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Jun 28th, 2017
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  1. Full Name: Takurami Meimu
  2. Nickname:
  3. Sex: Female
  4. Species: Zorua
  5. Type: Dark
  6. Ability: Illusion
  7. Age: 16
  8. Birth Date: July 7th
  9.  
  10. Height: 5'3''
  11. Build: Short but curvy
  12. Eye Color: Green
  13. Hair Style: Long grayish-black hair that ends in red tips
  14. Clothing style: Often wears a somewhat short skirt, with a midriff-baring T-shirt. For battles, she wears a skintight leather suit.
  15.  
  16. Sexuality: Straight
  17. Crush: None
  18. Dating: None
  19. Virgin: Yes
  20.  
  21. Hometown: Tokyo, Japan
  22. Mother: Sumizome (Zoroark)
  23. Father: Kouen (Ninetales)
  24. Brother(s): Kanso (Vulpix)
  25. Sister(s): None
  26.  
  27. Year: 2
  28. Commonly Found: Anywhere she can find interesting mon to investigate for her Illusions
  29. Team: None (Independant)
  30. Move set:
  31.  
  32. Freshman:
  33.  
  34. Fury Swipes: Repeatedly slashes her opponent with her claws.
  35.  
  36. Claw Sharpen: Clashes her claws against each other, sharpening them and increasing their cutting power.
  37.  
  38. Faint Attack: Fades into the shadows to deliver a strike from any direction.
  39.  
  40. Extrasensory: Uses a small amount of psychic power to inhibit an opponent's movement temporarily, throwing off their timing.
  41.  
  42. Sophomore:
  43.  
  44. Agility: Relaxes her body to increase her speed.
  45.  
  46. Attract: Blows a kiss filled with lustful emotion at the opponent, making them stop attacking and become flustered for a while.
  47.  
  48. Swords Dance: Creates two blades of energy, one in each hand, and does a seductive dance that highly increases her attacking power.
  49.  
  50. Cut: Creates a blade of energy that can cut through many things.
  51.  
  52. Reason for joining the PCA:
  53. After a particularly great victory in a tournament when she was younger, the tournament runners told Meimu about the PCA, and recommended she go there to further her skills. Meimu considered it, and eventually decided to apply, easily earning a spot in the prestigious school.
  54.  
  55. Personality:
  56. Meimu tends to snark at others, thinks she's hot stuff, and prefers to be her own boss. However, ask her nice enough, and she might be willing to help you out. Sometimes, when she's bored, she'll use her Illusions to stir up a little excitement. She's a hard worker as well, having learned long ago that hard work leads to great rewards.
  57.  
  58. Battle Strategy:
  59. Uses Claw Sharpen and Swords Dance to boost her attack power astronomically, before tearing into the opponent with her claws and Cut blade. Also uses Illusion to throw her opponents off, and then strikes while they're vulnerable. When facing male opponents, she isn't above teasing them and using Attract to fluster them.
  60.  
  61. History:
  62. Meimu grew up in the lap of luxury, as her family's business was (and still is) quite profitable. She was somewhat spoiled as a child, at least until her brother was born, at which point she learned to take care of herself more. Due to her somewhat spoiled upbringing, however, she would easily become bored by various activities, but one thing her family made sure to teach her was that hard work always pays off in the end, as her father started off in a poor family, but established his company through sweat, blood, and tears, into the successful business it is to this day.
  63.  
  64. As a result, while Meimu would become bored with easy activities, those that posed a challenge caught her attention much easier. One such activity was battling, which Meimu insisted her family let her try. They were hesitant to send their daughter into battle, and told her that it was far different from anything she had tried before. But it was for that very reason that Meimu was facinated by it. Meimu trained for a small local tournament for weeks, and when the big day came, she was defeated within minutes in the first round. Disheartened, Meimu became slightly depressed, and wanted to give up her idea that she could be a battler.
  65.  
  66. But her parents wouldn't let her give up. They reminded her that hard work brings great rewards, and that if she gave up so easily, she would never accomplish much in life. Her feelings renewed, Meimu doubled her training, this time focusing on using her sharp claws and moves that took advantage of them, and took third place in another tournament. Not quite the victory she wanted, but she took it as a sign that she was on the right track.
  67.  
  68. Meimu kept up her training, and eventually started winning first place in various tournaments. By the time she was 12, she had placed first in 7 tournaments. When she heard of the PCA and how it would help her further her skills even more, she eventually considered joining, and passed the entrance exams with flying colors.
  69.  
  70. Before she left for Kanto, her parents informed her that she would eventually take over the family business, so she shouldn't make battling her sole career choice. She surprised them by turning down the offer, saying that her younger brother would most likely be more qualified, and that she could have the company sponser her as a battler. That way she could still help the company, while following her dream of battling. Her parents respected her decision, and wished her well at her new school.
  71.  
  72. Today, Meimu is a Sophomore with an impressive battle record, but rarely challenges others to matches, and only accepts challenges she finds interesting. She was asked by Orpheus Thanatos to be a temporary team leader for Team Explosivo, which she reluctantly accepted. After all, while she prefers to lead only herself, she figures having the chance to lead others for a change could be interesting.
  73.  
  74. Interesting Facts:
  75.  
  76. Meimu's parents own a company that specializes in the excavation and selling of Evolutionary Stones, Everstones, Plates, and other assorted items often found underground.
  77.  
  78. Meimu's mother paints as a hobby in her spare time, while her father practices swordsmanship. It's through her father that she learned how to wield her Cut blade effectively.
  79.  
  80. When Meimu meets a new mon, she'll walk around them, investigating their appearance so she can Illusionize herself into them.
  81.  
  82. It was her mother, who loved to do tricks to other mon now and then, that taught Meimu how to use her Illusions, and together the two would pull pranks on visitors to their mansion.
  83.  
  84. Meimu owns a katana, a broadsword, and a claymore, all gifts from her father, which she keeps on the wall of her dorm room.
  85.  
  86. Meimu often wears earrings with small Everstones on them, not to keep herself from evolving though. She merely likes the way they look. She also wears a necklace with a small Dark Plate on it.
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