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- TheJetFuel - 09/26/2016
- YEEEEEESSSSSSSSSSSSS
- ARE YOU READY FOR THEJETFUEL KNOWLEDGE BOMBS
- Reverie - 09/26/2016
- I'll get the balloons
- TheJetFuel - 09/26/2016
- Yay
- chins - 09/26/2016
- How heavy are the balloons
- Ragoo - 09/26/2016
- Yay, a match-up I know little about.
- TheJetFuel - 09/26/2016
- 3 inches
- Mr. L - 09/26/2016
- Hi how are yayh
- TheJetFuel - 09/26/2016
- I used to be the god of this MU
- Reverie - 09/26/2016
- 60
- TheJetFuel - 09/26/2016
- Then I quit marth
- Mr. L - 09/26/2016
- my worst match-up. Even worse if I am playing peach so I can eat some info
- (i is poof0
- TMP | ? - 09/26/2016
- Lol I'm in both of these discords all ready
- Ragoo - 09/26/2016
- It really just seems that I haven't found the spacing in this one since I'm not too familiar with puffs drift and aerial hitboxes
- Where I would normally be safe to shield doesn't hold true in this one
- BairGod | Melody - 09/26/2016
- I hate this MU
- Ragoo - 09/26/2016
- As far as Tai's guide suggests, keep you fairs oos handy, use Laggy grabs and profit off of them and keep puff above you since there isn't much danger on her above you besides a dair unawares(edited)
- Versed || OddishGuy - 09/26/2016
- @Orlando
- 29.25|wizrad - 09/26/2016
- Why isn't Mada here smh
- Reverie - 09/26/2016
- I can vouch for keeping them above you. Any puffs I have managed to get some experience with hate not being able to get down and up tilt can kill pretty well. I think it's really important to learn to count jumps
- TheJetFuel - 09/26/2016
- You should count puffs jumps regardless of who you are
- 29.25|wizrad - 09/26/2016
- Also be aware that they get shorter with each jump
- TheJetFuel - 09/26/2016
- When jumps run out she has to come down and you can punish that
- Ragoo - 09/26/2016
- Is it visually noticeable per each jump?
- Juanpi - 09/26/2016
- Yeah it is
- rd1027 - 09/26/2016
- yup
- learning how to fade double fair oos is really useful in this
- Juanpi - 09/26/2016
- Also when you get uptilt/rested spam sideb
- TheJetFuel - 09/26/2016
- Also if puff crouches dtilt is amazingly good
- rd1027 - 09/26/2016
- is up tilt rest true
- Juanpi - 09/26/2016
- small thing but if puff isnt good about hitting the combo you can get out
- depends on percent/di but stops altogether at like 20
- TheJetFuel - 09/26/2016
- Uptilt rest may be true
- Idk for sure
- Reverie - 09/26/2016
- Calling out crouches is fun
- TheJetFuel - 09/26/2016
- I think no di and di in will do iy
- Lol call out the crouch with tipper fsmash
- rd1027 - 09/26/2016
- Hmm I've always wondered if I could get out of it
- Juanpi - 09/26/2016
- when you get uptilted DI either full above or full infront of her
- Ragoo - 09/26/2016
- Remind me how much damage utilt with puff does. I wanna remember hitlag on that
- Juanpi - 09/26/2016
- 7 iirc?
- dont quote me on that
- 9 on ground hitbox, 8 on second hb
- just checked
- Reverie - 09/26/2016
- "7iirc?" - Juanpi
- Juanpi - 09/26/2016
- FeelsBadMan
- rd1027 - 09/26/2016
- 9% clean 8% late
- well it could do 7% if its stale
- so HE'S NOT WRONG
- Juanpi - 09/26/2016
- Ayyy
- Ragoo - 09/26/2016
- So like 5-6 frames of lag. Which means at higher percents that side b thing is probably true
- rd1027 - 09/26/2016
- I always thought of up tilt rest as a low/mid % thing anyways
- anything else and I think you can jump out
- Juanpi - 09/26/2016
- You can jump out starting low 20s
- unless you di terribly
- mashing sideb is better than mashing jump tho
- good di if you get rested + dont burn jump
- Puff punishes aerial marth with no jump really hard
- rd1027 - 09/26/2016
- yeah that's true
- but if they just go for the rest
- ez punish
- Ragoo - 09/26/2016
- I imagine it would be a better positioning thing to use the side b and immediately act with a strong move. As opposed to jumping out and having puff on your ass
- Juanpi - 09/26/2016
- ^
- rd1027 - 09/26/2016
- yeah also true
- Juanpi - 09/26/2016
- also marth can sdi puff's jab reset up pretty reliably
- haven't labbed or anything but solely based on observation
- chins - 09/26/2016
- Hey guys, what should I do if a puff fades back with nair?
- punish with uptilt or ftilt?
- Juanpi - 09/26/2016
- Depends on spacing
- rd1027 - 09/26/2016
- uptilt might not reach
- 29.25|wizrad - 09/26/2016
- Fsmash Kappa
- Juanpi - 09/26/2016
- if shes straight above you uptilt
- rd1027 - 09/26/2016
- it doesn't reach too far ahead of him
- Juanpi - 09/26/2016
- if she hits your shield and fades back chase with fair oos
- if she hits your shield and crouches below you, dair oos
- rd1027 - 09/26/2016
- ftilt scoops from below so I dont think that's good either
- TheJetFuel - 09/26/2016
- Yiu can always dash
- chins - 09/26/2016
- thanks guys
- TheJetFuel - 09/26/2016
- Comboing puff is really cool
- Fthrow dair is so sick to land
- alexspuffstuff - 09/26/2016
- isn't dair OoS vs crouch fame perfect?
- Reverie - 09/26/2016
- ooooh shit it's dat alexpuffboi
- Juanpi - 09/26/2016
- well depends what puff does
- TheJetFuel - 09/26/2016
- You mean for dair oos to hit the crouch?
- alexspuffstuff - 09/26/2016
- yes
- Juanpi - 09/26/2016
- If puff crouches and waits for marth to grab, dair oos does hit from sh
- also depends on the part of the crouch anim
- alexspuffstuff - 09/26/2016
- reverie I don't know who you are but my brain is telling me you're really good at melee lol
- TheJetFuel - 09/26/2016
- Lol he has that vibe
- Mr. L - 09/26/2016
- How do I not get hit by sword
- Juanpi - 09/26/2016
- ^
- TheJetFuel - 09/26/2016
- Yeh its probably pretty tight to hit them
- Ragoo - 09/26/2016
- It's that professional character
- TheJetFuel - 09/26/2016
- Its the hotdogs
- STNK | Dizzy Pink - 09/26/2016
- AYY
- it's the puffcord
- Juanpi - 09/26/2016
- also how do i not get chaingrabbed by marth
- TheJetFuel - 09/26/2016
- Lol the cg isnt that good
- Reverie - 09/26/2016
- Mixup DI
- TheJetFuel - 09/26/2016
- Just mix dis
- Juanpi - 09/26/2016
- is it a straight 50/50 di mixup?
- Reverie - 09/26/2016
- I hate the cg it's too risky
- TheJetFuel - 09/26/2016
- Yeh
- You miss a grab and get rested and die
- Juanpi - 09/26/2016
- so its just me being bad then
- fair enough
- TheJetFuel - 09/26/2016
- Just do throw into fair and stuff
- Anythrow true combos into positioning which is good to rememeber
- Geruyop - 09/26/2016
- Dont hold in for f throw dont hold away for d throw
- Right?
- Reverie - 09/26/2016
- My favorite "fuck you puff" is dthrow at ~70% straight into fsmash
- STNK | Dizzy Pink - 09/26/2016
- that works on most if they don't tech or tech in place
- GodOfNumbers - 09/26/2016
- Hey Dizzy
- TheJetFuel - 09/26/2016
- You can fsmash before they tech
- STNK | Dizzy Pink - 09/26/2016
- hey numbers
- GodOfNumbers - 09/26/2016
- Long time no see
- TheJetFuel - 09/26/2016
- NUMBERS GUY
- GodOfNumbers - 09/26/2016
- Puff JMU bby
- Geruyop - 09/26/2016
- How is runaway bair as marth in this mu
- I love bair
- TheJetFuel - 09/26/2016
- Wait r u numbers guy
- STNK | Dizzy Pink - 09/26/2016
- oh were you a person i played project m wifi with?
- GodOfNumbers - 09/26/2016
- Yes, no
- TheJetFuel - 09/26/2016
- Bair is meh because it comes from below
- So u r numbers guy
- GodOfNumbers - 09/26/2016
- Also Jigg's bair outranges it
- TheJetFuel - 09/26/2016
- What is ur current reddit account
- GodOfNumbers - 09/26/2016
- GodOfNumbers
- STNK | Dizzy Pink - 09/26/2016
- so where do i know you from?
- GodOfNumbers - 09/26/2016
- Jiggscord
- ofc
- STNK | Dizzy Pink - 09/26/2016
- oh ok
- Ragoo - 09/26/2016
- Enough kb to be used as a get off me. But still not the best retreating option
- STNK | Dizzy Pink - 09/26/2016
- i don't always remember everyone i meet
- TheJetFuel - 09/26/2016
- Wait yiure not numbers guy
- GodOfNumbers - 09/26/2016
- Hmm?
- You question my namesake?
- STNK | Dizzy Pink - 09/26/2016
- i don't even know the relevance of that name
- Ragoo - 09/26/2016
- Ssbm reddit things
- STNK | Dizzy Pink - 09/26/2016
- is he a big puff or something?
- GodOfNumbers - 09/26/2016
- Let's keep this channel relevant to the matchup. Also do Puff mains get a pink role?
- I mod the Puffcord
- Geruyop - 09/26/2016
- Jiggs bair outranges marth bair?
- Wtf
- GodOfNumbers - 09/26/2016
- I'm pretty sure
- Ragoo - 09/26/2016
- Inb4 Puff Bair gif
- Reverie - 09/26/2016
- Jiggs bair outranges a whole lot
- Geruyop - 09/26/2016
- I will look at that
- STNK | Dizzy Pink - 09/26/2016
- i think it does in effective range, but maybe not beat the widest part of marth bair
- Geruyop - 09/26/2016
- Gotta look at marth bair again
- GodOfNumbers - 09/26/2016
- idk, it's easy to fade back and bair against a marth bair through a platform or something
- Ragoo - 09/26/2016
- And Puff Bair has IASA, fuck
- TIL
- Juanpi - 09/26/2016
- Yeah
- puff can sh bair double ju,p
- jump*
- its a 3f window but is doable
- GodOfNumbers - 09/26/2016
- pretty good against someone who doesn't consistently tech
- and against those who do if you space correctly
- Juanpi - 09/26/2016
- Also i like to sh bair dj ac dair vs marth
- landing with dair behind him feels really good
- STNK | Dizzy Pink - 09/26/2016
- jiggs has an autocancel on dair?
- Juanpi - 09/26/2016
- Yeah
- STNK | Dizzy Pink - 09/26/2016
- i never knew that
- is it a setup thing, or can it be done on reflex?
- GodOfNumbers - 09/26/2016
- It's a frame window
- Juanpi - 09/26/2016
- its a late window
- like after the last hitbox
- so you cant ac from short hop
- STNK | Dizzy Pink - 09/26/2016
- how big is the window?
- Juanpi - 09/26/2016
- pretty big
- rarely if ever miss it once you know the timing
- Ragoo - 09/26/2016
- That explains a lot of how she can land and move with ease on platforms
- STNK | Dizzy Pink - 09/26/2016
- wow ok, dair usmash just got easier
- GodOfNumbers - 09/26/2016
- Also the broken rest setup that hbox does with dair
- Juanpi - 09/26/2016
- Doesnt combo into fsmash
- you have to land into em with dair to combo i to anything
- upsmash* woops
- GodOfNumbers - 09/26/2016
- dair can combo into rest
- Juanpi - 09/26/2016
- thats only if you get spikestun
- which requires you landing into the,
- Geruyop - 09/26/2016
- https://cdn.discordapp.com/attachments/230027788021792769/230037507029467136/Screenshot_2016-09-26-11-42-18.png
- https://cdn.discordapp.com/attachments/230027788021792769/230037516420382721/Screenshot_2016-09-26-11-43-31.png
- GodOfNumbers - 09/26/2016
- yea, but on marth it's not hard
- he's tall
- Juanpi - 09/26/2016
- yeah its hella easy on tall charscters
- Ragoo - 09/26/2016
- Easier or more difficult to SDI then a fox drill?
- Juanpi - 09/26/2016
- And g&w for whatever reason
- roughly the same
- STNK | Dizzy Pink - 09/26/2016
- i should get frame melee, is it for android?
- GodOfNumbers - 09/26/2016
- yes
- alexspuffstuff - 09/26/2016
- dair AC is useless
- not until 39 which is > 27+15
- STNK | Dizzy Pink - 09/26/2016
- getting it now
- Juanpi - 09/26/2016
- Except puff has a bigger window to grab after drill than fox does
- at spikestun %s
- alexspuffstuff - 09/26/2016
- spikestun doesn't influence hitstun, only animation
- so it only matters if you intend to raw rest
- GodOfNumbers - 09/26/2016
- yea, you have to l-cancel it most of the time
- alexspuffstuff - 09/26/2016
- hbox prefers to wait until hitstun is high enough that he can jump rest and not depend on spikestun
- Juanpi - 09/26/2016
- i just remember that you cant drill-grab until like 40s v most characters
- alexspuffstuff - 09/26/2016
- or dair to dair to dair to upsmash lol
- Juanpi - 09/26/2016
- and thats whenspikestun starts top
- Too*
- alexspuffstuff - 09/26/2016
- can't true grab until 60-70 usually
- spikestun starts at 45 or so
- Juanpi - 09/26/2016
- good to know
- Is the true grab % based on character weight?
- or is it the same for everyone
- alexspuffstuff - 09/26/2016
- weight
- GodOfNumbers - 09/26/2016
- What's true grab?
- alexspuffstuff - 09/26/2016
- grab that can't be buffer spotdodged
- GodOfNumbers - 09/26/2016
- So if a character spotdodges they'll be grabbed no matter what at a certain percentage?
- Juanpi - 09/26/2016
- Ye
- wouldnt it be afew percent earlier since spotdodge has 2 frame startup?
- or is that already accounted for
- @alex
- Mr. L - 09/26/2016
- okey dont his hour of hwa
- done*
- alexspuffstuff - 09/26/2016
- um, I have a chart with that already accounted for but I haven't memorized it lol
- alexspuffstuff - 09/26/2016
- I just remember it's usually 60-70
- Juanpi - 09/26/2016
- got you
- i'
- i'll look that up later
- Mr. L - 09/26/2016
- As puff, what should I use to punish after I CC a fair.
- alexspuffstuff - 09/26/2016
- probably crouch grab
- most of the time
- Juanpi - 09/26/2016
- rising or falling?
- Mr. L - 09/26/2016
- Alright, and then what throw and followups do I use if I get a grab?
- Juanpi - 09/26/2016
- I love dthrow in this matchup
- GodOfNumbers - 09/26/2016
- instinct says down throw
- Juanpi - 09/26/2016
- bcs run-sh-rising pound trades with the fair that every marth loves to do
- GodOfNumbers - 09/26/2016
- followed by upairs and bairs
- Juanpi - 09/26/2016
- and if he DIs wrong just rest lol
- alexspuffstuff - 09/26/2016
- dthrow unless it's an edgeguard from f/bthrow
- Mr. L - 09/26/2016
- Marth is restable out of dthrow?
- Thouhgt marth didnt have the right weight for rest
- alexspuffstuff - 09/26/2016
- most often a techchase or the situation juanpi said(edited)
- Mr. L - 09/26/2016
- is my goal in general to whiff punsih? Like I would rather not get hit by a fair or dtilt?
- alexspuffstuff - 09/26/2016
- puff's first priority is to get marth into the corner so that he can't whiff punish you
- Juanpi - 09/26/2016
- If he doesnt DI away
- alexspuffstuff - 09/26/2016
- his dash back is really amazing in this MU
- Juanpi - 09/26/2016
- fullhop-dj into him-rest
- Nevy - 09/26/2016
- ...puff is shit mu is 0-1,000,000 in Marth's favor. Kappa
- Bojangles4th - 09/26/2016
- whuchu talkin about
- Marf is free
- at least 90% of the players who use him are KappaRoss
- ¿Query? - 09/26/2016
- puff marth mu is hard
- for me
- Cheetah164 - 09/26/2016
- obligatory jmu meme
- https://cdn.discordapp.com/attachments/230027788021792769/230052825764331521/notices_ur_grab.jpg
- $etchi - 09/26/2016
- lol
- dash grab deep in puff tends to do it
- Cheetah164 - 09/26/2016
- that being said i think puff crouching directly next to marth is one of her strongest postions in this matchup
- the others being puff with stage control vs marth at the edge and puff on side platform and marth in center
- $etchi - 09/26/2016
- When Puff is knocked down by it, SH backwards dair can be good in response to a Puff crouching close to you
- Cheetah164 - 09/26/2016
- marths best positions are against a puff holding ledge, directly underneath puff when shes on platform, anywhere under puff on FD, and the range immediately at tipper dtilt while both are on the ground
- imo
- ¿Query? - 09/26/2016
- puff on ledge vs marth sucks
- for puff
- Cheetah164 - 09/26/2016
- puff on ledge in general sucks
- lol
- planking is 100% a meme
- ¿Query? - 09/26/2016
- yeah but for marth it's mega bad
- Cheetah164 - 09/26/2016
- ^
- ¿Query? - 09/26/2016
- puff on ledge with the stock lead can work sometimes
- but vs marth not even a chancr
- Cheetah164 - 09/26/2016
- not against fox and marth especially
- ¿Query? - 09/26/2016
- *chance
- fox it can work if you catch them pre-shine but yeah
- $etchi - 09/26/2016
- Her ledgestalls aren't that good if they notice the holes in them
- ¿Query? - 09/26/2016
- it can work if you're like
- $etchi - 09/26/2016
- and getting back on will be difficult for her
- ¿Query? - 09/26/2016
- up vs falco on pokemon stadium or something
- $etchi - 09/26/2016
- What's the galint on Puff's ledgedash again?
- Cheetah164 - 09/26/2016
- what do you guys feel about their best positions though? agree/disagree with what i posted?
- alexspuffstuff - 09/26/2016
- puff on side plat is significantly trickier on FoD
- ¿Query? - 09/26/2016
- i think if we're recovering low marth is in a good position
- Cheetah164 - 09/26/2016
- at normal platform height its the same
- $etchi - 09/26/2016
- nvm found it myself
- Puff has 9 frames galint from ledgedash
- that's p cool
- Cheetah164 - 09/26/2016
- yeah recover high except as a high risk high reward mixup
- well
- medium reward
- theGravyTrainTTK - 09/26/2016
- So is it just me or is this channel not saving from the very beginning
- ¿Query? - 09/26/2016
- we can't really mix in pound to put him behind us or anything
- because sword
- theGravyTrainTTK - 09/26/2016
- Every time I come back in it only has the past 50 messages or so
- alexspuffstuff - 09/26/2016
- puff can mix in pound. I haven't decided whether it's the best idea or not but if puff uses fadeback empty and fade in pound it seems like it's a straight 50/50
- theGravyTrainTTK - 09/26/2016
- Nvmd
- ¿Query? - 09/26/2016
- vs marth?
- alexspuffstuff - 09/26/2016
- yeah
- ¿Query? - 09/26/2016
- hmnn
- i might try
- also as a side note i see a lot of marths trying to charge shield breaker late when they can't punish rest early enough and getting weak 7% shield breakers
- don't do that lol
- $etchi - 09/26/2016
- I remember something
- ¿Query? - 09/26/2016
- if you have time shield breaker if not do something better
- $etchi - 09/26/2016
- https://www.youtube.com/watch?v=wqLErmrJ9xE
- YouTube
- Zaheer's Air Scooter
- Tipper Dsmash Rest Punish Setup on Jigglypuff
- lool
- Cheetah164 - 09/26/2016
- comes out f17 factoring jumpsquat
- on reaction thats 5f of drift to position yourself
- is that a good enough range to be useful
- *pound i mean
- alexspuffstuff - 09/26/2016
- I meant as a recovery
- Cheetah164 - 09/26/2016
- ohhhh
- lol
- ¿Query? - 09/26/2016
- yeah
- pound can switch you into the advantageous position but it's very risky
- Cheetah164 - 09/26/2016
- btw
- im east coast with good internet
- ¿Query? - 09/26/2016
- rollout recovery
- Cheetah164 - 09/26/2016
- cant netplay today but if anyones interested later in the week(edited)
- Cheetah164 - 09/26/2016
- hmu
- this came up in the social and most didnt know so i'll post here
- puff can sing sweetspot ledge against marth dtilt
- just a tidbit i thought you might like to know
- Mr. L - 09/26/2016
- Is the most disrespectful thing puff can do rollout edgeguard?
- Cheetah164 - 09/26/2016
- no she can rest marth who whiffs sh fair drift in and doesn't fair again
- PurpleDolphin - 09/26/2016
- What do marths do that give puffs a hard time
- Cheetah164 - 09/26/2016
- lol
- uhh
- dtilt
- PurpleDolphin - 09/26/2016
- Cant you space bair over dtilt tho
- Cheetah164 - 09/26/2016
- well yeah thats the mixup
- if we sh bair and you dash back you get a grab lol
- puff is extremely vulnerable between bairs
- Mr. L - 09/26/2016
- My least favourite thing that marth players do is use their sword
- PurpleDolphin - 09/26/2016
- Oh yeah can we archive these JMUs like the peach discord did? So make it only for viewing so we can reference stuff at a later date
- @Cheetah164 ill play you later this week im EC too
- Cheetah164 - 09/26/2016
- sick
- i'm still learning claw so its not gonna be the best practice
- my movement wont be that good
- but i'd love to play
- BairGod | Melody - 09/26/2016
- Claw messes your jumps up when you switch back to normal grip
- September 27, 2016
- devin - 09/27/2016
- hi regular chris
- ludwig - 09/27/2016
- What do most marth mains want in terms of positioning in relation to puff?
- Reverie - 09/27/2016
- To be as far away from offstage as possible
- BairGod | Melody - 09/27/2016
- Marth wants central stage control
- Reverie - 09/27/2016
- Yeah mostly because marth offstage is dead vs puff
- Cheetah164 - 09/27/2016
- hi devin
- lol
- $etchi - 09/27/2016
- @Reverie naa, Marth can recover against Puff if his mixups are good
- and you don't waste your double jump early like an idiot :3
- Cheetah164 - 09/27/2016
- is there a flowchart for edgeguarding puff as marth?
- sec i'll post the vice versa
- Reverie - 09/27/2016
- You know what I mean. In general you're very likely to die lol
- Cheetah164 - 09/27/2016
- marth edgeguard (via hbox)
- a little weird but it just sort of works
- 1. aim to grab ledge as he falls below ledge height. If he sideBs you’ll have inv
- 2. immediately let go, jump backwards with fair (this input is a little hard). If he jumps this will stuff it.
- 3. regrab will give you inv if he upBs on stage, let go dj rest
- 4. if he waits to sweetspot(/sideB then sweetspot) react to the sound (to distinguish) and roll when appropriate
- might have to do an extra refresh if he’s far enough out.
- if he’s at a good angle/situation you can fall off with inv fair and bump him out for the kill
- reverse fair bair combos super super easy on marth/falcon
- (taken from alex's blog)
- Reverie - 09/27/2016
- Puffs that get good at that ruin Marth
- Cheetah164 - 09/27/2016
- if you cant get to the ledge fast enough its perfectly fine to give ledge to marth, puff is better off challenging marth when he's on the stage near ledge and not invulnerable rather than while he's grabbing ledge
- because marth near ledge is still a terrible position for him
- Reverie - 09/27/2016
- Puff is pretty good at poking at Marth from his getup options
- $etchi - 09/27/2016
- There is counterplay to that edgeguard
- sometimes you can just stall enough to hit puff
- since the stall isn't intangible obviously
- Reverie - 09/27/2016
- They can stall with fair though which, if it trades, you're still dead
- Cheetah164 - 09/27/2016
- what do you mean by stall
- w/ side b?
- $etchi - 09/27/2016
- DJ
- preferably
- obviously
- good use of double jump in Marth's recovery is pretty important
- HotsauceJar - 09/27/2016
- I would guess that stalling is susceptible being attacked, right
- Cheetah164 - 09/27/2016
- dj where he can grab ledge is beaten by the first fair, dj stall lower is beaten by the roll/regular getup
- Reverie - 09/27/2016
- And a lot of the times you might have a chance to hit Puff while recovering you're more likely to get hit by bair first or trade.
- HotsauceJar - 09/27/2016
- Marth DJ stalling susceptible to Puff attacking
- Cheetah164 - 09/27/2016
- that as well
- but that becomes a mixup
- which i dont want in this edgeguard lol
- this should be flowchart for puff if its done correctly
- $etchi - 09/27/2016
- No it shouldn't
- you can't cover everything
- If marth has his tools available
- if he doesn't he's p fucked
- Cheetah164 - 09/27/2016
- uh
- can you be more specific
- what can marth do that beats that flowchart
- Reverie - 09/27/2016
- I'm pretty sure even with jump Marth getting put offstage by Puff is waaay more likely to die than not
- $etchi - 09/27/2016
- side b stall (including and not including first aerial side b), double jump and height to work with
- Cheetah164 - 09/27/2016
- i really want to know so i can figure a way to cover it lol(edited)
- $etchi - 09/27/2016
- given those, edgeguarding Marth with and without those tools is entirely different
- Cheetah164 - 09/27/2016
- marth side-b is 63 frames
- Reverie - 09/27/2016
- A smart puff won't grab ledge until they force them to go low in which case Marth is still fucked even with his jump
- Cheetah164 - 09/27/2016
- can't i react to it and fall down with a bair if you stall low with it?
- and if you stall high with it i'm supposed to be grabbing ledge as you pass the ledge
- Reverie - 09/27/2016
- You can fall with fair
- Cheetah164 - 09/27/2016
- that too
- $etchi - 09/27/2016
- well Marth would want to use it in positions where you can't punish it on reaction
- and yes there are positions like that
- Reverie - 09/27/2016
- But at those positions you're just giving Puff more time.
- $etchi - 09/27/2016
- Anyway, his DJ stall is more significant
- Reverie - 09/27/2016
- Stalling near/above ledge can just be hit by bair
- Being forced to drop low means puff grabs ledge and flowcharts you
- Cheetah164 - 09/27/2016
- if puff can't cover it on reaction marth is too far away to mixup between up-b'ing to stage and sweetspotting i believe
- i say this w/o testing
- so i should test it
- $etchi - 09/27/2016
- Your fair ledgestall could be beaten by waiting below with a DJ ledgestall then up bing when Puff becomes vulnerable with the hitbox no longer active
- Cheetah164 - 09/27/2016
- uh
- $etchi - 09/27/2016
- I just can't imagine why it wouldn't be
- Cheetah164 - 09/27/2016
- the fair is just to cover dj early
- Reverie - 09/27/2016
- They wouldn't fair ledge stall from that though
- $etchi - 09/27/2016
- What
- Cheetah164 - 09/27/2016
- so like
- if marth falls past ledge
- $etchi - 09/27/2016
- The fair is intended to force Marth to up b onstage
- Cheetah164 - 09/27/2016
- and dj's to try to grab ledge away from puff
- fair beats that
- nooooo its a dj fair
- not a low fair
- $etchi - 09/27/2016
- I know what it is
- I've seen the video on jpuff tutorials
- Cheetah164 - 09/27/2016
- i mean my flowchart from alex literally says "If he jumps this will stuff it." for the dj fair so i mean
- i'm just going off alex's word
- but thats what i'm looking to cover whenever i use it
- and by jump he means the early jump not the dj stalling you were referring to
- Reverie - 09/27/2016
- If you go low and dj stall you're still probably gonna die
- Marth is *
- Cheetah164 - 09/27/2016
- well actually what does puff do on a marth who goes low and dj stalls?
- because her invulnerability runs out if marth goes low enough(edited)
- Reverie - 09/27/2016
- That's what setchi's getting at I guess
- Should go watch some hbox and try to find those specific situations
- Cheetah164 - 09/27/2016
- oh
- (off the top of my head needs testing)
- but can't puff just react to the dj and drop off fair?
- Mr. L - 09/27/2016
- Just do the ledge regrab fair
- Reverie - 09/27/2016
- Yeah because at that point if Marth up b's he's dead and if he doesn't he's also dead
- Cheetah164 - 09/27/2016
- if marth does his up-b early after the low dj puff still should have invulnerability and if marth does it later then it'll still trade
- afaik
- $etchi - 09/27/2016
- No
- Marth has mixups if he has his recovery tools available
- just go watch pewpewu
- everyone go watch pewpewu
- his recovery is gr8
- Reverie - 09/27/2016
- Worth looking into. I still think 9/10 he's gonna die
- $etchi - 09/27/2016
- no
- @Cheetah164 nah Marth could up b after the hitbox is no longer active
- and hit you
- it's not that hard to think of
- Cheetah164 - 09/27/2016
- uhhh
- fair lasts a long time
- marth would be hit or too low by then
- Reverie - 09/27/2016
- You have to stall a while for the hitbox to expire
- ^
- alexspuffstuff - 09/27/2016
- I think in setchi's scenerio puff grabbed ledge too early.
- we need a video example.
- $etchi - 09/27/2016
- Fair active to frame 22, ends frame 39
- even with ledge intangibility, you're gonna be vulnerable for a bit
- and when you grab the ledge/decide to begin the fair stall would also determine your ability to punish his side b stall, I'd assume.
- Reverie - 09/27/2016
- Puff can wait on ledge with dj stall which is even harder to hit
- And then just use fair stall when they know you have to up b
- $etchi - 09/27/2016
- Doesn't Puff have an intangible ledgestall?
- ludwig - 09/27/2016
- No
- $etchi - 09/27/2016
- I think I saw one on the Alex Puff stuff blog
- HotsauceJar - 09/27/2016
- http://alexspuffstuff.blogspot.com/2016/09/refreshing-puffs-ledge-invulnerability.html
- Refreshing Puff's Ledge Invulnerability
- Refreshing Puff’s Ledge Invulnerability Note: When you grab ledge you go through a 7f animation called "Cliffcatch." You cannot let go of ...
- $etchi - 09/27/2016
- S0ft Dashing
- ludwig - 09/27/2016
- Well the hax hash with puff is the best option
- Reverie - 09/27/2016
- The standard one is plenty hard to hit though.
- $etchi - 09/27/2016
- S0ft Dashing has 0 frames of vulnerability
- Cheetah164 - 09/27/2016
- *done frame perfect
- Reverie - 09/27/2016
- With Marth anyway
- $etchi - 09/27/2016
- so really just be a god of that, and unless marth is in the position to DJ to ledge then just do that until they up b onstage then rest
- Kappa
- Cheetah164 - 09/27/2016
- so technically 0-1 frame of vulnerability factoring in game/human error(edited)
- but yeah
- ludwig - 09/27/2016
- I don't really think it's possible to be frame perfect
- $etchi - 09/27/2016
- why not
- Cheetah164 - 09/27/2016
- its not
- sec
- $etchi - 09/27/2016
- Does it require DEFINITE frame perfect inputs
- or is it lenient
- like falcon's AI bair from ledge
- Cheetah164 - 09/27/2016
- oh that i'm not sure about
- ludwig - 09/27/2016
- It is not lenient
- Puff is slow
- $etchi - 09/27/2016
- In that case rip dream
- for Puff at least
- Falcon AI bair has leniency, and I believe can be done with enough practice
- Cheetah164 - 09/27/2016
- http://alexspuffstuff.blogspot.com/p/how-frames-work.html
- to answer the general question of "why can't i be frame perfect"
- How Frames Work
- How Frames Work There's a lot of misconception about the ramifications of "frame perfect." I had to draw little diagrams in order to under...
- but yeah idk how lenient it is
- $etchi - 09/27/2016
- I've read that already
- Cheetah164 - 09/27/2016
- ah
- just making sure
- Reverie - 09/27/2016
- Anyway also what can happen is any attempt for Marth to drop low can be intercepted with bair
- $etchi - 09/27/2016
- Aka mixup :stuck_out_tongue:
- alexspuffstuff - 09/27/2016
- when I was testing soft dashing I did it in frame by frame a dozen or so times and couldn't get it any sooner than f30. f31 has 1f of vulnerability.
- Reverie - 09/27/2016
- Bad mixup tho. Most likely dead
- $etchi - 09/27/2016
- Will be dead if you lose the mixup, will come back if you win it
- Cheetah164 - 09/27/2016
- i want a flowchart though rev
- not a mixup
- lol
- $etchi - 09/27/2016
- You don't get one
- Marth recovery's p bad
- ludwig - 09/27/2016
- The flow chart for marth is reaction though
- $etchi - 09/27/2016
- but it's not that bad
- ludwig - 09/27/2016
- Aren't all recoveries reactions to the edge guard? Or mixups?
- Reverie - 09/27/2016
- This game is too hard to boil down to flowcharts all the time just exploit the recovery. That's Puff's strength
- Cheetah164 - 09/27/2016
- i disagree i think there's definitely a solution to everything on reaction against marth
- $etchi - 09/27/2016
- I disagree to that
- Cheetah164 - 09/27/2016
- lol welp
- PurpleDolphin - 09/27/2016
- damn a lot of disagreeing going on
- Cheetah164 - 09/27/2016
- i guess we'll just be in disagreement until i test this
- PurpleDolphin - 09/27/2016
- this is getting intense
- Cheetah164 - 09/27/2016
- but i'm busy writing an essay q.q
- alexspuffstuff - 09/27/2016
- lol this conv can't move forward without video example of where the hole is
- PurpleDolphin - 09/27/2016
- lmao essays
- Reverie - 09/27/2016
- Puff's kit can invalidate so many recoveries it's ridiculous.
- $etchi - 09/27/2016
- if there was a definite edgeguard flowchart that easy against Marth that Puff had
- Reverie - 09/27/2016
- I'm of the opinion that there is no hole, based off what I've seen from Hbox.
- $etchi - 09/27/2016
- then Marth would be dead pretty much all of the time
- alexspuffstuff - 09/27/2016
- isn't he?
- Cheetah164 - 09/27/2016
- yeah i think marth is death pretty much all the time
- lmao
- $etchi - 09/27/2016
- is he?
- Reverie - 09/27/2016
- he is though.
- If the Puff plays right.
- Cheetah164 - 09/27/2016
- in the edgeguard at least
- $etchi - 09/27/2016
- but then we see marth's making it back against high level puffs......
- are you simply going to claim they fucked up
- alexspuffstuff - 09/27/2016
- yeah
- Reverie - 09/27/2016
- Yes lol.
- alexspuffstuff - 09/27/2016
- lol
- Cheetah164 - 09/27/2016
- ok but can you provide us a video of a marth recovering(edited)
- PurpleDolphin - 09/27/2016
- against who specifically
- $etchi - 09/27/2016
- "ok but can you provide us a video of a marth recovering"
- Reverie - 09/27/2016
- Even hbox messes up.
- $etchi - 09/27/2016
- loool
- PurpleDolphin - 09/27/2016
- because hbox normally bodies everyone
- well marths at least
- Cheetah164 - 09/27/2016
- lmao i'm serious tho, show us a video of puff following the flowchart exactly and marth still making it back
- and then i'll have to revise the flowchart
- thats the process of improvement
- $etchi - 09/27/2016
- maybe you should question why they didn't go for it
- I'll be back anyway
- Cheetah164 - 09/27/2016
- i am going to follow the flowchart until it doesn't work
- Reverie - 09/27/2016
- @Cheetah164 there are likely videos of marth getting back for some reason or another but I think it's more likely that Puff made a mistake than Marth mixing up through it
- Cheetah164 - 09/27/2016
- and then i'll tweak it
- etc.
- PurpleDolphin - 09/27/2016
- this is a loooooooooongg chat, anywhere someone has posted the flowchart online so I can read it
- like a summary type ish
- Cheetah164 - 09/27/2016
- oh
- sec
- Reverie pinned a message to this channel. See all the pins.09/27/2016
- Cheetah164 - 09/27/2016
- nvm
- Reverie - 09/27/2016
- Pinned
- PurpleDolphin - 09/27/2016
- thanks
- $etchi - 09/27/2016
- LOL
- I found an example
- Cheetah164 - 09/27/2016
- link pls
- $etchi - 09/27/2016
- https://youtu.be/tDxvY_MVctI?t=1m41s
- YouTube
- VGBootCamp VoDs
- Apex 2015 - PewPewU (Marth) Vs. Hungrybox (Jigglypuff) - Winners...
- Cheetah164 - 09/27/2016
- i'm not trying to be disrespectful
- i just really want to see
- $etchi - 09/27/2016
- Me neither
- PPU stalls as Hbox does his fair
- hits him as he's vulnerable
- Cheetah164 - 09/27/2016
- uh
- puff did a bair not a fair
- fair would've covered side-b i believe
- *i believe
- i should definitely test this though
- $etchi - 09/27/2016
- Oh yeah why did he bair lmao
- was looking at PPU
- PurpleDolphin - 09/27/2016
- fair would let you drift forward too right
- $etchi - 09/27/2016
- I still believe PPU would have hit him out of his fair stall
- Cheetah164 - 09/27/2016
- also, puff covered marth air dodging to stage as it is
- PurpleDolphin - 09/27/2016
- so its a faster ledge snap
- $etchi - 09/27/2016
- I'm talking about the one after that Cheetah
- Cheetah164 - 09/27/2016
- OH lol
- woops
- hbox grabbed a bit late
- $etchi - 09/27/2016
- And how did that impact the edgeguard
- Geruyop - 09/27/2016
- Yeah fucking hell this is long
- Cheetah164 - 09/27/2016
- http://puu.sh/roYzl/6b6ada48c6.jpg
- PurpleDolphin - 09/27/2016
- Is fair less lag than bair
- Geruyop - 09/27/2016
- Good though
- Cheetah164 - 09/27/2016
- this is way too low, puff shouldn't have gone for the dj aerial after this
- because of exactly what happens
- PurpleDolphin - 09/27/2016
- even if PPU up b'd would bair have hit before up b hit puff
- $etchi - 09/27/2016
- So what should she have done
- Cheetah164 - 09/27/2016
- either
- 1. fast fall fair i believe covers everything marth does
- or if it doesnt
- 2. give up on the edgeguard and pressure marth on stage, which is still extremely advantagous for puff
- if 1 doesn't apply then its not flowchart edgeguard
- the flowchart only applies if puff can grab ledge at that timing mentioned earlier
- $etchi - 09/27/2016
- I don't see it covering everything
- esp on reaction
- https://youtu.be/tDxvY_MVctI?t=2m24s
- YouTube
- VGBootCamp VoDs
- Apex 2015 - PewPewU (Marth) Vs. Hungrybox (Jigglypuff) - Winners...
- Cheetah164 - 09/27/2016
- either way the mistake was grabbing ledge far too late
- $etchi - 09/27/2016
- Why didn't hbox go for the low DJ fair stall
- He made the flowchart, why did he do this
- (or at least I think he did idk)
- PurpleDolphin - 09/27/2016
- did he grab too late
- or let go too early?
- Cheetah164 - 09/27/2016
- the fair should've covered jump
- hrm
- my only answer is he should've dropped lower before double jumping with the fair but i dont like that answer(edited)
- $etchi - 09/27/2016
- Let's say it did cover DJ to ledge
- what if PPU went lower with his DJ then up b'd the vulnerable frames like he did earlier
- I honestly just don't see this flowchart covering everything.
- Covers a lot.... sure... it's really fucking good....
- but just watching this vod and thinking about it, I just don't see it
- Cheetah164 - 09/27/2016
- @alexspuffstuff if you could clarify on this that'd be great lol
- cuz i can't see what puff can do in that situation
- PurpleDolphin - 09/27/2016
- now that the whole how to edgeguard marth thing has calmed down
- what does marth do to edgeguard puff
- $etchi - 09/27/2016
- OH I KNOW THIS ONE :smiley:
- PurpleDolphin - 09/27/2016
- :smile:
- Cheetah164 - 09/27/2016
- lmao i forgot i asked this
- $etchi - 09/27/2016
- Puff DJ sweetspot is non existant
- Cheetah164 - 09/27/2016
- woahhhhh
- sing sweetspots under dtilt tho
- i actually tested this
- lol
- $etchi - 09/27/2016
- Yes, I know
- I tested it too
- sing sweetspots under dtilt, dair would connect though
- Cheetah164 - 09/27/2016
- yep
- PurpleDolphin - 09/27/2016
- so if they go for sing dair and if not just dtilt
- Cheetah164 - 09/27/2016
- so what do you mean by "dj sweetspot is non existant"
- $etchi - 09/27/2016
- Regular DJ sweetspot
- Cheetah164 - 09/27/2016
- ahh
- $etchi - 09/27/2016
- with no pound or sing
- Cheetah164 - 09/27/2016
- well i mean
- Geruyop - 09/27/2016
- You could react to the going to dair right
- $etchi - 09/27/2016
- With what Geru?
- Cheetah164 - 09/27/2016
- uhh i dont believe so geru
- Geruyop - 09/27/2016
- Air dodge maybe
- Cheetah164 - 09/27/2016
- dair is f6
- lmfao
- $etchi - 09/27/2016
- ...
- Cheetah164 - 09/27/2016
- i wish i could react to it
- Geruyop - 09/27/2016
- The have to jump tho
- $etchi - 09/27/2016
- they have to jump and FF or run off DJ dair
- Cheetah164 - 09/27/2016
- whats the frame data on shffl dair
- or wait do you mean ledge grab drop off dj dair
- PurpleDolphin - 09/27/2016
- is the best option for a pound challenge to wavedash back on reaction and fsmash or does pound hitbox come out too fast
- $etchi - 09/27/2016
- no
- run off DJ dair
- is probably fine
- I can't imagine anything Puff has to contest it
- $etchi - 09/27/2016
- That's good
- Anyway, so the Puff isn't bad
- Cheetah164 - 09/27/2016
- lmao recovering low is soooo bad for puff
- $etchi - 09/27/2016
- and they don't recover low
- they get horizontal, what then?
- PurpleDolphin - 09/27/2016
- if puff goes above you she is fucked
- $etchi - 09/27/2016
- What options does Puff have coming back against Marth that threaten him
- PurpleDolphin - 09/27/2016
- up air city right
- Cheetah164 - 09/27/2016
- dj pound over and over off stage until you're top platform height
- and then aeiral drift mixup out of marth's aerials
- PurpleDolphin - 09/27/2016
- cant you fair in between pounds
- Cheetah164 - 09/27/2016
- again it really sucks for puff lmao
- kingkiller - 09/27/2016
- Marth goes to side plat and its the same
- Cheetah164 - 09/27/2016
- not if puff is far enough off stage
- puff shouldn't pound near the stage
- PurpleDolphin - 09/27/2016
- in that scenario we could react to you going high
- and side plat
- Cheetah164 - 09/27/2016
- then puff mixes up between recovering high and recovering low
- i seriously have no idea to recover v marth
- its so bad for puff
- PurpleDolphin - 09/27/2016
- well if puff recovers high and tries to go low
- kingkiller - 09/27/2016
- No bc then we react or you are close enough to to get faired(edited)
- Cheetah164 - 09/27/2016
- puff can also throw out bairs to poke marth between his aerials
- but thats also incredibly high risk
- PurpleDolphin - 09/27/2016
- so its the same thing w/ less jumps know
- we've established that puff is fucked offstage i guess
- marth can get down faster
- ugh internet sending my messages all over the place
- $etchi - 09/27/2016
- I want to talk about something a lot of Puffs do that isn't actually that good
- kingkiller - 09/27/2016
- Plus shield drops
- Ok
- $etchi - 09/27/2016
- which is low uair on shield to utilt/crouch(edited)
- Cheetah164 - 09/27/2016
- omfg
- $etchi - 09/27/2016
- it's not that good
- Cheetah164 - 09/27/2016
- i hate watching puffs do it
- because i know i do it out of habit too loool
- $etchi - 09/27/2016
- I think mixing up between low uair utilt and crouch on shield against characters with worse oos options like Falcon is good
- but Marth can fair/dair oos and cover... p much both
- it's just not that good
- Cheetah164 - 09/27/2016
- upair is incredibly high risk and high reward because if puff hits it at low-mid% marth is essentially dead
- if puff hits shield she's screwed
- but like
- you cant shffl upair a grounded marth without some sort of frame advantage
- upair just does't have that range
- $etchi - 09/27/2016
- uair is -3 at best on shield iirc(edited)
- I checked a while ago
- I might be wrong
- Cheetah164 - 09/27/2016
- uh i thought it was worse
- lol
- $etchi - 09/27/2016
- I'll check again
- Cheetah164 - 09/27/2016
- lowest possible fair is like -2
- so fair -> crouch beats grab if puff is frame perfect
- but not otherwise
- $etchi - 09/27/2016
- Yes
- but as I said
- PurpleDolphin - 09/27/2016
- i mean if the puff goes for crouch to bait grab just dair
- $etchi - 09/27/2016
- Marth has fair/dair oos
- and the only way you can call dair out in that situation
- is to shield or rest
- rest would be the biggest fucking read
- and as for shield
- it's mid risk low reward
- for puff
- Cheetah164 - 09/27/2016
- its still a good position for puff though because if marth whiffs dair (puff dashes back etc) puff gets a hard punish
- and thats his only option to beat crouch
- $etchi - 09/27/2016
- Puff dash back wouldn't be significant I think
- she slow af
- PurpleDolphin - 09/27/2016
- marth can just dash back then or dash forward to call out dash back
- kingkiller - 09/27/2016
- Can't Marth fade back?
- Cheetah164 - 09/27/2016
- uh he cant dash out of shield lol
- PurpleDolphin - 09/27/2016
- drop shield dash out
- puff is slowwwww
- or jump fade back
- $etchi - 09/27/2016
- @kingkiller dair is unsafe on shield even with fadeback
- Melee Genius Crusader - 09/27/2016
- drop shield is 15 frames
- HotsauceJar - 09/27/2016
- why not just wd back?
- PurpleDolphin - 09/27/2016
- wavedash
- HotsauceJar - 09/27/2016
- as marth
- $etchi - 09/27/2016
- dair oos is only really safe if you connect the dair
- PurpleDolphin - 09/27/2016
- idk why i said drop shield
- Cheetah164 - 09/27/2016
- loses stage position
- PurpleDolphin - 09/27/2016
- derp
- Cheetah164 - 09/27/2016
- which is why its such a good position for puff
- kingkiller - 09/27/2016
- @$etchi to beat dash
- $etchi - 09/27/2016
- oh okay
- yeah
- Cheetah164 - 09/27/2016
- also just curious, how far away does puff have to be for fadeaway dair to whiff?
- $etchi - 09/27/2016
- I think Puff getting a low uair on Marth's shield is actually a poor situation for Puff
- Cheetah164 - 09/27/2016
- while she crouches
- $etchi - 09/27/2016
- she forces the mixup
- but
- Cheetah164 - 09/27/2016
- yeah i agree
- $etchi - 09/27/2016
- it's in Marth's favour
- the risk/reward that is
- kingkiller - 09/27/2016
- Thoughts on dtilt -> dsmash as a kill option?
- $etchi - 09/27/2016
- non tippered dtilt can combo to dsmash at certain %s right?
- alexspuffstuff - 09/27/2016
- in the 2m24s apex example hbox grabbed ledge too early
- kingkiller - 09/27/2016
- Yeah$etchi - 09/27/2016
- I'm assuming it would be DI dependent yes?
- kingkiller - 09/27/2016
- Probably
- We still get good position off a sourspot though.
- $etchi - 09/27/2016
- @alexspuffstuff https://youtu.be/tDxvY_MVctI?t=6m48s
- YouTube
- VGBootCamp VoDs
- Apex 2015 - PewPewU (Marth) Vs. Hungrybox (Jigglypuff) - Winners...
- in this situation, PPU stalls enough so that he can up b hbox
- but hbox is at low% so it doesn't matter
- but still, it's relevant
- alexspuffstuff - 09/27/2016
- hmm, well there was a delay between ledgegrab and the let go double jump
- let me look in slow motion
- Geruyop - 09/27/2016
- Where have i heard your name before
- $etchi - 09/27/2016
- alexpuffstuff
- kingkiller - 09/27/2016
- Blog
- $etchi - 09/27/2016
- the blog
- Geruyop - 09/27/2016
- Ty
- kingkiller - 09/27/2016
- @alexspuffstuff Your blog is great btw
- Geruyop - 09/27/2016
- I wonder if I'll ever get through drastic improvement
- Cheetah164 - 09/27/2016
- his blog is god-tier
- not just for puff mains
- alexspuffstuff - 09/27/2016
- oh ok I get it.
- In that example hbox needed to delay the regrab.
- That is an interesting scenario. If marth can upB past the ledge at the same time that puff would get there then it's very tight on the execution for puff. She has to fade in a way that she would be outside of any non-sweetspot but would grab it just before a sweetspot.
- If puff executes correctly then the flowchart still works here though.
- I'm glad you found that example, it's neat.
- ty kingkiller.
- Cheetah164 - 09/27/2016
- best stages for either character?
- for me its:
- (((marths favor)))
- yoshis
- fd
- pokemon
- fod
- battlefield
- dreamland
- (((puffs favor)))
- TheJetFuel - 09/27/2016
- Best for puff is DL
- Cheetah164 - 09/27/2016
- well duh lol
- what about for bo3 tho
- TheJetFuel - 09/27/2016
- But it really depends
- Because sometimes dl is good
- Because you can run away forever
- Cheetah164 - 09/27/2016
- dreamland is objectively the best because of the platform placement(edited)
- plus utilt killing earlier
- $etchi - 09/27/2016
- I'd probably favour FD over YS as Marth, if played patiently
- Cheetah164 - 09/27/2016
- er
- later
- lol
- TheJetFuel - 09/27/2016
- I really like pokemon
- Also FoD
- $etchi - 09/27/2016
- PS is Kreygasm for marth
- but fuck transformations
- TheJetFuel - 09/27/2016
- Although throw->dair is lame on FoD
- $etchi - 09/27/2016
- lool
- Cheetah164 - 09/27/2016
- yeah both suck, i put yoshis over it because marth can mix between his two throws and get a tipper fsmash kill off both on yoshis
- they both expose different weaknesses of puffTheJetFuel - 09/27/2016
- Yoshis can be scary
- Because its easier for puff to get you in the air
- Cheetah164 - 09/27/2016
- howso
- TheJetFuel - 09/27/2016
- If youre on the side platform and get pushed back youre either going to be in the air or on ledge
- $etchi - 09/27/2016
- Like, for Peach, I much prefer FD over YS for obvious reasons.
- I will kill later, but if played patiently then I get so much mileage off of the stage
- Cheetah164 - 09/27/2016
- mhm
- fd puts marth in better positions far more often, but yoshis lets marth capitalize on those positions better
- i'd say its preference, but speaking from personal experience i ban yoshis always
- TheJetFuel - 09/27/2016
- Pokemon is best of both worlds
- Cheetah164 - 09/27/2016
- to prevent tilt lool
- $etchi - 09/27/2016
- I'd fucking love PS if it was frozen
- but seriously fuck transformations
- TheJetFuel - 09/27/2016
- No u
- Cheetah164 - 09/27/2016
- i banned pokemons against a marth and i got made fun of after i lost on yoshis
- TheJetFuel - 09/27/2016
- Lol upthrow off the top of pride rock
- Cheetah164 - 09/27/2016
- lowkey thats why i put it so low
- mralext20 - 09/27/2016
- GodOfNumbers - 09/27/2016
- I like transformations
- So that puff-marth matchup huh?
- Mr. L - 09/27/2016
- Yes.
- that is indeed the topic of this channel
- Astute observation
- The Coconut Man - 09/27/2016
- vs.
- Mr. L - 09/27/2016
- No its actually
- aw wrong server
- https://cdn.discordapp.com/attachments/230027788021792769/230420944655482880/unknown.pngGodOfNumbers - 09/27/2016
- please try and keep this channel focused on the matchup
- BairGod | Melody - 09/27/2016
- who needs the puff matchup
- The Coconut Man - 09/27/2016
- For real though this is for at least somewhat serious discussion
- BairGod | Melody - 09/27/2016
- emotes4life
- ludwig - 09/27/2016
- For marth mains. When do you feel most threatened by puff. IE when she's below me and I'm on a platform.
- September 28, 2016
- rd1027 - 09/28/2016
- offstage
- PurpleDolphin - 09/28/2016
- offstage def
- or by ledge
- Cheetah164 - 09/28/2016
- anywhere with stage control that you feel threatened?
- PurpleDolphin - 09/28/2016
- losing stage control and area to dash dance means puffs bair is 10x scarier, esp since one hit sends us off the stage and then its even scarier
- Cheetah164 - 09/28/2016
- i mean, is there any situation you feel threatened while you still have access to your dash back(edited)
- PurpleDolphin - 09/28/2016
- oh
- uh
- Reverie - 09/28/2016
- Keep discussion in this channel on topic. Derailing discussion here will result in a temporary mute or ban on repeated offenses.
- Reverie pinned a message to this channel. See all the pins.09/28/2016
- PurpleDolphin - 09/28/2016
- oh lmao i was about to say we r on topic
- Reverie - 09/28/2016
- I know I'm just making it known that I'll be watching. Carry on balloons
- PurpleDolphin - 09/28/2016
- idk any special situations that feel especially threatening when i still have stage control, i guess like normal high %s that can lead to a kill early but other than that nothing I can think of tbh
- ludwig - 09/28/2016
- How about if puff is beneath you? Are you scared of uair
- PurpleDolphin - 09/28/2016
- Marth never wants to be above anyone tbh
- he doesnt have good downwards options
- up air normally links into some kill combo for rest or a bair hitting marth offstage, which is really bad
- @Reverie hey can we start like archiving these JMUs to save the messages or like pin the important ones as we go and make a short list of those at the end? We could put it in a google doc or something with multiple MUs to save space
- theGravyTrainTTK - 09/28/2016
- So pivot fsmash is overated out of fthrow
- I got lazy and didn't finish my investigation
- But from the first couple of fthrows in PPU vs Hbox at CEO 2016, PPU was acting 4 or so frames late
- And Hbox was jumping out of hitstun close to frame perfect every time
- So its worth looking into more, maybe with more warm up and later in the set, he acts quicker
- Idk
- If the Puff acts that much quicker than the Marth, he/she is going to jump out every time
- Just hold down and you have fairly good di on fthrow and downthrow
- Geruyop - 09/28/2016
- I dunno about that. I will test it but i think it is guaranteed on certain DIs
- At certain %s
- theGravyTrainTTK - 09/28/2016
- No, it is guarenteed
- Geruyop - 09/28/2016
- I honestly dont know anything about the setup other than you throw and then pivot fsmash but i can test in framr advance
- theGravyTrainTTK - 09/28/2016
- But from looking at PPU vs Hbox frame by frame, PPU was further from frame perfection than Hbox was on his jump out
- So Hbox was getting out a lot
- Geruyop - 09/28/2016
- Ppu isnt the kind of guy i expect to be frame perfect
- theGravyTrainTTK - 09/28/2016
- Even still, being that close to frame perfect is very difficult
- So its worth noting for if you are wondering if its worth putting lots of time into
- Geruyop - 09/28/2016
- I dont think it is
- If you know the frame when you can act(edited)
- Training with overlays makes those things way easier to practice
- theGravyTrainTTK - 09/28/2016
- But when add all of it together (fairly easy for puff to be frame perfect/for you to be, typically a 33/33/33 guessing game, pivots take a lot of practice), I don't know if it is worth pursuing
- Imo at least
- Geruyop - 09/28/2016
- I personally think pivots are really easy, but have practiced them a lot. It does depend on your controller for sure, but you can also do pivots that ignore setbacks of controllers that dont flick pivot well.(edited)
- kingkiller - 09/28/2016
- Pivots have so many other uses. I think it's completely worth it
- theGravyTrainTTK - 09/28/2016
- I personally don't have too many issues with pivots
- But a lot of people do
- Geruyop - 09/28/2016
- Most of the reasons people have a hard time with tech is they either don't really know how it actually works, haven't practiced it much, or both.
- So as marth is it just dtilt or whiff punish bair in neutral. That's what I've seen, but i could read a lot more.
- kingkiller - 09/28/2016
- I've been liking fair in place. Pp uses a good bit of nair. I know ppu likes to mix in the occasional side b.(edited)
- Aiken - 09/28/2016
- Is it me or is shielding puffs bair and wavedashing out stupidly good
- Like they fade back to try make it safe but you just follow them
- Juanpi - 09/28/2016
- depens
- if puff does it at the wrong part of her jump yeah
- but fadeback bair is safe
- and if you wd in you're frame negative
- $etchi - 09/28/2016
- if puff gets a bair on your shield, she's gonna fade back in 80% of scenarios to make it safe.
- I usually just try to reset neutral in such a situation, WD back/in place works wonders
- kingkiller - 09/28/2016
- Would shield SDI fair oos work?
- $etchi - 09/28/2016
- doubt it
- kingkiller - 09/28/2016
- Ok
- If they are fading back to avoid pivot grab and we shield, can't we do a short wavedash forward to take space?
- Juanpi - 09/28/2016
- If puff misspaces yes
- but well spaced bair is always safe on shield unless she seriously fucks something uo after
- rd1027 - 09/28/2016
- yeah resetting to neutral is the best option in that situation
- kingkiller - 09/28/2016
- Ok
- Orlando - 09/28/2016
- @Versed || OddishGuy fuck puff
- September 29, 2016
- Mr. L - 09/29/2016
- Read every puff bair and use marths fair to hit jiggs extended hurtbox and outrange and you good
- theGravyTrainTTK - 09/29/2016
- I initially took that as a joke
- But it is slightly more practical than it seems
- Since every time puff wants to jump
- Typically you do an aerial so you don't get the slow jump
- Cheetah164 - 09/29/2016
- "read every bair" lmfao
- if puff is obvious with her movement and just spams bair i mean i guess thats possible
- but i'm pretty sure thats as unviable as saying "just read every single fox nair and this matchup is easy" lol(edited)
- ludwig - 09/29/2016
- Reading puffs bair is legit
- A lot of puffs are trash at mixing it up. In the sense that if they are in the air they are going to@bair
- Arasz - 09/29/2016
- what if they arent
- TheJetFuel - 09/29/2016
- then youre screwed
- ludwig - 09/29/2016
- Then you still have to do a drift back fair
- tai plays very patiently and does the matchup well
- Cheetah164 - 09/29/2016
- i actually prefer doing the majority of my footsies grounded against marth
- because being in the air is way more commital for puff, even if she has better options
- plus puff cant crouch in the air lol
- my walk forward is wavedash crouch, my pokes are sh nair, sh bair and sh fair, my whiff punish is sh bair
- (generally speaking of course)(edited)
- because being above a low% marth is so terrible for puff i like to reserve fullhop aerials till after knockdown%
- Mr. L - 09/29/2016
- It's actually pretty sickolas as Puff's bair normally outranges marth fair, but marths better disjoint can let him abuse puffs hurtbox extensions
- BairGod | Melody - 09/29/2016
- Dat aerial mixups i use bair way too much and poorly space it
- Mr. L - 09/29/2016
- Grounded puff I just Dtilt. Or ftilt sometimes
- BairGod | Melody - 09/29/2016
- D tilt works for edgeguarding against puff
- Mr. L - 09/29/2016
- Dtilt is optilt(edited)
- BairGod | Melody - 09/29/2016
- Of f-smash if your puff opponent walks into everything
- PurpleDolphin - 09/29/2016
- People often mention pivots a lot in this MU. Can anyone explain what they are? Like I know what pivots in general are but what does it refer to in this MU and how do I do it/when?
- Cheetah164 - 09/30/2016
- http://puu.sh/rshyI/46dc7732cb.jpgthoughts on this position?
- puff is immediately outside dtilt range
- Bojangles4th - 09/30/2016
- dash grab
- Cheetah164 - 09/30/2016
- puff's jump bair beats out dash grab from this distance afaik
- i'll test but pretty sure marth doesn't reach puff in 3 frames
- Cheetah164 - 09/30/2016
- then again i might be used to puff's dash speed and be underestimating marth lol
- kingkiller - 09/30/2016
- Doesn't it get crouched?
- Cheetah164 - 09/30/2016
- dash grab? nope
- standing grab does
- which is why puff's crouch is still powerful next to marth(edited)
- kingkiller - 09/30/2016
- The front hitbox of dash grab still gets crouched
- Right?
- Cheetah164 - 09/30/2016
- oh
- uhhh, not sure about the specifics, sorry
- alexspuffstuff - 09/30/2016
- yeah
- rd1027 - 09/30/2016
- fadeaway fair if the puff is aggressive with her bair
- Cheetah164 - 09/30/2016
- so this position is sounding like standard rps
- puff can chase marth's dash back with an aggressive bair though which makes this position slightly in puffs favor imo
- AirFair - 09/30/2016
- will it hit him?
- if not then, dash back and if they follow with bair then dash forward rising fair
- Cheetah164 - 09/30/2016
- i believe it hits but i didnt test
- AirFair - 09/30/2016
- if it's super close pivot grab is good too
- Mr. L - 09/30/2016
- What can marth do oos on puff? One of the best ways to beat puff in neutral as many charachters is "aggro sheilding" ie running in deep with sheild so the bair isnt safe, and punishing. Can marth do this or too shitty shield hame
- Reverie - 09/30/2016
- You have to be careful because Marth's head and toes can be shield poked.
- I imagine fair oos would be okay, but won't yield much more than some damage and positional advantage.
- AirFair - 09/30/2016
- if you do that kind of shield, then fair oos should be good
- if puff puts you in shield, then she will most likely fade away after hitting it, and I think the answer to that is wd oos and try and reset position
- Cheetah164 - 09/30/2016
- dair OoS is like marths one option to beat crouching puff on shield
- and if puff wavedashes back slightly to force a whiff puff gets a free meaty punish
- everything else marth does OoS gets beaten by mid% crouch
- oh except upb but thats even more risky than dair lol
- aside from crouch, on shield puff has shieldpoke setups (rip marth), bair fadeaway (wavedash OoS, but be careful you dont go far enough to get thwacked again), fullhop fair fadeaway (fullhop fair hits if marth is fast and puff is slow), nair crossup (dair/bair), and tomohawk crouch (if puff telegraphs you can aerial OoS before she lands)
- hope that covers everything
- rd1027 - 09/30/2016
- dair oos can be punished on hit
- pretty sure
- a lot of time if a puff is crouching on my shield I'll wd back to reset neutral
- Cheetah164 - 09/30/2016
- if puff is crouching on the side of marths shield that forces him to wavedash and lose stage position, thats still good for puff
- i still think its the best for marth
- rd1027 - 09/30/2016
- yes but its better than dairing a cc'ing puff and getting punished on hit
- depends on the percent the puff is at
- Cheetah164 - 09/30/2016
- ^^^
- Juanpi - 09/30/2016
- Yeah if marth dairs me at 0 i can dash attack or sh nair/fh fair at him with hella frame adv
- rd1027 - 09/30/2016
- yup
- Cheetah164 - 09/30/2016
- tipper dair beats cc early though, no?
- rd1027 - 09/30/2016
- no
- Juanpi - 09/30/2016
- At 0 if i cc/asdi down no
- dunno about percent
- rd1027 - 09/30/2016
- at low % its punishable on hit
- the best thing to do in that situation is wd back
- if you're in the corner already you're fucked
- Juanpi - 09/30/2016
- Gotta take a risk in the corner
- Cheetah164 - 09/30/2016
- oh woops
- Juanpi - 09/30/2016
- fair oos, spotdodge, roll in, upb to a plat maybe
- Cheetah164 - 09/30/2016
- 61%
- rd1027 - 09/30/2016
- perhaps sh double fair fading back
- Cheetah164 - 09/30/2016
- just checked
- https://cdn.discordapp.com/attachments/230027788021792769/231452197697617920/Screenshot_20160930-122804.jpgrd1027 - 09/30/2016
- too much lag on up b
- Cheetah164 - 09/30/2016
- puff can cc for a while
- rd1027 - 09/30/2016
- damn 61
- good to know
- Juanpi - 09/30/2016
- Upb can knock puff down at 17
- Cheetah164 - 09/30/2016
- yeah but if you miss
- lol
- rd1027 - 09/30/2016
- still a bit too risky for my liking
- is that the % before the hit right
- Cheetah164 - 09/30/2016
- uhh
- crap sec
- rd1027 - 09/30/2016
- I assume it is
- Mr. L - 09/30/2016
- So unlike fox or sheik marth doesnt gain anything sheilding unsafe puff cuz he sux
- Juanpi - 09/30/2016
- Yeah its before hit
- rd1027 - 09/30/2016
- unsafe ariel on shield -> grab -> pivot fsmash
- Cheetah164 - 09/30/2016
- percent before hit
- oh
- cuz it says 0 lol
- rd1027 - 09/30/2016
- so tip fsmash always beats puff cc
- Cheetah164 - 09/30/2016
- yeah you can shield puffs moves but puff has a loooot of stuff she can do to counter a shielding marth
- rd1027 - 09/30/2016
- yup
- Cheetah164 - 09/30/2016
- puff on shield is really interesting in most mu's tbh
- rd1027 - 09/30/2016
- there's not a whole lot marth can do oos
- except for sh double fair
- Cheetah164 - 09/30/2016
- if her grab isnt insta death then she has a crapton of other options to exploit
- rd1027 - 09/30/2016
- yup, even shield stabbing marth is pretty easy
- oh I've been meaning to ask this is drill -> grab true on marth
- if you do it perfectly
- I know it is on fox
- Cheetah164 - 09/30/2016
- one sec
- after uhh
- checking my notebook
- rd1027 - 09/30/2016
- because I had a puff shield poke me with drill and then grabbed me, I tried to sdi it but it felt true
- Cheetah164 - 09/30/2016
- dair is 15f landing (16 accounting for the potential of landing after the no hit frame)
- woops cant format on mobile
- grab is f7
- so dair grab is true after...
- 64%
- rd1027 - 09/30/2016
- Iirc I was at higher percent so that makes sense
- thanks
- puff is scary
- Cheetah164 - 09/30/2016
- 59 on fox
- actually
- oh
- this the percent after drill btw
- not before
- so its more like 50 if puff gets most hits
- rd1027 - 09/30/2016
- damn
- well its a good thing puff doesn't get a lot off of grab on marth
- Cheetah164 - 09/30/2016
- uhhh
- rd1027 - 09/30/2016
- I guess dthrow is your best option?
- Cheetah164 - 09/30/2016
- fthrow at 64 is gonna send marth to the other side of stage
- well
- from center of bf atleast
- ill take that in this mu lol
- rd1027 - 09/30/2016
- yeah marth gets better punishes off of grab generally
- Cheetah164 - 09/30/2016
- oh well yeah
- being able to take stage position from a shield poke against marth is definitely huge
- rd1027 - 09/30/2016
- yeah that's true and marth is ass from the ledge
- only 4 frames on invincibility from his ledge dash if you do it perfectly
- Cheetah164 - 09/30/2016
- puff drill shieldpokes about a little more than half a mississippi when you hit all the hits of drill
- btw
- so one bair -> drill on a marth who holds shield is a guaranteed shieldpoke
- rd1027 - 09/30/2016
- yeah that's a huge factor in this mu, marth's shield is just not good
- which is why fighting puff is scary
- oh do you have a percent chart for breaking cc if we get a sourspot on our hits
- Juanpi - 09/30/2016
- @rd1027 check alexs puff stuff
- the blog
- Cheetah164 - 09/30/2016
- sec
- https://cdn.discordapp.com/attachments/230027788021792769/231487819481219073/Screenshot_20160930-144917.jpg
- rd1027 - 09/30/2016
- thanks
- Cheetah164 - 09/30/2016
- i dont have the link to the sheet on mobile sorry
- alexspuffstuff - 09/30/2016
- https://docs.google.com/spreadsheets/d/1WOSYc6yx8cSp7oFrfTYpwZcBZEoGTy1dO5bpaY-O4AY/pubhtml#
- October 1, 2016
- Cheetah164 - 10/01/2016
- any marths on east coast want to play netplay?
- willing to stream as well
- if so ping me
- Ragoo - 10/01/2016
- Y'all better archive this talk
- October 2, 2016
- TheJetFuel - 10/02/2016
- @Reverie pls
- Reverie - 10/02/2016
- This is getting archived tomorrow
- Mr. L - 10/02/2016
- Possum
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