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  1. # 3.1.1
  2. # # If you need help with the configuration or have any questions related to GriefPrevention,
  3. # # join us on Discord or drop by our forums and leave a post.
  4. # # Discord: https://discord.gg/jy4FQDz
  5. # # Forums: https://forums.spongepowered.org/t/griefprevention-official-thread-1-8-9-1-10-2/1123/
  6. #
  7.  
  8. GriefPrevention {
  9.     claim {
  10.         # The list of slashcommands requiring access trust when in a claim.
  11.         accesstrust-commands=[]
  12.         # Radius used for auto-created claims. Set to -1 to disable.
  13.         auto-claim-radius=4
  14.         # Whether survival claims will be automatically restored to nature when auto-deleted.
  15.         auto-nature-restore=false
  16.         # Contains list of banned item ids on server.
  17.         banned-item-ids=[]
  18.         # Limit on how deep claims can go.
  19.         claim-max-depth=0
  20.         # The mode used when creating claims. (0 = Disabled, 1 = Survival, 2 = Creative)
  21.         claims-mode=1
  22.         # The interval in minutes for restoring blocks in an expired claim. Set to 0 to disable. Note: This only supports vanilla blocks. Use with caution if using custom biomes.
  23.         cleanup-task-interval=5
  24.         # Send players manuals on claim creation.
  25.         deliver-manuals=false
  26.         # How far below the shoveled block a new claim will reach. Set to 255 if you want to always extend to bedrock.
  27.         extend-into-ground-distance=250
  28.         # The item used to investigate claims with a right-click.
  29.         investigation-tool="minecraft:stick"
  30.         # Minimum area for non-admin claims.
  31.         minimum-area=9
  32.         # Minimum width for non-admin claims.
  33.         minimum-width=5
  34.         # The item used to create/resize claims with a right click.
  35.         modification-tool="minecraft:golden_shovel"
  36.     }
  37.     database {
  38.         # password
  39.         password=""
  40.         # url
  41.         url=""
  42.         # username
  43.         username=""
  44.     }
  45.     economy {
  46.         # Cost to purchase a claim block. set to zero to disable purchase.
  47.         claim-block-cost=0.0
  48.         # Return on a sold claim block. set to zero to disable sale.
  49.         claim-block-sell=0.0
  50.     }
  51.     flags {
  52.         # The default flag settings used when an admin claim is created.
  53.         default-admin {
  54.             block-break=false
  55.             block-place=false
  56.             collide-block=false
  57.             collide-entity=false
  58.             command-execute=true
  59.             command-execute-pvp=true
  60.             enter-claim=true
  61.             entity-damage=true
  62.             entity-fall=true
  63.             entity-riding=true
  64.             entity-spawn=true
  65.             entity-teleport-from=true
  66.             entity-teleport-to=true
  67.             exit-claim=true
  68.             explosion=false
  69.             explosion-surface=false
  70.             fire-spread=false
  71.             interact-block-primary=false
  72.             interact-block-secondary=false
  73.             interact-entity-primary=false
  74.             interact-entity-secondary=true
  75.             interact-inventory=false
  76.             interact-item-primary=true
  77.             interact-item-secondary=true
  78.             item-drop=true
  79.             item-pickup=true
  80.             item-spawn=false
  81.             item-use=true
  82.             liquid-flow=false
  83.             portal-use=true
  84.             projectile-impact-block=false
  85.             projectile-impact-entity=false
  86.         }
  87.         # The default flag settings used when a basic claim is created.
  88.         default-basic {
  89.             block-break=false
  90.             block-place=false
  91.             collide-block=false
  92.             collide-entity=false
  93.             command-execute=true
  94.             command-execute-pvp=true
  95.             enter-claim=true
  96.             entity-damage=true
  97.             entity-fall=true
  98.             entity-riding=true
  99.             entity-spawn=true
  100.             entity-teleport-from=true
  101.             entity-teleport-to=true
  102.             exit-claim=true
  103.             explosion=false
  104.             explosion-surface=false
  105.             fire-spread=false
  106.             interact-block-primary=false
  107.             interact-block-secondary=false
  108.             interact-entity-primary=false
  109.             interact-entity-secondary=true
  110.             interact-inventory=false
  111.             interact-item-primary=true
  112.             interact-item-secondary=true
  113.             item-drop=true
  114.             item-pickup=true
  115.             item-spawn=false
  116.             item-use=true
  117.             liquid-flow=false
  118.             portal-use=true
  119.             projectile-impact-block=false
  120.             projectile-impact-entity=false
  121.         }
  122.         # The default flag settings used for wilderness.
  123.         default-wilderness {
  124.             block-break=true
  125.             block-place=true
  126.             collide-block=true
  127.             collide-entity=true
  128.             command-execute=true
  129.             command-execute-pvp=true
  130.             enter-claim=true
  131.             entity-damage=true
  132.             entity-fall=true
  133.             entity-riding=true
  134.             entity-spawn=true
  135.             entity-teleport-from=true
  136.             entity-teleport-to=true
  137.             exit-claim=true
  138.             explosion=true
  139.             explosion-surface=true
  140.             fire-spread=false
  141.             interact-block-primary=true
  142.             interact-block-secondary=true
  143.             interact-entity-primary=true
  144.             interact-entity-secondary=true
  145.             interact-inventory=true
  146.             interact-item-primary=true
  147.             interact-item-secondary=true
  148.             item-drop=true
  149.             item-pickup=true
  150.             item-spawn=true
  151.             item-use=true
  152.             liquid-flow=true
  153.             portal-use=true
  154.             projectile-impact-block=true
  155.             projectile-impact-entity=true
  156.         }
  157.         # A list of flags standard users can manage in their claims with the /cf, /cfg, and /cfp commands.
  158.         # Note: All flags in this list will be used to determine which user permission to check such as 'griefprevention.user.flag.block-break'.
  159.         user-claim-flags=[
  160.             block-break,
  161.             block-place,
  162.             collide-block,
  163.             entity-riding,
  164.             explosion,
  165.             explosion-surface,
  166.             fire-spread,
  167.             interact-block-primary,
  168.             interact-block-secondary,
  169.             interact-entity-primary,
  170.             interact-entity-secondary,
  171.             interact-item-primary,
  172.             interact-item-secondary,
  173.             item-drop,
  174.             item-pickup,
  175.             item-use,
  176.             portal-use,
  177.             projectile-impact-block,
  178.             projectile-impact-entity
  179.         ]
  180.     }
  181.     general {
  182.         # Enable sign notifications for admins.
  183.         admin-sign-notifications=false
  184.         # List of whisper commands to eavesdrop on.
  185.         admin-whisper-commands=[]
  186.         # Enable whisper notifications for admins.
  187.         admin-whisper-notifications=false
  188.         # Whether whispered messages will broadcast to administrators in game.
  189.         admin-whispers=false
  190.         # Whether chat should be monitored and filtered by rules.
  191.         chat-rules-enabled=false
  192.         # Whether pistons are limited to only move blocks located within the piston's land claim.
  193.        limit-pistons-to-claims=false
  194.        # Whether players can build trees on platforms in the sky.
  195.        limit-sky-trees=true
  196.        # Whether trees should be prevented from growing into a claim from outside.
  197.        limit-tree-growth=false
  198.        # The max claim inspection block distance. (Default: 100)
  199.        max-claim-inspection-distance=100
  200.        # How many players can share an IP address. (Default: 3)
  201.        max-players-per-ip=3
  202.        # Whether players' dropped on death items are protected in non-pvp worlds.
  203.         protect-item-drops-death-non-pvp=true
  204.         # Whether to ban accounts which very likely owned by a banned player.
  205.         smart-ban=false
  206.     }
  207.     logging {
  208.         # Log admin activity.
  209.         admin-activity=false
  210.         # How many days to keep logs in storage.
  211.         days-stored=7
  212.         # Log social activity.
  213.         social-acitivity=false
  214.         # Log suspicious activity.
  215.         suspicious-activity=false
  216.     }
  217.     # List of migrators that convert other protection data into GP claim data.
  218.     # Note: These migrators will NOT change or delete your data. It simply reads and creates new data for GriefPrevention.
  219.     migrator {
  220.         # Set to true to enable Polis data migrator.
  221.         # Note: All Polis data will be converted into basic claim data. Town balance will transfer to leaders.
  222.         polis=false
  223.         # Set to true to enable RedProtect data migrator.
  224.         # Note: All RedProtect data will be converted into basic claim data.
  225.         red-protect=false
  226.     }
  227.     playerdata {
  228.         # Whether player data should be stored globally. False will store all data per world.
  229.         use-global-storage=true
  230.     }
  231.     pvp {
  232.         # Whether a player can drop items during combat to hide them.
  233.         allow-combat-item-drops=false
  234.         # How long combat is considered to continue after the most recent damage.
  235.         combat-timeout=15
  236.         # Whether to make newly spawned players immune until they pick up an item.
  237.         protect-fresh-spawns=true
  238.         # Whether player's dropped on death items are protected in pvp worlds.
  239.        protect-item-drops-death=false
  240.        # Whether players may fight in admin-owned land claims.
  241.        protect-players-in-adminclaims=false
  242.        # Whether players may fight in player-owned land claims.
  243.        protect-players-in-claims=false
  244.        # Whether players may fight in subdivisions of admin-owned land claims.
  245.        protect-players-in-subdivisions=false
  246.        # Whether players may fight in wilderness.
  247.        protect-players-in-wilderness=false
  248.        # Whether to kill players who log out during PvP combat.
  249.        punish-logout=true
  250.        # Whether or not pvp anti-grief rules apply.
  251.        rules-enabled=true
  252.    }
  253.    siege {
  254.        # which blocks will be breakable in siege mode.
  255.        breakable-blocks=[
  256.            "minecraft:sand",
  257.            "minecraft:gravel",
  258.            "minecraft:grass",
  259.            "minecraft:tallgrass",
  260.            "minecraft:glass",
  261.            "minecraft:dye",
  262.            "minecraft:snow",
  263.            "minecraft:stained_glass",
  264.            "minecraft:cobblestone"
  265.        ]
  266.        # Whether sieges are allowed or not.
  267.        enable-sieges=true
  268.        # which blocks the siege winner can access in the loser's claim.
  269.         winner-accessible-blocks=[]
  270.     }
  271.     spam {
  272.         # IP addresses which will not be censored.
  273.         allowed-ips=[]
  274.         # Whether or not to ban spammers automatically.
  275.         autoban-offenders=false
  276.         # Message to show an automatically banned player.
  277.         ban-message="Отключен за спам."
  278.         # Message to show a player who is close to spam level.
  279.         ban-warning-message="Пожалуйста не спамьте. Иначе будете отключены!"
  280.         # Cooldown period for death messages (per player) in seconds.
  281.         death-message-cooldown=60
  282.         # Whether or not to monitor for spam.
  283.         enable-spam-monitor=true
  284.         # How long players must wait between logins. combats login spam.
  285.         login-cooldown=60
  286.         # the list of slash commands monitored for spam,
  287.         monitor-commands=[]
  288.     }
  289. }
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