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- c00lgui reborn: str_srce = "164682199" loadstring(game:GetObjects("rbxassetid://"..str_srce)[1].Source)()
- A GUI with the rape script (Have fun): game:GetObjects("rbxassetid://156543067")
- [1].Parent=game.Players.LocalPlayer.PlayerGui
- Color bricks: function search(obj)
- if obj:IsA("BasePart") and not obj:IsA("Terrain") then
- obj.Locked = false
- obj.BrickColor = BrickColor.new(math.random(), math.random(), math.random())
- end
- for _,i in pairs(obj:GetChildren()) do
- search(i)
- end
- end
- search(Workspace)
- Get Awat exploit (Change "local distance= 10", change 10 to whatever you want.)
- local Player = game.Players.LocalPlayer
- local distance = 10
- while true do
- if Player then
- c = game.Players:GetChildren()
- for i = 1, #c do
- if c[i].Name ~= Player.Name then
- if c[i]:DistanceFromCharacter(game.Workspace[Player.Name].Torso.Position) <= distance then
- c[i].Character:BreakJoints()
- c2 = c[i].Character:GetChildren()
- for i2 =1, #c2 do
- if c2[i2]:IsA("BasePart") then
- Instance.new("Fire", c2[i2])
- end end end end end end wait() end
- btools
- --Building Tools for Anaminus Script Builder--
- --[[
- for i,v in pairs(game.Players:GetPlayers()) do
- Instance.new("HopperBin",v.Backpack).BinType = "Clone"
- Instance.new("HopperBin",v.Backpack).BinType = "Grab"
- Instance.new("HopperBin",v.Backpack).BinType = "Hammer"
- end
- ]]
- i=Instance.new("HopperBin") i.Parent = game.Players.LlES.Backpack i.BinType = "Hammer"
- i=Instance.new("HopperBin") i.Parent = game.Players.LlES.Backpack i.BinType = "Clone"
- i=Instance.new("HopperBin") i.Parent = game.Players.LlES.Backpack i.BinType = "Grab"
- killall
- for i,v in pairs(game.Players:GetChildren()) do
- v.Character:BreakJoints()
- end
- game.Workspace.Player1.Humanoid.Health = 0
- kick all
- p= game.Players:GetChildren()
- for i= 1, #p do
- p[i]:remove()
- end
- kick
- game.Players.ADASDAS:Remove()
- invis
- epic = game.Workspace.LlES
- torso = epic.Torso
- head = epic.Head
- leftarm = epic["Left Arm"]
- rightarm = epic["Right Arm"]
- leftleg = epic["Left Leg"]
- rightleg = epic["Right Leg"]
- head.Transparency = 1
- rightarm.Transparency = 1
- leftarm.Transparency = 1
- rightleg.Transparency = 1
- leftleg.Transparency = 1
- torso.Transparency = 1
- bhole
- p= game.Players:GetChildren()
- for i= 1, #p do
- if p[i].Name ~= "shanethe13" then
- b = Instance.new("BodyPosition") b.Parent = p[i].Character.Torso b.maxForce = Vector3.new(6000000,60000000,60000000)
- b.position = Vector3.new(100,10,0)
- end
- end
- unanchor all
- function unanchor(parent)
- for _,v in pairs(parent:GetChildren()) do
- if v:IsA("BasePart") then v.Anchored = false end
- unanchor(v)
- end
- end
- unanchor(workspace)
- unlock all
- function unlock(t)
- for i,v in pairs(t:GetChildren()) do
- pcall(function() v.Locked = false end)
- unlock(v)
- end
- end
- unlock(workspace)
- music u bitch
- kk = true --Change this to true if you want it to play music!
- if kk == true then
- s = Instance.new("Sound")
- s.Name = "BGMusic"
- s.SoundId = "http://www.roblox.com/asset/?id=167601389" --SoundID here.
- s.Volume = 1
- s.Looped = true
- s.Archivable = true
- s.Parent = game.Workspace
- while true do
- wait(.2)
- s:play()
- wait(60)-- Time where music should stop and loop again.
- s:Pause()
- end end
- disco
- while true do
- wait()
- game.Lighting.TimeOfDay = "16:00:00"
- game.Lighting.Ambient = Color3.new(255, 0, 0)
- game.Lighting.Brightness = 1
- game.Lighting.ShadowColor = Color3.new(255, 0, 0)
- game.Lighting.ColorShift_Bottom = Color3.new(255, 0, 0)
- game.Lighting.ColorShift_Top = Color3.new(255, 0, 0)
- wait(0.5)
- game.Lighting.TimeOfDay = "00:00:00"
- game.Lighting.Ambient = Color3.new(127, 127, 127)
- game.Lighting.Brightness = 1
- game.Lighting.ShadowColor = Color3.new(178, 178, 183)
- game.Lighting.ColorShift_Bottom = Color3.new(0, 0, 0)
- game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
- end
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