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UniqueModderz

Jailbreak Script

Feb 10th, 2020
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  1. local a = loadstring(game:HttpGet("https://pastebin.com/raw/F4647K32", true))()
  2. local b = game:GetService("Players").LocalPlayer;
  3. local c = b.Character.HumanoidRootPart;
  4. local d = b.Character.Humanoid;
  5. local e = game:GetService("RunService").Stepped;
  6. local f = b:GetMouse()
  7. b.CharacterAdded:Connect(function(g)
  8. c = g:WaitForChild("HumanoidRootPart")
  9. d = g:WaitForChild("Humanoid")
  10. end)
  11. a.options.underlinecolor = "rainbow"
  12. local h = a:CreateWindow("Guns")
  13. h:Button("Inf Ammo", function()
  14. local i = {}
  15. for j, k in pairs(getreg or debug.getregistry()) do
  16. if typeof(k) == "table" then
  17. table.insert(i, k)
  18. end
  19. end;
  20. for j, l in pairs(i) do
  21. pcall(function()
  22. if l.Pistol ~= nil then
  23. local m = l.Pistol;
  24. m.MagSize = math.huge;
  25. m.FireAuto = true;
  26. m.FireFreq = 5000;
  27. m.BulletSpread = 0;
  28. m.BulletSpeed = 5000
  29. end;
  30. if l.Shotgun ~= nil then
  31. local m = l.Shotgun;
  32. m.MagSize = math.huge;
  33. m.FireAuto = true;
  34. m.FireFreq = 5000;
  35. m.BulletSpread = 0;
  36. m.BulletSpeed = 5000
  37. end;
  38. if l.RifleSWAT ~= nil then
  39. local m = l.RifleSWAT;
  40. m.MagSize = math.huge;
  41. m.FireAuto = true;
  42. m.FireFreq = 5000;
  43. m.BulletSpread = 0;
  44. m.BulletSpeed = 5000
  45. end
  46. end)
  47. end
  48. end)
  49. local n = false;
  50. h:Button("Pistol", function()
  51. n = true;
  52. local o = {}
  53. local p = game:GetService('Players').LocalPlayer.Character.Head.Position + Vector3.new(0, 2, 0)
  54. local q = Instance.new('Part', workspace)
  55. q.Anchored = true;
  56. q.Position = p;
  57. q.Size = Vector3.new(2, 2, 2)
  58. q.CanCollide = false;
  59. pcall(function()
  60. for r, s in pairs(game:GetService('Workspace').Givers:GetChildren()) do
  61. if s.Name == 'Station' then
  62. for q, t in pairs(s:GetChildren()) do
  63. if t:IsA('StringValue') and t.Value == 'Pistol' then
  64. o.CFrame = s.CFrame;
  65. o.Size = s.Size;
  66. s.Size = Vector3.new(3, 3, 3)
  67. s.CFrame = CFrame.new(p)
  68. wait(7.5)
  69. s.Size = o.Size;
  70. s.CFrame = o.CFrame;
  71. break
  72. end
  73. end
  74. end
  75. end
  76. end)
  77. q:Remove()
  78. n = false
  79. end)
  80. local u = false;
  81. h:Button("Shotgun", function()
  82. u = true;
  83. local o = {}
  84. local p = game:GetService('Players').LocalPlayer.Character.Head.Position + Vector3.new(0, 2, 0)
  85. local q = Instance.new('Part', workspace)
  86. q.Anchored = true;
  87. q.Position = p;
  88. q.Size = Vector3.new(2, 2, 2)
  89. q.CanCollide = false;
  90. pcall(function()
  91. for r, s in pairs(game:GetService('Workspace').Givers:GetChildren()) do
  92. if s.Name == 'Station' then
  93. for q, t in pairs(s:GetChildren()) do
  94. if t:IsA('StringValue') and t.Value == 'Shotgun' then
  95. o.CFrame = s.CFrame;
  96. o.Size = s.Size;
  97. s.Size = Vector3.new(3, 3, 3)
  98. s.CFrame = CFrame.new(p)
  99. wait(7.5)
  100. s.Size = o.Size;
  101. s.CFrame = o.CFrame;
  102. break
  103. end
  104. end
  105. end
  106. end
  107. end)
  108. q:Remove()
  109. u = false
  110. end)
  111. local v = false;
  112. h:Button("Swat Rifle", function()
  113. v = true;
  114. local o = {}
  115. local p = game:GetService('Players').LocalPlayer.Character.Head.Position + Vector3.new(0, 2, 0)
  116. local q = Instance.new('Part', workspace)
  117. q.Anchored = true;
  118. q.Position = p;
  119. q.Size = Vector3.new(2, 2, 2)
  120. q.CanCollide = false;
  121. pcall(function()
  122. for r, s in pairs(game:GetService('Workspace').Givers:GetChildren()) do
  123. if s.Name == 'Station' then
  124. for q, t in pairs(s:GetChildren()) do
  125. if t:IsA('StringValue') and t.Value == 'RifleSWAT' then
  126. o.CFrame = s.CFrame;
  127. o.Size = s.Size;
  128. s.Size = Vector3.new(3, 3, 3)
  129. s.CFrame = CFrame.new(p)
  130. wait(7.5)
  131. s.Size = o.Size;
  132. s.CFrame = o.CFrame;
  133. break
  134. end
  135. end
  136. end
  137. end
  138. end)
  139. q:Remove()
  140. v = false
  141. end)
  142. local w = 50;
  143. function GetCarMain()
  144. local x = game:GetService("Players").LocalPlayer.Name;
  145. for j, y in pairs(workspace.Vehicles:GetChildren()) do
  146. if y:FindFirstChild("Seat") and y:FindFirstChild("Engine") then
  147. if y.Seat.PlayerName.Value == x then
  148. return y.Engine, false
  149. end
  150. elseif y:FindFirstChild("Seat") and y:FindFirstChild("Model") then
  151. if y.Seat.PlayerName.Value == x then
  152. if y.Model:FindFirstChild("Body") then
  153. return y.Model.Body, true
  154. end
  155. end
  156. end
  157. end
  158. end;
  159. function FlyPart(z, A)
  160. local B = Instance.new("Folder")
  161. B.Name = "Storage"
  162. for j, C in pairs(z:GetChildren()) do
  163. if C:IsA("BodyGyro") then
  164. C.Parent = B
  165. end
  166. end;
  167. local D = Instance.new("BodyPosition", z)
  168. D.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  169. D.Name = "Position"
  170. local E = Instance.new("BodyGyro", z)
  171. E.MaxTorque = Vector3.new(math.huge, math.huge, math.huge)
  172. E.Name = "Rotate"
  173. workspace.CurrentCamera.CameraSubject = z;
  174. local f = game:GetService("Players").LocalPlayer:GetMouse()
  175. local F = 0;
  176. local G = f.KeyDown:Connect(function(H)
  177. if H == "w" then
  178. if A then
  179. F = w
  180. else
  181. F = tonumber("-"..tostring(w))
  182. end
  183. elseif H == "s" then
  184. if A then
  185. F = tonumber("-"..tostring(w))
  186. else
  187. F = w
  188. end
  189. end
  190. end)
  191. f.KeyUp:Connect(function(H)
  192. if H == "w" then
  193. F = 0
  194. elseif H == "s" then
  195. F = 0
  196. end
  197. end)
  198. local I = {}
  199. I.IsRunning = true;
  200. I.Part = z;
  201. I.Storage = B;
  202. I.MT = G;
  203. coroutine.resume(coroutine.create(function()
  204. repeat
  205. local J = workspace.CurrentCamera.CFrame;
  206. local K = z.Position;
  207. local L = (K - J.p).Magnitude;
  208. D.Position = (J * CFrame.new(0, 0, tonumber("-"..tostring(L)) + F)).p + Vector3.new(0, 0.2225, 0)
  209. E.CFrame = J;
  210. wait()
  211. until I.IsRunning == false or workspace.CurrentCamera.CameraSubject ~= z;
  212. D:Remove()
  213. E:Remove()
  214. for j, M in pairs(I.Storage:GetChildren()) do
  215. M.Parent = I.Part
  216. end;
  217. I.MT:Disconnect()
  218. I.Storage:Remove()
  219. end))
  220. return I
  221. end;
  222. _G.TPC = false;
  223. local N = a:CreateWindow("Movement")
  224. N:Toggle("Speed", {
  225. flag = "SpeedHacks"
  226. })
  227. N:Slider("Current Speed", {
  228. flag = "SpeedCR",
  229. min = 20,
  230. max = 100
  231. }, function()
  232. end)
  233. N:Toggle("Gravity", {
  234. flag = "Gravity"
  235. })
  236. N:Slider("Current Gravity", {
  237. flag = "GravityCR",
  238. min = 25,
  239. max = 99
  240. }, function()
  241. end)
  242. N:Toggle("NoClip", {
  243. flag = "NoClip"
  244. })
  245. N:Toggle("Inf Jump", {
  246. flag = "InfJump"
  247. })
  248. N:Button("Car Fly", function()
  249. if GetCarMain() ~= nil then
  250. local O, A = GetCarMain()
  251. local P = FlyPart(O, A)
  252. if A then
  253. repeat
  254. wait()
  255. until O.Parent.Parent.Seat.PlayerName.Value ~= game:GetService("Players").LocalPlayer.Name
  256. else
  257. repeat
  258. wait()
  259. until O.Parent.Seat.PlayerName.Value ~= game:GetService("Players").LocalPlayer.Name
  260. end;
  261. wait(0.1)
  262. workspace.CurrentCamera.CameraSubject = d
  263. end
  264. end)
  265. N:Slider("Fly Speed", {
  266. flag = "SpeedCCR",
  267. min = 50,
  268. max = 200
  269. }, function()
  270. end)
  271. e:Connect(function()
  272. w = N.flags.SpeedCCR
  273. end)
  274. N:Button("Inf Nitro", function()
  275. b.PlayerGui.MainGui.Nitro.Name = "N-i-t-r-o"
  276. b.PlayerGui.ProductGui.Nitro.Visible = false;
  277. for j, Q in pairs(b.PlayerGui.ProductGui.Nitro:GetChildren()) do
  278. Q.Visible = false
  279. end
  280. end)
  281. game:GetService("RunService").RenderStepped:Connect(function()
  282. if N.flags.SpeedHacks then
  283. if d ~= nil then
  284. d.WalkSpeed = N.flags.SpeedCR
  285. end
  286. end
  287. end)
  288. e:Connect(function()
  289. if _G.TPC then
  290. workspace.Gravity = 0
  291. elseif N.flags.Gravity then
  292. workspace.Gravity = N.flags.GravityCR
  293. else
  294. workspace.Gravity = 196.2
  295. end
  296. end)
  297. e:Connect(function()
  298. if N.flags.NoClip then
  299. if b.Character ~= nil then
  300. for j, z in pairs(b.Character:GetDescendants()) do
  301. if z:IsA("BasePart") then
  302. z.CanCollide = false
  303. end
  304. end
  305. end
  306. end
  307. end)
  308. f.KeyDown:Connect(function(H)
  309. if H == " " and N.flags.InfJump and d ~= nil then
  310. d:ChangeState('Jumping')
  311. wait()
  312. d:ChangeState('Seated')
  313. end
  314. end)
  315. local R = {}
  316. R.Cage = CFrame.new(-292, 27, 296)
  317. R.Sell = CFrame.new(1768, 51, -1792)
  318. R.Jewl = CFrame.new(110, 118, 1305)
  319. R.Jewlrob = CFrame.new(125, 18, 1315)
  320. R.Bank = CFrame.new(30, 18, 790)
  321. R.Museum = CFrame.new(1077, 135, 1233)
  322. R.Jetpack = CFrame.new(1367, 170, 2581)
  323. R.Yard = CFrame.new(-1220, 18, -1760)
  324. R.CrimBase = CFrame.new(-229, 18, 1596)
  325. R.VolcanoBaseTop = CFrame.new(1561, 50, -1755)
  326. R.VolcanoBaseBottom = CFrame.new(1715, 18, -1691)
  327. R.PowerPlant = CFrame.new(704, 37, 2356)
  328. R.Helicopter1 = CFrame.new(-1144, 57, -1572)
  329. R.Helicopter2 = CFrame.new(721, 71, 1122)
  330. R.ControlTower = CFrame.new(94, 18, 1122)
  331. coroutine.resume(coroutine.create(function()
  332. while wait() do
  333. local S = {}
  334. S.BankAdded = false;
  335. S.TrainAdded = false;
  336. if workspace.Banks:FindFirstChildOfClass("Model") then
  337. local T = workspace.Banks:FindFirstChildOfClass("Model")
  338. if T:FindFirstChild("Layout") then
  339. local U = T.Layout;
  340. if U:FindFirstChildOfClass("Model") then
  341. local V = U:FindFirstChildOfClass("Model")
  342. if V:FindFirstChild("Money") then
  343. R.BankV = V.Money.CFrame;
  344. S.BankAdded = true
  345. end
  346. end
  347. end
  348. end;
  349. for j, W in pairs(workspace.Trains:GetChildren()) do
  350. if W.Name == "LocomotiveFront" then
  351. if W:FindFirstChild("Model") then
  352. if W.Model:FindFirstChild("Body") then
  353. R.Train = W.Model.Body.CFrame * CFrame.new(0, 12 / 2 + 5, 0)
  354. S.TrainAdded = true
  355. end
  356. end
  357. elseif W.Name == "SteamEngine" then
  358. if W:FindFirstChild("Model") then
  359. if W:FindFirstChild("Train") then
  360. if W.Model:FindFirstChild("MeshPart") then
  361. R.Train = W.Model.Train.MeshPart.CFrame * CFrame.new(0, 12 / 2 + 5, 0)
  362. S.TrainAdded = true
  363. end
  364. end
  365. end
  366. end
  367. end;
  368. if S.TrainAdded == false then
  369. R.Train = nil
  370. end;
  371. if S.BankAdded == false then
  372. R.BankV = nil
  373. end
  374. end
  375. end))
  376. local X = {
  377. Version = 1,
  378. Env = {
  379. OKStat = Enum.PlaybackState.Playing,
  380. Step = game:GetService("RunService").Stepped,
  381. Running = false
  382. }
  383. }
  384. function X:Fire(Y, Z)
  385. if not X.Env.Running then
  386. if game:GetService("Players").LocalPlayer.Character ~= nil then
  387. if game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
  388. X.Env.Running = true;
  389. workspace.Camera.CameraType = Enum.CameraType.Scriptable;
  390. local _ = game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
  391. local a0 = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Humanoid")
  392. X.TeleportClipBypass = X.Env.Step:Connect(function()
  393. a0.PlatformStand = true;
  394. for j, z in pairs(a0.Parent:GetDescendants()) do
  395. if z:IsA("BasePart") then
  396. z.CanCollide = false
  397. end
  398. end
  399. end)
  400. _G.TPC = true;
  401. local a1 = CFrame.new(_.CFrame.X, Y.Y, _.CFrame.Z)
  402. local a2 = game:GetService("Players").LocalPlayer:DistanceFromCharacter(a1.p)
  403. local a3 = game.TweenService:Create(_, TweenInfo.new(a2 / Z, 0, 0, 0, false, 0), {
  404. CFrame = a1
  405. })
  406. a3:Play()
  407. repeat
  408. wait()
  409. until a3.PlaybackState ~= X.Env.OKStat or _ == nil or a0.Health == 0;
  410. local a1 = CFrame.new(Y.X, _.CFrame.Y, _.CFrame.Z)
  411. local a2 = game:GetService("Players").LocalPlayer:DistanceFromCharacter(a1.p)
  412. local a3 = game.TweenService:Create(_, TweenInfo.new(a2 / Z, 0, 0, 0, false, 0), {
  413. CFrame = a1
  414. })
  415. a3:Play()
  416. repeat
  417. wait()
  418. until a3.PlaybackState ~= X.Env.OKStat or _ == nil or a0.Health == 0;
  419. local a1 = CFrame.new(_.CFrame.X, _.CFrame.Y, Y.Z)
  420. local a2 = game:GetService("Players").LocalPlayer:DistanceFromCharacter(a1.p)
  421. local a3 = game.TweenService:Create(_, TweenInfo.new(a2 / Z, 0, 0, 0, false, 0), {
  422. CFrame = a1
  423. })
  424. a3:Play()
  425. repeat
  426. wait()
  427. until a3.PlaybackState ~= X.Env.OKStat or _ == nil or a0.Health == 0;
  428. X.TeleportClipBypass:Disconnect()
  429. X.TeleportClipBypass = nil;
  430. _G.TPC = false;
  431. workspace.Camera.CameraType = Enum.CameraType.Custom;
  432. a0.PlatformStand = false;
  433. X.Env.Running = false
  434. end
  435. end
  436. end
  437. end;
  438. local a4 = a:CreateWindow("Teleport")
  439. a4:Button("Jewelry Store Top", function()
  440. X:Fire(R.Jewl, 94)
  441. end)
  442. a4:Button("Jewelry Store Bottom", function()
  443. X:Fire(R.Jewlrob, 94)
  444. end)
  445. a4:Button("Museum", function()
  446. X:Fire(R.Museum, 94)
  447. end)
  448. a4:Button("Bank", function()
  449. X:Fire(R.Bank, 94)
  450. end)
  451. a4:Button("Bank Vault", function()
  452. X:Fire(R.BankV, 94)
  453. end)
  454. a4:Button("Train", function()
  455. X:Fire(R.Train, 94)
  456. end)
  457. a4:Button("Power Plant", function()
  458. X:Fire(R.PowerPlant, 94)
  459. end)
  460. a4:Button("Jetpack", function()
  461. X:Fire(R.Jetpack, 94)
  462. end)
  463. a4:Button("Volcano Base Top", function()
  464. X:Fire(R.VolcanoBaseTop, 94)
  465. end)
  466. a4:Button("Volcano Base Bottom", function()
  467. X:Fire(R.VolcanoBaseBottom, 94)
  468. end)
  469. a4:Button("Criminal Base", function()
  470. X:Fire(R.CrimBase, 94)
  471. end)
  472. a4:Button("Prison Yard", function()
  473. X:Fire(R.Yard, 94)
  474. end)
  475. a4:Button("Helicopter One", function()
  476. X:Fire(R.Helicopter1, 94)
  477. end)
  478. a4:Button("Helicopter Two", function()
  479. X:Fire(R.Helicopter2, 94)
  480. end)
  481. a4:Button("Sell All", function()
  482. X:Fire(R.Sell, 94)
  483. end)
  484. a4:Button("Control Tower", function()
  485. X:Fire(R.ControlTower, 94)
  486. end)
  487. a4:Button("Cage", function()
  488. X:Fire(R.Cage, 94)
  489. end)
  490. function FindPlayer(a5)
  491. local a6 = string.lower(a5)
  492. local a7 = string.len(a6)
  493. for r, a8 in pairs(game:GetService("Players"):GetChildren()) do
  494. local a9 = string.lower(a8.Name)
  495. if a9:sub(1, a7) == a6:sub(1, a7) then
  496. return a8, true
  497. end
  498. end;
  499. return nil, false
  500. end;
  501. a4:Button("Teleport To Target", function()
  502. local a8, aa = FindPlayer(TargetBox.Text)
  503. if aa then
  504. if a8.Character ~= nil and a8.Character:FindFirstChild("HumanoidRootPart") then
  505. X:Fire(a8.Character.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0), 94)
  506. end
  507. end
  508. end)
  509. local ab, TargetBox = a4:SearchBox("Target", {}, function()
  510. end)
  511. local ac = a:CreateWindow("Other")
  512. ac:Button("Remove Doors & Lasers", function()
  513. for j, ad in pairs(workspace:GetDescendants()) do
  514. if ad:IsA("BasePart") then
  515. local ae = {}
  516. ae.IsRemoved = false;
  517. ae.BC = ad.BrickColor;
  518. ae.BC_List = {
  519. BrickColor.new("Persimmon"),
  520. BrickColor.new("Dusty Rose"),
  521. BrickColor.new("Terra Cotta")
  522. }
  523. if ad.Material == Enum.Material.Neon and ad.Name ~= "Building" then
  524. for j, af in pairs(ae.BC_List) do
  525. if ae.BC == af and ae.IsRemoved == false then
  526. ae.IsRemoved = true;
  527. ad:Remove()
  528. end
  529. end
  530. end;
  531. if ae.IsRemoved == false and ad.Name == "SewerHatch" then
  532. ae.IsRemoved = true;
  533. ad:Remove()
  534. end
  535. elseif ad:IsA("Model") then
  536. local ae = {}
  537. ae.IsRemoved = false;
  538. if ad.Name == "SlideDoor" or ad.Name == "SwingDoor" or ad.Name == "Door" then
  539. ae.IsRemoved = true;
  540. ad:Remove()
  541. end
  542. end
  543. end
  544. end)
  545. ac:Button("Fix Camera", function()
  546. if workspace.CurrentCamera.CameraType ~= Enum.CameraType.Scriptable then
  547. workspace.CurrentCamera.CameraSubject = d
  548. end
  549. end)
  550. local ag = Instance.new("ScreenGui", game.CoreGui)
  551. ag.Name = game:GetService("HttpService"):GenerateGUID(false)
  552. local ah = {}
  553. ac:Toggle("ESP", {
  554. flag = "ESP"
  555. })
  556. e:Connect(function()
  557. for j, ai in pairs(ah) do
  558. ai.Enabled = ac.flags.ESP
  559. end
  560. end)
  561. for j, aj in pairs(game:GetService("Players"):GetPlayers()) do
  562. coroutine.resume(coroutine.create(function()
  563. if aj.Character ~= nil then
  564. if aj.Character:FindFirstChild("Head") then
  565. local ak = aj.Character.Head;
  566. local al = Instance.new("BillboardGui", ag)
  567. table.insert(ah, al)
  568. al.Adornee = ak;
  569. al.Size = UDim2.new(0, 700, 0, 40)
  570. al.AlwaysOnTop = true;
  571. al.Enabled = ac.flags.ESP;
  572. al.StudsOffset = Vector3.new(0, 2, 0)
  573. local am = Instance.new("TextLabel", al)
  574. am.Size = UDim2.new(1, 0, 1, 0)
  575. am.TextScaled = true;
  576. al.Name = aj.Name;
  577. am.Text = aj.Name;
  578. am.Font = Enum.Font.ArialBold;
  579. am.BackgroundTransparency = 1;
  580. am.TextStrokeTransparency = 0;
  581. am.TextColor3 = Color3.new(aj.TeamColor.r, aj.TeamColor.g, aj.TeamColor.b)
  582. repeat
  583. am.TextColor3 = Color3.new(aj.TeamColor.r, aj.TeamColor.g, aj.TeamColor.b)
  584. wait()
  585. until al.Adornee == nil;
  586. al:Remove()
  587. end
  588. end
  589. end))
  590. aj.CharacterAdded:Connect(function(an)
  591. wait(1.25)
  592. local ak = an.Head;
  593. local al = Instance.new("BillboardGui", ag)
  594. table.insert(ah, al)
  595. al.Adornee = ak;
  596. al.Size = UDim2.new(0, 700, 0, 40)
  597. al.AlwaysOnTop = true;
  598. al.Enabled = ac.flags.ESP;
  599. al.StudsOffset = Vector3.new(0, 2, 0)
  600. local am = Instance.new("TextLabel", al)
  601. am.Size = UDim2.new(1, 0, 1, 0)
  602. am.TextScaled = true;
  603. al.Name = aj.Name;
  604. am.Text = aj.Name;
  605. am.Font = Enum.Font.ArialBold;
  606. am.BackgroundTransparency = 1;
  607. am.TextStrokeTransparency = 0;
  608. am.TextColor3 = Color3.new(aj.TeamColor.r, aj.TeamColor.g, aj.TeamColor.b)
  609. repeat
  610. am.TextColor3 = Color3.new(aj.TeamColor.r, aj.TeamColor.g, aj.TeamColor.b)
  611. wait()
  612. until al.Adornee == nil;
  613. al:Remove()
  614. end)
  615. end;
  616. game:GetService("Players").PlayerAdded:Connect(function(aj)
  617. aj.CharacterAdded:Connect(function(an)
  618. wait(1.25)
  619. local ak = an.Head;
  620. local al = Instance.new("BillboardGui", ag)
  621. table.insert(ah, al)
  622. al.Adornee = ak;
  623. al.Size = UDim2.new(0, 700, 0, 40)
  624. al.AlwaysOnTop = true;
  625. al.Enabled = ac.flags.ESP;
  626. al.StudsOffset = Vector3.new(0, 2, 0)
  627. local am = Instance.new("TextLabel", al)
  628. am.Size = UDim2.new(1, 0, 1, 0)
  629. am.TextScaled = true;
  630. al.Name = aj.Name;
  631. am.Text = aj.Name;
  632. am.Font = Enum.Font.ArialBold;
  633. am.BackgroundTransparency = 1;
  634. am.TextStrokeTransparency = 0;
  635. am.TextColor3 = Color3.new(aj.TeamColor.r, aj.TeamColor.g, aj.TeamColor.b)
  636. repeat
  637. am.TextColor3 = Color3.new(aj.TeamColor.r, aj.TeamColor.g, aj.TeamColor.b)
  638. wait()
  639. until al.Adornee == nil;
  640. al:Remove()
  641. end)
  642. end)
  643. ac:Toggle("Inf Donuts", {
  644. flag = "InfDonuts"
  645. })
  646. e:Connect(function()
  647. if ac.flags.InfDonuts and c ~= nil then
  648. game:GetService('Workspace').TouchTrigger.Donut.Position = c.Position
  649. else
  650. game:GetService('Workspace').TouchTrigger.Donut.Position = Vector3.new(264, 19.7678413, -1770.5)
  651. end
  652. end)
  653. ac:Toggle("Auto Arrest & Eject", {
  654. flag = "AutoAE"
  655. })
  656. local ao = game:GetService("Players").LocalPlayer.PlayerGui.MainGui.CircleAction;
  657. local ap = game:GetService('VirtualInputManager')
  658. coroutine.resume(coroutine.create(function()
  659. while wait() do
  660. if ao.Visible and ac.flags.AutoAE then
  661. if ao.Help.Text == "Eject" or ao.Help.Text == "Arrest" then
  662. if ao.Hold.Visible then
  663. ap:SendKeyEvent(true, "E", false, game)
  664. repeat
  665. wait()
  666. until ao.Visible == false or ao.OuterFull.Visible == true or ac.flags.AutoAE == false;
  667. ap:SendKeyEvent(false, "E", false, game)
  668. else
  669. ap:SendKeyEvent(true, "E", false, game)
  670. wait()
  671. ap:SendKeyEvent(false, "E", false, game)
  672. end
  673. end
  674. end
  675. end
  676. end))
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