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- Starting Up
- Version: 161456
- Current time: Mon Jan 4 22:00:06 2016
- System Name: Linux
- Host Name: debian
- Release(Kernel) Version: 3.16.0-4-amd64
- Kernel Build Timestamp: #1 SMP Debian 3.16.7-ckt20-1+deb8u1 (2015-12-14)
- Machine Arch: x86_64
- Don't Starve Together: 161456 LINUX
- NNN Build Date: 2015-12-24_15-06-32
- Parsing command line
- Command Line Arguments: -conf_dir DST_Cave
- THREAD - started 'GAClient' (4136319808)
- Error, failed to change working directory to ../data
- CurlRequestManager::ClientThread::Main()
- ProfileIndex:8.96
- [CONNECT] PendingConnection::Reset(true)
- Network tick rate: U=15(2), D=0
- Network tick rate: U=60(0), D=0
- OnLoadPermissionList: /root/.klei/DST_Cave/save/blocklist.txt (Failure)
- OnLoadPermissionList: /root/.klei/DST_Cave/save/adminlist.txt (Failure)
- OnLoadUserIdList: /root/.klei/DST_Cave/save/whitelist.txt (Failure)
- cGame::InitializeOnMainThread
- Renderer initialize: Okay
- AnimManager initialize: Okay
- Buffers initialize: Okay
- cDontStarveGame::DoGameSpecificInitialize()
- --- ERROR LOADING sound/dontstarve.fev
- GameSpecific initialize: Okay
- cGame::StartPlaying
- LOADING LUA
- DoLuaFile scripts/main.lua
- DoLuaFile Could not load lua file scripts/main.lua
- Error loading main.lua
- Failed mSimulation->Reset()
- Error during game initialization!
- Collecting garbage...
- lua_gc took 0.00 seconds
- ~ShardLuaProxy()
- ~InventoryLuaProxy()
- ~NetworkLuaProxy()
- ~SimLuaProxy()
- lua_close took 0.00 seconds
- CurlRequestManager::ClientThread::Main() complete
- HttpClient2 discarded 0 callbacks.
- Shutting down
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