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- <configs>
- <append xpath="/items">
- <!-- Raw Resouce -->
- <item name="Titanium">
- <property name="Meshfile" value="Items/Crafting/ingotIron" />
- <property name="CustomIcon" value="resourceForgedSteel" /> <!-- xxx model to be replaced -->
- <property name="CustomIconTint" value="0061ff" />
- <property name="HoldType" value="21" />
- <property name="Material" value="MresourceScrapIron" />
- <property name="Stacknumber" value="5000" /> <!-- STK resource -->
- <property name="EconomicValue" value="75" />
- <property name="Group" value="Resources" />
- <property name="CraftingIngredientExp" value="3" />
- <property name="CraftingIngredientTime" value="25" />
- <property name="RepairTime" value="0.1" />
- <property name="RepairAmount" value="1000" />
- <property name="CraftingIngredientTime" value="8"/>
- <property name="UnlockedBy" value="perkMiner69r,TitaniumSchematic"/>
- </item>
- <!-- Tools -->
- <item name="TitaniumPickaxe">
- <property name="Tags" value="melee,medium,tool,perkDeepCuts,perkMotherLode"/>
- <property name="Extends" value="meleeToolPickaxeIron" />
- <property name="DisplayType" value="melee"/>
- <property name="CustomIcon" value="meleeToolPickaxeIron" />
- <property name="CustomIconTint" value="0061ff" />
- <property name="Meshfile" value="#Other/Items?Tools/pickaxe_steelPrefab.prefab" />
- <property name="HoldType" value="4" />
- <property name="DegradationBreaksAfter" value="false" />
- <property name="RepairTools" value="resourceRawDiamond"/>
- <property name="EconomicValue" value="0" />
- <property name="ShowQuality" value="true"/>
- <property name="UnlockedBy" value="perkMiner69r,TitaniumPickaxeSchematic"/>
- <property class="Action0">
- <property name="Class" value="DynamicMelee"/>
- <property name="Sphere" value="0.15"/>
- <property name="Sound_start" value="swoosh"/>
- <property name="ToolCategory.harvestingTools" value="1" param1="1"/>
- </property>
- <property class="Action1">
- <property name="Class" value="DynamicMelee"/>
- <property name="Sphere" value="0.15"/>
- <property name="Sound_start" value="swoosh"/>
- <property name="ToolCategory.harvestingTools" value="1" param1="1"/>
- <property name="UsePowerAttackAnimation" value="true"/>
- </property>
- <property name="Group" value="Tools/Traps"/>
- <effect_group name="Base Effects">
- <passive_effect name="MaxRange" operation="base_set" value="3"/>
- <passive_effect name="BlockRange" operation="base_set" value="3"/>
- <passive_effect name="EntityDamage" operation="base_set" value="38"/> <!-- meleeToolPickaxeIron -->
- <passive_effect name="BlockDamage" operation="base_set" value="120"/>
- <passive_effect name="AttacksPerMinute" operation="base_set" value="80"/> <!-- A16 1 -->
- <passive_effect name="DamageModifier" operation="perc_add" value=".2" tags="wood"/>
- <passive_effect name="DamageModifier" operation="perc_add" value=".2" tags="earth"/>
- <passive_effect name="StaminaLoss" operation="base_set" value="18" tags="primary"/>
- <passive_effect name="DegradationMax" operation="base_set" value="550,2300" tier="1,6"/>
- <passive_effect name="ModSlots" operation="base_set" value="0,5" tier="1,6"/>
- <passive_effect name="ModPowerBonus" operation="perc_add" value=".33" tags="EntityDamage,BlockDamage"/>
- <passive_effect name="ModPowerBonus" operation="base_add" value="500" tags="EconomicValue"/>
- </effect_group>
- <effect_group name="Power Attack">
- <passive_effect name="EntityDamage" operation="perc_add" value="1.5" tags="secondary"/>
- <passive_effect name="BlockDamage" operation="perc_add" value="2.25" tags="secondary"/>
- <passive_effect name="AttacksPerMinute" operation="perc_subtract" value="0" tags="secondary"/>
- <passive_effect name="StaminaLoss" operation="base_add" value="25" tags="secondary"/>
- <triggered_effect trigger="onSelfSecondaryActionStart" action="PlaySound" target="self" sound="player1painlg">
- <requirement name="RandomRoll" seed_type="Random" target="self" min_max="0,100" operation="LTE" value="50"/>
- <requirement name="IsMale" target="self"/>
- </triggered_effect>
- <triggered_effect trigger="onSelfSecondaryActionStart" action="PlaySound" target="self" sound="player2painlg">
- <requirement name="RandomRoll" seed_type="Random" target="self" min_max="0,100" operation="LTE" value="50"/>
- <requirement name="IsMale" target="self" invert="true"/>
- </triggered_effect>
- </effect_group>
- <property name="ActionSkillGroup" value="Mining Tools"/>
- <property name="CraftingSkillGroup" value="craftSkillTools"/>
- <property name="PickupJournalEntry" value="miningTip"/>
- <property name="RepairExpMultiplier" value="5.5"/>
- </item>
- <item name="TitaniumFireaxe">
- <property name="Tags" value="melee,medium,tool,perkMotherLode,perkHeavyMetal,perkDeepCuts"/>
- <property name="DisplayType" value="melee"/>
- <property name="Extends" value="meleeToolFireaxeIron" />
- <property name ="HoldType" value="17" />
- <property name="CustomIcon" value="meleeToolFireaxeIron" /> <!-- xxx model to be replaced -->
- <property name="CustomIconTint" value="0061ff" />
- <property name="Meshfile" value="#Other/Items?Weapons/Melee/Axe/fireaxePrefab.prefab"/>
- <property name="DropMeshfile" value="#Other/Items?Weapons/Melee/Axe/fireaxePrefab.prefab"/>
- <property name="RepairTools" value="Titanium" />
- <property name="EconomicValue" value="0" />
- <property name="ShowQuality" value="true"/>
- <property name="UnlockedBy" value="perkMiner69r,TitaniumFireaxeSchematic"/>
- <property class="Action0">
- <property name="Class" value="DynamicMelee"/>
- <property name="Sphere" value="0.15"/>
- <property name="Sound_start" value="swoosh"/>
- <property name="ToolCategory.harvestingTools" value="1" param1="1"/>
- <property name="ToolCategory.Butcher" value="0" param1="4"/>
- <property name="Sound_harvesting" value="open_animal" param1="organic"/>
- </property>
- <property class="Action1">
- <property name="Class" value="DynamicMelee"/>
- <property name="Sphere" value="0.15"/>
- <property name="Sound_start" value="swoosh"/>
- <property name="ToolCategory.harvestingTools" value="1" param1="1"/>
- <property name="ToolCategory.Butcher" value="0" param1="4"/>
- <property name="Sound_harvesting" value="open_animal" param1="organic"/>
- <property name="UsePowerAttackAnimation" value="true"/>
- </property>
- <effect_group name="Base Effects">
- <passive_effect name="MaxRange" operation="base_set" value="2.9"/>
- <passive_effect name="BlockRange" operation="base_set" value="3.5"/>
- <passive_effect name="EntityDamage" operation="base_set" value="40"/> <!-- meleeToolFireaxeIron -->
- <passive_effect name="BlockDamage" operation="base_set" value="105"/>
- <passive_effect name="HarvestCount" operation="base_set" value=".6" tags="butcherHarvest"/>
- <passive_effect name="DamageModifier" operation="perc_add" value="-.75" tags="stone"/>
- <passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
- <passive_effect name="DamageModifier" operation="perc_add" value="-.75" tags="metal"/>
- <passive_effect name="AttacksPerMinute" operation="base_set" value="47"/>
- <passive_effect name="StaminaLoss" operation="base_set" value="23" tags="primary"/>
- <passive_effect name="DegradationMax" operation="base_set" value="800,2400" tier="1,6"/>
- <passive_effect name="ModSlots" operation="base_set" value="0,5" tier="1,6"/>
- <passive_effect name="ModPowerBonus" operation="perc_add" value=".4" tags="EntityDamage,BlockDamage"/>
- <passive_effect name="ModPowerBonus" operation="base_add" value="200" tags="EconomicValue"/>
- </effect_group>
- <effect_group name="Power Attack">
- <passive_effect name="EntityDamage" operation="perc_add" value="2.1" tags="secondary"/>
- <passive_effect name="BlockDamage" operation="perc_add" value="2.4" tags="secondary"/>
- <passive_effect name="AttacksPerMinute" operation="perc_add" value="-.3" tags="secondary"/>
- <passive_effect name="StaminaLoss" operation="base_add" value="27" tags="secondary"/>
- </effect_group>
- <property name="Group" value="Tools/Traps"/>
- <property name="ActionSkillGroup" value="Mining Tools"/>
- <property name="CraftingSkillGroup" value="craftSkillTools"/>
- <property name="RepairExpMultiplier" value="5.5"/>
- </item>
- <item name="TitaniumSledgehammer">
- <property name="Tags" value="blunt,melee,medium,heavy,sledge,weapon,meleeWeapon,tool,perkMotherLode,perkHeavyMetal,perkDeepCuts"/>
- <property name="Extends" value="meleeToolSledgehammerSteel" />
- <property name="DisplayType" value="melee"/>
- <property name="CustomIcon" value="meleeToolSledgehammerIron" />
- <property name="Meshfile" value="#Other/Items?Weapons/Melee/SledgeHammer/ironSledgehammerPrefab.prefabb" />
- <property name="CustomIconTint" value="0061ff" />
- <property name="Material" value="Mmetal" />
- <property name="RepairTools" value="Titanium" />
- <property name="HoldType" value="33" />
- <property name="DegradationBreaksAfter" value="false" />
- <property name="SoundJammed" value="ItemNeedsRepair" />
- <property name="SoundDestroy" value="metaldestroy1" />
- <property name="FuelValue" value="250" />
- <property name="EconomicValue" value="0" />
- <property name="CritChance" value=".66" />
- <property name="Group" value="Ammo/Weapons,Tools/Traps"/>
- <property name="ActionSkillGroup" value="Blunt Weapons"/>
- <property name="CraftingSkillGroup" value="craftSkillWeapons"/>
- <property name="ShowQuality" value="true"/>
- <property name="UnlockedBy" value="perkMiner69r,TitaniumSledgehammerSchematic"/>
- <property class="Action0">
- <property name="Class" value="DynamicMelee"/>
- <property name="Sphere" value="0.15"/> <!-- limit to 0.15, else the sphere cast can overlap the target already -->
- <property name="Sound_start" value="SlowSwoosh"/>
- <property name="ToolCategory.harvestingTools" value="1" param1="1"/>
- </property>
- <property class="Action1">
- <property name="Class" value="DynamicMelee"/>
- <property name="Sphere" value="0.15"/> <!-- limit to 0.15, else the sphere cast can overlap the target already -->
- <property name="Sound_start" value="SlowSwoosh"/>
- <property name="ToolCategory.harvestingTools" value="1" param1="1"/>
- <property name="UsePowerAttackAnimation" value="true"/>
- </property>
- <effect_group name="Base Effects">
- <passive_effect name="MaxRange" operation="base_set" value="3"/>
- <passive_effect name="BlockRange" operation="base_set" value="3"/>
- <passive_effect name="EntityDamage" operation="base_set" value="62"/> <!-- meleeToolSledgehammer -->
- <passive_effect name="BlockDamage" operation="base_set" value="140"/>
- <passive_effect name="AttacksPerMinute" operation="base_set" value="40"/> <!-- A16 1.8 -->
- <passive_effect name="DamageModifier" operation="perc_add" value="-.2" tags="wood"/>
- <passive_effect name="DamageModifier" operation="perc_add" value="-.1" tags="earth"/>
- <passive_effect name="DamageModifier" operation="perc_add" value=".75" tags="stone"/>
- <passive_effect name="DamageModifier" operation="perc_add" value=".33" tags="metal"/>
- <passive_effect name="StaminaLoss" operation="base_set" value="22" tags="primary"/>
- <passive_effect name="DegradationMax" operation="base_set" value="600,1800" tier="1,6"/>
- <passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,3" tier="1,6"/>
- <passive_effect name="ModPowerBonus" operation="perc_add" value=".4" tags="EntityDamage,BlockDamage"/>
- <passive_effect name="ModPowerBonus" operation="base_add" value="450" tags="EconomicValue"/>
- <passive_effect name="HarvestCount" operation="base_set" value="1.5" tags="allHarvest"/>
- <passive_effect name="HarvestCount" operation="base_set" value="1.5" tags="allToolsHarvest"/>
- <passive_effect name="HarvestCount" operation="base_set" value="1.6" tags="oreWoodHarvest"/>
- <passive_effect name="HarvestCount" operation="base_set" value="1.33" tags="cropHarvest"/>
- <passive_effect name="HarvestCount" operation="base_set" value="1.33" tags="wildCropsHarvest"/>
- </effect_group>
- <effect_group name="Power Attack">
- <passive_effect name="EntityDamage" operation="perc_add" value="2.25" tags="secondary"/>
- <passive_effect name="BlockDamage" operation="perc_add" value="3" tags="secondary"/>
- <passive_effect name="AttacksPerMinute" operation="perc_subtract" value="0" tags="secondary"/>
- <passive_effect name="StaminaLoss" operation="base_add" value="28" tags="secondary"/>
- <triggered_effect trigger="onSelfSecondaryActionStart" action="PlaySound" target="self" sound="player1painlg">
- <requirement name="RandomRoll" seed_type="Random" target="self" min_max="0,100" operation="LTE" value="50"/>
- <requirement name="IsMale" target="self"/>
- </triggered_effect>
- <triggered_effect trigger="onSelfSecondaryActionStart" action="PlaySound" target="self" sound="player2painlg">
- <requirement name="RandomRoll" seed_type="Random" target="self" min_max="0,100" operation="LTE" value="50"/>
- <requirement name="IsMale" target="self" invert="true"/>
- </triggered_effect>
- </effect_group>
- </item>
- <item name="TitaniumSchematic">
- <property name="Extends" value="schematicMaster"/>
- <property name="CreativeMode" value="Player"/>
- <property name="CustomIcon" value="resourceForgedSteel"/>
- <property name="CustomIconTint" value="0061ff" />
- <property name="Unlocks" value="Titanium"/>
- <property name="EconomicValue" value="50000" />
- <effect_group tiered="false">
- <triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="meleeClubIron" operation="set" value="1"/>
- <triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
- </effect_group>
- </item>
- <item name="TitaniumPickaxeSchematic">
- <property name="Extends" value="schematicMaster"/>
- <property name="CreativeMode" value="Player"/>
- <property name="CustomIcon" value="meleeToolPickaxeIron"/>
- <property name="CustomIconTint" value="0061ff" />
- <property name="Unlocks" value="TitaniumPickaxe"/>
- <property name="EconomicValue" value="50000" />
- <effect_group tiered="false">
- <triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="meleeClubIron" operation="set" value="1"/>
- <triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
- </effect_group>
- </item>
- <item name="TitaniumFireaxeSchematic">
- <property name="Extends" value="schematicMaster"/>
- <property name="CreativeMode" value="Player"/>
- <property name="CustomIcon" value="meleeToolFireaxeIron"/>
- <property name="CustomIconTint" value="0061ff" />
- <property name="Unlocks" value="TitaniumFireaxe"/>
- <property name="EconomicValue" value="50000" />
- <effect_group tiered="false">
- <triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="meleeClubIron" operation="set" value="1"/>
- <triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
- </effect_group>
- </item>
- <item name="TitaniumSledgehammerSchematic">
- <property name="Extends" value="schematicMaster"/>
- <property name="CreativeMode" value="Player"/>
- <property name="CustomIcon" value="meleeToolSledgehammerIron"/>
- <property name="CustomIconTint" value="0061ff" />
- <property name="Unlocks" value="TitaniumSledgehammer"/>
- <property name="EconomicValue" value="50000" />
- <effect_group tiered="false">
- <triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="meleeClubIron" operation="set" value="1"/>
- <triggered_effect trigger="onSelfPrimaryActionEnd" action="GiveExp" exp="50"/>
- </effect_group>
- </item>
- </append>
- </configs>
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