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- Iteme Permanente : mergem in sursa server(game)
- mergem in game --> char_item.cpp cautam acel item care vrem sa fie permanent si modificam functia item->SetCount(item->GetCount() - 1); cu
- //item->SetCount(item->GetCount() - 1); de exemplu :
- case USE_CHANGE_ATTRIBUTE :
- case USE_CHANGE_ATTRIBUTE2 :
- care sunt bonusurile cautam aceea functie si modifica
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