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Oct 12th, 2017
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  1. void setup(){
  2.  
  3. size(600,600);
  4.  
  5. }
  6.  
  7. void draw(){
  8.  
  9. background(mouseY, mouseX, 25);
  10.  
  11. float angle = 0;
  12. float x = mouseX;
  13. float y = mouseY;
  14.  
  15. fill(map(x, 0, width, 0, 255), map(y, 0, height, 0, 255), 75);
  16.  
  17.  
  18.  
  19. for(int i = 0; i < width; i += 10){
  20. for(int j = 0; j < height; j += 20){
  21. rotate(radians(angle));
  22. angle += 1;
  23. rect(i,j, 5,5);
  24. }
  25. }
  26.  
  27.  
  28. }
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