Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Evocati patch 3.4c
- Star Citizen Leaks - https://discord.gg/HZNvfyg
- Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus".
- Testing Focus
- New Ships: Freelancer variants, 600i Touring
- Normal gameplay loops and basic game stability.
- Hurston mission variants (patrol, ECN, delivery).
- Major Known Issues:
- Players are currently unable to easily set destinations on the mobiGlas Starmap app. W/A: Use manual select quantum, ship 3D radar Starmap, or push and hold the "set destination" button for at least 10 seconds prior to releasing.
- Mining is currently not possible due to players being unable to shatter rocks.
- Players will sometimes "slide" down stairs.
- New Features
- Missions
- Added Hurston underground bunker FPS AI missions.
- Added Clovus mission "Crash and Earn".
- UI
- Added turret aim/target direction indicators to both the turret and pilot visor.
- A white cone/pyrimid indicates the direction the turret is facing, which will tint red when the turret gunner is firing. If a turret locks onto a target, an orange dashed line will be drawn from the turret toward the target. These are visible to all other turret gunners and the pilot.
- Feature Updates
- Universe
- Further Lorville art and signage updates.
- UI
- Disabled interaction quick selection while in the pilot seat.
- Creating 3D icons for mining.
- Ships and Vehicles
- Updated exterior lighting on Prospector.
- Updated all turret speeds.
- Reduced cannon damage across all sizes.
- Added 3rd person view to Freelancer turret.
- Doubled Freelancer DUR quantum fuel tank size.
- Updated Behring Ballistic Repeater (Sawbuck ) art.
- Bug Fixes
- The Lorville ASOP terminal screens should no longer appear blank at a distance.
- Exterior and interior ship lighting should no longer flicker when only the engine is on.
- Players should no longer be able to get stuck outside the train door when entering/exiting the train.
- Ships at ship shops should now be interactable.
- ATC should no longer be buried at the bottom of your contacts on the ship comms MFD.
- Flipped the missile rack on the DUR.
- Tweaks to missile rack launcher launch trajectory on the MIS.
- Players should no longer be able to get stuck behind the counter of the Levski Grand Barter shops.
- Turrets should no longer experience snapping when rotating while their parent ship is rotating.
- Ship turrets should no longer snap rotation to the other limit when crossing 180 degrees.
- Turret slots should now be editable for the Constellation, Caterpillar, and Cyclone TR on the VMA.
- Pressing "4" while holding a prop should no longer cause the player to drop it and immediately pick it back up.
- Train platforms at the Central Business District should now have collision.
- The fleet manager screen on the ASOP terminal should no longer appear blank after filing an insurance claim.
- The player should no longer fall out of the Avenger when walking around the ship during quantum travel.
- The player should no longer occasionally get stuck in the prone position.
- The mobiGlas should no longer be cut-off when inside the Greycat.
- The rental period for REC rented ships should now update without requiring a client restart.
- Corrected ATC display names for several rest stops.
- Fix for missing scramble races.
- There should no longer be terrain gaps where underground bunkers are on Hurston.
- Technical
- Fixed 5 client crashes.
- Fixed AC client crash.
- Fixed a server crash.
- Star Citizen Leaks - https://discord.gg/HZNvfyg
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement