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- Jab: A singular knee strike. Just the final hit of Captain Falcon's jab.
- FTilt: The straight kick from 64. Think Mollo's FTilt. https://smash64.net/hitbox/#falcon&tilt-f
- UTilt: A rising elbow strike. In 64 it was his U-Smash, but it functions way better as an UTilt. https://smash64.net/hitbox/#falcon&smash-u
- DTilt: Basically, FTilt but low. It's a semispike, but it has a relatively high angle for one. https://smash64.net/hitbox/#falcon&tilt-d
- FStrong: The reverse roundhouse kick. Again, straight from 64. https://smash64.net/hitbox/#falcon&smash-f
- UStrong: Since we've already taken 64's U-Smash, this one's a bit different. Instead, we'll be taking the upside-down split kick from Brawl AU. https://youtu.be/83Q2hdH6Nw4?t=103
- DStrong: Back to 64. The same D-Smash. https://smash64.net/hitbox/#falcon&smash-d
- NAir: Falcon used to have the classic straight kick you'll see on Smash's Mario or Link in 64. Let's bring that back. https://smash64.net/hitbox/#falcon&air-n
- FAir: You'd probably expect me to bring back 64's F-Air, but that's pretty much just modern Falcon's N-Air. So instead, I'll be going with a popular choice for Blood Falcon movesets by fans: an aerial axe kick. https://youtu.be/Lnvrg4L7idU?t=92
- BAir: Mostly the same attack as modern Falcon, but in 64 he leaned back a bit more, so I felt inspired to just make it the same attack with him leaning back more with some extra power and lag. It'll need some better posing though. https://smash64.net/hitbox/#falcon&air-b
- UAir: This move boils down to a retro animation change and adjusting the angle to knock opponents higher. https://smash64.net/hitbox/#falcon&air-u
- DAir: This one is literally just stomp.
- NSpecial: Another signature fan move for Blood Falcon. Take Falcon Punch and turn it into Charge Shot. But nerf the punch otherwise it'd be extremely OP. He'll take damage from charging this. https://youtu.be/Lnvrg4L7idU?t=110
- FSpecial: This is Raptor Boost from Sm4sh. What does that mean? It's a kill move on the ground, too. That means it's a bit slower, but it gets some extra armor. Raptor Rip, I like to call it!
- USpecial: I'm not sure on these changes yet. I do know I want the explosion attack to go a lot more upwards to lean into the 64 ladder combos a bit.
- DSpecial: Another standard Blood Falcon change. It bounces off the opponent on hit, and in the air, it travels at a much more horizontal angle. I'll add an extra function- if you try to Falcon Kick again just after bouncing off an opponent, you'll preform a special attack. Likely a kick thats good at linking into other moves. https://youtu.be/Lnvrg4L7idU?t=145
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