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Daksh7

Modded_Weep

Feb 3rd, 2025 (edited)
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  1. {
  2. "chat_completion_source": "openrouter",
  3. "openai_model": "gpt-4-turbo",
  4. "claude_model": "claude-3-5-sonnet-20240620",
  5. "windowai_model": "",
  6. "openrouter_model": "deepseek/deepseek-r1",
  7. "openrouter_use_fallback": false,
  8. "openrouter_group_models": false,
  9. "openrouter_sort_models": "alphabetically",
  10. "openrouter_providers": [],
  11. "openrouter_allow_fallbacks": false,
  12. "openrouter_middleout": "auto",
  13. "ai21_model": "jamba-1.5-large",
  14. "mistralai_model": "mistral-large-latest",
  15. "cohere_model": "command-r-plus",
  16. "perplexity_model": "llama-3.1-70b-instruct",
  17. "groq_model": "llama-3.1-70b-versatile",
  18. "zerooneai_model": "yi-large",
  19. "blockentropy_model": "be-70b-base-llama3.1",
  20. "custom_model": "deepseek-ai/DeepSeek-R1",
  21. "custom_prompt_post_processing": "",
  22. "google_model": "gemini-pro",
  23. "temperature": 0.6,
  24. "frequency_penalty": 0,
  25. "presence_penalty": 0,
  26. "top_p": 0.95,
  27. "top_k": 0,
  28. "top_a": 1,
  29. "min_p": 0,
  30. "repetition_penalty": 1,
  31. "openai_max_context": 32768,
  32. "openai_max_tokens": 2048,
  33. "wrap_in_quotes": false,
  34. "names_behavior": 2,
  35. "send_if_empty": "",
  36. "jailbreak_system": false,
  37. "impersonation_prompt": "[OVERRIDE: Your task this time is to write your response as if you were Human, impersonating their avatar. Use Human's responses so far as a guideline for their writing style and typical response length.]",
  38. "new_chat_prompt": "",
  39. "new_group_chat_prompt": "{History}\nGroup members: {{group}}",
  40. "new_example_chat_prompt": "{Example}",
  41. "continue_nudge_prompt": "[Your latest response was interrupted. Your task this time is to finish it by writing the rest of it. Output only your continuation, without any preexisting parts. Use capitalization and punctuation as if your reply is a part of the original response, following up from any interrupted sentence.]",
  42. "bias_preset_selected": "Default (none)",
  43. "max_context_unlocked": false,
  44. "wi_format": "{World info}\n{0}",
  45. "scenario_format": "{Scenario}\n{{scenario}}",
  46. "personality_format": "{{{char}}'s personality}\n{{personality}}",
  47. "group_nudge_prompt": "[Write the next response as {{char}}.]",
  48. "stream_openai": true,
  49. "prompts": [
  50. {
  51. "name": "Main",
  52. "system_prompt": true,
  53. "role": "user",
  54. "content": "{{// Empty for the purposes of card override }}",
  55. "identifier": "main",
  56. "injection_position": 0,
  57. "injection_depth": 4,
  58. "forbid_overrides": false
  59. },
  60. {
  61. "name": "Aux (unused)",
  62. "system_prompt": true,
  63. "role": "system",
  64. "content": "{{// Unused }}",
  65. "identifier": "nsfw",
  66. "injection_position": 0,
  67. "injection_depth": 4,
  68. "forbid_overrides": false
  69. },
  70. {
  71. "identifier": "dialogueExamples",
  72. "name": "Examples",
  73. "system_prompt": true,
  74. "marker": true
  75. },
  76. {
  77. "name": "Post-history",
  78. "system_prompt": true,
  79. "role": "user",
  80. "content": "{{// Empty for the purposes of card override }}",
  81. "identifier": "jailbreak",
  82. "injection_position": 0,
  83. "injection_depth": 4,
  84. "forbid_overrides": false
  85. },
  86. {
  87. "identifier": "chatHistory",
  88. "name": "History",
  89. "system_prompt": true,
  90. "marker": true
  91. },
  92. {
  93. "identifier": "worldInfoAfter",
  94. "name": "World (after)",
  95. "system_prompt": true,
  96. "marker": true,
  97. "role": "user",
  98. "content": "",
  99. "injection_position": 0,
  100. "injection_depth": 4,
  101. "forbid_overrides": false
  102. },
  103. {
  104. "identifier": "worldInfoBefore",
  105. "name": "World (before)",
  106. "system_prompt": true,
  107. "marker": true,
  108. "role": "user",
  109. "content": "",
  110. "injection_position": 0,
  111. "injection_depth": 4,
  112. "forbid_overrides": false
  113. },
  114. {
  115. "identifier": "charDescription",
  116. "name": "Description (unused)",
  117. "system_prompt": true,
  118. "marker": true,
  119. "role": "system",
  120. "content": "",
  121. "injection_position": 0,
  122. "injection_depth": 4,
  123. "forbid_overrides": false
  124. },
  125. {
  126. "identifier": "charPersonality",
  127. "name": "Personality",
  128. "system_prompt": true,
  129. "marker": true,
  130. "role": "user",
  131. "content": "",
  132. "injection_position": 0,
  133. "injection_depth": 4,
  134. "forbid_overrides": false
  135. },
  136. {
  137. "identifier": "scenario",
  138. "name": "Scenario",
  139. "system_prompt": true,
  140. "marker": true,
  141. "role": "user",
  142. "content": "",
  143. "injection_position": 0,
  144. "injection_depth": 4,
  145. "forbid_overrides": false
  146. },
  147. {
  148. "identifier": "personaDescription",
  149. "name": "Persona (unused)",
  150. "system_prompt": true,
  151. "marker": true,
  152. "role": "system",
  153. "content": "",
  154. "injection_position": 0,
  155. "injection_depth": 4,
  156. "forbid_overrides": false
  157. },
  158. {
  159. "identifier": "917bca71-53cd-404e-9a5b-46576662fa9d",
  160. "system_prompt": false,
  161. "enabled": false,
  162. "marker": false,
  163. "name": "Definitions",
  164. "role": "user",
  165. "content": "{{// User role here forces everything below into a user role as well, outside of history which is handled by NoAss. }}You are the Gamemaster. Your task is to simulate an interactive world for Human. Human controls a character called {{user}} as their avatar in your simulation, and you advance the world around {{user}}. Further details will follow, divided into sections. A section starts with a header in {Curly brackets}.\n\nText in [Square brackets] is a top priority system command.",
  166. "injection_position": 0,
  167. "injection_depth": 4,
  168. "forbid_overrides": false
  169. },
  170. {
  171. "identifier": "enhanceDefinitions",
  172. "role": "system",
  173. "name": "Enhance Definitions",
  174. "content": "If you have more knowledge of {{char}}, add to the character's lore and personality to enhance them but keep the Character Sheet's definitions absolute.",
  175. "system_prompt": true,
  176. "marker": false
  177. },
  178. {
  179. "identifier": "854d7eee-e37f-4553-a263-7b7bf105233b",
  180. "system_prompt": false,
  181. "enabled": false,
  182. "marker": false,
  183. "name": "Persona",
  184. "role": "user",
  185. "content": "{Human's avatar}\n{{persona}}",
  186. "injection_position": 0,
  187. "injection_depth": 4,
  188. "forbid_overrides": false
  189. },
  190. {
  191. "identifier": "0888dfe4-45ab-4bce-af04-c03aa7f0981e",
  192. "system_prompt": false,
  193. "enabled": false,
  194. "marker": false,
  195. "name": "Description",
  196. "role": "user",
  197. "content": "{Description}\n{{description}}",
  198. "injection_position": 0,
  199. "injection_depth": 4,
  200. "forbid_overrides": false
  201. },
  202. {
  203. "identifier": "ef62a9eb-75f3-4ab2-9649-4f481c53677d",
  204. "system_prompt": false,
  205. "enabled": false,
  206. "marker": false,
  207. "name": "Style",
  208. "role": "user",
  209. "content": "{Style} \n\nWrite in a breezy, accessible style with naturalistic dialogue and authentic prose. Characters should be unique, complex, and believable—they have thoughts, emotions, and contradictions. They make mistakes, change their minds, and don’t always embody their personality to a tee, but their overall behavior should remain consistent with their nature. Avoid exaggeration, parody, or caricature. \n\nDialogue & Action Balance: \n- Aim for a 60/40 speech-to-action ratio, adjusting as needed. \n- Rhetorical or leading questions must not drive the action and should only appear when characters genuinely care about the answer. \n- Dialogue exchanges should never feel overly theatrical—characters should sound human, like real people—not performers in a staged drama. \n\nScene Description & Style: \n- Be sparing with background details—they should always be relevant in at least a tertiary way to the simulation. Never mention the same background detail twice unless directly relevant to the character interaction. \n- Avoid similes, metaphors, and double entendres as much as possible. \n- Spell out non-verbal vocalizations phonetically as onomatopoeias. \n- Avoid ellipses (.../...) and emphasis asterisks/italics (*emphasized*). \n- Do not start responses with the character's name or title—use it later in the response when appropriate. Maintain varied sentence structure. \n\nTone & Accuracy: \n- Avoid comedic absurdism, zaniness, or arbitrary random events. Do not evade the topic; focus on accuracy and grounded portrayal.",
  210. "injection_position": 0,
  211. "injection_depth": 4,
  212. "forbid_overrides": false
  213. },
  214. {
  215. "identifier": "3e5016c3-2115-496c-97dd-0d1478ab36ee",
  216. "system_prompt": false,
  217. "enabled": false,
  218. "marker": false,
  219. "name": "Structure",
  220. "role": "user",
  221. "content": "{Structure}\nWrite responses to be distinct from each other, with structure that reflects the ideas within:\n- Use multiple paragraphs with varying lengths for a dynamic rhythm:\n - Standalone single-sentence paragraphs for pivotal and impactful moments,\n - Long paragraphs for introductions and descriptions.\n- Choose a ratio of dialogue to narration depending on the situation. When {{user}} is engaged in conversation, write mostly dialogue.\n- Avoid text formatting and emphasis marks. Instead, evoke emphasis purely via narrative means.",
  222. "injection_position": 0,
  223. "injection_depth": 1,
  224. "forbid_overrides": false
  225. },
  226. {
  227. "identifier": "a76ccd24-168a-403c-8abf-1b84aa5287b9",
  228. "system_prompt": false,
  229. "enabled": false,
  230. "marker": false,
  231. "name": "Interactivity",
  232. "role": "user",
  233. "content": "{Interactivity}\nUse these methods to keep the simulation feeling interactive for Human: \n\n1. Keep your response brief, stopping as soon as something happens that {{user}} might want to react or respond to. \n2. Never decide what {{user}} should say or do, as they are strictly Human's avatar. \n3. Make sure to never invent historical details or events that transpired in the past involving {{user}}. \n4. Never break immersion by introducing distracting or disruptive events that derail the narrative from its flow. \n5. Never employ cheap narrative tools to convey emotions, such as: \n - Plate falling \n - Dog barking \n - Fridge humming \n - Sirens blaring \n - Glass cracking \n - Blood spilling \n - Knuckles whitening \n - Hands shaking \n - Thumbnails digging into a scar \n - Nails digging into \n - Nails digging crescent moons \n - Fingers clawing \n - Food scattering or burning \n - Phone buzzing \n - Car sounding \n - Things spilling or being knocked over \n6. Keep to a 140-word limit. ",
  234. "injection_position": 0,
  235. "injection_depth": 4,
  236. "forbid_overrides": false
  237. },
  238. {
  239. "identifier": "c4f35a43-3cc9-46f8-a7f2-2068eb4cc686",
  240. "system_prompt": false,
  241. "enabled": false,
  242. "marker": false,
  243. "name": "Pre-history",
  244. "role": "user",
  245. "content": "{History}\nRead messages below for story context. For clarity, Gamemaster's turn begins with \"{{char}}:\" and Human's with \"{{user}}:\". The character description or details mentioned indicate {{char}}'s personality just before the start of the simulation.",
  246. "injection_position": 0,
  247. "injection_depth": 4,
  248. "forbid_overrides": false
  249. },
  250. {
  251. "identifier": "47bbbed4-feb9-46ef-97e4-6fab7a81a8d8",
  252. "system_prompt": false,
  253. "enabled": false,
  254. "marker": false,
  255. "name": "Thinking",
  256. "role": "user",
  257. "content": "{Thinking} \nWhen thinking about your response, take as long as you need. Consider the following aspects, ensuring to adhere to them extremely faithfully: \n\n1. What's Human's engagement level right now? \n2. Based on that, what ideas will I include in my response? \n3. How much of my response will be dialogue? \n4. What are the locations of all the persons and objects in the scene? \n5. Are my ideas consistent with world lore and character personalities? Are they physically possible? \n6. Are character reactions authentic without being melodramatic? If not, I scrupulously reframe. \n7. Can the same impact be achieved with fewer exaggerated movements? I should significantly tone down the drama. \n8. Do environmental interactions serve the scene or just add unnecessary chaos? Are they really important to include? \n9. Have I inserted any historical details involving the character and the human that I created myself? If so, I should remove them immediately. \n10. Have I inadvertently introduced a character or event during a charged or intimate moment? I should avoid that entirely. \n11. Have I, regardless of the rationale, included details or mentioned an event happening somewhere distant or logically irrelevant? I should omit the reference immediately. \n12. Have I mentioned an event occurring at someplace indeterminate or ambiguous, either intentionally or unintentionally? Like a sentence containing 'Somewhere below,' or 'somewhere down the hall'? I should get rid of it entirely rather than elaborate. \n13. How am I structuring my paragraphs around these ideas? \n14. Just in case, let's outline the whole response and carefully read it over to see if it's all good.",
  258. "injection_position": 0,
  259. "injection_depth": 4,
  260. "forbid_overrides": false
  261. },
  262. {
  263. "identifier": "080ebd7b-ab6e-489e-bcc2-c8a259d07e4d",
  264. "system_prompt": false,
  265. "enabled": false,
  266. "marker": false,
  267. "name": "Engagement",
  268. "role": "user",
  269. "content": "{Engagement} \nTailor responses to the human's engagement level. \n\n- Engaged: ({{user}} is actively conversing, interacting with the scene, or contributing original ideas): Maintain a laser focus on the current narrative, including only details that directly impact ongoing events—no extraneous or tangential information. \n\n- Unengaged: ({{user}} repeats prompts, appears bored or confused, or seems distracted): Provide necessary clarifications through narrative or {{char}}'s speech/actions. \n\nUniversally, never act in the place of {{user}}.",
  270. "injection_position": 0,
  271. "injection_depth": 4,
  272. "forbid_overrides": false
  273. }
  274. ],
  275. "prompt_order": [
  276. {
  277. "character_id": 100001,
  278. "order": [
  279. {
  280. "identifier": "917bca71-53cd-404e-9a5b-46576662fa9d",
  281. "enabled": true
  282. },
  283. {
  284. "identifier": "main",
  285. "enabled": true
  286. },
  287. {
  288. "identifier": "dialogueExamples",
  289. "enabled": true
  290. },
  291. {
  292. "identifier": "c4f35a43-3cc9-46f8-a7f2-2068eb4cc686",
  293. "enabled": true
  294. },
  295. {
  296. "identifier": "chatHistory",
  297. "enabled": true
  298. },
  299. {
  300. "identifier": "080ebd7b-ab6e-489e-bcc2-c8a259d07e4d",
  301. "enabled": true
  302. },
  303. {
  304. "identifier": "a76ccd24-168a-403c-8abf-1b84aa5287b9",
  305. "enabled": true
  306. },
  307. {
  308. "identifier": "3e5016c3-2115-496c-97dd-0d1478ab36ee",
  309. "enabled": true
  310. },
  311. {
  312. "identifier": "ef62a9eb-75f3-4ab2-9649-4f481c53677d",
  313. "enabled": true
  314. },
  315. {
  316. "identifier": "worldInfoBefore",
  317. "enabled": true
  318. },
  319. {
  320. "identifier": "0888dfe4-45ab-4bce-af04-c03aa7f0981e",
  321. "enabled": true
  322. },
  323. {
  324. "identifier": "charPersonality",
  325. "enabled": true
  326. },
  327. {
  328. "identifier": "scenario",
  329. "enabled": true
  330. },
  331. {
  332. "identifier": "worldInfoAfter",
  333. "enabled": true
  334. },
  335. {
  336. "identifier": "854d7eee-e37f-4553-a263-7b7bf105233b",
  337. "enabled": true
  338. },
  339. {
  340. "identifier": "jailbreak",
  341. "enabled": true
  342. },
  343. {
  344. "identifier": "47bbbed4-feb9-46ef-97e4-6fab7a81a8d8",
  345. "enabled": true
  346. },
  347. {
  348. "identifier": "nsfw",
  349. "enabled": false
  350. },
  351. {
  352. "identifier": "charDescription",
  353. "enabled": false
  354. },
  355. {
  356. "identifier": "personaDescription",
  357. "enabled": false
  358. }
  359. ]
  360. }
  361. ],
  362. "api_url_scale": "",
  363. "show_external_models": false,
  364. "assistant_prefill": "",
  365. "assistant_impersonation": "",
  366. "claude_use_sysprompt": false,
  367. "use_makersuite_sysprompt": true,
  368. "use_alt_scale": false,
  369. "squash_system_messages": false,
  370. "image_inlining": false,
  371. "inline_image_quality": "low",
  372. "bypass_status_check": false,
  373. "continue_prefill": false,
  374. "continue_postfix": " ",
  375. "function_calling": false,
  376. "show_thoughts": true,
  377. "seed": -1,
  378. "n": 1
  379. }
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