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- //disguise slot1
- bind f1 +slot1_disguiser
- alias +slot1_disguiser "slot1;lastdisguise"
- alias -slot1_disguiser "lastinv"
- //disguise slot2
- bind f2 +slot2_disguiser
- alias +slot2_disguiser "slot2;lastdisguise"
- alias -slot2_disguiser "lastinv"
- //disguise slot3
- bind f3 +slot3_disguiser
- alias +slot3_disguiser "slot3;lastdisguise"
- alias -slot3_disguiser "lastinv"
- cl_autoreload 1
- // Stabby's Viewmodel Script for Spy //
- // // // // // // // // // // // // // // // // // // // // // // // //
- //Viewmodels<< on when shooting amby, off when knife or watch out//
- // // // // // // // // // // // // // // // // // // // // // // // //
- // spawn with knife out and viewmodel mode set to "on"
- slot3
- r_drawviewmodel 1
- knife_vm_mode
- // replace [KEY] with the your Keybinds for the sapper/knife/ambassador/watch
- bind "2" +equip_sap // Key/button for sapper
- bind "3" +equip_knife // Key/button for knife
- bind "1" +equip_amby // Key/button for ambassador
- bind "mouse2" "+watch;spec_prev" // Key for watch (mouse2 default)
- //re-bind mouse1
- alias knife_vm_mode "bind mouse1 +viewmodel_knife" // binds mouse1 to turn viewmodel on when attacking (for knife knife)
- alias amby_vm_mode "bind mouse1 +viewmodel_amby" // binds mouse1 to turn viewmodel off when attacking (for amby)
- alias sap_vm_mode "bind mouse1 +viewmodel_sap" // binds mouse 1 to turn viewmodel on when attacking and off when not (for sapper)
- // causes viewmodel to go off or on when you shoot
- alias +viewmodel_knife "+attack;r_drawviewmodel 1;spec_next" // attacks, turns viewmodel on
- alias -viewmodel_knife "-attack;r_drawviewmodel 1" // finishes atack, turns viewmodel on again as safeguard
- alias +viewmodel_amby "+attack;r_drawviewmodel 0;spec_next" // attacks, turns viewmodel off
- alias -viewmodel_amby "-attack;r_drawviewmodel 0" // finishes attack, turns viewmodel off again as a safeguard
- alias +viewmodel_sap "+attack;r_drawviewmodel 1;spec_next" // shows sapper when sapping
- alias -viewmodel_sap "-attack;r_drawviewmodel 0" // hides sapper when mouse1 released
- // Equip item, turn vm on/off, set vm toggle for attack
- alias +equip_knife "slot3;r_drawviewmodel 1" // Equips knife, turns viewmodels on
- alias -equip_knife "knife_vm_mode;r_drawviewmodel 1" // Sets viewmodels to turn ON when stabbing (makes sure it stays on)
- alias +equip_amby "slot1" // Equips amby
- alias -equip_amby "amby_vm_mode" // Sets viewmodels to turn OFF when shooting
- alias +equip_sap "slot2;r_drawviewmodel 1" // Equips sapper, turns viewmodels on
- alias -equip_sap "sap_vm_mode" // Sets viewmodels to turn on while firing, and off when not
- alias +watch "+attack2;r_drawviewmodel 1" // watch up/cloak on/secondary attack + viewmodels on
- alias -watch "-attack2;r_drawviewmodel 1" // viewmodels on again as safeguard
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