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- [SystemSettings]
- DynamicLights=True
- DynamicShadows=False
- FloatingPointRenderTargets=True
- StaticDecals=True
- UseVsync=False
- DynamicDecals=True
- UnbatchedDecals=True
- DecalCullDistanceScale=1.000000
- LightEnvironmentShadows=True
- CompositeDynamicLights=True
- SHSecondaryLighting=True
- DirectionalLightmaps=True
- MotionBlur=False
- MotionBlurPause=True
- MotionBlurSkinning=0
- DepthOfField=False
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=True
- Distortion=True
- FilteredDistortion=True
- DropParticleDistortion=False
- bAllowDownsampledTranslucency=False
- SpeedTreeLeaves=True
- SpeedTreeFronds=True
- OnlyStreamInTextures=False
- LensFlares=True
- FogVolumes=True
- OneFrameThreadLag=True
- UpscaleScreenPercentage=True
- Fullscreen=True
- Borderless=False
- AllowOpenGL=False
- AllowRadialBlur=True
- AllowSubsurfaceScattering=True
- AllowImageReflections=True
- AllowImageReflectionShadowing=True
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=True
- MaxFilterBlurSampleCount=16
- SkeletalMeshLODBias=0
- ParticleLODBias=0
- DetailMode=2
- MaxDrawDistanceScale=1.000000
- ShadowFilterQualityBias=4
- MaxAnisotropy=16
- MaxMultiSamples=1
- bAllowD3D9MSAA=False
- bAllowTemporalAA=False
- TemporalAA_MinDepth=0.000000
- TemporalAA_StartDepthVelocityScale=0.000000
- MinShadowResolution=32
- MaxShadowResolution=32
- MinPreShadowResolution=16
- MobileShadowTextureResolution=False
- MaxWholeSceneDominantShadowResolution=1024
- ShadowFadeResolution=128
- PreShadowFadeResolution=16
- ShadowFadeExponent=0.250000
- ShadowTexelsPerPixel=1.273240
- ResX=1920
- ResY=1080
- ScreenPercentage=100.000000
- SceneCaptureStreamingMultiplier=1.000000
- PreShadowResolutionFactor=0.500000
- bEnableBranchingPCFShadows=False
- bAllowHardwareShadowFiltering=False
- TessellationAdaptivePixelsPerTriangle=48.000000
- bEnableForegroundShadowsOnWorld=True
- bEnableForegroundSelfShadowing=True
- bAllowWholeSceneDominantShadows=True
- bUseConservativeShadowBounds=False
- ShadowFilterRadius=4.000000
- ShadowDepthBias=0.012000
- PerObjectShadowTransition=60.000000
- PerSceneShadowTransition=600.000000
- CSMSplitPenumbraScale=0.500000
- CSMSplitSoftTransitionDistanceScale=4.000000
- CSMSplitDepthBiasScale=0.500000
- CSMMinimumFOV=40.000000
- CSMFOVRoundFactor=4.000000
- UnbuiltWholeSceneDynamicShadowRadius=20000.000000
- UnbuiltNumWholeSceneDynamicShadowCascades=3
- WholeSceneShadowUnbuiltInteractionThreshold=50
- bAllowFracturedDamage=True
- NumFracturedPartsScale=1.000000
- FractureDirectSpawnChanceScale=0.000000
- FractureRadialSpawnChanceScale=0.000000
- FractureCullDistanceScale=1.000000
- bForceCPUAccessToGPUSkinVerts=False
- bDisableSkeletalInstanceWeights=False
- HighPrecisionGBuffers=False
- AllowSecondaryDisplays=False
- SecondaryDisplayMaximumWidth=1280
- SecondaryDisplayMaximumHeight=720
- AllowPerFrameSleep=True
- AllowPerFrameYield=True
- MobileFeatureLevel=0
- MobileFog=True
- MobileHeightFog=False
- MobileSpecular=True
- MobileBumpOffset=True
- MobileNormalMapping=True
- MobileEnvMapping=True
- MobileRimLighting=True
- MobileColorBlending=True
- MobileColorGrading=False
- MobileVertexMovement=True
- MobileOcclusionQueries=False
- MobileGlobalGammaCorrection=False
- MobileAllowGammaCorrectionWorldOverride=False
- MobileGfxGammaCorrection=False
- MobileLODBias=1.0
- MobileBoneCount=75
- MobileBoneWeightCount=2
- MobileUsePreprocessedShaders=True
- MobileFlashRedForUncachedShaders=False
- MobileWarmUpPreprocessedShaders=True
- MobileCachePreprocessedShaders=False
- MobileProfilePreprocessedShaders=False
- MobileUseCPreprocessorOnShaders=True
- MobileLoadCPreprocessedShaders=True
- MobileSharePixelShaders=True
- MobileShareVertexShaders=True
- MobileShareShaderPrograms=True
- MobileEnableMSAA=False
- MobileContentScaleFactor=1.0
- MobileVertexScratchBufferSize=150
- MobileIndexScratchBufferSize=1.0
- MobileLightShaftScale=1.0
- MobileLightShaftFirstPass=1.0
- MobileLightShaftSecondPass=1.0
- MobileModShadows=True
- MobileTiltShift=False
- MobileMaxMemory=300
- MobilePostProcessBlurAmount=2
- bMobileUsingHighResolutionTiming=True
- MobileTiltShiftPosition=0.5
- MobileTiltShiftFocusWidth=0.3
- MobileTiltShiftTransitionWidth=0.5
- MobileMaxShadowRange=500
- MobileBloomTint=True
- MobileClearDepthBetweenDPG=True
- MobileSceneDepthResolveForShadows=True
- MobileLandscapeLodBias=True
- MobileUseShaderGroupForStartupObjects=True
- MobileMinimizeFogShaders=True
- ApexLODResourceBudget=True
- ApexDestructionMaxChunkIslandCount=True
- ApexDestructionMaxShapeCount=True
- ApexDestructionMaxChunkSeparationLOD=True
- ApexDestructionMaxActorCreatesPerFrame=True
- ApexDestructionMaxFracturesProcessedPerFrame=True
- ApexDestructionSortByBenefit=True
- ApexGRBEnable=True
- ApexGRBGPUMemSceneSize=True
- ApexGRBGPUMemTempDataSize=True
- ApexGRBMeshCellSize=True
- ApexGRBNonPenSolverPosIterCount=True
- ApexGRBFrictionSolverPosIterCount=True
- ApexGRBFrictionSolverVelIterCount=True
- ApexGRBSkinWidth=True
- ApexGRBMaxLinearAcceleration=True
- bEnableParallelAPEXClothingFetch=True
- bApexClothingAsyncFetchResults=True
- ApexClothingAvgSimFrequencyWindow=True
- ApexClothingAllowAsyncCooking=True
- ApexClothingAllowApexWorkBetweenSubsteps=True
- TEXTUREGROUP_World=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=32,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=128,MaxLODSize=16384,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Weapon=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Cinematic=(MinLODSize=1024,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=128,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Skybox=(MinLODSize=1024,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_UI=(MinLODSize=2048,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_LightMap=(MinLODSize=64,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_RenderTarget=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ShadowMap=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage)
- [SystemSettingsBucket1]
- BasedOn=SystemSettingsLow
- [SystemSettingsBucket2]
- BasedOn=SystemSettingsMid
- [SystemSettingsBucket3]
- BasedOn=SystemSettingsMid
- [SystemSettingsBucket4]
- BasedOn=SystemSettingsHigh
- [SystemSettingsBucket5]
- BasedOn=SystemSettingsUltra
- [SystemSettingsLow]
- BasedOn=SystemSettings
- DynamicShadows=False
- DepthOfField=False
- bAllowLightShafts=False
- Distortion=False
- AllowImageReflections=False
- AllowImageReflectionShadowing=False
- bAllowHighQualityMaterials=False
- MaxFilterBlurSampleCount=4
- SkeletalMeshLODBias=2
- ParticleLODBias=2
- DetailMode=0
- MaxMultiSamples=2
- MinShadowResolution=32
- MaxShadowResolution=128
- ShadowFadeResolution=128
- ShadowFadeExponent=0.1
- bAllowD3D9MSAA=True
- Bloom=false
- MotionBlur=false
- [SystemSettingsMid]
- BasedOn=SystemSettings
- DynamicShadows=True
- DepthOfField=False
- bAllowLightShafts=False
- Distortion=False
- AllowImageReflections=True
- AllowImageReflectionShadowing=False
- bAllowHighQualityMaterials=True
- MaxFilterBlurSampleCount=8
- SkeletalMeshLODBias=0
- ParticleLODBias=0
- DetailMode=1
- MaxMultiSamples=4
- MinShadowResolution=64
- MaxShadowResolution=256
- ShadowFadeResolution=32
- ShadowFadeExponent=0.25
- bAllowD3D9MSAA=True
- Bloom=True
- MotionBlur=false
- [SystemSettingsHigh]
- BasedOn=SystemSettings
- DynamicShadows=True
- DepthOfField=False
- bAllowLightShafts=True
- Distortion=True
- AllowImageReflections=True
- AllowImageReflectionShadowing=True
- bAllowHighQualityMaterials=True
- MaxFilterBlurSampleCount=32
- SkeletalMeshLODBias=0
- ParticleLODBias=0
- DetailMode=2
- MaxMultiSamples=8
- MinShadowResolution=512
- MaxShadowResolution=1024
- ShadowFadeResolution=32
- ShadowFadeExponent=0.25
- bAllowD3D9MSAA=True
- Bloom=True
- MotionBlur=True
- [SystemSettingsUltra]
- BasedOn=SystemSettings
- DynamicShadows=True
- DepthOfField=False
- bAllowLightShafts=True
- Distortion=True
- AllowImageReflections=True
- AllowImageReflectionShadowing=True
- bAllowHighQualityMaterials=True
- MaxFilterBlurSampleCount=32
- SkeletalMeshLODBias=0
- ParticleLODBias=0
- DetailMode=2
- MaxMultiSamples=8
- MinShadowResolution=2048
- MaxShadowResolution=2048
- ShadowFadeResolution=32
- ShadowFadeExponent=0.25
- [SystemSettingsWiiU]
- BasedOn=SystemSettings
- DynamicShadows=True
- DepthOfField=False
- bAllowLightShafts=False
- Distortion=False
- AllowImageReflections=True
- AllowImageReflectionShadowing=False
- bAllowHighQualityMaterials=True
- MaxFilterBlurSampleCount=8
- SkeletalMeshLODBias=0
- ParticleLODBias=0
- DetailMode=1
- MaxMultiSamples=2
- MinShadowResolution=64
- MaxShadowResolution=256
- ShadowFadeResolution=32
- ShadowFadeExponent=0.25
- [SystemSettingsPS3]
- BasedOn=SystemSettings
- DynamicShadows=True
- DepthOfField=False
- bAllowLightShafts=False
- Distortion=False
- AllowImageReflections=True
- AllowImageReflectionShadowing=False
- bAllowHighQualityMaterials=True
- MaxFilterBlurSampleCount=8
- SkeletalMeshLODBias=0
- ParticleLODBias=0
- DetailMode=1
- MaxMultiSamples=2
- MinShadowResolution=64
- MaxShadowResolution=256
- ShadowFadeResolution=32
- ShadowFadeExponent=0.25
- [SystemSettingsPS4]
- BasedOn=SystemSettings
- DynamicShadows=True
- DepthOfField=False
- bAllowLightShafts=True
- Distortion=True
- AllowImageReflections=True
- AllowImageReflectionShadowing=True
- bAllowHighQualityMaterials=True
- MaxFilterBlurSampleCount=16
- SkeletalMeshLODBias=0
- ParticleLODBias=0
- DetailMode=2
- MaxMultiSamples=2
- MinShadowResolution=2048
- MaxShadowResolution=2048
- ShadowFadeResolution=32
- ShadowFadeExponent=0.25
- [SystemSettingsXbox360]
- BasedOn=SystemSettings
- DynamicShadows=True
- DepthOfField=False
- bAllowLightShafts=False
- Distortion=False
- AllowImageReflections=True
- AllowImageReflectionShadowing=False
- bAllowHighQualityMaterials=True
- MaxFilterBlurSampleCount=8
- SkeletalMeshLODBias=0
- ParticleLODBias=0
- DetailMode=1
- MaxMultiSamples=2
- MinShadowResolution=64
- MaxShadowResolution=256
- ShadowFadeResolution=32
- ShadowFadeExponent=0.25
- [SystemSettingsXBoxOne]
- BasedOn=SystemSettings
- [SystemSettingsTexturesLow]
- BasedOn=SystemSettings
- TEXTUREGROUP_World=(MinLODSize=128,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=32,MaxLODSize=256,LODBias=3,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=128,MaxLODSize=10224,LODBias=3,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=128,MaxLODSize=128,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=128,MaxLODSize=128,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Weapon=(MinLODSize=512,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Cinematic=(MinLODSize=1024,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=128,MaxLODSize=256,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Skybox=(MinLODSize=1024,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_UI=(MinLODSize=2048,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_LightMap=(MinLODSize=64,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_RenderTarget=(MinLODSize=128,MaxLODSize=2048,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=2)
- TEXTUREGROUP_ShadowMap=(MinLODSize=128,MaxLODSize=2048,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- [SystemSettingsTexturesMid]
- BasedOn=SystemSettings
- TEXTUREGROUP_World=(MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=32,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=128,MaxLODSize=10224,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Weapon=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Cinematic=(MinLODSize=1024,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=128,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Skybox=(MinLODSize=1024,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_UI=(MinLODSize=2048,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_LightMap=(MinLODSize=64,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_RenderTarget=(MinLODSize=128,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_ShadowMap=(MinLODSize=128,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- [SystemSettingsTexturesHigh]
- BasedOn=SystemSettings
- TEXTUREGROUP_World=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=32,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=128,MaxLODSize=10224,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_Weapon=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_Cinematic=(MinLODSize=1024,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=128,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_Skybox=(MinLODSize=1024,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_UI=(MinLODSize=2048,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_LightMap=(MinLODSize=64,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_RenderTarget=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_ShadowMap=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- [SystemSettingsTexturesUltra]
- BasedOn=SystemSettings
- TEXTUREGROUP_World=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=32,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=128,MaxLODSize=10224,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_Weapon=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_Cinematic=(MinLODSize=1024,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=128,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_Skybox=(MinLODSize=1024,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_UI=(MinLODSize=2048,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_LightMap=(MinLODSize=64,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_RenderTarget=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_ShadowMap=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- [SystemSettingsScreenshot]
- BasedOn=SystemSettings
- MaxAnisotropy=16
- ShadowFilterQualityBias=1
- MinShadowResolution=16
- ShadowFadeResolution=1
- MinPreShadowResolution=16
- PreShadowFadeResolution=1
- ShadowTexelsPerPixel=4.0f
- PreShadowResolutionFactor=1.0
- MaxShadowResolution=4096
- MaxWholeSceneDominantShadowResolution=4096
- CompositeDynamicLights=FALSE
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_LightMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_ShadowMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=aniso)
- [SystemSettingsEditor]
- BasedOn=SystemSettings
- [SystemSettingsSplitScreen2]
- BasedOn=SystemSettings
- bAllowWholeSceneDominantShadows=False
- bAllowLightShafts=False
- DetailMode=1
- [SystemSettingsMobile]
- BasedOn=SystemSettings
- Fullscreen=True
- DirectionalLightmaps=False
- DynamicLights=False
- SHSecondaryLighting=False
- StaticDecals=True
- DynamicDecals=False
- UnbatchedDecals=False
- MotionBlur=FALSE
- MotionBlurPause=FALSE
- DepthOfField=FALSE
- AmbientOcclusion=FALSE
- Bloom=FALSE
- Distortion=FALSE
- FilteredDistortion=FALSE
- DropParticleDistortion=TRUE
- FloatingPointRenderTargets=FALSE
- MaxAnisotropy=2
- bAllowLightShafts=FALSE
- MobileModShadows=False
- MobileClearDepthBetweenDPG=False
- MaxFilterBlurSampleCount=4
- DynamicShadows=False
- MobileMaxMemory=300
- MobileLandscapeLodBias=0
- [SystemSettingsMobilePreviewer]
- BasedOn=SystemSettingsMobile
- Fullscreen=False
- [SystemSettingsMobileTextureBias]
- BasedOn=SystemSettingsMobile
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Character=(MinLODSize=4096,MaxLODSize=4096,LODBias=3,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=4096,MaxLODSize=4096,LODBias=3,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=4096,MaxLODSize=4096,LODBias=3,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_LightMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ShadowMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- [SystemSettingsAndroid]
- BasedOn=SystemSettingsMobileTextureBias
- [SystemSettingsAndroid_Performance1_MemoryLow]
- BasedOn=SystemSettingsMobileTextureBias
- MobileFeatureLevel=1
- MobileFog=False
- MobileSpecular=False
- MobileBumpOffset=False
- MobileNormalMapping=False
- MobileEnvMapping=False
- MobileRimLighting=False
- MobileContentScaleFactor=0.9375
- ScreenPercentage=75.0000
- [SystemSettingsAndroid_Performance2_MemoryLow]
- BasedOn=SystemSettingsMobileTextureBias
- MobileBumpOffset=False
- MobileNormalMapping=False
- MobileContentScaleFactor=0.9375
- [SystemSettingsAndroid_Performance3_MemoryLow]
- BasedOn=SystemSettingsMobileTextureBias
- MobileContentScaleFactor=1.40625
- Bloom=TRUE
- DepthOfField=TRUE
- MobileColorGrading=TRUE
- bAllowLightShaft=TRUE
- [SystemSettingsAndroid_Performance1_Memory1024]
- BasedOn=SystemSettingsMobile
- MobileFeatureLevel=1
- MobileFog=False
- MobileSpecular=False
- MobileBumpOffset=False
- MobileNormalMapping=False
- MobileEnvMapping=False
- MobileRimLighting=False
- MobileContentScaleFactor=0.9375
- ScreenPercentage=75.0000
- [SystemSettingsAndroid_Performance2_Memory1024]
- BasedOn=SystemSettingsMobile
- MobileBumpOffset=False
- MobileNormalMapping=False
- MobileContentScaleFactor=0.9375
- [SystemSettingsAndroid_Performance3_Memory1024]
- BasedOn=SystemSettingsMobile
- MobileContentScaleFactor=1.40625
- Bloom=TRUE
- DepthOfField=TRUE
- MobileColorGrading=TRUE
- bAllowLightShaft=TRUE
- [SystemSettingsFlash]
- BasedOn=SystemSettingsMobileTextureBias
- MotionBlur=FALSE
- MotionBlurPause=FALSE
- DepthOfField=FALSE
- AmbientOcclusion=FALSE
- Bloom=FALSE
- Distortion=FALSE
- FilteredDistortion=FALSE
- bAllowLightShafts=TRUE
- MobileModShadows=True
- DynamicShadows=True
- MobileClearDepthBetweenDPG=True
- DirectionalLightmaps=False
- MobileHeightFog=False
- [SystemSettingsFlash_Detail]
- BasedOn=SystemSettingsMobileTextureBias
- MotionBlur=FALSE
- MotionBlurPause=FALSE
- DepthOfField=FALSE
- AmbientOcclusion=FALSE
- Bloom=FALSE
- Distortion=FALSE
- FilteredDistortion=FALSE
- bAllowLightShafts=TRUE
- MobileModShadows=True
- DynamicShadows=True
- MobileClearDepthBetweenDPG=True
- DirectionalLightmaps=True
- MobileHeightFog=True
- [SystemSettingsIPhone]
- BasedOn=SystemSettingsMobileTextureBias
- bMobileUsingHighResolutionTiming=False
- [SystemSettingsIPhone3GS]
- BasedOn=SystemSettingsMobileTextureBias
- LensFlares=False
- DetailMode=1
- MobileEnableMSAA=True
- MobileMaxMemory=100
- bMobileUsingHighResolutionTiming=False
- MobileLandscapeLodBias=2
- [SystemSettingsIPhone4]
- BasedOn=SystemSettingsMobile
- MobileContentScaleFactor=2.0
- LensFlares=False
- bMobileUsingHighResolutionTiming=False
- MobileLandscapeLodBias=1
- [SystemSettingsIPhone4S]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=True
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=False
- ShadowDepthBias=0.025
- MobileContentScaleFactor=2.0
- MaxShadowResolution=256
- MobileShadowTextureResolution=256
- [SystemSettingsIPhone5]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=True
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=False
- ShadowDepthBias=0.025
- MobileContentScaleFactor=2.0
- MaxShadowResolution=256
- MobileShadowTextureResolution=1024
- [SystemSettingsIPodTouch4]
- BasedOn=SystemSettingsMobileTextureBias
- MobileContentScaleFactor=2.0
- LensFlares=False
- MobileMaxMemory=100
- bMobileUsingHighResolutionTiming=False
- MobileLandscapeLodBias=2
- [SystemSettingsIPodTouch5]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=True
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=False
- ShadowDepthBias=0.025
- MobileContentScaleFactor=2.0
- MaxShadowResolution=256
- MobileShadowTextureResolution=256
- [SystemSettingsIPad]
- BasedOn=SystemSettingsMobileTextureBias
- MobileFeatureLevel=1
- MobileFog=False
- MobileSpecular=False
- MobileBumpOffset=False
- MobileNormalMapping=False
- MobileEnvMapping=False
- MobileRimLighting=False
- MobileMaxMemory=100
- bMobileUsingHighResolutionTiming=False
- MobileLandscapeLodBias=1
- MobileContentScaleFactor=0.9375
- [SystemSettingsIPad2]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=False
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=False
- ShadowDepthBias=0.016
- MobileContentScaleFactor=1.0
- MaxShadowResolution=256
- MobileShadowTextureResolution=256
- [SystemSettingsIPad3]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=False
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=True
- ShadowDepthBias=0.016
- MobileContentScaleFactor=1.40625
- MaxShadowResolution=256
- MobileShadowTextureResolution=256
- MobileMaxMemory=500
- [SystemSettingsIPad4]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=False
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=True
- ShadowDepthBias=0.016
- MobileContentScaleFactor=2.0
- MaxShadowResolution=512
- MobileShadowTextureResolution=512
- MobileMaxMemory=500
- [SystemSettingsIPadMini]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=False
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=False
- ShadowDepthBias=0.016
- MobileContentScaleFactor=1.0
- MaxShadowResolution=256
- MobileShadowTextureResolution=256
- [SystemSettingsIPad2_Detail]
- BasedOn=SystemSettingsIPad2
- [Configuration]
- [SystemSettingsTextures]
- BasedOn=SystemSettings
- TEXTUREGROUP_World=(MinLODSize=64,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=32,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=32,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_Weapon=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_Cinematic=(MinLODSize=1024,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=128,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_Skybox=(MinLODSize=1024,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_UI=(MinLODSize=2048,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_LightMap=(MinLODSize=32,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_RenderTarget=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- TEXTUREGROUP_ShadowMap=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=aniso,NumStreamedMips=0)
- [SystemSettingsTexturesWiiU]
- BasedOn=SystemSettings
- TEXTUREGROUP_World=(MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=32,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=128,MaxLODSize=10224,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Weapon=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Cinematic=(MinLODSize=1024,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=128,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Skybox=(MinLODSize=1024,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_UI=(MinLODSize=2048,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_LightMap=(MinLODSize=64,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_RenderTarget=(MinLODSize=128,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_ShadowMap=(MinLODSize=128,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- [SystemSettingsTexturesPS3]
- BasedOn=SystemSettings
- TEXTUREGROUP_World=(MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=32,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=128,MaxLODSize=10224,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Weapon=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Cinematic=(MinLODSize=1024,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=128,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Skybox=(MinLODSize=1024,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_UI=(MinLODSize=2048,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_LightMap=(MinLODSize=64,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_RenderTarget=(MinLODSize=128,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_ShadowMap=(MinLODSize=128,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- [SystemSettingsTexturesPS4]
- BasedOn=SystemSettings
- TEXTUREGROUP_World=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=32,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=128,MaxLODSize=10224,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Weapon=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Cinematic=(MinLODSize=1024,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=128,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Skybox=(MinLODSize=1024,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_UI=(MinLODSize=2048,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_LightMap=(MinLODSize=64,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_RenderTarget=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_ShadowMap=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- [SystemSettingsTexturesXbox360]
- BasedOn=SystemSettings
- TEXTUREGROUP_World=(MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=32,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=128,MaxLODSize=10224,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Weapon=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Cinematic=(MinLODSize=1024,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=128,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_Skybox=(MinLODSize=1024,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_UI=(MinLODSize=2048,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_LightMap=(MinLODSize=64,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_RenderTarget=(MinLODSize=128,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=0)
- TEXTUREGROUP_ShadowMap=(MinLODSize=128,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=-1)
- [IniVersion]
- 0=1431594226.000000
- 1=1442311730.000000
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