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- BRIZGALL [He/Him]
- HUMAN CLERIC LVL.1 [LAWFUL]
- HP: 10/10, HD: 2d6
- EVASION: [+3/+15%], TO-HIT: M[+2/10%], R[+2/10%]
- DAMAGE REDUCTION: [-3], MOVEMENT: 30 FT.
- BRAWN: 15 [+2/+10%]
- GUILE: 15 [+2/+10%]
- CLOUT: 07 [-1/-05%]
- FATE: 14 [+1/+05%]
- Common, Lawful.
- [No two-handed weapons.]
- [Plate-armor causes encumberance.]
- [TRAIT: HUMAN INITIATIVE] Once per day, can re-roll a check or save,
- but must take the new result.
- [MOD: FATE SAVE+] You add +5% to the Base Odds of saves vs. deathly
- effects. This Mod increases by 5% every odd-numbered level after 1st.
- [TRAIT: ALIGNMENT PARAGON] As a creature in tune with your alignment,
- you may speak its language. This language [named after your alignment]
- cannot be understood by those outside of it, nor spoken by those not
- in tune with the spiritual world. You also must adhere to the following
- ruleset, lest you anger the god you worship.
- LAWFUL: You must not use reversed spells unless in dire circumstances.
- You must not carry bladed or piercing weapons, nor use them in battle.
- [Turn Undead] With a holy wave, you can cast away the undead.
- Roll GUILE vs. a group of undead, referee converts strongest undead's HD
- into a percentage [3 HD = 15%] to be subtracted from the Base Odds.
- You choose the target or group of targets; if you successfully make the
- roll, the Undead must spend its turns after moving as far away from you
- as possible until all Undead have retreated or combat ends.
- EQUIPMENT:
- Mace - [S:2][1d6 damage][Decent d6]]
- Chainmail - Rating 3 [Solid [d8]]
- Shield - [+1/+5% Evasion]
- Backpack [4/6 slots]
- Rations [x7 days] [S:2]
- Lantern [S:1]
- Oil Flask [x3][S:3/4]
- Waterskin [S:1]
- Garlic [S:1/4]
- Has a donkey. Somewhere. We'll sort it out.
- 28 GP
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