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- Log uploaded on Tuesday, February 06, 2018, 8:34:43 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1)
- Star Wars - Fully Functional Lightsabers: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), CompActivatableEffect(1.18.0.0), CompDeflector(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), SWSaber(1.17.0.3)
- Star Wars - The Force: 0Harmony(1.0.9.1), ProjectJedi(1.18.0.1), _jecsToolsChecker(1.17.0.1)
- Humanoid Alien Races 2.0: 0Harmony(1.0.9.1), AlienRace(1.0.0.0), _harmonycheck(1.0.0.0)
- Various Space Ship Chunk [A18]: 0Harmony(1.0.9.1), ShipChunkTranspiler(0.17.0.0)
- More Furniture [B18]: (no assemblies)
- [KV] RimFridge - B18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
- VGP Vegetable Garden: ModFinder(1.0.0.0)
- Predator Hunt Alert: 0Harmony(1.0.9.1), PredatorHuntAlert(1.0.0.0)
- EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6532.22682)
- More Trade Ships: (no assemblies)
- LT-DoorMat: RimWorld-DoorMat(1.0.0.0)
- [CP] The U.S. Military Kit (B18): (no assemblies)
- T-45b Power Armor - B18: (no assemblies)
- [CP] The British Military Kit (B18): (no assemblies)
- [CP] Retro Joy (B18): (no assemblies)
- Where is my weapon?: 0Harmony(1.0.9.1), WhereIsMyWeapon(1.0.0.0)
- Repair Workbench: RepairBench(1.0.0.0)
- Simple sidearms[1.2.2]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
- Rimsenal - Feral: (no assemblies)
- Efficient Light: (no assemblies)
- Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11)
- Relations Tab: Fluffy_Relations(18.1.0.6)
- Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.4.12)
- Spoons Hair Mod: (no assemblies)
- Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.0.16)
- Colony Manager: 0Reloader(1.0.0.0), Fluffy_ColonyManager(18.3.2.298)
- Blueprints: Blueprints(18.1.0.7)
- Apparello 2: (no assemblies)
- Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(18.1.5.106)
- Dubs Rimkit: 0Harmony(1.0.9.1), Dubs_Rimkit(1.0.0.0)
- [RF] Basic Bridges [b18]: Rainbeau's Basic Bridges(1.0.6580.25978)
- Scars Deserve Respect [b18]: (no assemblies)
- Fences And Floors: (no assemblies)
- Set-Up Camp: Nandonalt_SetUpCamp(1.0.0.0)
- Glass+Lights: (no assemblies)
- Tilled Soil: (no assemblies)
- Giddy-up! Core: GiddyUpCore(0.18.5.0)
- Giddy-up! Caravan: GiddyUpCaravan(0.18.1.0)
- [RF] Scenarios [b18]: 0Harmony(1.0.9.1), Rainbeau's Scenarios(1.0.6574.17502)
- [CP] Rimmu-Nation - Weapons (B18): RNPortalTurret(1.0.0.0)
- Wall Light - B18: (no assemblies)
- Just Ignore Me Passing: 0Harmony(1.0.9.1), JustIgnoreMePassing(1.0.0.0)
- More Vanilla Turrets [B18]: (no assemblies)
- MiningCo. Spaceship: MiningCo. Spaceship(1.0.0.0)
- [KV] Trading Spot - B18: TradingSpot(1.0.0.0)
- While You're Up: WhileYoureUp(1.0.0.0)
- Tribal Essentials [b18]: 0Harmony(1.0.9.1), Tribal Essentials(1.0.6553.41296)
- Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
- Misc. Training: TrainingFacility(1.0.0.0)
- Non-Flammable Metal: (no assemblies)
- Quarry: Quarry(1.0.0.0)
- ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
- Increased Stack: (no assemblies)
- Hand Me That Brick: Hand Me That Brick(2.8.18.0)
- Rimatomics - Beta Test: 0Harmony(1.0.9.1), Rimatomics(1.0.0.0)
- Jecs Tobacco and Cigarettes: (no assemblies)
- RT's Weapon Pack B18: (no assemblies)
- Facial Stuff 0.18.0: 0Harmony(1.0.9.1), FacialStuff(1.0.0.0), FacialStuff_Legacy(1.0.0.0), _harmonycheck(1.0.0.0)
- [RF] Pawns are Capable! [b18]: 0Harmony(1.0.9.1), Pawns are Capable!(1.0.6546.38321)
- Call of Cthulhu - Cosmic Horrors: 0Harmony(1.0.9.1), CosmicHorror(1.17.0.4)
- A RimWorld of Magic: TorannMagic(1.8.1.0)
- Call of Cthulhu - Cults: 0Harmony(1.0.9.1), MiniCCL(1.0.0.0), CultOfCthulhu(1.18.0.3), _jecsToolsChecker(1.17.0.1)
- [B18] Apparel Organizer [v2.0]: (no assemblies)
- Psychology: $HugsLibChecker(0.3.0.0), Psychology(17.12.3.0)
- Hospitality[0.18.1]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.6.0)
- Avoid Friendly Fire: $HugsLibChecker(0.4.0.0), AvoidFriendlyFire(0.18.6.0)
- Heat Map: $HugsLibChecker(0.4.0.0), HeatMap(0.18.1.0)
- WM Smarter food selection[2.1.1]: WM Smarter Food Selection(2.2.0.0)
- Bone Mod: 0Harmony(1.0.9.1), BoneMod(1.0.0.0)
- Days Matter[0.18.3]: $HugsLibChecker(0.4.0.0), RimWorldDaysMatter(1.0.0.0)
- Prison Labor: 0Harmony(1.0.9.1), PrisonLabor(0.8.0.0)
- Better Workbench Management: $HugsLibChecker(0.4.0.0), ImprovedWorkbenches(18.6.0.0)
- Notifications Archiver: Notifications Archiver(2.2.18.0)
- Ugh You Got Me: 0Harmony(1.0.9.1), UghYouGotMe(1.0.6519.41930)
- Colonist Bar KF 0.18.0: 0Harmony(1.0.9.1), 0KillfaceTools(1.0.0.0), ColonistBarKF(1.0.0.0)
- QualityBuilder: QualityBuilder(0.18.3.0)
- Hunt for Me: 0Harmony(1.0.9.0), Nandonalt_HuntingTraining(1.0.0.0)
- Achtung!: 0Harmony(1.0.9.1), AchtungMod(1.5.0.0)
- Job Splitter: ModCheck(1.6.0.0)
- Reverse Commands: 0Harmony(1.0.9.1), ReverseCommands(1.0.3.0)
- Therapy: $HugsLibChecker(0.3.0.0), Therapy(0.18.1.0)
- [RF] Smooth Stone Walls [b18]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6575.26320)
- QualitySurgeon: 0Harmony(1.0.9.1), QualitySurgeon(0.18.3.0)
- Rimsenal - Federation: (no assemblies)
- Rimsenal: (no assemblies)
- Rimsenal - Rimhair: (no assemblies)
- The Birds and the Bees: 0Harmony(1.0.9.1), Fluffy_BirdsAndBees(18.1.0.10), _harmonycheck(1.0.0.0)
- Active Harmony patches:
- <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
- <GetVerbsCommands>c__Iterator0.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler
- <MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix
- AbilityAIDef.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+CanPawnUseThisAbility_Patch.Prefix, TorannMagic.HarmonyPatches+CanPawnUseThisAbility_Patch.Prefix
- AbilityWorker.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+AbilityWorker_CanPawnUseThisAbility_Patch.Prefix, TorannMagic.HarmonyPatches+AbilityWorker_CanPawnUseThisAbility_Patch.Prefix
- AbilityWorker.TargetAbilityFor: PRE: TorannMagic.HarmonyPatches+AbilityWorker_TargetAbilityFor_Patch.Prefix, TorannMagic.HarmonyPatches+AbilityWorker_TargetAbilityFor_Patch.Prefix
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
- AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
- AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
- Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
- ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
- AreaManager.AddStartingAreas: post: PrisonLabor.Harmony.AddLaborAreaPatch.Postfix
- AreaManager.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveLaborAreaIfDisabled.Prefix
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AttackTargetFinder.BestAttackTarget: PRE: CosmicHorror.Utility.BestAttackTargetPrefix, CosmicHorror.HarmonyPatches.BestAttackTargetPrefix, AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
- AttackTargetsCache.Notify_FactionHostilityChanged: post: ProjectJedi.HarmonyPatches.Notify_FactionHostilityChanged_PostFix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
- Bill.ExposeData: post: PrisonLabor.HarmonyPatches.Patch_ExposeBillGroup.Postfix
- Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix, ImprovedWorkbenches.Bill_PawnAllowedToStartAnew_Detour.Postfix
- Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
- BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
- BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix post: PrisonLabor.HarmonyPatches.Patch_RemoveBillFromUtility.Postfix
- BillStack.DoListing: PRE: ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
- Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
- Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
- Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix, ImprovedWorkbenches.Building_Destroy_Detour.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
- Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
- CameraDriver.JumpToVisibleMapLoc: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix_Vector3
- CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- Caravan.Notify_PawnAdded: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.Notify_PawnRemoved: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.PostAdd: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.PostRemove: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- CaravanArrivalTimeEstimator.EstimatedTicksToArrive: TRANS: GiddyUpCaravan.Harmony.CaravanArrivalTimeEstimator_EstimatedTicksToArrive.Transpiler
- CaravanArrivalTimeEstimator.EstimatedTicksToArrive: TRANS: GiddyUpCaravan.Harmony.CaravanArrivalTimeEstimator_EstimatedTicksToArrive2.Transpiler
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
- CaravanInventoryUtility.TryGetBestFood: post: WM.SmarterFoodSelection.Detours.CaravanInventoryUtility.TryGetBestFood.Postfix
- CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
- CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix, GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Postfix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_PathFollower.CostToDisplay: TRANS: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToDisplay.Transpiler
- Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
- CastPositionFinder.TryFindCastPosition: PRE: TorannMagic.HarmonyPatches+TryFindCastPosition_Base_Patch.Prefix, TorannMagic.HarmonyPatches+TryFindCastPosition_Base_Patch.Prefix
- CharacterCardUtility.DrawCharacterCard: TRANS: PawnsAreCapable.CharacterCardUtility_DrawCharacterCard.Transpiler, Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
- ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
- CollectionsMassCalculator.CapacityTransferables: PRE: CosmicHorror.HarmonyPatches.CapacityTransferables_PreFix
- ColonistBar.CaravanMemberCaravanAt: PRE: ColonistBarKF.HarmonyPatches.CaravanMemberCaravanAt_Prefix
- ColonistBar.CaravanMembersCaravansInScreenRect: PRE: ColonistBarKF.HarmonyPatches.CaravanMembersCaravansInScreenRect_Prefix
- ColonistBar.ColonistBarOnGUI: PRE: ColonistBarKF.Bar.ColonistBar_KF.ColonistBarOnGUI_Prefix
- ColonistBar.ColonistOrCorpseAt: PRE: ColonistBarKF.HarmonyPatches.ColonistOrCorpseAt_Prefix
- ColonistBar.GetColonistsInOrder: PRE: ColonistBarKF.HarmonyPatches.GetColonistsInOrder_Prefix
- ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: ColonistBarKF.HarmonyPatches.MapColonistsOrCorpsesInScreenRect_Prefix
- ColonistBar.MarkColonistsDirty: post: ColonistBarKF.HarmonyPatches.MarkColonistsDirty_Postfix
- ColonistSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef, Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
- Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
- Corpse.NotifyColonistBar: post: ColonistBarKF.HarmonyPatches.NotifyColonistBar_Postfix
- Corpse.get_SpecialDisplayStats: post: BoneMod.CorpseDisplay.Postfix
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix
- Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
- Designator_Build.get_Visible: post: Rimatomics.Harmony_Designator_Build_Patch.Postfix
- Dialog_BillConfig.DoWindowContents: PRE: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.Prefix post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters TRANS: PrisonLabor.HarmonyPatches.Patch_BillCheckbox.Transpiler
- Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- DropPodUtility.DropThingGroupsNear: PRE: RFScenarios_Code.ScenPart_PlayerPawnsArriveMethod_DropThingGroupsNear.Prefix
- DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
- DynamicDrawManager.DrawDynamicThings: PRE: ReverseCommands.Patch1.Prefix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
- Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
- FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FertilityGrid.CalculateFertilityAt: post: CultOfCthulhu.HarmonyPatches.CalculateFertilityAt
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PawnsAreCapable.FloatMenuMakerMap_AddHumanlikeOrders.Transpiler
- FloatMenuMakerMap.AddUndraftedOrders: TRANS: PawnsAreCapable.FloatMenuMakerMap_AddUndraftedOrders.Transpiler, CompVehicle.HarmonyCompVehicle.AddUndraftedOrders_Transpiler
- FloatMenuMakerMap.ChoicesAtFor: PRE: [100]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Prefix post: [700]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Postfix, AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix
- FloatMenuUtility.GetMeleeAttackAction: TRANS: PawnsAreCapable.FloatMenuUtility_GetMeleeAttackAction.Transpiler, CompVehicle.HarmonyCompVehicle.FightActionTranspiler
- FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
- FoodUtility.DebugFoodSearchFromMouse_OnGUI: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Postfix
- FoodUtility.DebugFoodSearchFromMouse_Update: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Postfix
- FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix, Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
- FoodUtility.TryFindBestFoodSourceFor: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Postfix
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.IsForbidden: TRANS: PrisonLabor.HarmonyPatches.Patch_ItemIsForbidden.Transpiler
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Game.AddMap: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix post: PawnsAreCapable.GameInitData_PrepForMapGen.Postfix
- GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
- GenConstruct.BlocksConstruction: PRE: JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix, TribalEssentials_Code.GenConstruct_BlocksConstruction.Prefix, RSSW_Code.GenConstruct_BlocksConstruction.Prefix
- GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
- GenConstruct.CanPlaceBlueprintOver: PRE: TribalEssentials_Code.GenConstruct_CanPlaceBlueprintOver.Prefix, RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix
- GenDate.DayOfQuadrum: post: RimWorldDaysMatter.DaysMatter+GenDateDayOfQuadrumPatch.FixDayOfQuadrum
- GenDate.Quadrum: post: RimWorldDaysMatter.DaysMatter+GenDateQuadrumPatch.FixQuadrum
- GenLabel.BestKindLabel: post: CultOfCthulhu.HarmonyPatches.BestKindLabel_PostFix
- GenLeaving.DoLeavingsFor: PRE: RSSW_Code.GenLeaving_DoLeavingsFor.Prefix
- GenSpawn.SpawningWipes: PRE: TribalEssentials_Code.GenSpawn_SpawningWipes.Prefix, RSSW_Code.GenSpawn_SpawningWipes.Prefix
- GenText.AdjustedFor: post: AlienRace.HarmonyPatches.GenTextAdjustedForPostfix
- GraphicDatabaseHeadRecords.Reset: post: FacialStuff.Graphics.GraphicDatabaseHeadRecordsModded.Reset
- HaulAIUtility.PawnCanAutomaticallyHaulBasicChecks: TRANS: PrisonLabor.Harmony.ReservedByPrisonerPatch.Transpiler
- HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix
- HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
- HediffSet.CalculatePain: PRE: CosmicHorror.HarmonyPatches.CalculatePain_PreFix
- HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatches.DirtyCache_Postfix
- HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
- ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Gear.TryDrawAverageArmor: TRANS: AlienRace.HarmonyPatches.TryDrawAverageArmorTranspiler
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- ITab_Pawn_Visitor.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patch_ExtendVistorRect.Transpiler
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
- IncidentWorker_ShipChunkDrop.SpawnChunk: PRE: RFScenarios_Code.IncidentWorker_ShipChunkDrop_SpawnChunk.Prefix TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
- IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
- IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
- IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
- InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
- InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
- InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
- InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
- InteractionWorker_MarriageProposal.Interacted: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.NewInteracted
- InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
- InteractionWorker_RecruitAttempt.DoRecruit: post: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
- InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
- InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
- InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_Skygaze.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix
- JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
- JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix, Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
- JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
- JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix
- JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_PrisonerEscape.TryGiveJob: TRANS: PrisonLabor.HarmonyPatches.Patch_EscapingPrisoner.Transpiler
- JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
- JobGiver_SocialFighting.TryGiveJob: post: TorannMagic.HarmonyPatches+JobGiver_SocialFighting_Patch.Postfix, TorannMagic.HarmonyPatches+JobGiver_SocialFighting_Patch.Postfix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: PrisonLabor.HarmonyPatches.Patch_LaborForbid.Transpiler
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.ReceiveLetter: post: Notifications_Archiver.Patch_LetterStack.Postfix
- ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
- ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
- ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
- ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
- ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
- ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
- ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
- Listing_TreeThingFilter.DoThingDef: post: ImprovedWorkbenches.Listing_TreeThingFilter_DoThingDef_Detour.Postfix
- LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
- LordToil_AssaultColony.UpdateAllDuties: post: CosmicHorror.HarmonyPatches.UpdateAllDuties_PostFix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
- MainTabWindow_PawnTable.get_Pawns: TRANS: PrisonLabor.HarmonyPatches.Patch_WorkTab.Transpiler
- MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabsRoot.HandleLowPriorityShortcuts: PRE: AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix, ReverseCommands.Patch2.Prefix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PrisonLabor.HarmonyPatches.Patch_ShowNews.Postfix
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix
- MapPawns.DoListChangedNotifications: post: ColonistBarKF.HarmonyPatches.IsColonistBarNull_Postfix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
- MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
- MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
- MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
- MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.PreFix
- Messages.Message: post: Notifications_Archiver.Patch_Messages_TargetedMessage.Postfix
- Messages.Message: post: Notifications_Archiver.Patch_Messages_PlainMessage.Postfix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MouseoverReadout.MouseoverReadoutOnGUI: PRE: CultOfCthulhu.HarmonyPatches.MouseoverReadoutOnGUI
- Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
- NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
- NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
- Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatches.AddFaceEditButton
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PanelBackstory.DrawPanelContent: post: FacialStuff.Harmony.Optional.PrepC.PanelBackstory_Postfix.AddFaceEditButton, Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
- Pawn.ButcherProducts: post: BoneMod.ButcherProducts.Postfix
- Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.DrawAt: PRE: GiddyUpCore.Harmony.Pawn_DrawAt.Prefix
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveHediffIfDisabled.Prefix
- Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, ProjectJedi.HarmonyPatches.GetGizmos_PostFix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: post: ColonistBarKF.HarmonyPatches.Pawn_Kill_Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix, ColonistBarKF.HarmonyPatches.Pawn_PostApplyDamage_Postfix
- Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
- Pawn.SetFaction: post: AlienRace.HarmonyPatches.SetFactionPostfix, ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Pawn.SpawnSetup: post: ColonistBarKF.HarmonyPatches.Pawn_SpawnSetup_Postfix
- Pawn.TicksPerMove: post: [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix TRANS: PrisonLabor.HarmonyPatches.Patch_RestrainsPatch.Transpiler
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- Pawn.get_BodySize: post: CultOfCthulhu.HarmonyPatches.get_BodySize_PostFix
- Pawn.get_HealthScale: post: CultOfCthulhu.HarmonyPatches.get_HealthScale_PostFix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
- PawnColumnWorker_AllowedArea.DoCell: TRANS: PrisonLabor.Harmony.DisableAreaRestrictionsForPrisoners.Transpiler
- PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.Harmony.ChangeWorkTabPrisonerLabelColor.Prefix
- PawnComponentsUtility.CreateInitialComponents: post: Psychology.Harmony.PawnComponentsUtility_CreateInitialPatch.CreatePsychologyComponents
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
- PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: TorannMagic.HarmonyPatches.TryGiveThoughts_PrefixPatch
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
- PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
- PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix
- PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
- PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
- PawnGenerator.GenerateSkills: post: PawnsAreCapable.PawnGenerator_GenerateSkills.Postfix
- PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException, AlienRace.HarmonyPatches.GenerateTraitsPrefix TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
- PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix post: FacialStuff.Harmony.HarmonyPatches.ResolveAllGraphics_Postfix
- PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix, FacialStuff.Harmony.HarmonyPatches.RandomHairDefFor_PreFix
- PawnInventoryGenerator.GenerateInventoryFor: post: SWSaber.HarmonyPatches.GenerateInventoryFor_PostFix
- PawnObserver.ObserveSurroundingThings: post: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
- PawnPathPool.GetEmptyPawnPath: TRANS: ReverseCommands.Patch0.Transpiler
- PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
- PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
- PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
- PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
- PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
- PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
- PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
- PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
- PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
- PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
- PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
- PawnRenderer.DrawEquipment: post: ProjectJedi.HarmonyPatches.DrawEquipment_PostFix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement
- PawnRenderer.RenderPawnInternal: PRE: FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
- PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
- PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
- PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
- PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
- PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction, CultOfCthulhu.HarmonyPatches.IsTravelingInTransportPodWorldObject_PostFix
- PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
- Pawn_AgeTracker.ExposeData: PRE: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerExposeDataPatch.PreFix post: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerExposeDataPatch.PostFix
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
- Pawn_AgeTracker.get_BirthDayOfSeasonZeroBased: post: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerBirthDayOfSeasonZeroBasedPatch.Fix
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix2
- Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix
- Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
- Pawn_DrawTracker.DrawAt: post: CultOfCthulhu.HarmonyPatches.DrawAt_PostFix
- Pawn_EquipmentTracker.AddEquipment: post: SWSaber.HarmonyPatches.AddEquipment_PostFix, SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix post: PrisonLabor.HarmonyPatches.Patch_DefaultInteractionMode.Postfix
- Pawn_HealthTracker.CheckForStateChange: PRE: TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Prefix, TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Prefix post: AlienRace.HarmonyPatches.CheckForStateChangePostfix, TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Postfix, TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Postfix
- Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
- Pawn_HealthTracker.Notify_Resurrected: post: ColonistBarKF.HarmonyPatches.Pawn_Resurrected_Postfix
- Pawn_HealthTracker.PostApplyDamage: post: TorannMagic.HarmonyPatches+PostApplyDamage_Patch.Postfix, TorannMagic.HarmonyPatches+PostApplyDamage_Patch.Postfix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, ProjectJedi.HarmonyPatches.PreApplyDamage_PreFix
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatches.TryInteractWith_Postfix
- Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
- Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
- Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix TRANS: PrisonLabor.HarmonyPatches.Patch_NeedOnlyByPrisoners.Transpiler, PrisonLabor.Harmony.NeedOnlyByPrisonersPatch.Transpiler
- Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove
- Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWith
- Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought, Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_SkillTracker.Learn: PRE: TorannMagic.HarmonyPatches+Pawn_SkillTracker_Base_Patch.Prefix, TorannMagic.HarmonyPatches+Pawn_SkillTracker_Base_Patch.Prefix
- Pawn_StoryTracker.OneOfWorkTypesIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_OneOfWorkTypesIsDisabled.Prefix
- Pawn_StoryTracker.WorkTagIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTagIsDisabled.Prefix
- Pawn_StoryTracker.WorkTypeIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTypeIsDisabled.Prefix
- Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
- Pawn_TimetableTracker.get_CurrentAssignment: TRANS: PrisonLabor.HarmonyPatches.Patch_TimetableFix.Transpiler
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.EnableAndInitialize: post: PawnsAreCapable.Pawn_WorkSettings_EnableAndInitialize.Postfix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix, Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix TRANS: PrisonLabor.HarmonyPatches.Patch_JailorTypeSaveCompatibility.Transpiler
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: PRE: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Prefix post: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Postfix, HeatMap.PlaySettings_Detour.PostFix
- PresetLoaderVersion3.LoadPawn: post: FacialStuff.Harmony.Optional.PrepC.PresetLoader_Postfix.LoadFace, Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
- PresetSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef, Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- Projectile.Launch: PRE: AchtungMod.Projectile_Launch_Patch.Prefix
- RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
- RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Prefix
- Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
- Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
- RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
- ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix TRANS: AchtungMod.ReservationManager_LogCouldNotReserveError_Patch.Transpiler
- ReservationManager.RespectsReservationsOf: TRANS: PrisonLabor.HarmonyPatches.Patch_RespectReservation.Transpiler
- RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- Root_Play.Start: post: AchtungMod.Root_Play_Start_Patch.Postfix
- SaveRecordPawnV3.ExposeData: post: FacialStuff.Harmony.Optional.PrepC.SaveRecordPawnV3_Postfix.ExposeFaceData, Psychology.Harmony.Optional.SaveRecordPawnV3Patch.ExposePsycheData
- SelectionDrawer.DrawSelectionOverlays: PRE: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Prefix
- Selector.HandleMapClicks: PRE: ReverseCommands.Patch3.Prefix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- ShotReport.HitReportFor: PRE: TorannMagic.HarmonyPatches+ShotReport_Patch.Prefix, TorannMagic.HarmonyPatches+ShotReport_Patch.Prefix
- SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
- SkillRecord.CalculateTotallyDisabled: PRE: PawnsAreCapable.SkillRecord_CalculateTotallyDisabled.Prefix
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
- SkillRecord.Learn: PRE: TorannMagic.HarmonyPatches+SkillRecord_Patch.Prefix, TorannMagic.HarmonyPatches+SkillRecord_Patch.Prefix post: ProjectJedi.HarmonyPatches.Learn_PostFix
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StoreUtility.TryFindBestBetterStoreCellFor: PRE: ImprovedWorkbenches.StoreUtility_TryFindBestBetterStoreCellFor_Patch.Prefix
- StorytellerUtility.DefaultParmsNow: post: ProjectJedi.HarmonyPatches.DefaultParmsNow_PostFix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, Rimatomics.Harmony_Targeter.Postfix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
- TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
- Thing.DeSpawn: post: ColonistBarKF.HarmonyPatches.DeSpawn_Postfix
- Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix, ProjectJedi.HarmonyPatches.TakeDamage_PreFix
- Thing.get_DefaultGraphic: (no patches)
- ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
- ThingOwner.NotifyColonistBarIfColonistCorpse: post: ColonistBarKF.HarmonyPatches.NotifyColonistBarIfColonistCorpse_Postfix
- ThingSelectionUtility.SelectNextColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
- ThingSelectionUtility.SelectPreviousColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
- ThingSelectionUtility.SelectableByMapClick: post: CosmicHorror.Utility.SelectableByMapClickPostfix, CosmicHorror.HarmonyPatches.SelectableByMapClickPostfix
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix, CultOfCthulhu.HarmonyPatches.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
- ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
- ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
- ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
- ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
- ThoughtWorker_CabinFever.CurrentStateInternal: TRANS: Psychology.Harmony.ThoughtWorker_CabinFeverPatch.OutdoorsyModifier
- ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
- ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
- ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
- ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
- ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
- ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
- ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
- Toils_Ingest.TakeMealFromDispenser: PRE: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Prefix post: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Postfix
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
- TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
- TrainingCardUtility.DrawTrainingCard: post: Nandonalt_Limbs.TryDoTrainableCheckbox.Postfix
- TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix, Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
- TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
- TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TrashUtility.TrashJob: (no patches)
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
- Verb.TryFindShootLineFromTo: PRE: TorannMagic.HarmonyPatches+TryFindShootLineFromTo_Base_Patch.Prefix, TorannMagic.HarmonyPatches+TryFindShootLineFromTo_Base_Patch.Prefix
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
- Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
- Verb_MeleeAttackBase.GetNonMissChance: post: ProjectJedi.HarmonyPatches.GetNonMissChance_PostFix
- Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttackBase.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttackBase.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttackBase.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
- WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: PawnsAreCapable.WITab_Caravan_Gear_TryEquipDraggedItem.Transpiler
- Widgets.BeginScrollView: PRE: WorkTab.Widgets_BeginScrollView.Prefix
- Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
- WidgetsWork.DrawWorkBoxBackground: PRE: PawnsAreCapable.WidgetsWork_DrawWorkBoxBackground.Prefix
- WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.HarmonyPatches.Patch_WorkDisable.Transpiler
- WidgetsWork.TipForPawnWorker: PRE: PawnsAreCapable.WidgetsWork_TipForPawnWorker.Prefix TRANS: PrisonLabor.Harmony.WorkDisablePatch2.Transpiler
- Window.Notify_ResolutionChanged: post: ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
- WorkGiver_DoBill.JobOnThing: post: QualitySurgeon.QualitySurgeon.Postfix
- WorkGiver_DoBill.StartOrResumeBillJob: TRANS: PrisonLabor.HarmonyPatches.Patch_BillPrevention.Transpiler
- WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
- WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
- WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Prefix post: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Postfix
- WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Prefix post: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Postfix
- WorkGiver_Researcher.ShouldSkip: PRE: TorannMagic.HarmonyPatches+WorkGiver_Researcher_Patch.Prefix, TorannMagic.HarmonyPatches+WorkGiver_Researcher_Patch.Prefix post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
- WorkGiver_Tend.HasJobOnThing: post: TorannMagic.HarmonyPatches+WorkGiver_Tend_Patch.Postfix, TorannMagic.HarmonyPatches+WorkGiver_Tend_Patch.Postfix
- WorldCameraDriver.JumpTo: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix
- WorldRoutePlanner.RecreatePaths: TRANS: GiddyUpCaravan.Harmony.WorldRoutePlanner_RecreatePaths.Transpiler
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- ZoneManager.DeregisterZone: PRE: ImprovedWorkbenches.ZoneManager_DeregisterZone_Patch.Prefix
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, com.colonistbarkf.rimworld.mod:1.0.9.1, Harmony_PrisonLabor:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, Dubwise.Rimatomics:1.0.9.1, HugsLib.AvoidFriendlyFire:1.0.9.1, rimworld.jecrell.cthulhu.cults:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, HugsLib.ImprovedWorkbenches:1.0.9.1, fluffy.medicaltab:1.0.9.1, Fluffy.AnimalTab:1.0.9.1, fluffy.worktab:1.0.9.1, Fluffy.BirdsAndBees:1.0.9.1, net.rainbeau.rimworld.mod.scenarios:1.0.9.1, mehni.rimworld.shipchunks.main:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, rimworld.research_engine:1.0.9.1, rainbeau.pawnsAreCapable:1.0.9.1, HugsLib.Psychology:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, rimworld.erdelf.alien_race.main:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, net.pardeike.rimworld.mods.achtung:1.0.9.1, net.marvinkosh.rimworld.mod.ughyougotme:1.0.9.1, com.rimworld.modcheck:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.jecrell.jecstools.main:1.0.9.1, rimworld.jecrell.jedi:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, HugsLib.Hospitality:1.0.9.1, HugsLib.GiddyUpCaravan:1.0.9.1, rimworld.jecrell.starwars.lightsaber:1.0.9.1, rimworld.torann.tmagic:1.0.9.1, HugsLib.ARimWorldOfMagic:1.0.9.1, rimworld.facialstuff.mod:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, com.tammybee.predatorhuntalert:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, com.tammybee.whereismyweapon:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, net.pardeike.rimworld.mod.just-ignore-me-passing:1.0.9.1, net.rainbeau.rimworld.mod.tribalessentials:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, rimworld.facialstuff.prepare_carefully_patch:1.0.9.1, rimworld.psychology.prepare_carefully_patch:1.0.9.1, rimworld.cosmic_Horrors:1.0.9.1, com.rimworld.bonemod:1.0.9.1, HugsLib.Therapy:1.0.9.1, HugsLib.GiddyUpCore:1.0.9.1, HugsLib.HeatMap:1.0.9.1, rimworld.nandonalt.hunting:1.0.9.1, net.pardeike.reversecommands:1.0.9.1, de.hatti.rimworld.mod.qualitysurgeron:1.0.9.1, HugsLib.WhileYoureUp:1.0.9.1, HugsLib.Smarter_Food_Selection:1.0.9.1, HugsLib.DaysMatter:1.0.9.1, HugsLib.Notifications_Archiver:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Rimatomics is up and running.
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Job Splitter: Mod named "Dubs Rimkit" detected, updating WorkGivers.
- Duplicate code-linked translation key: DeactivatedWarning in language English
- Duplicate code-linked translation key: Activated in language English
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
- RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
- RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- Facial Stuff successfully completed 230 patches with harmony.
- BoneMod called
- Enabled Prison Labor v0.9.2
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- PSI check: ReanimatedCorpse - PSI injected.
- Colonistbar KF successfully completed 309 patches with harmony.
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.2.298, Culture=neutral, PublicKeyToken=null
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- ResearchPal :: redundant prerequisites for Weapon Assembly the following research: Machining
- ResearchPal :: redundant prerequisites for Submachine Guns the following research: Weapon Assembly, Ammunition Production, Close Quarters Battle
- ResearchPal :: redundant prerequisites for Shotguns the following research: Weapon Assembly, Blowback operation, Close Quarters Battle
- ResearchPal :: redundant prerequisites for Altar of Sacrifice the following research: Decipher strange symbols
- ResearchPal :: redundant prerequisites for Human Sacrifice the following research: Altar, Decipher strange symbols
- switched Charged shot(3) and Shotguns(1)
- switched Precision rifling(3) and Submachine Guns(1)
- switched Gas operation(3) and Pistols(1)
- switched Gun turrets(4) and Advanced Bows(2)
- switched Blowback operation(2) and Rocket complex(1)
- switched Long-range mineral scanner(12) and Multi-analyzer(11)
- switched Close Quarters Battle(11) and Microelectronics basics(5)
- switched Long blades(8) and Hydroponics(5)
- switched Nutrient paste(9) and Solar panels(10)
- switched Gun complex(14) and Batteries(2)
- switched Ammunition Production(15) and Refining(3)
- switched Refining(15) and Autodoors(4)
- switched Ballistics(4) and Recurve bow(3)
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, USMCMARPATSleepingBag, ArmyOCPSleepingBag, DoubleSleepingSpot
- [HugsLib] v4.0.1 initialized SimpleSidearms, GiddyUpCore, GiddyUpCaravan, WhileYoureUp, HandMeThatBrick, ARimWorldOfMagic, Psychology, Hospitality, AvoidFriendlyFire, HeatMap, Smarter_Food_Selection, DaysMatter, ImprovedWorkbenches, Notifications_Archiver, Therapy
- [Smarter_Food_Selection] Loaded - 340 food categorized - 1083 pawn diets - 4 compatibility patches (11 fixes) - 17 policies.
- [DaysMatter] Loaded.
- Apparel Stuff Color detours loaded, hopefully correct
- Mod Check Called
- Lightsabers :: Star Wars - The Force Detected.
- Lightsabers :: Star Wars - Factions Detected.
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 20970.
- Total: 204.248642 ms (FindLiveObjects: 1.233578 ms CreateObjectMapping: 1.566036 ms MarkObjects: 201.338104 ms DeleteObjects: 0.110250 ms)
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RetroArmchair
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RockemSockemTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RockemSockemTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RockemSockemTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RockemSockemTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RockemSockemTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RockemSockemTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RockemSockemTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RockemSockemTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RockemSockemTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RockemSockemTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RockemSockemTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RockemSockemTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RockemSockemTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RockemSockemTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RockemSockemTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RockemSockemTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RockemSockemTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RockemSockemTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: RockemSockemTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: DNRandiesTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: DNRandiesTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: DNRandiesTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: DNRandiesTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: DNRandiesTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: DNRandiesTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: DNRandiesTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: DNRandiesTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: DNRandiesTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: DNRandiesTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: DNRandiesTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: DNRandiesTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: DNRandiesTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: DNRandiesTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: DNRandiesTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: DNRandiesTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: DNRandiesTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: DNRandiesTable
- Prepare Carefully trying to calculate the cost of a ThingDef with null thingClass: DNRandiesTable
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_Cthulhid_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_DeepOne_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_DeepOneGreat_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_MiGo_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_Shoggoth_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_StarVampire_Meat
- Exception: Object reference not set to an instance of an object
- Called InitSaving() but current mode is Saving
- Called InitSaving() but current mode is Saving
- Called InitSaving() but current mode is Saving
- Called InitSaving() but current mode is Saving
- Called InitSaving() but current mode is Saving
- Called InitSaving() but current mode is Saving
- Called InitSaving() but current mode is Saving
- Called InitSaving() but current mode is Saving
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- DebugOutput needs current mode to be Inactive
- DebugOutput needs current mode to be Inactive
- Called InitLoading() but current mode is Saving
- Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.Reflection.TargetException: Non-static field requires a target
- at System.Reflection.MonoField.GetValue (System.Object obj) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Controller.ReplaceScenarioParts (RimWorld.Scenario actualScenario, RimWorld.Scenario vanillaFriendlyScenario) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Controller.PrepareGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
- at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
- at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at AlienRace.HarmonyPatches.PrepForMapGenPrefix (Verse.GameInitData) <0x0002a>
- at (wrapper dynamic-method) Verse.GameInitData.PrepForMapGen_Patch2 (object) <0x0006b>
- at RimWorld.PageUtility.<InitGameStart>m__0 () <0x00015>
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '172' things
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 531 unused Assets to reduce memory usage. Loaded Objects now: 34102.
- Total: 288.520050 ms (FindLiveObjects: 1.936041 ms CreateObjectMapping: 4.256424 ms MarkObjects: 281.580750 ms DeleteObjects: 0.746495 ms)
- Initializing new game with mods Core, HugsLib, JecsTools, Star Wars - Fully Functional Lightsabers, Star Wars - The Force, Star Wars - Factions, Humanoid Alien Races 2.0, Various Space Ship Chunk [A18], More Furniture [B18], [KV] RimFridge - B18, VGP Vegetable Garden, Predator Hunt Alert, EdB Prepare Carefully, Expanded Prosthetics and Organ Engineering, I Can Fix It!, More Trade Ships, LT-DoorMat, [CP] The U.S. Military Kit (B18), T-45b Power Armor - B18, [CP] The British Military Kit (B18), [CP] Retro Joy (B18), Where is my weapon?, Repair Workbench, Simple sidearms, Rimsenal - Feral, Efficient Light, Stack Merger, Relations Tab, Medical Tab, Spoons Hair Mod, Animal Tab, Colony Manager, Blueprints, Apparello 2, Work Tab, Dubs Rimkit, [RF] Basic Bridges [b18], Scars Deserve Respect [b18], Fences And Floors, Set-Up Camp, Glass+Lights, Tilled Soil, Giddy-up! Core, Giddy-up! Caravan, [RF] Scenarios [b18], [CP] Rimmu-Nation - Weapons (B18), Wall Light - B18, Just Ignore Me Passing, More Vanilla Turrets [B18], MiningCo. Spaceship, [KV] Trading Spot - B18, While You're Up, Tribal Essentials [b18], Mad Skills, Misc. Training, Non-Flammable Metal, Quarry, ResearchPal, Increased Stack, Hand Me That Brick, Rimatomics - Beta Test, Jecs Tobacco and Cigarettes, RT's Weapon Pack B18, Facial Stuff 0.18.0, [RF] Pawns are Capable! [b18], Call of Cthulhu - Cosmic Horrors, A RimWorld of Magic, Call of Cthulhu - Cults, [B18] Apparel Organizer [v2.0], Psychology, Hospitality, Avoid Friendly Fire, Heat Map, WM Smarter food selection, Bone Mod, Days Matter, Prison Labor, Better Workbench Management, Notifications Archiver, Ugh You Got Me, Colonist Bar KF 0.18.0, QualityBuilder, Hunt for Me, Achtung!, Job Splitter, Reverse Commands, Therapy, [RF] Smooth Stone Walls [b18], QualitySurgeon, Rimsenal - Federation, Rimsenal, and Rimsenal - Rimhair
- Could not generate starting map because there is no any player faction base.
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Game.InitNewGame () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.<Start>m__1 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 34107.
- Total: 237.626587 ms (FindLiveObjects: 1.552041 ms CreateObjectMapping: 3.959805 ms MarkObjects: 231.921539 ms DeleteObjects: 0.192853 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 34054.
- Total: 165.981445 ms (FindLiveObjects: 2.957993 ms CreateObjectMapping: 13.977934 ms MarkObjects: 144.833801 ms DeleteObjects: 4.211027 ms)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 7904 -> priority: 1
- Thread -> id: 753c -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 23.21.13.9065]
- Renderer: NVIDIA GeForce GTX 1060 3GB
- Vendor: NVIDIA
- VRAM: 2988 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Rimatomics is up and running.
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Job Splitter: Mod named "Dubs Rimkit" detected, updating WorkGivers.
- Duplicate code-linked translation key: DeactivatedWarning in language English
- Duplicate code-linked translation key: Activated in language English
- BodyDef Elemental has BodyPartRecord of Body whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
- BodyDef ROM_Cults_ByakheeBody has BodyPartRecord of Torso whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
- RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
- RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- Facial Stuff successfully completed 236 patches with harmony.
- BoneMod called
- Enabled Prison Labor v0.9.2
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- PSI check: ReanimatedCorpse - PSI injected.
- Colonistbar KF successfully completed 315 patches with harmony.
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.2.298, Culture=neutral, PublicKeyToken=null
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- ResearchPal :: redundant prerequisites for Weapon Assembly the following research: Machining
- ResearchPal :: redundant prerequisites for Submachine Guns the following research: Weapon Assembly, Ammunition Production, Close Quarters Battle
- ResearchPal :: redundant prerequisites for Shotguns the following research: Weapon Assembly, Blowback operation, Close Quarters Battle
- ResearchPal :: redundant prerequisites for Altar of Sacrifice the following research: Decipher strange symbols
- ResearchPal :: redundant prerequisites for Human Sacrifice the following research: Altar, Decipher strange symbols
- switched Charged shot(3) and Shotguns(1)
- switched Precision rifling(3) and Submachine Guns(1)
- switched Gas operation(3) and Pistols(1)
- switched Gun turrets(4) and Advanced Bows(2)
- switched Blowback operation(2) and Rocket complex(1)
- switched Long-range mineral scanner(12) and Multi-analyzer(11)
- switched Close Quarters Battle(11) and Microelectronics basics(5)
- switched Long blades(8) and Hydroponics(5)
- switched Nutrient paste(9) and Solar panels(10)
- switched Gun complex(14) and Batteries(2)
- switched Ammunition Production(15) and Refining(3)
- switched Refining(15) and Autodoors(4)
- switched Ballistics(4) and Recurve bow(3)
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, USMCMARPATSleepingBag, ArmyOCPSleepingBag, DoubleSleepingSpot
- [HugsLib] v4.0.1 initialized SimpleSidearms, GiddyUpCore, GiddyUpCaravan, WhileYoureUp, HandMeThatBrick, ARimWorldOfMagic, Psychology, Hospitality, AvoidFriendlyFire, HeatMap, Smarter_Food_Selection, DaysMatter, ImprovedWorkbenches, Notifications_Archiver, Therapy
- [Smarter_Food_Selection] Loaded - 337 food categorized - 1083 pawn diets - 4 compatibility patches (11 fixes) - 17 policies.
- [DaysMatter] Loaded.
- Apparel Stuff Color detours loaded, hopefully correct
- Mod Check Called
- Lightsabers :: Star Wars - The Force Detected.
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 19722.
- Total: 239.756851 ms (FindLiveObjects: 1.594025 ms CreateObjectMapping: 2.520404 ms MarkObjects: 235.549240 ms DeleteObjects: 0.092159 ms)
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_Cthulhid_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_DeepOne_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_DeepOneGreat_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_MiGo_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_Shoggoth_Meat
- Exception: Object reference not set to an instance of an object
- Prepare Carefully failed to classify thing definition while building equipment lists: ROM_StarVampire_Meat
- Exception: Object reference not set to an instance of an object
- Could not load thing definition for apparel "PJ_Apparel_Pants"
- Could not load thing definition for apparel "PJ_TroopArmorDT"
- Preset was created with the following mods: Core, HugsLib, JecsTools, Star Wars - Fully Functional Lightsabers, Star Wars - The Force, Star Wars - Factions, Humanoid Alien Races 2.0, Various Space Ship Chunk [A18], More Furniture [B18], [KV] RimFridge - B18, VGP Vegetable Garden, Predator Hunt Alert, EdB Prepare Carefully, Expanded Prosthetics and Organ Engineering, I Can Fix It!, More Trade Ships, LT-DoorMat, [CP] The U.S. Military Kit (B18), T-45b Power Armor - B18, [CP] The British Military Kit (B18), [CP] Retro Joy (B18), Where is my weapon?, Repair Workbench, Simple sidearms, Rimsenal - Feral, Efficient Light, Stack Merger, Relations Tab, Medical Tab, Spoons Hair Mod, Animal Tab, Colony Manager, Blueprints, Apparello 2, Work Tab, Dubs Rimkit, [RF] Basic Bridges [b18], Scars Deserve Respect [b18], Fences And Floors, Set-Up Camp, Glass+Lights, Tilled Soil, Giddy-up! Core, Giddy-up! Caravan, [RF] Scenarios [b18], [CP] Rimmu-Nation - Weapons (B18), Wall Light - B18, Just Ignore Me Passing, More Vanilla Turrets [B18], MiningCo. Spaceship, [KV] Trading Spot - B18, While You're Up, Tribal Essentials [b18], Mad Skills, Misc. Training, Non-Flammable Metal, Quarry, ResearchPal, Increased Stack, Hand Me That Brick, Rimatomics - Beta Test, Jecs Tobacco and Cigarettes, RT's Weapon Pack B18, Facial Stuff 0.18.0, [RF] Pawns are Capable! [b18], Call of Cthulhu - Cosmic Horrors, A RimWorld of Magic, Call of Cthulhu - Cults, [B18] Apparel Organizer [v2.0], Psychology, Hospitality, Avoid Friendly Fire, Heat Map, WM Smarter food selection, Bone Mod, Days Matter, Prison Labor, Better Workbench Management, Notifications Archiver, Ugh You Got Me, Colonist Bar KF 0.18.0, QualityBuilder, Hunt for Me, Achtung!, Job Splitter, Reverse Commands, Therapy, [RF] Smooth Stone Walls [b18], QualitySurgeon, Rimsenal - Federation, Rimsenal, and Rimsenal - Rimhair
- Could not load thing definition for apparel "PJ_Apparel_Pants"
- Could not load thing definition for apparel "PJ_TroopArmorDT"
- Preset was created with the following mods: Core, HugsLib, JecsTools, Star Wars - Fully Functional Lightsabers, Star Wars - The Force, Star Wars - Factions, Humanoid Alien Races 2.0, Various Space Ship Chunk [A18], More Furniture [B18], [KV] RimFridge - B18, VGP Vegetable Garden, Predator Hunt Alert, EdB Prepare Carefully, Expanded Prosthetics and Organ Engineering, I Can Fix It!, More Trade Ships, LT-DoorMat, [CP] The U.S. Military Kit (B18), T-45b Power Armor - B18, [CP] The British Military Kit (B18), [CP] Retro Joy (B18), Where is my weapon?, Repair Workbench, Simple sidearms, Rimsenal - Feral, Efficient Light, Stack Merger, Relations Tab, Medical Tab, Spoons Hair Mod, Animal Tab, Colony Manager, Blueprints, Apparello 2, Work Tab, Dubs Rimkit, [RF] Basic Bridges [b18], Scars Deserve Respect [b18], Fences And Floors, Set-Up Camp, Glass+Lights, Tilled Soil, Giddy-up! Core, Giddy-up! Caravan, [RF] Scenarios [b18], [CP] Rimmu-Nation - Weapons (B18), Wall Light - B18, Just Ignore Me Passing, More Vanilla Turrets [B18], MiningCo. Spaceship, [KV] Trading Spot - B18, While You're Up, Tribal Essentials [b18], Mad Skills, Misc. Training, Non-Flammable Metal, Quarry, ResearchPal, Increased Stack, Hand Me That Brick, Rimatomics - Beta Test, Jecs Tobacco and Cigarettes, RT's Weapon Pack B18, Facial Stuff 0.18.0, [RF] Pawns are Capable! [b18], Call of Cthulhu - Cosmic Horrors, A RimWorld of Magic, Call of Cthulhu - Cults, [B18] Apparel Organizer [v2.0], Psychology, Hospitality, Avoid Friendly Fire, Heat Map, WM Smarter food selection, Bone Mod, Days Matter, Prison Labor, Better Workbench Management, Notifications Archiver, Ugh You Got Me, Colonist Bar KF 0.18.0, QualityBuilder, Hunt for Me, Achtung!, Job Splitter, Reverse Commands, Therapy, [RF] Smooth Stone Walls [b18], QualitySurgeon, Rimsenal - Federation, Rimsenal, and Rimsenal - Rimhair
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- DebugOutput needs current mode to be Inactive
- DebugOutput needs current mode to be Inactive
- Called InitLoading() but current mode is Saving
- Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.Reflection.TargetException: Non-static field requires a target
- at System.Reflection.MonoField.GetValue (System.Object obj) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Controller.ReplaceScenarioParts (RimWorld.Scenario actualScenario, RimWorld.Scenario vanillaFriendlyScenario) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Controller.PrepareGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
- at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at AlienRace.HarmonyPatches.PrepForMapGenPrefix (Verse.GameInitData) <0x0002a>
- at (wrapper dynamic-method) Verse.GameInitData.PrepForMapGen_Patch2 (object) <0x0006b>
- at RimWorld.PageUtility.<InitGameStart>m__0 () <0x00015>
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '172' things
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 21809.
- Total: 181.661942 ms (FindLiveObjects: 0.811348 ms CreateObjectMapping: 1.781076 ms MarkObjects: 178.976349 ms DeleteObjects: 0.092159 ms)
- Initializing new game with mods Core, HugsLib, JecsTools, Star Wars - Fully Functional Lightsabers, Star Wars - The Force, Humanoid Alien Races 2.0, Various Space Ship Chunk [A18], More Furniture [B18], [KV] RimFridge - B18, VGP Vegetable Garden, Predator Hunt Alert, EdB Prepare Carefully, Expanded Prosthetics and Organ Engineering, I Can Fix It!, More Trade Ships, LT-DoorMat, [CP] The U.S. Military Kit (B18), T-45b Power Armor - B18, [CP] The British Military Kit (B18), [CP] Retro Joy (B18), Where is my weapon?, Repair Workbench, Simple sidearms, Rimsenal - Feral, Efficient Light, Stack Merger, Relations Tab, Medical Tab, Spoons Hair Mod, Animal Tab, Colony Manager, Blueprints, Apparello 2, Work Tab, Dubs Rimkit, [RF] Basic Bridges [b18], Scars Deserve Respect [b18], Fences And Floors, Set-Up Camp, Glass+Lights, Tilled Soil, Giddy-up! Core, Giddy-up! Caravan, [RF] Scenarios [b18], [CP] Rimmu-Nation - Weapons (B18), Wall Light - B18, Just Ignore Me Passing, More Vanilla Turrets [B18], MiningCo. Spaceship, [KV] Trading Spot - B18, While You're Up, Tribal Essentials [b18], Mad Skills, Misc. Training, Non-Flammable Metal, Quarry, ResearchPal, Increased Stack, Hand Me That Brick, Rimatomics - Beta Test, Jecs Tobacco and Cigarettes, RT's Weapon Pack B18, Facial Stuff 0.18.0, [RF] Pawns are Capable! [b18], Call of Cthulhu - Cosmic Horrors, A RimWorld of Magic, Call of Cthulhu - Cults, [B18] Apparel Organizer [v2.0], Psychology, Hospitality, Avoid Friendly Fire, Heat Map, WM Smarter food selection, Bone Mod, Days Matter, Prison Labor, Better Workbench Management, Notifications Archiver, Ugh You Got Me, Colonist Bar KF 0.18.0, QualityBuilder, Hunt for Me, Achtung!, Job Splitter, Reverse Commands, Therapy, [RF] Smooth Stone Walls [b18], QualitySurgeon, Rimsenal - Federation, Rimsenal, Rimsenal - Rimhair, and The Birds and the Bees
- Could not generate starting map because there is no any player faction base.
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Game.InitNewGame () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.<Start>m__1 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21813.
- Total: 180.333130 ms (FindLiveObjects: 0.801791 ms CreateObjectMapping: 1.733631 ms MarkObjects: 177.757431 ms DeleteObjects: 0.040277 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 21764.
- Total: 91.617912 ms (FindLiveObjects: 0.955050 ms CreateObjectMapping: 1.895423 ms MarkObjects: 88.531586 ms DeleteObjects: 0.235519 ms)
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