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- on death:
- attacker is a player
- victim is not a player
- if victim is a zombie:
- if name of victim is "&a&l大地の妖精":
- add 5 to {xp.%attacker%}
- broadcast "&e&l%player%&eが&a&l大地の妖精&c&lを倒した"
- if name of victim is "&a&l大地の&6&l王":
- add 30 to {xp.%attacker%}
- if victim is a skeleton:
- if victim's name is "&d&l花に&b&l満ちた&8&l狩人":
- add 10 to {xp.%attacker%}
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