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TRLbot command ideas

Apr 20th, 2014
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  1. Manual team manipulation:
  2. .join/.enter //participate but don't assign to a team
  3. .join/.enter <teamname> //create/join/change team
  4. .leave //leave team and delete team if empty -> move user to unassigned group
  5. .quit //same as .leave but user is completely out of the race
  6. .disband <teamname> //remove all users from team and delete team
  7. .assign <user> <team> //put a user in a team
  8. .assign <user1> <user2> <..> <team> //same thing
  9. .rename <new name> //set a new name for your team
  10. .rename <teamname> <new name> //set a new name for a specific team
  11.  
  12.  
  13. Optional captain stuff:
  14. .captain set me as team captain
  15. .captain <user> set a user as team captain
  16. .nocaptain remove team captain
  17.  
  18.  
  19. Disband all teams and assign users to teams by score (teams named Team1,team2... rename yourself):
  20. .maketeams srl 3 //three teams by srl scores
  21. .maketeams trl 3 //three teams by tlr scores?
  22. .maketeams random 3 //three random teams
  23.  
  24.  
  25. Status stuff:
  26. .entrants/.teams //shows up as:
  27. TRLbot: Team the best: bildo, bildosalt
  28. TRLbot: Good guys: anotherbildo, hi_i_am_bildo
  29. TRLbot: [Unassigned players] bildo_noone_wants, scrubildo
  30. .lock //set race status to "Entry closed" and no longer accept new entrants
  31. team forming still possible
  32. To clarify: .leave will keep you in the race (as unassigned) so you can enter teams
  33. .quit however will remove you completely from the race, even if locked
  34. .unlock //set race status to "Entry open" and accept new entrants
  35.  
  36.  
  37. Goals and something maybe:
  38. .bingo
  39. .nobingo
  40. .goal <url> //usage: .goal www.speedrunslive.com/tools/oot-bingo/?seed=$
  41. does .setgoal www.speedrunslive.com/tools/oot-bingo/?seed=$
  42. with $ replaced with a random number
  43. This is a very something-something idea
  44.  
  45.  
  46. The usual:
  47. .ready //cannot be done until all unassigned players who entered have a team
  48. all members of all teams need to be ready
  49. .done //done by any team member if no captain set, otherwise done by the captain
  50. .undone //same captain rules apply
  51. .quit/.forfeit //same captain rules apply
  52. .time
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