bonniekawaiidesu

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Mar 2nd, 2019
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  1. function sandbox(var,func)
  2. local env = getfenv(func)
  3. local newenv = setmetatable({},{
  4. __index = function(self,k)
  5. if k=="script" then
  6. return var
  7. else
  8. return env[k]
  9. end
  10. end,
  11. })
  12. setfenv(func,newenv)
  13. return func
  14. end
  15. cors = {}
  16. mas = Instance.new("Model",game:GetService("Lighting"))
  17. Model0 = Instance.new("Model")
  18. Part1 = Instance.new("Part")
  19. Part2 = Instance.new("Part")
  20. Part3 = Instance.new("Part")
  21. Part4 = Instance.new("Part")
  22. ParticleEmitter5 = Instance.new("ParticleEmitter")
  23. ParticleEmitter6 = Instance.new("ParticleEmitter")
  24. Part7 = Instance.new("Part")
  25. WedgePart8 = Instance.new("WedgePart")
  26. Part9 = Instance.new("Part")
  27. Decal10 = Instance.new("Decal")
  28. Decal11 = Instance.new("Decal")
  29. Decal12 = Instance.new("Decal")
  30. Decal13 = Instance.new("Decal")
  31. Decal14 = Instance.new("Decal")
  32. Part15 = Instance.new("Part")
  33. WedgePart16 = Instance.new("WedgePart")
  34. Part17 = Instance.new("Part")
  35. Decal18 = Instance.new("Decal")
  36. Decal19 = Instance.new("Decal")
  37. Decal20 = Instance.new("Decal")
  38. Decal21 = Instance.new("Decal")
  39. Part22 = Instance.new("Part")
  40. Decal23 = Instance.new("Decal")
  41. Decal24 = Instance.new("Decal")
  42. Decal25 = Instance.new("Decal")
  43. Decal26 = Instance.new("Decal")
  44. Decal27 = Instance.new("Decal")
  45. Part28 = Instance.new("Part")
  46. Script29 = Instance.new("Script")
  47. Model30 = Instance.new("Model")
  48. Part31 = Instance.new("Part")
  49. ParticleEmitter32 = Instance.new("ParticleEmitter")
  50. Part33 = Instance.new("Part")
  51. ParticleEmitter34 = Instance.new("ParticleEmitter")
  52. Part35 = Instance.new("Part")
  53. ParticleEmitter36 = Instance.new("ParticleEmitter")
  54. Decal37 = Instance.new("Decal")
  55. WedgePart38 = Instance.new("WedgePart")
  56. WedgePart39 = Instance.new("WedgePart")
  57. WedgePart40 = Instance.new("WedgePart")
  58. WedgePart41 = Instance.new("WedgePart")
  59. WedgePart42 = Instance.new("WedgePart")
  60. Decal43 = Instance.new("Decal")
  61. Script44 = Instance.new("Script")
  62. WedgePart45 = Instance.new("WedgePart")
  63. Decal46 = Instance.new("Decal")
  64. Decal47 = Instance.new("Decal")
  65. Model0.Name = "NukeModel"
  66. Model0.Parent = mas
  67. Model0.PrimaryPart = Part28
  68. Part1.Parent = Model0
  69. Part1.CFrame = CFrame.new(-34.2957001, 16.6349602, 22.1686401, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  70. Part1.Orientation = Vector3.new(0, 180, -90)
  71. Part1.Position = Vector3.new(-34.2957001, 16.6349602, 22.1686401)
  72. Part1.Rotation = Vector3.new(-180, 0, 90)
  73. Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  74. Part1.Size = Vector3.new(1.44999909, 3.5, 3.5)
  75. Part1.Anchored = true
  76. Part1.BottomSurface = Enum.SurfaceType.Smooth
  77. Part1.BrickColor = BrickColor.new("Institutional white")
  78. Part1.TopSurface = Enum.SurfaceType.Smooth
  79. Part1.brickColor = BrickColor.new("Institutional white")
  80. Part1.Shape = Enum.PartType.Cylinder
  81. Part2.Parent = Model0
  82. Part2.CFrame = CFrame.new(-34.2957001, 16.8849678, 22.1686401, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  83. Part2.Orientation = Vector3.new(0, 180, -90)
  84. Part2.Position = Vector3.new(-34.2957001, 16.8849678, 22.1686401)
  85. Part2.Rotation = Vector3.new(-180, 0, 90)
  86. Part2.Color = Color3.new(1, 0, 0)
  87. Part2.Size = Vector3.new(1.94999981, 3, 3)
  88. Part2.Anchored = true
  89. Part2.BottomSurface = Enum.SurfaceType.Smooth
  90. Part2.BrickColor = BrickColor.new("Really red")
  91. Part2.TopSurface = Enum.SurfaceType.Smooth
  92. Part2.brickColor = BrickColor.new("Really red")
  93. Part2.Shape = Enum.PartType.Cylinder
  94. Part3.Parent = Model0
  95. Part3.CFrame = CFrame.new(-34.2957001, 17.2349396, 22.1686401, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  96. Part3.Orientation = Vector3.new(0, 180, -90)
  97. Part3.Position = Vector3.new(-34.2957001, 17.2349396, 22.1686401)
  98. Part3.Rotation = Vector3.new(-180, 0, 90)
  99. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  100. Part3.Size = Vector3.new(2.64999938, 2, 2)
  101. Part3.Anchored = true
  102. Part3.BottomSurface = Enum.SurfaceType.Smooth
  103. Part3.BrickColor = BrickColor.new("Really black")
  104. Part3.TopSurface = Enum.SurfaceType.Smooth
  105. Part3.brickColor = BrickColor.new("Really black")
  106. Part3.Shape = Enum.PartType.Cylinder
  107. Part4.Name = "Engine"
  108. Part4.Parent = Model0
  109. Part4.CFrame = CFrame.new(-34.2957001, 0.560008049, 22.1686401, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  110. Part4.Orientation = Vector3.new(0, 180, -90)
  111. Part4.Position = Vector3.new(-34.2957001, 0.560008049, 22.1686401)
  112. Part4.Rotation = Vector3.new(-180, 0, 90)
  113. Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  114. Part4.Size = Vector3.new(1.10000002, 3, 3)
  115. Part4.Anchored = true
  116. Part4.BottomSurface = Enum.SurfaceType.Smooth
  117. Part4.BrickColor = BrickColor.new("Black")
  118. Part4.TopSurface = Enum.SurfaceType.Smooth
  119. Part4.brickColor = BrickColor.new("Black")
  120. Part4.Shape = Enum.PartType.Cylinder
  121. ParticleEmitter5.Name = "FireEffect"
  122. ParticleEmitter5.Parent = Part4
  123. ParticleEmitter5.Speed = NumberRange.new(50, 50)
  124. ParticleEmitter5.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.615686, 1),Color3.new(0.0221654, 0.643535, 0.928389),Color3.new(0.305882, 1, 0.0117647),Color3.new(0.0125731, 0.36894, 1),Color3.new(0.0130282, 0.360008, 1),Color3.new(0.0313726, 0, 1))
  125. ParticleEmitter5.LightEmission = 1
  126. ParticleEmitter5.Texture = "rbxasset://textures/particles/fire_main.dds"
  127. ParticleEmitter5.Size = NumberSequence.new(0,4.039999961853,0)
  128. ParticleEmitter5.EmissionDirection = Enum.NormalId.Right
  129. ParticleEmitter5.Lifetime = NumberRange.new(0.5, 0.5)
  130. ParticleEmitter5.LockedToPart = true
  131. ParticleEmitter5.Rate = 123456
  132. ParticleEmitter5.SpreadAngle = Vector2.new(30, 30)
  133. ParticleEmitter5.VelocitySpread = 30
  134. ParticleEmitter6.Name = "SmokeEffect"
  135. ParticleEmitter6.Parent = Part4
  136. ParticleEmitter6.Speed = NumberRange.new(100, 100)
  137. ParticleEmitter6.Rotation = NumberRange.new(-180, 180)
  138. ParticleEmitter6.Color = ColorSequence.new(Color3.new(0.0666667, 1, 0.533333),Color3.new(0.0666667, 1, 0.533333))
  139. ParticleEmitter6.Texture = "rbxasset://textures/particles/smoke_main.dds"
  140. ParticleEmitter6.Transparency = NumberSequence.new(0.5,0.5,1)
  141. ParticleEmitter6.Size = NumberSequence.new(0.81967234611511,10)
  142. ParticleEmitter6.EmissionDirection = Enum.NormalId.Right
  143. ParticleEmitter6.Lifetime = NumberRange.new(2, 2)
  144. ParticleEmitter6.Rate = 123456
  145. ParticleEmitter6.RotSpeed = NumberRange.new(-180, 180)
  146. ParticleEmitter6.SpreadAngle = Vector2.new(10, 10)
  147. ParticleEmitter6.VelocitySpread = 10
  148. Part7.Parent = Model0
  149. Part7.CFrame = CFrame.new(-34.2957001, 7.83498907, 22.1686401, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  150. Part7.Orientation = Vector3.new(0, 180, -90)
  151. Part7.Position = Vector3.new(-34.2957001, 7.83498907, 22.1686401)
  152. Part7.Rotation = Vector3.new(-180, 0, 90)
  153. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  154. Part7.Size = Vector3.new(1.44999909, 3.5, 3.5)
  155. Part7.Anchored = true
  156. Part7.BottomSurface = Enum.SurfaceType.Smooth
  157. Part7.BrickColor = BrickColor.new("Really black")
  158. Part7.TopSurface = Enum.SurfaceType.Smooth
  159. Part7.brickColor = BrickColor.new("Really black")
  160. Part7.Shape = Enum.PartType.Cylinder
  161. WedgePart8.Parent = Model0
  162. WedgePart8.CFrame = CFrame.new(-34.2957153, 2.93500805, 18.3436356, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  163. WedgePart8.Position = Vector3.new(-34.2957153, 2.93500805, 18.3436356)
  164. WedgePart8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  165. WedgePart8.Size = Vector3.new(1, 3.85000014, 3.84999895)
  166. WedgePart8.Anchored = true
  167. WedgePart8.BottomSurface = Enum.SurfaceType.Smooth
  168. WedgePart8.BrickColor = BrickColor.new("Dark stone grey")
  169. WedgePart8.brickColor = BrickColor.new("Dark stone grey")
  170. Part9.Parent = Model0
  171. Part9.CFrame = CFrame.new(-34.2957001, 2.81000805, 22.1686401, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  172. Part9.Orientation = Vector3.new(0, -180, -90)
  173. Part9.Position = Vector3.new(-34.2957001, 2.81000805, 22.1686401)
  174. Part9.Rotation = Vector3.new(180, 0, 90)
  175. Part9.Color = Color3.new(0, 1, 0)
  176. Part9.Size = Vector3.new(4.70000172, 4, 4)
  177. Part9.Anchored = true
  178. Part9.BottomSurface = Enum.SurfaceType.Smooth
  179. Part9.BrickColor = BrickColor.new("Lime green")
  180. Part9.TopSurface = Enum.SurfaceType.Smooth
  181. Part9.brickColor = BrickColor.new("Lime green")
  182. Part9.Shape = Enum.PartType.Cylinder
  183. Decal10.Parent = Part9
  184. Decal10.Texture = "http://www.roblox.com/asset/?id=106325780"
  185. Decal11.Parent = Part9
  186. Decal11.Texture = "http://www.roblox.com/asset/?id=106325780"
  187. Decal11.Face = Enum.NormalId.Bottom
  188. Decal12.Parent = Part9
  189. Decal12.Texture = "http://www.roblox.com/asset/?id=106325780"
  190. Decal12.Face = Enum.NormalId.Top
  191. Decal13.Parent = Part9
  192. Decal13.Texture = "http://www.roblox.com/asset/?id=106325780"
  193. Decal13.Face = Enum.NormalId.Left
  194. Decal14.Parent = Part9
  195. Decal14.Texture = "http://www.roblox.com/asset/?id=106325780"
  196. Decal14.Face = Enum.NormalId.Back
  197. Part15.Parent = Model0
  198. Part15.CFrame = CFrame.new(-34.2957001, 5.73499012, 22.1686401, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  199. Part15.Orientation = Vector3.new(0, 180, -90)
  200. Part15.Position = Vector3.new(-34.2957001, 5.73499012, 22.1686401)
  201. Part15.Rotation = Vector3.new(-180, 0, 90)
  202. Part15.Color = Color3.new(1, 0.666667, 0)
  203. Part15.Size = Vector3.new(1.44999909, 3.5, 3.5)
  204. Part15.Anchored = true
  205. Part15.BottomSurface = Enum.SurfaceType.Smooth
  206. Part15.BrickColor = BrickColor.new("Deep orange")
  207. Part15.TopSurface = Enum.SurfaceType.Smooth
  208. Part15.brickColor = BrickColor.new("Deep orange")
  209. Part15.Shape = Enum.PartType.Cylinder
  210. WedgePart16.Parent = Model0
  211. WedgePart16.CFrame = CFrame.new(-34.2957001, 2.93500805, 25.9936371, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  212. WedgePart16.Orientation = Vector3.new(0, 180, 0)
  213. WedgePart16.Position = Vector3.new(-34.2957001, 2.93500805, 25.9936371)
  214. WedgePart16.Rotation = Vector3.new(-180, 0, -180)
  215. WedgePart16.Color = Color3.new(0.388235, 0.372549, 0.384314)
  216. WedgePart16.Size = Vector3.new(1, 3.85000014, 3.84999895)
  217. WedgePart16.Anchored = true
  218. WedgePart16.BottomSurface = Enum.SurfaceType.Smooth
  219. WedgePart16.BrickColor = BrickColor.new("Dark stone grey")
  220. WedgePart16.brickColor = BrickColor.new("Dark stone grey")
  221. Part17.Parent = Model0
  222. Part17.CFrame = CFrame.new(-34.2957001, 6.40999317, 22.1686401, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  223. Part17.Orientation = Vector3.new(0, 180, -90)
  224. Part17.Position = Vector3.new(-34.2957001, 6.40999317, 22.1686401)
  225. Part17.Rotation = Vector3.new(-180, 0, 90)
  226. Part17.Color = Color3.new(1, 0.666667, 0)
  227. Part17.Size = Vector3.new(1.70000124, 4, 4)
  228. Part17.Anchored = true
  229. Part17.BottomSurface = Enum.SurfaceType.Smooth
  230. Part17.BrickColor = BrickColor.new("Deep orange")
  231. Part17.TopSurface = Enum.SurfaceType.Smooth
  232. Part17.brickColor = BrickColor.new("Deep orange")
  233. Part17.Shape = Enum.PartType.Cylinder
  234. Decal18.Parent = Part17
  235. Decal18.Texture = "http://www.roblox.com/asset/?id=347575912"
  236. Decal18.Face = Enum.NormalId.Bottom
  237. Decal19.Parent = Part17
  238. Decal19.Texture = "http://www.roblox.com/asset/?id=347575912"
  239. Decal20.Parent = Part17
  240. Decal20.Texture = "http://www.roblox.com/asset/?id=347575912"
  241. Decal20.Face = Enum.NormalId.Back
  242. Decal21.Parent = Part17
  243. Decal21.Texture = "http://www.roblox.com/asset/?id=347575912"
  244. Decal21.Face = Enum.NormalId.Top
  245. Part22.Parent = Model0
  246. Part22.CFrame = CFrame.new(-34.2957001, 12.2099867, 22.1686401, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  247. Part22.Orientation = Vector3.new(0, 180, -90)
  248. Part22.Position = Vector3.new(-34.2957001, 12.2099867, 22.1686401)
  249. Part22.Rotation = Vector3.new(-180, 0, 90)
  250. Part22.Color = Color3.new(1, 0.690196, 0)
  251. Part22.Size = Vector3.new(9.20000267, 4, 4)
  252. Part22.Anchored = true
  253. Part22.BottomSurface = Enum.SurfaceType.Smooth
  254. Part22.BrickColor = BrickColor.new("Deep orange")
  255. Part22.TopSurface = Enum.SurfaceType.Smooth
  256. Part22.brickColor = BrickColor.new("Deep orange")
  257. Part22.Shape = Enum.PartType.Cylinder
  258. Decal23.Parent = Part22
  259. Decal23.Texture = "http://www.roblox.com/asset/?id=14301975"
  260. Decal24.Parent = Part22
  261. Decal24.Texture = "http://www.roblox.com/asset/?id=155159506"
  262. Decal24.Face = Enum.NormalId.Bottom
  263. Decal25.Parent = Part22
  264. Decal25.Texture = "http://www.roblox.com/asset/?id=235239470"
  265. Decal25.Face = Enum.NormalId.Back
  266. Decal26.Parent = Part22
  267. Decal26.Texture = "http://www.roblox.com/asset/?id=33953490"
  268. Decal26.Face = Enum.NormalId.Top
  269. Decal27.Parent = Part22
  270. Decal27.Texture = "http://www.roblox.com/asset/?id=33953490"
  271. Decal27.Face = Enum.NormalId.Bottom
  272. Part28.Name = "Tip"
  273. Part28.Parent = Model0
  274. Part28.CFrame = CFrame.new(-34.2957001, 17.7599525, 22.1686401, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  275. Part28.Orientation = Vector3.new(0, 180, -90)
  276. Part28.Position = Vector3.new(-34.2957001, 17.7599525, 22.1686401)
  277. Part28.Rotation = Vector3.new(-180, 0, 90)
  278. Part28.Color = Color3.new(1, 0, 0)
  279. Part28.Size = Vector3.new(3.69999933, 1, 1)
  280. Part28.Anchored = true
  281. Part28.BottomSurface = Enum.SurfaceType.Smooth
  282. Part28.BrickColor = BrickColor.new("Really red")
  283. Part28.Material = Enum.Material.Neon
  284. Part28.TopSurface = Enum.SurfaceType.Smooth
  285. Part28.brickColor = BrickColor.new("Really red")
  286. Part28.Shape = Enum.PartType.Cylinder
  287. Script29.Parent = Part28
  288. table.insert(cors,sandbox(Script29,function()
  289. Active = false
  290. function NukeUp()
  291. local Radius = Region3.new(script.Parent.Position-Vector3.new(300,300,300),script.Parent.Position+Vector3.new(300,300,300))
  292. workspace.Terrain:FillBall(script.Parent.Position,600,Enum.Material.Air)
  293. local Parts = workspace:FindPartsInRegion3(Radius,script.Parent,9999999999)
  294. for z = 1, #Parts do
  295. Instance.new("Explosion",workspace).Position = Parts[z].Position
  296.  
  297. local Random = math.random(1,5)
  298. if Random == 5 then
  299. Instance.new("Fire",Parts[z])
  300. Instance.new("Smoke",Parts[z]).Color = Color3.fromRGB(75,75,75)
  301. else
  302. local Dir = (Parts[z].Position-script.Parent.Position).unit
  303. local Pos = script.Parent.Position + Dir
  304. local LookAt = CFrame.new(Pos,Pos+Dir)
  305. Parts[z].Anchored = false
  306. Parts[z].Velocity = LookAt.lookVector*3000
  307. end
  308. end
  309. script.Parent.Anchored = true
  310. script.Parent.Transparency = 1
  311. script.Parent.CanCollide = false
  312. for x = 20, 360, 20 do
  313. local b = script.Parent.NuclearEffects.Blast:Clone()
  314. b.CFrame = CFrame.new(script.Parent.Position)*CFrame.fromEulerAnglesXYZ(0,math.rad(x),0)*CFrame.new(0,0,-300)
  315. b.ParticleEmitter.Enabled = true
  316. b.Parent = script.Parent
  317. end
  318. wait(1)
  319. for x = 20, 360, 20 do
  320. for c = 100, 150, 50 do
  321. local s = script.Parent.NuclearEffects.Smoke:Clone()
  322. s.CFrame = CFrame.new(script.Parent.Position)*CFrame.fromEulerAnglesXYZ(0,math.rad(x),0)*CFrame.new(0,0,-c)
  323. s.ParticleEmitter.Enabled = true
  324. s.Parent = script.Parent
  325. end
  326. end
  327. wait(5)
  328. local g = script.Parent:GetChildren()
  329. for c = 1, #g do
  330. if g[c].Name == "Blast" then
  331. g[c].ParticleEmitter.Enabled = false
  332. game:GetService("Debris"):AddItem(g[c],2)
  333. end
  334. end
  335. for c = 100, 600, 50 do
  336. local s = script.Parent.NuclearEffects.Smoke:Clone()
  337. s.CFrame = CFrame.new(script.Parent.Position)*CFrame.new(0,c,0)
  338. s.ParticleEmitter.Enabled = true
  339. s.Parent = script.Parent
  340. wait(0.25)
  341. end
  342. for x = 20, 360, 20 do
  343. for c = 100, 150, 50 do
  344. local s = script.Parent.NuclearEffects.Smoke:Clone()
  345. s.CFrame = CFrame.new(script.Parent.Position)*CFrame.fromEulerAnglesXYZ(0,math.rad(x),0)*CFrame.new(0,500,-c)
  346. s.ParticleEmitter.Enabled = true
  347. s.Parent = script.Parent
  348. end
  349. end
  350. wait(5)
  351. for x = 20, 360, 20 do
  352. for c = 100, 150, 50 do
  353. local s = script.Parent.NuclearEffects.Radioactive:Clone()
  354. s.CFrame = CFrame.new(script.Parent.Position)*CFrame.fromEulerAnglesXYZ(0,math.rad(x),0)*CFrame.new(0,0,-c)
  355. s.ParticleEmitter.Enabled = true
  356. s.Parent = script.Parent
  357. end
  358. end
  359. for v = 1, 1000 do
  360. wait(0.001)
  361. local rain = Instance.new("Part",workspace)
  362. rain.Material = Enum.Material.Granite
  363. rain.BrickColor = BrickColor.new("Really black")
  364. rain.Size = Vector3.new(1,3,1)
  365. rain.CFrame = CFrame.new(script.Parent.Position)*CFrame.new(0,600,0)*CFrame.new(math.random(-300,300),0,math.random(-300,300))
  366. rain.Touched:connect(function(h)
  367. h:BreakJoints()
  368. rain:Destroy()
  369. end)
  370. end
  371. wait(10)
  372. local g = script.Parent:GetChildren()
  373. for c = 1, #g do
  374. if g[c].Name == "Smoke" then
  375. g[c].ParticleEmitter.Enabled = false
  376. game:GetService("Debris"):AddItem(g[c],2)
  377. end
  378. end
  379. end
  380. script.Parent.Touched:connect(function()
  381. if Active == false then
  382. Active = true
  383. NukeUp()
  384. end
  385. end)
  386. end))
  387. Model30.Name = "NuclearEffects"
  388. Model30.Parent = Part28
  389. Part31.Name = "Radioactive"
  390. Part31.Parent = Model30
  391. Part31.CFrame = CFrame.new(-37.2957039, 8.95998573, 22.1686401, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  392. Part31.Position = Vector3.new(-37.2957039, 8.95998573, 22.1686401)
  393. Part31.Transparency = 1
  394. Part31.Size = Vector3.new(1, 1, 1)
  395. Part31.Anchored = true
  396. Part31.BottomSurface = Enum.SurfaceType.Smooth
  397. Part31.TopSurface = Enum.SurfaceType.Smooth
  398. Part31.Shape = Enum.PartType.Ball
  399. ParticleEmitter32.Parent = Part31
  400. ParticleEmitter32.Speed = NumberRange.new(0, 0)
  401. ParticleEmitter32.Rotation = NumberRange.new(-180, 180)
  402. ParticleEmitter32.Color = ColorSequence.new(Color3.new(0.196078, 0.235294, 0.196078),Color3.new(0.196078, 0.235294, 0.196078))
  403. ParticleEmitter32.Enabled = false
  404. ParticleEmitter32.LightInfluence = 1
  405. ParticleEmitter32.Texture = "rbxasset://textures/particles/smoke_main.dds"
  406. ParticleEmitter32.Transparency = NumberSequence.new(0.94999998807907,0.94999998807907)
  407. ParticleEmitter32.Size = NumberSequence.new(250,250)
  408. ParticleEmitter32.Lifetime = NumberRange.new(1, 1)
  409. ParticleEmitter32.RotSpeed = NumberRange.new(-180, 180)
  410. Part33.Name = "Smoke"
  411. Part33.Parent = Model30
  412. Part33.CFrame = CFrame.new(-37.2957039, 8.95998573, 22.1686401, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  413. Part33.Position = Vector3.new(-37.2957039, 8.95998573, 22.1686401)
  414. Part33.Transparency = 1
  415. Part33.Size = Vector3.new(1, 1, 1)
  416. Part33.Anchored = true
  417. Part33.BottomSurface = Enum.SurfaceType.Smooth
  418. Part33.TopSurface = Enum.SurfaceType.Smooth
  419. Part33.Shape = Enum.PartType.Ball
  420. ParticleEmitter34.Parent = Part33
  421. ParticleEmitter34.Speed = NumberRange.new(0, 0)
  422. ParticleEmitter34.Rotation = NumberRange.new(-180, 180)
  423. ParticleEmitter34.Color = ColorSequence.new(Color3.new(0.196078, 0.196078, 0.196078),Color3.new(0.196078, 0.196078, 0.196078))
  424. ParticleEmitter34.Enabled = false
  425. ParticleEmitter34.LightInfluence = 1
  426. ParticleEmitter34.Texture = "rbxasset://textures/particles/smoke_main.dds"
  427. ParticleEmitter34.Size = NumberSequence.new(150,150)
  428. ParticleEmitter34.Lifetime = NumberRange.new(1, 1)
  429. ParticleEmitter34.RotSpeed = NumberRange.new(-180, 180)
  430. Part35.Name = "Blast"
  431. Part35.Parent = Model30
  432. Part35.CFrame = CFrame.new(-31.6457062, 8.95998573, 22.1686401, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  433. Part35.Position = Vector3.new(-31.6457062, 8.95998573, 22.1686401)
  434. Part35.Transparency = 1
  435. Part35.Size = Vector3.new(1, 1, 1)
  436. Part35.Anchored = true
  437. Part35.BottomSurface = Enum.SurfaceType.Smooth
  438. Part35.TopSurface = Enum.SurfaceType.Smooth
  439. Part35.Shape = Enum.PartType.Ball
  440. ParticleEmitter36.Parent = Part35
  441. ParticleEmitter36.Speed = NumberRange.new(0, 0)
  442. ParticleEmitter36.Rotation = NumberRange.new(-180, 180)
  443. ParticleEmitter36.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 0.701961, 0.215686),Color3.new(1, 0.8, 0))
  444. ParticleEmitter36.Enabled = false
  445. ParticleEmitter36.LightEmission = 1
  446. ParticleEmitter36.Texture = "rbxasset://textures/particles/smoke_main.dds"
  447. ParticleEmitter36.Size = NumberSequence.new(100,100)
  448. ParticleEmitter36.Lifetime = NumberRange.new(1, 1)
  449. ParticleEmitter36.RotSpeed = NumberRange.new(-180, 180)
  450. Decal37.Parent = Part28
  451. Decal37.Texture = "http://www.roblox.com/asset/?id=719123705"
  452. Decal37.Face = Enum.NormalId.Left
  453. WedgePart38.Parent = Model0
  454. WedgePart38.CFrame = CFrame.new(-30.4707031, 2.93500805, 22.1686401, 9.23857442e-07, 0, -1, 0, 1, 0, 1, 0, 9.23857442e-07)
  455. WedgePart38.Orientation = Vector3.new(0, -90, 0)
  456. WedgePart38.Position = Vector3.new(-30.4707031, 2.93500805, 22.1686401)
  457. WedgePart38.Rotation = Vector3.new(0, -90, 0)
  458. WedgePart38.Color = Color3.new(0.388235, 0.372549, 0.384314)
  459. WedgePart38.Size = Vector3.new(1, 3.85000014, 3.84999895)
  460. WedgePart38.Anchored = true
  461. WedgePart38.BottomSurface = Enum.SurfaceType.Smooth
  462. WedgePart38.BrickColor = BrickColor.new("Dark stone grey")
  463. WedgePart38.brickColor = BrickColor.new("Dark stone grey")
  464. WedgePart39.Parent = Model0
  465. WedgePart39.CFrame = CFrame.new(-31.5910301, 2.93500805, 19.4639587, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)
  466. WedgePart39.Orientation = Vector3.new(0, -45, 0)
  467. WedgePart39.Position = Vector3.new(-31.5910301, 2.93500805, 19.4639587)
  468. WedgePart39.Rotation = Vector3.new(0, -45, 0)
  469. WedgePart39.Color = Color3.new(0.388235, 0.372549, 0.384314)
  470. WedgePart39.Size = Vector3.new(1, 3.85000014, 3.84999895)
  471. WedgePart39.Anchored = true
  472. WedgePart39.BottomSurface = Enum.SurfaceType.Smooth
  473. WedgePart39.BrickColor = BrickColor.new("Dark stone grey")
  474. WedgePart39.brickColor = BrickColor.new("Dark stone grey")
  475. WedgePart40.Parent = Model0
  476. WedgePart40.CFrame = CFrame.new(-37.0003777, 2.93500805, 24.8733215, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
  477. WedgePart40.Orientation = Vector3.new(0, 135, 0)
  478. WedgePart40.Position = Vector3.new(-37.0003777, 2.93500805, 24.8733215)
  479. WedgePart40.Rotation = Vector3.new(-180, 45, -180)
  480. WedgePart40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  481. WedgePart40.Size = Vector3.new(1, 3.85000014, 3.84999895)
  482. WedgePart40.Anchored = true
  483. WedgePart40.BottomSurface = Enum.SurfaceType.Smooth
  484. WedgePart40.BrickColor = BrickColor.new("Dark stone grey")
  485. WedgePart40.brickColor = BrickColor.new("Dark stone grey")
  486. WedgePart41.Parent = Model0
  487. WedgePart41.CFrame = CFrame.new(-31.5910187, 2.93500805, 24.8733215, -0.707105815, 0, -0.707107842, 0, 1, 0, 0.707107842, 0, -0.707105815)
  488. WedgePart41.Orientation = Vector3.new(0, -135, 0)
  489. WedgePart41.Position = Vector3.new(-31.5910187, 2.93500805, 24.8733215)
  490. WedgePart41.Rotation = Vector3.new(-180, -45, -180)
  491. WedgePart41.Color = Color3.new(0.388235, 0.372549, 0.384314)
  492. WedgePart41.Size = Vector3.new(1, 3.85000014, 3.84999895)
  493. WedgePart41.Anchored = true
  494. WedgePart41.BottomSurface = Enum.SurfaceType.Smooth
  495. WedgePart41.BrickColor = BrickColor.new("Dark stone grey")
  496. WedgePart41.brickColor = BrickColor.new("Dark stone grey")
  497. WedgePart42.Parent = Model0
  498. WedgePart42.CFrame = CFrame.new(-37.0003853, 2.93500805, 19.4639587, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829)
  499. WedgePart42.Orientation = Vector3.new(0, 45, 0)
  500. WedgePart42.Position = Vector3.new(-37.0003853, 2.93500805, 19.4639587)
  501. WedgePart42.Rotation = Vector3.new(0, 45, 0)
  502. WedgePart42.Color = Color3.new(0.388235, 0.372549, 0.384314)
  503. WedgePart42.Size = Vector3.new(1, 3.85000014, 3.84999895)
  504. WedgePart42.Anchored = true
  505. WedgePart42.BottomSurface = Enum.SurfaceType.Smooth
  506. WedgePart42.BrickColor = BrickColor.new("Dark stone grey")
  507. WedgePart42.brickColor = BrickColor.new("Dark stone grey")
  508. Decal43.Parent = WedgePart42
  509. Decal43.Texture = "http://www.roblox.com/asset/?id=250683571"
  510. Decal43.Face = Enum.NormalId.Left
  511. Script44.Parent = Model0
  512. table.insert(cors,sandbox(Script44,function()
  513. for z = 1, 300 do
  514. script.Parent:SetPrimaryPartCFrame(script.Parent.Tip.CFrame*CFrame.new(-1,0,0))
  515. wait(0.001)
  516. end
  517. for x = 10, 180, 10 do
  518. script.Parent:SetPrimaryPartCFrame(script.Parent.Tip.CFrame*CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)))
  519. wait(0.001)
  520. end
  521. for z = 1, 300 do
  522. script.Parent:SetPrimaryPartCFrame(script.Parent.Tip.CFrame*CFrame.new(-1,0,0))
  523. wait(0.001)
  524. end
  525. script.Parent.Tip.Anchored = false
  526. end))
  527. WedgePart45.Parent = Model0
  528. WedgePart45.CFrame = CFrame.new(-38.1207008, 2.93500805, 22.1686401, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  529. WedgePart45.Orientation = Vector3.new(0, 90, 0)
  530. WedgePart45.Position = Vector3.new(-38.1207008, 2.93500805, 22.1686401)
  531. WedgePart45.Rotation = Vector3.new(0, 90, 0)
  532. WedgePart45.Color = Color3.new(0.388235, 0.372549, 0.384314)
  533. WedgePart45.Size = Vector3.new(1, 3.85000014, 3.84999895)
  534. WedgePart45.Anchored = true
  535. WedgePart45.BottomSurface = Enum.SurfaceType.Smooth
  536. WedgePart45.BrickColor = BrickColor.new("Dark stone grey")
  537. WedgePart45.brickColor = BrickColor.new("Dark stone grey")
  538. Decal46.Parent = WedgePart45
  539. Decal46.Texture = "http://www.roblox.com/asset/?id=250683571"
  540. Decal46.Face = Enum.NormalId.Right
  541. Decal47.Parent = WedgePart45
  542. Decal47.Texture = "http://www.roblox.com/asset/?id=250683571"
  543. for i,v in pairs(mas:GetChildren()) do
  544. v.Parent = workspace
  545. pcall(function() v:MakeJoints() end)
  546. end
  547. mas:Destroy()
  548. for i,v in pairs(cors) do
  549. spawn(function()
  550. pcall(v)
  551. end)
  552. end
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