stormtrooper28

[AutoRank] Advanced Config

May 29th, 2015
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  1. #############################################################################
  2. # #
  3. # Autorank 2 Advanced Config #
  4. # #
  5. # Please use the SimpleConfig unless you know what you are doing and #
  6. # need functionality that the SimpleConfig doesn't provide. #
  7. # #
  8. #############################################################################
  9.  
  10. ranks:
  11. Default:
  12. requirements:
  13. time:
  14. value: 4h
  15. results:
  16. rank change: Default;Traveler
  17. command: 'mail send stormtrooper28 &p got promoted!; say &p just got a promotion; broadcast &p has just been promoted to Traveler!'
  18. message: 'Congratulations, you are now a Traveler.'
  19. Traveler:
  20. requirements:
  21. time:
  22. value: 8h
  23. results:
  24. rank change: Traveler;Explorer
  25. command: 'mail send stormtrooper28 &p got promoted!; say &p just got a promotion; broadcast &p has just been promoted to Explorer!'
  26. message: 'Congratulations, you are now a Explorer.'
  27. Explorer:
  28. requirements:
  29. time:
  30. value: 14h
  31. results:
  32. rank change: Explorer;Adventurer
  33. command: 'mail send stormtrooper28 &p got promoted!; say &p just got a promotion; broadcast &p has just been promoted to Adventurer!'
  34. message: 'Congratulations, you are now a Adventurer.'
  35. Adventurer:
  36. requirements:
  37. time:
  38. value: 28h
  39. results:
  40. rank change: Adventurer;Overworlder
  41. command: 'mail send stormtrooper28 &p got promoted!; say &p just got a promotion; broadcast &p has just been promoted to Overworlder!'
  42. message: 'Congratulations, you are now a Overworlder.'
  43. Overworlder:
  44. requirements:
  45. time:
  46. value: 52h
  47. results:
  48. rank change: Overworlder;Netherwanderer
  49. command: 'mail send stormtrooper28 &p got promoted!; say &p just got a promotion; broadcast &p has just been promoted to Netherwanderer!'
  50. message: 'Congratulations, you are now a Netherwanderer.'
  51. Netherwanderer:
  52. requirements:
  53. time:
  54. value: 90h
  55. results:
  56. rank change: Netherwanderer;Netherstrider
  57. command: 'mail send stormtrooper28 &p got promoted!; say &p just got a promotion; broadcast &p has just been promoted to Netherstrider!'
  58. message: 'Congratulations, you are now a Netherstrider.'
  59. Netherstrider:
  60. requirements:
  61. time:
  62. value: 160h
  63. results:
  64. rank change: Netherstrider;Enderkin
  65. command: 'mail send stormtrooper28 &p got promoted!; say &p just got a promotion; broadcast &p has just been promoted to Enderkin!'
  66. message: 'Congratulations, you are now a Enderkin.'
  67. Enderkin:
  68. requirements:
  69. time:
  70. value: 280h
  71. results:
  72. rank change: Enderkin;EnderWiggins
  73. command: 'mail send stormtrooper28 &p got promoted!; say &p just got a promotion; broadcast &p has just been promoted to EnderWiggins!'
  74. message: 'Congratulations, you are now a EnderWiggins.'
  75. EnderWiggins:
  76. requirements:
  77. time:
  78. value: 500h
  79. results:
  80. rank change: EnderWiggins;Farlander
  81. command: 'mail send stormtrooper28 &p got promoted!; say &p just got a promotion; broadcast &p has just been promoted to Farlander!'
  82. message: 'Congratulations, you are now a Farlander.'
  83. Farlander:
  84. requirements:
  85. time:
  86. value: 750h
  87. results:
  88. rank change: Farlander;Skylander
  89. command: 'mail send stormtrooper28 &p got promoted!; say &p just got a promotion; broadcast &p has just been promoted to Skylander!'
  90. message: 'Congratulations, you are now a Skylander.'
  91. Skylander:
  92. requirements:
  93. time:
  94. value: 1228h
  95. results:
  96. rank change: Skylander;Aetherseeker
  97. command: 'mail send stormtrooper28 &p got promoted!; say &p just got a promotion; broadcast &p has just been promoted to Aetherseeker!'
  98. message: 'Congratulations, you are now a Aetherseeker.'
  99. Aetherseeker:
  100. requirements:
  101. time:
  102. value: 2000h
  103. results:
  104. rank change: Aetherseeker;Aetherdreamer
  105. command: 'mail send stormtrooper28 &p got promoted!; say &p just got a promotion; broadcast &p has just been promoted to Aetherdreamer!'
  106. message: 'Congratulations, you are now a Aetherdreamer.'
  107. Aetherdreamer:
  108. requirements:
  109. time:
  110. value: 2828h
  111. results:
  112. rank change: Aetherdreamer;Witherseeker
  113. command: 'mail send stormtrooper28 &p got promoted!; say &p just got a promotion; broadcast &p has just been promoted to Witherseeker!'
  114. message: 'Congratulations, you are now a Witherseeker.'
  115. Witherseeker:
  116. requirements:
  117. time:
  118. value: 5028h
  119. results:
  120. rank change: Witherseeker;Witherweaver
  121. command: 'mail send stormtrooper28 &p got promoted!; say &p just got a promotion; broadcast &p has just been promoted to Witherweaver!'
  122. message: 'Congratulations, you are now a Witherweaver.'
  123. Witherweaver:
  124. requirements:
  125. time:
  126. value: 10000h
  127. results:
  128. rank change: Witherweaver;Voidflyer
  129. command: 'mail send stormtrooper28 &p got promoted!; say &p just got a promotion; broadcast &p has just been promoted to Voidflyer!'
  130. message: 'Congratulations, you are now a Voidflyer.'
  131. Voidflyer:
  132. requirements:
  133. time:
  134. value: 19666h
  135. results:
  136. rank change: Voidflyer;NullKnower
  137. command: 'mail send stormtrooper28 &p got promoted!; say &p just got a promotion; broadcast &p has just been promoted to NullKnower!'
  138. message: 'Congratulations, you are THE BOSS! - You are the smartest man in TroopCraft, for You know that You know naught.'
  139. NullKnower:
  140. requirements:
  141. time:
  142. value: 28000h
  143.  
  144. # new requirements and results can be added by other plugins that hook into the Autorank API
  145. # these are the ones that are included in the main plugin:
  146. #
  147. # requirements:
  148. # time: 1d 1h 1m
  149. # exp: 20 (level)
  150. # money: 2000 (requires vault ! Player has to have at least this amount of money)
  151. # world: world_nether (player has to be in this world to get ranked)
  152. # gamemode: 1 (player has to have a certain gamemode, 0 = Survival mode, 1 = Creative mode, 2 = Adventure mode)
  153. # has item: id(;amount;data;name;false/true) (checks the players inventory for the item, the name would be the display name of the item. When the false/true (boolean) parameter is true, the player should have the item with the given display name, if it is false, the player only needs the specific amount and material type.)
  154. # blocks broken: id(;amount;data;name) (a player has to have broken x amount blocks of item id and data) (Requires Stats) (when no data or amount is given, it will check total blocks)
  155. # Example: break 10 magenta wool would be: 'blocks broken: 35;10;2' 35 = itemid, 10 = amount, 2 = damagevalue
  156. # blocks placed: id(;amount;data) (a player has to have placed x amount blocks of item id and data) (Requires Stats) (when no data or amount is given, it will check total blocks)
  157. # votes: 10 (player has to have voted at least 10 times) (Requires Stats and Votifier)
  158. # damage taken: 10 (player has to have taken 10 damage) (damage is not counted in hearts) (Requires Stats)
  159. # mobs killed: 5;spider (player has to have killed 5 spiders) (if no entity is specified, then any kill counts) (Requires Stats) (for a list of entities: http://jd.bukkit.org/rb/apidocs/org/bukkit/entity/EntityType.html)
  160. # location: x;y;z;world;radius (player has to be in a location or within its radius)
  161. # faction power: 10 (Amount of power a faction has to have) (Requires Factions)
  162. # players killed: 10 (Player has to kill at least 10 players) (Requires Stats)
  163. # global time: 10d 1h 5m (Player has to be online for at least 10 days, 1 hour and 5 mins) (Global time is the accumulated time over all servers you have connected the MySQL database with)
  164. # total time: 50d 1h (Player has to be with this server for at least 50 days and 1 hour) (The time from when the player joined for the first time is the reference point. This means that when a player has joined 3 weeks ago, his 'total time' = 3 weeks)
  165. # blocks moved: 1000;0 (Player has to move at least an x amount of blocks. Second argument is what kind of movement: 0=walk, 1=boat, 2=train, 3=pig, 4=pig in train, 5=horse) (Need Stats for this)
  166. # worldguard region: TestRegion (Player has to be in a certain WorldGuard region) (requires WorldGuard)
  167. # mcmmo skill level: 100;mining (Player has to have at least level 100 in mining) (requires McMMO)
  168. # mcmmo power level: 100 (Player has to have at least power level 100) (requires McMMO)
  169. # permission: i.need.a.permission (Player has to have this permission)
  170. # fish caught: 10 (Player has to have caught at least 10 fish) (requires Stats)
  171. # items crafted: 7 (Player has to have crafted at least 7 items) (requires Stats)
  172. # times sheared: 15 (Player has to have sheared at least 15 sheep) (requires Stats)
  173. # essentials geoip location: Netherlands (Player has to be in the area 'Netherlands') (requires Essentials GeoIP)
  174. # in biome: river (Player has to be in biome 'river') (a list of all biomes: https://hub.spigotmc.org/javadocs/spigot/)
  175. #
  176. # results:
  177. # rank change: new-rank
  178. # rank change: old-rank; new-rank
  179. # rank change: old-rank; new-rank; world (only works for permissions plugins that support this)
  180. # message: 'You got ranked up'
  181. # command: 'say &p hi; give &p 1 100'(executes a console command. &p will be replaced by the player name) You can perform more commands with the ';' sign.
  182. # effect: STEP_SOUND;8 (first argument is the effect name, second is the effect data. For a list of possible effects go to http://jd.bukkit.org/rb/doxygen/d8/db9/enumorg_1_1bukkit_1_1Effect.html)
  183. # tp: x;y;z;world;yaw;pitch (tp: 0;0;0;world_nether;1.0;2.0)
  184. # firework: target;power;type;R;G;B (Spawn a firework with on a player or spawn, with specified power, type and RGB colour) (target can be 'player' or 'spawn', power is an integer, type is a type (see http://jd.bukkit.org/rb/doxygen/d0/d54/enumorg_1_1bukkit_1_1FireworkEffect_1_1Type.html), R;G;B is a RGB colour code (see http://www.rapidtables.com/web/color/RGB_Color.htm))
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