  228. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][22], 1);
  229.  
  230. Boss_TDE_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 290.801239, 437.939880, "DATUM_:");
  231. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][23], 0.116798, 0.450132);
  232. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][23], 1);
  233. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][23], -1);
  234. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][23], 0);
  235. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][23], 255);
  236. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][23], 2);
  237. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][23], 1);
  238.  
  239. Boss_TDE_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 314.801544, 438.193328, "17/09/2021");
  240. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][24], 0.116798, 0.450132);
  241. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][24], 1);
  242. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][24], -1);
  243. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][24], 0);
  244. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][24], 255);
  245. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][24], 2);
  246. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][24], 1);
  247.  
  248. Boss_TDE_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 347.499969, 431.213256, "/");
  249. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][25], 0.400000, 1.699998);
  250. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][25], 1);
  251. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][25], 16711935);
  252. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][25], 0);
  253. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][25], 255);
  254. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][25], 2);
  255. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][25], 1);
  256.  
  257. Boss_TDE_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 360.402099, 438.033142, "vreme_:");
  258. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][26], 0.116798, 0.450132);
  259. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][26], 1);
  260. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][26], -1);
  261. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][26], 0);
  262. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][26], 255);
  263. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][26], 2);
  264. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][26], 1);
  265.  
  266. Boss_TDE_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 381.803405, 438.033142, "010:02");
  267. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][27], 0.116798, 0.450132);
  268. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][27], 1);
  269. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][27], -1);
  270. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][27], 0);
  271. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][27], 255);
  272. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][27], 2);
  273. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][27], 1);
  274.  
  275. Boss_TDE_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 412.905303, 438.033142, "banka_novac_:");
  276. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][28], 0.116798, 0.450132);
  277. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][28], 1);
  278. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][28], -1);
  279. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][28], 0);
  280. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][28], 255);
  281. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][28], 2);
  282. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][28], 1);
  283.  
  284. Boss_TDE_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 462.907104, 438.233154, "$");
  285. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][29], 0.116798, 0.450132);
  286. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][29], 1);
  287. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][29], -1);
  288. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][29], 0);
  289. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][29], 255);
  290. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][29], 2);
  291. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][29], 1);
  292.  
  293. Boss_TDE_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 468.107421, 438.233154, "nemate_racun");
  294. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][30], 0.116798, 0.450132);
  295. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][30], 1);
  296. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][30], -2147483393);
  297. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][30], 0);
  298. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][30], 255);
  299. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][30], 2);
  300. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][30], 1);
  301.  
  302. Boss_TDE_PTD[playerid][31] = CreatePlayerTextDraw(playerid, 504.399749, 431.586517, "/");
  303. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][31], 0.400000, 1.699998);
  304. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][31], 1);
  305. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][31], 16711935);
  306. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][31], 0);
  307. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][31], 255);
  308. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][31], 2);
  309. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][31], 1);
  310.  
  311. Boss_TDE_PTD[playerid][32] = CreatePlayerTextDraw(playerid, 519.009643, 438.033142, "zlato_:");
  312. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][32], 0.116798, 0.450132);
  313. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][32], 1);
  314. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][32], -1);
  315. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][32], 0);
  316. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][32], 255);
  317. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][32], 2);
  318. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][32], 1);
  319.  
  320. Boss_TDE_PTD[playerid][33] = CreatePlayerTextDraw(playerid, 543.903564, 438.033142, "0g");
  321. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][33], 0.116798, 0.450132);
  322. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][33], 1);
  323. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][33], -1);
  324. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][33], 0);
  325. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][33], 255);
  326. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][33], 2);
  327. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][33], 1);
  328.  
  329. Boss_TDE_PTD[playerid][34] = CreatePlayerTextDraw(playerid, 625.002380, 435.806365, "VP");
  330. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][34], 0.249999, 0.894400);
  331. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][34], 2);
  332. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][34], 16711935);
  333. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][34], 0);
  334. PlayerTextDrawSetOutline(playerid, Boss_TDE_PTD[playerid][34], -1);
  335. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][34], 255);
  336. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][34], 1);
  337. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][34], 1);
  338.  
  339. Boss_TDE_PTD[playerid][35] = CreatePlayerTextDraw(playerid, 547.794982, 68.720146, "LD_SPAC:white");
  340. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][35], 58.079986, 5.000000);
  341. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][35], 1);
  342. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][35], 16711935);
  343. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][35], 0);
  344. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][35], 255);
  345. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][35], 4);
  346. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][35], 0);
  347.  
  348. Boss_TDE_PTD[playerid][36] = CreatePlayerTextDraw(playerid, 561.805358, -1.733739, "ld_beat:chit");
  349. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][36], 39.000000, 44.000000);
  350. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][36], 1);
  351. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][36], 255);
  352. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][36], 0);
  353. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][36], 255);
  354. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][36], 4);
  355. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][36], 0);
  356.  
  357. Boss_TDE_PTD[playerid][37] = CreatePlayerTextDraw(playerid, 565.004577, 0.466260, "ld_beat:chit");
  358. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][37], 32.000000, 39.000000);
  359. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][37], 1);
  360. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][37], 16711935);
  361. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][37], 0);
  362. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][37], 255);
  363. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][37], 4);
  364. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][37], 0);
  365.  
  366. Boss_TDE_PTD[playerid][38] = CreatePlayerTextDraw(playerid, 567.603942, 3.166260, "ld_beat:chit");
  367. PlayerTextDrawTextSize(playerid, Boss_TDE_PTD[playerid][38], 27.000000, 37.000000);
  368. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][38], 1);
  369. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][38], 255);
  370. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][38], 0);
  371. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][38], 255);
  372. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][38], 4);
  373. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][38], 0);
  374.  
  375. Boss_TDE_PTD[playerid][39] = CreatePlayerTextDraw(playerid, 566.601013, 23.093238, "PROJECT");
  376. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][39], 0.227199, 0.965199);
  377. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][39], 1);
  378. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][39], 16711935);
  379. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][39], 0);
  380. PlayerTextDrawSetOutline(playerid, Boss_TDE_PTD[playerid][39], -1);
  381. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][39], 255);
  382. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][39], 1);
  383. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][39], 1);
  384.  
  385. Boss_TDE_PTD[playerid][40] = CreatePlayerTextDraw(playerid, 575.600769, 9.653051, "V");
  386. PlayerTextDrawLetterSize(playerid, Boss_TDE_PTD[playerid][40], 0.487199, 1.711865);
  387. PlayerTextDrawAlignment(playerid, Boss_TDE_PTD[playerid][40], 1);
  388. PlayerTextDrawColor(playerid, Boss_TDE_PTD[playerid][40], 16711935);
  389. PlayerTextDrawSetShadow(playerid, Boss_TDE_PTD[playerid][40], 0);
  390. PlayerTextDrawSetOutline(playerid, Boss_TDE_PTD[playerid][40], 1);
  391. PlayerTextDrawBackgroundColor(playerid, Boss_TDE_PTD[playerid][40], 255);
  392. PlayerTextDrawFont(playerid, Boss_TDE_PTD[playerid][40], 1);
  393. PlayerTextDrawSetProportional(playerid, Boss_TDE_PTD[playerid][40], 1);
  394.  
  395.  
  396.  
  397.  
  398. //Total textdraws exported: 42 (1 global textdraws / 41 player textdraws) ~ 18/9/2021 ~ 19:28:26
  399. Boss_TDE v1.0 by boss
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