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- local ToolName = "TestTool"
- game.Players.PlayerAdded:Connect(function(Player)
- Player.CharacterAdded:Connect(function(Character)
- if Player.Backpack:FindFirstChild(ToolName) then
- print("Player has tool in backpack!")
- else
- print("Player does not have tool in backpack!")
- end
- end)
- end)
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